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  ---
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  license: apache-2.0
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  task_categories:
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- - text-generation
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  language:
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- - en
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  tags:
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- - assembly
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- - c
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- - leetcode
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- - compiler
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- - code
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  size_categories:
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- - 1K<n<10K
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- configs:
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- - config_name: default
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- data_files:
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- - split: train
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- path: data/train-*
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- dataset_info:
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- features:
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- - name: id
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- dtype: int64
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- - name: problem_id
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- dtype: int64
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- - name: problem_title
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- dtype: string
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- - name: difficulty
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- dtype: string
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- - name: c_source
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- dtype: string
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- - name: source_repo
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- dtype: string
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- - name: architecture
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- dtype: string
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- - name: optimization
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- dtype: string
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- - name: compiler
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- dtype: string
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- - name: assembly
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- dtype: string
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- splits:
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- - name: train
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- num_bytes: 49752046
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- num_examples: 7056
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- download_size: 8145862
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- dataset_size: 49752046
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  ---
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  # LeetCode Assembly Dataset
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  Each problem has **16 assembly variants** (4 architectures x 4 optimization levels), making this useful for studying how the same algorithm compiles differently across ISAs and optimization settings.
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  ## Schema
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  | Column | Type | Description |
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  |--------|------|-------------|
 
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  | `problem_id` | int | LeetCode problem number |
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  | `problem_title` | string | Problem name (e.g. "Two Sum") |
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  | `difficulty` | string | Easy, Medium, or Hard |
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  | `optimization` | string | GCC optimization flag: `-O0`, `-O1`, `-O2`, `-O3` |
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  | `compiler` | string | Compiler version used |
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  | `assembly` | string | Compiled assembly output |
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- | `compilation_success` | bool | Whether compilation succeeded |
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  ## Usage
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  ---
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  license: apache-2.0
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  task_categories:
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+ - text-generation
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  language:
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+ - en
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  tags:
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+ - assembly
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+ - c
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+ - leetcode
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+ - compiler
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+ - code
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  size_categories:
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+ - 1K<n<10K
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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  ---
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  # LeetCode Assembly Dataset
 
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  Each problem has **16 assembly variants** (4 architectures x 4 optimization levels), making this useful for studying how the same algorithm compiles differently across ISAs and optimization settings.
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+ ## Key Insights
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+
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+ - The dataset contains **1.48 million lines** of assembly (34.9M characters) across 7,056 rows.
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+ - **-O3 often produces more code than -O0**, not less. Across all architectures, -O3 output is 37-73% larger on average due to aggressive inlining and loop unrolling.
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+ - **-O1 consistently produces the most compact assembly** across all four architectures.
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+ - **Recursive tree problems see extreme -O3 blowup.** The top 10 largest O3-vs-O0 ratios are all binary tree problems. Worst case: Longest Univalue Path goes from 90 lines (O0) to 3,809 lines (O3) -- a 42x increase.
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+ - **Iterative and math problems shrink dramatically at -O3.** Flip String to Monotone Increasing drops from 89 to 8 lines (91% reduction). Nim Game compiles down to just 4 lines.
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+ - **AArch64 produces the most compact assembly at -O2** (avg 153 lines), followed by x86-64 (170), RISC-V (170), and MIPS64 (236). MIPS is 39% more verbose than AArch64.
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+ - **Hard problems produce 2x more assembly than Easy problems** at -O2 on x86-64 (247 vs 121 avg lines). Algorithmic complexity maps directly to code size.
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+ - **The largest output is LFU Cache** (1,121 lines at -O0 on x86-64), a complex doubly-linked list plus hash table implementation.
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+ - **The smallest output is Nim Game at -O3** (4 lines on x86-64) -- the entire solution optimizes to a single bitwise AND.
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+
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  ## Schema
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  | Column | Type | Description |
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  |--------|------|-------------|
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+ | `id` | int | Unique row identifier (0-7055) |
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  | `problem_id` | int | LeetCode problem number |
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  | `problem_title` | string | Problem name (e.g. "Two Sum") |
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  | `difficulty` | string | Easy, Medium, or Hard |
 
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  | `optimization` | string | GCC optimization flag: `-O0`, `-O1`, `-O2`, `-O3` |
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  | `compiler` | string | Compiler version used |
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  | `assembly` | string | Compiled assembly output |
 
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  ## Usage
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