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README.md
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@@ -43,6 +43,12 @@ Each problem has **32 assembly variants** (4 architectures x 2 compilers x 4 opt
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- **The largest output is LFU Cache** (1,121 lines at -O0 on x86-64), a complex doubly-linked list plus hash table implementation.
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- **The smallest output is Nim Game at -O3** (4 lines on x86-64) -- the entire solution optimizes to a single bitwise AND.
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## Schema
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| Column | Type | Description |
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After deduplication, 441 unique problems remained. Solutions are self-contained C files using only the standard library (no C++ STL), producing clean and readable assembly output.
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## Compilation Details
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Assembly was generated using the [Godbolt Compiler Explorer](https://godbolt.org) public API with the following compilers:
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| Architecture | GCC Compiler ID | Clang Compiler ID | Syntax |
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|-------------|----------------|-------------------|--------|
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| x86-64 | `cg152` (GCC 15.2) | `cclang2110` (Clang 21.1.0) | Intel |
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| AArch64 | `carm64g1520` (GCC 15.2) | `armv8-cclang2110` (Clang 21.1.0) | Native |
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| MIPS64 | `cmips64g1520` (GCC 15.2) | `mips64-cclang2110` (Clang 21.1.0) | Native |
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| RISC-V 64 | `rv64-cgcc1520` (GCC 15.2) | `rv64-cclang2110` (Clang 21.1.0) | Native |
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Compiler flags: `-std=gnu89 -w -include stdio.h -include stdlib.h -include string.h -include stdbool.h -include limits.h -include math.h -include stdint.h -include ctype.h`
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Assembly output filters: directives removed, comments removed, labels preserved, symbols demangled.
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## Potential Use Cases
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- Training or evaluating models on C-to-assembly translation
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- Studying how optimization levels affect generated code
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- Comparing GCC vs Clang assembly output on identical source code
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- Cross-architecture assembly comparison and analysis
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- Assembly language education and reference
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- Compiler behavior research
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## Build Pipeline
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The dataset was built with an automated Python pipeline:
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1. **Extract**: Clone repos, extract `.c` files, normalize unicode, deduplicate by problem ID
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2. **Metadata**: Enrich with LeetCode problem titles and difficulty from HuggingFace
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3. **Compile**: Send each solution to Godbolt API across all architecture/compiler/optimization combinations (with SQLite checkpointing for resumability)
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4. **Publish**: Build HuggingFace Dataset and push to Hub
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Source code for the pipeline is available at [github.com/ronantakizawa/leetcodeassembly](https://github.com/ronantakizawa/leetcodeassembly).
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- **The largest output is LFU Cache** (1,121 lines at -O0 on x86-64), a complex doubly-linked list plus hash table implementation.
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- **The smallest output is Nim Game at -O3** (4 lines on x86-64) -- the entire solution optimizes to a single bitwise AND.
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## Use Cases
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- Training or evaluating models on C-to-assembly translation
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- Studying how optimization levels affect generated code
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- Compiler behavior research
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## Schema
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| Column | Type | Description |
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After deduplication, 441 unique problems remained. Solutions are self-contained C files using only the standard library (no C++ STL), producing clean and readable assembly output.
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