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Add lean source and binary files (part 61)
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import Mathlib
import OAI.Computability.MaxCut.Graphs.TestCut
namespace OAI
noncomputable section
namespace OptimalMaxCut.LongCode
open scoped BigOperators
open Finset MaxCutGames.Foundations.Hastad
open OptimalMaxCut.GaussianBellman OptimalMaxCut.MISProof
def bitPairWeightQ (t : ℚ) (a b : Bool) : ℚ :=
(1 + t * (if a then -1 else 1) * (if b then -1 else 1)) / 4
def corrAverageQ (t : ℚ) : (n : ℕ) → (Cube (Fin n) → Cube (Fin n) → ℚ) → ℚ
| 0, F => F default default
| n + 1, F => corrAverageQ t n (fun x y =>
∑ a : Bool, ∑ b : Bool, bitPairWeightQ t a b * F (Fin.cons a x) (Fin.cons b y))
theorem bitPairWeightQ_cast (t : ℚ) (a b : Bool) : (bitPairWeightQ t a b : ℝ) = bitPairWeight t a b := by
cases a <;> cases b <;> simp [bitPairWeightQ, bitPairWeight, sign]
theorem corrAverageQ_cast (t : ℚ) (n : ℕ) (F : Cube (Fin n) → Cube (Fin n) → ℚ) :
(corrAverageQ t n F : ℝ) = corrAverage t n (fun x y => (F x y : ℝ)) := by
induction n with
| zero => rfl
| succ n ih =>
simp only [corrAverageQ, ih, Rat.cast_sum, Rat.cast_mul, bitPairWeightQ_cast, corrAverage]
theorem corrAverageQ_const (t : ℚ) (n : ℕ) (a : ℚ) : corrAverageQ t n (fun _ _ => a) = a := by
apply Rat.cast_injective (α := ℝ)
rw [corrAverageQ_cast, corrAverage_fst, Fintype.expect_const]
theorem corrAverageQ_nonneg {t : ℚ} (ht : t ∈ Set.Icc (-1 : ℚ) 1) (n : ℕ)
(F : Cube (Fin n) → Cube (Fin n) → ℚ) (hF : ∀ x y, 0 ≤ F x y) :
0 ≤ corrAverageQ t n F := by
have ht' : (t : ℝ) ∈ Set.Icc (-1 : ℝ) 1 := ⟨by exact_mod_cast ht.1, by exact_mod_cast ht.2⟩
have hh : corrAverage (t : ℝ) n (fun _ _ => (0 : ℝ)) ≤
corrAverage t n (fun x y => (F x y : ℝ)) :=
corrAverage_mono ht' n (fun x y => by exact_mod_cast hF x y)
rw [corrAverage_fst, Fintype.expect_const, ← corrAverageQ_cast] at hh
exact_mod_cast hh
theorem corrAverageQ_sum {I : Type*} [Fintype I] (t : ℚ) (n : ℕ)
(F : I → Cube (Fin n) → Cube (Fin n) → ℚ) :
corrAverageQ t n (fun x y => ∑ i, F i x y) = ∑ i, corrAverageQ t n (F i) := by
apply Rat.cast_injective (α := ℝ)
simp only [Rat.cast_sum, corrAverageQ_cast, corrAverage_sum]
/-- The joint law of all paired cube inputs, with actual rational point masses. -/
def jointLaw (t : ℚ) (ht : t ∈ Set.Icc (-1 : ℚ) 1) (n : ℕ) : Law (Cube (Fin n) × Cube (Fin n)) where
weight p := corrAverageQ t n (fun x y => if (x, y) = p then 1 else 0)
nonneg p := corrAverageQ_nonneg ht n _ (fun _ _ => by split_ifs <;> norm_num)
total := by
rw [← corrAverageQ_sum]
simpa using corrAverageQ_const t n 1
theorem jointLaw_average (t : ℚ) (ht : t ∈ Set.Icc (-1 : ℚ) 1) (n : ℕ)
(F : Cube (Fin n) → Cube (Fin n) → ℝ) :
(jointLaw t ht n).avg (fun p => F p.1 p.2) = corrAverage t n F := by
unfold Law.avg jointLaw
simp only [corrAverageQ_cast, apply_ite Rat.cast, Rat.cast_one, Rat.cast_zero]
calc
_ = ∑ p : Cube (Fin n) × Cube (Fin n), corrAverage t n (fun x y =>
(if (x, y) = p then (1 : ℝ) else 0) * F p.1 p.2) := by
simp only [corrAverage_mul_const]
_ = corrAverage t n (fun x y => ∑ p : Cube (Fin n) × Cube (Fin n),
(if (x, y) = p then (1 : ℝ) else 0) * F p.1 p.2) := (corrAverage_sum _ _ _ _).symm
_ = _ := by simp
namespace Law
variable {I J : Type*} [Fintype I] [Fintype J]
/-- Finite conditional sampling; both the law and all output masses are rational. -/
def bind (p : Law I) (q : I → Law J) : Law (I × J) where
weight x := p.weight x.1 * (q x.1).weight x.2
nonneg x := mul_nonneg (p.nonneg _) ((q _).nonneg _)
total := by
rw [Fintype.sum_prod_type]
simp only [← mul_sum, Law.total, mul_one]
theorem bind_average (p : Law I) (q : I → Law J) (F : I × J → ℝ) :
(p.bind q).avg F = p.avg (fun i => (q i).avg (fun j => F (i,j))) := by
simp only [avg, bind, Rat.cast_mul, Fintype.sum_prod_type, mul_sum, mul_assoc]
theorem corrAverage_avg (p : Law I) (t : ℝ) (n : ℕ)
(F : I → Cube (Fin n) → Cube (Fin n) → ℝ) :
corrAverage t n (fun x y => p.avg (fun i => F i x y)) = p.avg (fun i => corrAverage t n (F i)) := by
simp only [avg, corrAverage_sum, corrAverage_const_mul]
end Law
namespace Game
variable {X Y E : Type*} [Fintype X] [Fintype Y] [Fintype E] {q : ℕ}
/-- Every atom records exactly the finite random choices made by the long-code
Max-Cut test. In particular no real random numbers occur in the construction. -/
def sampleLaw (G : Game X Y E q) (t : ℚ) (ht : t ∈ Set.Icc (-1 : ℚ) 1) :
Law (Y × (E × (E × (Cube (Fin q) × Cube (Fin q))))) :=
G.rightLaw.bind (fun y => (G.edgeLaw y).bind (fun _ =>
(G.edgeLaw y).bind (fun _ => jointLaw t ht q)))
/-- The two actual graph vertices queried at each test atom. -/
def queries (G : Game X Y E q)
(a : Y × (E × (E × (Cube (Fin q) × Cube (Fin q))))) :
(X × Cube (Fin q)) × (X × Cube (Fin q)) :=
((G.source a.2.1, cubePerm (G.permutation a.2.1) a.2.2.2.1),
(G.source a.2.2.1, cubePerm (G.permutation a.2.2.1) (antipode a.2.2.2.2)))
theorem testCut_expanded (G : Game X Y E q) (t : ℝ) (f : X → Cube (Fin q) → ℝ) :
G.testCut t f = G.rightLaw.avg (fun y => (G.edgeLaw y).avg (fun e =>
(G.edgeLaw y).avg (fun e' => corrAverage t q (fun z z' =>
(1 - f (G.source e) (cubePerm (G.permutation e) z) *
f (G.source e') (cubePerm (G.permutation e') (antipode z'))) / 2)))) := by
have hp : ∀ y z z', G.averageCode f y z * G.averageCode f y (antipode z') =
(G.edgeLaw y).avg (fun e => (G.edgeLaw y).avg (fun e' =>
f (G.source e) (cubePerm (G.permutation e) z) *
f (G.source e') (cubePerm (G.permutation e') (antipode z')))) := by
intro y z z'
simp only [averageCode, reindex, Law.avg_mul, Law.avg_smul]
unfold testCut
simp_rw [hp, Law.corrAverage_avg]
simp_rw [div_eq_mul_inv, corrAverage_mul_const, corrAverage_sub,
corrAverage_fst, Fintype.expect_const, Law.avg_mul, Law.avg_sub, Law.avg_const]
/-- The analytic test value is exactly the expectation over explicit rational
atoms. This identity will be used to aggregate a genuine finite graph. -/
theorem testCut_sampleLaw (G : Game X Y E q) (t : ℚ) (ht : t ∈ Set.Icc (-1 : ℚ) 1)
(f : X → Cube (Fin q) → ℝ) :
G.testCut t f = (G.sampleLaw t ht).avg (fun a =>
(1 - f (G.queries a).1.1 (G.queries a).1.2 *
f (G.queries a).2.1 (G.queries a).2.2) / 2) := by
rw [testCut_expanded]
simp only [sampleLaw, Law.bind_average, queries]
congr 1; funext y
congr 1; funext e
congr 1; funext e'
exact (jointLaw_average t ht q _).symm
end Game
end OptimalMaxCut.LongCode
end
end OAI