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Add lean source and binary files (part 61)
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import Mathlib
import OAI.Computability.MaxCut.Encoding.FormulaEncoding
namespace OAI
/-!
Bit-length bounds for the concrete unique-game serialization. Every stored
constraint occurrence and every entry of its forward permutation table is
encoded. These are output-size bounds, not machine running-time bounds.
-/
namespace MaxCutGames.Reduction.GameEncodingSize
open Foundations.Target Foundations.Complexity
/-- The full table has `q` labels, each with unary encoding length at most `q+1`.
The conservative bound remains valid when the alphabet is empty. -/
theorem tableBits_length_le {q : Nat} (table : PermutationTable q) :
(encodeWords (tableWords table)).length ≤ q * (q + 1) := by
have h := encodeWords_length_le (tableWords table) q (by
intro value hvalue
obtain ⟨label, _, hlabel⟩ := List.mem_map.mp hvalue
rw [← hlabel]
exact Nat.le_of_lt label.isLt)
simpa only [tableWords_length] using h
/-- Both endpoint words use at most `n` bits, and the entire forward table is
retained. A constraint itself supplies the endpoint bounds, even for small `n`. -/
theorem constraintBits_length_le {n q : Nat} (constraint : Constraint n q) :
(encodeWords (constraintWords constraint)).length ≤ 2 * n + q * (q + 1) := by
have hs := constraint.source.isLt
have ht := constraint.target.isLt
have hp := tableBits_length_le constraint.permutation
simp only [constraintWords, encodeWords_append, List.length_append,
encodeWords, encodeWord_length, List.length_nil]
omega
/-- Each occurrence contributes its own complete encoding; no deduplication
or implicit edge weights enter the bound. The empty list is also covered. -/
theorem constraintsBits_length_le {n q : Nat} (constraints : List (Constraint n q)) :
(encodeWords (constraints.flatMap constraintWords)).length ≤
constraints.length * (2 * n + q * (q + 1)) := by
induction constraints with
| nil => simp [encodeWords]
| cons constraint constraints ih =>
have hc := constraintBits_length_le constraint
simp only [List.flatMap_cons, encodeWords_append, List.length_append,
List.length_cons, Nat.add_mul, Nat.one_mul]
omega
/-- Exact header accounting plus a bound on every serialized occurrence.
No lower bound on the alphabet or vertex count is assumed. -/
theorem gameBits_length_le {q : Nat} (g : Instance q) :
(gameBits g).length ≤
g.vertices + q + g.constraints.length + 3 +
g.constraints.length * (2 * g.vertices + q * (q + 1)) := by
have h := constraintsBits_length_le g.constraints
simp only [gameBits, gameWords, encodeWords_append, List.length_append,
encodeWords, encodeWord_length, List.length_nil]
omega
end MaxCutGames.Reduction.GameEncodingSize
end OAI