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import Mathlib
import OAI.Computability.VertexCover.Encoding.Serialization

namespace OAI

                                                                                            

namespace UniqueGames.Foundations.Complexity

open Target

def parseLabel (alphabet value : Nat) : Option (Fin alphabet) :=
  if bounded : value < alphabet then some ⟨value, bounded⟩ else none

@[simp] theorem parseLabel_value {q : Nat} (label : Fin q) :
    parseLabel q label.val = some label := by simp [parseLabel, label.isLt]

@[simp] theorem parseLabels_values {q : Nat} (labels : List (Fin q)) :
    (labels.map Fin.val).mapM (parseLabel q) = some labels := by
  induction labels with
  | nil => rfl
  | cons label labels ih => simp [ih]

def parseImages (alphabet : Nat) (words : List Nat) : Option (Vector (Fin alphabet) alphabet) := do
  let labels ← words.mapM (parseLabel alphabet)
  if length_ok : labels.length = alphabet then
    some ⟨labels.toArray, by simpa using length_ok⟩
  else none

@[simp] theorem parseImages_values {q : Nat} (images : Vector (Fin q) q) :
    parseImages q (images.toList.map Fin.val) = some images := by
  unfold parseImages
  rw [parseLabels_values]
  simp
  exact Vector.toArray_toList

def findPreimage {q : Nat} (images : Vector (Fin q) q) (label : Fin q) : Fin q :=
  ((List.finRange q).find? (fun x => decide (images[x] = label))).getD label

theorem findPreimage_permutation {q : Nat} (table : PermutationTable q) (label : Fin q) :
    findPreimage table.images label = table.inverseImages[label] := by
  have exists_preimage :
      ((List.finRange q).find? (fun x => decide (table.images[x] = label))).isSome := by
    apply List.find?_isSome.mpr
    exact ⟨table.inverseImages[label], List.mem_finRange _, by
      simpa only [decide_eq_true_eq] using table.rightInverse label⟩
  cases found : (List.finRange q).find? (fun x => decide (table.images[x] = label)) with
  | none =>
      rw [found] at exists_preimage
      contradiction
  | some x =>
      have image_eq : table.images[x] = label := by
        simpa using List.find?_some found
      have x_eq := table.images_injective (image_eq.trans (table.rightInverse label).symm)
      unfold findPreimage
      rw [found]
      exact x_eq

def searchedInverse {q : Nat} (images : Vector (Fin q) q) : Vector (Fin q) q :=
  Vector.ofFn (findPreimage images)

theorem searchedInverse_permutation {q : Nat} (table : PermutationTable q) :
    searchedInverse table.images = table.inverseImages := by
  apply Vector.ext
  intro i hi
  simpa [searchedInverse] using findPreimage_permutation table ⟨i, hi⟩

def tableWords {q : Nat} (table : PermutationTable q) : List Nat :=
  table.images.toList.map Fin.val

def parsePermutation (alphabet : Nat) (words : List Nat) : Option (PermutationTable alphabet) := do
  let images ← parseImages alphabet words
  let inverseImages := searchedInverse images
  if left : ∀ label : Fin alphabet, inverseImages[images[label]] = label then
    if right : ∀ label : Fin alphabet, images[inverseImages[label]] = label then
      some ⟨images, inverseImages, left, right⟩
    else none
  else none

@[simp] theorem parsePermutation_encoded {q : Nat} (table : PermutationTable q) :
    parsePermutation q (tableWords table) = some table := by
  simp only [parsePermutation, tableWords, parseImages_values]
  dsimp only [Bind.bind, Option.bind]
  simp only [searchedInverse_permutation]
  simp only [table.leftInverse, table.rightInverse, implies_true, dite_true]

@[simp] theorem tableWords_length {q : Nat} (table : PermutationTable q) :
    (tableWords table).length = q := by simp [tableWords]

def constraintWords {n q : Nat} (constraint : Constraint n q) : List Nat :=
  [constraint.source.val, constraint.target.val] ++ tableWords constraint.permutation

def parseConstraint (vertices alphabet : Nat) :
    List Nat → Option (Constraint vertices alphabet × List Nat)
  | source :: target :: words => do
      let source ← parseLabel vertices source
      let target ← parseLabel vertices target
      let permutation ← parsePermutation alphabet (words.take alphabet)
      return (⟨source, target, permutation⟩, words.drop alphabet)
  | _ => none

@[simp] theorem parseConstraint_encoded {n q : Nat}
    (constraint : Constraint n q) (rest : List Nat) :
    parseConstraint n q (constraintWords constraint ++ rest) = some (constraint, rest) := by
  cases constraint with
  | mk source target permutation =>
      have taken := List.take_left' (l₂ := rest) (tableWords_length permutation)
      have dropped := List.drop_left' (l₂ := rest) (tableWords_length permutation)
      simp [constraintWords, parseConstraint, taken, dropped]

def parseConstraints (vertices alphabet : Nat) :
    Nat → List Nat → Option (List (Constraint vertices alphabet) × List Nat)
  | 0, words => some ([], words)
  | count + 1, words => do
      let (constraint, words) ← parseConstraint vertices alphabet words
      let (constraints, words) ← parseConstraints vertices alphabet count words
      return (constraint :: constraints, words)

@[simp] theorem parseConstraints_encoded {n q : Nat}
    (constraints : List (Constraint n q)) (rest : List Nat) :
    parseConstraints n q constraints.length (constraints.flatMap constraintWords ++ rest) =
      some (constraints, rest) := by
  induction constraints with
  | nil => rfl
  | cons constraint constraints ih =>
      simp [parseConstraints, List.append_assoc, ih]

def gameWords {q : Nat} (game : Instance q) : List Nat :=
  [game.vertices, q, game.constraints.length] ++ game.constraints.flatMap constraintWords

def gameBits {q : Nat} (game : Instance q) : List Bool := encodeWords (gameWords game)

def decodeGameWords (alphabet : Nat) : List Nat → Option (Instance alphabet)
  | vertices :: encodedAlphabet :: count :: words => do
      if encodedAlphabet = alphabet then
        let (constraints, trailing) ← parseConstraints vertices alphabet count words
        if trailing = [] then
          if nonempty : constraints ≠ [] then some ⟨vertices, constraints, nonempty⟩ else none
        else none
      else none
  | _ => none

@[simp] theorem decodeGameWords_encoded {q : Nat} (game : Instance q) :
    decodeGameWords q (gameWords game) = some game := by
  cases game with
  | mk vertices constraints nonempty =>
      have parsed := parseConstraints_encoded constraints []
      simp only [List.append_nil] at parsed
      simp [decodeGameWords, gameWords, parsed, nonempty]

def decodeGameBits (alphabet : Nat) (bits : List Bool) : Option (Instance alphabet) :=
  decodeWords bits >>= decodeGameWords alphabet

@[simp] theorem decodeGameBits_encoded {q : Nat} (game : Instance q) :
    decodeGameBits q (gameBits game) = some game := by
  simp [decodeGameBits, gameBits]

theorem gameBits_injective {q : Nat} {first second : Instance q}
    (same : gameBits first = gameBits second) : first = second := by
  have parsed := congrArg (decodeGameBits q) same
  simpa only [decodeGameBits_encoded, Option.some.injEq] using parsed

@[simp] theorem constraintWords_length {n q : Nat} (constraint : Constraint n q) :
    (constraintWords constraint).length = q + 2 := by simp [constraintWords]

theorem constraintsWords_length {n q : Nat} (constraints : List (Constraint n q)) :
    (constraints.flatMap constraintWords).length = constraints.length * (q + 2) := by
  induction constraints with
  | nil => simp
  | cons constraint constraints ih =>
      simp only [List.flatMap_cons, List.length_append, constraintWords_length,
        List.length_cons, Nat.add_mul, Nat.one_mul, ih]
      omega

@[simp] theorem gameWords_length {q : Nat} (game : Instance q) :
    (gameWords game).length = 3 + game.constraints.length * (q + 2) := by
  simp only [gameWords, List.length_append, List.length_cons, List.length_nil,
    constraintsWords_length]

end UniqueGames.Foundations.Complexity

end OAI