| import subprocess |
| import os |
| import sys |
| from tqdm import tqdm |
| import argparse |
| from datetime import datetime |
|
|
| relation = "depth" |
|
|
| def divide_list_into_partitions(lst, num_partitions): |
| partition_size = len(lst) // num_partitions |
| partitions = [lst[i:i + partition_size] for i in range(0, len(lst), partition_size)] |
| return partitions |
|
|
| parser = argparse.ArgumentParser() |
| parser.add_argument('--partition', default=0, type=int, help="Partition 0 - 7") |
| parser.add_argument('--num_partition', default=8, type=int, help="Total number of parallel jobs") |
| parser.add_argument('--num_variants', default=5, type=int, help="Number of variants per 2-object scene") |
| parser.add_argument('--num_background', default=3, type=int, help="Number of variants of backgrounds") |
| parser.add_argument('--obj1_asset_folder', default="assets/blender_assets/", help="Object1 Asset Location") |
| parser.add_argument('--obj2_asset_folder', default="assets/blender_assets/", help="Object2 Asset Location") |
| parser.add_argument('--output_folder', default="/scratch/yluo97/3dscene_output_depth_coco/", help="hdf5 files output location") |
| parser.add_argument('--non_random', action='store_true', help='Description for flag1') |
| parser.add_argument('--dry_run', action='store_true', help='Perform dry run only') |
| args = parser.parse_args() |
|
|
|
|
| asset_folder = args.obj1_asset_folder |
| output_folder = args.output_folder |
| background_info = [("background/white-background.hdr", "bg_white"), |
| ("background/autumn_park_2k.hdr", "bg_real_outdoors"), |
| ("background/photo_studio_loft_hall_2k.hdr", "bg_real_indoors"), |
| ("background/black-background.hdr", "bg_black")] |
| background_info = background_info[:args.num_background] |
| num_variants = args.num_variants |
|
|
| object_names = sorted([name for name in os.listdir(args.obj1_asset_folder) if os.path.isdir(os.path.join(args.obj1_asset_folder, name))]) |
| object2_names = sorted([name for name in os.listdir(args.obj2_asset_folder) if os.path.isdir(os.path.join(args.obj2_asset_folder, name))]) |
| |
| command = ["blenderproc", "run", f'./util/blender_depth_high.py'] |
|
|
| obj2_partition = divide_list_into_partitions(object2_names, args.num_partition)[args.partition] |
| print('Generating partition of ', obj2_partition) |
|
|
| if args.dry_run: |
| print('List of obj1 is', object_names) |
| sys.exit(0) |
|
|
| for obj1 in object_names: |
| for obj2 in obj2_partition: |
| if obj1 != obj2: |
| for background_path, background_name in background_info: |
| success = 0 |
| if args.non_random: |
| arguments = [obj1, obj2, background_path, f'{output_folder}/{relation}_{background_name}/', str(success), '0'] |
| else: |
| arguments = [obj1, obj2, background_path, f'{output_folder}/{relation}_{background_name}/', '-1', '0'] |
|
|
|
|
| |
| while success < args.num_variants : |
|
|
| |
| try: |
| completed_process = subprocess.run(command + arguments, stdout=subprocess.PIPE, stderr=subprocess.PIPE, text=False, check=True) |
| success += 1 |
| if args.non_random: |
| arguments = [obj1, obj2, background_path, f'{output_folder}/{relation}_{background_name}/', str(success), '0'] |
| else: |
| arguments = [obj1, obj2, background_path, f'{output_folder}/{relation}_{background_name}/', '-1', '0'] |
|
|
| except subprocess.CalledProcessError as e: |
| print("Error:", e) |
|
|
| print(f'Templates of {obj1}+{obj2} is complete!', f'{datetime.now():%Y-%m-%d %H:%M:%S%z}') |
|
|