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Add lean source and binary files (part 61)
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import Mathlib
import OAI.Computability.MaxCut.Encoding.ActualGoodRows
import OAI.Computability.MaxCut.Games.RowErasureSelection
namespace OAI
/-! The two full-table events used in the projected-witness transfer. Their
sample space contains actual occurrence tuples and complete affine tables,
but no projection choice. The selected witness depends on row advice only.
-/
namespace MaxCutGames.Decoder.ActualEvents
open Integration.BinaryLinear Reduction ActualSource Foundations.Games
open Inverse Inverse.RowErasure
open Inverse.Shortcode (Mat)
open scoped BigOperators Classical
noncomputable section
local instance homFintype {D F : Type*}
[AddCommGroup D] [Module F2 D] [AddCommGroup F] [Module F2 F]
[Fintype D] [Fintype F] : Fintype (D →ₗ[F2] F) :=
Fintype.ofInjective (fun M : D →ₗ[F2] F => (M : D → F)) DFunLike.coe_injective
abbrev Context (S : Source) (k d : ℕ) :=
ActualGame.Question S k × (ActualHomogeneous.E k →ₗ[F2] Vector d)
abbrev Sample (S : Source) (k s d r : ℕ) :=
Context S k d × (RowErasureDescriptions.RowMap s r × Mat s (1 + 2 * k))
abbrev FullTableSample (S : Source) (k s d r : ℕ) :=
(ActualGame.Question S k × (Alphabet s →ₗ[F2] Vector r)) × ActualGame.Map k s d
/-- A bijection merely rearranges the full sampled table and changes its
matrix coordinates. It never appends the hidden projection to this law. -/
def fullTableEquiv (S : Source) (k s d r : ℕ) :
FullTableSample S k s d r ≃ Sample S k s d r where
toFun p := ((p.1.1, (LinearMap.snd F2 (Alphabet s) (Vector d)).comp p.2),
(LinearMap.toMatrix' p.1.2,
MatrixCoordinates.mapEquiv k s ((LinearMap.fst F2 (Alphabet s) (Vector d)).comp p.2)))
invFun q := ((q.1.1, Matrix.toLin' q.2.1),
((MatrixCoordinates.mapEquiv k s).symm q.2.2).prod q.1.2)
left_inv p := by
rcases p with ⟨⟨U, A⟩, P⟩
apply Prod.ext
· simp
· apply LinearMap.ext
intro x
simp only [LinearEquiv.symm_apply_apply, LinearMap.prod_apply]
rfl
right_inv q := by
rcases q with ⟨⟨U, T⟩, A, M⟩
apply Prod.ext
· apply Prod.ext rfl
apply LinearMap.ext
intro x
rfl
· apply Prod.ext
· exact LinearMap.toMatrix'_toLin' A
· change MatrixCoordinates.mapEquiv k s
((LinearMap.fst F2 (Alphabet s) (Vector d)).comp
(((MatrixCoordinates.mapEquiv k s).symm M).prod T)) = M
have hf : (LinearMap.fst F2 (Alphabet s) (Vector d)).comp
(((MatrixCoordinates.mapEquiv k s).symm M).prod T) =
(MatrixCoordinates.mapEquiv k s).symm M := by
apply LinearMap.ext
intro x
rfl
rw [hf, LinearEquiv.apply_symm_apply]
def unrestricted (S : Source) (k s d r : ℕ) : FiniteDistribution (Sample S k s d r) :=
FiniteDistribution.uniform _
def sliceEvent (S : Source) (k s d r : ℕ)
(labeling : Fin (TableKeysGame.vertexCount S k s d) → Fin (2 ^ s))
(α : ℝ) (p : Sample S k s d r) : Bool :=
decide ((RowErasureMatrix.family s (1 + 2 * k) r).selectedEvent
(ActualGoodRows.table S k s d labeling p.1.1 p.1.2) α p.2.1 p.2.2)
def targetHit (S : Source) (k s d r : ℕ)
(labeling : Fin (TableKeysGame.vertexCount S k s d) → Fin (2 ^ s))
(α : ℝ) (p : Sample S k s d r) : Bool :=
decide ((RowErasureMatrix.family s (1 + 2 * k) r).selectedMatch
(ActualGoodRows.table S k s d labeling p.1.1 p.1.2) α p.2.1 p.2.2)
theorem targetHit_implies_slice (S : Source) (k s d r : ℕ)
(labeling : Fin (TableKeysGame.vertexCount S k s d) → Fin (2 ^ s))
(α : ℝ) (p : Sample S k s d r)
(h : targetHit S k s d r labeling α p = true) :
sliceEvent S k s d r labeling α p = true := by
exact of_decide_eq_true h |> fun hm => decide_eq_true
((RowErasureMatrix.family s (1 + 2 * k) r).selectedMatch_event _ α _ _ hm)
theorem uniform_probability_expect {Ω : Type*} [Fintype Ω] [Nonempty Ω]
(p : Ω → Bool) :
(FiniteDistribution.uniform Ω).probability p =
𝔼 x : Ω, if p x then (1 : ℝ) else 0 := by
simp only [FiniteDistribution.probability, FiniteDistribution.uniform,
Fintype.expect_eq_sum_div_card, Finset.sum_div, ite_div, one_div, zero_div]
theorem unrestricted_slice_mass (S : Source) (k s d r : ℕ)
(labeling : Fin (TableKeysGame.vertexCount S k s d) → Fin (2 ^ s)) (α : ℝ) :
(unrestricted S k s d r).probability (sliceEvent S k s d r labeling α) =
𝔼 q : Context S k d,
RowErasureMatrix.selectedEventMass r
(ActualGoodRows.table S k s d labeling q.1 q.2) α := by
unfold unrestricted
rw [uniform_probability_expect, ActualSpectral.expect_prod]
apply Finset.expect_congr rfl
intro q _
rw [ActualSpectral.expect_prod]
simp only [sliceEvent, RowErasureMatrix.selectedEventMass, uniformMass, indicator,
decide_eq_true_eq]
theorem unrestricted_match_mass (S : Source) (k s d r : ℕ)
(labeling : Fin (TableKeysGame.vertexCount S k s d) → Fin (2 ^ s)) (α : ℝ) :
(unrestricted S k s d r).probability
(fun p => sliceEvent S k s d r labeling α p && targetHit S k s d r labeling α p) =
𝔼 q : Context S k d,
RowErasureMatrix.selectedMatchMass r
(ActualGoodRows.table S k s d labeling q.1 q.2) α := by
have he : (fun p => sliceEvent S k s d r labeling α p && targetHit S k s d r labeling α p) =
targetHit S k s d r labeling α := by
funext p
by_cases h : targetHit S k s d r labeling α p = true
· simp [h, targetHit_implies_slice S k s d r labeling α p h]
· simp [Bool.eq_false_iff.mpr h]
rw [he]
unfold unrestricted
rw [uniform_probability_expect, ActualSpectral.expect_prod]
apply Finset.expect_congr rfl
intro q _
rw [ActualSpectral.expect_prod]
simp only [targetHit, RowErasureMatrix.selectedMatchMass, uniformMass, indicator,
decide_eq_true_eq]
/-- The full-table slice event pays exactly one bounded column-fiber factor. -/
theorem slice_probability_lower (S : Source) (k s d r : ℕ)
(labeling : Fin (TableKeysGame.vertexCount S k s d) → Fin (2 ^ s)) (α g₀ : ℝ)
(hgood : g₀ ≤ ActualGoodRows.adviceMass S k s d r labeling α) :
g₀ * (1 / (2 : ℝ) ^ (s * r)) ≤
(unrestricted S k s d r).probability (sliceEvent S k s d r labeling α) := by
rw [unrestricted_slice_mass]
have h := RowErasureMatrix.selectedEventMass_contextual_ge (r := r)
(fun q : Context S k d => ActualGoodRows.table S k s d labeling q.1 q.2) α g₀
(by simpa only [ActualGoodRows.adviceMass, ActualSpectral.expect_prod] using hgood)
simpa only [mul_comm] using h
theorem target_probability_lower (S : Source) (k s d r : ℕ)
(labeling : Fin (TableKeysGame.vertexCount S k s d) → Fin (2 ^ s)) (α : ℝ) :
(α / 2) * (unrestricted S k s d r).probability (sliceEvent S k s d r labeling α) ≤
(unrestricted S k s d r).probability
(fun p => sliceEvent S k s d r labeling α p && targetHit S k s d r labeling α p) := by
rw [unrestricted_slice_mass, unrestricted_match_mass]
exact RowErasureMatrix.selectedMatchMass_contextual_ge (r := r)
(fun q : Context S k d => ActualGoodRows.table S k s d labeling q.1 q.2) α
end
end MaxCutGames.Decoder.ActualEvents
end OAI