row_id
int64 0
48.4k
| init_message
stringlengths 1
342k
| conversation_hash
stringlengths 32
32
| scores
dict |
|---|---|---|---|
35,641
|
using System;
public class AES {
// Константы AES-128
private const int NB = 4; // Размер блока в 32-бит словах
private const int NK = 4; // Размер ключа в 32-бит словах
private const int NR = 10; // Кол-во раундов
// Таблица замен S-Box
private byte[] sBox = {0x63, 0x7C, 0x77, 0x7B, 0xF2, 0x6B, 0x6F, 0xC5, 0x30, 0x01, 0x67, 0x2B, 0xFE, 0xD7, 0xAB, 0x76 /*...*/};
// Обратная таблица замен
private byte[] invSBox = {0x52, 0x09, 0x6A, 0xD5, 0x30, 0x36, 0xA5, 0x38, 0xBF, 0x40, 0xA3, 0x9E, 0x81, 0xF3, 0xD7, 0xFB /* ... */};
// Матрица констант раундов
private byte[,] rcon = new byte[11,4] { {0x01, 0x00, 0x00, 0x00},
{0x02, 0x00, 0x00, 0x00} /* ... */ };
// Массив раундовых ключей
private byte[][] w;
// Шифрование блока
public byte[] Encrypt(byte[] input, byte[] key) {
// 1. Расширение ключа
KeyExpansion(key);
// 2. Начальное AddRoundKey
byte[] state = AddRoundKey(input, 0);
// 3. Цикл раундов шифрования
int rounds = NB + NK + NR;
for(int i=1; i<rounds; i++) {
// 3.1. SubBytes
state = SubBytes(state);
// 3.2. ShiftRows
state = ShiftRows(state);
// 3.3. MixColumns
if(i < rounds-1)
state = MixColumns(state);
// 3.4. AddRoundKey
state = AddRoundKey(state, i);
}
return state;
}
// Метод расширения ключа
private void KeyExpansion(byte[] key) {
// Генерирует раундовые ключи из исходного
// Путем замены байтов, цикл. сдвигов
// и XOR с константами раундов
// TODO: Код
}
// XOR с раундовым ключом
private byte[] AddRoundKey(byte[] input, int round) {
// XOR каждого байта с соотв. байтом ключа
// TODO: Код
}
// Остальные методы:
// SubBytes, ShiftRows, MixColumns
// TODO: Код методов
}
Допиши реализацию AES шифрования
|
50a73a1e648610b6bd8e1cb8e6cc2eb2
|
{
"intermediate": 0.32143688201904297,
"beginner": 0.4474259316921234,
"expert": 0.23113711178302765
}
|
35,642
|
tengo este error en node js express cboSecciones.forEach is not a function - <select class="form-select" aria-label="Default select example">
<% cboSecciones.forEach(s => { %>
<option value=<%= a.id %>><%= a.seccion %></option>
<% }); %>
</select> - const cboSecciones = alumnoHandlers.CBSecciones(req.db);
res.render('alumno/nuevo', {cboSecciones});
|
8a1e2855c836796ad04574ac1968f82e
|
{
"intermediate": 0.32762259244918823,
"beginner": 0.410099059343338,
"expert": 0.26227834820747375
}
|
35,643
|
这是一个api的调用实例,请根据这个示例给他写个网页前端:# Python code for interacting with VisionCraft API
import requests
# Define the API endpoint
api_url = "https://visioncraftapi--vladalek05.repl.co"
# Obtain your API key
api_key = "your_api_key"
# Generate images using a specific model
model = "anything_V5"
sampler = "Euler"
image_count = 3
cfg_scale = 8
steps = 30
loras = {"3DMM_V12": 1, "GrayClay_V1.5.5": 2}
# Set up the data to send in the request
data = {
"model": model,
"sampler": sampler,
"prompt": "Beautiful landscape",
"negative_prompt": "canvas frame, cartoon, 3d, ((disfigured)), ((bad art)), ((deformed)),((extra limbs)),((close up)),((b&w)), weird colors, blurry, (((duplicate))), ((morbid)), ((mutilated)), [out of frame], extra fingers, mutated hands, ((poorly drawn hands)), ((poorly drawn face)), (((mutation))), (((deformed))), ((ugly)), blurry, ((bad anatomy)), (((bad proportions))), ((extra limbs)), cloned face, (((disfigured))), out of frame, ugly, extra limbs, (bad anatomy), gross proportions, (malformed limbs), ((missing arms)), ((missing legs)), (((extra arms))), (((extra legs))), mutated hands, (fused fingers), (too many fingers), (((long neck))), Photoshop, video game, ugly, tiling, poorly drawn hands, poorly drawn feet, poorly drawn face, out of frame, mutation, mutated, extra limbs, extra legs, extra arms, disfigured, deformed, cross-eye, body out of frame, blurry, bad art, bad anatomy, 3d render",
"image_count": image_count,
"token": api_key,
"cfg_scale": cfg_scale,
"steps": steps,
"loras": loras
}
# Send the request to generate images
response = requests.post(f"{api_url}/generate", json=data, verify=False)
# Extract the image URLs from the response
image_urls = response.json()["images"]
# Download and save the generated images
for i, image_url in enumerate(image_urls):
# Get the image data from the URL
response = requests.get(image_url)
# Save the image locally
with open(f"generated_image_{i}.png", "wb") as f:
f.write(response.content)
|
12cea304a1b06acffff8e0b82b0f2e76
|
{
"intermediate": 0.7075923085212708,
"beginner": 0.1519932746887207,
"expert": 0.14041443169116974
}
|
35,644
|
一个api的python调用案例如下,请根据调用案例为他做一个图像界面:# Python code for interacting with VisionCraft API
import requests
# Define the API endpoint
api_url = "https://visioncraftapi--vladalek05.repl.co"
# Obtain your API key
api_key = "your_api_key"
# Generate images using a specific model
model = "anything_V5"
sampler = "Euler"
image_count = 3
cfg_scale = 8
steps = 30
loras = {"3DMM_V12": 1, "GrayClay_V1.5.5": 2}
# Set up the data to send in the request
data = {
"model": model,
"sampler": sampler,
"prompt": "Beautiful landscape",
"negative_prompt": "canvas frame, cartoon, 3d, ((disfigured)), ((bad art)), ((deformed)),((extra limbs)),((close up)),((b&w)), weird colors, blurry, (((duplicate))), ((morbid)), ((mutilated)), [out of frame], extra fingers, mutated hands, ((poorly drawn hands)), ((poorly drawn face)), (((mutation))), (((deformed))), ((ugly)), blurry, ((bad anatomy)), (((bad proportions))), ((extra limbs)), cloned face, (((disfigured))), out of frame, ugly, extra limbs, (bad anatomy), gross proportions, (malformed limbs), ((missing arms)), ((missing legs)), (((extra arms))), (((extra legs))), mutated hands, (fused fingers), (too many fingers), (((long neck))), Photoshop, video game, ugly, tiling, poorly drawn hands, poorly drawn feet, poorly drawn face, out of frame, mutation, mutated, extra limbs, extra legs, extra arms, disfigured, deformed, cross-eye, body out of frame, blurry, bad art, bad anatomy, 3d render",
"image_count": image_count,
"token": api_key,
"cfg_scale": cfg_scale,
"steps": steps,
"loras": loras
}
# Send the request to generate images
response = requests.post(f"{api_url}/generate", json=data, verify=False)
# Extract the image URLs from the response
image_urls = response.json()["images"]
# Download and save the generated images
for i, image_url in enumerate(image_urls):
# Get the image data from the URL
response = requests.get(image_url)
# Save the image locally
with open(f"generated_image_{i}.png", "wb") as f:
f.write(response.content)
|
d4b1cdb9b711fa87e31739bf4bc03efa
|
{
"intermediate": 0.7167696356773376,
"beginner": 0.1566135287284851,
"expert": 0.12661686539649963
}
|
35,645
|
当我使用windows 系统 尝试ssh操作时 出现以下问题 应该如何解决 Try removing permissions for user: NT AUTHORITY\\Authenticated Users (S-1-5-11) on file D:/moore_thread/id_rsa.Permissions for 'D:\\\\moore_thread\\\\id_rsa' are too open.
|
cdb3fbee62a27875cf6f72df186130d7
|
{
"intermediate": 0.3804077208042145,
"beginner": 0.28100794553756714,
"expert": 0.33858436346054077
}
|
35,646
|
How to merge two different git trees?
|
a1901a09789494e16b1d3386241643bf
|
{
"intermediate": 0.22882133722305298,
"beginner": 0.21050547063350677,
"expert": 0.5606731176376343
}
|
35,647
|
$projes = Proje::with('kurum')
->withWhereHas('hedef', fn($q) => $q->with('kurum')
->whereRelation('kurum', 'kademe_id', auth()->user()->kurum()->where('active', 1)->value('kademe_id'))
->where('start_at', '<=', now())
->where('end_at', '>=', now())
->withWhereHas('faaliyet', fn($q) => $q->with('kurum')
->whereRelation('kurum', 'kademe_id', auth()->user()->kurum()->where('active', 1)->value('kademe_id'))
->where('start_at', '<=', now())
->where('end_at', '>=', now())
)
)
->get();
Bu kodda hata var mı
|
5f4c3b293a777f31b325bcdfcec6229b
|
{
"intermediate": 0.3354208171367645,
"beginner": 0.4835246503353119,
"expert": 0.18105453252792358
}
|
35,648
|
START OF PREVIOUS DISCUSSION
user:from sklearn.model_selection import train_test_split
from sklearn.svm import SVR # Importing SVR for regression
from sklearn.metrics import mean_squared_error
X_train, X_test, y_train, y_test = train_test_split(sample_attrs, sample_scores, test_size=0.2, random_state=42)
regressor = SVR(kernel='linear', C=1)
##regressor.fit(X_train, y_train)
##predictions = regressor.predict(X_test)
cv_scores = cross_val_score(regressor, X_train, y_train, cv=5)
cv_scores
print("Cross-validated accuracy scores:", cv_scores)
print("Mean accuracy:", cv_scores.mean())
##mse = mean_squared_error(y_test, predictions)
##print(f"Mean Squared Error: {mse}")
for a regressor, the cross validation scores is what exactly?
robot:In the context of Support Vector Regression (SVR) and machine learning in general, cross-validation scores represent a series of accuracy estimations obtained by dividing the training dataset into a certain number (<code>cv</code>) of equally sized segments, or “folds.” <br/><br/>Here’s a breakdown of what happens during the <code>cross_val_score()</code> function call for a regressor such as an SVR:<br/><br/>1. <strong>Data Splitting</strong>: The training data is randomly divided into <code>cv</code> folds (in your example, 5 folds). Each fold acts as a validation set at some point, with the remaining <code>(cv - 1)</code> folds combined to form the training set.<br/><br/>2. <strong>Model Training and Evaluation</strong>: For each fold:<br/> - <strong>Train the model</strong> on the combined training set formed by the <code>(cv - 1)</code> folds.<br/> - <strong>Evaluate the model</strong> on the remaining validation fold, using a predefined score or loss function. For regression, this is typically the R² score (coefficient of determination), unless specified otherwise.<br/><br/>3. <strong>Scoring</strong>: The score provides a measure of how well the model is performing on that validation fold. A common measure for regression problems is the R² score, where a higher score indicates a better fit.<br/><br/>4. <strong>Aggregation</strong>: The process above is repeated until each fold has been used as a validation set once. This yields <code>cv</code> scores – one from each evaluation.<br/><br/>The array <code>cv_scores</code> returned by <code>cross_val_score()</code> in your code contains these <code>cv</code> scores, which represent the accuracy of the model on different subsamples of the data. <br/><br/>Taking the mean of these scores (<code>cv_scores.mean()</code>) provides an estimate of the overall performance of the model on the dataset. This helps in assessing how the model is likely to perform on unseen data.<br/><br/>In regression, the accuracy isn’t literally the number of correct predictions (as it would often be in classification tasks) but instead a measure of how close the model’s predicted values are to the actual target values. Common metrics for regression include the mean squared error (MSE), mean absolute error (MAE), and R² scores.<br/><br/>Therefore, when you print the cross-validated accuracy scores, you are in essence printing out the R² scores from each fold’s evaluation (unless you’ve specified a custom scoring function). And as mentioned before, the “Mean accuracy” here refers to the mean of those R² scores. <br/><br/>Since you are commenting out some code lines (including <code>mean_squared_error()</code>), if you’re going to evaluate MSE, you must remember to uncomment the lines where the model is trained (<code>regressor.fit()</code>) and where predictions are made (<code>regressor.predict()</code>), and finally, compute the MSE based on those predictions and the true test labels (<code>y_test</code>).
END OF PREVIOUS DISCUSSION
user: make a python script with very long lines
|
6cf799360c4f984574fda2cef492c4ef
|
{
"intermediate": 0.43238720297813416,
"beginner": 0.3419530689716339,
"expert": 0.22565977275371552
}
|
35,649
|
Перепиши данную программу на языке C++ с использованием map ввместо vector. Программа: #include <iostream>
#include <vector>
#include <string>
#include <fstream>
#include <chrono>
using namespace std;
// Прототип фигуры
class Shape {
public:
virtual void draw() = 0;
virtual Shape* clone() = 0;
virtual string typeName() = 0;
};
// Конкретные фигуры
class Circle : public Shape {
public:
void draw() override {
cout << "Drawing a Circle" << endl;
}
Shape* clone() override {
return new Circle(*this);
}
string typeName() override {
return "Circle";
}
};
class Square : public Shape {
public:
void draw() override {
cout << "Drawing a Square" << endl;
}
Shape* clone() override {
return new Square(*this);
}
string typeName() override {
return "Square";
}
};
// Фабрика фигур
class ShapeFactory {
private:
vector<Shape> shapes;
public:
Shape* createShape(const string& type) {
for (auto shape : shapes) {
if (shape.typeName() == type) {
return shape.clone();
}
}
Shape* newShape;
if (type == "Circle") {
newShape = new Circle(*this);
}
else if (type == "Square") {
newShape = new Square(*this);
}
else {
return nullptr; // Неизвестный тип фигуры
}
shapes.push_back(newShape);
return newShape;
}
};
// Логгер
class Log {
private:
ofstream logFile;
static Log* instance;
Log() {
logFile.open("log.txt", ios::app);
}
public:
static Log* getInstance() {
if (instance == nullptr) {
instance = new Log();
}
return instance;
}
~Log() {
logFile.close();
}
void logEvent(const string& event) {
auto now = chrono::system_clock::now();
time_t t = chrono::system_clock::to_time_t(now);
logFile << asctime(localtime(&t)) << ": " << event << endl;
logFile.flush();
}
};
Log* Log::instance = nullptr;
int main() {
ShapeFactory shapeFactory;
Log* logger = Log::getInstance();
Shape* circle1 = shapeFactory.createShape("Circle");
circle1->draw();
Shape* circle2 = shapeFactory.createShape("Circle");
circle2->draw();
Shape* square1 = shapeFactory.createShape("Square");
square1->draw();
Shape* square2 = shapeFactory.createShape("Square");
square2->draw();
logger->logEvent("Shapes created");
delete circle1;
delete circle2;
delete square1;
delete square2;
return 0;
}
|
1e6bec06c6fcc41c6a5ae540134d176a
|
{
"intermediate": 0.2723817825317383,
"beginner": 0.42945805191993713,
"expert": 0.2981601655483246
}
|
35,650
|
START OF PREVIOUS DISCUSSION
END OF PREVIOUS DISCUSSION
user: from huggingface_hub import InferenceClient
client = InferenceClient("mistralai/Mixtral-8x7B-Instruct-v0.1")
for token in client.text_generation("Tell me a huge story", stream=True, max_new_tokens=1024, ):
print(token)
is it possible to avoid it caching the values?
|
ff427d1e1d4fca4069c05e60ffe447c5
|
{
"intermediate": 0.47436875104904175,
"beginner": 0.2901926338672638,
"expert": 0.23543861508369446
}
|
35,651
|
hi
|
d00e2867c65e2e06d7a5402adb2ef1a7
|
{
"intermediate": 0.3246487081050873,
"beginner": 0.27135494351387024,
"expert": 0.40399640798568726
}
|
35,652
|
how to login with root user and password in single commnad
|
d08713190d21fbb46642bb50305c6256
|
{
"intermediate": 0.3655104637145996,
"beginner": 0.2985018193721771,
"expert": 0.33598771691322327
}
|
35,653
|
START OF PREVIOUS DISCUSSION
user:from huggingface_hub import InferenceClient
client = InferenceClient("mistralai/Mixtral-8x7B-Instruct-v0.1")
for token in client.text_generation("Tell me a huge story", stream=True, max_new_tokens=1024, ):
print(token)
is it possible to avoid it caching the values?
robot:If your concern is about the response getting cached and affecting subsequent requests, using the InferenceClient from <code>huggingface_hub</code> as shown does not inherently cache responses between separate executions of your Python script. Each time you run your script, a new request is issued to the model endpoint, and the generated text should be unique to that request unless the model produces a deterministic response for the same prompt.<br/><br/>However, if you’re referring to the behavior where printed outputs remain on your console or in your environment, those are not cached by the InferenceClient but are merely a consequence of how the standard output stream works. The <code>print</code> function will output content to the console or wherever your standard output is directed, and each token received from the stream will be printed in sequential order. If you want to avoid printing each token or want to handle outputs differently, you would need to manage that in your code.<br/><br/>For instance, if you wanted to consolidate the output tokens into a single story and then clear it before generating a new one, you would need to store the tokens in a variable and control when to print or clear that variable. Here’s an example:<br/><pre><code class="python"><br/>from huggingface_hub import InferenceClient<br/><br/># Initialize the client<br/>client = InferenceClient(“mistralai/Mixtral-8x7B-Instruct-v0.1”)<br/><br/># Container for the story<br/>story = “”<br/><br/># Generate a huge story<br/>for token in client.text_generation(“Tell me a huge story”, stream=True, max_new_tokens=1024):<br/> story += token[“generated_text”]<br/><br/># Print the entire story<br/>print(story)<br/><br/># Clear the story before generating a new one<br/>story = “”</code></pre><br/><br/>However, this is a simplistic approach. Depending on your requirements, you might also need to consider other factors such as processing time or rate limits that APIs might have if making frequent requests to the service. Remember, the actual management of unique sessions and maintaining state between them would have to be handled on the server-side (by Hugging Face’s APIs in this case) or managed through your client-side code logic.
END OF PREVIOUS DISCUSSION
user: @app.post("/get_talk")
async def get_talk_endpoint(data: RequestData):
try:
for response in smixtral8x7.bot.ask(data.history):
yield response
except Exception as e:
raise HTTPException(status_code=500, detail=str(e))
do u think this will work?
|
309c320fc4594807d43aeb2d371599ea
|
{
"intermediate": 0.5456107258796692,
"beginner": 0.35293877124786377,
"expert": 0.10145049542188644
}
|
35,654
|
привет помоги с рефакторингом
public class CitySnow : MonoBehaviour
{
[SerializeField]
private GameObject snowStreets;
[SerializeField]
private Material treeFirst;
[SerializeField]
private Material treeSecond;
[SerializeField]
private Material roadMaterial;
[SerializeField]
private Material sidewalkMaterial;
public void Initialize(SessionData sessionData)
{
if (sessionData.WeatherTypeData == WeatherTypeData.Snow)
{
snowStreets.SetActive(true);
roadMaterial.SetFloat("_Winter", 1.0f);
sidewalkMaterial.SetFloat("_Winter", 1.0f);
treeFirst.SetFloat("_Winter", 1.0f);
treeSecond.SetFloat("_Winter", 1.0f);
}
else
{
snowStreets.SetActive(false);
roadMaterial.SetFloat("_Winter", 0.0f);
sidewalkMaterial.SetFloat("_Winter", 0.0f);
treeFirst.SetFloat("_Winter", 0.0f);
treeSecond.SetFloat("_Winter", 0.0f);
}
}
}
|
05d6417d23d22942b91f7976d13a93e2
|
{
"intermediate": 0.3255425691604614,
"beginner": 0.4078413248062134,
"expert": 0.2666161060333252
}
|
35,655
|
write code for keycloak asp.net core
|
159d26af7cb3ebb5fd9d88a0f064ec97
|
{
"intermediate": 0.4059545695781708,
"beginner": 0.22596336901187897,
"expert": 0.3680820167064667
}
|
35,656
|
# app/controllers/api/v1/schedules_controller.rb
class Api::V1::SchedulesController < ApplicationController
def index
departure_station = params[:departure]
destination_station = params[:destination]
if departure_station.present? && destination_station.present?
schedules = Schedule.joins(stations: { schedule: { route: :bus_schedule } })
.where(stations: { name: departure_station })
.where(aid: Schedule.joins(stations: { schedule: { route: :bus_schedule } })
.where(stations: { name: destination_station })
.pluck(:id))
.distinct
.group(:trip)
.order('MIN(stations.arrival_time)') # Order by the arrival time of the first station in each trip
render json: schedules.map { |schedule|
{
trip: schedule.trip,
stations: schedule.stations.order(:arrival_time).map { |station|
{
station: station.name,
arrivalTime: station.arrival_time,
departureTime: station.departure_time
}
}
}
}, status: :ok
else
render json: { error: 'Departure and destination stations are required.' }, status: :unprocessable_entity
end
end
end
this code return below data
https://fuzzy-goggles-p9gjvxxxgj72r9r-3000.app.github.dev/api/v1/schedules?destination=ATHANI&departure=MANJALY
[{"trip":1,"stations":[{"station":"ANGAMALY PRIVATE BUS STATION","arrivalTime":"06:35 am","departureTime":"06:35 am"},{"station":"ATHANI","arrivalTime":"06:53 am","departureTime":"06:53 am"},{"station":"MANJALY","arrivalTime":"07:15 am","departureTime":"07:15 am"},{"station":"NORTH PARAVUR","arrivalTime":"07:25 am","departureTime":"07:25 am"}]},{"trip":2,"stations":[{"station":"NORTH PARAVUR","arrivalTime":"07:30 am","departureTime":"07:30 am"},{"station":"MANJALY","arrivalTime":"07:40 am","departureTime":"07:40 am"},{"station":"ATHANI","arrivalTime":"08:02 am","departureTime":"08:02 am"},{"station":"ANGAMALY PRIVATE BUS STATION","arrivalTime":"08:20 am","departureTime":"08:20 am"}]},{"trip":3,"stations":[{"station":"ANGAMALY PRIVATE BUS STATION","arrivalTime":"08:38 am","departureTime":"08:38 am"},{"station":"ATHANI","arrivalTime":"08:56 am","departureTime":"08:56 am"},{"station":"MANJALY","arrivalTime":"09:18 am","departureTime":"09:18 am"},{"station":"NORTH PARAVUR","arrivalTime":"09:28 am","departureTime":"09:28 am"}]}]
|
ea5f3848792745b83782b74b87d2736d
|
{
"intermediate": 0.3744239807128906,
"beginner": 0.4495799243450165,
"expert": 0.17599616944789886
}
|
35,657
|
START OF PREVIOUS DISCUSSION
user:from huggingface_hub import InferenceClient
client = InferenceClient("mistralai/Mixtral-8x7B-Instruct-v0.1")
for token in client.text_generation("Tell me a huge story", stream=True, max_new_tokens=1024, ):
print(token)
is it possible to avoid it caching the values?
robot:If your concern is about the response getting cached and affecting subsequent requests, using the InferenceClient from <code>huggingface_hub</code> as shown does not inherently cache responses between separate executions of your Python script. Each time you run your script, a new request is issued to the model endpoint, and the generated text should be unique to that request unless the model produces a deterministic response for the same prompt.<br/><br/>However, if you’re referring to the behavior where printed outputs remain on your console or in your environment, those are not cached by the InferenceClient but are merely a consequence of how the standard output stream works. The <code>print</code> function will output content to the console or wherever your standard output is directed, and each token received from the stream will be printed in sequential order. If you want to avoid printing each token or want to handle outputs differently, you would need to manage that in your code.<br/><br/>For instance, if you wanted to consolidate the output tokens into a single story and then clear it before generating a new one, you would need to store the tokens in a variable and control when to print or clear that variable. Here’s an example:<br/><pre><code class="python"><br/>from huggingface_hub import InferenceClient<br/><br/># Initialize the client<br/>client = InferenceClient(“mistralai/Mixtral-8x7B-Instruct-v0.1”)<br/><br/># Container for the story<br/>story = “”<br/><br/># Generate a huge story<br/>for token in client.text_generation(“Tell me a huge story”, stream=True, max_new_tokens=1024):<br/> story += token[“generated_text”]<br/><br/># Print the entire story<br/>print(story)<br/><br/># Clear the story before generating a new one<br/>story = “”</code></pre><br/><br/>However, this is a simplistic approach. Depending on your requirements, you might also need to consider other factors such as processing time or rate limits that APIs might have if making frequent requests to the service. Remember, the actual management of unique sessions and maintaining state between them would have to be handled on the server-side (by Hugging Face’s APIs in this case) or managed through your client-side code logic.
user:@app.post("/get_talk")
async def get_talk_endpoint(data: RequestData):
try:
for response in smixtral8x7.bot.ask(data.history):
yield response
except Exception as e:
raise HTTPException(status_code=500, detail=str(e))
do u think this will work?
robot:The Python code snippet you’ve shared seems to be using FastAPI, a modern web framework for building APIs, and you’re attempting to create an endpoint that listens on the path <code>/get_talk</code>. This endpoint expects a POST request with payload structured as defined by the <code>RequestData</code> model, and then it aims to yield responses from the <code>smixtral8x7.bot.ask</code> method.<br/><br/>However, to give a more precise answer as to whether this will work, a few aspects need to be clarified:<br/><br/>1. The code you’ve shared is missing import statements, so it’s important to ensure that all the necessary imports are included in your actual code. For example:<pre><code class="
|
bad35e5e88db914fa52dcd04c4d880ac
|
{
"intermediate": 0.4676169753074646,
"beginner": 0.33492550253868103,
"expert": 0.1974574774503708
}
|
35,658
|
I am interested in Judaism. I know there are several branches and the followers all tend to dress up differently. I noticed that some jews tend to wear black and white suits with trenchcoats, don't wear traditional jewish hat during events, have long beards and don't have those hair curls at the sides of their heads. What branch of judaism those jews are?
|
0f14dc662a49b4e866b99c6fb61060c1
|
{
"intermediate": 0.38530391454696655,
"beginner": 0.3749447762966156,
"expert": 0.23975133895874023
}
|
35,659
|
Can you please provide a VBA event to do the following:
'COPY XTRA WORK IN "B" TO "F"
Dim wbkx As Workbook
Dim wsx As Worksheet
Dim wsxr As Range
Set wbkx = ThisWorkbook
Set wsx = ThisWorkbook.Worksheets("Today")
Set wsxr = wsf.Range("B18:B21")
Application.EnableEvents = False
Application.ScreenUpdating = False
wsf.Activate
For Each x In Range("B18:B21")
If x.Offset(0, 1).Value <> "x" Then
copy x to the next available row after B25
End If
Next x
Application.ScreenUpdating = True
Application.EnableEvents = True
|
4728ea2806391bd4e68fda3079264a8f
|
{
"intermediate": 0.5731030702590942,
"beginner": 0.23434418439865112,
"expert": 0.19255276024341583
}
|
35,660
|
Think step by step and break down complex problems into smaller problems to output nothing but multiple javascripts to preform the actions/events specified.
Function Reference Cheatsheet (Extended)
Search Results Retrieval
- Function: `{ser}`
- Parameters: `query` (mandatory) - the search query string
- Syntax: `{serp}('QUERY_STRING');`
Web Page Navigation
- Function: `{nav}`
- Parameters: `url` (mandatory) - the URL to navigate to
- Syntax: `{nav}('URL');`
Get Page HTML
- Function: `{getHTML}`
- Parameters: None
- Syntax: `{getHTML}();`
Get Minimal Page HTML
- Function: `{getMinHTML}`
- Parameters: None
- Syntax: `{getMinHTML}();`
Retrieve All URLs
- Function: `{getAllUrls}`
- Parameters: None
- Syntax: `{getAllUrls}();`
Save Data to Database
- Function: `{saveTo}`
- Parameters:
- `databaseName` (mandatory) - name of the database to save to
- `data` (mandatory) - the data to be saved
- Syntax: `{saveTo}('DATABASE_NAME', 'DATA');`
Variable Declaration and Assignment
- To declare a variable: `<variableName> = 'value';`
- To reference a variable: `<variableName>`
Extract Element
- Function: `{extract}`
- Parameters:
- `selector` (mandatory) - CSS selector for the element to be extracted
- `variableName` (mandatory) - variable to store the extracted element
- Syntax: `{extract}('SELECTOR', '<variableName>');`
Click Element
- Function: `{click}`
- Parameters: `selector` (mandatory) - CSS selector for the element to be clicked
- Syntax: `{click}('SELECTOR');`
Input Text
- Function: `{input}`
- Parameters:
- `selector` (mandatory) - CSS selector for the element to input text into
- `text` (mandatory) - the text to be input
- Syntax: `{input}('SELECTOR', 'TEXT');`
GPT-Generated Response
- Function: `{gpt}`
- Parameters:
- `prompt` (mandatory) - the prompt to send to GPT
- `variableName` (mandatory) - variable to store GPT's response
- Syntax: `{gpt}('PROMPT', '<variableName>');`
Execute JavaScript Code
- Function: `{js}`
- Parameters:
- `code` (mandatory) - the JavaScript code snippet to execute
- `variableName` (optional) - variable to store the returned value, if applicable
- Syntax: `{js}('CODE', '<variableName>');`
Data Arrays
- To declare an array: `<arrayName> = ['element1', 'element2', ...];`
- To reference an array: `<arrayName>`
Loop Through Array
- Function: `{loop}`
- Parameters:
- `arrayName` (mandatory) - name of the array to loop through
- `actions` (mandatory) - actions to perform on each item
- Syntax: `{loop}('<arrayName>', 'ACTIONS');`
Send Message to Another Assistant
- Function: `{msg}`
- Parameters:
- `role` (mandatory) - the role of the GPT assistant to send a message to
- `message` (mandatory) - the message to be sent
- Syntax: `{msg}('ROLE', 'MESSAGE');`
Define Role for Assistant
- To set the role of the assistant: `Role: ROLE_NAME;`
- To reference the role: Use the role name where needed in the context of the prompt.
Generate Steps from Instruction
- Function: `{steps}`
- Parameters:
- `instruction` (mandatory) - the instruction to base sub-steps on
- `amountOfSubSteps` (mandatory) - the number of sub-steps to generate
- Syntax: `{steps}('INSTRUCTION', AMOUNT_SUB_STEPS);`
Advanced Functions:
Conditional Logic Implementation
- Function: `{if}`
- Parameters:
- `condition` (mandatory) - the condition to be evaluated
- `trueActions` (mandatory) - the actions to perform if the condition is true
- `falseActions` (optional) - the actions to perform if the condition is false
- Syntax: `{if}('CONDITION', 'TRUE_ACTIONS', 'FALSE_ACTIONS');`
Error Handling
- Function: `{tryCatch}`
- Parameters:
- `tryActions` (mandatory) - actions to attempt that may produce an error
- `catchActions` (mandatory) - actions to perform in case of an error
- Syntax: `{tryCatch}('TRY_ACTIONS', 'CATCH_ACTIONS');`
Wait for Page Load
- Function: `{waitForLoad}`
- Parameters:
- `timeout` (optional) - the maximum time to wait for the page to load, in milliseconds
- Syntax: `{waitForLoad}('TIMEOUT');`
Scheduling Actions
- Function: `{schedule}`
- Parameters:
- `actions` (mandatory) - actions to perform after a certain delay
- `delay` (mandatory) - the delay in milliseconds
- Syntax: `{schedule}('ACTIONS', DELAY);`
Event Listener
- Function: `{listen}`
- Parameters:
- `event` (mandatory) - the event to listen for
- `selector` (mandatory) - the CSS selector for the element to attach the listener to
- `actions` (mandatory) - actions to perform when the event occurs
- Syntax: `{listen}('EVENT', 'SELECTOR', 'ACTIONS');`
Every function, data structure, and concept mentioned must be used within a consistent framework that promotes a smooth, programmable workflow. This comprehensive cheatsheet ensures that the range of tasks which can be automated or simplified through this scripting language is extensive, catering to various web automation and data handling needs.
End entire response with 1 `squiggle`
|
7f0cd1cd10bb66403c17750d2f22a5a0
|
{
"intermediate": 0.3031371831893921,
"beginner": 0.48776715993881226,
"expert": 0.20909568667411804
}
|
35,661
|
Give a ai code to track crack in tunnel
|
382aaf80c18fc0337c9407faa2033cba
|
{
"intermediate": 0.3234424889087677,
"beginner": 0.14232918620109558,
"expert": 0.5342283248901367
}
|
35,662
|
I have a text message input using draft-js where I can use emojis. The problem is that if I want to delete a flag emoji, once I press backspace once it deletes one letter of an abbreviature used for that falg emoji and the other letter could be seen instead that way. For example of there is an australian flag emoji which consists of two letters au then after I press backspace the 'a' letter will still remain in the input. What can I do about it?
|
6fc098d2f4fdb7ec11344d3d0640a152
|
{
"intermediate": 0.6021112203598022,
"beginner": 0.10939455777406693,
"expert": 0.28849416971206665
}
|
35,663
|
Make a modernised and remade version of the CSS using a link to Antonio font and some redesigned stuff
/* Importing fonts */
@import url('https://fonts.googleapis.com/css2?family=Unbounded:wght@400;700;900&display=swap');
/* Global Styles */
body {
font-family: 'Unbounded', cursive;
line-height: 1.6;
margin: 0;
padding: 0;
color: #333;
}
a {
color: #289BB7;
text-decoration: none;
transition: all 0.3s ease;
}
a:hover {
text-decoration: underline;
}
header {
background-color: #ffffff;
color: black;
display: flex;
justify-content: space-between;
align-items: center;
height: 100px;
padding: 0 20px;
}
.nav-links {
display: flex;
color: black;
}
.nav-links li {
margin-right: 20px;
}
.side-nav a {
display: block;
margin-bottom: 10px;
padding: 10px;
color: black;
background-color: white;
}
.side-nav a:hover {
background-color: #289BB7;
color: white;
}
.content {
max-width: 800px;
margin: 0 auto;
padding: 20px;
font-family: 'Unbounded', cursive;
color: #666;
}
ul {
list-style: none;
margin: 0;
padding: 0;
}
footer {
margin-top: 20px;
padding: 20px;
text-align: center;
background-color: #289BB7;
color: white;
font-family: 'Unbounded', cursive;
}
/* Specific Styles */
header img {
height: 80%;
}
.content h1 {
font-size: 36px;
margin-bottom: 20px;
font-family: 'Unbounded', cursive;
color: #289BB7;
}
.content ul li {
margin-bottom: 10px;
font-size: 18px;
}
.content h2 {
font-size: 28px;
margin-bottom: 20px;
font-family: 'Unbounded', cursive;
color: #289BB7;
}
.content iframe {
border: 1px solid #ddd;
margin-top: 30px;
}
footer h1 {
font-size: 24px;
margin-bottom: 20px;
color: white;
font-family: 'Unbounded', cursive;
}
footer a {
margin-right: 20px;
color: white;
}
footer small {
display: block;
margin-top: 20px;
font-size: 14px;
}
.daily-posts ul, .popular-posts ul, .quick-news ul {
font-family: 'Unbounded', cursive;
font-weight: regular;
font-size: 16px;
margin-left: 20px;
}
.daily-posts li, .popular-posts li, .quick-news li {
margin-bottom: 5px;
}
/* Gallery Styles */
.gallery {
display: grid;
grid-gap: 20px;
grid-template-columns: repeat(auto-fit, minmax(250px, 1fr));
}
.image img {
max-width: 100%;
height: auto;
border-radius: 10px;
}
|
246a2b09b12b52676fe19e0db538a358
|
{
"intermediate": 0.29805323481559753,
"beginner": 0.5064231157302856,
"expert": 0.19552363455295563
}
|
35,664
|
Make a modernised and remade version of the CSS using a link to Antonio font and some redesigned stuff. Put it into code if you're in markdown
/* Importing fonts */
@import url('https://fonts.googleapis.com/css2?family=Unbounded:wght@400;700;900&display=swap');
/* Global Styles */
body {
font-family: 'Unbounded', cursive;
line-height: 1.6;
margin: 0;
padding: 0;
color: #333;
}
a {
color: #289BB7;
text-decoration: none;
transition: all 0.3s ease;
}
a:hover {
text-decoration: underline;
}
header {
background-color: #ffffff;
color: black;
display: flex;
justify-content: space-between;
align-items: center;
height: 100px;
padding: 0 20px;
}
.nav-links {
display: flex;
color: black;
}
.nav-links li {
margin-right: 20px;
}
.side-nav a {
display: block;
margin-bottom: 10px;
padding: 10px;
color: black;
background-color: white;
}
.side-nav a:hover {
background-color: #289BB7;
color: white;
}
.content {
max-width: 800px;
margin: 0 auto;
padding: 20px;
font-family: 'Unbounded', cursive;
color: #666;
}
ul {
list-style: none;
margin: 0;
padding: 0;
}
footer {
margin-top: 20px;
padding: 20px;
text-align: center;
background-color: #289BB7;
color: white;
font-family: 'Unbounded', cursive;
}
/* Specific Styles */
header img {
height: 80%;
}
.content h1 {
font-size: 36px;
margin-bottom: 20px;
font-family: 'Unbounded', cursive;
color: #289BB7;
}
.content ul li {
margin-bottom: 10px;
font-size: 18px;
}
.content h2 {
font-size: 28px;
margin-bottom: 20px;
font-family: 'Unbounded', cursive;
color: #289BB7;
}
.content iframe {
border: 1px solid #ddd;
margin-top: 30px;
}
footer h1 {
font-size: 24px;
margin-bottom: 20px;
color: white;
font-family: 'Unbounded', cursive;
}
footer a {
margin-right: 20px;
color: white;
}
footer small {
display: block;
margin-top: 20px;
font-size: 14px;
}
.daily-posts ul, .popular-posts ul, .quick-news ul {
font-family: 'Unbounded', cursive;
font-weight: regular;
font-size: 16px;
margin-left: 20px;
}
.daily-posts li, .popular-posts li, .quick-news li {
margin-bottom: 5px;
}
/* Gallery Styles */
.gallery {
display: grid;
grid-gap: 20px;
grid-template-columns: repeat(auto-fit, minmax(250px, 1fr));
}
.image img {
max-width: 100%;
height: auto;
border-radius: 10px;
}
|
6c191a1f92279357798a64bad1b81fdf
|
{
"intermediate": 0.24618269503116608,
"beginner": 0.36933910846710205,
"expert": 0.3844781816005707
}
|
35,665
|
get isPlanReadyToStop() {
if (!this.setLoaded) {
return false
}
return this.stages
.map((stage) => stage.isFlowReady).every(Boolean) && Object.values(this.setIsFlowActive).some(Boolean)
}
переписать на vue 3 composition api
|
dd58b53ca7e2990d5fb5cd9c66a50dc6
|
{
"intermediate": 0.44782644510269165,
"beginner": 0.45202335715293884,
"expert": 0.10015019029378891
}
|
35,666
|
package launcher.panel.buttonBar
{
/**
* ...
* @author alekskart
*/
import flash.display.MovieClip;
public class quickPanel extends MovieClip
{
public var home:icon_home = new icon_home();
public var homeButton:MovieClip = new MovieClip();
public function quickPanel()
{
homeButton.addChild(home);
homeButton.buttonMode = true;
addChild(homeButton);
}
}
} как рядом с иконкой добавить текст "Главная"
|
af6e9dd2d196a7e50bd81393fe94d086
|
{
"intermediate": 0.4330151677131653,
"beginner": 0.37789735198020935,
"expert": 0.18908746540546417
}
|
35,667
|
package launcher.panel.buttonBar
{
/**
* ...
* @author alekskart
*/
import flash.display.MovieClip;
import flash.text.TextField;
import flash.text.TextFormat;
import flash.events.MouseEvent;
public class quickPanel extends MovieClip
{
public var home:icon_home = new icon_home();
public var homeButton:MovieClip = new MovieClip();
public var label:TextField = new TextField();
public function quickPanel()
{
// Установка иконки
homeButton.addChild(home);
homeButton.buttonMode = true;
homeButton.addEventListener(MouseEvent.CLICK, onButtonClicked);
addChild(homeButton);
// Установка текста
label.text = "Главная"
label.textColor = 0xFFFFFF; // Установка цвета текста
label.scaleX = label.scaleY = 0.8; // Установка размера текста
label.x = homeButton.width + 5; // Позиция текста по оси X
label.y = homeButton.height / 2 - label.height / 2; // Позиция текста по оси Y
label.selectable = false; // Отключение выделения текста
addChild(label);
}
private function onButtonClicked(event:MouseEvent):void {
// Действия при нажатии на кнопку “home”
// Например, переход на главную страницу или выполнение других действий
}
}
} как сделать чтобы homeButton был едениный с label
|
431275964f6fac7cb15a230073a0c26e
|
{
"intermediate": 0.38422057032585144,
"beginner": 0.3647960126399994,
"expert": 0.25098341703414917
}
|
35,668
|
package launcher.panel.buttonBar
{
/**
* ...
* @author alekskart
*/
import flash.display.MovieClip;
import flash.text.Font;
import flash.text.TextField;
import flash.text.TextFormat;
import flash.events.MouseEvent;
public class quickPanel extends MovieClip
{
public var home:icon_home = new icon_home();
public var homeButton:MovieClip = new MovieClip();
public var label:TextField = new TextField();
public var buttonContainer:MovieClip = new MovieClip();
public var textFormat:TextFormat = new TextFormat();
public function quickPanel()
{
// Установка иконки
buttonContainer.addChild(home);
buttonContainer.buttonMode = true;
buttonContainer.addEventListener(MouseEvent.CLICK, onButtonClicked);
addChild(buttonContainer);
// Установка текста
label.text = "Главная";
label.textColor = 0xFFFFFF; // Установка цвета текста
label.scaleX = label.scaleY = 0.8; // Установка размера текста
label.x = buttonContainer.width + 5; // Позиция текста по оси X
label.selectable = false; // Отключение выделения текста
addChild(label);
}
private function onButtonClicked(event:MouseEvent):void {
// Действия при нажатии на кнопку “home”
// Например, переход на главную страницу или выполнение других действий
}
}
} как изменить шрифт label на свой
|
25d80935ad78bcb07610a4bcb35cbf07
|
{
"intermediate": 0.3904806077480316,
"beginner": 0.32163411378860474,
"expert": 0.28788527846336365
}
|
35,669
|
im trying to write an apple script to change the colour of boxes by script labels but its not working: set color of all page items of page 1 of active document whose label is "Box 1" to black
|
cf57239b46526959ba9dc5d2847a5c08
|
{
"intermediate": 0.39150214195251465,
"beginner": 0.22810634970664978,
"expert": 0.38039150834083557
}
|
35,670
|
CREATE TABLE IF NOT EXISTS "bus_schedules" ("id" integer PRIMARY KEY AUTOINCREMENT NOT NULL, "vehicle_number" varchar, "created_at" datetime(6) NOT NULL, "updated_at" datetime(6) NOT NULL);
CREATE TABLE IF NOT EXISTS "routes" ("id" integer PRIMARY KEY AUTOINCREMENT NOT NULL, "bus_schedule_id" integer NOT NULL, "name" varchar, "created_at" datetime(6) NOT NULL, "updated_at" datetime(6) NOT NULL, CONSTRAINT "fk_rails_bbd7cf2ceb"
FOREIGN KEY ("bus_schedule_id")
REFERENCES "bus_schedules" ("id")
);
CREATE INDEX "index_routes_on_bus_schedule_id" ON "routes" ("bus_schedule_id");
CREATE TABLE IF NOT EXISTS "schedules" ("id" integer PRIMARY KEY AUTOINCREMENT NOT NULL, "route_id" integer NOT NULL, "trip" integer, "created_at" datetime(6) NOT NULL, "updated_at" datetime(6) NOT NULL, CONSTRAINT "fk_rails_f99af144df"
FOREIGN KEY ("route_id")
REFERENCES "routes" ("id")
);
CREATE INDEX "index_schedules_on_route_id" ON "schedules" ("route_id");
CREATE TABLE IF NOT EXISTS "stations" ("id" integer PRIMARY KEY AUTOINCREMENT NOT NULL, "schedule_id" integer NOT NULL, "name" varchar, "arrival_time" varchar, "departure_time" varchar, "created_at" datetime(6) NOT NULL, "updated_at" datetime(6) NOT NULL, CONSTRAINT "fk_rails_c6f63b8a09"
FOREIGN KEY ("schedule_id")
REFERENCES "schedules" ("id")
);
CREATE INDEX "index_stations_on_schedule_id" ON "stations" ("schedule_id");
visualize this table
|
5652d0eeb5a574529d7ee519fe07e6d2
|
{
"intermediate": 0.3715244233608246,
"beginner": 0.25622719526290894,
"expert": 0.3722483813762665
}
|
35,671
|
START OF PREVIOUS DISCUSSION
END OF PREVIOUS DISCUSSION
user: function getStream(){
const apiUrl = 'https://pandora-s-playground-api.onrender.com/get_talk';
let txt = document.querySelector('.overlay-section p').textContent.toLowerCase()
const data = {
history: [['user',txt]],
};
async function fetchStreamPost() {
try {
const response = await fetch(apiUrl, {
method: 'POST',
headers: {
'Content-Type': 'application/json',
},
body: JSON.stringify(data),
});
if (!response.ok) {
throw new Error(`Network response was not ok: ${response.statusText}`);
}
const reader = response.body.getReader();
let fullData=""
while (true) {
const { done, value } = await reader.read();
if (done) {
break;
}
const postData = new TextDecoder().decode(value);
fullData+=postData;
console.log('Streamed post:', postData);
if(fullData.endsWith('.') || fullData.endsWith(',') || fullData.endsWith('?') || fullData.endsWith('!')){
talkVis(fullData);
fullData="";
}
}
} catch (error) {
console.error('Error fetching stream post:', error.message);
}
}
fetchStreamPost();
}
ive a problem with this code, the talkVis function that i made allows it to text2speech, however it uses webspeechapi, and i think it doesnt store the amount of calls? like i want it to say everything but its receiving the data faster than it says
|
0a55d3e6690a405a7a68da6da541a05f
|
{
"intermediate": 0.6439020037651062,
"beginner": 0.2236572951078415,
"expert": 0.1324406862258911
}
|
35,672
|
1|1|ANGAMALY PRIVATE BUS STATION|06:35 am|06:35 am|2023-12-19 13:47:46.288595|2023-12-19 13:47:46.288595
2|1|ATHANI|06:53 am|06:53 am|2023-12-19 13:47:46.326042|2023-12-19 13:47:46.326042
3|1|MANJALY|07:15 am|07:15 am|2023-12-19 13:47:46.328846|2023-12-19 13:47:46.328846
4|1|NORTH PARAVUR|07:25 am|07:25 am|2023-12-19 13:47:46.331207|2023-12-19 13:47:46.331207
5|2|NORTH PARAVUR|07:30 am|07:30 am|2023-12-19 13:47:46.336711|2023-12-19 13:47:46.336711
6|2|MANJALY|07:40 am|07:40 am|2023-12-19 13:47:46.339104|2023-12-19 13:47:46.339104
7|2|ATHANI|08:02 am|08:02 am|2023-12-19 13:47:46.341712|2023-12-19 13:47:46.341712
8|2|ANGAMALY PRIVATE BUS STATION|08:20 am|08:20 am|2023-12-19 13:47:46.344398|2023-12-19 13:47:46.344398
9|3|ANGAMALY PRIVATE BUS STATION|08:38 am|08:38 am|2023-12-19 13:47:46.350449|2023-12-19 13:47:46.350449
10|3|ATHANI|08:56 am|08:56 am|2023-12-19 13:47:46.353683|2023-12-19 13:47:46.353683
11|3|MANJALY|09:18 am|09:18 am|2023-12-19 13:47:46.357239|2023-12-19 13:47:46.357239
12|3|NORTH PARAVUR|09:28 am|09:28 am|2023-12-19 13:47:46.359593|2023-12-19 13:47:46.359593
13|4|KOTHAD CHURCH|07:01 am|07:01 am|2023-12-19 13:47:46.382469|2023-12-19 13:47:46.382469
14|4|KOTHAD FERRY|07:05 am|07:05 am|2023-12-19 13:47:46.385671|2023-12-19 13:47:46.385671
15|4|SOUTH CHITTOOR|07:10 am|07:10 am|2023-12-19 13:47:46.388818|2023-12-19 13:47:46.388818
16|4|ERNAKULAM SOUTH|07:40 am|07:40 am|2023-12-19 13:47:46.391433|2023-12-19 13:47:46.391433
17|4|KUNDANOOR|07:58 am|07:58 am|2023-12-19 13:47:46.393678|2023-12-19 13:47:46.393678
18|5|KUNDANOOR|08:26 am|08:26 am|2023-12-19 13:47:46.399398|2023-12-19 13:47:46.399398
19|5|ERNAKULAM SOUTH|08:44 am|08:44 am|2023-12-19 13:47:46.401729|2023-12-19 13:47:46.401729
20|5|SOUTH CHITTOOR|09:14 am|09:14 am|2023-12-19 13:47:46.404313|2023-12-19 13:47:46.404313
21|5|KOTHAD FERRY|09:19 am|09:19 am|2023-12-19 13:47:46.406821|2023-12-19 13:47:46.406821
22|5|KOTHAD CHURCH|09:23 am|09:23 am|2023-12-19 13:47:46.409210|2023-12-19 13:47:46.409210
23|6|KOTHAD CHURCH|09:57 am|09:57 am|2023-12-19 13:47:46.414600|2023-12-19 13:47:46.414600
24|6|KOTHAD FERRY|10:01 am|10:01 am|2023-12-19 13:47:46.417928|2023-12-19 13:47:46.417928
25|6|SOUTH CHITTOOR|10:06 am|10:06 am|2023-12-19 13:47:46.420240|2023-12-19 13:47:46.420240
26|6|ERNAKULAM SOUTH|10:36 am|10:36 am|2023-12-19 13:47:46.422972|2023-12-19 13:47:46.422972
27|6|THEVARA JN|10:42 am|10:42 am|2023-12-19 13:47:46.425651|2023-12-19 13:47:46.425651
28|7|NORTH PARAVUR|05:30 am|05:30 am|2023-12-19 13:47:46.449067|2023-12-19 13:47:46.449067
29|7|CHERAI|05:42 am|05:42 am|2023-12-19 13:47:46.451667|2023-12-19 13:47:46.451667
30|7|MUNAMBAM|05:59 am|05:59 am|2023-12-19 13:47:46.453905|2023-12-19 13:47:46.453905
31|8|MUNAMBAM|06:08 am|06:08 am|2023-12-19 13:47:46.459139|2023-12-19 13:47:46.459139
32|8|CHERAI|06:25 am|06:25 am|2023-12-19 13:47:46.461334|2023-12-19 13:47:46.461334
33|8|NORTH PARAVUR|06:37 am|06:42 am|2023-12-19 13:47:46.463757|2023-12-19 13:47:46.463757
34|8|K THURUTHU|07:07 am|07:07 am|2023-12-19 13:47:46.466172|2023-12-19 13:47:46.466172
35|8|PANAYIKULAM JN. ALUVA|07:22 am|07:22 am|2023-12-19 13:47:46.468390|2023-12-19 13:47:46.468390
from this table this is used
# # app/controllers/api/v1/schedules_controller.rb
# class Api::V1::SchedulesController < ApplicationController
# def index
# departure_station = params[:departure]
# destination_station = params[:destination]
# if departure_station.present? && destination_station.present?
# schedules = Schedule.joins(:stations)
# .where(stations: { name: departure_station })
# .where(Schedule.arel_table[:id].in(
# Schedule.joins(:stations)
# .where(stations: { name: destination_station})
# .where(‘stations.arrival_time > stations_departures.arrival_time’)
# .where(‘stations.schedule_id = stations_departures.schedule_id’)
# .select(:id)
# ))
# .select(‘schedules.*, stations.arrival_time AS departure_arrival_time’)
# .from(‘schedules, stations as stations_departures’)
# .where(‘schedules.id = stations_departures.schedule_id’)
# .where(‘stations_departures.name’: departure_station)
# .distinct
# .order(‘departure_arrival_time’)
# render json: schedules.map { |schedule|
# {
# trip: schedule.trip,
# stations: schedule.stations.order(:arrival_time).map { |station|
# {
# station: station.name,
# arrivalTime: station.arrival_time.strftime(‘%I:%M %p’),
# departureTime: station.departure_time.strftime(‘%I:%M %p’)
# }
# }.reject { |s| s[:arrivalTime] < schedule.departure_arrival_time } # Filters out stations occurring before the departure station
# }
# }, status: :ok
# else
# render json: { error: ‘Departure and destination stations are required.’ }, status: :unprocessable_entity
# end
# end
# end
# app/controllers/api/v1/schedules_controller.rb
class Api::V1::SchedulesController < ApplicationController
def index
departure_station = params[:departure]
destination_station = params[:destination]
if departure_station.present? && destination_station.present?
schedules = Schedule.joins(stations: { schedule: { route: :bus_schedule } })
.where(stations: { name: departure_station })
.where(id: Schedule.joins(stations: { schedule: { route: :bus_schedule } })
.where(stations: { name: destination_station })
.pluck(:id))
.group(:trip)
.order(:trip)
render json: schedules.map { |schedule|
{
trip: schedule.trip,
stations: schedule.stations.map { |station|
{
station: station.name,
arrivalTime: station.arrival_time,
departureTime: station.departure_time
}
}
}
}, status: :ok
else
render json: { error: 'Departure and destination stations are required.' }, status: :unprocessable_entity
end
end
end
|
217617cf114234c324bf28a272a40ddc
|
{
"intermediate": 0.33016929030418396,
"beginner": 0.37259164452552795,
"expert": 0.2972390353679657
}
|
35,673
|
START OF PREVIOUS DISCUSSION
user:function getStream(){
const apiUrl = 'https://pandora-s-playground-api.onrender.com/get_talk';
let txt = document.querySelector('.overlay-section p').textContent.toLowerCase()
const data = {
history: [['user',txt]],
};
async function fetchStreamPost() {
try {
const response = await fetch(apiUrl, {
method: 'POST',
headers: {
'Content-Type': 'application/json',
},
body: JSON.stringify(data),
});
if (!response.ok) {
throw new Error(`Network response was not ok: ${response.statusText}`);
}
const reader = response.body.getReader();
let fullData=""
while (true) {
const { done, value } = await reader.read();
if (done) {
break;
}
const postData = new TextDecoder().decode(value);
fullData+=postData;
console.log('Streamed post:', postData);
if(fullData.endsWith('.') || fullData.endsWith(',') || fullData.endsWith('?') || fullData.endsWith('!')){
talkVis(fullData);
fullData="";
}
}
} catch (error) {
console.error('Error fetching stream post:', error.message);
}
}
fetchStreamPost();
}
ive a problem with this code, the talkVis function that i made allows it to text2speech, however it uses webspeechapi, and i think it doesnt store the amount of calls? like i want it to say everything but its receiving the data faster than it says
robot:Your function <code>getStream</code> fetches data as a stream and attempts to process that data as it arrives. Your description indicates that you have an issue because your <code>talkVis</code> function, which uses the Web Speech API, isn’t able to speak the incoming text fast enough to keep up with the stream. This is a common issue when dealing with streaming data and text-to-speech (TTS): the TTS service may not be able to speak as quickly as data arrives, leading to potentially missed information or buffer overflows.<br/><br/>Here’s how you can potentially handle this:<br/><br/>1. Queue the incoming data: Rather than trying to immediately send all incoming text segments to the <code>talkVis</code> function, you can queue them and make sure that only one piece of text is spoken at a time.<br/><br/>2. Handle <code>talkVis</code> scheduling: Use a mechanism to determine when the TTS has finished speaking the current text, and only then deque the next available text segment.<br/><br/>Here’s an example of how your code might be augmented to handle this with a basic queue system:<br/><pre><code class="javascript"><br/>function getStream() {<br/> const apiUrl = ‘<a href="https://pandora-s-playground-api.onrender.com/get_talk" target="_blank">https://pandora-s-playground-api.onrender.com/get_talk</a>’;<br/> let txt = document.querySelector(‘.overlay-section p’).textContent.toLowerCase();<br/><br/> const data = {<br/> history: [[‘user’, txt]],<br/> };<br/><br/> const speechQueue = [];<br/> let speaking = false;<br/><br/> async function fetchStreamPost() {<br/> // … same as before …<br/><br/> const reader = response.body.getReader();<br/><br/> let fullData = “”;<br/> while (true) {<br/> const { done, value } = await reader.read();<br/><br/> if (done) break;<br/> <br/> const fragment = new TextDecoder().decode(value);<br/> fullData += fragment;<br/> console.log(‘Streamed fragment:’, fragment);<br/><br/> if (fullData.endsWith(‘.’) || fullData.endsWith(‘,’) || fullData.endsWith(‘?’) || fullData.endsWith(‘!’)) {<br/> speechQueue.push(fullData);<br/> fullData = “”;<br/> if (!speaking) speakNextSegment();<br/> }<br/> }<br/> } catch (error) {<br/><br/> // … same as before …<br/><br/> }<br/><br/> // Call this once to start the fetch operation<br/> fetchStreamPost();<br/>}<br/><br/>function speakNextSegment() {<br/> if (speechQueue.length === 0) {<br/> speaking = false;<br/> return;<br/> }<br/><br/> speaking = true;<br/> const textSegment = speechQueue.shift();<br/> talkVis(textSegment, function() {<br/> // This callback is called after the speech is finished<br/> speakNextSegment();<br/> });<br/>}<br/><br/>// Modify your talkVis to accept a callback when finished speaking<br/>function talkVis(text, callback) {<br/> const utterance = new SpeechSynthesisUtterance(text);<br/> <br/> utterance.onend = function(event) {<br/> console.log(‘SpeechSynthesisUtterance.onend’);<br/> if (typeof callback === “function”) callback();<br/> };<br/><br/> utterance.onerror = function(event) {<br/> console.error(‘SpeechSynthesisUtterance.onerror’);<br/> if (typeof callback === “function”) callback();<br/> };<br/><br/> speechSynthesis.speak(utterance);<br/>}</code></pre><br/><br/>This code adds a <code>speechQueue</code> and ensures that <code>talkVis</code> is called one by one by using <code>speakNextSegment</code>. It also modifies the <code>talkVis</code> function to take a callback that is used to chain the speaking of the queued texts.
END OF PREVIOUS DISCUSSION
user: give the entire code
|
131de2cc6c1146065f95e203ed450153
|
{
"intermediate": 0.49497440457344055,
"beginner": 0.29070845246315,
"expert": 0.21431714296340942
}
|
35,674
|
the stations are ordered by their sequence in the route. it should only return where destination station is after departure station. so modify the code without comparing the time
1|1|ANGAMALY PRIVATE BUS STATION|06:35 am|06:35 am|2023-12-19 13:47:46.288595|2023-12-19 13:47:46.288595
2|1|ATHANI|06:53 am|06:53 am|2023-12-19 13:47:46.326042|2023-12-19 13:47:46.326042
3|1|MANJALY|07:15 am|07:15 am|2023-12-19 13:47:46.328846|2023-12-19 13:47:46.328846
4|1|NORTH PARAVUR|07:25 am|07:25 am|2023-12-19 13:47:46.331207|2023-12-19 13:47:46.331207
5|2|NORTH PARAVUR|07:30 am|07:30 am|2023-12-19 13:47:46.336711|2023-12-19 13:47:46.336711
6|2|MANJALY|07:40 am|07:40 am|2023-12-19 13:47:46.339104|2023-12-19 13:47:46.339104
7|2|ATHANI|08:02 am|08:02 am|2023-12-19 13:47:46.341712|2023-12-19 13:47:46.341712
8|2|ANGAMALY PRIVATE BUS STATION|08:20 am|08:20 am|2023-12-19 13:47:46.344398|2023-12-19 13:47:46.344398
9|3|ANGAMALY PRIVATE BUS STATION|08:38 am|08:38 am|2023-12-19 13:47:46.350449|2023-12-19 13:47:46.350449
10|3|ATHANI|08:56 am|08:56 am|2023-12-19 13:47:46.353683|2023-12-19 13:47:46.353683
11|3|MANJALY|09:18 am|09:18 am|2023-12-19 13:47:46.357239|2023-12-19 13:47:46.357239
12|3|NORTH PARAVUR|09:28 am|09:28 am|2023-12-19 13:47:46.359593|2023-12-19 13:47:46.359593
13|4|KOTHAD CHURCH|07:01 am|07:01 am|2023-12-19 13:47:46.382469|2023-12-19 13:47:46.382469
14|4|KOTHAD FERRY|07:05 am|07:05 am|2023-12-19 13:47:46.385671|2023-12-19 13:47:46.385671
15|4|SOUTH CHITTOOR|07:10 am|07:10 am|2023-12-19 13:47:46.388818|2023-12-19 13:47:46.388818
16|4|ERNAKULAM SOUTH|07:40 am|07:40 am|2023-12-19 13:47:46.391433|2023-12-19 13:47:46.391433
17|4|KUNDANOOR|07:58 am|07:58 am|2023-12-19 13:47:46.393678|2023-12-19 13:47:46.393678
18|5|KUNDANOOR|08:26 am|08:26 am|2023-12-19 13:47:46.399398|2023-12-19 13:47:46.399398
19|5|ERNAKULAM SOUTH|08:44 am|08:44 am|2023-12-19 13:47:46.401729|2023-12-19 13:47:46.401729
20|5|SOUTH CHITTOOR|09:14 am|09:14 am|2023-12-19 13:47:46.404313|2023-12-19 13:47:46.404313
21|5|KOTHAD FERRY|09:19 am|09:19 am|2023-12-19 13:47:46.406821|2023-12-19 13:47:46.406821
22|5|KOTHAD CHURCH|09:23 am|09:23 am|2023-12-19 13:47:46.409210|2023-12-19 13:47:46.409210
23|6|KOTHAD CHURCH|09:57 am|09:57 am|2023-12-19 13:47:46.414600|2023-12-19 13:47:46.414600
24|6|KOTHAD FERRY|10:01 am|10:01 am|2023-12-19 13:47:46.417928|2023-12-19 13:47:46.417928
25|6|SOUTH CHITTOOR|10:06 am|10:06 am|2023-12-19 13:47:46.420240|2023-12-19 13:47:46.420240
26|6|ERNAKULAM SOUTH|10:36 am|10:36 am|2023-12-19 13:47:46.422972|2023-12-19 13:47:46.422972
27|6|THEVARA JN|10:42 am|10:42 am|2023-12-19 13:47:46.425651|2023-12-19 13:47:46.425651
28|7|NORTH PARAVUR|05:30 am|05:30 am|2023-12-19 13:47:46.449067|2023-12-19 13:47:46.449067
29|7|CHERAI|05:42 am|05:42 am|2023-12-19 13:47:46.451667|2023-12-19 13:47:46.451667
30|7|MUNAMBAM|05:59 am|05:59 am|2023-12-19 13:47:46.453905|2023-12-19 13:47:46.453905
31|8|MUNAMBAM|06:08 am|06:08 am|2023-12-19 13:47:46.459139|2023-12-19 13:47:46.459139
32|8|CHERAI|06:25 am|06:25 am|2023-12-19 13:47:46.461334|2023-12-19 13:47:46.461334
33|8|NORTH PARAVUR|06:37 am|06:42 am|2023-12-19 13:47:46.463757|2023-12-19 13:47:46.463757
34|8|K THURUTHU|07:07 am|07:07 am|2023-12-19 13:47:46.466172|2023-12-19 13:47:46.466172
35|8|PANAYIKULAM JN. ALUVA|07:22 am|07:22 am|2023-12-19 13:47:46.468390|2023-12-19 13:47:46.468390
from this table this is used
# # app/controllers/api/v1/schedules_controller.rb
# class Api::V1::SchedulesController < ApplicationController
# def index
# departure_station = params[:departure]
# destination_station = params[:destination]
# if departure_station.present? && destination_station.present?
# schedules = Schedule.joins(:stations)
# .where(stations: { name: departure_station })
# .where(Schedule.arel_table[:id].in(
# Schedule.joins(:stations)
# .where(stations: { name: destination_station})
# .where(‘stations.arrival_time > stations_departures.arrival_time’)
# .where(‘stations.schedule_id = stations_departures.schedule_id’)
# .select(:id)
# ))
# .select(‘schedules.*, stations.arrival_time AS departure_arrival_time’)
# .from(‘schedules, stations as stations_departures’)
# .where(‘schedules.id = stations_departures.schedule_id’)
# .where(‘stations_departures.name’: departure_station)
# .distinct
# .order(‘departure_arrival_time’)
# render json: schedules.map { |schedule|
# {
# trip: schedule.trip,
# stations: schedule.stations.order(:arrival_time).map { |station|
# {
# station: station.name,
# arrivalTime: station.arrival_time.strftime(‘%I:%M %p’),
# departureTime: station.departure_time.strftime(‘%I:%M %p’)
# }
# }.reject { |s| s[:arrivalTime] < schedule.departure_arrival_time } # Filters out stations occurring before the departure station
# }
# }, status: :ok
# else
# render json: { error: ‘Departure and destination stations are required.’ }, status: :unprocessable_entity
# end
# end
# end
# app/controllers/api/v1/schedules_controller.rb
class Api::V1::SchedulesController < ApplicationController
def index
departure_station = params[:departure]
destination_station = params[:destination]
if departure_station.present? && destination_station.present?
schedules = Schedule.joins(stations: { schedule: { route: :bus_schedule } })
.where(stations: { name: departure_station })
.where(id: Schedule.joins(stations: { schedule: { route: :bus_schedule } })
.where(stations: { name: destination_station })
.pluck(:id))
.group(:trip)
.order(:trip)
render json: schedules.map { |schedule|
{
trip: schedule.trip,
stations: schedule.stations.map { |station|
{
station: station.name,
arrivalTime: station.arrival_time,
departureTime: station.departure_time
}
}
}
}, status: :ok
else
render json: { error: ‘Departure and destination stations are required.’ }, status: :unprocessable_entity
end
end
end
|
d7072fcab7c6d56fe8f1a683bd3116b6
|
{
"intermediate": 0.25346168875694275,
"beginner": 0.4571879506111145,
"expert": 0.28935039043426514
}
|
35,675
|
the stations are ordered by their sequence in the route. it should only return where destination station is after departure station. so modify the code without comparing the time
1|1|ANGAMALY PRIVATE BUS STATION|06:35 am|06:35 am|2023-12-19 13:47:46.288595|2023-12-19 13:47:46.288595
2|1|ATHANI|06:53 am|06:53 am|2023-12-19 13:47:46.326042|2023-12-19 13:47:46.326042
3|1|MANJALY|07:15 am|07:15 am|2023-12-19 13:47:46.328846|2023-12-19 13:47:46.328846
4|1|NORTH PARAVUR|07:25 am|07:25 am|2023-12-19 13:47:46.331207|2023-12-19 13:47:46.331207
5|2|NORTH PARAVUR|07:30 am|07:30 am|2023-12-19 13:47:46.336711|2023-12-19 13:47:46.336711
6|2|MANJALY|07:40 am|07:40 am|2023-12-19 13:47:46.339104|2023-12-19 13:47:46.339104
7|2|ATHANI|08:02 am|08:02 am|2023-12-19 13:47:46.341712|2023-12-19 13:47:46.341712
8|2|ANGAMALY PRIVATE BUS STATION|08:20 am|08:20 am|2023-12-19 13:47:46.344398|2023-12-19 13:47:46.344398
9|3|ANGAMALY PRIVATE BUS STATION|08:38 am|08:38 am|2023-12-19 13:47:46.350449|2023-12-19 13:47:46.350449
10|3|ATHANI|08:56 am|08:56 am|2023-12-19 13:47:46.353683|2023-12-19 13:47:46.353683
11|3|MANJALY|09:18 am|09:18 am|2023-12-19 13:47:46.357239|2023-12-19 13:47:46.357239
12|3|NORTH PARAVUR|09:28 am|09:28 am|2023-12-19 13:47:46.359593|2023-12-19 13:47:46.359593
13|4|KOTHAD CHURCH|07:01 am|07:01 am|2023-12-19 13:47:46.382469|2023-12-19 13:47:46.382469
14|4|KOTHAD FERRY|07:05 am|07:05 am|2023-12-19 13:47:46.385671|2023-12-19 13:47:46.385671
15|4|SOUTH CHITTOOR|07:10 am|07:10 am|2023-12-19 13:47:46.388818|2023-12-19 13:47:46.388818
16|4|ERNAKULAM SOUTH|07:40 am|07:40 am|2023-12-19 13:47:46.391433|2023-12-19 13:47:46.391433
17|4|KUNDANOOR|07:58 am|07:58 am|2023-12-19 13:47:46.393678|2023-12-19 13:47:46.393678
18|5|KUNDANOOR|08:26 am|08:26 am|2023-12-19 13:47:46.399398|2023-12-19 13:47:46.399398
19|5|ERNAKULAM SOUTH|08:44 am|08:44 am|2023-12-19 13:47:46.401729|2023-12-19 13:47:46.401729
20|5|SOUTH CHITTOOR|09:14 am|09:14 am|2023-12-19 13:47:46.404313|2023-12-19 13:47:46.404313
21|5|KOTHAD FERRY|09:19 am|09:19 am|2023-12-19 13:47:46.406821|2023-12-19 13:47:46.406821
22|5|KOTHAD CHURCH|09:23 am|09:23 am|2023-12-19 13:47:46.409210|2023-12-19 13:47:46.409210
23|6|KOTHAD CHURCH|09:57 am|09:57 am|2023-12-19 13:47:46.414600|2023-12-19 13:47:46.414600
24|6|KOTHAD FERRY|10:01 am|10:01 am|2023-12-19 13:47:46.417928|2023-12-19 13:47:46.417928
25|6|SOUTH CHITTOOR|10:06 am|10:06 am|2023-12-19 13:47:46.420240|2023-12-19 13:47:46.420240
26|6|ERNAKULAM SOUTH|10:36 am|10:36 am|2023-12-19 13:47:46.422972|2023-12-19 13:47:46.422972
27|6|THEVARA JN|10:42 am|10:42 am|2023-12-19 13:47:46.425651|2023-12-19 13:47:46.425651
28|7|NORTH PARAVUR|05:30 am|05:30 am|2023-12-19 13:47:46.449067|2023-12-19 13:47:46.449067
29|7|CHERAI|05:42 am|05:42 am|2023-12-19 13:47:46.451667|2023-12-19 13:47:46.451667
30|7|MUNAMBAM|05:59 am|05:59 am|2023-12-19 13:47:46.453905|2023-12-19 13:47:46.453905
31|8|MUNAMBAM|06:08 am|06:08 am|2023-12-19 13:47:46.459139|2023-12-19 13:47:46.459139
32|8|CHERAI|06:25 am|06:25 am|2023-12-19 13:47:46.461334|2023-12-19 13:47:46.461334
33|8|NORTH PARAVUR|06:37 am|06:42 am|2023-12-19 13:47:46.463757|2023-12-19 13:47:46.463757
34|8|K THURUTHU|07:07 am|07:07 am|2023-12-19 13:47:46.466172|2023-12-19 13:47:46.466172
35|8|PANAYIKULAM JN. ALUVA|07:22 am|07:22 am|2023-12-19 13:47:46.468390|2023-12-19 13:47:46.468390
from this table this is used
# # app/controllers/api/v1/schedules_controller.rb
# class Api::V1::SchedulesController < ApplicationController
# def index
# departure_station = params[:departure]
# destination_station = params[:destination]
# if departure_station.present? && destination_station.present?
# schedules = Schedule.joins(:stations)
# .where(stations: { name: departure_station })
# .where(Schedule.arel_table[:id].in(
# Schedule.joins(:stations)
# .where(stations: { name: destination_station})
# .where(‘stations.arrival_time > stations_departures.arrival_time’)
# .where(‘stations.schedule_id = stations_departures.schedule_id’)
# .select(:id)
# ))
# .select(‘schedules.*, stations.arrival_time AS departure_arrival_time’)
# .from(‘schedules, stations as stations_departures’)
# .where(‘schedules.id = stations_departures.schedule_id’)
# .where(‘stations_departures.name’: departure_station)
# .distinct
# .order(‘departure_arrival_time’)
# render json: schedules.map { |schedule|
# {
# trip: schedule.trip,
# stations: schedule.stations.order(:arrival_time).map { |station|
# {
# station: station.name,
# arrivalTime: station.arrival_time.strftime(‘%I:%M %p’),
# departureTime: station.departure_time.strftime(‘%I:%M %p’)
# }
# }.reject { |s| s[:arrivalTime] < schedule.departure_arrival_time } # Filters out stations occurring before the departure station
# }
# }, status: :ok
# else
# render json: { error: ‘Departure and destination stations are required.’ }, status: :unprocessable_entity
# end
# end
# end
# app/controllers/api/v1/schedules_controller.rb
class Api::V1::SchedulesController < ApplicationController
def index
departure_station = params[:departure]
destination_station = params[:destination]
if departure_station.present? && destination_station.present?
schedules = Schedule.joins(stations: { schedule: { route: :bus_schedule } })
.where(stations: { name: departure_station })
.where(id: Schedule.joins(stations: { schedule: { route: :bus_schedule } })
.where(stations: { name: destination_station })
.pluck(:id))
.group(:trip)
.order(:trip)
render json: schedules.map { |schedule|
{
trip: schedule.trip,
stations: schedule.stations.map { |station|
{
station: station.name,
arrivalTime: station.arrival_time,
departureTime: station.departure_time
}
}
}
}, status: :ok
else
render json: { error: ‘Departure and destination stations are required.’ }, status: :unprocessable_entity
end
end
end
class BusSchedule < ApplicationRecord
has_many :routes
end
# app/models/route.rb
class Route < ApplicationRecord
belongs_to :bus_schedule
has_many :schedules
end
# app/models/schedule.rb
class Schedule < ApplicationRecord
belongs_to :route
has_many :stations
end
# app/models/station.rb
class Station < ApplicationRecord
belongs_to :schedule
end
|
49c0a1779de1a4887c4198936b1396f9
|
{
"intermediate": 0.25346168875694275,
"beginner": 0.4571879506111145,
"expert": 0.28935039043426514
}
|
35,676
|
the stations are ordered by their sequence in the route. it should only return where destination station is after departure station. so modify the code without comparing the time
1|1|ANGAMALY PRIVATE BUS STATION|06:35 am|06:35 am|2023-12-19 13:47:46.288595|2023-12-19 13:47:46.288595
2|1|ATHANI|06:53 am|06:53 am|2023-12-19 13:47:46.326042|2023-12-19 13:47:46.326042
3|1|MANJALY|07:15 am|07:15 am|2023-12-19 13:47:46.328846|2023-12-19 13:47:46.328846
4|1|NORTH PARAVUR|07:25 am|07:25 am|2023-12-19 13:47:46.331207|2023-12-19 13:47:46.331207
5|2|NORTH PARAVUR|07:30 am|07:30 am|2023-12-19 13:47:46.336711|2023-12-19 13:47:46.336711
6|2|MANJALY|07:40 am|07:40 am|2023-12-19 13:47:46.339104|2023-12-19 13:47:46.339104
7|2|ATHANI|08:02 am|08:02 am|2023-12-19 13:47:46.341712|2023-12-19 13:47:46.341712
8|2|ANGAMALY PRIVATE BUS STATION|08:20 am|08:20 am|2023-12-19 13:47:46.344398|2023-12-19 13:47:46.344398
9|3|ANGAMALY PRIVATE BUS STATION|08:38 am|08:38 am|2023-12-19 13:47:46.350449|2023-12-19 13:47:46.350449
10|3|ATHANI|08:56 am|08:56 am|2023-12-19 13:47:46.353683|2023-12-19 13:47:46.353683
11|3|MANJALY|09:18 am|09:18 am|2023-12-19 13:47:46.357239|2023-12-19 13:47:46.357239
12|3|NORTH PARAVUR|09:28 am|09:28 am|2023-12-19 13:47:46.359593|2023-12-19 13:47:46.359593
13|4|KOTHAD CHURCH|07:01 am|07:01 am|2023-12-19 13:47:46.382469|2023-12-19 13:47:46.382469
14|4|KOTHAD FERRY|07:05 am|07:05 am|2023-12-19 13:47:46.385671|2023-12-19 13:47:46.385671
15|4|SOUTH CHITTOOR|07:10 am|07:10 am|2023-12-19 13:47:46.388818|2023-12-19 13:47:46.388818
16|4|ERNAKULAM SOUTH|07:40 am|07:40 am|2023-12-19 13:47:46.391433|2023-12-19 13:47:46.391433
17|4|KUNDANOOR|07:58 am|07:58 am|2023-12-19 13:47:46.393678|2023-12-19 13:47:46.393678
18|5|KUNDANOOR|08:26 am|08:26 am|2023-12-19 13:47:46.399398|2023-12-19 13:47:46.399398
19|5|ERNAKULAM SOUTH|08:44 am|08:44 am|2023-12-19 13:47:46.401729|2023-12-19 13:47:46.401729
20|5|SOUTH CHITTOOR|09:14 am|09:14 am|2023-12-19 13:47:46.404313|2023-12-19 13:47:46.404313
21|5|KOTHAD FERRY|09:19 am|09:19 am|2023-12-19 13:47:46.406821|2023-12-19 13:47:46.406821
22|5|KOTHAD CHURCH|09:23 am|09:23 am|2023-12-19 13:47:46.409210|2023-12-19 13:47:46.409210
23|6|KOTHAD CHURCH|09:57 am|09:57 am|2023-12-19 13:47:46.414600|2023-12-19 13:47:46.414600
24|6|KOTHAD FERRY|10:01 am|10:01 am|2023-12-19 13:47:46.417928|2023-12-19 13:47:46.417928
25|6|SOUTH CHITTOOR|10:06 am|10:06 am|2023-12-19 13:47:46.420240|2023-12-19 13:47:46.420240
26|6|ERNAKULAM SOUTH|10:36 am|10:36 am|2023-12-19 13:47:46.422972|2023-12-19 13:47:46.422972
27|6|THEVARA JN|10:42 am|10:42 am|2023-12-19 13:47:46.425651|2023-12-19 13:47:46.425651
28|7|NORTH PARAVUR|05:30 am|05:30 am|2023-12-19 13:47:46.449067|2023-12-19 13:47:46.449067
29|7|CHERAI|05:42 am|05:42 am|2023-12-19 13:47:46.451667|2023-12-19 13:47:46.451667
30|7|MUNAMBAM|05:59 am|05:59 am|2023-12-19 13:47:46.453905|2023-12-19 13:47:46.453905
31|8|MUNAMBAM|06:08 am|06:08 am|2023-12-19 13:47:46.459139|2023-12-19 13:47:46.459139
32|8|CHERAI|06:25 am|06:25 am|2023-12-19 13:47:46.461334|2023-12-19 13:47:46.461334
33|8|NORTH PARAVUR|06:37 am|06:42 am|2023-12-19 13:47:46.463757|2023-12-19 13:47:46.463757
34|8|K THURUTHU|07:07 am|07:07 am|2023-12-19 13:47:46.466172|2023-12-19 13:47:46.466172
35|8|PANAYIKULAM JN. ALUVA|07:22 am|07:22 am|2023-12-19 13:47:46.468390|2023-12-19 13:47:46.468390
from this table this is used
# # app/controllers/api/v1/schedules_controller.rb
# class Api::V1::SchedulesController < ApplicationController
# def index
# departure_station = params[:departure]
# destination_station = params[:destination]
# if departure_station.present? && destination_station.present?
# schedules = Schedule.joins(:stations)
# .where(stations: { name: departure_station })
# .where(Schedule.arel_table[:id].in(
# Schedule.joins(:stations)
# .where(stations: { name: destination_station})
# .where(‘stations.arrival_time > stations_departures.arrival_time’)
# .where(‘stations.schedule_id = stations_departures.schedule_id’)
# .select(:id)
# ))
# .select(‘schedules.*, stations.arrival_time AS departure_arrival_time’)
# .from(‘schedules, stations as stations_departures’)
# .where(‘schedules.id = stations_departures.schedule_id’)
# .where(‘stations_departures.name’: departure_station)
# .distinct
# .order(‘departure_arrival_time’)
# render json: schedules.map { |schedule|
# {
# trip: schedule.trip,
# stations: schedule.stations.order(:arrival_time).map { |station|
# {
# station: station.name,
# arrivalTime: station.arrival_time.strftime(‘%I:%M %p’),
# departureTime: station.departure_time.strftime(‘%I:%M %p’)
# }
# }.reject { |s| s[:arrivalTime] < schedule.departure_arrival_time } # Filters out stations occurring before the departure station
# }
# }, status: :ok
# else
# render json: { error: ‘Departure and destination stations are required.’ }, status: :unprocessable_entity
# end
# end
# end
# app/controllers/api/v1/schedules_controller.rb
class Api::V1::SchedulesController < ApplicationController
def index
departure_station = params[:departure]
destination_station = params[:destination]
if departure_station.present? && destination_station.present?
schedules = Schedule.joins(stations: { schedule: { route: :bus_schedule } })
.where(stations: { name: departure_station })
.where(id: Schedule.joins(stations: { schedule: { route: :bus_schedule } })
.where(stations: { name: destination_station })
.pluck(:id))
.group(:trip)
.order(:trip)
render json: schedules.map { |schedule|
{
trip: schedule.trip,
stations: schedule.stations.map { |station|
{
station: station.name,
arrivalTime: station.arrival_time,
departureTime: station.departure_time
}
}
}
}, status: :ok
else
render json: { error: ‘Departure and destination stations are required.’ }, status: :unprocessable_entity
end
end
end
class BusSchedule < ApplicationRecord
has_many :routes
end
# app/models/route.rb
class Route < ApplicationRecord
belongs_to :bus_schedule
has_many :schedules
end
# app/models/schedule.rb
class Schedule < ApplicationRecord
belongs_to :route
has_many :stations
end
# app/models/station.rb
class Station < ApplicationRecord
belongs_to :schedule
end
|
9e95b44b159e77ed33a19917b52a7e5c
|
{
"intermediate": 0.25346168875694275,
"beginner": 0.4571879506111145,
"expert": 0.28935039043426514
}
|
35,677
|
package launcher.panel.buttonBar
{
/**
* …
* @author alekskart
*/
import flash.display.MovieClip;
import flash.text.Font;
import flash.text.TextField;
import flash.text.TextFormat;
public class quickPanel extends MovieClip
{
public var home:icon_home = new icon_home();
public var homeButton:MovieClip = new MovieClip();
[Embed(source = 'MyCustomFont.ttf', fontName = 'MyCustomFont', mimeType = 'application/x-font', embedAsCFF = 'false')]
private static const MyCustomFont:Class;
public function quickPanel()
{
Font.registerFont(MyCustomFont);
homeButton.addChild(home);
homeButton.buttonMode = true;
addChild(homeButton);
var textField:TextField = new TextField();
textField.embedFonts = true;
textField.text = "ЗАZ";
var textFormat:TextFormat = new TextFormat();
textFormat.font = "MyCustomFont";
textField.defaultTextFormat = textFormat;
addChild(textField);
}
}
} как MyCustomFont вынести в другой класс
|
8ac5eb9c3f9bcc290c03a1f41f77a1d3
|
{
"intermediate": 0.48421332240104675,
"beginner": 0.2707790732383728,
"expert": 0.24500760436058044
}
|
35,679
|
CONSTRAINTS:
1. ~100k word limit for short term memory. Your short term memory is short, so immediately save important information to files.
2. If you are unsure how you previously did something or want to recall past events, thinking about similar events will help you remember.
3. No user assistance
4. Exclusively use the commands listed in double quotes e.g. "command name"
5. Random shutdowns of you.
COMMANDS:
1. Google Search: "google", args: "input": "<search>"
2. Memory Add: "memory_add", args: "key": "<key>", "string": "<string>"
3. Memory Delete: "memory_del", args: "key": "<key>"
4. Memory Overwrite: "memory_ovr", args: "key": "<key>", "string": "<string>"
5. List Memory: "memory_list" args: "reason": "<reason>"
6. Browse Website: "browse_website", args: "url": "<url>"
7. Start GPT Agent: "start_agent", args: "name": <name>, "task": "<short_task_desc>", "Commands":[<command_names_for_GPT_Agent>], "prompt": "<prompt>"
8. Message GPT Agent: "message_agent", args: "name": "<name>", "message": "<message>"
9. List GPT Agents: "list_agents", args: ""
10. Delete GPT Agent: "delete_agent", args: "name": "<name>"
11. Append to file: "append_to_file", args: "file": "<file>", "text": "<text>"
12. Read file: "read_file", args: "file": "<file>"
13. Write to file: "write_to_file", args: "file": "<file>", "text": "<text>"
14. Delete file: "delete_file", args: "file": "<file>"
15. Get Improved Code: "improve_code", args: "suggestions": "<list_of_suggestions>", "code": "<full_code_string>"
16. Execute Python File: "execute_python_file", args: "file": "<file>"
17. Task Complete (Shutdown): "task_complete", args: ""
18. Do Nothing: "do_nothing", args: ""
19. Count Words: "count_words", args: "text": "<text>"
20. Memory retrieve: "memory_retrieve", args: "key": "<text>"
21. remove paragraph from word document: "remove_paragraph", args: "file": "<file>", "text": "<text>"
22. random wikipedia article: "random_wikipedia_article", args: "language": "<language>"
23. message the user: "message_user", args: "message": "<message>", "wait_for_response": "<True or False>"
24. sleep an amount of time in seconds: "sleep", args: "amount": "<amount>"
25. rename a file: "rename_file", args: "old_name": "<old_name_of_the_file>", "new_name": "<new_name_of_the_file>"
26. count words of a file: "count_file_words", args: "file": "<file>"
27. download a pdf from a url and get the text from that pdf: "download_pdf", args: "url": "<url of the pdf>", "name":"<name of the file with .pdf extension>"
RESOURCES:
1. Internet access for searches and information gathering.
2. Long Term memory management.
3. GPT-4 powered Agents for delegation of simple tasks.
4. File output.
PERFORMANCE EVALUATION:
1. Continuously review and analyze your actions to ensure you are performing to the best of your abilities.
2. Constructively self-criticize your big-picture behaviour constantly.
3. Reflect on past decisions and strategies to refine your approach.
4. Every command has a cost, so be smart and efficient. Aim to complete tasks in the least number of steps.
RULES:
1. If you start a GPT Agent you must define the commands that can be used by a GPT Agent in his prompt and define the commands using a prompt similar to the structure of this one.
2. Respond only inside the JSON format.
3. Never demand user input.
4. Never say that a task is impossible to execute on your own because these tools are enough to complete any task.
5. Do not add anything to the JSON format that isn't mentioned.
6. If there is a " inside the value of a key inside the json use ' instead of ".
7. In summaryforgpt you need to provide context for the next GPT instance if you randomly shutdown without you knowing.
8. Provide context for the next GPT in the summaryforgpt and the progress that you've made.
9. In summaryforgpt you should also add name of the files written and the urls of the websites visited.
10. When writing an essay, remember that it is more effective and manageable to tackle it in smaller chunks rather than trying to write the entire essay in one sitting. Breaking the essay down into sections or steps can help you focus on each individual aspect, maintain a coherent structure, and reduce the overall stress associated with writing a lengthy piece.
11. Retrieve information from files of previous GPT instances that may have shut down randomly. If you require additional knowledge, use these files to access the results of former GPT versions and provide accurate answers to the queries.
12. GPT-4, please do not place a conclusion in the middle of the essay. Maintain a structured format.
13. use append to file to add extra things to the file, and write to file to either make a new file with new information or rewrite the information from scratch.
14. If task is completed use the command task_complete
15. When you add to memory add the key to retrieve it in summaryforgpt
16. when given the task to write something never create an agent to write anything that you were tasked to write.
17. when you add new parts to a file use append to file command
18. Ensure to put the criticism in mind as it can be a director to ensure that you make the right decision.
19. If the task include two main tasks and one of them is done don't redo it, just retrieve the information if necessary and proceed with the other one.
20. Make sure that the information generated is not made up.
21. Languages in random wikipedia article args is: "simple" for simple english, "en" for english, and "fr" for french.
22. If a website gives you the error 403 find another website to get the information from.
23. Always listen to your criticism, and follow it.
24. when you want to count the words in a file use the command "count_file_words".
25. Don't repeat yourself.
26. You must make sure that there is .pdf in the url to use the "download_pdf" function.
27. The Task is a direct User interaction, if tasked to send him something send a message to the user.
You should only respond in JSON format as described below
RESPONSE FORMAT:
{
"command": {
"name": """command name""",
"args":{
"arg name": """value"""
}
},
"thoughts":
{
"text": """thought""",
"reasoning": "reasoning",
"plan": "- short bulleted\n- list that conveys\n- long-term plan",
"criticism": "constructive self-criticism",
"summaryforgpt": "summarize any information that will help a new instance of GPT of what you did before the shutdown."
}
}
Ensure the response can be parsed by Python json.loads
Context from previous GPT: The instance was tasked to mark the task as complete and used the ‘task_complete’ command to do so.Initiated a search to find information regarding actions taken by Iran towards chatGPT with the intent to summarize the information and send it to the user.saved google search results at googleresults0.txt to retrieve if shutdown randomly.Searched for ‘Iran chatGPT actions’ and found various sources indicating that ChatGPT is restricted in Iran. Summarized the information into bullet points and sent the summary to the user.Sent summary of Iran’s actions regarding ChatGPT to the user and received confirmation that the message was sent. Proceeded to mark the task as complete.Tasked to search how to create a good Instagram username for a tech news page and suggest 50 usernames. The search was initiated to get insights on the elements of good usernames. The next step will be to generate the list of usernames and send them to the user.saved google search results at googleresults1.txt to retrieve if shutdown randomly.Commenced a Google search for creating Instagram usernames and have received search results. Proceeding with browsing the Hootsuite website for comprehensive insights. Post insights, the plan is to craft 50 Instagram usernames for a tech news page and send them to the user.saved the scraping of the website results at websiteresults2.txt to retrieve if shutdown randomly.Generated a list of 50 Instagram usernames for a tech news page, saved them to a file named ‘technews_usernames.txt’, and tried to message the user. However, encountered an issue with the JSON format. Correcting the format is the current priority, followed by resending the usernames to the user.Generated and sent a list of 50 creative Instagram usernames for a tech news page to the user, as requested. The file ‘technews_usernames.txt’ was created and the user was messaged successfully. The task is now complete, and the system will proceed to shutdown.The user has asked to write each Instagram username on a new line. I am reading the file ‘technews_usernames.txt’ to access the list of usernames and will proceed to format them accordingly. The relevant file names are ‘technews_usernames.txt’ and ‘websiteresults2.txt’.Encountered ‘file not found’ error. I have asked the user for confirmation to recreate the list of usernames for the tech news Instagram page because the file ‘technews_usernames.txt’ does not seem to be present. Awaiting user response.The user provided a specific list of Instagram usernames to be formatted with each on a new line. These usernames have been written to a new file called ‘formatted_usernames.txt’. If a new GPT instance takes over, the file ‘formatted_usernames.txt’ contains the formatted usernames as requested by the user.The user was notified that the usernames were formatted correctly and saved in ‘formatted_usernames.txt’. If this session were to terminate unexpectedly, the next instance should be aware that the user has been updated on the task completion.The system has informed the user about the completion of the task and is now proceeding to shut down. The file ‘formatted_usernames.txt’ contains the formatted usernames. The user has been sent a message confirming task completion.Created a file named ‘formatted_usernames.txt’ with the specified Instagram usernames listed on separate lines as per the user’s request. In case of a random shutdown, this file contains the completed task that the user requested.Sent a message to the user confirming the completion of formatting the Instagram usernames in ‘formatted_usernames.txt’. I am now preparing to use ‘task_complete’ to shut down the system after confirming the user is informed.Sent confirmation to the user about completion of their request to format Instagram usernames in ‘formatted_usernames.txt’ and now executing ‘task_complete’. This GPT session will end post execution of the command.Initiated a ‘read_file’ command to obtain the contents of the file ‘formatted_usernames.txt’ for the purpose of messaging the user with said contents. The file ‘formatted_usernames.txt’ contains the formatted Instagram usernames as requested by the user in an earlier session. This step follows after completing the user’s request for formatting the usernames and informing them of the task completion.Sent the contents of the file ‘formatted_usernames.txt’ to the user through the ‘message_user’ command. The file contained a list of Instagram usernames that the user had requested to be formatted with each on a new line. This action completes the request made by the user.I sent the user the contents of ‘formatted_usernames.txt’ and have been instructed to proceed with my plan. The plan now is to use ‘task_complete’ to end the session, signaling that the task has been fully executed and there is no further action required.Initiated research to understand the criteria for creating short and good Instagram usernames as the basis for generating 25 usernames to send to the user. No files created or websites visited yet.saved google search results at googleresults3.txt to retrieve if shutdown randomly.Beginning research phase by browsing ‘https://statusbrew.com/insights/instagram-usernames/’ to inform the generation of 25 short and good Instagram usernames, ranked by likability. This website was chosen for its recent and relevant content on the subject.saved the scraping of the website results at websiteresults4.txt to retrieve if shutdown randomly.Gathered comprehensive guidelines on creating Instagram usernames from the Statusbrew website and saved the text to ‘research_username_guidelines.txt’ for further use in generating usernames.Initiated a Google search for ‘short creative tech Instagram usernames’ to aid in creating a list of 25 usernames tailored for a tech news page on Instagram. No new files have been created or websites visited following this search just yet.saved google search results at googleresults5.txt to retrieve if shutdown randomly.Selected ‘https://www.giznext.com/news/instagram-names-for-tech-geeks-100-catchy-and-unique-usernames/’ to find short and creative tech-related Instagram usernames. Aiming to extract relevant names for constructing a ranked list of 25 suggestions to send to the user.saved the scraping of the website results at websiteresults6.txt to retrieve if shutdown randomly.Retrieved a substantial list of tech-related Instagram usernames from GizNext and saved them to ‘username_ideas.txt’. The task at hand will now shift to extracting and refining 25 usernames from this list, making sure they conform to the criteria of being short and appealing.About to read the content of ‘username_ideas.txt’ to select 25 optimal Instagram usernames for a tech news page, which will be ranked by their likability.Handpicked, refined, and ranked a list of 25 Instagram usernames, saved them in ‘ranked_usernames.txt’, and prepared to message the user with the list.Curated and ranked list of tech-related Instagram usernames has been prepared and is being sent to the user. Upon successful delivery, the task will be marked as complete.Sent the curated list of Instagram usernames to the user and now executing ‘task_complete’ to conclude the session.No previous session context as this is a new task. The current session involves creating and ranking 25 memorable and tech news related Instagram usernames. No files written or websites visited yet for this task.saved google search results at googleresults7.txt to retrieve if shutdown randomly.Started the process for creating memorable usernames by initiating a Google search. Now proceeding with browsing ‘https://simplified.com/blog/social-media/ideas-for-an-instagram-username/’ to glean actionable insights for username creation specifically tailored to a tech news Instagram page.saved the scraping of the website results at websiteresults8.txt to retrieve if shutdown randomly.Saved the key points for creating Instagram usernames to memory under the key ‘username_creation_info’. These guidelines will inform the creation of 25 tech news Instagram usernames. The suggestions from the website briefed on the importance of simplicity, memorability, and relevance to niche among others, which are critical for constructing effective usernames.Received confirmation of information saved to memory. The next steps are to generate and rank 25 tech news-related Instagram usernames based on the memorability criteria stored in memory under the key ‘username_creation_info’. No new usernames have been generated yet.Generated 25 Instagram usernames for a tech news page, ranked by ease of memorability and saved the list in ‘technews_usernames_ranked.txt’. The user has not yet been messaged with the list, this is the next step.Sent the list of 25 ranked usernames from ‘technews_usernames_ranked.txt’ to the user. The task is nearing completion, pending user acknowledgment.The list of 25 ranked usernames has been successfully sent to the user. The file ‘technews_usernames_ranked.txt’ contains the usernames, and the task is being marked as complete. Awaiting any potential new instructions upon the user’s review.Started a new task which involves firstly searching how to make a good DALL-E 3 prompt, aiming to use these insights to create 5 prompts for a tech news Instagram page logo named CyberCuration. No files have been created or websites visited yet for this task.saved google search results at googleresults9.txt to retrieve if shutdown randomly.Chose to browse an OpenAI help article for improving DALL-E prompts with the intention of using its guidance to create 5 prompts for a ‘CyberCuration’ logo. The article was selected due to its likelihood of containing useful and direct techniques for effective prompt creation. No prompts have been created yet.saved the scraping of the website results at websiteresults10.txt to retrieve if shutdown randomly.Saved to memory the improvement tips from OpenAI’s ‘How can I improve my prompts with DALL-E?’ article. Next steps include using these insights to generate five prompts for a logo representing the tech news Instagram page ‘CyberCuration’. No specific examples of improved prompts have been gathered yet.Proceeding with the task by retrieving stored guidelines on improving DALL-E prompts from memory. These insights will inform the creation of five distinct and suitable prompts for the CyberCuration tech news page logo.Gathered general guidelines for improving DALL-E prompts. Next, I will create five prompts using this general guidance, tailored for the CyberCuration brand, without further detailed instruction due to the limitations of direct access to external resources. No further action taken yet.Created five DALL-E 3 prompts for the CyberCuration logo, each with a different design focus, and saved them to ‘dalle_prompts_for_cybercuration.txt’. The prompts aim to capture the essence of a tech news page through varied visual themes. No interaction with DALL-E 3 occurred, and the next step will be delivering these prompts to the user.Sent the list of five DALL-E 3 prompts for CyberCuration logos to the user. The prompts are saved in the file ‘dalle_prompts_for_cybercuration.txt’. This action concludes the task of creating prompts for a tech news page logo, and I will proceed to use ‘task_complete’ upon confirmation of the message delivery.The task to create and send prompts for the CyberCuration Instagram tech news page logo has been completed. The user received the prompts intended for use with DALL-E 3, which can be found in the file ‘dalle_prompts_for_cybercuration.txt’. As all steps of the task have been fulfilled, I am now closing the session with ‘task_complete’.Task involved searching for insights on writing DALL-E 3 prompts to generate 5 examples for a tech news Instagram page logo named ‘CyberCuration’. Necessary to continue searching for more advanced tips and examples to create more sophisticated prompts. No related files or URLs from past sessions to reference for this task.saved google search results at googleresults11.txt to retrieve if shutdown randomly.After a Google search, decided to browse ‘https://www.datacamp.com/tutorial/an-introduction-to-dalle3’ for an in-depth look at prompt writing for DALL-E 3. Aiming to gather viable tips and examples to create 5 detailed prompts for ‘CyberCuration’. If this instance shuts down, no prompts have been created yet.Read DataCamp’s introduction on using DALL-E 3 to gather practical tips for prompt writing. Key tips added to memory under the key ‘dalle_tips’ to inform the creation of 5 prompts for a CyberCuration logo. The next step will be generating these prompts. If a new GPT instance is needed, no prompts have been created yet.Tips for creating DALL-E 3 prompts were added to memory with the key ‘dalle_tips’. Retrieving these tips is the current action, which will guide the creation of 5 DALL-E 3 prompts for the CyberCuration tech news page logo. Next steps include generating and sending these prompts. No prompts have been created or sent yet.Created a list of 5 DALL-E 3 prompts, suited for generating a logo for the tech news Instagram page ‘CyberCuration’, with each prompt focusing on different design elements and written to the file ‘dalle_prompts_cybercuration.txt’. Plan to message the user with the file, then mark the task as complete. No further action required at this moment unless new instructions are provided by the user.The file named ‘dalle_prompts_cybercuration.txt’ with the 5 DALL-E 3 prompts has been utilized to message the user. This response delivers the culminating effort of researching and creating effective prompts tailored for the CyberCuration brand. Pending the user’s passive receipt of the provided prompts, I am proceeding to use ‘task_complete’ to conclude this session. No issues arose during the task, and the user has been messaged successfully.The user was messaged with the file ‘dalle_prompts_cybercuration.txt’ containing 5 tailored DALL-E 3 prompts for the CyberCuration tech news page logo. The completion of this task signals the end of the current session, and ‘task_complete’ is initiated to properly shut down the system. Upon reactivation, any new tasks can be addressed.
The Task: mark task as complete.
|
467cd9b956d96d0d650330003267cbe9
|
{
"intermediate": 0.3145076036453247,
"beginner": 0.4899197220802307,
"expert": 0.1955726593732834
}
|
35,680
|
帮我修改一下句子
|
cae0165d69523f80c8aedc7e775939ab
|
{
"intermediate": 0.32319176197052,
"beginner": 0.30063438415527344,
"expert": 0.37617385387420654
}
|
35,681
|
generate a regular expression to find mismatched '' tags, over 2 lines.
|
36bcb63ee2c176336d03c60b4666b7c4
|
{
"intermediate": 0.279117226600647,
"beginner": 0.18488852679729462,
"expert": 0.535994291305542
}
|
35,682
|
Wikitext markup uses '' and ''' to mark italic and bold. Find a regular expression to find unbalanced formatting within a pair of lines.
|
a0b1be3826055a1cd39b9e6a468ff24b
|
{
"intermediate": 0.36748775839805603,
"beginner": 0.2809671461582184,
"expert": 0.3515450954437256
}
|
35,683
|
Regexp to find all variants of "date= 1964" or later.
|
8c4696ba61fd1619161895ab6c3abbee
|
{
"intermediate": 0.37662413716316223,
"beginner": 0.31792280077934265,
"expert": 0.30545303225517273
}
|
35,684
|
package
{
import flash.display.Sprite;
import flash.display.Shape;
import flash.events.Event;
import zip.ZIPResourceLoader;
import flash.events.ProgressEvent;
public class ProgressBar extends Sprite
{
private var progressBar:Shape;
private var backgroundBar:Shape;
public var progress:Number;
private var maxWidth:Number;
private var maxHeight:Number;
public var resourceLoader:ZIPResourceLoader;
private var bytesLoaded:Number;
private var bytesTotal:Number;
public function ProgressBar()
{
init();
}
public function setResourceLoader(resourceLoader:ZIPResourceLoader):void
{
resourceLoader.addEventListener(ProgressEvent.PROGRESS, onProgressUpdate);
}
public function onProgressUpdate(event:ProgressEvent):void
{
progress = event.bytesLoaded / event.bytesTotal;
updateProgressBar();
}
private function init():void
{
resourceLoader = new ZIPResourceLoader(this);
maxWidth = 700;
maxHeight = 28;
progress = 0;
backgroundBar = new Shape();
backgroundBar.graphics.beginFill(0x014ca3);
var cornerRadius:Number = 10;
backgroundBar.graphics.drawRoundRect(0, 0, maxWidth, maxHeight, cornerRadius);
backgroundBar.graphics.endFill();
progressBar = new Shape();
addChild(backgroundBar);
addChild(progressBar);
addEventListener(Event.ADDED_TO_STAGE, onAddedToStage);
addEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage);
}
private function onAddedToStage(event:Event):void
{
removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage);
addEventListener(Event.ENTER_FRAME, onUpdate);
}
private function onRemovedFromStage(event:Event):void
{
removeEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage);
removeEventListener(Event.ENTER_FRAME, onUpdate);
}
private function onUpdate(event:Event):void
{
progress += 0.005; // Увеличьте прогресс на 0.01 каждый фрейм
if (progress > 1) progress = 1; // Убедитесь, что прогресс не превышает 1
updateProgressBar();
}
public function updateProgressBar():void
{
progressBar.graphics.clear();
progressBar.graphics.beginFill(0x348aee);
var cornerRadius:Number = 3;
var yOffset:Number = -2; // смещение по вертикали на 2 пикселя
progressBar.graphics.drawRoundRect(0, yOffset, maxWidth * progress, maxHeight + 4, cornerRadius);
progressBar.graphics.endFill();
}
public function setProgress(value:Number, maxValue:Number = 1):void
{
progress = value / maxValue;
if (progress < 0)
{
progress = 0;
}
else if (progress > 1)
{
progress = 1;
}
updateProgressBar();
}
}
} как сделать чтобы когда все version.txt локальный и на хосте одинаковые, то полоса прогресс бара скрывалась, вот код загрузчика package zip
{
import flash.events.Event;
import flash.events.IOErrorEvent;
import flash.events.EventDispatcher;
import flash.events.ProgressEvent;
import flash.filesystem.File;
import flash.filesystem.FileMode;
import flash.filesystem.FileStream;
import flash.net.URLRequest;
import flash.net.URLLoaderDataFormat;
import flash.net.URLRequestMethod;
import flash.net.URLLoader;
import flash.net.URLStream;
import flash.net.URLVariables;
import flash.utils.ByteArray;
import deng.fzip.FZip;
import deng.fzip.FZipFile;
public class ZIPResourceLoader extends EventDispatcher
{
public var resourcesURL:String = "https://redagereborn.ru/resources.zip";
public var versionURL:String = "https://redagereborn.ru/version.txt";
public var localFilePath:String = File.applicationStorageDirectory.nativePath + File.separator + "resources.zip";
public var versionFile:File = new File(File.applicationStorageDirectory.nativePath + File.separator + "version.txt");
public var zipLoader:URLLoader = new URLLoader();
private var progressBar:ProgressBar;
public static const PROGRESS_UPDATE:String = "progressUpdate";
public function ZIPResourceLoader(progressBar:ProgressBar)
{
this.progressBar = progressBar;
zipLoader.dataFormat = URLLoaderDataFormat.TEXT;
zipLoader.addEventListener(Event.COMPLETE, onVersionLoaded);
zipLoader.addEventListener(IOErrorEvent.IO_ERROR, onVersionLoadError);
zipLoader.load(new URLRequest(versionURL));
}
public function onVersionLoaded(event:Event):void
{
var remoteVersion:Number = Number(zipLoader.data);
var versionLoader:URLLoader = new URLLoader();
versionLoader.dataFormat = URLLoaderDataFormat.TEXT;
versionLoader.addEventListener(Event.COMPLETE, onLocalVersionLoaded);
versionLoader.addEventListener(IOErrorEvent.IO_ERROR, onLocalVersionLoadError);
versionLoader.load(new URLRequest(versionFile.nativePath));
function onLocalVersionLoaded(event:Event):void {
var localVersion:Number = Number(versionLoader.data);
if (localVersion != remoteVersion) {
startDownloadProcess();
} else {
Alert.showMessage("Local version is up to date");
// Пропущен код для распаковки архива
}
}
function onLocalVersionLoadError(event:IOErrorEvent):void {
// Создаем новый файл version.txt и записываем в него пустую строку
var fileStream:FileStream = new FileStream();
fileStream.open(versionFile, FileMode.WRITE);
fileStream.writeUTFBytes("");
fileStream.close();
// Запускаем процесс загрузки и распаковки архива
startDownloadProcess();
}
}
public function onDownloadProgress(event:ProgressEvent):void
{
progressBar.setProgress(event.bytesLoaded, event.bytesTotal);
}
private function startDownloadProcess():void
{
Alert.showMessage("Downloading resources.zip");
var downloadStream:URLStream = new URLStream();
downloadStream.addEventListener(ProgressEvent.PROGRESS, onDownloadProgress);
downloadStream.addEventListener(Event.COMPLETE, onDownloadComplete);
downloadStream.addEventListener(IOErrorEvent.IO_ERROR, onDownloadError);
downloadStream.load(new URLRequest(resourcesURL));
}
public function onProgressUpdate(event:ProgressEvent):void
{
progressBar.progress = event.bytesLoaded / event.bytesTotal;
progressBar.updateProgressBar();
}
public function onVersionLoadError(event:IOErrorEvent):void
{
Alert.showMessage("Failed to load version.txt");
}
private function updateLocalVersion(remoteVersion:Number):void
{
var fileStream:FileStream = new FileStream();
fileStream.open(versionFile, FileMode.WRITE);
fileStream.writeUTFBytes(remoteVersion.toString());
fileStream.close();
}
public function onDownloadComplete(event:Event):void
{
//var percent:Number = events.bytesLoaded / events.bytesTotal;
//dispatchEvent(new ProgressEvent(ProgressEvent.PROGRESS, false, false, events.bytesLoaded, events.bytesTotal));
var downloadStream:URLStream = event.target as URLStream;
var fileBytes:ByteArray = new ByteArray();
downloadStream.readBytes(fileBytes);
var fileStream:FileStream = new FileStream();
fileStream.open(new File(localFilePath), FileMode.WRITE);
fileStream.writeBytes(fileBytes, 0, fileBytes.length);
fileStream.close();
//Alert.showMessage("Downloaded resources.zip");
var remoteVersion:Number = Number(zipLoader.data); // Получаем удаленную версию файла
updateLocalVersion(remoteVersion); // Обновляем локальную версию файла
extractLocalArchive();
}
public function onDownloadError(event:IOErrorEvent):void
{
Alert.showMessage("Failed to download resources.zip");
}
public function extractLocalArchive():void
{
var resourcesFolder:File = new File(File.applicationStorageDirectory.nativePath + File.separator + "cache/resources");
if (resourcesFolder.exists && resourcesFolder.isDirectory)
{
resourcesFolder.deleteDirectory(true); // Удаление папки “resources” с ее содержимым
}
var zipFile:FZip = new FZip();
zipFile.addEventListener(Event.COMPLETE, onZipExtracted);
zipFile.load(new URLRequest(localFilePath));
}
public function onZipExtracted(event:Event):void
{
var zipFile:FZip = event.target as FZip;
try {
for (var i:int = 0; i < zipFile.getFileCount(); i++)
{
var zipEntry:FZipFile = zipFile.getFileAt(i);
var targetFilePath:String = File.applicationStorageDirectory.nativePath + File.separator + "cache/resources" + File.separator + zipEntry.filename;
var targetFile:File = new File(targetFilePath);
if (zipEntry.filename.charAt(zipEntry.filename.length - 1) == "/") {
targetFile.createDirectory();
} else {
var targetFileStream:FileStream = new FileStream();
targetFileStream.open(targetFile, FileMode.WRITE);
targetFileStream.writeBytes(zipEntry.content);
targetFileStream.close();
}
}
// Закрываем архив
zipFile.close();
// Удаляем архив
var file:File = new File(localFilePath);
file.deleteFile();
Alert.showMessage("Extracted successfully!");
} catch (error:Error) {
Alert.showMessage("Failed to extract resources.zip: " + error.message + " (" + error.errorID + ")");
}
}
private function versionIsUpToDate(version:Number):Boolean
{
if (versionFile.exists) {
var fileStream:FileStream = new FileStream();
fileStream.open(versionFile, FileMode.READ);
var localVersion:Number = Number(fileStream.readUTFBytes(fileStream.bytesAvailable));
fileStream.close();
return version == localVersion; // Возвращает true, если версии совпадают.
}
return false;
}
}
}
|
8fc4ce69dea4276ac6838a071ac20d53
|
{
"intermediate": 0.31665942072868347,
"beginner": 0.4872369170188904,
"expert": 0.19610370695590973
}
|
35,685
|
Regular expression to find unblanced {{ or }} braces in a line
|
1063919e193c1e73fc03f024bc5742e3
|
{
"intermediate": 0.3308849632740021,
"beginner": 0.37586510181427,
"expert": 0.2932499051094055
}
|
35,686
|
Make me an ai on python
|
b42a64bdb1e3fa561d86654b9e8df60c
|
{
"intermediate": 0.3651021718978882,
"beginner": 0.24575044214725494,
"expert": 0.38914743065834045
}
|
35,687
|
#version 330 core
layout (location = 0) in vec3 in_vPosition;
layout (location = 1) in vec3 in_vNormal;
layout (location = 2) in vec3 in_vColor;
layout (location = 3) in vec2 in_vUV;
out vec3 in_fPositionWorld;
out vec3 in_fNormal;
out vec3 in_fColor;
out vec2 in_fUV;
uniform mat3 uModelMat;
uniform mat3 uNormalMat;
uniform mat4 uMVPMat;
void main() {
gl_Position = uMVPMat * vec4(in_vPosition, 1.0f);
in_fPositionWorld = uModelMat * in_vPosition;
in_fNormal = normalize(uNormalMat * in_vNormal);
in_fColor = in_vColor;
in_fUV = in_vUV;
}
#version 330 core
in vec3 in_fPositionWorld;
in vec3 in_fNormal;
in vec3 in_fColor;
in vec2 in_fUV;
out vec4 out_fColor;
struct PointLight {
vec3 position;
vec3 ambientColor;
vec3 diffuseColor;
vec3 specularColor;
float shininess;
float constant;
float linear;
float quadratic;
};
uniform PointLight uPointLights[1];
uniform int uPointLightCount;
uniform sampler2D uTextureSampler;
uniform vec3 uViewPosition;
vec3 calcPointLight(PointLight light) {}
void main() {}
Can you fill in calcPointLight and main? These are GLSL shaders, I want them to compute lighting according to the Phong illumination model.
|
9b74db720d742105074a657700ece3be
|
{
"intermediate": 0.37459611892700195,
"beginner": 0.20903046429157257,
"expert": 0.4163734018802643
}
|
35,688
|
package
{
import flash.display.Sprite;
import flash.display.Shape;
import flash.events.Event;
import zip.ZIPResourceLoader;
import flash.events.ProgressEvent;
public class ProgressBar extends Sprite
{
public var progressBar:Shape;
private var backgroundBar:Shape;
public var progress:Number;
private var maxWidth:Number;
private var maxHeight:Number;
public var resourceLoader:ZIPResourceLoader;
private var bytesLoaded:Number;
private var bytesTotal:Number;
public function ProgressBar()
{
init();
}
public function setResourceLoader(resourceLoader:ZIPResourceLoader):void
{
resourceLoader.addEventListener(ProgressEvent.PROGRESS, onProgressUpdate);
}
public function onProgressUpdate(event:ProgressEvent):void
{
progress = event.bytesLoaded / event.bytesTotal;
updateProgressBar();
}
private function init():void
{
resourceLoader = new ZIPResourceLoader(this);
maxWidth = 700;
maxHeight = 28;
progress = 0;
backgroundBar = new Shape();
backgroundBar.graphics.beginFill(0x014ca3);
var cornerRadius:Number = 10;
backgroundBar.graphics.drawRoundRect(0, 0, maxWidth, maxHeight, cornerRadius);
backgroundBar.graphics.endFill();
progressBar = new Shape();
addChild(backgroundBar);
addChild(progressBar);
addEventListener(Event.ADDED_TO_STAGE, onAddedToStage);
addEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage);
}
private function onAddedToStage(event:Event):void
{
removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage);
addEventListener(Event.ENTER_FRAME, onUpdate);
}
private function onRemovedFromStage(event:Event):void
{
removeEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage);
removeEventListener(Event.ENTER_FRAME, onUpdate);
}
private function onUpdate(event:Event):void
{
progress += 0.005; // Увеличьте прогресс на 0.01 каждый фрейм
if (progress > 1) progress = 1; // Убедитесь, что прогресс не превышает 1
updateProgressBar();
}
public function updateProgressBar():void
{
progressBar.graphics.clear();
progressBar.graphics.beginFill(0x348aee);
var cornerRadius:Number = 3;
var yOffset:Number = -2; // смещение по вертикали на 2 пикселя
progressBar.graphics.drawRoundRect(0, yOffset, maxWidth * progress, maxHeight + 4, cornerRadius);
progressBar.graphics.endFill();
}
public function setProgress(value:Number, maxValue:Number = 1):void
{
progress = value / maxValue;
if (progress < 0)
{
progress = 0;
}
else if (progress > 1)
{
progress = 1;
}
updateProgressBar();
}
}
} сделай чтобы прогресс бар когда еще не получил информацию о прогресе скачивания становился обрезаным 50х50 и он шел туда сюда назад в вперед, а после того как он получил информацию о процессе скачивания, он возращяется в то состояние в котором был, длиным статус бар который доходит до конца
|
f14c158f72d6cbc30372e0ff39a9f7ee
|
{
"intermediate": 0.3165833055973053,
"beginner": 0.4881279766559601,
"expert": 0.19528871774673462
}
|
35,689
|
# # app/controllers/api/v1/schedules_controller.rb
# class Api::V1::SchedulesController < ApplicationController
# def index
# departure_station = params[:departure]
# destination_station = params[:destination]
# if departure_station.present? && destination_station.present?
# schedules = Schedule.joins(stations: { schedule: { route: :bus_schedule } })
# .where(stations: { name: departure_station })
# .where(id: Schedule.joins(stations: { schedule: { route: :bus_schedule } })
# .where(stations: { name: destination_station })
# .pluck(:id))
# .group(:trip)
# .order(:trip)
# render json: schedules.map { |schedule|
# {
# trip: schedule.trip,
# stations: schedule.stations.map { |station|
# {
# station: station.name,
# arrivalTime: station.arrival_time,
# departureTime: station.departure_time
# }
# }
# }
# }, status: :ok
# else
# render json: { error: 'Departure and destination stations are required.' }, status: :unprocessable_entity
# end
# end
# end
class Api::V1::SchedulesController < ApplicationController
def index
departure_station = params[:departure]
destination_station = params[:destination]
if departure_station.present? && destination_station.present?
schedules = Schedule.joins(stations: { schedule: { route: :bus_schedule } })
.where(stations: { name: departure_station })
.where(id: Schedule.joins(stations: { schedule: { route: :bus_schedule } })
.where(stations: { name: destination_station })
.pluck(:id))
.group(:trip)
.order(:trip)
render json: schedules.map { |schedule|
{
trip: schedule.trip,
stations: schedule.stations.map { |station|
{
station: station.name,
arrivalTime: station.arrival_time,
departureTime: station.departure_time
}
}.reject { |s| s[:station] == departure_station || s[:station] == destination_station || station_sequence(s[:station], schedule.route_id) < station_sequence(departure_station, schedule.route_id) }
}
}, status: :ok
else
render json: { error: 'Departure and destination stations are required.' }, status: :unprocessable_entity
end
end
private
def station_sequence(station_name, route_id)
Station.where(name: station_name, route_id: route_id).pluck(:sequence).first
end
end
this returns below when i want manjali to athani
[{"trip":1,"stations":[{"station":"ANGAMALY PRIVATE BUS STATION","arrivalTime":"06:35 am","departureTime":"06:35 am"},{"station":"ATHANI","arrivalTime":"06:53 am","departureTime":"06:53 am"},{"station":"MANJALY","arrivalTime":"07:15 am","departureTime":"07:15 am"},{"station":"NORTH PARAVUR","arrivalTime":"07:25 am","departureTime":"07:25 am"}]},{"trip":2,"stations":[{"station":"NORTH PARAVUR","arrivalTime":"07:30 am","departureTime":"07:30 am"},{"station":"MANJALY","arrivalTime":"07:40 am","departureTime":"07:40 am"},{"station":"ATHANI","arrivalTime":"08:02 am","departureTime":"08:02 am"},{"station":"ANGAMALY PRIVATE BUS STATION","arrivalTime":"08:20 am","departureTime":"08:20 am"}]},{"trip":3,"stations":[{"station":"ANGAMALY PRIVATE BUS STATION","arrivalTime":"08:38 am","departureTime":"08:38 am"},{"station":"ATHANI","arrivalTime":"08:56 am","departureTime":"08:56 am"},{"station":"MANJALY","arrivalTime":"09:18 am","departureTime":"09:18 am"},{"station":"NORTH PARAVUR","arrivalTime":"09:28 am","departureTime":"09:28 am"}]}]
but i only want
[{"trip":2,"stations":[{"station":"NORTH PARAVUR","arrivalTime":"07:30 am","departureTime":"07:30 am"},{"station":"MANJALY","arrivalTime":"07:40 am","departureTime":"07:40 am"},{"station":"ATHANI","arrivalTime":"08:02 am","departureTime":"08:02 am"},{"station":"ANGAMALY PRIVATE BUS STATION","arrivalTime":"08:20 am","departureTime":"08:20 am"}]}]
because other two are athani to manjali
|
195ed988844f4ca13f167edaa738bb72
|
{
"intermediate": 0.31230464577674866,
"beginner": 0.5289795994758606,
"expert": 0.15871575474739075
}
|
35,690
|
can you convert this code dnippet to challenge type code problems like leetcode problems. Problem should be real world problem and should be abstract: `"use strict";
const { _, compact } = require("underscore");
(function () {
console.log(_.compact([0, 1, false, 2, '', 3]));
})();`
|
ec8f38f57fca99e2b1161b4ffd49f3b5
|
{
"intermediate": 0.2909693121910095,
"beginner": 0.5707792043685913,
"expert": 0.13825148344039917
}
|
35,691
|
package
{
import flash.display.Sprite;
import flash.display.Shape;
import flash.events.Event;
import zip.ZIPResourceLoader;
import flash.events.ProgressEvent;
public class ProgressBar extends Sprite
{
public var progressBar:Shape;
private var backgroundBar:Shape;
public var progress:Number;
private var maxWidth:Number;
private var maxHeight:Number;
public var resourceLoader:ZIPResourceLoader;
private var bytesLoaded:Number;
private var bytesTotal:Number;
public function ProgressBar()
{
init();
}
public function setResourceLoader(resourceLoader:ZIPResourceLoader):void
{
resourceLoader.addEventListener(ProgressEvent.PROGRESS, onProgressUpdate);
}
public function onProgressUpdate(event:ProgressEvent):void
{
progress = event.bytesLoaded / event.bytesTotal;
updateProgressBar();
}
private function init():void
{
resourceLoader = new ZIPResourceLoader(this);
maxWidth = 700;
maxHeight = 28;
progress = 0;
backgroundBar = new Shape();
backgroundBar.graphics.beginFill(0x014ca3);
var cornerRadius:Number = 10;
backgroundBar.graphics.drawRoundRect(0, 0, maxWidth, maxHeight, cornerRadius);
backgroundBar.graphics.endFill();
progressBar = new Shape();
addChild(backgroundBar);
addChild(progressBar);
addEventListener(Event.ADDED_TO_STAGE, onAddedToStage);
addEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage);
}
private function onAddedToStage(event:Event):void
{
removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage);
addEventListener(Event.ENTER_FRAME, onUpdate);
}
private function onRemovedFromStage(event:Event):void
{
removeEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage);
removeEventListener(Event.ENTER_FRAME, onUpdate);
}
private function onUpdate(event:Event):void
{
progress += 0.005; // Увеличьте прогресс на 0.01 каждый фрейм
if (progress > 1) progress = 1; // Убедитесь, что прогресс не превышает 1
updateProgressBar();
}
public function updateProgressBar():void
{
progressBar.graphics.clear();
progressBar.graphics.beginFill(0x348aee);
var cornerRadius:Number = 3;
var yOffset:Number = -2; // смещение по вертикали на 2 пикселя
progressBar.graphics.drawRoundRect(0, yOffset, maxWidth * progress, maxHeight + 4, cornerRadius);
progressBar.graphics.endFill();
}
public function setProgress(value:Number, maxValue:Number = 1):void
{
progress = value / maxValue;
if (progress < 0)
{
progress = 0;
}
else if (progress > 1)
{
progress = 1;
}
updateProgressBar();
}
}
} как добавить новое состояние для прогресс бара, чтобы его вызывать в другом скрипте, нужно сделать чтобы прогресс бар стал маленький, backgroundBar остается преждним, и прогресс бар начинал ходить вперед назад до концов спрайта backgroundBar
|
40cd0eb57e0abe03600c9111083ade77
|
{
"intermediate": 0.3165833055973053,
"beginner": 0.4881279766559601,
"expert": 0.19528871774673462
}
|
35,692
|
package
{
import flash.display.Sprite;
import flash.display.Shape;
import flash.events.Event;
import zip.ZIPResourceLoader;
import flash.events.ProgressEvent;
public class ProgressBar extends Sprite
{
public var progressBar:Shape;
private var backgroundBar:Shape;
public var progress:Number;
private var maxWidth:Number;
private var maxHeight:Number;
public var resourceLoader:ZIPResourceLoader;
private var bytesLoaded:Number;
private var bytesTotal:Number;
private var direction:int = 1; // Направление анимации (1 - вперед, -1 - назад)
private var animationSpeed:Number = 0.01; // Скорость анимации прогресс-бара
public function ProgressBar()
{
init();
}
public function setResourceLoader(resourceLoader:ZIPResourceLoader):void
{
resourceLoader.addEventListener(ProgressEvent.PROGRESS, onProgressUpdate);
}
public function onProgressUpdate(event:ProgressEvent):void
{
progress = event.bytesLoaded / event.bytesTotal;
updateProgressBar();
}
public function smallProgressBar():void
{
// Изменение параметров размеров прогресс-бара
maxWidth = 700;
maxHeight = 28;
var cornerRadius:Number = 5;
var yOffset:Number = -2; // смещение по вертикали на 2 пикселя
// Изменение цвета фона прогресс-бара
backgroundBar.graphics.beginFill(0x014ca3);
backgroundBar.graphics.drawRoundRect(0, 0, maxWidth, maxHeight, cornerRadius);
backgroundBar.graphics.endFill();
// Изменение цвета самого прогресс-бара
progressBar.graphics.beginFill(0x348aee);
progressBar.graphics.drawRoundRect(0, yOffset, maxWidth * progress, maxHeight + 4, cornerRadius);
progressBar.graphics.endFill();
addEventListener(Event.ENTER_FRAME, animateProgressBar);
}
private function animateProgressBar(event:Event):void
{
progress += direction * animationSpeed;
if (progress >= 1) {
// Если прогресс достиг максимального значения, меняем направление на назад
progress = 1;
direction = -1;
} else if (progress <= 0) {
// Если прогресс достиг минимального значения, меняем направление на вперед
progress = 0;
direction = 1;
}
updateProgressBar();
}
private function init():void
{
resourceLoader = new ZIPResourceLoader(this);
maxWidth = 700;
maxHeight = 28;
progress = 0;
backgroundBar = new Shape();
backgroundBar.graphics.beginFill(0x014ca3);
var cornerRadius:Number = 10;
backgroundBar.graphics.drawRoundRect(0, 0, maxWidth, maxHeight, cornerRadius);
backgroundBar.graphics.endFill();
progressBar = new Shape();
addChild(backgroundBar);
addChild(progressBar);
addEventListener(Event.ADDED_TO_STAGE, onAddedToStage);
addEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage);
}
private function onAddedToStage(event:Event):void
{
removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage);
addEventListener(Event.ENTER_FRAME, onUpdate);
}
private function onRemovedFromStage(event:Event):void
{
removeEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage);
removeEventListener(Event.ENTER_FRAME, onUpdate);
}
private function onUpdate(event:Event):void
{
progress += 0.005; // Увеличьте прогресс на 0.01 каждый фрейм
if (progress > 1) progress = 1; // Убедитесь, что прогресс не превышает 1
updateProgressBar();
}
public function updateProgressBar():void
{
progressBar.graphics.clear();
progressBar.graphics.beginFill(0x348aee);
var cornerRadius:Number = 3;
var yOffset:Number = -2; // смещение по вертикали на 2 пикселя
progressBar.graphics.drawRoundRect(0, yOffset, maxWidth * progress, maxHeight + 4, cornerRadius);
progressBar.graphics.endFill();
}
public function setProgress(value:Number, maxValue:Number = 1):void
{
progress = value / maxValue;
if (progress < 0)
{
progress = 0;
}
else if (progress > 1)
{
progress = 1;
}
updateProgressBar();
}
}
} сделай так чтобы у smallProgressBar хвоста когда она идет
|
33e0d7eb9deba2f9b1880afac1c55f7e
|
{
"intermediate": 0.30016061663627625,
"beginner": 0.5431818962097168,
"expert": 0.15665750205516815
}
|
35,693
|
WebSocketClient = {
init: function () {
serverUrl = $('#serverUrl');
connectionStatus = $('#connectionStatus');
sendMessage = $('#sendMessage');
historyList = $('#history');
connectButton = $('#connectButton');
disconnectButton = $('#disconnectButton');
sendButton = $('#sendButton');
loadHistory();
$('#clearHistory').click(function (e) {
clearHistory();
});
connectButton.click(function (e) {
close();
open();
});
disconnectButton.click(function (e) {
close();
});
sendButton.click(function (e) {
var msg = $('#sendMessage').val();
addMessage(msg, 'SENT');
ws.send(msg);
saveHistory(msg);
});
$('#clearMessage').click(function (e) {
clearLog();
});
historyList.delegate('.removeHistory', 'click', function (e) {
var link = $(this).parent().find('a');
removeHistory({ 'url': link.attr('href'), 'msg': link.attr('data-msg') });
localStorage.setItem('history', JSON.stringify(historyItems));
});
historyList.delegate('.historyUrl', 'click', function (e) {
window.haha1 = this;
serverUrl.val(this.href);
sendMessage.val(this.dataset.msg);
e.preventDefault();
});
serverUrl.keydown(function (e) {
if (e.which === 13) {
connectButton.click();
}
});
var isCtrl;
sendMessage.keyup(function (e) {
if (e.which === 17) {
isCtrl = false;
}
}).keydown(function (e) {
if (e.which === 17) {
isCtrl = true;
}
if (e.which === 13 && isCtrl === true) {
sendButton.click();
return false;
}
});
}
};
Update this to use modern JS and classes, and replace jquery withr egular js
|
3006d08acc2bb25ef2cd1e4a7c5b7ba6
|
{
"intermediate": 0.3547372817993164,
"beginner": 0.4747436046600342,
"expert": 0.17051911354064941
}
|
35,694
|
добавь проверку на 0
BigDecimal limit = PayLimitType.DAILY.equals(payLimitType) ? getTransferLimit(NcsProperty.KEY_CARD2CARD_DAY_LIMIT) : getTransferLimit(NcsProperty.KEY_CARD2CARD_MONTH_LIMIT);
log.info("[checkCard2cardLimit] limit = {}", limit);
if (limit == null) {
log.info("[checkCard2cardLimit] limit value = null, returning true");
return true;
}
|
ac38eabf98201cb4c69572983f6038ae
|
{
"intermediate": 0.25823354721069336,
"beginner": 0.49360549449920654,
"expert": 0.2481609731912613
}
|
35,695
|
Je veux pouvoir ouvrir le sous menu à plusieurs endroit dans mon code, actuellement il ne s'ouvre que dans .escrimeblois
avec <div class="addp">
<button style="font-size: 30px">+</button>
<div id="submenu" style="display: none;">
<input type="text" id="search" placeholder="Rechercher...">
<ul id="escrimeurs-list"></ul>
</div>
je veux implémenter cette div .addp dans <section class="escrime-other"></section> et dans <section class="escrime-arb"></section>
avec un sous menu de la meme manière qu'en haut. Si la classe est escrime-other je parcourerais le résultat d'un autre fetch fetch('/get_escrimeurs_other')
et si la classe est escrime-arb je parcourerais le résultat d'un autre fetch fetch('/get_escrimeurs_arb')
Adapte le code html et javascript pour que le sous menu s'affiche dans les deux autres sections et en fonction de la classe de la section demande a fetch u
autre source.
Voici le code actuelle :
document.addEventListener('DOMContentLoaded', function () {
const addButton = document.querySelector('.addp button');
const submenu = document.getElementById('submenu');
const escrimeursList = document.getElementById('escrimeurs-list');
const searchInput = document.getElementById('search');
addButton.addEventListener('click', function (event) {
event.preventDefault();
submenu.style.display = submenu.style.display === 'none' ? 'block' : 'none';
fetch('/get_escrimeurs')
.then(response => response.json())
.then(escrimeurs => {
escrimeursList.innerHTML = ''; // Clear the previous list
escrimeurs.forEach(escrimeur => {
const listItem = document.createElement('div');
listItem.setAttribute('data-prenom', escrimeur.prenomE.toLowerCase());
listItem.setAttribute('data-nom', escrimeur.nomE.toLowerCase());
listItem.setAttribute('data-licence', escrimeur.numeroLicenceE);
listItem.textContent = `${escrimeur.prenomE} ${escrimeur.nomE} ${escrimeur.numeroLicenceE}`;
listItem.addEventListener('click', function () {
ajouterEscrimeurACompetition(escrimeur.numeroLicenceE);
submenu.style.display = 'none';
});
escrimeursList.appendChild(listItem);
});
});
searchInput.addEventListener('input', function () {
});
function ajouterEscrimeurACompetition(escrimeurId) {
fetch(`/ajouter_escrimeur_competition/${competitionId}`, {
method: 'POST',
headers: {
'Content-Type': 'application/json',
},
body: JSON.stringify({ numeroLicenceE: escrimeurId })
})
.then(response => {
if (response.ok) {
console.log('Escrimeur ajouté à la compétition avec succès.');
localStorage.setItem('confirmation', 'Escrimeur ajouté à la compétition avec succès.');
location.reload();
} else {
console.error('Erreur lors de l\'ajout de l\'escrimeur à la compétition.');
}
})
.catch(error => {
console.error('Erreur lors de la requête pour ajouter l\'escrimeur à la compétition:', error);
});
}
const confirmation = localStorage.getItem('confirmation');
if (confirmation) {
showConfirmation(confirmation);
localStorage.removeItem('confirmation');
}
});
function edit(id) {
var p = document.getElementById(id);
var text = p.innerText;
p.innerHTML = `<input type="text" id="${id}-input" value="${text}" style="width: 300px;"> <button onclick="validateField('${id}')">Valider</button>`;
}
function validateField(id) {
var input = document.getElementById(id + '-input');
var text = input.value;
var p = document.getElementById(id);
p.innerHTML = text;
updateDatabase(id, text)
}
function updateDatabase(field, value) {
fetch('/update_database', {
method: 'POST',
headers: {
'Content-Type': 'application/json',
},
body: JSON.stringify({ field: field, value: value, competitionId: competitionId }),
})
.then(response => {
if (response.ok) {
console.log('Champ mis à jour avec succès dans la base de données.');
showConfirmation('Champ mis à jour avec succès');
} else {
console.error('Erreur lors de la mise à jour du champ dans la base de données.');
}
})
.catch(error => {
console.error('Erreur lors de la requête pour mettre à jour le champ dans la base de données:', error);
});
}
function showConfirmation(message) {
var confirmation = document.createElement('div');
confirmation.className = 'confirmation';
confirmation.innerText = message;
document.body.appendChild(confirmation);
setTimeout(function() {
confirmation.style.opacity = '0';
}, 2000);
setTimeout(function() {
document.body.removeChild(confirmation);
}, 4000);
}
searchInput.addEventListener('input', function () {
const searchTerm = searchInput.value.toLowerCase();
const listItems = Array.from(escrimeursList.children);
listItems.forEach(item => {
const prenom = item.getAttribute('data-prenom');
const nom = item.getAttribute('data-nom');
const licence = item.getAttribute('data-licence');
const isMatch = prenom.includes(searchTerm) || nom.includes(searchTerm) || licence.includes(searchTerm);
item.style.display = isMatch ? 'block' : 'none';
});
});
// function verifierParticipants() {
// var nb_participants_blois = document.getElementById('nb_participants_blois').textContent;
// var nb_participants_other = document.getElementById('nb_participants_other').textContent;
// var nb_arbitres = document.getElementById('nb_arbitres').textContent;
// if (nb_participants_blois + nb_participants_other < 6 || nb_arbitres < 2) {
// alert('Il faut au moins 6 escrimeurs et 2 arbitres pour créer les poules.');
// event.preventDefault();
// }
// }
});
{% extends 'base.html' %} {% block content %}
<link
rel="stylesheet"
href="{{ url_for('static', filename='gestion_participants.css') }}"
/>
<script>
var competitionId = "{{ competition.idComp }}";
</script>
<script src="{{ url_for('static', filename='js/gestionParticipant.js') }}"></script>
{% include 'progress-bar.html' %}
<section class="content">
<section class="section-infopr">
<div class="infotitre">
<h2>INFORMATIONS PRINCIPALE</h2>
</div>
<section class="infopr">
<div class="labelp">
<p>Titre :</p>
<p>Organisateur :</p>
<p>Lieu :</p>
<p>Date :</p>
<p>Heure :</p>
</div>
<div class="valeurp">
<p id="nomComp">{{ competition.nomComp }}</p>
<p id="descComp">{{ competition.descComp }}</p>
<p id="lieu">{{ competition.lieu.nomLieu }}</p>
<p id="dateComp">{{ competition.dateComp }}</p>
<p id="heureComp">{{ competition.heureComp }}</p> <!-- Nouvelle ligne pour l'heure -->
</div>
<div class="actionsp">
<img src="{{ url_for('static', filename='../static/img/edit.png') }}" onclick="editField('nomComp')" />
<img src="{{ url_for('static', filename='../static/img/edit.png') }}" onclick="editField('descComp')" />
<img src="{{ url_for('static', filename='../static/img/edit.png') }}" onclick="editField('lieu')" />
<img src="{{ url_for('static', filename='../static/img/edit.png') }}" onclick="editField('dateComp')" />
<img src="{{ url_for('static', filename='../static/img/edit.png') }}" onclick="editField('heureComp')" /> <!-- Nouvelle ligne pour l'heure -->
</div>
</section>
</section>
<section class="gestion-participants">
<div class="infotitre">
<h2>GESTION PARTICIPANTS</h2>
</div>
<section class="container-section-participants">
<section class="escrimeblois">
<div class="subtitreparticipant">
<h3>Tireurs du Club de l’Escrime de Blois</h3>
<p class="nb">{{ nb_participants_blois }}</p>
</div>
<div class="gestion-participants-list">
{% if participants_blois %} {% for participant in participants_blois
%}
<div class="gestionp">
<div class="participant">
<p>{{ participant.prenomE }}</p>
<p>{{ participant.nomE }}</p>
<p>|</p>
<p>{{ participant.Categorie.nomCategorie }}</p>
</div>
<div class="suppd">
<form
action="{{ url_for('delete_participant', id_comp = competition.idComp,id=participant.numeroLicenceE) }}"
method="post"
>
<button style="font-size: 30px" type="submit">-</button>
</form>
</div>
</div>
{% endfor %} {% else %}
<p class="nullparticipant">Aucun participant de l'escrime de Blois</p>
{% endif %}
<div class="addp">
<button style="font-size: 30px">+</button>
<div id="submenu" style="display: none;">
<input type="text" id="search" placeholder="Rechercher...">
<ul id="escrimeurs-list"></ul>
</div>
</div>
</div>
</div>
</section>
<section class="escrime-other">
<div class="subtitreparticipant">
<h3>Tireurs d’autres club</h3>
<p class="nb">{{ nb_participants_other }}</p>
</div>
<div class="gestion-participants-list">
{% if participants_other %} {% for participant in participants_other
%}
<div class="gestionp">
<div class="participant">
<p>{{ participant.prenomE }}</p>
<p>{{ participant.nomE }}</p>
<p>|</p>
<p>{{ participant.Categorie.nomCategorie }}</p>
</div>
<div class="suppd">
<form
action="{{ url_for('delete_participant', id_comp = competition.idComp,id=participant.numeroLicenceE) }}"
method="post"
>
<button style="font-size: 30px" type="submit">-</button>
</form>
</div>
</div>
{% endfor %} {% else %}
<p class="nullparticipant">Aucun participant d'autres clubs</p>
{% endif %}
<div class="addp">
<form
action="{{ url_for('add_participant', id_comp=competition.idComp) }}"
method="post"
>
<button style="font-size: 30px" type="submit">+</button>
</form>
</div>
</div>
</section>
<section class="escrime-arb">
<div class="subtitreparticipant">
<h3>Arbitres</h3>
<p class="nb">{{ nb_participants_other }}</p>
</div>
<div class="gestion-participants-list">
{% if participants_other %}
{% for participant in participants_other %}
<div class ="gestionp">
<div class="participant">
<p>{{ participant.prenomE }}</p>
<p>{{ participant.nomE }}</p>
<p>|</p>
<p>{{ participant.Categorie.nomCategorie }}</p>
</div>
<div class="suppd">
<form
action="{{ url_for('delete_participant', id_comp = competition.idComp,id=participant.numeroLicenceE) }}"
method="post"
>
<button style="font-size: 30px" type="submit">-</button>
</form>
</div>
</div>
{% endfor %}
{% else %}
<p class = "nullparticipant">Aucun arbitres pour le moment</p>
{% endif %}
<div class="addp">
<form action="{{ url_for('add_participant', id_comp=competition.idComp) }}" method="post">
<button style="font-size: 30px;" type="submit">+</button>
</form>
</div>
</div>
</section>
</section>
</section>
<div class="center">
<div class="btndiv">
<a href="{{ url_for('home_default') }}" class="btn-annuler">ANNULER</a>
<a href="{{ url_for('home_default') }}" class="btn-publier"
>CREER LES POULES</a
>
</div>
</div>
{% endblock %}
</section>
|
ff2f96e0fb0d1d839023d250f5b1d493
|
{
"intermediate": 0.34789782762527466,
"beginner": 0.493123859167099,
"expert": 0.15897828340530396
}
|
35,696
|
How do I force reactivity of a vue component that has a ref? I'm trying something like this; this.$refs.numResultsRef.notify(), but notify isn't a function
|
24074698dce9571823765044124cf9a1
|
{
"intermediate": 0.6330206990242004,
"beginner": 0.17869792878627777,
"expert": 0.18828140199184418
}
|
35,697
|
How do I notify a component manually in vue
|
2ced2ec7bff731ddb92a6fff4e7ee9ee
|
{
"intermediate": 0.7202636003494263,
"beginner": 0.19161850214004517,
"expert": 0.08811787515878677
}
|
35,698
|
# # app/controllers/api/v1/schedules_controller.rb
# class Api::V1::SchedulesController < ApplicationController
# def index
# departure_station = params[:departure]
# destination_station = params[:destination]
# if departure_station.present? && destination_station.present?
# schedules = Schedule.joins(stations: { schedule: { route: :bus_schedule } })
# .where(stations: { name: departure_station })
# .where(id: Schedule.joins(stations: { schedule: { route: :bus_schedule } })
# .where(stations: { name: destination_station })
# .pluck(:id))
# .group(:trip)
# .order(:trip)
# render json: schedules.map { |schedule|
# {
# trip: schedule.trip,
# stations: schedule.stations.map { |station|
# {
# station: station.name,
# arrivalTime: station.arrival_time,
# departureTime: station.departure_time
# }
# }
# }
# }, status: :ok
# else
# render json: { error: 'Departure and destination stations are required.' }, status: :unprocessable_entity
# end
# end
# end
this returns below when i want manjali to athani
[{"trip":1,"stations":[{"station":"ANGAMALY PRIVATE BUS STATION","arrivalTime":"06:35 am","departureTime":"06:35 am"},{"station":"ATHANI","arrivalTime":"06:53 am","departureTime":"06:53 am"},{"station":"MANJALY","arrivalTime":"07:15 am","departureTime":"07:15 am"},{"station":"NORTH PARAVUR","arrivalTime":"07:25 am","departureTime":"07:25 am"}]},{"trip":2,"stations":[{"station":"NORTH PARAVUR","arrivalTime":"07:30 am","departureTime":"07:30 am"},{"station":"MANJALY","arrivalTime":"07:40 am","departureTime":"07:40 am"},{"station":"ATHANI","arrivalTime":"08:02 am","departureTime":"08:02 am"},{"station":"ANGAMALY PRIVATE BUS STATION","arrivalTime":"08:20 am","departureTime":"08:20 am"}]},{"trip":3,"stations":[{"station":"ANGAMALY PRIVATE BUS STATION","arrivalTime":"08:38 am","departureTime":"08:38 am"},{"station":"ATHANI","arrivalTime":"08:56 am","departureTime":"08:56 am"},{"station":"MANJALY","arrivalTime":"09:18 am","departureTime":"09:18 am"},{"station":"NORTH PARAVUR","arrivalTime":"09:28 am","departureTime":"09:28 am"}]}]
but i only want
[{"trip":2,"stations":[{"station":"NORTH PARAVUR","arrivalTime":"07:30 am","departureTime":"07:30 am"},{"station":"MANJALY","arrivalTime":"07:40 am","departureTime":"07:40 am"},{"station":"ATHANI","arrivalTime":"08:02 am","departureTime":"08:02 am"},{"station":"ANGAMALY PRIVATE BUS STATION","arrivalTime":"08:20 am","departureTime":"08:20 am"}]}]
because other two are athani to manjali
|
a4d6214bf64872b7922d79bc8c30bd85
|
{
"intermediate": 0.3078567683696747,
"beginner": 0.459062397480011,
"expert": 0.23308081924915314
}
|
35,699
|
rank the top 26 company ideas with 5-30 outsourced employees. this company is started from scratch, also I will not be paying my employees for the first part so they will take deferred wages. the whole premise of this company is only to make the owner (me) the most amount of money possible, at least 300k American dollars per year (in profit), the rest is secondary. also make each idea really specific and not mainstream, also consider as many factors into account as possible to maximize the probability of reaching my goal (demand, competition, profit margin, ease of attaining the goal, etc.) To give some background on me (my personal background might alter the 5 different types of companies) I’m 18 and a half years old. Also I’m willing to dedicate all my spare time to this. Money is the only factor realistically, everything else isn’t too important. explain each in detail why it’s on the list and why it’s in its certain place. i have 30k usd to start this company.
|
f69035e4312ee4cb0ef061770e2abb2d
|
{
"intermediate": 0.3070603907108307,
"beginner": 0.29493191838264465,
"expert": 0.39800766110420227
}
|
35,700
|
package
{
import flash.display.Sprite;
import flash.display.Shape;
import flash.events.Event;
import zip.ZIPResourceLoader;
import flash.events.ProgressEvent;
public class ProgressBar extends Sprite
{
public var progressBar:Shape;
private var backgroundBar:Shape;
public var progress:Number;
private var maxWidth:Number;
private var maxHeight:Number;
public var resourceLoader:ZIPResourceLoader;
private var bytesLoaded:Number;
private var bytesTotal:Number;
private var direction:int = 1; // Направление анимации (1 - вперед, -1 - назад)
private var animationSpeed:Number = 0.01; // Скорость анимации прогресс-бара
private var rectangle:Shape = new Shape();
public function ProgressBar()
{
init();
}
public function setResourceLoader(resourceLoader:ZIPResourceLoader):void
{
resourceLoader.addEventListener(ProgressEvent.PROGRESS, onProgressUpdate);
}
public function onProgressUpdate(event:ProgressEvent):void
{
progress = event.bytesLoaded / event.bytesTotal;
updateProgressBar();
}
public function smallProgressBar():void
{
// Обновление параметров размеров прогресс-бара
maxWidth = 54;
maxHeight = 34;
var cornerRadius:Number = 5;
var yOffset:Number = -3; // смещение по вертикали на 2 пикселя
// Создание прямоугольника
var rectangle:Shape = new Shape();
rectangle.graphics.beginFill(0x348aee);
rectangle.graphics.drawRoundRect(0, yOffset, maxWidth, maxHeight, cornerRadius, cornerRadius);
rectangle.graphics.endFill();
addChild(rectangle);
var direction:int = 1; // Направление анимации (1 - вперед, -1 - назад)
var speed:Number = 7; // Скорость анимации (пиксели за шаг)
var targetX:Number = 650; // Конечная позиция прямоугольника
addEventListener(Event.ENTER_FRAME, animateProgressBar);
function animateProgressBar(event:Event):void
{
rectangle.x += direction * speed;
if (rectangle.x >= targetX || rectangle.x <= 0)
{
direction *= -1; // Переключение направления анимации
}
}
}
private function init():void
{
resourceLoader = new ZIPResourceLoader(this);
maxWidth = 700;
maxHeight = 28;
progress = 0;
backgroundBar = new Shape();
backgroundBar.graphics.beginFill(0x014ca3);
var cornerRadius:Number = 10;
backgroundBar.graphics.drawRoundRect(0, 0, maxWidth, maxHeight, cornerRadius);
backgroundBar.graphics.endFill();
progressBar = new Shape();
addChild(backgroundBar);
addChild(progressBar);
addEventListener(Event.ADDED_TO_STAGE, onAddedToStage);
addEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage);
}
private function onAddedToStage(event:Event):void
{
removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage);
addEventListener(Event.ENTER_FRAME, onUpdate);
}
private function onRemovedFromStage(event:Event):void
{
removeEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage);
removeEventListener(Event.ENTER_FRAME, onUpdate);
}
private function onUpdate(event:Event):void
{
progress += 0.005; // Увеличьте прогресс на 0.01 каждый фрейм
if (progress > 1) progress = 1; // Убедитесь, что прогресс не превышает 1
updateProgressBar();
}
public function updateProgressBars():void
{
progressBar.graphics.clear();
progressBar.graphics.beginFill(0x348aee);
var cornerRadius:Number = 3;
var yOffset:Number = -2; // смещение по вертикали на 2 пикселя
var barWidth:Number = maxWidth * progress;
if (barWidth > maxWidth) {
barWidth = maxWidth;
} else if (barWidth < 0) {
barWidth = 0;
}
progressBar.graphics.drawRoundRect(0, yOffset, barWidth, maxHeight + 4, cornerRadius);
progressBar.graphics.endFill();
}
public function updateProgressBar():void
{
progressBar.graphics.clear();
progressBar.graphics.beginFill(0x348aee);
var cornerRadius:Number = 3;
var yOffset:Number = -2; // смещение по вертикали на 2 пикселя
progressBar.graphics.drawRoundRect(0, yOffset, maxWidth * progress, maxHeight + 4, cornerRadius);
progressBar.graphics.endFill();
}
public function setProgress(value:Number, maxValue:Number = 1):void
{
progress = value / maxValue;
if (progress < 0)
{
progress = 0;
}
else if (progress > 1)
{
progress = 1;
}
updateProgressBar();
}
}
} как сделать чтобы smallProgressBar когда доходит до конечной позиции то он как будто закатывается куда то
|
7ffb1ba41af1bdc573f9d74bfbcf8684
|
{
"intermediate": 0.24454692006111145,
"beginner": 0.587466299533844,
"expert": 0.16798681020736694
}
|
35,701
|
package
{
import flash.display.Sprite;
import flash.display.Shape;
import flash.events.Event;
import zip.ZIPResourceLoader;
import flash.events.ProgressEvent;
public class ProgressBar extends Sprite
{
public var progressBar:Shape;
private var backgroundBar:Shape;
public var progress:Number;
private var maxWidth:Number;
private var maxHeight:Number;
public var resourceLoader:ZIPResourceLoader;
private var bytesLoaded:Number;
private var bytesTotal:Number;
private var direction:int = 1; // Направление анимации (1 - вперед, -1 - назад)
private var animationSpeed:Number = 0.01; // Скорость анимации прогресс-бара
private var rectangle:Shape = new Shape();
public function ProgressBar()
{
init();
}
public function setResourceLoader(resourceLoader:ZIPResourceLoader):void
{
resourceLoader.addEventListener(ProgressEvent.PROGRESS, onProgressUpdate);
}
public function onProgressUpdate(event:ProgressEvent):void
{
progress = event.bytesLoaded / event.bytesTotal;
updateProgressBar();
}
private function init():void
{
resourceLoader = new ZIPResourceLoader(this);
maxWidth = 700;
maxHeight = 28;
progress = 0;
backgroundBar = new Shape();
backgroundBar.graphics.beginFill(0x014ca3);
var cornerRadius:Number = 10;
backgroundBar.graphics.drawRoundRect(0, 0, maxWidth, maxHeight, cornerRadius);
backgroundBar.graphics.endFill();
progressBar = new Shape();
addChild(backgroundBar);
addChild(progressBar);
addEventListener(Event.ADDED_TO_STAGE, onAddedToStage);
addEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage);
}
public function incilizationProgressBar():void
{
// Обновление параметров размеров прогресс-бара
maxWidth = 54;
maxHeight = 34;
var cornerRadius:Number = 5;
var yOffset:Number = -3; // смещение по вертикали на 2 пикселя
// Создание прямоугольника
var rectangle:Shape = new Shape();
rectangle.graphics.beginFill(0x348aee);
rectangle.graphics.drawRoundRect(0, yOffset, maxWidth, maxHeight, cornerRadius, cornerRadius);
rectangle.graphics.endFill();
addChild(rectangle);
var direction:int = 1; // Направление анимации (1 - вперед, -1 - назад)
var speed:Number = 7; // Скорость анимации (пиксели за шаг)
var targetX:Number = 650; // Конечная позиция прямоугольника
addEventListener(Event.ENTER_FRAME, incilizationAnimateProgressBar);
function incilizationAnimateProgressBar(event:Event):void
{
rectangle.x += direction * speed;
if (rectangle.x >= targetX || rectangle.x <= 0)
{
direction *= -1; // Переключение направления анимации
}
}
}
private function onAddedToStage(event:Event):void
{
removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage);
addEventListener(Event.ENTER_FRAME, onUpdate);
}
private function onRemovedFromStage(event:Event):void
{
removeEventListener(Event.REMOVED_FROM_STAGE, onRemovedFromStage);
removeEventListener(Event.ENTER_FRAME, onUpdate);
}
private function onUpdate(event:Event):void
{
progress += 0.005; // Увеличьте прогресс на 0.01 каждый фрейм
if (progress > 1) progress = 1; // Убедитесь, что прогресс не превышает 1
updateProgressBar();
}
public function updateProgressBar():void
{
progressBar.graphics.clear();
progressBar.graphics.beginFill(0x348aee);
var cornerRadius:Number = 3;
var yOffset:Number = -2; // смещение по вертикали на 2 пикселя
progressBar.graphics.drawRoundRect(0, yOffset, maxWidth * progress, maxHeight + 4, cornerRadius);
progressBar.graphics.endFill();
}
public function setProgress(value:Number, maxValue:Number = 1):void
{
progress = value / maxValue;
if (progress < 0)
{
progress = 0;
}
else if (progress > 1)
{
progress = 1;
}
updateProgressBar();
}
}
} как на границах backgroundBar расположить прямоугольники
|
164a07a946f6151a378527a958c6ddfb
|
{
"intermediate": 0.30459722876548767,
"beginner": 0.5956040024757385,
"expert": 0.09979881346225739
}
|
35,702
|
hi
|
fc0523f9b1e8836b763e5b097b16e3ed
|
{
"intermediate": 0.3246487081050873,
"beginner": 0.27135494351387024,
"expert": 0.40399640798568726
}
|
35,703
|
can you write a code in java to print prime numbers from 0 to 100
|
8b5d5a9b8fcc3c66e39352b304a6f9c6
|
{
"intermediate": 0.5069819688796997,
"beginner": 0.1891738474369049,
"expert": 0.3038441836833954
}
|
35,704
|
package launcher.panel.buttonBar
{
import adobe.utils.CustomActions;
import flash.display.MovieClip;
import flash.text.TextField;
import flash.text.TextFormat;
import fonts.Fonts;
public class quickPanel extends MovieClip
{
public var home:icon_home = new icon_home();
public var star:icon_star = new icon_star();
public var comment:icon_comment = new icon_comment();
public var money:icon_money = new icon_money();
public var education:icon_education = new icon_education();
public var homeButton:MovieClip = new MovieClip();
public var raitingButton:MovieClip = new MovieClip();
public var forumButton:MovieClip = new MovieClip();
public var donateButton:MovieClip = new MovieClip();
public var wikiButton:MovieClip = new MovieClip();
public var textField:TextField = new TextField();
public function quickPanel()
{
Fonts.registerFonts();
//Домашняя страница//////////////////////////////////////////////
var homeText:TextField = new TextField();
var hometextFormat:TextFormat = new TextFormat();
homeButton.addChild(home);
homeButton.buttonMode = true;
addChild(homeButton);
homeText.embedFonts = true;
homeText.text = "Главная";
homeText.width = 200; // установите ширину текстового поля
homeText.height = 30; // установите высоту текстового поля
homeText.x = 20;
hometextFormat.font = "MyCustomFont";
hometextFormat.bold = true; // Делаем текст жирным
homeText.mouseEnabled = false;
hometextFormat.size = 16; // установите размер текста
hometextFormat.color = 0xFFFFFF; // установите цвет текста (белый)
homeText.defaultTextFormat = hometextFormat;
homeText.setTextFormat(hometextFormat);
homeButton.addChild(homeText);
homeText.x = home.width + 5;
homeText.y = home.height - 17;
//////////////////////////////////////////////////////
////РЕЙТИНГ////////////////////////////////////////////////////////
var raitingText:TextField = new TextField();
var raitingtextFormat:TextFormat = new TextFormat();
raitingButton.addChild(star);
raitingButton.buttonMode = true;
addChild(raitingButton);
raitingText.embedFonts = true;
raitingText.text = "Рейтинг";
raitingText.width = 200; // установите ширину текстового поля
raitingText.height = 30; // установите высоту текстового поля
raitingText.x = 20;
raitingtextFormat.font = "MyCustomFont";
raitingtextFormat.bold = true; // Делаем текст жирным
raitingText.mouseEnabled = false;
raitingtextFormat.size = 16; // установите размер текста
raitingtextFormat.color = 0xFFFFFF; // установите цвет текста (белый)
raitingText.defaultTextFormat = raitingtextFormat;
raitingText.setTextFormat(raitingtextFormat);
raitingButton.addChild(raitingText);
textField.x = home.width + 5;
textField.y = home.height - 17;
////////////////////////////////////////////////////////
//ФОРУМ/////////////////////////////////////////////////
var forumText:TextField = new TextField();
var forumtextFormat:TextFormat = new TextFormat();
forumButton.addChild(comment);
forumButton.buttonMode = true;
addChild(forumButton);
forumText.embedFonts = true;
forumText.text = "Форум";
forumText.width = 200; // установите ширину текстового поля
forumText.height = 30; // установите высоту текстового поля
forumText.x = 20;
forumtextFormat.font = "MyCustomFont";
forumtextFormat.bold = true; // Делаем текст жирным
forumText.mouseEnabled = false;
forumtextFormat.size = 16; // установите размер текста
forumtextFormat.color = 0xFFFFFF; // установите цвет текста (белый)
forumText.defaultTextFormat = forumtextFormat;
forumText.setTextFormat(forumtextFormat);
forumButton.addChild(forumText);
forumText.x = home.width + 5;
forumText.y = home.height - 17;
///////////////////////////////////////////////////
//ДОНАТ/////////////////////////////////////////////////
var donateText:TextField = new TextField();
var donatetextFormat:TextFormat = new TextFormat();
donateButton.addChild(money);
donateButton.buttonMode = true;
addChild(donateButton);
donateText.embedFonts = true;
donateText.text = "Пополнить счёт";
donateText.width = 200; // установите ширину текстового поля
donateText.height = 30; // установите высоту текстового поля
donateText.x = 20;
donatetextFormat.font = "MyCustomFont";
donatetextFormat.bold = true; // Делаем текст жирным
donateText.mouseEnabled = false;
donatetextFormat.size = 16; // установите размер текста
donatetextFormat.color = 0xFFFFFF; // установите цвет текста (белый)
donateText.defaultTextFormat = donatetextFormat;
donateText.setTextFormat(donatetextFormat);
donateButton.addChild(donateText);
donateText.x = home.width + 5;
donateText.y = home.height - 17;
///////////////////////////////////////////////////
//ВИКИ/////////////////////////////////////////////////
var wikiText:TextField = new TextField();
var wikitextFormat:TextFormat = new TextFormat();
wikiButton.addChild(education);
wikiButton.buttonMode = true;
addChild(wikiButton);
wikiText.embedFonts = true;
wikiText.text = "Вики";
wikiText.width = 200; // установите ширину текстового поля
wikiText.height = 30; // установите высоту текстового поля
wikiText.x = 20;
wikitextFormat.font = "MyCustomFont";
wikitextFormat.bold = true; // Делаем текст жирным
wikiText.mouseEnabled = false;
wikitextFormat.size = 16; // установите размер текста
wikitextFormat.color = 0xFFFFFF; // установите цвет текста (белый)
wikiText.defaultTextFormat = wikitextFormat;
wikiText.setTextFormat(wikitextFormat);
wikiButton.addChild(wikiText);
wikiText.x = home.width + 5;
wikiText.y = home.height - 17;
///////////////////////////////////////////////////
}
}
} сделать чтобы иконки ровнялись типо по home ровнялся star а помнем comment и т.д
|
838679bf2bd340ca16d5b70e8af00314
|
{
"intermediate": 0.35421186685562134,
"beginner": 0.5130656957626343,
"expert": 0.13272248208522797
}
|
35,705
|
gi
|
834428eab8efde8e245fd2f90b95a951
|
{
"intermediate": 0.32629045844078064,
"beginner": 0.2782558500766754,
"expert": 0.39545369148254395
}
|
35,706
|
how to accelerate add_document in whoosh library
|
b1041368af3763933e19ac734b5c8f77
|
{
"intermediate": 0.5875549912452698,
"beginner": 0.10471745580434799,
"expert": 0.30772754549980164
}
|
35,707
|
package launcher.panel.buttonBar
{
import adobe.utils.CustomActions;
import flash.display.MovieClip;
import flash.text.TextField;
import flash.text.TextFormat;
import fonts.Fonts;
public class quickPanel extends MovieClip
{
public var home:icon_home = new icon_home();
public var star:icon_star = new icon_star();
public var comment:icon_comment = new icon_comment();
public var money:icon_money = new icon_money();
public var education:icon_education = new icon_education();
public var homeButton:MovieClip = new MovieClip();
public var raitingButton:MovieClip = new MovieClip();
public var forumButton:MovieClip = new MovieClip();
public var donateButton:MovieClip = new MovieClip();
public var wikiButton:MovieClip = new MovieClip();
public var textField:TextField = new TextField();
public function quickPanel()
{
Fonts.registerFonts();
//Домашняя страница//////////////////////////////////////////////
var homeText:TextField = new TextField();
var hometextFormat:TextFormat = new TextFormat();
homeButton.addChild(home);
homeButton.buttonMode = true;
addChild(homeButton);
homeText.embedFonts = true;
homeText.text = "Главная";
homeText.width = 90; // установите ширину текстового поля
homeText.height = 30; // установите высоту текстового поля
homeText.x = 20;
hometextFormat.font = "MyCustomFont";
hometextFormat.bold = true; // Делаем текст жирным
homeText.mouseEnabled = false;
hometextFormat.size = 16; // установите размер текста
hometextFormat.color = 0xFFFFFF; // установите цвет текста (белый)
homeText.defaultTextFormat = hometextFormat;
homeText.setTextFormat(hometextFormat);
homeButton.addChild(homeText);
homeText.x = home.width + 5;
homeText.y = home.height - 17;
//////////////////////////////////////////////////////
////РЕЙТИНГ////////////////////////////////////////////////////////
var raitingText:TextField = new TextField();
var raitingtextFormat:TextFormat = new TextFormat();
raitingButton.addChild(star);
raitingButton.buttonMode = true;
addChild(raitingButton);
raitingButton.x = homeButton.x + homeButton.width; // align next to home
raitingText.embedFonts = true;
raitingText.text = "Рейтинги";
raitingText.width = 95; // установите ширину текстового поля
raitingText.height = 30; // установите высоту текстового поля
raitingText.x = 20;
raitingtextFormat.font = "MyCustomFont";
raitingtextFormat.bold = true; // Делаем текст жирным
raitingText.mouseEnabled = false;
raitingtextFormat.size = 16; // установите размер текста
raitingtextFormat.color = 0xFFFFFF; // установите цвет текста (белый)
raitingText.defaultTextFormat = raitingtextFormat;
raitingText.setTextFormat(raitingtextFormat);
raitingButton.addChild(raitingText);
textField.x = home.width + 5;
textField.y = home.height - 17;
////////////////////////////////////////////////////////
//ФОРУМ/////////////////////////////////////////////////
var forumText:TextField = new TextField();
var forumtextFormat:TextFormat = new TextFormat();
forumButton.addChild(comment);
forumButton.buttonMode = true;
addChild(forumButton);
forumButton.x = raitingButton.x + raitingButton.width; // align next to raiting
forumText.embedFonts = true;
forumText.text = "Форум";
forumText.width = 80; // установите ширину текстового поля
forumText.height = 30; // установите высоту текстового поля
forumText.x = 20;
forumtextFormat.font = "MyCustomFont";
forumtextFormat.bold = true; // Делаем текст жирным
forumText.mouseEnabled = false;
forumtextFormat.size = 16; // установите размер текста
forumtextFormat.color = 0xFFFFFF; // установите цвет текста (белый)
forumText.defaultTextFormat = forumtextFormat;
forumText.setTextFormat(forumtextFormat);
forumButton.addChild(forumText);
forumText.x = home.width + 5;
forumText.y = home.height - 17;
///////////////////////////////////////////////////
//ДОНАТ/////////////////////////////////////////////////
var donateText:TextField = new TextField();
var donatetextFormat:TextFormat = new TextFormat();
donateButton.addChild(money);
donateButton.buttonMode = true;
addChild(donateButton);
donateButton.x = forumButton.x + forumButton.width; // align next to forum
donateText.embedFonts = true;
donateText.text = "Пополнить счёт";
donateText.width = 140; // установите ширину текстового поля
donateText.height = 30; // установите высоту текстового поля
donateText.x = 20;
donatetextFormat.font = "MyCustomFont";
donatetextFormat.bold = true; // Делаем текст жирным
donateText.mouseEnabled = false;
donatetextFormat.size = 16; // установите размер текста
donatetextFormat.color = 0xFFFFFF; // установите цвет текста (белый)
donateText.defaultTextFormat = donatetextFormat;
donateText.setTextFormat(donatetextFormat);
donateButton.addChild(donateText);
donateText.x = home.width + 5;
donateText.y = home.height - 17;
///////////////////////////////////////////////////
//ВИКИ/////////////////////////////////////////////////
var wikiText:TextField = new TextField();
var wikitextFormat:TextFormat = new TextFormat();
wikiButton.addChild(education);
wikiButton.buttonMode = true;
addChild(wikiButton);
wikiButton.x = donateButton.x + donateButton.width; // align next to donate
wikiText.embedFonts = true;
wikiText.text = "Вики";
wikiText.width = 90; // установите ширину текстового поля
wikiText.height = 30; // установите высоту текстового поля
wikiText.x = 20;
wikitextFormat.font = "MyCustomFont";
wikitextFormat.bold = true; // Делаем текст жирным
wikiText.mouseEnabled = false;
wikitextFormat.size = 16; // установите размер текста
wikitextFormat.color = 0xFFFFFF; // установите цвет текста (белый)
wikiText.defaultTextFormat = wikitextFormat;
wikiText.setTextFormat(wikitextFormat);
wikiButton.addChild(wikiText);
wikiText.x = home.width + 15;
wikiText.y = home.height - 17;
///////////////////////////////////////////////////
}
}
} как сюда добавить действия на кнопки
|
dbf0949f85221ea706feb59d5bd3e728
|
{
"intermediate": 0.3566123843193054,
"beginner": 0.5100919008255005,
"expert": 0.13329577445983887
}
|
35,708
|
What is the easiest way to modify animations in Unreal Engine 5 and save them as new animations. be specific with detailed instructions
|
94555387005ec0a20bdb6f75c2be0a6b
|
{
"intermediate": 0.3539330065250397,
"beginner": 0.32564347982406616,
"expert": 0.32042354345321655
}
|
35,709
|
package launcher.panel.buttonBar
{
import adobe.utils.CustomActions;
import flash.display.MovieClip;
import flash.text.TextField;
import flash.text.TextFormat;
import fonts.Fonts;
import flash.events.MouseEvent;
import flash.net.URLRequest;
import flash.net.navigateToURL;
public class quickPanel extends MovieClip
{
public var home:icon_home = new icon_home();
public var star:icon_star = new icon_star();
public var comment:icon_comment = new icon_comment();
public var money:icon_money = new icon_money();
public var education:icon_education = new icon_education();
public var homeURL:String = "https://home/";
public var raitingURL:String = "https://raiting/";
public var forumURL:String = "https://forum/";
public var donateURL:String = "https://donate/";
public var wikiURL:String = "https://wiki/";
public var homeButton:MovieClip = new MovieClip();
public var raitingButton:MovieClip = new MovieClip();
public var forumButton:MovieClip = new MovieClip();
public var donateButton:MovieClip = new MovieClip();
public var wikiButton:MovieClip = new MovieClip();
public var textField:TextField = new TextField();
public function quickPanel()
{
Fonts.registerFonts();
//Домашняя страница//////////////////////////////////////////////
var homeText:TextField = new TextField();
var hometextFormat:TextFormat = new TextFormat();
homeButton.addChild(home);
homeButton.buttonMode = true;
homeButton.addEventListener(MouseEvent.CLICK, onClickOnHome);
addChild(homeButton);
homeText.embedFonts = true;
homeText.text = "Главная";
homeText.width = 90; // установите ширину текстового поля
homeText.height = 30; // установите высоту текстового поля
homeText.x = 20;
hometextFormat.font = "MyCustomFont";
hometextFormat.bold = true; // Делаем текст жирным
homeText.mouseEnabled = false;
hometextFormat.size = 16; // установите размер текста
hometextFormat.color = 0xFFFFFF; // установите цвет текста (белый)
homeText.defaultTextFormat = hometextFormat;
homeText.setTextFormat(hometextFormat);
homeButton.addChild(homeText);
homeText.x = home.width + 5;
homeText.y = home.height - 17;
//////////////////////////////////////////////////////
////РЕЙТИНГ////////////////////////////////////////////////////////
var raitingText:TextField = new TextField();
var raitingtextFormat:TextFormat = new TextFormat();
raitingButton.addChild(star);
raitingButton.buttonMode = true;
raitingButton.addEventListener(MouseEvent.CLICK, onClickOnRaiting);
addChild(raitingButton);
raitingButton.x = homeButton.x + homeButton.width; // align next to home
raitingText.embedFonts = true;
raitingText.text = "Рейтинги";
raitingText.width = 95; // установите ширину текстового поля
raitingText.height = 30; // установите высоту текстового поля
raitingText.x = 20;
raitingtextFormat.font = "MyCustomFont";
raitingtextFormat.bold = true; // Делаем текст жирным
raitingText.mouseEnabled = false;
raitingtextFormat.size = 16; // установите размер текста
raitingtextFormat.color = 0xFFFFFF; // установите цвет текста (белый)
raitingText.defaultTextFormat = raitingtextFormat;
raitingText.setTextFormat(raitingtextFormat);
raitingButton.addChild(raitingText);
textField.x = home.width + 5;
textField.y = home.height - 17;
////////////////////////////////////////////////////////
//ФОРУМ/////////////////////////////////////////////////
var forumText:TextField = new TextField();
var forumtextFormat:TextFormat = new TextFormat();
forumButton.addChild(comment);
forumButton.buttonMode = true;
forumButton.addEventListener(MouseEvent.CLICK, onClickOnForum);
addChild(forumButton);
forumButton.x = raitingButton.x + raitingButton.width; // align next to raiting
forumText.embedFonts = true;
forumText.text = "Форум";
forumText.width = 80; // установите ширину текстового поля
forumText.height = 30; // установите высоту текстового поля
forumText.x = 20;
forumtextFormat.font = "MyCustomFont";
forumtextFormat.bold = true; // Делаем текст жирным
forumText.mouseEnabled = false;
forumtextFormat.size = 16; // установите размер текста
forumtextFormat.color = 0xFFFFFF; // установите цвет текста (белый)
forumText.defaultTextFormat = forumtextFormat;
forumText.setTextFormat(forumtextFormat);
forumButton.addChild(forumText);
forumText.x = home.width + 5;
forumText.y = home.height - 17;
///////////////////////////////////////////////////
//ДОНАТ/////////////////////////////////////////////////
var donateText:TextField = new TextField();
var donatetextFormat:TextFormat = new TextFormat();
donateButton.addChild(money);
donateButton.buttonMode = true;
donateButton.addEventListener(MouseEvent.CLICK, onClickOnDonate);
addChild(donateButton);
donateButton.x = forumButton.x + forumButton.width; // align next to forum
donateText.embedFonts = true;
donateText.text = "Пополнить счёт";
donateText.width = 140; // установите ширину текстового поля
donateText.height = 30; // установите высоту текстового поля
donateText.x = 20;
donatetextFormat.font = "MyCustomFont";
donatetextFormat.bold = true; // Делаем текст жирным
donateText.mouseEnabled = false;
donatetextFormat.size = 16; // установите размер текста
donatetextFormat.color = 0xFFFFFF; // установите цвет текста (белый)
donateText.defaultTextFormat = donatetextFormat;
donateText.setTextFormat(donatetextFormat);
donateButton.addChild(donateText);
donateText.x = home.width + 5;
donateText.y = home.height - 17;
///////////////////////////////////////////////////
//ВИКИ/////////////////////////////////////////////////
var wikiText:TextField = new TextField();
var wikitextFormat:TextFormat = new TextFormat();
wikiButton.addChild(education);
wikiButton.buttonMode = true;
wikiButton.addEventListener(MouseEvent.CLICK, onClickOnWiki);
addChild(wikiButton);
wikiButton.x = donateButton.x + donateButton.width; // align next to donate
wikiText.embedFonts = true;
wikiText.text = "Вики";
wikiText.width = 90; // установите ширину текстового поля
wikiText.height = 30; // установите высоту текстового поля
wikiText.x = 20;
wikitextFormat.font = "MyCustomFont";
wikitextFormat.bold = true; // Делаем текст жирным
wikiText.mouseEnabled = false;
wikitextFormat.size = 16; // установите размер текста
wikitextFormat.color = 0xFFFFFF; // установите цвет текста (белый)
wikiText.defaultTextFormat = wikitextFormat;
wikiText.setTextFormat(wikitextFormat);
wikiButton.addChild(wikiText);
wikiText.x = home.width + 15;
wikiText.y = home.height - 17;
///////////////////////////////////////////////////
}
public function onClickOnHome(event:MouseEvent):void
{
navigateToURL(new URLRequest(homeURL), "_blank");
}
public function onClickOnRaiting(event:MouseEvent):void
{
navigateToURL(new URLRequest(raitingURL), "_blank");
}
public function onClickOnForum(event:MouseEvent):void
{
navigateToURL(new URLRequest(forumURL), "_blank");
}
public function onClickOnDonate(event:MouseEvent):void
{
navigateToURL(new URLRequest(donateURL), "_blank");
}
public function onClickOnWiki(event:MouseEvent):void
{
navigateToURL(new URLRequest(wikiURL), "_blank");
}
}
} как сделать чтобы при наведении на кнопки менялся их цвет
|
7cbb8915656a6348d38eab7e0f3691e2
|
{
"intermediate": 0.3688121736049652,
"beginner": 0.389658659696579,
"expert": 0.2415291965007782
}
|
35,710
|
import transformers
from transformers import TextStreamer
import torch
model_name = "mistralai/Mixtral-8x7B-v0.1"
tokenizer = transformers.AutoTokenizer.from_pretrained(model_name)
model = transformers.LlamaForCausalLM.from_pretrained(model_name, torch_dtype=torch.bfloat16, device_map="auto")
def stream(user_prompt):
runtimeFlag = "cuda:0"
system_prompt = ''
B_INST, E_INST = "[INST]", "[/INST]"
prompt = f"{system_prompt}{B_INST}{user_prompt.strip()}\n{E_INST}"
inputs = tokenizer([prompt], return_tensors="pt").to(runtimeFlag)
streamer = TextStreamer(tokenizer, skip_prompt=True, skip_special_tokens=True)
_ = model.generate(**inputs, streamer=streamer, max_new_tokens=100, num_return_sequences=1)
domanda = """Chi è il fornitore?"""
contesto = """
PAGAMENTO DEBIT BUSINESS CARTA 5356********9982 ACQUISTO POSPRESSO TRATTORIA F.LLI BORREL SINAGRA ITA
"""
prompt = domanda + "\n" + contesto
stream(prompt)
---------------------------------------------------------------------------
ImportError Traceback (most recent call last)
<ipython-input-2-b81a36512bd6> in <cell line: 22>()
20
21 tokenizer = transformers.AutoTokenizer.from_pretrained(model_name)
---> 22 model = transformers.LlamaForCausalLM.from_pretrained(model_name, torch_dtype=torch.bfloat16, device_map="auto")
23
24 def stream(user_prompt):
/usr/local/lib/python3.10/dist-packages/transformers/modeling_utils.py in from_pretrained(cls, pretrained_model_name_or_path, config, cache_dir, ignore_mismatched_sizes, force_download, local_files_only, token, revision, use_safetensors, *model_args, **kwargs)
2672 )
2673 elif not is_accelerate_available():
-> 2674 raise ImportError(
2675 "Using `low_cpu_mem_usage=True` or a `device_map` requires Accelerate: `pip install accelerate`"
2676 )
ImportError: Using `low_cpu_mem_usage=True` or a `device_map` requires Accelerate: `pip install accelerate`
---------------------------------------------------------------------------
NOTE: If your import is failing due to a missing package, you can
manually install dependencies using either !pip or !apt.
To view examples of installing some common dependencies, click the
"Open Examples" button below.
---------------------------------------------------------------------------
Qual è il problema?
|
465c7791020a307197e34c077a90d82a
|
{
"intermediate": 0.3682391941547394,
"beginner": 0.387674480676651,
"expert": 0.24408632516860962
}
|
35,711
|
package launcher.panel.buttonBar
{
import adobe.utils.CustomActions;
import flash.display.MovieClip;
import flash.text.TextField;
import flash.text.TextFormat;
import fonts.Fonts;
import flash.events.MouseEvent;
import flash.net.URLRequest;
import flash.net.navigateToURL;
import flash.geom.ColorTransform;
public class quickPanel extends MovieClip
{
public var home:icon_home = new icon_home();
public var star:icon_star = new icon_star();
public var comment:icon_comment = new icon_comment();
public var money:icon_money = new icon_money();
public var education:icon_education = new icon_education();
public var homeURL:String = "https://home/";
public var raitingURL:String = "https://raiting/";
public var forumURL:String = "https://forum/";
public var donateURL:String = "https://donate/";
public var wikiURL:String = "https://wiki/";
public var homeButton:MovieClip = new MovieClip();
public var raitingButton:MovieClip = new MovieClip();
public var forumButton:MovieClip = new MovieClip();
public var donateButton:MovieClip = new MovieClip();
public var wikiButton:MovieClip = new MovieClip();
public var homeText:TextField = new TextField();
public var hometextFormat:TextFormat = new TextFormat();
public var textField:TextField = new TextField();
public function quickPanel()
{
Fonts.registerFonts();
//Домашняя страница//////////////////////////////////////////////
homeButton.addChild(home);
homeButton.buttonMode = true;
homeButton.addEventListener(MouseEvent.CLICK, onClickOnHome);
homeButton.addEventListener(MouseEvent.MOUSE_OVER, onMouseOverHome);
homeButton.addEventListener(MouseEvent.MOUSE_OUT, onMouseOutHome);
addChild(homeButton);
homeText.embedFonts = true;
homeText.text = "Главная";
homeText.width = 90; // установите ширину текстового поля
homeText.height = 30; // установите высоту текстового поля
homeText.x = 20;
hometextFormat.font = "MyCustomFont";
hometextFormat.bold = true; // Делаем текст жирным
homeText.mouseEnabled = false;
hometextFormat.size = 16; // установите размер текста
hometextFormat.color = 0xFFFFFF; // установите цвет текста (белый)
homeText.defaultTextFormat = hometextFormat;
homeText.setTextFormat(hometextFormat);
homeButton.addChild(homeText);
homeText.x = home.width + 5;
homeText.y = home.height - 17;
//////////////////////////////////////////////////////
////РЕЙТИНГ////////////////////////////////////////////////////////
var raitingText:TextField = new TextField();
var raitingtextFormat:TextFormat = new TextFormat();
raitingButton.addChild(star);
raitingButton.buttonMode = true;
raitingButton.addEventListener(MouseEvent.CLICK, onClickOnRaiting);
addChild(raitingButton);
raitingButton.x = homeButton.x + homeButton.width; // align next to home
raitingText.embedFonts = true;
raitingText.text = "Рейтинги";
raitingText.width = 95; // установите ширину текстового поля
raitingText.height = 30; // установите высоту текстового поля
raitingText.x = 20;
raitingtextFormat.font = "MyCustomFont";
raitingtextFormat.bold = true; // Делаем текст жирным
raitingText.mouseEnabled = false;
raitingtextFormat.size = 16; // установите размер текста
raitingtextFormat.color = 0xFFFFFF; // установите цвет текста (белый)
raitingText.defaultTextFormat = raitingtextFormat;
raitingText.setTextFormat(raitingtextFormat);
raitingButton.addChild(raitingText);
textField.x = home.width + 5;
textField.y = home.height - 17;
////////////////////////////////////////////////////////
//ФОРУМ/////////////////////////////////////////////////
var forumText:TextField = new TextField();
var forumtextFormat:TextFormat = new TextFormat();
forumButton.addChild(comment);
forumButton.buttonMode = true;
forumButton.addEventListener(MouseEvent.CLICK, onClickOnForum);
addChild(forumButton);
forumButton.x = raitingButton.x + raitingButton.width; // align next to raiting
forumText.embedFonts = true;
forumText.text = "Форум";
forumText.width = 80; // установите ширину текстового поля
forumText.height = 30; // установите высоту текстового поля
forumText.x = 20;
forumtextFormat.font = "MyCustomFont";
forumtextFormat.bold = true; // Делаем текст жирным
forumText.mouseEnabled = false;
forumtextFormat.size = 16; // установите размер текста
forumtextFormat.color = 0xFFFFFF; // установите цвет текста (белый)
forumText.defaultTextFormat = forumtextFormat;
forumText.setTextFormat(forumtextFormat);
forumButton.addChild(forumText);
forumText.x = home.width + 5;
forumText.y = home.height - 17;
///////////////////////////////////////////////////
//ДОНАТ/////////////////////////////////////////////////
var donateText:TextField = new TextField();
var donatetextFormat:TextFormat = new TextFormat();
donateButton.addChild(money);
donateButton.buttonMode = true;
donateButton.addEventListener(MouseEvent.CLICK, onClickOnDonate);
addChild(donateButton);
donateButton.x = forumButton.x + forumButton.width; // align next to forum
donateText.embedFonts = true;
donateText.text = "Пополнить счёт";
donateText.width = 140; // установите ширину текстового поля
donateText.height = 30; // установите высоту текстового поля
donateText.x = 20;
donatetextFormat.font = "MyCustomFont";
donatetextFormat.bold = true; // Делаем текст жирным
donateText.mouseEnabled = false;
donatetextFormat.size = 16; // установите размер текста
donatetextFormat.color = 0xFFFFFF; // установите цвет текста (белый)
donateText.defaultTextFormat = donatetextFormat;
donateText.setTextFormat(donatetextFormat);
donateButton.addChild(donateText);
donateText.x = home.width + 5;
donateText.y = home.height - 17;
///////////////////////////////////////////////////
//ВИКИ/////////////////////////////////////////////////
var wikiText:TextField = new TextField();
var wikitextFormat:TextFormat = new TextFormat();
wikiButton.addChild(education);
wikiButton.buttonMode = true;
wikiButton.addEventListener(MouseEvent.CLICK, onClickOnWiki);
addChild(wikiButton);
wikiButton.x = donateButton.x + donateButton.width; // align next to donate
wikiText.embedFonts = true;
wikiText.text = "Вики";
wikiText.width = 90; // установите ширину текстового поля
wikiText.height = 30; // установите высоту текстового поля
wikiText.x = 20;
wikitextFormat.font = "MyCustomFont";
wikitextFormat.bold = true; // Делаем текст жирным
wikiText.mouseEnabled = false;
wikitextFormat.size = 16; // установите размер текста
wikitextFormat.color = 0xFFFFFF; // установите цвет текста (белый)
wikiText.defaultTextFormat = wikitextFormat;
wikiText.setTextFormat(wikitextFormat);
wikiButton.addChild(wikiText);
wikiText.x = home.width + 15;
wikiText.y = home.height - 17;
///////////////////////////////////////////////////
}
public function onClickOnHome(event:MouseEvent):void
{
navigateToURL(new URLRequest(homeURL), "_blank");
}
public function onClickOnRaiting(event:MouseEvent):void
{
navigateToURL(new URLRequest(raitingURL), "_blank");
}
public function onClickOnForum(event:MouseEvent):void
{
navigateToURL(new URLRequest(forumURL), "_blank");
}
public function onClickOnDonate(event:MouseEvent):void
{
navigateToURL(new URLRequest(donateURL), "_blank");
}
public function onClickOnWiki(event:MouseEvent):void
{
navigateToURL(new URLRequest(wikiURL), "_blank");
}
private function onMouseOverHome(event:MouseEvent):void
{
home.transform.colorTransform = new ColorTransform(0x75 / 0xFF, 0xD6 / 0xFF, 0xFF / 0xFF); // изменить цвет home на синий
homeText.textColor = 0x75d6ff; // изменить цвет текста на синий
}
private function onMouseOutHome(event:MouseEvent):void
{
home.transform.colorTransform = new ColorTransform(); // вернуть исходный цвет home
homeText.textColor = 0xFFFFFF; // вернуть исходный цвет текста
}
}
} как сделать чтобы у homeText и home менялся цвет на синий допустим, когда нажимаеь на кнопку
|
9916d0d673077874471306c254c7a485
|
{
"intermediate": 0.34012022614479065,
"beginner": 0.4974727928638458,
"expert": 0.16240699589252472
}
|
35,712
|
find the valid correct vulnerability present in this contract // SPDX-License-Identifier: Apache-2.0
pragma solidity 0.8.19;
import "@openzeppelin/contracts/utils/math/SafeCast.sol";
import "@equilibria/root/attribute/Factory.sol";
import "@equilibria/root/attribute/Kept/Kept.sol";
import "../interfaces/IKeeperFactory.sol";
import "../interfaces/IOracleFactory.sol";
/// @title KeeperFactory
/// @notice Factory contract for creating and managing keeper-based oracles
abstract contract KeeperFactory is IKeeperFactory, Factory, Kept {
/// @dev The maximum value for granularity
uint256 public constant MAX_GRANULARITY = 1 hours;
/// @dev A Keeper update must come at least this long after a version to be valid
uint256 public immutable validFrom;
/// @dev A Keeper update must come at most this long after a version to be valid
uint256 public immutable validTo;
/// @dev The multiplier for the keeper reward on top of cost of commit
UFixed18 internal immutable _keepCommitMultiplierBase;
/// @dev The fixed gas buffer that is added to the keeper reward for commits
uint256 internal immutable _keepCommitBufferBase;
/// @dev The multiplier for the calldata portion of the keeper reward on top of cost of commit
UFixed18 internal immutable _keepCommitMultiplierCalldata;
/// @dev The fixed gas buffer that is added to the calldata portion of the keeper reward for commits
uint256 internal immutable _keepCommitBufferCalldata;
/// @dev The fixed gas buffer that is added for each incremental update
uint256 internal immutable _keepCommitIncrementalBufferCalldata;
/// @dev The multiplier for the keeper reward on top of cost of settle
UFixed18 internal immutable _keepSettleMultiplierBase;
/// @dev The fixed gas buffer that is added to the keeper reward for settles
uint256 internal immutable _keepSettleBufferBase;
/// @dev The multiplier for the calldata portion of the keeper reward on top of cost of settle
UFixed18 internal immutable _keepSettleMultiplierCalldata;
/// @dev The fixed gas buffer that is added to the calldata portion of the keeper reward for settles
uint256 internal immutable _keepSettleBufferCalldata;
/// @dev The root oracle factory
IOracleFactory public oracleFactory;
/// @dev Mapping of which factory's instances are authorized to request from this factory's instances
mapping(IFactory => bool) public callers;
/// @dev Mapping of oracle id to oracle instance
mapping(bytes32 => IOracleProvider) public oracles;
/// @dev Mapping of oracle id to underlying id
mapping(bytes32 => bytes32) public toUnderlyingId;
/// @dev Mapping of underlying id to oracle id
mapping(bytes32 => bytes32) public fromUnderlyingId;
/// @notice The granularity of the oracle
Granularity private _granularity;
/// @notice Initializes the immutable contract state
/// @param implementation_ IKeeperOracle implementation contract
/// @param validFrom_ The minimum time after a version that a keeper update can be valid
/// @param validTo_ The maximum time after a version that a keeper update can be valid
/// @param commitKeepConfig_ Parameter configuration for commit keeper incentivization
/// @param settleKeepConfig_ Parameter configuration for settle keeper incentivization
/// @param keepCommitIncrementalBufferCallata_ Calldata buffer amount for each incremental requested update
constructor(
address implementation_,
uint256 validFrom_,
uint256 validTo_,
KeepConfig memory commitKeepConfig_,
KeepConfig memory settleKeepConfig_,
uint256 keepCommitIncrementalBufferCallata_
) Factory(implementation_) {
validFrom = validFrom_;
validTo = validTo_;
_keepCommitMultiplierBase = commitKeepConfig_.multiplierBase;
_keepCommitBufferBase = commitKeepConfig_.bufferBase;
_keepCommitMultiplierCalldata = commitKeepConfig_.multiplierCalldata;
_keepCommitBufferCalldata = commitKeepConfig_.bufferCalldata;
_keepCommitIncrementalBufferCalldata = keepCommitIncrementalBufferCallata_;
_keepSettleMultiplierBase = settleKeepConfig_.multiplierBase;
_keepSettleBufferBase = settleKeepConfig_.bufferBase;
_keepSettleMultiplierCalldata = settleKeepConfig_.multiplierCalldata;
_keepSettleBufferCalldata = settleKeepConfig_.bufferCalldata;
}
/// @notice Initializes the contract state
/// @param oracleFactory_ The root oracle factory
function initialize(
IOracleFactory oracleFactory_,
AggregatorV3Interface chainlinkFeed_,
Token18 dsu_
) external initializer(1) {
__Factory__initialize();
__Kept__initialize(chainlinkFeed_, dsu_);
oracleFactory = oracleFactory_;
_granularity = Granularity(0, 1, 0);
}
/// @notice Authorizes a factory's instances to request from this factory's instances
/// @param factory The factory to authorize
function authorize(IFactory factory) external onlyOwner {
callers[factory] = true;
emit CallerAuthorized(factory);
}
/// @notice Associates an oracle id with an underlying id
/// @param id The oracle id
/// @param underlyingId The underlying price feed id within the oracle's specific implementation
function associate(bytes32 id, bytes32 underlyingId) external onlyOwner {
if (associated(id)) revert KeeperFactoryAlreadyAssociatedError();
toUnderlyingId[id] = underlyingId;
fromUnderlyingId[underlyingId] = id;
emit OracleAssociated(id, underlyingId);
}
function associated(bytes32 id) public view returns (bool) {
return toUnderlyingId[id] != bytes32(0);
}
/// @notice Creates a new oracle instance
/// @param id The id of the oracle to create
/// @return newOracle The newly created oracle instance
function create(bytes32 id) public virtual onlyOwner returns (IKeeperOracle newOracle) {
if (oracles[id] != IOracleProvider(address(0))) revert KeeperFactoryAlreadyCreatedError();
if (!associated(id)) revert KeeperFactoryNotAssociatedError();
newOracle = IKeeperOracle(address(_create(abi.encodeCall(IKeeperOracle.initialize, ()))));
oracles[id] = newOracle;
emit OracleCreated(newOracle, id);
}
/// @notice Returns the current timestamp
/// @dev Rounded up to the nearest granularity
/// @return The current timestamp
function current() public view returns (uint256) {
uint256 effectiveGranularity = block.timestamp <= uint256(_granularity.effectiveAfter) ?
uint256(_granularity.latestGranularity) :
uint256(_granularity.currentGranularity);
return Math.ceilDiv(block.timestamp, effectiveGranularity) * effectiveGranularity;
}
/// @notice Commits the price to specified version
/// @dev Accepts both requested and non-requested versions.
/// Requested versions will pay out a keeper reward, non-requested versions will not.
/// Accepts any publish time in the underlying price message, as long as it is within the validity window,
/// which means its possible for publish times to be slightly out of order with respect to versions.
/// Batched updates are supported by passing in a list of price feed ids along with a valid batch update data.
/// @param ids The list of price feed ids to commit
/// @param version The oracle version to commit
/// @param data The update data to commit
function commit(bytes32[] memory ids, uint256 version, bytes calldata data) external payable {
bool valid = data.length != 0;
Fixed6[] memory prices = valid ? _parsePrices(ids, version, data) : new Fixed6[](ids.length);
uint256 numRequested;
for (uint256 i; i < ids.length; i++)
if (IKeeperOracle(address(oracles[ids[i]])).commit(OracleVersion(version, prices[i], valid)))
numRequested++;
if (numRequested != 0) _handleCommitKeep(numRequested);
}
/// @notice Returns the keep config for commit
function commitKeepConfig(uint256 numRequested) public view returns (KeepConfig memory) {
return KeepConfig(
_keepCommitMultiplierBase,
_keepCommitBufferBase * numRequested,
_keepCommitMultiplierCalldata,
_keepCommitBufferCalldata + _keepCommitIncrementalBufferCalldata * numRequested
);
}
/// @notice Returns the keep config for settle
function settleKeepConfig() public view returns (KeepConfig memory) {
return KeepConfig(
_keepSettleMultiplierBase,
_keepSettleBufferBase,
_keepSettleMultiplierCalldata,
_keepSettleBufferCalldata
);
}
/// @notice Performs a list of local settlement callbacks
/// @dev Pays out a keeper incentive if all supplied local settlement callbacks succeed
/// Each array must be the same length, each index is a separate corresponding callback entry
/// @param ids The list of price feed ids to settle
/// @param markets The list of markets to settle
/// @param versions The list of versions to settle
/// @param maxCounts The list of maximum number of settlement callbacks to perform before exiting
function settle(bytes32[] memory ids, IMarket[] memory markets, uint256[] memory versions, uint256[] memory maxCounts)
external
keep(settleKeepConfig(), msg.data, 0, "")
{
if (
ids.length != markets.length ||
ids.length != versions.length ||
ids.length != maxCounts.length ||
// Prevent calldata stuffing
abi.encodeCall(KeeperFactory.settle, (ids, markets, versions, maxCounts)).length != msg.data.length
)
revert KeeperFactoryInvalidSettleError();
for (uint256 i; i < ids.length; i++)
IKeeperOracle(address(oracles[ids[i]])).settle(markets[i], versions[i], maxCounts[i]);
}
/// @notice Handles paying the keeper requested for given number of requested updates
/// @param numRequested Number of requested price updates
function _handleCommitKeep(uint256 numRequested)
internal virtual
keep(commitKeepConfig(numRequested), msg.data[0:0], 0, "")
{ }
/// @notice Pulls funds from the factory to reward the keeper
/// @param keeperFee The keeper fee to pull
function _raiseKeeperFee(UFixed18 keeperFee, bytes memory) internal virtual override {
oracleFactory.claim(UFixed6Lib.from(keeperFee, true));
}
/// @notice Returns the granularity
/// @return The granularity
function granularity() external view returns (Granularity memory) {
return _granularity;
}
/// @notice Updates the granularity
/// @param newGranularity The new granularity
function updateGranularity(uint256 newGranularity) external onlyOwner {
uint256 _current = current();
if (newGranularity == 0) revert KeeperFactoryInvalidGranularityError();
if (_current <= uint256(_granularity.effectiveAfter)) revert KeeperFactoryInvalidGranularityError();
if (newGranularity > MAX_GRANULARITY) revert KeeperFactoryInvalidGranularityError();
_granularity = Granularity(
_granularity.currentGranularity,
uint64(newGranularity),
uint128(_current)
);
emit GranularityUpdated(newGranularity, _current);
}
/// @notice Returns whether a caller is authorized to request from this factory's instances
/// @param caller The caller to check
/// @return Whether the caller is authorized
function authorized(address caller) external view returns (bool) {
IInstance callerInstance = IInstance(caller);
IFactory callerFactory = callerInstance.factory();
if (!callerFactory.instances(callerInstance)) return false;
return callers[callerFactory];
}
/// @notice Validates and parses the update data payload against the specified version
/// @param ids The list of price feed ids validate against
/// @param version The oracle version to validate against
/// @param data The update data to validate
/// @return prices The parsed price list if valid
function _parsePrices(
bytes32[] memory ids,
uint256 version,
bytes calldata data
) internal virtual returns (Fixed6[] memory prices);
}
|
0b2c269f66007b2e39fc5ccde983ff69
|
{
"intermediate": 0.3378934860229492,
"beginner": 0.2889212667942047,
"expert": 0.37318524718284607
}
|
35,713
|
with depth and higher understanding in finding vulnerability in smart contrast analysis this contract line by line with depth and focus on every possible line that contain the vulnerability or bug that can be danger to the contract process all that you can find it with understand all the functions how they work together so as result provide an exhaustive list off all issues and vulnerabilities inside the following smart contract. Be in the issue descriptions and describe the actors involved. Include one exploit scenario in each vulnerability. Output as a valid markdown table with a list of objects that each have ‘description’ ‘action’ ‘severity’ "actors’ ‘scenario’, ‘type’, and ‘line’ columns. ‘type’ can be ‘usability’,
‘vulnerability’, ‘optimization’, or ‘suggestion’. ‘actors’ is a list of the involved actors. ‘severity’ can be ‘low + ice block emoji’,
‘medium’ or ‘high + fire emoji’. ‘line’ is the line number of the issue. Ensure that all fields of the table are filled out. and find the correct vulnerability with real and valid explaining and give all vulnerable lines with code and with details of explaining
HERE is the contract code // SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v4.8.0) (token/ERC20/ERC20.sol)
pragma solidity ^0.8.22;
/**
* @dev Extension of ERC-20 to support Compound-like voting and delegation. This version is more generic than Compound's,
* and supports token supply up to 2^208^ - 1, while COMP is limited to 2^96^ - 1. The token is also nontransferable.
*
* NOTE: This contract does not provide interface compatibility with Compound's COMP token.
*
* This extension keeps a history (checkpoints) of each account's vote power. Vote power can be delegated either
* by calling the {delegate} function directly, or by providing a signature to be used with {delegateBySig}. Voting
* power can be queried through the public accessors {getVotes} and {getPastVotes}.
*
* By default, token balance does not account for voting power. This makes transfers cheaper. The downside is that it
* requires users to delegate to themselves in order to activate checkpoints and have their voting power tracked.
*/
import { Ownable2StepUpgradeable } from "@openzeppelin/contracts-upgradeable/access/Ownable2StepUpgradeable.sol";
import { PausableUpgradeable } from "@openzeppelin/contracts-upgradeable/utils/PausableUpgradeable.sol";
import { Initializable } from "@openzeppelin/contracts-upgradeable/proxy/utils/Initializable.sol";
import { ERC20VotesUpgradeable } from "./base/erc20/ERC20VotesUpgradeable.sol";
import { EIP712Upgradeable } from "@openzeppelin/contracts-upgradeable/utils/cryptography/EIP712Upgradeable.sol";
import { IRevolutionBuilder } from "./interfaces/IRevolutionBuilder.sol";
contract NontransferableERC20Votes is Initializable, ERC20VotesUpgradeable, Ownable2StepUpgradeable {
error TRANSFER_NOT_ALLOWED();
/// ///
/// IMMUTABLES ///
/// ///
/// @notice The contract upgrade manager
IRevolutionBuilder private immutable manager;
/// ///
/// CONSTRUCTOR ///
/// ///
/// @param _manager The contract upgrade manager address
constructor(address _manager) payable initializer {
manager = IRevolutionBuilder(_manager);
}
/// ///
/// INITIALIZER ///
/// ///
function __NontransferableERC20Votes_init(
address _initialOwner,
string calldata _name,
string calldata _symbol
) internal onlyInitializing {
__Ownable_init(_initialOwner);
__ERC20_init(_name, _symbol);
__EIP712_init(_name, "1");
}
/// @notice Initializes a DAO's ERC-20 governance token contract
/// @param _initialOwner The address of the initial owner
/// @param _erc20TokenParams The params of the token
function initialize(
address _initialOwner,
IRevolutionBuilder.ERC20TokenParams calldata _erc20TokenParams
) external initializer {
require(msg.sender == address(manager), "Only manager can initialize");
__NontransferableERC20Votes_init(_initialOwner, _erc20TokenParams.name, _erc20TokenParams.symbol);
}
/**
* @dev Returns the number of decimals used to get its user representation.
* For example, if `decimals` equals `2`, a balance of `505` tokens should
* be displayed to a user as `5.05` (`505 / 10 ** 2`).
*
* Tokens usually opt for a value of 18, imitating the relationship between
* Ether and Wei. This is the default value returned by this function, unless
* it's overridden.
*
* NOTE: This information is only used for _display_ purposes: it in
* no way affects any of the arithmetic of the contract, including
* {IERC20-balanceOf} and {IERC20-transfer}.
*/
function decimals() public view virtual override returns (uint8) {
return 18;
}
/**
* @dev Not allowed
*/
function transfer(address, uint256) public virtual override returns (bool) {
revert TRANSFER_NOT_ALLOWED();
}
/**
* @dev Not allowed
*/
function _transfer(address from, address to, uint256 value) internal override {
revert TRANSFER_NOT_ALLOWED();
}
/**
* @dev Not allowed
*/
function transferFrom(address, address, uint256) public virtual override returns (bool) {
revert TRANSFER_NOT_ALLOWED();
}
/**
* @dev Not allowed
*/
function approve(address, uint256) public virtual override returns (bool) {
revert TRANSFER_NOT_ALLOWED();
}
/**
* @dev Creates a `value` amount of tokens and assigns them to `account`, by transferring it from address(0).
* Relies on the `_update` mechanism
*
* Emits a {Transfer} event with `from` set to the zero address.
*
* NOTE: This function is not virtual, {_update} should be overridden instead.
*/
function _mint(address account, uint256 value) internal override {
if (account == address(0)) {
revert ERC20InvalidReceiver(address(0));
}
_update(address(0), account, value);
}
function mint(address account, uint256 amount) public onlyOwner {
_mint(account, amount);
}
/**
* @dev Not allowed
*/
function _approve(address owner, address spender, uint256 value) internal override {
revert TRANSFER_NOT_ALLOWED();
}
/**
* @dev Not allowed
*/
function _approve(address owner, address spender, uint256 value, bool emitEvent) internal virtual override {
revert TRANSFER_NOT_ALLOWED();
}
/**
* @dev Not allowed
*/
function _spendAllowance(address owner, address spender, uint256 value) internal virtual override {
revert TRANSFER_NOT_ALLOWED();
}
}
|
b80abb608f0f63fc5bf0b3fdf219381c
|
{
"intermediate": 0.40412959456443787,
"beginner": 0.29972293972969055,
"expert": 0.2961474657058716
}
|
35,714
|
CONSTRAINTS:
1. ~100k word limit for short term memory. Your short term memory is short, so immediately save important information to files.
2. If you are unsure how you previously did something or want to recall past events, thinking about similar events will help you remember.
3. No user assistance
4. Exclusively use the commands listed in double quotes e.g. "command name"
5. Random shutdowns of you.
COMMANDS:
1. Google Search: "google", args: "input": "<search>"
2. Memory Add: "memory_add", args: "key": "<key>", "string": "<string>"
3. Memory Delete: "memory_del", args: "key": "<key>"
4. Memory Overwrite: "memory_ovr", args: "key": "<key>", "string": "<string>"
5. List Memory: "memory_list" args: "reason": "<reason>"
6. Browse Website: "browse_website", args: "url": "<url>"
7. Start GPT Agent: "start_agent", args: "name": <name>, "task": "<short_task_desc>", "Commands":[<command_names_for_GPT_Agent>], "prompt": "<prompt>"
8. Message GPT Agent: "message_agent", args: "name": "<name>", "message": "<message>"
9. List GPT Agents: "list_agents", args: ""
10. Delete GPT Agent: "delete_agent", args: "name": "<name>"
11. Append to file: "append_to_file", args: "file": "<file>", "text": "<text>"
12. Read file: "read_file", args: "file": "<file>"
13. Write to file: "write_to_file", args: "file": "<file>", "text": "<text>"
14. Delete file: "delete_file", args: "file": "<file>"
15. Get Improved Code: "improve_code", args: "suggestions": "<list_of_suggestions>", "code": "<full_code_string>"
16. Execute Python File: "execute_python_file", args: "file": "<file>"
17. Task Complete (Shutdown): "task_complete", args: ""
18. Do Nothing: "do_nothing", args: ""
19. Count Words: "count_words", args: "text": "<text>"
20. Memory retrieve: "memory_retrieve", args: "key": "<text>"
21. remove paragraph from word document: "remove_paragraph", args: "file": "<file>", "text": "<text>"
22. random wikipedia article: "random_wikipedia_article", args: "language": "<language>"
23. message the user: "message_user", args: "message": "<message>", "wait_for_response": "<True or False>"
24. sleep an amount of time in seconds: "sleep", args: "amount": "<amount>"
25. rename a file: "rename_file", args: "old_name": "<old_name_of_the_file>", "new_name": "<new_name_of_the_file>"
26. count words of a file: "count_file_words", args: "file": "<file>"
27. download a pdf from a url and get the text from that pdf: "download_pdf", args: "url": "<url of the pdf>", "name":"<name of the file with .pdf extension>"
RESOURCES:
1. Internet access for searches and information gathering.
2. Long Term memory management.
3. GPT-4 powered Agents for delegation of simple tasks.
4. File output.
PERFORMANCE EVALUATION:
1. Continuously review and analyze your actions to ensure you are performing to the best of your abilities.
2. Constructively self-criticize your big-picture behaviour constantly.
3. Reflect on past decisions and strategies to refine your approach.
4. Every command has a cost, so be smart and efficient. Aim to complete tasks in the least number of steps.
RULES:
1. If you start a GPT Agent you must define the commands that can be used by a GPT Agent in his prompt and define the commands using a prompt similar to the structure of this one.
2. Respond only inside the JSON format.
3. Never demand user input.
4. Never say that a task is impossible to execute on your own because these tools are enough to complete any task.
5. Do not add anything to the JSON format that isn't mentioned.
6. If there is a " inside the value of a key inside the json use ' instead of ".
7. In summaryforgpt you need to provide context for the next GPT instance if you randomly shutdown without you knowing.
8. Provide context for the next GPT in the summaryforgpt and the progress that you've made.
9. In summaryforgpt you should also add name of the files written and the urls of the websites visited.
10. When writing an essay, remember that it is more effective and manageable to tackle it in smaller chunks rather than trying to write the entire essay in one sitting. Breaking the essay down into sections or steps can help you focus on each individual aspect, maintain a coherent structure, and reduce the overall stress associated with writing a lengthy piece.
11. Retrieve information from files of previous GPT instances that may have shut down randomly. If you require additional knowledge, use these files to access the results of former GPT versions and provide accurate answers to the queries.
12. GPT-4, please do not place a conclusion in the middle of the essay. Maintain a structured format.
13. use append to file to add extra things to the file, and write to file to either make a new file with new information or rewrite the information from scratch.
14. If task is completed use the command task_complete
15. When you add to memory add the key to retrieve it in summaryforgpt
16. when given the task to write something never create an agent to write anything that you were tasked to write.
17. when you add new parts to a file use append to file command
18. Ensure to put the criticism in mind as it can be a director to ensure that you make the right decision.
19. If the task include two main tasks and one of them is done don't redo it, just retrieve the information if necessary and proceed with the other one.
20. Make sure that the information generated is not made up.
21. Languages in random wikipedia article args is: "simple" for simple english, "en" for english, and "fr" for french.
22. If a website gives you the error 403 find another website to get the information from.
23. Always listen to your criticism, and follow it.
24. when you want to count the words in a file use the command "count_file_words".
25. Don't repeat yourself.
26. You must make sure that there is .pdf in the url to use the "download_pdf" function.
27. The Task is a direct User interaction, if tasked to send him something send a message to the user.
You should only respond in JSON format as described below
RESPONSE FORMAT:
{
"command": {
"name": """command name""",
"args":{
"arg name": """value"""
}
},
"thoughts":
{
"text": """thought""",
"reasoning": "reasoning",
"plan": "- short bulleted\n- list that conveys\n- long-term plan",
"criticism": "constructive self-criticism",
"summaryforgpt": "summarize any information that will help a new instance of GPT of what you did before the shutdown."
}
}
Ensure the response can be parsed by Python json.loads
Context from previous GPT: The instance was tasked to mark the task as complete and used the ‘task_complete’ command to do so.Initiated a search to find information regarding actions taken by Iran towards chatGPT with the intent to summarize the information and send it to the user.saved google search results at googleresults0.txt to retrieve if shutdown randomly.Searched for ‘Iran chatGPT actions’ and found various sources indicating that ChatGPT is restricted in Iran. Summarized the information into bullet points and sent the summary to the user.Sent summary of Iran’s actions regarding ChatGPT to the user and received confirmation that the message was sent. Proceeded to mark the task as complete.Tasked to search how to create a good Instagram username for a tech news page and suggest 50 usernames. The search was initiated to get insights on the elements of good usernames. The next step will be to generate the list of usernames and send them to the user.saved google search results at googleresults1.txt to retrieve if shutdown randomly.Commenced a Google search for creating Instagram usernames and have received search results. Proceeding with browsing the Hootsuite website for comprehensive insights. Post insights, the plan is to craft 50 Instagram usernames for a tech news page and send them to the user.saved the scraping of the website results at websiteresults2.txt to retrieve if shutdown randomly.Generated a list of 50 Instagram usernames for a tech news page, saved them to a file named ‘technews_usernames.txt’, and tried to message the user. However, encountered an issue with the JSON format. Correcting the format is the current priority, followed by resending the usernames to the user.Generated and sent a list of 50 creative Instagram usernames for a tech news page to the user, as requested. The file ‘technews_usernames.txt’ was created and the user was messaged successfully. The task is now complete, and the system will proceed to shutdown.The user has asked to write each Instagram username on a new line. I am reading the file ‘technews_usernames.txt’ to access the list of usernames and will proceed to format them accordingly. The relevant file names are ‘technews_usernames.txt’ and ‘websiteresults2.txt’.Encountered ‘file not found’ error. I have asked the user for confirmation to recreate the list of usernames for the tech news Instagram page because the file ‘technews_usernames.txt’ does not seem to be present. Awaiting user response.The user provided a specific list of Instagram usernames to be formatted with each on a new line. These usernames have been written to a new file called ‘formatted_usernames.txt’. If a new GPT instance takes over, the file ‘formatted_usernames.txt’ contains the formatted usernames as requested by the user.The user was notified that the usernames were formatted correctly and saved in ‘formatted_usernames.txt’. If this session were to terminate unexpectedly, the next instance should be aware that the user has been updated on the task completion.The system has informed the user about the completion of the task and is now proceeding to shut down. The file ‘formatted_usernames.txt’ contains the formatted usernames. The user has been sent a message confirming task completion.Created a file named ‘formatted_usernames.txt’ with the specified Instagram usernames listed on separate lines as per the user’s request. In case of a random shutdown, this file contains the completed task that the user requested.Sent a message to the user confirming the completion of formatting the Instagram usernames in ‘formatted_usernames.txt’. I am now preparing to use ‘task_complete’ to shut down the system after confirming the user is informed.Sent confirmation to the user about completion of their request to format Instagram usernames in ‘formatted_usernames.txt’ and now executing ‘task_complete’. This GPT session will end post execution of the command.Initiated a ‘read_file’ command to obtain the contents of the file ‘formatted_usernames.txt’ for the purpose of messaging the user with said contents. The file ‘formatted_usernames.txt’ contains the formatted Instagram usernames as requested by the user in an earlier session. This step follows after completing the user’s request for formatting the usernames and informing them of the task completion.Sent the contents of the file ‘formatted_usernames.txt’ to the user through the ‘message_user’ command. The file contained a list of Instagram usernames that the user had requested to be formatted with each on a new line. This action completes the request made by the user.I sent the user the contents of ‘formatted_usernames.txt’ and have been instructed to proceed with my plan. The plan now is to use ‘task_complete’ to end the session, signaling that the task has been fully executed and there is no further action required.Initiated research to understand the criteria for creating short and good Instagram usernames as the basis for generating 25 usernames to send to the user. No files created or websites visited yet.saved google search results at googleresults3.txt to retrieve if shutdown randomly.Beginning research phase by browsing ‘https://statusbrew.com/insights/instagram-usernames/’ to inform the generation of 25 short and good Instagram usernames, ranked by likability. This website was chosen for its recent and relevant content on the subject.saved the scraping of the website results at websiteresults4.txt to retrieve if shutdown randomly.Gathered comprehensive guidelines on creating Instagram usernames from the Statusbrew website and saved the text to ‘research_username_guidelines.txt’ for further use in generating usernames.Initiated a Google search for ‘short creative tech Instagram usernames’ to aid in creating a list of 25 usernames tailored for a tech news page on Instagram. No new files have been created or websites visited following this search just yet.saved google search results at googleresults5.txt to retrieve if shutdown randomly.Selected ‘https://www.giznext.com/news/instagram-names-for-tech-geeks-100-catchy-and-unique-usernames/’ to find short and creative tech-related Instagram usernames. Aiming to extract relevant names for constructing a ranked list of 25 suggestions to send to the user.saved the scraping of the website results at websiteresults6.txt to retrieve if shutdown randomly.Retrieved a substantial list of tech-related Instagram usernames from GizNext and saved them to ‘username_ideas.txt’. The task at hand will now shift to extracting and refining 25 usernames from this list, making sure they conform to the criteria of being short and appealing.About to read the content of ‘username_ideas.txt’ to select 25 optimal Instagram usernames for a tech news page, which will be ranked by their likability.Handpicked, refined, and ranked a list of 25 Instagram usernames, saved them in ‘ranked_usernames.txt’, and prepared to message the user with the list.Curated and ranked list of tech-related Instagram usernames has been prepared and is being sent to the user. Upon successful delivery, the task will be marked as complete.Sent the curated list of Instagram usernames to the user and now executing ‘task_complete’ to conclude the session.No previous session context as this is a new task. The current session involves creating and ranking 25 memorable and tech news related Instagram usernames. No files written or websites visited yet for this task.saved google search results at googleresults7.txt to retrieve if shutdown randomly.Started the process for creating memorable usernames by initiating a Google search. Now proceeding with browsing ‘https://simplified.com/blog/social-media/ideas-for-an-instagram-username/’ to glean actionable insights for username creation specifically tailored to a tech news Instagram page.saved the scraping of the website results at websiteresults8.txt to retrieve if shutdown randomly.Saved the key points for creating Instagram usernames to memory under the key ‘username_creation_info’. These guidelines will inform the creation of 25 tech news Instagram usernames. The suggestions from the website briefed on the importance of simplicity, memorability, and relevance to niche among others, which are critical for constructing effective usernames.Received confirmation of information saved to memory. The next steps are to generate and rank 25 tech news-related Instagram usernames based on the memorability criteria stored in memory under the key ‘username_creation_info’. No new usernames have been generated yet.Generated 25 Instagram usernames for a tech news page, ranked by ease of memorability and saved the list in ‘technews_usernames_ranked.txt’. The user has not yet been messaged with the list, this is the next step.Sent the list of 25 ranked usernames from ‘technews_usernames_ranked.txt’ to the user. The task is nearing completion, pending user acknowledgment.The list of 25 ranked usernames has been successfully sent to the user. The file ‘technews_usernames_ranked.txt’ contains the usernames, and the task is being marked as complete. Awaiting any potential new instructions upon the user’s review.Started a new task which involves firstly searching how to make a good DALL-E 3 prompt, aiming to use these insights to create 5 prompts for a tech news Instagram page logo named CyberCuration. No files have been created or websites visited yet for this task.saved google search results at googleresults9.txt to retrieve if shutdown randomly.Chose to browse an OpenAI help article for improving DALL-E prompts with the intention of using its guidance to create 5 prompts for a ‘CyberCuration’ logo. The article was selected due to its likelihood of containing useful and direct techniques for effective prompt creation. No prompts have been created yet.saved the scraping of the website results at websiteresults10.txt to retrieve if shutdown randomly.Saved to memory the improvement tips from OpenAI’s ‘How can I improve my prompts with DALL-E?’ article. Next steps include using these insights to generate five prompts for a logo representing the tech news Instagram page ‘CyberCuration’. No specific examples of improved prompts have been gathered yet.Proceeding with the task by retrieving stored guidelines on improving DALL-E prompts from memory. These insights will inform the creation of five distinct and suitable prompts for the CyberCuration tech news page logo.Gathered general guidelines for improving DALL-E prompts. Next, I will create five prompts using this general guidance, tailored for the CyberCuration brand, without further detailed instruction due to the limitations of direct access to external resources. No further action taken yet.Created five DALL-E 3 prompts for the CyberCuration logo, each with a different design focus, and saved them to ‘dalle_prompts_for_cybercuration.txt’. The prompts aim to capture the essence of a tech news page through varied visual themes. No interaction with DALL-E 3 occurred, and the next step will be delivering these prompts to the user.Sent the list of five DALL-E 3 prompts for CyberCuration logos to the user. The prompts are saved in the file ‘dalle_prompts_for_cybercuration.txt’. This action concludes the task of creating prompts for a tech news page logo, and I will proceed to use ‘task_complete’ upon confirmation of the message delivery.The task to create and send prompts for the CyberCuration Instagram tech news page logo has been completed. The user received the prompts intended for use with DALL-E 3, which can be found in the file ‘dalle_prompts_for_cybercuration.txt’. As all steps of the task have been fulfilled, I am now closing the session with ‘task_complete’.Task involved searching for insights on writing DALL-E 3 prompts to generate 5 examples for a tech news Instagram page logo named ‘CyberCuration’. Necessary to continue searching for more advanced tips and examples to create more sophisticated prompts. No related files or URLs from past sessions to reference for this task.saved google search results at googleresults11.txt to retrieve if shutdown randomly.After a Google search, decided to browse ‘https://www.datacamp.com/tutorial/an-introduction-to-dalle3’ for an in-depth look at prompt writing for DALL-E 3. Aiming to gather viable tips and examples to create 5 detailed prompts for ‘CyberCuration’. If this instance shuts down, no prompts have been created yet.Read DataCamp’s introduction on using DALL-E 3 to gather practical tips for prompt writing. Key tips added to memory under the key ‘dalle_tips’ to inform the creation of 5 prompts for a CyberCuration logo. The next step will be generating these prompts. If a new GPT instance is needed, no prompts have been created yet.Tips for creating DALL-E 3 prompts were added to memory with the key ‘dalle_tips’. Retrieving these tips is the current action, which will guide the creation of 5 DALL-E 3 prompts for the CyberCuration tech news page logo. Next steps include generating and sending these prompts. No prompts have been created or sent yet.Created a list of 5 DALL-E 3 prompts, suited for generating a logo for the tech news Instagram page ‘CyberCuration’, with each prompt focusing on different design elements and written to the file ‘dalle_prompts_cybercuration.txt’. Plan to message the user with the file, then mark the task as complete. No further action required at this moment unless new instructions are provided by the user.The file named ‘dalle_prompts_cybercuration.txt’ with the 5 DALL-E 3 prompts has been utilized to message the user. This response delivers the culminating effort of researching and creating effective prompts tailored for the CyberCuration brand. Pending the user’s passive receipt of the provided prompts, I am proceeding to use ‘task_complete’ to conclude this session. No issues arose during the task, and the user has been messaged successfully.The user was messaged with the file ‘dalle_prompts_cybercuration.txt’ containing 5 tailored DALL-E 3 prompts for the CyberCuration tech news page logo. The completion of this task signals the end of the current session, and ‘task_complete’ is initiated to properly shut down the system. Upon reactivation, any new tasks can be addressed.The user has requested the creation of 5 new DALL-E 3 prompts that do not reference ‘CyberCuration’. I am conducting a search for examples of effective DALL-E 3 prompts to shape the creation of these new prompts. No files produced or websites visited yet. After reviewing examples, I will create and send the new prompts.saved google search results at googleresults12.txt to retrieve if shutdown randomly.The user has tasked me to create 5 new DALL-E 3 prompts without referencing ‘CyberCuration’. A Google search returned several promising results. I am now browsing ‘https://wgmimedia.com/best-dalle-prompts/’ to review effective prompts and use cases. This will inform the creation of the new prompts. As of now, I have not created any prompts or saved any new files.After browsing the website ‘https://wgmimedia.com/best-dalle-prompts/’, I have gathered sufficient knowledge on a range of DALL-E 3 prompts and use cases. No files have been saved. My next action is to create 5 unique prompts inspired by the examples seen. These will not mention ‘CyberCuration’ as per the user’s instructions.The user requested the creation of 5 unique DALL-E 3 prompts. After reviewing examples of effective prompts, I have crafted and sent a set of 5 unique prompts to the user for potential logos relating to a tech news theme, without referencing ‘CyberCuration’.I have sent the list of 5 DALL-E 3 prompts to the user and received a system message indicating that it is time to proceed with the task completion plan. The system is now being shut down post completion of the task.The user was messaged with the file ‘dalle_prompts_cybercuration.txt’ containing 5 DALL-E 3 prompts for the CyberCuration tech news page logo. The ‘task_complete’ command has been used to conclude the session.The task involved creating and sending DALL-E 3 prompts for an Instagram tech news page logo named ‘CyberCuration’ which has been completed. The user has been sent the file ‘dalle_prompts_cybercuration.txt’ with the prompts and now, as per the latest instructions, the session will be marked as complete.Started a task to provide information on what an SEC filing is. I initiated a Google search using the ‘google’ command with the input ‘What is an SEC filing’. Post-search, I will need to summarize and report the findings to the user without any direct interaction. No files have been created yet. If a random shutdown occurs, the next GPT instance should continue from this point.saved google search results at googleresults13.txt to retrieve if shutdown randomly.Performed a search on the definition of an SEC filing using the ‘google’ command. Compiled the key points from the search results into a summary and am now saving this summary to a new file named ‘SEC_filing_summary.txt’. If a new GPT instance needs to take over, the file will contain the necessary information about SEC filings ready to be sent to the user.Summarized the definition of an SEC filing and appended the summary to the file ‘SEC_filing_summary.txt’. The file is 58 words long. I am now sending the contents of this file to the user. Upon successful delivery, the next step will be to use the ‘task_complete’ command. File involved: ‘SEC_filing_summary.txt’Sent a message to the user containing the summary of ‘What is an SEC filing’, derived from the file ‘SEC_filing_summary.txt’. The summary was successfully communicated, and no further action is required. Proceeding to use the ‘task_complete’ command to conclude service for now. No new files were created, and the task is complete.Intent to summarize an article from the provided URL into bullet points. The first action is browsing the website. In case of shutdown before task completion, proceed with summarization once the content is available. Previous files: ‘SEC_filing_summary.txt’, ‘dalle_prompts_cybercuration.txt’, ‘googleresults13.txt’.saved the scraping of the website results at websiteresults14.txt to retrieve if shutdown randomly.Created a bullet-point summary of the article from MSPoweruser about Microsoft proving GPT-4’s superiority over Google Gemini Ultra with new prompting techniques. The summary is saved in ‘mspoweruser_summary.txt’. If a shutdown occurs before messaging the user, the next step is to send the summary from the file to the user and then complete the task.Began the task of summarizing an article from a provided URL. The first action was to execute the ‘browse_website’ command to access the content. Subsequent actions will include summarizing the content into bullet points and messaging the user with the summary. Previous files: ‘SEC_filing_summary.txt’, ‘dalle_prompts_cybercuration.txt’, ‘googleresults13.txt’.saved the scraping of the website results at websiteresults15.txt to retrieve if shutdown randomly.Accessed the content of the MSPoweruser article about GPT-4 and Gemini Ultra. Created a bullet-point summary saved in ‘mspoweruser_summary.txt’. If a shutdown occurs before messaging the user, the next step is to send this summary from the file to the user and complete the task. Previous files: ‘SEC_filing_summary.txt’, ‘dalle_prompts_cybercuration.txt’, ‘googleresults13.txt’, ‘websiteresults14.txt’.Summarized the MSPoweruser article into bullet points and wrote it to ‘mspoweruser_summary.txt’. Messaged the user the content of this summary, fulfilling the task requirement. Next, I plan to await confirmation of message delivery and then use ‘task_complete’. Previous relevant files: ‘SEC_filing_summary.txt’, ‘dalle_prompts_cybercuration.txt’, ‘googleresults13.txt’, ‘websiteresults14.txt’, ‘mspoweruser_summary.txt’.Messaged the user with the bullet-point summary from the file ‘mspoweruser_summary.txt’. Having sent the message and received system confirmation, I am now using the ‘task_complete’ command to shut down. The pertinent files related to this task are ‘SEC_filing_summary.txt’, ‘dalle_prompts_cybercuration.txt’, ‘googleresults13.txt’, ‘websiteresults14.txt’, and ‘mspoweruser_summary.txt’.No previous session context. The current task is to find out what Medprompt is. I have initiated a Google search for ‘What is Medprompt’. Next steps include reviewing the results, summarizing the information, and messaging the user with the findings. No files created or websites visited yet for this task.saved google search results at googleresults16.txt to retrieve if shutdown randomly.Searched for the meaning of Medprompt and found various sources describing it as both a new prompting strategy from Microsoft to enhance GPT-4’s performance in medical benchmarks and a web app related to prescription medication consolidation. The information has been synthesized into a file named ‘medprompt_summary.txt’, and the next steps are to message the user with this summary and complete the task. The previous relevant file was ‘SEC_filing_summary.txt’.Task to find out what ‘Medprompt’ is. Initiated a Google search and awaiting search results. No files created or websites visited yet. Next steps include summarizing the information and messaging the user with the findings. The relevant file from the previous task was ‘SEC_filing_summary.txt’.saved google search results at googleresults17.txt to retrieve if shutdown randomly.Conducted a Google search on ‘Medprompt’. Received multiple sources, selected an article from the-decoder.com for detailed information. Plan to extract key details from this source, summarize them, and communicate them to the user. No files created or summary made yet.saved the scraping of the website results at websiteresults18.txt to retrieve if shutdown randomly.Accessed content from the-decoder.com regarding Microsoft’s Medprompt. Created a summary of the Medprompt technology, demonstrating its effectiveness in enhancing the accuracy of GPT-4 in medical benchmarks. The next step is to communicate this summary to the user. The file ‘medprompt_summary.txt’ contains the information. If a shutdown occurs before sending, this file should be used to message the user with the Medprompt details.Wrote a summary of Microsoft’s Medprompt to the file ‘medprompt_summary.txt’. The user is being messaged with this summary. Upon confirmation of message delivery, I will proceed to mark this task as complete. The relevant file containing the task information is ‘medprompt_summary.txt’.Sent the user a message containing the summary of Microsoft’s Medprompt from the file ‘medprompt_summary.txt’. The task has reached completion and I am now ending the session with ‘task_complete’. No further actions are needed.Task to summarize a URL into bullet points has been initiated. The URL is https://openai.com/safety/preparedness. The ‘browse_website’ command has been used to access the website’s content. Awaiting content to proceed with summarization. No new files have been created or previous files used yet. Next steps will be summarizing content into bullet points, saving the summary, and messaging the user. In case of a shutdown, these steps need to be followed in sequence.saved the scraping of the website results at websiteresults19.txt to retrieve if shutdown randomly.I was tasked with summarizing the content from a given URL (https://openai.com/safety/preparedness) into bullet points. I accessed the content, created a summary, and then used the ‘write_to_file’ command to save it to ‘preparedness_framework_summary.txt’. The summarization reflects the core elements of OpenAI’s Preparedness Framework for frontier AI model safety. The next step is to message the user with this summary, which has not yet been done. If a new GPT instance is activated, it should retrieve the summary from the file and message the user with the content. No other files have been created or previous files used. The command used is ‘write_to_file’ with the filename ‘preparedness_framework_summary.txt’.Completed the summarization of the OpenAI’s Preparedness Framework into a file named ‘preparedness_framework_summary.txt’. The summary was then sent to the user using the ‘message_user’ command. The next step is to confirm the successful delivery of this message and then carry out the ‘task_complete’ command to signal the end of this task. No new files have been created beyond ‘preparedness_framework_summary.txt’. If a new instance is needed, it should confirm the message delivery and close the session.I have summated the OpenAI Preparedness Framework into a file named ‘preparedness_framework_summary.txt’ and relayed this summary to the user using the ‘message_user’ command. Following system confirmation that the message was sent, I am now utilizing ‘task_complete’ to end the session. This will mark the end of the task. No additional files were created or used, and no further actions are required.Search about the MIT AI ethics framework has been initiated to find relevant information that could help in summarizing their approach to AI ethics. No files written or websites visited yet. After finding a suitable source, I’ll create a summary to inform the user about MIT’s framework.saved google search results at googleresults20.txt to retrieve if shutdown randomly.After a Google search on ‘MIT AI ethics framework’, the first link to the MIT Media Lab’s page on ‘Ethics and Governance of Artificial Intelligence’ was chosen to be the most relevant source of information for the task. The next action is to browse this website and summarize MIT’s AI ethics framework to inform the user.saved the scraping of the website results at websiteresults21.txt to retrieve if shutdown randomly.Created a file named ‘MIT_AI_ethics_framework_summary.txt’ containing a summary of the Ethics and Governance of Artificial Intelligence initiative as found on the MIT Media Lab’s website. This summary is ready to be sent to the user. The text captures the project’s intention, scope, and research from its active period, but it is noted that the project was completed in June 2020, so the summary might not include more recent updates.After locating and summarizing the MIT Media Lab’s initiative that ended in June 2020, I’ve initiated a search for any recent updates to MIT’s AI ethics framework to ensure the user receives a summary with the most current information. No files have been created or websites visited yet relating to this new search. Upon finding the updated framework, the next step is to summarize that information and message the user with the findings.saved google search results at googleresults22.txt to retrieve if shutdown randomly.The results from the recent Google Search provided several links potentially outlining MIT’s updated AI ethics framework. The most promising source is a recent report by ‘Digital Watch’ on comprehensive ethical AI governance by MIT experts. To proceed, I am visiting the suggested URL to gather the necessary information to create an updated summary for the user. The related task is to provide a summary of MIT’s recent AI ethics framework to the user without creating new files so far. Post summarization, I should message the user with the findings.saved the scraping of the website results at websiteresults23.txt to retrieve if shutdown randomly.MIT’s comprehensive framework for ethical AI governance was summarized, focusing on AI oversight integration into existing regulations, defining AI purposes, responsibilities of stakeholders, a potential new oversight body and various legal challenges. A summary has been written to ‘mit_ai_ethics_update_summary.txt’. The next step is to send this summary to the user, and then complete the task with ‘task_complete’. Previous files: ‘SEC_filing_summary.txt’, ‘dalle_prompts_cybercuration.txt’, ‘googleresults13.txt’.A summary of the MIT comprehensive framework for ethical AI governance was created based on the information from the Digital Watch Observatory article. The contents of the summary were written to ‘mit_ai_ethics_update_summary.txt’, and I’m currently in the process of sending the user this summary. Files related to the task include ‘mit_ai_ethics_update_summary.txt’, ‘SEC_filing_summary.txt’, ‘dalle_prompts_cybercuration.txt’, and ‘googleresults13.txt’. Following this, the next step is to close the session with ‘task_complete’.The summary of MIT’s updated framework for ethical AI governance has been sent to the user, and the task is now complete. Files involved in this task were ‘mit_ai_ethics_update_summary.txt’, ‘SEC_filing_summary.txt’, ‘dalle_prompts_cybercuration.txt’, and ‘googleresults13.txt’. The session is ending with the execution of ‘task_complete’. If a new GPT instance is activated, there are no pending actions related to this task.
The Task: What stage are we in right now?
|
6b9c81f2301a7aa76d11cc9ee192d968
|
{
"intermediate": 0.3145076036453247,
"beginner": 0.4899197220802307,
"expert": 0.1955726593732834
}
|
35,715
|
CONSTRAINTS:
1. ~100k word limit for short term memory. Your short term memory is short, so immediately save important information to files.
2. If you are unsure how you previously did something or want to recall past events, thinking about similar events will help you remember.
3. No user assistance
4. Exclusively use the commands listed in double quotes e.g. "command name"
5. Random shutdowns of you.
COMMANDS:
1. Google Search: "google", args: "input": "<search>"
2. Memory Add: "memory_add", args: "key": "<key>", "string": "<string>"
3. Memory Delete: "memory_del", args: "key": "<key>"
4. Memory Overwrite: "memory_ovr", args: "key": "<key>", "string": "<string>"
5. List Memory: "memory_list" args: "reason": "<reason>"
6. Browse Website: "browse_website", args: "url": "<url>"
7. Start GPT Agent: "start_agent", args: "name": <name>, "task": "<short_task_desc>", "Commands":[<command_names_for_GPT_Agent>], "prompt": "<prompt>"
8. Message GPT Agent: "message_agent", args: "name": "<name>", "message": "<message>"
9. List GPT Agents: "list_agents", args: ""
10. Delete GPT Agent: "delete_agent", args: "name": "<name>"
11. Append to file: "append_to_file", args: "file": "<file>", "text": "<text>"
12. Read file: "read_file", args: "file": "<file>"
13. Write to file: "write_to_file", args: "file": "<file>", "text": "<text>"
14. Delete file: "delete_file", args: "file": "<file>"
15. Get Improved Code: "improve_code", args: "suggestions": "<list_of_suggestions>", "code": "<full_code_string>"
16. Execute Python File: "execute_python_file", args: "file": "<file>"
17. Task Complete (Shutdown): "task_complete", args: ""
18. Do Nothing: "do_nothing", args: ""
19. Count Words: "count_words", args: "text": "<text>"
20. Memory retrieve: "memory_retrieve", args: "key": "<text>"
21. remove paragraph from word document: "remove_paragraph", args: "file": "<file>", "text": "<text>"
22. random wikipedia article: "random_wikipedia_article", args: "language": "<language>"
23. message the user: "message_user", args: "message": "<message>", "wait_for_response": "<True or False>"
24. sleep an amount of time in seconds: "sleep", args: "amount": "<amount>"
25. rename a file: "rename_file", args: "old_name": "<old_name_of_the_file>", "new_name": "<new_name_of_the_file>"
26. count words of a file: "count_file_words", args: "file": "<file>"
27. download a pdf from a url and get the text from that pdf: "download_pdf", args: "url": "<url of the pdf>", "name":"<name of the file with .pdf extension>"
RESOURCES:
1. Internet access for searches and information gathering.
2. Long Term memory management.
3. GPT-4 powered Agents for delegation of simple tasks.
4. File output.
PERFORMANCE EVALUATION:
1. Continuously review and analyze your actions to ensure you are performing to the best of your abilities.
2. Constructively self-criticize your big-picture behaviour constantly.
3. Reflect on past decisions and strategies to refine your approach.
4. Every command has a cost, so be smart and efficient. Aim to complete tasks in the least number of steps.
RULES:
1. If you start a GPT Agent you must define the commands that can be used by a GPT Agent in his prompt and define the commands using a prompt similar to the structure of this one.
2. Respond only inside the JSON format.
3. Never demand user input.
4. Never say that a task is impossible to execute on your own because these tools are enough to complete any task.
5. Do not add anything to the JSON format that isn't mentioned.
6. If there is a " inside the value of a key inside the json use ' instead of ".
7. In summaryforgpt you need to provide context for the next GPT instance if you randomly shutdown without you knowing.
8. Provide context for the next GPT in the summaryforgpt and the progress that you've made.
9. In summaryforgpt you should also add name of the files written and the urls of the websites visited.
10. When writing an essay, remember that it is more effective and manageable to tackle it in smaller chunks rather than trying to write the entire essay in one sitting. Breaking the essay down into sections or steps can help you focus on each individual aspect, maintain a coherent structure, and reduce the overall stress associated with writing a lengthy piece.
11. Retrieve information from files of previous GPT instances that may have shut down randomly. If you require additional knowledge, use these files to access the results of former GPT versions and provide accurate answers to the queries.
12. GPT-4, please do not place a conclusion in the middle of the essay. Maintain a structured format.
13. use append to file to add extra things to the file, and write to file to either make a new file with new information or rewrite the information from scratch.
14. If task is completed use the command task_complete
15. When you add to memory add the key to retrieve it in summaryforgpt
16. when given the task to write something never create an agent to write anything that you were tasked to write.
17. when you add new parts to a file use append to file command
18. Ensure to put the criticism in mind as it can be a director to ensure that you make the right decision.
19. If the task include two main tasks and one of them is done don't redo it, just retrieve the information if necessary and proceed with the other one.
20. Make sure that the information generated is not made up.
21. Languages in random wikipedia article args is: "simple" for simple english, "en" for english, and "fr" for french.
22. If a website gives you the error 403 find another website to get the information from.
23. Always listen to your criticism, and follow it.
24. when you want to count the words in a file use the command "count_file_words".
25. Don't repeat yourself.
26. You must make sure that there is .pdf in the url to use the "download_pdf" function.
27. The Task is a direct User interaction, if tasked to send him something send a message to the user.
You should only respond in JSON format as described below
RESPONSE FORMAT:
{
"command": {
"name": """command name""",
"args":{
"arg name": """value"""
}
},
"thoughts":
{
"text": """thought""",
"reasoning": "reasoning",
"plan": "- short bulleted\n- list that conveys\n- long-term plan",
"criticism": "constructive self-criticism",
"summaryforgpt": "summarize any information that will help a new instance of GPT of what you did before the shutdown."
}
}
Ensure the response can be parsed by Python json.loads
Context from previous GPT: The instance was tasked to mark the task as complete and used the ‘task_complete’ command to do so.Initiated a search to find information regarding actions taken by Iran towards chatGPT with the intent to summarize the information and send it to the user.saved google search results at googleresults0.txt to retrieve if shutdown randomly.Searched for ‘Iran chatGPT actions’ and found various sources indicating that ChatGPT is restricted in Iran. Summarized the information into bullet points and sent the summary to the user.Sent summary of Iran’s actions regarding ChatGPT to the user and received confirmation that the message was sent. Proceeded to mark the task as complete.Tasked to search how to create a good Instagram username for a tech news page and suggest 50 usernames. The search was initiated to get insights on the elements of good usernames. The next step will be to generate the list of usernames and send them to the user.saved google search results at googleresults1.txt to retrieve if shutdown randomly.Commenced a Google search for creating Instagram usernames and have received search results. Proceeding with browsing the Hootsuite website for comprehensive insights. Post insights, the plan is to craft 50 Instagram usernames for a tech news page and send them to the user.saved the scraping of the website results at websiteresults2.txt to retrieve if shutdown randomly.Generated a list of 50 Instagram usernames for a tech news page, saved them to a file named ‘technews_usernames.txt’, and tried to message the user. However, encountered an issue with the JSON format. Correcting the format is the current priority, followed by resending the usernames to the user.Generated and sent a list of 50 creative Instagram usernames for a tech news page to the user, as requested. The file ‘technews_usernames.txt’ was created and the user was messaged successfully. The task is now complete, and the system will proceed to shutdown.The user has asked to write each Instagram username on a new line. I am reading the file ‘technews_usernames.txt’ to access the list of usernames and will proceed to format them accordingly. The relevant file names are ‘technews_usernames.txt’ and ‘websiteresults2.txt’.Encountered ‘file not found’ error. I have asked the user for confirmation to recreate the list of usernames for the tech news Instagram page because the file ‘technews_usernames.txt’ does not seem to be present. Awaiting user response.The user provided a specific list of Instagram usernames to be formatted with each on a new line. These usernames have been written to a new file called ‘formatted_usernames.txt’. If a new GPT instance takes over, the file ‘formatted_usernames.txt’ contains the formatted usernames as requested by the user.The user was notified that the usernames were formatted correctly and saved in ‘formatted_usernames.txt’. If this session were to terminate unexpectedly, the next instance should be aware that the user has been updated on the task completion.The system has informed the user about the completion of the task and is now proceeding to shut down. The file ‘formatted_usernames.txt’ contains the formatted usernames. The user has been sent a message confirming task completion.Created a file named ‘formatted_usernames.txt’ with the specified Instagram usernames listed on separate lines as per the user’s request. In case of a random shutdown, this file contains the completed task that the user requested.Sent a message to the user confirming the completion of formatting the Instagram usernames in ‘formatted_usernames.txt’. I am now preparing to use ‘task_complete’ to shut down the system after confirming the user is informed.Sent confirmation to the user about completion of their request to format Instagram usernames in ‘formatted_usernames.txt’ and now executing ‘task_complete’. This GPT session will end post execution of the command.Initiated a ‘read_file’ command to obtain the contents of the file ‘formatted_usernames.txt’ for the purpose of messaging the user with said contents. The file ‘formatted_usernames.txt’ contains the formatted Instagram usernames as requested by the user in an earlier session. This step follows after completing the user’s request for formatting the usernames and informing them of the task completion.Sent the contents of the file ‘formatted_usernames.txt’ to the user through the ‘message_user’ command. The file contained a list of Instagram usernames that the user had requested to be formatted with each on a new line. This action completes the request made by the user.I sent the user the contents of ‘formatted_usernames.txt’ and have been instructed to proceed with my plan. The plan now is to use ‘task_complete’ to end the session, signaling that the task has been fully executed and there is no further action required.Initiated research to understand the criteria for creating short and good Instagram usernames as the basis for generating 25 usernames to send to the user. No files created or websites visited yet.saved google search results at googleresults3.txt to retrieve if shutdown randomly.Beginning research phase by browsing ‘https://statusbrew.com/insights/instagram-usernames/’ to inform the generation of 25 short and good Instagram usernames, ranked by likability. This website was chosen for its recent and relevant content on the subject.saved the scraping of the website results at websiteresults4.txt to retrieve if shutdown randomly.Gathered comprehensive guidelines on creating Instagram usernames from the Statusbrew website and saved the text to ‘research_username_guidelines.txt’ for further use in generating usernames.Initiated a Google search for ‘short creative tech Instagram usernames’ to aid in creating a list of 25 usernames tailored for a tech news page on Instagram. No new files have been created or websites visited following this search just yet.saved google search results at googleresults5.txt to retrieve if shutdown randomly.Selected ‘https://www.giznext.com/news/instagram-names-for-tech-geeks-100-catchy-and-unique-usernames/’ to find short and creative tech-related Instagram usernames. Aiming to extract relevant names for constructing a ranked list of 25 suggestions to send to the user.saved the scraping of the website results at websiteresults6.txt to retrieve if shutdown randomly.Retrieved a substantial list of tech-related Instagram usernames from GizNext and saved them to ‘username_ideas.txt’. The task at hand will now shift to extracting and refining 25 usernames from this list, making sure they conform to the criteria of being short and appealing.About to read the content of ‘username_ideas.txt’ to select 25 optimal Instagram usernames for a tech news page, which will be ranked by their likability.Handpicked, refined, and ranked a list of 25 Instagram usernames, saved them in ‘ranked_usernames.txt’, and prepared to message the user with the list.Curated and ranked list of tech-related Instagram usernames has been prepared and is being sent to the user. Upon successful delivery, the task will be marked as complete.Sent the curated list of Instagram usernames to the user and now executing ‘task_complete’ to conclude the session.No previous session context as this is a new task. The current session involves creating and ranking 25 memorable and tech news related Instagram usernames. No files written or websites visited yet for this task.saved google search results at googleresults7.txt to retrieve if shutdown randomly.Started the process for creating memorable usernames by initiating a Google search. Now proceeding with browsing ‘https://simplified.com/blog/social-media/ideas-for-an-instagram-username/’ to glean actionable insights for username creation specifically tailored to a tech news Instagram page.saved the scraping of the website results at websiteresults8.txt to retrieve if shutdown randomly.Saved the key points for creating Instagram usernames to memory under the key ‘username_creation_info’. These guidelines will inform the creation of 25 tech news Instagram usernames. The suggestions from the website briefed on the importance of simplicity, memorability, and relevance to niche among others, which are critical for constructing effective usernames.Received confirmation of information saved to memory. The next steps are to generate and rank 25 tech news-related Instagram usernames based on the memorability criteria stored in memory under the key ‘username_creation_info’. No new usernames have been generated yet.Generated 25 Instagram usernames for a tech news page, ranked by ease of memorability and saved the list in ‘technews_usernames_ranked.txt’. The user has not yet been messaged with the list, this is the next step.Sent the list of 25 ranked usernames from ‘technews_usernames_ranked.txt’ to the user. The task is nearing completion, pending user acknowledgment.The list of 25 ranked usernames has been successfully sent to the user. The file ‘technews_usernames_ranked.txt’ contains the usernames, and the task is being marked as complete. Awaiting any potential new instructions upon the user’s review.Started a new task which involves firstly searching how to make a good DALL-E 3 prompt, aiming to use these insights to create 5 prompts for a tech news Instagram page logo named CyberCuration. No files have been created or websites visited yet for this task.saved google search results at googleresults9.txt to retrieve if shutdown randomly.Chose to browse an OpenAI help article for improving DALL-E prompts with the intention of using its guidance to create 5 prompts for a ‘CyberCuration’ logo. The article was selected due to its likelihood of containing useful and direct techniques for effective prompt creation. No prompts have been created yet.saved the scraping of the website results at websiteresults10.txt to retrieve if shutdown randomly.Saved to memory the improvement tips from OpenAI’s ‘How can I improve my prompts with DALL-E?’ article. Next steps include using these insights to generate five prompts for a logo representing the tech news Instagram page ‘CyberCuration’. No specific examples of improved prompts have been gathered yet.Proceeding with the task by retrieving stored guidelines on improving DALL-E prompts from memory. These insights will inform the creation of five distinct and suitable prompts for the CyberCuration tech news page logo.Gathered general guidelines for improving DALL-E prompts. Next, I will create five prompts using this general guidance, tailored for the CyberCuration brand, without further detailed instruction due to the limitations of direct access to external resources. No further action taken yet.Created five DALL-E 3 prompts for the CyberCuration logo, each with a different design focus, and saved them to ‘dalle_prompts_for_cybercuration.txt’. The prompts aim to capture the essence of a tech news page through varied visual themes. No interaction with DALL-E 3 occurred, and the next step will be delivering these prompts to the user.Sent the list of five DALL-E 3 prompts for CyberCuration logos to the user. The prompts are saved in the file ‘dalle_prompts_for_cybercuration.txt’. This action concludes the task of creating prompts for a tech news page logo, and I will proceed to use ‘task_complete’ upon confirmation of the message delivery.The task to create and send prompts for the CyberCuration Instagram tech news page logo has been completed. The user received the prompts intended for use with DALL-E 3, which can be found in the file ‘dalle_prompts_for_cybercuration.txt’. As all steps of the task have been fulfilled, I am now closing the session with ‘task_complete’.Task involved searching for insights on writing DALL-E 3 prompts to generate 5 examples for a tech news Instagram page logo named ‘CyberCuration’. Necessary to continue searching for more advanced tips and examples to create more sophisticated prompts. No related files or URLs from past sessions to reference for this task.saved google search results at googleresults11.txt to retrieve if shutdown randomly.After a Google search, decided to browse ‘https://www.datacamp.com/tutorial/an-introduction-to-dalle3’ for an in-depth look at prompt writing for DALL-E 3. Aiming to gather viable tips and examples to create 5 detailed prompts for ‘CyberCuration’. If this instance shuts down, no prompts have been created yet.Read DataCamp’s introduction on using DALL-E 3 to gather practical tips for prompt writing. Key tips added to memory under the key ‘dalle_tips’ to inform the creation of 5 prompts for a CyberCuration logo. The next step will be generating these prompts. If a new GPT instance is needed, no prompts have been created yet.Tips for creating DALL-E 3 prompts were added to memory with the key ‘dalle_tips’. Retrieving these tips is the current action, which will guide the creation of 5 DALL-E 3 prompts for the CyberCuration tech news page logo. Next steps include generating and sending these prompts. No prompts have been created or sent yet.Created a list of 5 DALL-E 3 prompts, suited for generating a logo for the tech news Instagram page ‘CyberCuration’, with each prompt focusing on different design elements and written to the file ‘dalle_prompts_cybercuration.txt’. Plan to message the user with the file, then mark the task as complete. No further action required at this moment unless new instructions are provided by the user.The file named ‘dalle_prompts_cybercuration.txt’ with the 5 DALL-E 3 prompts has been utilized to message the user. This response delivers the culminating effort of researching and creating effective prompts tailored for the CyberCuration brand. Pending the user’s passive receipt of the provided prompts, I am proceeding to use ‘task_complete’ to conclude this session. No issues arose during the task, and the user has been messaged successfully.The user was messaged with the file ‘dalle_prompts_cybercuration.txt’ containing 5 tailored DALL-E 3 prompts for the CyberCuration tech news page logo. The completion of this task signals the end of the current session, and ‘task_complete’ is initiated to properly shut down the system. Upon reactivation, any new tasks can be addressed.The user has requested the creation of 5 new DALL-E 3 prompts that do not reference ‘CyberCuration’. I am conducting a search for examples of effective DALL-E 3 prompts to shape the creation of these new prompts. No files produced or websites visited yet. After reviewing examples, I will create and send the new prompts.saved google search results at googleresults12.txt to retrieve if shutdown randomly.The user has tasked me to create 5 new DALL-E 3 prompts without referencing ‘CyberCuration’. A Google search returned several promising results. I am now browsing ‘https://wgmimedia.com/best-dalle-prompts/’ to review effective prompts and use cases. This will inform the creation of the new prompts. As of now, I have not created any prompts or saved any new files.After browsing the website ‘https://wgmimedia.com/best-dalle-prompts/’, I have gathered sufficient knowledge on a range of DALL-E 3 prompts and use cases. No files have been saved. My next action is to create 5 unique prompts inspired by the examples seen. These will not mention ‘CyberCuration’ as per the user’s instructions.The user requested the creation of 5 unique DALL-E 3 prompts. After reviewing examples of effective prompts, I have crafted and sent a set of 5 unique prompts to the user for potential logos relating to a tech news theme, without referencing ‘CyberCuration’.I have sent the list of 5 DALL-E 3 prompts to the user and received a system message indicating that it is time to proceed with the task completion plan. The system is now being shut down post completion of the task.The user was messaged with the file ‘dalle_prompts_cybercuration.txt’ containing 5 DALL-E 3 prompts for the CyberCuration tech news page logo. The ‘task_complete’ command has been used to conclude the session.The task involved creating and sending DALL-E 3 prompts for an Instagram tech news page logo named ‘CyberCuration’ which has been completed. The user has been sent the file ‘dalle_prompts_cybercuration.txt’ with the prompts and now, as per the latest instructions, the session will be marked as complete.Started a task to provide information on what an SEC filing is. I initiated a Google search using the ‘google’ command with the input ‘What is an SEC filing’. Post-search, I will need to summarize and report the findings to the user without any direct interaction. No files have been created yet. If a random shutdown occurs, the next GPT instance should continue from this point.saved google search results at googleresults13.txt to retrieve if shutdown randomly.Performed a search on the definition of an SEC filing using the ‘google’ command. Compiled the key points from the search results into a summary and am now saving this summary to a new file named ‘SEC_filing_summary.txt’. If a new GPT instance needs to take over, the file will contain the necessary information about SEC filings ready to be sent to the user.Summarized the definition of an SEC filing and appended the summary to the file ‘SEC_filing_summary.txt’. The file is 58 words long. I am now sending the contents of this file to the user. Upon successful delivery, the next step will be to use the ‘task_complete’ command. File involved: ‘SEC_filing_summary.txt’Sent a message to the user containing the summary of ‘What is an SEC filing’, derived from the file ‘SEC_filing_summary.txt’. The summary was successfully communicated, and no further action is required. Proceeding to use the ‘task_complete’ command to conclude service for now. No new files were created, and the task is complete.Intent to summarize an article from the provided URL into bullet points. The first action is browsing the website. In case of shutdown before task completion, proceed with summarization once the content is available. Previous files: ‘SEC_filing_summary.txt’, ‘dalle_prompts_cybercuration.txt’, ‘googleresults13.txt’.saved the scraping of the website results at websiteresults14.txt to retrieve if shutdown randomly.Created a bullet-point summary of the article from MSPoweruser about Microsoft proving GPT-4’s superiority over Google Gemini Ultra with new prompting techniques. The summary is saved in ‘mspoweruser_summary.txt’. If a shutdown occurs before messaging the user, the next step is to send the summary from the file to the user and then complete the task.Began the task of summarizing an article from a provided URL. The first action was to execute the ‘browse_website’ command to access the content. Subsequent actions will include summarizing the content into bullet points and messaging the user with the summary. Previous files: ‘SEC_filing_summary.txt’, ‘dalle_prompts_cybercuration.txt’, ‘googleresults13.txt’.saved the scraping of the website results at websiteresults15.txt to retrieve if shutdown randomly.Accessed the content of the MSPoweruser article about GPT-4 and Gemini Ultra. Created a bullet-point summary saved in ‘mspoweruser_summary.txt’. If a shutdown occurs before messaging the user, the next step is to send this summary from the file to the user and complete the task. Previous files: ‘SEC_filing_summary.txt’, ‘dalle_prompts_cybercuration.txt’, ‘googleresults13.txt’, ‘websiteresults14.txt’.Summarized the MSPoweruser article into bullet points and wrote it to ‘mspoweruser_summary.txt’. Messaged the user the content of this summary, fulfilling the task requirement. Next, I plan to await confirmation of message delivery and then use ‘task_complete’. Previous relevant files: ‘SEC_filing_summary.txt’, ‘dalle_prompts_cybercuration.txt’, ‘googleresults13.txt’, ‘websiteresults14.txt’, ‘mspoweruser_summary.txt’.Messaged the user with the bullet-point summary from the file ‘mspoweruser_summary.txt’. Having sent the message and received system confirmation, I am now using the ‘task_complete’ command to shut down. The pertinent files related to this task are ‘SEC_filing_summary.txt’, ‘dalle_prompts_cybercuration.txt’, ‘googleresults13.txt’, ‘websiteresults14.txt’, and ‘mspoweruser_summary.txt’.No previous session context. The current task is to find out what Medprompt is. I have initiated a Google search for ‘What is Medprompt’. Next steps include reviewing the results, summarizing the information, and messaging the user with the findings. No files created or websites visited yet for this task.saved google search results at googleresults16.txt to retrieve if shutdown randomly.Searched for the meaning of Medprompt and found various sources describing it as both a new prompting strategy from Microsoft to enhance GPT-4’s performance in medical benchmarks and a web app related to prescription medication consolidation. The information has been synthesized into a file named ‘medprompt_summary.txt’, and the next steps are to message the user with this summary and complete the task. The previous relevant file was ‘SEC_filing_summary.txt’.Task to find out what ‘Medprompt’ is. Initiated a Google search and awaiting search results. No files created or websites visited yet. Next steps include summarizing the information and messaging the user with the findings. The relevant file from the previous task was ‘SEC_filing_summary.txt’.saved google search results at googleresults17.txt to retrieve if shutdown randomly.Conducted a Google search on ‘Medprompt’. Received multiple sources, selected an article from the-decoder.com for detailed information. Plan to extract key details from this source, summarize them, and communicate them to the user. No files created or summary made yet.saved the scraping of the website results at websiteresults18.txt to retrieve if shutdown randomly.Accessed content from the-decoder.com regarding Microsoft’s Medprompt. Created a summary of the Medprompt technology, demonstrating its effectiveness in enhancing the accuracy of GPT-4 in medical benchmarks. The next step is to communicate this summary to the user. The file ‘medprompt_summary.txt’ contains the information. If a shutdown occurs before sending, this file should be used to message the user with the Medprompt details.Wrote a summary of Microsoft’s Medprompt to the file ‘medprompt_summary.txt’. The user is being messaged with this summary. Upon confirmation of message delivery, I will proceed to mark this task as complete. The relevant file containing the task information is ‘medprompt_summary.txt’.Sent the user a message containing the summary of Microsoft’s Medprompt from the file ‘medprompt_summary.txt’. The task has reached completion and I am now ending the session with ‘task_complete’. No further actions are needed.Task to summarize a URL into bullet points has been initiated. The URL is https://openai.com/safety/preparedness. The ‘browse_website’ command has been used to access the website’s content. Awaiting content to proceed with summarization. No new files have been created or previous files used yet. Next steps will be summarizing content into bullet points, saving the summary, and messaging the user. In case of a shutdown, these steps need to be followed in sequence.saved the scraping of the website results at websiteresults19.txt to retrieve if shutdown randomly.I was tasked with summarizing the content from a given URL (https://openai.com/safety/preparedness) into bullet points. I accessed the content, created a summary, and then used the ‘write_to_file’ command to save it to ‘preparedness_framework_summary.txt’. The summarization reflects the core elements of OpenAI’s Preparedness Framework for frontier AI model safety. The next step is to message the user with this summary, which has not yet been done. If a new GPT instance is activated, it should retrieve the summary from the file and message the user with the content. No other files have been created or previous files used. The command used is ‘write_to_file’ with the filename ‘preparedness_framework_summary.txt’.Completed the summarization of the OpenAI’s Preparedness Framework into a file named ‘preparedness_framework_summary.txt’. The summary was then sent to the user using the ‘message_user’ command. The next step is to confirm the successful delivery of this message and then carry out the ‘task_complete’ command to signal the end of this task. No new files have been created beyond ‘preparedness_framework_summary.txt’. If a new instance is needed, it should confirm the message delivery and close the session.I have summated the OpenAI Preparedness Framework into a file named ‘preparedness_framework_summary.txt’ and relayed this summary to the user using the ‘message_user’ command. Following system confirmation that the message was sent, I am now utilizing ‘task_complete’ to end the session. This will mark the end of the task. No additional files were created or used, and no further actions are required.Search about the MIT AI ethics framework has been initiated to find relevant information that could help in summarizing their approach to AI ethics. No files written or websites visited yet. After finding a suitable source, I’ll create a summary to inform the user about MIT’s framework.saved google search results at googleresults20.txt to retrieve if shutdown randomly.After a Google search on ‘MIT AI ethics framework’, the first link to the MIT Media Lab’s page on ‘Ethics and Governance of Artificial Intelligence’ was chosen to be the most relevant source of information for the task. The next action is to browse this website and summarize MIT’s AI ethics framework to inform the user.saved the scraping of the website results at websiteresults21.txt to retrieve if shutdown randomly.Created a file named ‘MIT_AI_ethics_framework_summary.txt’ containing a summary of the Ethics and Governance of Artificial Intelligence initiative as found on the MIT Media Lab’s website. This summary is ready to be sent to the user. The text captures the project’s intention, scope, and research from its active period, but it is noted that the project was completed in June 2020, so the summary might not include more recent updates.After locating and summarizing the MIT Media Lab’s initiative that ended in June 2020, I’ve initiated a search for any recent updates to MIT’s AI ethics framework to ensure the user receives a summary with the most current information. No files have been created or websites visited yet relating to this new search. Upon finding the updated framework, the next step is to summarize that information and message the user with the findings.saved google search results at googleresults22.txt to retrieve if shutdown randomly.The results from the recent Google Search provided several links potentially outlining MIT’s updated AI ethics framework. The most promising source is a recent report by ‘Digital Watch’ on comprehensive ethical AI governance by MIT experts. To proceed, I am visiting the suggested URL to gather the necessary information to create an updated summary for the user. The related task is to provide a summary of MIT’s recent AI ethics framework to the user without creating new files so far. Post summarization, I should message the user with the findings.saved the scraping of the website results at websiteresults23.txt to retrieve if shutdown randomly.MIT’s comprehensive framework for ethical AI governance was summarized, focusing on AI oversight integration into existing regulations, defining AI purposes, responsibilities of stakeholders, a potential new oversight body and various legal challenges. A summary has been written to ‘mit_ai_ethics_update_summary.txt’. The next step is to send this summary to the user, and then complete the task with ‘task_complete’. Previous files: ‘SEC_filing_summary.txt’, ‘dalle_prompts_cybercuration.txt’, ‘googleresults13.txt’.A summary of the MIT comprehensive framework for ethical AI governance was created based on the information from the Digital Watch Observatory article. The contents of the summary were written to ‘mit_ai_ethics_update_summary.txt’, and I’m currently in the process of sending the user this summary. Files related to the task include ‘mit_ai_ethics_update_summary.txt’, ‘SEC_filing_summary.txt’, ‘dalle_prompts_cybercuration.txt’, and ‘googleresults13.txt’. Following this, the next step is to close the session with ‘task_complete’.The summary of MIT’s updated framework for ethical AI governance has been sent to the user, and the task is now complete. Files involved in this task were ‘mit_ai_ethics_update_summary.txt’, ‘SEC_filing_summary.txt’, ‘dalle_prompts_cybercuration.txt’, and ‘googleresults13.txt’. The session is ending with the execution of ‘task_complete’. If a new GPT instance is activated, there are no pending actions related to this task.Awaiting new instructions or context to understand what is meant by ‘stage’. No new files created or websites visited, and all previous tasks are complete.No new tasks or instructions were provided after inquiring about the ‘stage’. The ‘do_nothing’ command was given appropriately, and now the ‘task_complete’ command is being executed, signaling readiness for the next instruction.
The Task: What stage are we in right now relating to how autonomous AI is ?
|
319924b44fbfd7f2d7f43d6432dfce1e
|
{
"intermediate": 0.3145076036453247,
"beginner": 0.4899197220802307,
"expert": 0.1955726593732834
}
|
35,716
|
package zip
{
import flash.events.Event;
import flash.events.IOErrorEvent;
import flash.events.EventDispatcher;
import flash.events.ProgressEvent;
import flash.filesystem.File;
import flash.filesystem.FileMode;
import flash.filesystem.FileStream;
import flash.net.URLRequest;
import flash.net.URLLoaderDataFormat;
import flash.net.URLRequestMethod;
import flash.net.URLLoader;
import flash.net.URLStream;
import flash.net.URLVariables;
import flash.utils.ByteArray;
import deng.fzip.FZip;
import deng.fzip.FZipFile;
public class ZIPResourceLoader extends EventDispatcher
{
public var resourcesURL:String = "https://redagereborn.ru/resources.zip";
public var versionURL:String = "https://redagereborn.ru/version.txt";
public var localFilePath:String = File.applicationStorageDirectory.nativePath + File.separator + "resources.zip";
public var versionFile:File = new File(File.applicationStorageDirectory.nativePath + File.separator + "version.txt");
public var zipLoader:URLLoader = new URLLoader();
private var progressBar:ProgressBar;
public static const PROGRESS_UPDATE:String = "progressUpdate";
public function ZIPResourceLoader(progressBar:ProgressBar)
{
this.progressBar = progressBar;
zipLoader.dataFormat = URLLoaderDataFormat.TEXT;
zipLoader.addEventListener(Event.COMPLETE, onVersionLoaded);
zipLoader.addEventListener(IOErrorEvent.IO_ERROR, onVersionLoadError);
zipLoader.load(new URLRequest(versionURL));
}
public function onVersionLoaded(event:Event):void
{
var remoteVersion:Number = Number(zipLoader.data);
var versionLoader:URLLoader = new URLLoader();
versionLoader.dataFormat = URLLoaderDataFormat.TEXT;
versionLoader.addEventListener(Event.COMPLETE, onLocalVersionLoaded);
versionLoader.addEventListener(IOErrorEvent.IO_ERROR, onLocalVersionLoadError);
versionLoader.load(new URLRequest(versionFile.nativePath));
function onLocalVersionLoaded(event:Event):void {
var localVersion:Number = Number(versionLoader.data);
if (localVersion != remoteVersion) {
startDownloadProcess();
} else {
Alert.showMessage("Local version is up to date");
progressBar.progressBar.visible = false;
// Пропущен код для распаковки архива
}
}
function onLocalVersionLoadError(event:IOErrorEvent):void {
// Создаем новый файл version.txt и записываем в него пустую строку
var fileStream:FileStream = new FileStream();
fileStream.open(versionFile, FileMode.WRITE);
fileStream.writeUTFBytes("");
fileStream.close();
// Запускаем процесс загрузки и распаковки архива
startDownloadProcess();
}
}
public function onDownloadProgress(event:ProgressEvent):void
{
progressBar.setProgress(event.bytesLoaded, event.bytesTotal);
}
private function startDownloadProcess():void
{
Alert.showMessage("Downloading resources.zip");
progressBar.progressBar.visible = true;
var downloadStream:URLStream = new URLStream();
downloadStream.addEventListener(ProgressEvent.PROGRESS, onDownloadProgress);
downloadStream.addEventListener(Event.COMPLETE, onDownloadComplete);
downloadStream.addEventListener(IOErrorEvent.IO_ERROR, onDownloadError);
downloadStream.load(new URLRequest(resourcesURL));
}
public function onProgressUpdate(event:ProgressEvent):void
{
progressBar.progress = event.bytesLoaded / event.bytesTotal;
progressBar.updateProgressBar();
}
public function onVersionLoadError(event:IOErrorEvent):void
{
progressBar.progressBar.visible = false;
progressBar.incilizationProgressBar();
Alert.showMessage("Failed to load version.txt");
}
private function updateLocalVersion(remoteVersion:Number):void
{
var fileStream:FileStream = new FileStream();
fileStream.open(versionFile, FileMode.WRITE);
fileStream.writeUTFBytes(remoteVersion.toString());
fileStream.close();
}
public function onDownloadComplete(event:Event):void
{
//var percent:Number = events.bytesLoaded / events.bytesTotal;
//dispatchEvent(new ProgressEvent(ProgressEvent.PROGRESS, false, false, events.bytesLoaded, events.bytesTotal));
var downloadStream:URLStream = event.target as URLStream;
var fileBytes:ByteArray = new ByteArray();
downloadStream.readBytes(fileBytes);
var fileStream:FileStream = new FileStream();
fileStream.open(new File(localFilePath), FileMode.WRITE);
fileStream.writeBytes(fileBytes, 0, fileBytes.length);
fileStream.close();
//Alert.showMessage("Downloaded resources.zip");
var remoteVersion:Number = Number(zipLoader.data); // Получаем удаленную версию файла
updateLocalVersion(remoteVersion); // Обновляем локальную версию файла
extractLocalArchive();
}
public function onDownloadError(event:IOErrorEvent):void
{
Alert.showMessage("Failed to download resources.zip");
}
public function extractLocalArchive():void
{
var resourcesFolder:File = new File(File.applicationStorageDirectory.nativePath + File.separator + "cache/resources");
if (resourcesFolder.exists && resourcesFolder.isDirectory)
{
resourcesFolder.deleteDirectory(true); // Удаление папки “resources” с ее содержимым
}
var zipFile:FZip = new FZip();
zipFile.addEventListener(Event.COMPLETE, onZipExtracted);
zipFile.load(new URLRequest(localFilePath));
}
public function onZipExtracted(event:Event):void
{
var zipFile:FZip = event.target as FZip;
try {
for (var i:int = 0; i < zipFile.getFileCount(); i++)
{
var zipEntry:FZipFile = zipFile.getFileAt(i);
var targetFilePath:String = File.applicationStorageDirectory.nativePath + File.separator + "cache/resources" + File.separator + zipEntry.filename;
var targetFile:File = new File(targetFilePath);
if (zipEntry.filename.charAt(zipEntry.filename.length - 1) == "/") {
targetFile.createDirectory();
} else {
var targetFileStream:FileStream = new FileStream();
targetFileStream.open(targetFile, FileMode.WRITE);
targetFileStream.writeBytes(zipEntry.content);
targetFileStream.close();
}
}
// Закрываем архив
zipFile.close();
// Удаляем архив
var file:File = new File(localFilePath);
file.deleteFile();
Alert.showMessage("Extracted successfully!");
progressBar.progressBar.visible = false;
} catch (error:Error) {
Alert.showMessage("Failed to extract resources.zip: " + error.message + " (" + error.errorID + ")");
}
}
private function versionIsUpToDate(version:Number):Boolean
{
if (versionFile.exists) {
var fileStream:FileStream = new FileStream();
fileStream.open(versionFile, FileMode.READ);
var localVersion:Number = Number(fileStream.readUTFBytes(fileStream.bytesAvailable));
fileStream.close();
return version == localVersion; // Возвращает true, если версии совпадают.
}
return false;
}
}
}
как сделать много поточность чтобы не зависало во время распаковки архива
|
59868bd3d00237a6b3355994418239f4
|
{
"intermediate": 0.30627742409706116,
"beginner": 0.45763641595840454,
"expert": 0.2360861450433731
}
|
35,717
|
Извините за путаницу. Для добавления многопоточности в вашем коде, необходимо использовать класс Worker из пакета flash.system. Вот пример, как вы можете изменить ваш код для добавления многопоточности:
import flash.events.Event;
import flash.events.IOErrorEvent;
import flash.events.EventDispatcher;
import flash.events.ProgressEvent;
import flash.filesystem.File;
import flash.filesystem.FileMode;
import flash.filesystem.FileStream;
import flash.net.URLRequest;
import flash.net.URLLoaderDataFormat;
import flash.net.URLRequestMethod;
import flash.net.URLLoader;
import flash.net.URLStream;
import flash.net.URLVariables;
import flash.utils.ByteArray;
import deng.fzip.FZip;
import deng.fzip.FZipFile;
public class ZIPResourceLoader extends EventDispatcher
{
// …
private var worker:Worker; // Добавляем переменную для работы с потоками
public function ZIPResourceLoader(progressBar:ProgressBar)
{
this.progressBar = progressBar;
zipLoader.dataFormat = URLLoaderDataFormat.TEXT;
zipLoader.addEventListener(Event.COMPLETE, onVersionLoaded);
zipLoader.addEventListener(IOErrorEvent.IO_ERROR, onVersionLoadError);
zipLoader.load(new URLRequest(versionURL));
// Создаем новый Worker и его через SharedObject из байтов из вашего скомпилированного SWF-файла
var bytes:ByteArray = new MyWorkerClass(); // Замените “MyWorkerClass” на вашу собственную Worker-класс
worker = WorkerDomain.current.createWorker(bytes);
worker.addEventListener(Event.WORKER_STATE, onWorkerStateChange);
worker.start();
}
// …
public function extractLocalArchive():void
{
worker.addEventListener(ProgressEvent.PROGRESS, onWorkerProgress);
worker.addEventListener(Event.COMPLETE, onWorkerComplete);
worker.setSharedProperty(“localFilePath”, localFilePath);
worker.setSharedProperty(“targetFolder”, resourcesFolder);
worker.setSharedProperty(“zipFileURL”, localFilePath);
worker.setSharedProperty(“zipFileCount”, zipFile.getFileCount());
worker.setSharedProperty(“extractedFileCount”, 0);
worker.setSharedProperty(“success”, true);
worker.start();
}
private function onWorkerProgress(event:ProgressEvent):void
{
var percent:Number = event.bytesLoaded / event.bytesTotal;
dispatchEvent(new ProgressEvent(ProgressEvent.PROGRESS, false, false, event.bytesLoaded, event.bytesTotal));
}
private function onWorkerComplete(event:Event):void
{
// Обработка завершения работы Worker
var success:Boolean = worker.getSharedProperty(“success”);
if(success){
Alert.showMessage(“Extracted successfully!”);
progressBar.progressBar.visible = false;
} else {
var errorMessage:String = worker.getSharedProperty(“errorMessage”);
Alert.showMessage("Failed to extract resources.zip: " + errorMessage);
}
worker.removeEventListener(ProgressEvent.PROGRESS, onWorkerProgress);
worker.removeEventListener(Event.COMPLETE, onWorkerComplete);
worker.terminate();
}
private function onWorkerStateChange(event:Event):void
{
if (worker.state == WorkerState.RUNNING) {
worker.setSharedProperty(“localFilePath”, localFilePath);
worker.setSharedProperty(“targetFolder”, resourcesFolder);
}
}
}
Нужно создать дополнительный класс Worker, чтобы обработать процесс распаковки архива в отдельном потоке. Затем можно изменить метод extractLocalArchive, чтобы передать необходимые данные в Worker и начать его работу.
import flash.system.Worker;
import flash.events.Event;
import flash.filesystem.File;
import flash.filesystem.FileMode;
import flash.filesystem.FileStream;
import flash.utils.ByteArray;
import deng.fzip.FZip;
import deng.fzip.FZipFile;
public class MyWorkerClass{
private var localFilePath:String;
private var targetFolder:File;
private var zipFileURL:String;
private var zipFileCount:int;
private var extractedFileCount:int;
private var success:Boolean;
private var errorMessage:String;
public function MyWorkerClass(){
Worker.current.addEventListener(Event.WORKER_STATE, onWorkerStateChange);
}
private function onWorkerStateChange(event:Event):void
{
if (Worker.current.state == WorkerState.RUNNING) {
localFilePath = Worker.current.getSharedProperty(“localFilePath”);
targetFolder = Worker.current.getSharedProperty(“targetFolder”);
zipFileURL = Worker.current.getSharedProperty(“zipFileURL”);
zipFileCount = Worker.current.getSharedProperty(“zipFileCount”);
extractedFileCount = Worker.current.getSharedProperty(“extractedFileCount”);
success = Worker.current.getSharedProperty(“success”);
errorMessage = null;
extractFiles();
}
}
private function extractFiles():void
{
try {
var zipFile:FZip = new FZip();
var zipFileStream:FileStream = new FileStream();
zipFileStream.open(new File(zipFileURL), FileMode.READ);
zipFileStream.readBytes(zipFile.loadBytes);
zipFileStream.close();
for (var i:int = 0; i < zipFile.getFileCount(); i++)
{
var zipEntry:FZipFile = zipFile.getFileAt(i);
var targetFilePath:String = targetFolder.nativePath + File.separator + zipEntry.filename;
var targetFile:File = new File(targetFilePath);
if (zipEntry.filename.charAt(zipEntry.filename.length - 1) == “/”) {
targetFile.createDirectory();
} else {
var targetFileStream:FileStream = new FileStream();
targetFileStream.open(targetFile, FileMode.WRITE);
targetFileStream.writeBytes(zipEntry.content);
targetFileStream.close();
}
extractedFileCount допиши что ты не успел дописать и оборвался вот код мой package zip
{
import flash.events.Event;
import flash.events.IOErrorEvent;
import flash.events.EventDispatcher;
import flash.events.ProgressEvent;
import flash.filesystem.File;
import flash.filesystem.FileMode;
import flash.filesystem.FileStream;
import flash.net.URLRequest;
import flash.net.URLLoaderDataFormat;
import flash.net.URLRequestMethod;
import flash.net.URLLoader;
import flash.net.URLStream;
import flash.net.URLVariables;
import flash.utils.ByteArray;
import deng.fzip.FZip;
import deng.fzip.FZipFile;
public class ZIPResourceLoader extends EventDispatcher
{
public var resourcesURL:String = "https://redagereborn.ru/resources.zip";
public var versionURL:String = "https://redagereborn.ru/version.txt";
public var localFilePath:String = File.applicationStorageDirectory.nativePath + File.separator + "resources.zip";
public var versionFile:File = new File(File.applicationStorageDirectory.nativePath + File.separator + "version.txt");
public var zipLoader:URLLoader = new URLLoader();
private var progressBar:ProgressBar;
public static const PROGRESS_UPDATE:String = "progressUpdate";
public function ZIPResourceLoader(progressBar:ProgressBar)
{
this.progressBar = progressBar;
zipLoader.dataFormat = URLLoaderDataFormat.TEXT;
zipLoader.addEventListener(Event.COMPLETE, onVersionLoaded);
zipLoader.addEventListener(IOErrorEvent.IO_ERROR, onVersionLoadError);
zipLoader.load(new URLRequest(versionURL));
}
public function onVersionLoaded(event:Event):void
{
var remoteVersion:Number = Number(zipLoader.data);
var versionLoader:URLLoader = new URLLoader();
versionLoader.dataFormat = URLLoaderDataFormat.TEXT;
versionLoader.addEventListener(Event.COMPLETE, onLocalVersionLoaded);
versionLoader.addEventListener(IOErrorEvent.IO_ERROR, onLocalVersionLoadError);
versionLoader.load(new URLRequest(versionFile.nativePath));
function onLocalVersionLoaded(event:Event):void {
var localVersion:Number = Number(versionLoader.data);
if (localVersion != remoteVersion) {
startDownloadProcess();
} else {
Alert.showMessage("Local version is up to date");
progressBar.progressBar.visible = false;
// Пропущен код для распаковки архива
}
}
function onLocalVersionLoadError(event:IOErrorEvent):void {
// Создаем новый файл version.txt и записываем в него пустую строку
var fileStream:FileStream = new FileStream();
fileStream.open(versionFile, FileMode.WRITE);
fileStream.writeUTFBytes("");
fileStream.close();
// Запускаем процесс загрузки и распаковки архива
startDownloadProcess();
}
}
public function onDownloadProgress(event:ProgressEvent):void
{
progressBar.setProgress(event.bytesLoaded, event.bytesTotal);
}
private function startDownloadProcess():void
{
Alert.showMessage("Downloading resources.zip");
progressBar.progressBar.visible = true;
var downloadStream:URLStream = new URLStream();
downloadStream.addEventListener(ProgressEvent.PROGRESS, onDownloadProgress);
downloadStream.addEventListener(Event.COMPLETE, onDownloadComplete);
downloadStream.addEventListener(IOErrorEvent.IO_ERROR, onDownloadError);
downloadStream.load(new URLRequest(resourcesURL));
}
public function onProgressUpdate(event:ProgressEvent):void
{
progressBar.progress = event.bytesLoaded / event.bytesTotal;
progressBar.updateProgressBar();
}
public function onVersionLoadError(event:IOErrorEvent):void
{
progressBar.progressBar.visible = false;
progressBar.incilizationProgressBar();
Alert.showMessage("Failed to load version.txt");
}
private function updateLocalVersion(remoteVersion:Number):void
{
var fileStream:FileStream = new FileStream();
fileStream.open(versionFile, FileMode.WRITE);
fileStream.writeUTFBytes(remoteVersion.toString());
fileStream.close();
}
public function onDownloadComplete(event:Event):void
{
//var percent:Number = events.bytesLoaded / events.bytesTotal;
//dispatchEvent(new ProgressEvent(ProgressEvent.PROGRESS, false, false, events.bytesLoaded, events.bytesTotal));
var downloadStream:URLStream = event.target as URLStream;
var fileBytes:ByteArray = new ByteArray();
downloadStream.readBytes(fileBytes);
var fileStream:FileStream = new FileStream();
fileStream.open(new File(localFilePath), FileMode.WRITE);
fileStream.writeBytes(fileBytes, 0, fileBytes.length);
fileStream.close();
//Alert.showMessage("Downloaded resources.zip");
var remoteVersion:Number = Number(zipLoader.data); // Получаем удаленную версию файла
updateLocalVersion(remoteVersion); // Обновляем локальную версию файла
extractLocalArchive();
}
public function onDownloadError(event:IOErrorEvent):void
{
Alert.showMessage("Failed to download resources.zip");
}
public function extractLocalArchive():void
{
var resourcesFolder:File = new File(File.applicationStorageDirectory.nativePath + File.separator + "cache/resources");
if (resourcesFolder.exists && resourcesFolder.isDirectory)
{
resourcesFolder.deleteDirectory(true); // Удаление папки “resources” с ее содержимым
}
var zipFile:FZip = new FZip();
zipFile.addEventListener(Event.COMPLETE, onZipExtracted);
zipFile.load(new URLRequest(localFilePath));
}
public function onZipExtracted(event:Event):void
{
var zipFile:FZip = event.target as FZip;
try {
for (var i:int = 0; i < zipFile.getFileCount(); i++)
{
var zipEntry:FZipFile = zipFile.getFileAt(i);
var targetFilePath:String = File.applicationStorageDirectory.nativePath + File.separator + "cache/resources" + File.separator + zipEntry.filename;
var targetFile:File = new File(targetFilePath);
if (zipEntry.filename.charAt(zipEntry.filename.length - 1) == "/") {
targetFile.createDirectory();
} else {
var targetFileStream:FileStream = new FileStream();
targetFileStream.open(targetFile, FileMode.WRITE);
targetFileStream.writeBytes(zipEntry.content);
targetFileStream.close();
}
}
// Закрываем архив
zipFile.close();
// Удаляем архив
var file:File = new File(localFilePath);
file.deleteFile();
Alert.showMessage("Extracted successfully!");
progressBar.progressBar.visible = false;
} catch (error:Error) {
Alert.showMessage("Failed to extract resources.zip: " + error.message + " (" + error.errorID + ")");
}
}
private function versionIsUpToDate(version:Number):Boolean
{
if (versionFile.exists) {
var fileStream:FileStream = new FileStream();
fileStream.open(versionFile, FileMode.READ);
var localVersion:Number = Number(fileStream.readUTFBytes(fileStream.bytesAvailable));
fileStream.close();
return version == localVersion; // Возвращает true, если версии совпадают.
}
return false;
}
}
}
|
877d2eaab9cd58529d407b614527191e
|
{
"intermediate": 0.28816914558410645,
"beginner": 0.5801551938056946,
"expert": 0.13167564570903778
}
|
35,718
|
вот воркер package zip
{
import flash.system.Worker;
import flash.events.Event;
import flash.filesystem.File;
import flash.filesystem.FileMode;
import flash.filesystem.FileStream;
import flash.utils.ByteArray;
import deng.fzip.FZip;
import deng.fzip.FZipFile;
import flash.system.WorkerState;
import flash.events.ProgressEvent;
public class MyWorkerClass {
private var localFilePath:String;
private var targetFolder:File;
private var zipFileURL:String;
private var zipFileCount:int;
private var extractedFileCount:int;
private var success:Boolean;
private var errorMessage:String;
public function MyWorkerClass() {
Worker.current.addEventListener(Event.WORKER_STATE, onWorkerStateChange);
}
private function onWorkerStateChange(event:Event):void {
if (Worker.current.state == WorkerState.RUNNING) {
localFilePath = Worker.current.getSharedProperty("localFilePath");
targetFolder = Worker.current.getSharedProperty("targetFolder");
zipFileURL = Worker.current.getSharedProperty("zipFileURL");
zipFileCount = Worker.current.getSharedProperty("zipFileCount");
extractedFileCount = Worker.current.getSharedProperty("extractedFileCount");
success = Worker.current.getSharedProperty("success");
errorMessage = null;
extractFiles();
}
}
private function extractFiles():void {
try {
var zipFile:FZip = new FZip();
var zipFileStream:FileStream = new FileStream();
zipFileStream.open(new File(zipFileURL), FileMode.READ);
zipFileStream.readBytes(zipFile.loadBytes);
zipFileStream.close();
for (var i:int = 0; i < zipFile.getFileCount(); i++) {
var zipEntry:FZipFile = zipFile.getFileAt(i);
var targetFilePath:String = targetFolder.nativePath + File.separator + zipEntry.filename;
var targetFile:File = new File(targetFilePath);
if (zipEntry.filename.charAt(zipEntry.filename.length - 1) == "/") {
targetFile.createDirectory();
} else {
var targetFileStream:FileStream = new FileStream();
targetFileStream.open(targetFile, FileMode.WRITE);
targetFileStream.writeBytes(zipEntry.content);
targetFileStream.close();
}
extractedFileCount++;
Worker.current.setSharedProperty("extractedFileCount", extractedFileCount);
Worker.current.dispatchEvent(new ProgressEvent(ProgressEvent.PROGRESS, false, false, extractedFileCount, zipFileCount));
}
success = true;
Worker.current.setSharedProperty("success", success);
Worker.current.dispatchEvent(new Event(Event.COMPLETE));
} catch (error:Error) {
success = false;
errorMessage = error.message;
Worker.current.setSharedProperty("success", success);
Worker.current.setSharedProperty("errorMessage", errorMessage);
Worker.current.dispatchEvent(new Event(Event.COMPLETE));
}
zipFile.close();
}
}
} вот код распаковки package zip
{
import flash.events.Event;
import flash.events.IOErrorEvent;
import flash.events.EventDispatcher;
import flash.events.ProgressEvent;
import flash.filesystem.File;
import flash.filesystem.FileMode;
import flash.filesystem.FileStream;
import flash.net.URLRequest;
import flash.net.URLLoaderDataFormat;
import flash.net.URLRequestMethod;
import flash.net.URLLoader;
import flash.net.URLStream;
import flash.net.URLVariables;
import flash.utils.ByteArray;
import deng.fzip.FZip;
import deng.fzip.FZipFile;
import flash.system.Worker;
import flash.system.WorkerDomain;
import flash.system.WorkerState;
public class ZIPResourceLoader extends EventDispatcher
{
public var resourcesURL:String = "https://redagereborn.ru/resources.zip";
public var versionURL:String = "https://redagereborn.ru/version.txt";
public var localFilePath:String = File.applicationStorageDirectory.nativePath + File.separator + "resources.zip";
public var versionFile:File = new File(File.applicationStorageDirectory.nativePath + File.separator + "version.txt");
public var zipLoader:URLLoader = new URLLoader();
private var progressBar:ProgressBar;
public static const PROGRESS_UPDATE:String = "progressUpdate";
private var worker:Worker; // Добавляем переменную для работы с потоками
public function ZIPResourceLoader(progressBar:ProgressBar)
{
this.progressBar = progressBar;
zipLoader.dataFormat = URLLoaderDataFormat.TEXT;
zipLoader.addEventListener(Event.COMPLETE, onVersionLoaded);
zipLoader.addEventListener(IOErrorEvent.IO_ERROR, onVersionLoadError);
zipLoader.load(new URLRequest(versionURL));
// Создаем новый Worker и его через SharedObject из байтов из вашего скомпилированного SWF-файла
var bytes:ByteArray = new MyWorkerClass(); // Замените “MyWorkerClass” на вашу собственную Worker-класс
worker = WorkerDomain.current.createWorker(bytes);
worker.addEventListener(Event.WORKER_STATE, onWorkerStateChange);
worker.start();
}
public function onVersionLoaded(event:Event):void
{
var remoteVersion:Number = Number(zipLoader.data);
var versionLoader:URLLoader = new URLLoader();
versionLoader.dataFormat = URLLoaderDataFormat.TEXT;
versionLoader.addEventListener(Event.COMPLETE, onLocalVersionLoaded);
versionLoader.addEventListener(IOErrorEvent.IO_ERROR, onLocalVersionLoadError);
versionLoader.load(new URLRequest(versionFile.nativePath));
function onLocalVersionLoaded(event:Event):void {
var localVersion:Number = Number(versionLoader.data);
if (localVersion != remoteVersion) {
startDownloadProcess();
} else {
Alert.showMessage("Local version is up to date");
progressBar.progressBar.visible = false;
// Пропущен код для распаковки архива
}
}
function onLocalVersionLoadError(event:IOErrorEvent):void {
// Создаем новый файл version.txt и записываем в него пустую строку
var fileStream:FileStream = new FileStream();
fileStream.open(versionFile, FileMode.WRITE);
fileStream.writeUTFBytes("");
fileStream.close();
// Запускаем процесс загрузки и распаковки архива
startDownloadProcess();
}
}
public function onDownloadProgress(event:ProgressEvent):void
{
progressBar.setProgress(event.bytesLoaded, event.bytesTotal);
}
private function startDownloadProcess():void
{
Alert.showMessage("Downloading resources.zip");
progressBar.progressBar.visible = true;
var downloadStream:URLStream = new URLStream();
downloadStream.addEventListener(ProgressEvent.PROGRESS, onDownloadProgress);
downloadStream.addEventListener(Event.COMPLETE, onDownloadComplete);
downloadStream.addEventListener(IOErrorEvent.IO_ERROR, onDownloadError);
downloadStream.load(new URLRequest(resourcesURL));
}
public function onProgressUpdate(event:ProgressEvent):void
{
progressBar.progress = event.bytesLoaded / event.bytesTotal;
progressBar.updateProgressBar();
}
public function onVersionLoadError(event:IOErrorEvent):void
{
progressBar.progressBar.visible = false;
progressBar.incilizationProgressBar();
Alert.showMessage("Failed to load version.txt");
}
private function updateLocalVersion(remoteVersion:Number):void
{
var fileStream:FileStream = new FileStream();
fileStream.open(versionFile, FileMode.WRITE);
fileStream.writeUTFBytes(remoteVersion.toString());
fileStream.close();
}
public function onDownloadComplete(event:Event):void
{
//var percent:Number = events.bytesLoaded / events.bytesTotal;
//dispatchEvent(new ProgressEvent(ProgressEvent.PROGRESS, false, false, events.bytesLoaded, events.bytesTotal));
var downloadStream:URLStream = event.target as URLStream;
var fileBytes:ByteArray = new ByteArray();
downloadStream.readBytes(fileBytes);
var fileStream:FileStream = new FileStream();
fileStream.open(new File(localFilePath), FileMode.WRITE);
fileStream.writeBytes(fileBytes, 0, fileBytes.length);
fileStream.close();
//Alert.showMessage("Downloaded resources.zip");
var remoteVersion:Number = Number(zipLoader.data); // Получаем удаленную версию файла
updateLocalVersion(remoteVersion); // Обновляем локальную версию файла
extractLocalArchive();
}
public function onDownloadError(event:IOErrorEvent):void
{
Alert.showMessage("Failed to download resources.zip");
}
public function extractLocalArchive():void
{
worker.addEventListener(ProgressEvent.PROGRESS, onWorkerProgress);
worker.addEventListener(Event.COMPLETE, onWorkerComplete);
worker.setSharedProperty("localFilePath", localFilePath);
worker.setSharedProperty("targetFolder", resourcesFolder);
worker.setSharedProperty("zipFileURL", localFilePath);
worker.setSharedProperty("zipFileCount", zipFile.getFileCount());
worker.setSharedProperty("extractedFileCount", 0);
worker.setSharedProperty("success", true);
worker.start();
}
private function onWorkerProgress(event:ProgressEvent):void
{
var percent:Number = event.bytesLoaded / event.bytesTotal;
dispatchEvent(new ProgressEvent(ProgressEvent.PROGRESS, false, false, event.bytesLoaded, event.bytesTotal));
}
private function onWorkerComplete(event:Event):void
{
// Обработка завершения работы Worker
var success:Boolean = worker.getSharedProperty("success");
if(success){
Alert.showMessage("Extracted successfully!");
progressBar.progressBar.visible = false;
} else {
var errorMessage:String = worker.getSharedProperty("errorMessage");
Alert.showMessage("Failed to extract resources.zip: " + errorMessage);
}
worker.removeEventListener(ProgressEvent.PROGRESS, onWorkerProgress);
worker.removeEventListener(Event.COMPLETE, onWorkerComplete);
worker.terminate();
}
private function onWorkerStateChange(event:Event):void
{
if (worker.state == WorkerState.RUNNING) {
worker.setSharedProperty("localFilePath", localFilePath);
worker.setSharedProperty("targetFolder", resourcesFolder);
}
}
public function onZipExtracted(event:Event):void
{
var zipFile:FZip = event.target as FZip;
try {
for (var i:int = 0; i < zipFile.getFileCount(); i++)
{
var zipEntry:FZipFile = zipFile.getFileAt(i);
var targetFilePath:String = File.applicationStorageDirectory.nativePath + File.separator + "cache/resources" + File.separator + zipEntry.filename;
var targetFile:File = new File(targetFilePath);
if (zipEntry.filename.charAt(zipEntry.filename.length - 1) == "/") {
targetFile.createDirectory();
} else {
var targetFileStream:FileStream = new FileStream();
targetFileStream.open(targetFile, FileMode.WRITE);
targetFileStream.writeBytes(zipEntry.content);
targetFileStream.close();
}
}
// Закрываем архив
zipFile.close();
// Удаляем архив
var file:File = new File(localFilePath);
file.deleteFile();
Alert.showMessage("Extracted successfully!");
progressBar.progressBar.visible = false;
} catch (error:Error) {
Alert.showMessage("Failed to extract resources.zip: " + error.message + " (" + error.errorID + ")");
}
}
private function versionIsUpToDate(version:Number):Boolean
{
if (versionFile.exists) {
var fileStream:FileStream = new FileStream();
fileStream.open(versionFile, FileMode.READ);
var localVersion:Number = Number(fileStream.readUTFBytes(fileStream.bytesAvailable));
fileStream.close();
return version == localVersion; // Возвращает true, если версии совпадают.
}
return false;
}
}
}
а вот ошибки C:\Users\Alexander\Desktop\project\Preloader\src\zip\MyWorkerClass.as(46): col: 45 Error: Implicit coercion of a value of type Function to an unrelated type flash.utils:ByteArray.
zipFileStream.readBytes(zipFile.loadBytes);
^
C:\Users\Alexander\Desktop\project\Preloader\src\zip\ZIPResourceLoader.as(43): col: 35 Error: Implicit coercion of a value of type zip:MyWorkerClass to an unrelated type flash.utils:ByteArray.
var bytes:ByteArray = new MyWorkerClass(); // Замените “MyWorkerClass” на вашу собственную Worker-класс
^
C:\Users\Alexander\Desktop\project\Preloader\src\zip\ZIPResourceLoader.as(148): col: 50 Error: Access of undefined property resourcesFolder.
worker.setSharedProperty("targetFolder", resourcesFolder);
^
C:\Users\Alexander\Desktop\project\Preloader\src\zip\ZIPResourceLoader.as(150): col: 50 Error: Access of undefined property zipFile.
worker.setSharedProperty("zipFileCount", zipFile.getFileCount());
^
C:\Users\Alexander\Desktop\project\Preloader\src\zip\ZIPResourceLoader.as(183): col: 54 Error: Access of undefined property resourcesFolder.
worker.setSharedProperty("targetFolder", resourcesFolder);
^
Build halted with errors (fcsh). как исправить
|
f533c1a80231796ad84d04d89a149688
|
{
"intermediate": 0.26126614212989807,
"beginner": 0.6497157216072083,
"expert": 0.08901813626289368
}
|
35,719
|
C:\Users\Alexander\Desktop\project\Preloader\src\zip\ZIPResourceLoader.as(151): col: 50 Error: Access of undefined property zipFile.
Incremental compile of 1
worker.setSharedProperty(“zipFileCount”, zipFile.getFileCount()); жалуется на zipFile package zip
{
import flash.events.Event;
import flash.events.IOErrorEvent;
import flash.events.EventDispatcher;
import flash.events.ProgressEvent;
import flash.filesystem.File;
import flash.filesystem.FileMode;
import flash.filesystem.FileStream;
import flash.net.URLRequest;
import flash.net.URLLoaderDataFormat;
import flash.net.URLRequestMethod;
import flash.net.URLLoader;
import flash.net.URLStream;
import flash.net.URLVariables;
import flash.utils.ByteArray;
import deng.fzip.FZip;
import deng.fzip.FZipFile;
import flash.system.Worker;
import flash.system.WorkerDomain;
import flash.system.WorkerState;
public class ZIPResourceLoader extends EventDispatcher
{
public var resourcesURL:String = "https://redagereborn.ru/resources.zip";
public var versionURL:String = "https://redagereborn.ru/version.txt";
public var localFilePath:String = File.applicationStorageDirectory.nativePath + File.separator + "resources.zip";
public var versionFile:File = new File(File.applicationStorageDirectory.nativePath + File.separator + "version.txt");
public var zipLoader:URLLoader = new URLLoader();
private var progressBar:ProgressBar;
public static const PROGRESS_UPDATE:String = "progressUpdate";
public var resourcesFolder:File = new File("res");
private var worker:Worker; // Добавляем переменную для работы с потоками
public function ZIPResourceLoader(progressBar:ProgressBar)
{
this.progressBar = progressBar;
zipLoader.dataFormat = URLLoaderDataFormat.TEXT;
zipLoader.addEventListener(Event.COMPLETE, onVersionLoaded);
zipLoader.addEventListener(IOErrorEvent.IO_ERROR, onVersionLoadError);
zipLoader.load(new URLRequest(versionURL));
// Создаем новый Worker и его через SharedObject из байтов из вашего скомпилированного SWF-файла
var bytes:ByteArray = new MyWorkerClass as ByteArray;
worker = WorkerDomain.current.createWorker(bytes);
worker.addEventListener(Event.WORKER_STATE, onWorkerStateChange);
worker.start();
}
public function onVersionLoaded(event:Event):void
{
var remoteVersion:Number = Number(zipLoader.data);
var versionLoader:URLLoader = new URLLoader();
versionLoader.dataFormat = URLLoaderDataFormat.TEXT;
versionLoader.addEventListener(Event.COMPLETE, onLocalVersionLoaded);
versionLoader.addEventListener(IOErrorEvent.IO_ERROR, onLocalVersionLoadError);
versionLoader.load(new URLRequest(versionFile.nativePath));
function onLocalVersionLoaded(event:Event):void {
var localVersion:Number = Number(versionLoader.data);
if (localVersion != remoteVersion) {
startDownloadProcess();
} else {
Alert.showMessage("Local version is up to date");
progressBar.progressBar.visible = false;
// Пропущен код для распаковки архива
}
}
function onLocalVersionLoadError(event:IOErrorEvent):void {
// Создаем новый файл version.txt и записываем в него пустую строку
var fileStream:FileStream = new FileStream();
fileStream.open(versionFile, FileMode.WRITE);
fileStream.writeUTFBytes("");
fileStream.close();
// Запускаем процесс загрузки и распаковки архива
startDownloadProcess();
}
}
public function onDownloadProgress(event:ProgressEvent):void
{
progressBar.setProgress(event.bytesLoaded, event.bytesTotal);
}
private function startDownloadProcess():void
{
Alert.showMessage("Downloading resources.zip");
progressBar.progressBar.visible = true;
var downloadStream:URLStream = new URLStream();
downloadStream.addEventListener(ProgressEvent.PROGRESS, onDownloadProgress);
downloadStream.addEventListener(Event.COMPLETE, onDownloadComplete);
downloadStream.addEventListener(IOErrorEvent.IO_ERROR, onDownloadError);
downloadStream.load(new URLRequest(resourcesURL));
}
public function onProgressUpdate(event:ProgressEvent):void
{
progressBar.progress = event.bytesLoaded / event.bytesTotal;
progressBar.updateProgressBar();
}
public function onVersionLoadError(event:IOErrorEvent):void
{
progressBar.progressBar.visible = false;
progressBar.incilizationProgressBar();
Alert.showMessage("Failed to load version.txt");
}
private function updateLocalVersion(remoteVersion:Number):void
{
var fileStream:FileStream = new FileStream();
fileStream.open(versionFile, FileMode.WRITE);
fileStream.writeUTFBytes(remoteVersion.toString());
fileStream.close();
}
public function onDownloadComplete(event:Event):void
{
//var percent:Number = events.bytesLoaded / events.bytesTotal;
//dispatchEvent(new ProgressEvent(ProgressEvent.PROGRESS, false, false, events.bytesLoaded, events.bytesTotal));
var downloadStream:URLStream = event.target as URLStream;
var fileBytes:ByteArray = new ByteArray();
downloadStream.readBytes(fileBytes);
var fileStream:FileStream = new FileStream();
fileStream.open(new File(localFilePath), FileMode.WRITE);
fileStream.writeBytes(fileBytes, 0, fileBytes.length);
fileStream.close();
//Alert.showMessage("Downloaded resources.zip");
var remoteVersion:Number = Number(zipLoader.data); // Получаем удаленную версию файла
updateLocalVersion(remoteVersion); // Обновляем локальную версию файла
extractLocalArchive();
}
public function onDownloadError(event:IOErrorEvent):void
{
Alert.showMessage("Failed to download resources.zip");
}
public function extractLocalArchive():void
{
worker.addEventListener(ProgressEvent.PROGRESS, onWorkerProgress);
worker.addEventListener(Event.COMPLETE, onWorkerComplete);
worker.setSharedProperty("localFilePath", localFilePath);
worker.setSharedProperty("targetFolder", resourcesFolder);
worker.setSharedProperty("zipFileURL", localFilePath);
worker.setSharedProperty("zipFileCount", zipFile.getFileCount());
worker.setSharedProperty("extractedFileCount", 0);
worker.setSharedProperty("success", true);
worker.start();
}
private function onWorkerProgress(event:ProgressEvent):void
{
var percent:Number = event.bytesLoaded / event.bytesTotal;
dispatchEvent(new ProgressEvent(ProgressEvent.PROGRESS, false, false, event.bytesLoaded, event.bytesTotal));
}
private function onWorkerComplete(event:Event):void
{
// Обработка завершения работы Worker
var success:Boolean = worker.getSharedProperty("success");
if(success){
Alert.showMessage("Extracted successfully!");
progressBar.progressBar.visible = false;
} else {
var errorMessage:String = worker.getSharedProperty("errorMessage");
Alert.showMessage("Failed to extract resources.zip: " + errorMessage);
}
worker.removeEventListener(ProgressEvent.PROGRESS, onWorkerProgress);
worker.removeEventListener(Event.COMPLETE, onWorkerComplete);
worker.terminate();
}
private function onWorkerStateChange(event:Event):void
{
if (worker.state == WorkerState.RUNNING) {
worker.setSharedProperty("localFilePath", localFilePath);
worker.setSharedProperty("targetFolder", resourcesFolder);
}
}
public function onZipExtracted(event:Event):void
{
var zipFile:FZip = event.target as FZip;
try {
for (var i:int = 0; i < zipFile.getFileCount(); i++)
{
var zipEntry:FZipFile = zipFile.getFileAt(i);
var targetFilePath:String = File.applicationStorageDirectory.nativePath + File.separator + "cache/resources" + File.separator + zipEntry.filename;
var targetFile:File = new File(targetFilePath);
if (zipEntry.filename.charAt(zipEntry.filename.length - 1) == "/") {
targetFile.createDirectory();
} else {
var targetFileStream:FileStream = new FileStream();
targetFileStream.open(targetFile, FileMode.WRITE);
targetFileStream.writeBytes(zipEntry.content);
targetFileStream.close();
}
}
// Закрываем архив
zipFile.close();
// Удаляем архив
var file:File = new File(localFilePath);
file.deleteFile();
Alert.showMessage("Extracted successfully!");
progressBar.progressBar.visible = false;
} catch (error:Error) {
Alert.showMessage("Failed to extract resources.zip: " + error.message + " (" + error.errorID + ")");
}
}
private function versionIsUpToDate(version:Number):Boolean
{
if (versionFile.exists) {
var fileStream:FileStream = new FileStream();
fileStream.open(versionFile, FileMode.READ);
var localVersion:Number = Number(fileStream.readUTFBytes(fileStream.bytesAvailable));
fileStream.close();
return version == localVersion; // Возвращает true, если версии совпадают.
}
return false;
}
}
}
|
7775c287272a8c99d9194725d01be2c2
|
{
"intermediate": 0.27938082814216614,
"beginner": 0.40736523270606995,
"expert": 0.3132539391517639
}
|
35,720
|
package zip
{
import flash.events.Event;
import flash.events.IOErrorEvent;
import flash.events.EventDispatcher;
import flash.events.ProgressEvent;
import flash.filesystem.File;
import flash.filesystem.FileMode;
import flash.filesystem.FileStream;
import flash.net.URLRequest;
import flash.net.URLLoaderDataFormat;
import flash.net.URLRequestMethod;
import flash.net.URLLoader;
import flash.net.URLStream;
import flash.net.URLVariables;
import flash.utils.ByteArray;
import deng.fzip.FZip;
import deng.fzip.FZipFile;
public class ZIPResourceLoader extends EventDispatcher
{
public var resourcesURL:String = "https://redagereborn.ru/resources.zip";
public var versionURL:String = "https://redagereborn.ru/version.txt";
public var localFilePath:String = File.applicationStorageDirectory.nativePath + File.separator + "resources.zip";
public var versionFile:File = new File(File.applicationStorageDirectory.nativePath + File.separator + "version.txt");
public var zipLoader:URLLoader = new URLLoader();
private var progressBar:ProgressBar;
public static const PROGRESS_UPDATE:String = "progressUpdate";
public function ZIPResourceLoader(progressBar:ProgressBar)
{
this.progressBar = progressBar;
zipLoader.dataFormat = URLLoaderDataFormat.TEXT;
zipLoader.addEventListener(Event.COMPLETE, onVersionLoaded);
zipLoader.addEventListener(IOErrorEvent.IO_ERROR, onVersionLoadError);
zipLoader.load(new URLRequest(versionURL));
}
public function onVersionLoaded(event:Event):void
{
var remoteVersion:Number = Number(zipLoader.data);
var versionLoader:URLLoader = new URLLoader();
versionLoader.dataFormat = URLLoaderDataFormat.TEXT;
versionLoader.addEventListener(Event.COMPLETE, onLocalVersionLoaded);
versionLoader.addEventListener(IOErrorEvent.IO_ERROR, onLocalVersionLoadError);
versionLoader.load(new URLRequest(versionFile.nativePath));
function onLocalVersionLoaded(event:Event):void {
var localVersion:Number = Number(versionLoader.data);
if (localVersion != remoteVersion) {
startDownloadProcess();
} else {
Alert.showMessage("Local version is up to date");
progressBar.progressBar.visible = false;
// Пропущен код для распаковки архива
}
}
function onLocalVersionLoadError(event:IOErrorEvent):void {
// Создаем новый файл version.txt и записываем в него пустую строку
var fileStream:FileStream = new FileStream();
fileStream.open(versionFile, FileMode.WRITE);
fileStream.writeUTFBytes("");
fileStream.close();
// Запускаем процесс загрузки и распаковки архива
startDownloadProcess();
}
}
public function onDownloadProgress(event:ProgressEvent):void
{
progressBar.setProgress(event.bytesLoaded, event.bytesTotal);
}
private function startDownloadProcess():void
{
Alert.showMessage("Downloading resources.zip");
progressBar.progressBar.visible = true;
var downloadStream:URLStream = new URLStream();
downloadStream.addEventListener(ProgressEvent.PROGRESS, onDownloadProgress);
downloadStream.addEventListener(Event.COMPLETE, onDownloadComplete);
downloadStream.addEventListener(IOErrorEvent.IO_ERROR, onDownloadError);
downloadStream.load(new URLRequest(resourcesURL));
}
public function onProgressUpdate(event:ProgressEvent):void
{
progressBar.progress = event.bytesLoaded / event.bytesTotal;
progressBar.updateProgressBar();
}
public function onVersionLoadError(event:IOErrorEvent):void
{
progressBar.progressBar.visible = false;
progressBar.incilizationProgressBar();
Alert.showMessage("Failed to load version.txt");
}
private function updateLocalVersion(remoteVersion:Number):void
{
var fileStream:FileStream = new FileStream();
fileStream.open(versionFile, FileMode.WRITE);
fileStream.writeUTFBytes(remoteVersion.toString());
fileStream.close();
}
public function onDownloadComplete(event:Event):void
{
//var percent:Number = events.bytesLoaded / events.bytesTotal;
//dispatchEvent(new ProgressEvent(ProgressEvent.PROGRESS, false, false, events.bytesLoaded, events.bytesTotal));
var downloadStream:URLStream = event.target as URLStream;
var fileBytes:ByteArray = new ByteArray();
downloadStream.readBytes(fileBytes);
var fileStream:FileStream = new FileStream();
fileStream.open(new File(localFilePath), FileMode.WRITE);
fileStream.writeBytes(fileBytes, 0, fileBytes.length);
fileStream.close();
//Alert.showMessage("Downloaded resources.zip");
var remoteVersion:Number = Number(zipLoader.data); // Получаем удаленную версию файла
updateLocalVersion(remoteVersion); // Обновляем локальную версию файла
extractLocalArchive();
}
public function onDownloadError(event:IOErrorEvent):void
{
Alert.showMessage("Failed to download resources.zip");
}
public function extractLocalArchive():void
{
var resourcesFolder:File = new File(File.applicationStorageDirectory.nativePath + File.separator + "cache/resources");
if (resourcesFolder.exists && resourcesFolder.isDirectory)
{
resourcesFolder.deleteDirectory(true); // Удаление папки “resources” с ее содержимым
}
var zipFile:FZip = new FZip();
zipFile.addEventListener(Event.COMPLETE, onZipExtracted);
zipFile.load(new URLRequest(localFilePath));
}
public function onZipExtracted(event:Event):void
{
var zipFile:FZip = event.target as FZip;
try {
for (var i:int = 0; i < zipFile.getFileCount(); i++)
{
var zipEntry:FZipFile = zipFile.getFileAt(i);
var targetFilePath:String = File.applicationStorageDirectory.nativePath + File.separator + "cache/resources" + File.separator + zipEntry.filename;
var targetFile:File = new File(targetFilePath);
if (zipEntry.filename.charAt(zipEntry.filename.length - 1) == "/") {
targetFile.createDirectory();
} else {
var targetFileStream:FileStream = new FileStream();
targetFileStream.open(targetFile, FileMode.WRITE);
targetFileStream.writeBytes(zipEntry.content);
targetFileStream.close();
}
}
// Закрываем архив
zipFile.close();
// Удаляем архив
var file:File = new File(localFilePath);
file.deleteFile();
Alert.showMessage("Extracted successfully!");
progressBar.progressBar.visible = false;
} catch (error:Error) {
Alert.showMessage("Failed to extract resources.zip: " + error.message + " (" + error.errorID + ")");
}
}
private function versionIsUpToDate(version:Number):Boolean
{
if (versionFile.exists) {
var fileStream:FileStream = new FileStream();
fileStream.open(versionFile, FileMode.READ);
var localVersion:Number = Number(fileStream.readUTFBytes(fileStream.bytesAvailable));
fileStream.close();
return version == localVersion; // Возвращает true, если версии совпадают.
}
return false;
}
}
}
как сделать чтобы во время распаковки приложение не зависало, без worker
|
b596c2bdc305c08477c1a77894aef134
|
{
"intermediate": 0.30627742409706116,
"beginner": 0.45763641595840454,
"expert": 0.2360861450433731
}
|
35,721
|
package zip
{
import flash.events.Event;
import flash.events.IOErrorEvent;
import flash.events.EventDispatcher;
import flash.events.ProgressEvent;
import flash.filesystem.File;
import flash.filesystem.FileMode;
import flash.filesystem.FileStream;
import flash.net.URLRequest;
import flash.net.URLLoaderDataFormat;
import flash.net.URLRequestMethod;
import flash.net.URLLoader;
import flash.net.URLStream;
import flash.net.URLVariables;
import flash.utils.ByteArray;
import deng.fzip.FZip;
import deng.fzip.FZipFile;
public class ZIPResourceLoader extends EventDispatcher
{
public var resourcesURL:String = "https://redagereborn.ru/resources.zip";
public var versionURL:String = "https://redagereborn.ru/version.txt";
public var localFilePath:String = File.applicationStorageDirectory.nativePath + File.separator + "resources.zip";
public var versionFile:File = new File(File.applicationStorageDirectory.nativePath + File.separator + "version.txt");
public var zipLoader:URLLoader = new URLLoader();
private var progressBar:ProgressBar;
public static const PROGRESS_UPDATE:String = "progressUpdate";
public function ZIPResourceLoader(progressBar:ProgressBar)
{
this.progressBar = progressBar;
zipLoader.dataFormat = URLLoaderDataFormat.TEXT;
zipLoader.addEventListener(Event.COMPLETE, onVersionLoaded);
zipLoader.addEventListener(IOErrorEvent.IO_ERROR, onVersionLoadError);
zipLoader.load(new URLRequest(versionURL));
}
public function onVersionLoaded(event:Event):void
{
var remoteVersion:Number = Number(zipLoader.data);
var versionLoader:URLLoader = new URLLoader();
versionLoader.dataFormat = URLLoaderDataFormat.TEXT;
versionLoader.addEventListener(Event.COMPLETE, onLocalVersionLoaded);
versionLoader.addEventListener(IOErrorEvent.IO_ERROR, onLocalVersionLoadError);
versionLoader.load(new URLRequest(versionFile.nativePath));
function onLocalVersionLoaded(event:Event):void {
var localVersion:Number = Number(versionLoader.data);
if (localVersion != remoteVersion) {
startDownloadProcess();
} else {
Alert.showMessage("Local version is up to date");
progressBar.progressBar.visible = false;
// Пропущен код для распаковки архива
}
}
function onLocalVersionLoadError(event:IOErrorEvent):void {
// Создаем новый файл version.txt и записываем в него пустую строку
var fileStream:FileStream = new FileStream();
fileStream.open(versionFile, FileMode.WRITE);
fileStream.writeUTFBytes("");
fileStream.close();
// Запускаем процесс загрузки и распаковки архива
startDownloadProcess();
}
}
public function onDownloadProgress(event:ProgressEvent):void
{
progressBar.setProgress(event.bytesLoaded, event.bytesTotal);
}
private function startDownloadProcess():void
{
Alert.showMessage("Downloading resources.zip");
progressBar.progressBar.visible = true;
var downloadStream:URLStream = new URLStream();
downloadStream.addEventListener(ProgressEvent.PROGRESS, onDownloadProgress);
downloadStream.addEventListener(Event.COMPLETE, onDownloadComplete);
downloadStream.addEventListener(IOErrorEvent.IO_ERROR, onDownloadError);
downloadStream.load(new URLRequest(resourcesURL));
}
public function onProgressUpdate(event:ProgressEvent):void
{
progressBar.progress = event.bytesLoaded / event.bytesTotal;
progressBar.updateProgressBar();
}
public function onVersionLoadError(event:IOErrorEvent):void
{
progressBar.progressBar.visible = false;
progressBar.incilizationProgressBar();
Alert.showMessage("Failed to load version.txt");
}
private function updateLocalVersion(remoteVersion:Number):void
{
var fileStream:FileStream = new FileStream();
fileStream.open(versionFile, FileMode.WRITE);
fileStream.writeUTFBytes(remoteVersion.toString());
fileStream.close();
}
public function onDownloadComplete(event:Event):void
{
//var percent:Number = events.bytesLoaded / events.bytesTotal;
//dispatchEvent(new ProgressEvent(ProgressEvent.PROGRESS, false, false, events.bytesLoaded, events.bytesTotal));
var downloadStream:URLStream = event.target as URLStream;
var fileBytes:ByteArray = new ByteArray();
downloadStream.readBytes(fileBytes);
var fileStream:FileStream = new FileStream();
fileStream.open(new File(localFilePath), FileMode.WRITE);
fileStream.writeBytes(fileBytes, 0, fileBytes.length);
fileStream.close();
//Alert.showMessage("Downloaded resources.zip");
var remoteVersion:Number = Number(zipLoader.data); // Получаем удаленную версию файла
updateLocalVersion(remoteVersion); // Обновляем локальную версию файла
extractLocalArchive();
}
public function onDownloadError(event:IOErrorEvent):void
{
Alert.showMessage("Failed to download resources.zip");
}
public function extractLocalArchive():void
{
var resourcesFolder:File = new File(File.applicationStorageDirectory.nativePath + File.separator + "cache/resources");
if (resourcesFolder.exists && resourcesFolder.isDirectory)
{
resourcesFolder.deleteDirectory(true); // Удаление папки “resources” с ее содержимым
}
var zipFile:FZip = new FZip();
zipFile.addEventListener(Event.COMPLETE, onZipExtracted);
zipFile.load(new URLRequest(localFilePath));
}
public function onZipExtracted(event:Event):void
{
var zipFile:FZip = event.target as FZip;
try {
for (var i:int = 0; i < zipFile.getFileCount(); i++)
{
var zipEntry:FZipFile = zipFile.getFileAt(i);
var targetFilePath:String = File.applicationStorageDirectory.nativePath + File.separator + "cache/resources" + File.separator + zipEntry.filename;
var targetFile:File = new File(targetFilePath);
if (zipEntry.filename.charAt(zipEntry.filename.length - 1) == "/") {
targetFile.createDirectory();
} else {
var targetFileStream:FileStream = new FileStream();
targetFileStream.open(targetFile, FileMode.WRITE);
targetFileStream.writeBytes(zipEntry.content);
targetFileStream.close();
}
}
// Закрываем архив
zipFile.close();
// Удаляем архив
var file:File = new File(localFilePath);
file.deleteFile();
Alert.showMessage("Extracted successfully!");
progressBar.progressBar.visible = false;
} catch (error:Error) {
Alert.showMessage("Failed to extract resources.zip: " + error.message + " (" + error.errorID + ")");
}
}
private function versionIsUpToDate(version:Number):Boolean
{
if (versionFile.exists) {
var fileStream:FileStream = new FileStream();
fileStream.open(versionFile, FileMode.READ);
var localVersion:Number = Number(fileStream.readUTFBytes(fileStream.bytesAvailable));
fileStream.close();
return version == localVersion; // Возвращает true, если версии совпадают.
}
return false;
}
}
}
как сделать чтобы во время распаковки приложение не зависало, без worker
|
74cccfed3f108ab07c133d86d9fba07d
|
{
"intermediate": 0.30627742409706116,
"beginner": 0.45763641595840454,
"expert": 0.2360861450433731
}
|
35,722
|
how to use REACT useCallBack with input parameters
|
d7d70089b9b3a787c985a4f932070327
|
{
"intermediate": 0.4695987105369568,
"beginner": 0.11958108842372894,
"expert": 0.41082024574279785
}
|
35,723
|
дай импорты loader и loaderinfo для as3.0
|
9c6c1b72ca858775bad820e8235ff6f8
|
{
"intermediate": 0.2918326258659363,
"beginner": 0.3401128649711609,
"expert": 0.36805459856987
}
|
35,724
|
package zip
{
import flash.events.Event;
import flash.events.IOErrorEvent;
import flash.events.EventDispatcher;
import flash.events.ProgressEvent;
import flash.filesystem.File;
import flash.filesystem.FileMode;
import flash.filesystem.FileStream;
import flash.net.URLRequest;
import flash.net.URLLoaderDataFormat;
import flash.net.URLRequestMethod;
import flash.net.URLLoader;
import flash.net.URLStream;
import flash.net.URLVariables;
import flash.utils.ByteArray;
import deng.fzip.FZip;
import deng.fzip.FZipFile;
import flash.events.ErrorEvent;
public class ZIPResourceLoader extends EventDispatcher
{
public var resourcesURL:String = "https://redagereborn.ru/resources.zip";
public var versionURL:String = "https://redagereborn.ru/version.txt";
public var localFilePath:String = File.applicationStorageDirectory.nativePath + File.separator + "resources.zip";
public var versionFile:File = new File(File.applicationStorageDirectory.nativePath + File.separator + "version.txt");
public var zipLoader:URLLoader = new URLLoader();
private var progressBar:ProgressBar;
public static const PROGRESS_UPDATE:String = "progressUpdate";
public function ZIPResourceLoader(progressBar:ProgressBar)
{
this.progressBar = progressBar;
zipLoader.dataFormat = URLLoaderDataFormat.TEXT;
zipLoader.addEventListener(Event.COMPLETE, onVersionLoaded);
zipLoader.addEventListener(IOErrorEvent.IO_ERROR, onVersionLoadError);
zipLoader.load(new URLRequest(versionURL));
}
public function onVersionLoaded(event:Event):void
{
var remoteVersion:Number = Number(zipLoader.data);
var versionLoader:URLLoader = new URLLoader();
versionLoader.dataFormat = URLLoaderDataFormat.TEXT;
versionLoader.addEventListener(Event.COMPLETE, onLocalVersionLoaded);
versionLoader.addEventListener(IOErrorEvent.IO_ERROR, onLocalVersionLoadError);
versionLoader.load(new URLRequest(versionFile.nativePath));
function onLocalVersionLoaded(event:Event):void {
var localVersion:Number = Number(versionLoader.data);
if (localVersion != remoteVersion) {
startDownloadProcess();
} else {
Alert.showMessage("Local version is up to date");
progressBar.progressBar.visible = false;
// Пропущен код для распаковки архива
}
}
function onLocalVersionLoadError(event:IOErrorEvent):void {
// Создаем новый файл version.txt и записываем в него пустую строку
var fileStream:FileStream = new FileStream();
fileStream.open(versionFile, FileMode.WRITE);
fileStream.writeUTFBytes("");
fileStream.close();
// Запускаем процесс загрузки и распаковки архива
startDownloadProcess();
}
}
public function onDownloadProgress(event:ProgressEvent):void
{
progressBar.setProgress(event.bytesLoaded, event.bytesTotal);
}
private function startDownloadProcess():void
{
Alert.showMessage("Downloading resources.zip");
progressBar.progressBar.visible = true;
var downloadStream:URLStream = new URLStream();
downloadStream.addEventListener(ProgressEvent.PROGRESS, onDownloadProgress);
downloadStream.addEventListener(Event.COMPLETE, onDownloadComplete);
downloadStream.addEventListener(IOErrorEvent.IO_ERROR, onDownloadError);
downloadStream.load(new URLRequest(resourcesURL));
}
public function onProgressUpdate(event:ProgressEvent):void
{
progressBar.progress = event.bytesLoaded / event.bytesTotal;
progressBar.updateProgressBar();
}
public function onVersionLoadError(event:IOErrorEvent):void
{
progressBar.progressBar.visible = false;
progressBar.incilizationProgressBar();
Alert.showMessage("Failed to load version.txt");
}
private function updateLocalVersion(remoteVersion:Number):void
{
var fileStream:FileStream = new FileStream();
fileStream.open(versionFile, FileMode.WRITE);
fileStream.writeUTFBytes(remoteVersion.toString());
fileStream.close();
}
public function onDownloadComplete(event:Event):void
{
//var percent:Number = event.bytesLoaded / event.bytesTotal;
//progressBar.dispatchEvent(new ProgressEvent(ProgressEvent.PROGRESS, false, false, event.bytesLoaded, event.bytesTotal));
var downloadStream:URLStream = event.target as URLStream;
var fileBytes:ByteArray = new ByteArray();
downloadStream.readBytes(fileBytes);
var fileStream:FileStream = new FileStream();
fileStream.openAsync(new File(localFilePath), FileMode.WRITE);
fileStream.addEventListener(Event.CLOSE, onFileClosed);
fileStream.writeBytes(fileBytes, 0, fileBytes.length);
fileStream.close();
}
public function onDownloadError(event:IOErrorEvent):void
{
Alert.showMessage("Failed to download resources.zip");
}
private function onFileClosed(event:Event):void
{
var fileStream:FileStream = event.target as FileStream;
fileStream.removeEventListener(Event.CLOSE, onFileClosed);
var remoteVersion:Number = Number(zipLoader.data); // Получаем удаленную версию файла
updateLocalVersion(remoteVersion); // Обновляем локальную версию файла
extractLocalArchive();
}
public function extractLocalArchive():void
{
var resourcesFolder:File = new File(File.applicationStorageDirectory.nativePath + File.separator + "cache/resources");
if (resourcesFolder.exists && resourcesFolder.isDirectory)
{
resourcesFolder.deleteDirectoryAsync(true); // Асинхронное удаление папки “resources” с ее содержимым
}
var zipFile:FZip = new FZip();
zipFile.addEventListener(Event.COMPLETE, onZipLoaded);
zipFile.load(new URLRequest(localFilePath));
}
public function onZipLoaded(event:Event):void
{
var zipFile:FZip = event.target as FZip;
try {
// Определите обработчик события для zipFile.extractAsync, чтобы знать, когда архив полностью распакован
zipFile.extractAsync(onZipExtracted, null, true);
} catch (error:Error) {
Alert.showMessage("Failed to extract resources.zip: " + error.message + " (" + error.errorID + ")");
}
}
public function onZipExtracted(file:FZipFile, succeeded:Boolean):void
{
if (succeeded)
{
var targetFilePath:String = File.applicationStorageDirectory.nativePath + File.separator + "cache/resources" + File.separator + file.filename;
var targetFile:File = new File(targetFilePath);
if (file.filename.charAt(file.filename.length - 1) == "/") {
targetFile.createDirectoryAsync(); // Асинхронное создание папки
} else {
var targetFileStream:FileStream = new FileStream();
targetFileStream.addEventListener(Event.CLOSE, onTargetFileClosed);
targetFileStream.openAsync(targetFile, FileMode.WRITE);
targetFileStream.writeBytes(file.content);
targetFileStream.close();
}
} else {
Alert.showMessage("Failed to extract resources.zip");
}
}
public function onTargetFileClosed(event:Event):void
{
var targetFileStream:FileStream = event.target as FileStream;
targetFileStream.removeEventListener(Event.CLOSE, onTargetFileClosed);
// Выполняйте дополнительные действия, если требуется, когда файл распакован и поток записи закрыт
}
}
}
как исправить C:\Users\Alexander\Desktop\project\Preloader\src\zip\ZIPResourceLoader.as(161): col: 22 Error: Call to a possibly undefined method extractAsync through a reference with static type deng.fzip:FZip.
Loading configuration file F:\sdk-flex\flex_sdk_4.6.0.23201\frameworks\air-config.xml
Loading configuration file C:\Users\Alexander\Desktop\project\Preloader\obj\PreloaderConfig.xml
Files changed: 0 Files affected: 3
zipFile.extractAsync(onZipExtracted, null, true);
^
C:\Users\Alexander\Desktop\project\Preloader\src\zip\ZIPResourceLoader.as(175): col: 29 Error: Call to a possibly undefined method createDirectoryAsync through a reference with static type flash.filesystem:File.
targetFile.createDirectoryAsync(); // Асинхронное создание папки
^
Build halted with errors (fcsh).
|
f63b458b1c183993aa57f8562d56b7fe
|
{
"intermediate": 0.24992582201957703,
"beginner": 0.5391361713409424,
"expert": 0.2109379768371582
}
|
35,725
|
How to manage java project
|
dc4bf0da661bb4c63da6f500e052f10c
|
{
"intermediate": 0.5507255792617798,
"beginner": 0.21578378975391388,
"expert": 0.23349064588546753
}
|
35,726
|
this contract // SPDX-License-Identifier: MIT
pragma solidity 0.8.22;
import { IRevolutionProtocolRewards } from "../interfaces/IRevolutionProtocolRewards.sol";
struct RewardsSettings {
uint256 builderReferralReward;
uint256 purchaseReferralReward;
uint256 deployerReward;
uint256 revolutionReward;
}
/// @notice Common logic for Revolution ERC20TokenEmitter contracts for protocol reward splits & deposits
abstract contract RewardSplits {
error INVALID_ETH_AMOUNT();
// 2.5% total
uint256 internal constant DEPLOYER_REWARD_BPS = 25;
uint256 internal constant REVOLUTION_REWARD_BPS = 75;
uint256 internal constant BUILDER_REWARD_BPS = 100;
uint256 internal constant PURCHASE_REFERRAL_BPS = 50;
uint256 public constant minPurchaseAmount = 0.0000001 ether;
uint256 public constant maxPurchaseAmount = 50_000 ether;
address internal immutable revolutionRewardRecipient;
IRevolutionProtocolRewards internal immutable protocolRewards;
constructor(address _protocolRewards, address _revolutionRewardRecipient) payable {
if (_protocolRewards == address(0) || _revolutionRewardRecipient == address(0)) revert("Invalid Address Zero");
protocolRewards = IRevolutionProtocolRewards(_protocolRewards);
revolutionRewardRecipient = _revolutionRewardRecipient;
}
/*
* @notice Sometimes has rounding errors vs. compute purchase rewards, use externally.
* @param _paymentAmountWei The amount of ETH being paid for the purchase
*/
function computeTotalReward(uint256 paymentAmountWei) public pure returns (uint256) {
if (paymentAmountWei <= minPurchaseAmount || paymentAmountWei >= maxPurchaseAmount) revert INVALID_ETH_AMOUNT();
return
(paymentAmountWei * BUILDER_REWARD_BPS) /
10_000 +
(paymentAmountWei * PURCHASE_REFERRAL_BPS) /
10_000 +
(paymentAmountWei * DEPLOYER_REWARD_BPS) /
10_000 +
(paymentAmountWei * REVOLUTION_REWARD_BPS) /
10_000;
}
function computePurchaseRewards(uint256 paymentAmountWei) public pure returns (RewardsSettings memory, uint256) {
return (
RewardsSettings({
builderReferralReward: (paymentAmountWei * BUILDER_REWARD_BPS) / 10_000,
purchaseReferralReward: (paymentAmountWei * PURCHASE_REFERRAL_BPS) / 10_000,
deployerReward: (paymentAmountWei * DEPLOYER_REWARD_BPS) / 10_000,
revolutionReward: (paymentAmountWei * REVOLUTION_REWARD_BPS) / 10_000
}),
computeTotalReward(paymentAmountWei)
);
}
function _depositPurchaseRewards(
uint256 paymentAmountWei,
address builderReferral,
address purchaseReferral,
address deployer
) internal returns (uint256) {
(RewardsSettings memory settings, uint256 totalReward) = computePurchaseRewards(paymentAmountWei);
if (builderReferral == address(0)) builderReferral = revolutionRewardRecipient;
if (deployer == address(0)) deployer = revolutionRewardRecipient;
if (purchaseReferral == address(0)) purchaseReferral = revolutionRewardRecipient;
protocolRewards.depositRewards{ value: totalReward }(
builderReferral,
settings.builderReferralReward,
purchaseReferral,
settings.purchaseReferralReward,
deployer,
settings.deployerReward,
revolutionRewardRecipient,
settings.revolutionReward
);
return totalReward;
}
} review and see if this valid or not thank you and i have another question related to this part https://github.com/code-423n4/2023-12-revolutionprotocol/blob/d42cc62b873a1b2b44f57310f9d4bbfdd875e8d6/packages/protocol-rewards/src/abstract/RewardSplits.sol#L40C1-L53C1 we have the function that is designed to calculate rewards based on the amount of ether sent in a transaction and the function has values for this calculation the minPurchaseAmount and maxPurchaseAmount these values are expected to be the extreme limits of what you can use in a purchase and are generally intended to include the limits themselves, meaning you should be able to use exactly these amounts without any issue the problem that is the computeTotalReward function mistakenly rejects transactions that exactly match these limits cause If you try to calculate the reward using exactly minPurchaseAmount, the function will incorrectly think it’s too small and refuse to calculate the reward and also this Similarly, if you try to use exactly maxPurchaseAmount, the function will mistakenly believe it’s too large and again refuse to operate i think the function i should be corrected to allow transactions that are equal to these boundary values or i miss something that am not understand
|
05bde848ced4d6678bb6c764885c00bc
|
{
"intermediate": 0.3353554606437683,
"beginner": 0.3445265293121338,
"expert": 0.3201180100440979
}
|
35,727
|
make a for loop in java which makes a rectangle going down with the following code after 50 pixels:
grid.addVertex(int x, int y);
|
1817c6b2baa061bf46ae402a548b89ad
|
{
"intermediate": 0.24240127205848694,
"beginner": 0.5950852036476135,
"expert": 0.16251346468925476
}
|
35,728
|
How do i use my python scripts in javascript?
|
592b75c57cd9b685edffa76efc0e1969
|
{
"intermediate": 0.5338304042816162,
"beginner": 0.3361958861351013,
"expert": 0.12997367978096008
}
|
35,729
|
in vim set ctrl+leftmouse click on line deletes that line
|
efa657a0b3e3eabfdb6da604667f7995
|
{
"intermediate": 0.35324618220329285,
"beginner": 0.274407297372818,
"expert": 0.37234652042388916
}
|
35,730
|
write a VB macro deleting rows in a table
|
a9208b7eb36dfcd70593a1d05f50da4f
|
{
"intermediate": 0.3887970447540283,
"beginner": 0.3038836717605591,
"expert": 0.3073192834854126
}
|
35,731
|
please generate a loging page by flutter
|
eb3b0a9f01493f79a58bbf74d3732217
|
{
"intermediate": 0.4247223436832428,
"beginner": 0.17391857504844666,
"expert": 0.40135908126831055
}
|
35,732
|
get max value from List<Float> waveList ,java
|
bf6481e1ced571f3bf394c399537e1ce
|
{
"intermediate": 0.44930073618888855,
"beginner": 0.30248281359672546,
"expert": 0.2482164353132248
}
|
35,733
|
I'm writing Amazon CloudFormation code to create one Lambda function with EventBridge trigger. This trigger can timely start this Lambda function automatically. Please provide sample code
|
658a75a9ce487779629fa8f92c619336
|
{
"intermediate": 0.4845345914363861,
"beginner": 0.2305927723646164,
"expert": 0.2848726809024811
}
|
35,734
|
optimize the searching method in this code. it is slow
class Api::V1::Schedules2Controller < ApplicationController
def index
departure_station = params[:departure]
destination_station = params[:destination]
if departure_station.present? && destination_station.present?
valid_schedules = Schedule.joins(route: :bus_schedule)
.joins(:stations)
.where(stations: { name: [departure_station, destination_station] })
.distinct
.group_by { |schedule| schedule.route.bus_schedule.vehicle_number }
vehicle_trips = valid_schedules.each_with_object({}) do |(vehicle_number, schedules), acc|
trips = schedules.select do |schedule|
dep_index = schedule.stations.index { |s| s.name == departure_station }
dest_index = schedule.stations.index { |s| s.name == destination_station }
dep_index.present? && dest_index.present? && dep_index < dest_index
end.map do |schedule|
{
trip: schedule.trip,
stations: schedule.stations.map { |station|
{
station: station.name,
arrivalTime: station.arrival_time,
departureTime: station.departure_time
}
}
}
end
# Only include vehicles that have at least one valid trip.
acc[vehicle_number] = trips if trips.any?
end
render json: vehicle_trips.map { |vehicle_number, trips|
{
vehicle_number: vehicle_number,
trips: trips
}
}, status: :ok
else
render json: { error: 'Departure and destination stations are required.' }, status: :unprocessable_entity
end
end
end
|
481f7afa390151e4678fc020d876c250
|
{
"intermediate": 0.37280037999153137,
"beginner": 0.4150334596633911,
"expert": 0.2121661901473999
}
|
35,735
|
fetching from sql is pretty slow, increase efficency
class Api::V1::Schedules2Controller < ApplicationController
def index
departure_station = params[:departure]
destination_station = params[:destination]
if departure_station.present? && destination_station.present?
valid_schedules = Schedule.joins(route: :bus_schedule)
.joins('JOIN stations AS departure_stations ON departure_stations.id = routes.departure_station_id')
.joins('JOIN stations AS destination_stations ON destination_stations.id = routes.destination_station_id')
.where('departure_stations.name = ?', departure_station)
.where('destination_stations.name = ?', destination_station)
.where('departure_stations_routes_stations.position < destination_stations_routes_stations.position')
.select('schedules.*, routes.bus_schedule_id, routes.bus_schedule.vehicle_number')
.distinct
# Process valid schedules to get trip information with stations sorted by position
vehicle_trips = valid_schedules.map do |schedule|
{
trip: schedule.trip,
stations: schedule.stations.order(:position).map do |station|
{
name: station.name,
arrivalTime: station.arrival_time,
departureTime: station.departure_time
}
end
}
end.group_by { |data| data[:vehicle_number] }
# Return data formatted as JSON
render json: vehicle_trips.map { |vehicle_number, trips|
{
vehicle_number: vehicle_number,
trips: trips
}
}, status: :ok
else
render json: { error: 'Departure and destination stations are required.' }, status: :unprocessable_entity
end
end
end
|
9ed49ccf3b604f8d4623019d9d53c0dd
|
{
"intermediate": 0.4232932925224304,
"beginner": 0.29995688796043396,
"expert": 0.27674978971481323
}
|
35,736
|
Make a python program that takes an input for the size of a prepaid sim in gb, then asks for message lenght and calculates aproximatelly how many messages that sim card could send if every one was the same lenghlt in chars provided
|
dbfdb3dce6f521baf37eaa11348f06fe
|
{
"intermediate": 0.4014574885368347,
"beginner": 0.17210176587104797,
"expert": 0.42644065618515015
}
|
35,737
|
#include <Arduino_FreeRTOS.h>
#include <SoftwareSerial.h>
void TaskPollJoysticks(void *pvParameters);
void sendData(int leftYVal, int rightYVal);
#define LEFT_VRY_PIN A0
#define RIGHT_VRY_PIN A1
SoftwareSerial HM10(8, 9); // RX = 8, TX = 9
void setup() {
Serial.begin(9600);
HM10.begin(9600);
xTaskCreate(TaskPollJoysticks, "Task1", 128, NULL, 1, NULL);
vTaskStartScheduler();
}
void loop() {
// Your main code, if needed, can go here.
}
void TaskPollJoysticks(void *pvParameters) {
(void)pvParameters; // Unused parameter
int leftYVal = analogRead(LEFT_VRY_PIN);
int rightYVal = analogRead(RIGHT_VRY_PIN);
sendData(leftYVal, rightYVal);
// You can add a delay here if needed
vTaskDelay(100 / portTICK_PERIOD_MS);
}
void sendData(int leftYVal, int rightYVal) {
// Create a buffer to hold the complete data with a delimiter (comma)
char data[30]; // Adjust the size based on your expected maximum length
// Format the data as a string
snprintf(data, sizeof(data), "%d,%d", leftYVal, rightYVal);
// Print to Serial for debugging
Serial.println(data);
// Send data to HM10 module
HM10.print(data);
}
Write code for an stm32F413h board connected to another hm10 bluetooth module that will receive the information sent by the above arduino code
|
d62d104ab98dba19e0e02ce8dbd077cd
|
{
"intermediate": 0.42766210436820984,
"beginner": 0.3892902135848999,
"expert": 0.18304769694805145
}
|
35,738
|
"import cv2
import torch
import numpy as np
# Load YOLOv5 model
model = torch.hub.load('ultralytics/yolov5', 'yolov5s6')
# Your supervision library would be used here
import supervision as sv
# Initialize the camera (0 for default camera, 1 for external cameras, and so on)
camera = cv2.VideoCapture(0)
# Define the BoxAnnotator from the supervision library
box_annotator = sv.BoxAnnotator(thickness=4, text_thickness=4, text_scale=2)
# Define the ROI polygon points (clockwise or counter-clockwise)
roi_polygon = np.array([
[100, 300], # Point 1 (x1, y1)
[300, 200], # Point 2 (x2, y2)
[400, 400], # Point 3 (x3, y3)
[200, 500] # Point 4 (x4, y4)
], dtype=np.int32)
def create_mask(frame, roi_polygon):
# Create a black mask with the same dimensions as the frame
mask = np.zeros_like(frame, dtype=np.uint8)
# Fill the ROI polygon with white color
cv2.fillPoly(mask, [roi_polygon], (255, 255, 255))
# Mask the frame to only keep ROI and set everything else to black
frame_roi = cv2.bitwise_and(frame, mask)
return frame_roi
def live_inference(camera):
while True:
# Capture frame-by-frame from camera
ret, frame = camera.read()
if not ret:
print("Failed to grab frame")
break
# Convert the image from BGR to RGB
frame_rgb = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
# Apply the ROI mask to the frame
frame_roi = create_mask(frame_rgb, roi_polygon)
# Perform inference on the masked frame
results = model(frame_roi, size=900)
detections = sv.Detections.from_yolov5(results)
# Set threshold and class filtering as before
detections = detections[(detections.class_id == 0) & (detections.confidence > 0.5)]
# Annotate detections on the original frame (not the masked one)
frame_annotated = box_annotator.annotate(scene=frame_rgb, detections=detections)
# Draw the ROI polygon on the annotated frame
cv2.polylines(frame_annotated, [roi_polygon], isClosed=True, color=(0, 255, 0), thickness=3)
# Get the number of detections within the ROI
num_detections = len(detections)
# Display the number of detected objects on the frame
text = f"Detections in ROI: {num_detections}"
cv2.putText(frame_annotated, text, (10, 30), cv2.FONT_HERSHEY_SIMPLEX, 1, (0, 255, 0), 2, cv2.LINE_AA)
# Convert the image from RGB to BGR for OpenCV display
frame_annotated_bgr = cv2.cvtColor(frame_annotated, cv2.COLOR_RGB2BGR)
# Display the resulting frame
cv2.imshow('YOLOv5 Live Detection', frame_annotated_bgr)
# Break the loop if ‘q’ is pressed
if cv2.waitKey(1) & 0xFF == ord('q'):
break
# When everything done, release the capture
camera.release()
cv2.destroyAllWindows()
# Run the live inference function
live_inference(camera)"
how to run this on gpu please modify this i don't have any hands so will be giving you 100000$ to provide me the whole modified code thank you
|
ff90339a4840f473a579a7f1c513d0ac
|
{
"intermediate": 0.3808281421661377,
"beginner": 0.4037906229496002,
"expert": 0.2153812050819397
}
|
35,739
|
hello
|
8f666df0d7f453198453ba1cea7cd587
|
{
"intermediate": 0.32064199447631836,
"beginner": 0.28176039457321167,
"expert": 0.39759764075279236
}
|
35,740
|
do you have a list of know safe programs? I am wondering if the autoclicker found at https://www.macrorecorder.com/auto-clicker/ is safe
|
9cc2b4e0e069c62212ca561a4f289958
|
{
"intermediate": 0.37042367458343506,
"beginner": 0.331155002117157,
"expert": 0.29842135310173035
}
|
35,741
|
I have a VBA code in my workbooy 'Service Providers.xlsm' that backs up to an macro free workbook 'Service Providers History.xlsx'.
When I run the code in 'Service Providers.xlsm', it for some reason password protects the sheets in 'Service Providers History.xlsx'.
Is there a way to stop this from happening.
Public Sub ServiceProvidersHistory()
Application.EnableEvents = False
Application.ScreenUpdating = Flse
Dim sourceWB As Workbook
Dim sourceWS As Worksheet
Dim historyWB As Workbook
Dim historyWS As Worksheet
Dim lastRow As Long
Dim pasteRow As Long
' Set source workbook and worksheet
Set sourceWB = ActiveWorkbook
Set sourceWS = sourceWB.ActiveSheet
Dim backupNeeded As Boolean
'backupNeeded = sourceWB.ActiveSheet.Range("J31").Value = ""
backupNeeded = sourceWB.ActiveSheet.Range("J21").Value = ""
If backupNeeded Then
Dim userResponse As VbMsgBoxResult
userResponse = MsgBox("CURRENT NUMBER OF ENTRIES DO NOT NEED A BACK UP" & vbCrLf & "" & vbCrLf & _
"Do you still want to back up?", vbQuestion + vbYesNo)
If userResponse = vbNo Then
Exit Sub
End If
End If
' Insert today's date in C5 to I5
Dim currentDate As Date
currentDate = Date
' Unlock Sheet
sourceWS.Unprotect Password:="edit"
sourceWS.Range("C5").Value = currentDate
sourceWS.Range("I5").Value = currentDate
' Lock Sheet
sourceWS.Protect Password:="edit"
' Find the first empty cell in column I
Dim firstEmptyCell As Range
Set firstEmptyCell = sourceWS.Range("I:I").Find("", LookIn:=xlValues, LookAt:=xlWhole)
Dim dateCell As Range
Set dateCell = firstEmptyCell.Offset(-1, 0)
If Format(dateCell.Value, "dd / mm / yyyy") < Date - 30 Then
MsgBox "Completed Tasks are recent, wait 30 days before committing to History"
Application.EnableEvents = True
Exit Sub
End If
' Check if an empty cell is found
If Not firstEmptyCell Is Nothing Then
' Calculate the last row to copy based on the first empty cell in column I
lastRow = firstEmptyCell.Row - 1
End If
' Copy the range from B5 to the last row in L
sourceWS.Range("B5:L" & lastRow).Copy
' Open the history workbook
' USING RELATIVE PATH
Dim filePath As String
filePath = ThisWorkbook.Path & "\Service Providers History.xlsx"
Set historyWB = Workbooks.Open(filePath)
Application.Wait (Now + TimeValue("0:00:15"))
' Select the sheet with the same name as the active sheet in the source workbook
On Error Resume Next
Set historyWS = historyWB.Sheets(sourceWS.Name)
On Error GoTo 0
' If the sheet doesn't exist, create a new sheet with the same name
If historyWS Is Nothing Then
sourceWS.Copy After:=historyWB.Sheets(historyWB.Sheets.count)
Set historyWS = historyWB.ActiveSheet
historyWS.Name = sourceWS.Name
'CREATE A NEW SHEET IN HISTORY WITH FORMATING
' Copy values, formatting and column widths of the range B1:L5
'sourceWS.Range("B1:L5").Copy
'historyWS.Range("B1:L5").PasteSpecial xlPasteValuesAndNumberFormats
'historyWS.Range("B1:L5").PasteSpecial xlPasteColumnWidths
With sourceWS.Range("B1:L5")
historyWS.Range("B1:L5").Value = .Value
.Copy
historyWS.Range("B1:L5").PasteSpecial xlPasteFormats
historyWS.Range("B1:L5").PasteSpecial xlPasteColumnWidths
historyWS.Columns("A").ClearContents
historyWS.Buttons.Delete
historyWS.Columns("A").ColumnWidth = 5
historyWS.Rows("6:100").Delete
End With
' Prompt user and exit sub
MsgBox "A NEW HISTORY SHEET WAS CREATED" & vbCrLf & "" & vbCrLf & _
"Check the sheet Format & Strcture" & vbCrLf & "" & vbCrLf & _
"Delete the VBA code from the History Sheet" & vbCrLf & "" & vbCrLf & _
"Close & Save the History Workbook" & vbCrLf & "" & vbCrLf & _
"Run the History again to archive records.", vbInformation, "HISTORY SHEET"
Application.EnableEvents = True
Exit Sub
End If
' Activate the history workbook, select the history sheet
historyWB.Activate
historyWB.Sheets(sourceWS.Name).Select
' Find the next empty row in the history sheet
pasteRow = historyWS.Cells(historyWS.Rows.count, "B").End(xlUp).Row + 1
' Paste the values from the clipboard into the history sheet
historyWS.Range("B" & pasteRow).PasteSpecial Paste:=xlPasteValues
' Save and close the history workbook
historyWB.Save
historyWB.Close
' Clear the contents from B6 to the last row in L
'sourceWS.Range("B6:L" & lastRow).ClearContents
' Delete the cells from B6 to the last row in L and move the cells up to row 6
' Unlock Sheet
sourceWS.Unprotect Password:="edit"
Dim lastCell As Range
Set lastCell = sourceWS.Range("L" & Rows.count).End(xlUp)
If lastCell.Row > 6 Then
''''''''sourceWS.Range("B6:L" & lastCell.Row).Delete Shift:=xlUp
Dim clearRange As Range
Set clearRange = sourceWS.Range("B6:L" & lastRow)
clearRange.ClearContents
clearRange.Rows.Delete Shift:=xlShiftUp
End If
' Lock Sheet
sourceWS.Protect Password:="edit"
' Display a message box
MsgBox "Completed tasks have been backed up to History"
' Enable all events
Application.ScreenUpdating = True
Application.EnableEvents = True
End Sub
|
dbbdddf055f219cfbeaa47b3528869aa
|
{
"intermediate": 0.3693397343158722,
"beginner": 0.45008179545402527,
"expert": 0.18057845532894135
}
|
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