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Add lean source and binary files (part 62)
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import OAI.Computability.PerfectCompleteness.Construction.FlexibleLocalCompletionLemmas
import OAI.Computability.PerfectCompleteness.Foundations.LegalOutputLemmas
import OAI.Computability.PerfectCompleteness.Machines.CanonicalLabelEncoding
import OAI.Computability.PerfectCompleteness.Machines.LocalCompletionMachineLemmas
namespace OAI
section
namespace PerfectCompleteness.CanonicalLocalCompletion
open scoped Classical
open Turing UniqueGamesTheorem.Foundations.Complexity UniqueGamesTheorem.Foundations.Games
open SourceClause CanonicalKeys CanonicalGame CanonicalKeyEncoding CanonicalLabelEncoding
open CompletionSoundness CompletionSoundness.LegalProjectionGame
noncomputable section
def alphabet (n : Nat) (δ : ℚ) : Nat := CompletionAlphabet.size (partitionWidth n) δ
theorem alphabet_positive (n : Nat) (δ : ℚ) : 0 < alphabet n δ :=
CompletionAlphabet.size_positive (partitionWidth n) δ
theorem partitionWidth_le_alphabet (n : Nat) (δ : ℚ) : partitionWidth n ≤ alphabet n δ :=
CompletionAlphabet.cap_le_size (partitionWidth n) δ
theorem partitionWidth_le_leftAlphabet (n : Nat) (δ : ℚ) :
partitionWidth n ≤ 2 * alphabet n δ := by
have h := partitionWidth_le_alphabet n δ
omega
theorem alphabet_ge_two (n : Nat) (δ : ℚ) : 2 ≤ alphabet n δ := by
have hpos : 0 < partitionWidth n := by
rw [partitionWidth_eq]
exact pow_pos (by decide) _
have hcap : partitionWidth n + 1 ≤ alphabet n δ := le_max_left _ _
omega
local instance rightAlphabet_nonempty (n : Nat) (δ : ℚ) : Nonempty (Fin (alphabet n δ)) :=
⟨⟨0, alphabet_positive n δ⟩⟩
local instance leftAlphabet_nonempty (n : Nat) (δ : ℚ) : Nonempty (Fin (2 * alphabet n δ)) :=
⟨⟨0, Nat.mul_pos (by decide) (alphabet_positive n δ)⟩⟩
variable {v m n : Nat} {E I B : Type*} {V : I → Type*}
[DecidableEq I] [∀ i, AddCommGroup (V i)]
[∀ i, Module DirectionQuotient.F2 (V i)]
[Finite I] [∀ i, Finite (V i)] [Finite B]
{clauses : Fin m → NormalizedClause v}
(F : BlockFamily clauses n E I V B)
def legalL (δ : ℚ) (x : LeftVertex F) : LeftLabel F x ↪ Fin (2 * alphabet n δ) :=
labelEmbedding x.val (partitionWidth_le_leftAlphabet n δ)
def legalR (δ : ℚ) (y : RightVertex F) : RightLabel F y ↪ Fin (alphabet n δ) :=
labelEmbedding y.val (partitionWidth_le_alphabet n δ)
omit [DecidableEq I] [Finite I] [∀ index, Finite (V index)] [Finite B] in
@[simp] theorem legalL_val (δ : ℚ) (x : LeftVertex F) (label : LeftLabel F x) :
(legalL F δ x label).val = (partEnum n label.val).val := rfl
omit [Finite I] [∀ index, Finite (V index)] [Finite B] in
@[simp] theorem legalR_val (δ : ℚ) (y : RightVertex F) (label : RightLabel F y) :
(legalR F δ y label).val = (partEnum n label.val).val := rfl
def defaultL (x : LeftVertex F) : LeftLabel F x := Classical.choice inferInstance
variable [Fintype E] [Fintype (LeftVertex F)] [Fintype (RightVertex F)]
[∀ x, Fintype (LeftLabel F x)] [∀ y, Fintype (RightLabel F y)]
omit [DecidableEq I] [Finite I] [∀ index, Finite (V index)] [Finite B] [Fintype E]
[Fintype (LeftVertex F)] [Fintype (RightVertex F)]
[∀ vertex, Fintype (RightLabel F vertex)] in
theorem leftLabel_card_le (δ : ℚ) (x : LeftVertex F) :
Fintype.card (LeftLabel F x) ≤ alphabet n δ := by
let : Fintype (KeyLabel x.val) := inferInstanceAs (Fintype (LeftLabel F x))
exact (label_card_le x.val).trans (partitionWidth_le_alphabet n δ)
omit [Finite I] [∀ index, Finite (V index)] [Finite B] [Fintype E]
[Fintype (LeftVertex F)] [Fintype (RightVertex F)]
[∀ vertex, Fintype (LeftLabel F vertex)] in
theorem rightLabel_card_le (δ : ℚ) (y : RightVertex F) :
Fintype.card (RightLabel F y) ≤ alphabet n δ := by
let : Fintype (KeyLabel y.val) := inferInstanceAs (Fintype (RightLabel F y))
exact (label_card_le y.val).trans (partitionWidth_le_alphabet n δ)
omit [Fintype (LeftVertex F)] [Fintype (RightVertex F)]
[∀ vertex, Fintype (RightLabel F vertex)] in
theorem small (μ : FiniteDistribution E) :
∀ e b, Fintype.card
{a : LeftLabel F ((game F μ).left e) // (game F μ).projection e a = b} ≤ 2 := by
intro e b
rw [Fintype.card_eq_nat_card]
change Nat.card {a : LeftLabel F (leftAt F e) // edge F e a = b} ≤ 2
exact edge_at_most_two F e b
def input (μ : FiniteDistribution E) (δ : ℚ) (e : E) :
LocalCompletionFamily.Input (alphabet n δ) :=
LocalCompletionGame.input (game F μ) (legalL F δ) (legalR F δ) (defaultL F) e
omit [Finite I] [∀ index, Finite (V index)] [Finite B]
[Fintype (LeftVertex F)] [Fintype (RightVertex F)]
[∀ vertex, Fintype (RightLabel F vertex)] in
theorem input_mask (μ : FiniteDistribution E) (δ : ℚ) (e : E) :
(input F μ δ e).1 = paddedMask (leftKey F e) := by
funext a
apply Bool.eq_iff_iff.mpr
exact (LocalCompletionGame.input_mask_true
(game F μ) (legalL F δ) (legalR F δ) (defaultL F) e a).trans
(paddedMask_eq_true_iff (leftKey F e) (partitionWidth_le_leftAlphabet n δ) a).symm
omit [Finite I] [∀ index, Finite (V index)] [Finite B]
[Fintype (LeftVertex F)] [Fintype (RightVertex F)]
[∀ vertex, Fintype (RightLabel F vertex)] in
theorem input_image_legal (μ : FiniteDistribution E) (δ : ℚ) (e : E)
(label : LeftLabel F (leftAt F e)) :
(input F μ δ e).2 (legalL F δ (leftAt F e) label) =
legalR F δ (rightAt F e) (edge F e label) :=
LocalCompletionGame.input_image_legal
(game F μ) (legalL F δ) (legalR F δ) (defaultL F) e label
omit [Finite I] [∀ index, Finite (V index)] [Finite B]
[Fintype (LeftVertex F)] [Fintype (RightVertex F)]
[∀ vertex, Fintype (RightLabel F vertex)] in
theorem input_independent_of_law (μ ν : FiniteDistribution E) (δ : ℚ) (e : E) :
input F μ δ e = input F ν δ e := rfl
omit [Fintype (LeftVertex F)] [Fintype (RightVertex F)]
[∀ vertex, Fintype (RightLabel F vertex)] in
theorem input_admissible (μ : FiniteDistribution E) (δ : ℚ) (e : E) :
LocalCompletionFamily.Admissible (input F μ δ e) :=
LocalCompletionGame.input_admissible
(game F μ) (legalL F δ) (legalR F δ) (defaultL F) (by
intro occurrence label
rw [Fintype.card_eq_nat_card]
have h := small F μ occurrence label
rw [Fintype.card_eq_nat_card] at h
exact h) e
def result (μ : FiniteDistribution E) (δ : ℚ) (e : E) :
LocalCompletionFamily.Result (alphabet n δ) :=
LocalCompletionFamily.lookup (alphabet_positive n δ) (input F μ δ e)
omit [Fintype (LeftVertex F)] [Fintype (RightVertex F)]
[∀ vertex, Fintype (RightLabel F vertex)] in
theorem result_correct (μ : FiniteDistribution E) (δ : ℚ) (e : E) :
LocalCompletionFamily.Correct (input F μ δ e) (result F μ δ e) :=
LocalCompletionFamily.lookup_correct (alphabet_positive n δ) _ (input_admissible F μ δ e)
def family (μ : FiniteDistribution E) (δ : ℚ) :
(game F μ).CompletionFamily (legalL F δ) (legalR F δ) :=
LocalCompletionGame.family (game F μ) (legalL F δ) (legalR F δ) (defaultL F)
(alphabet_positive n δ) (by
intro occurrence label
rw [Fintype.card_eq_nat_card]
have h := small F μ occurrence label
rw [Fintype.card_eq_nat_card] at h
exact h)
omit [Fintype (LeftVertex F)] [Fintype (RightVertex F)]
[∀ vertex, Fintype (RightLabel F vertex)] in
@[simp] theorem family_size (μ : FiniteDistribution E) (δ : ℚ) (e : E) :
(family F μ δ).size e = LocalCompletionFamily.activeCount (result F μ δ e) := rfl
omit [Fintype (LeftVertex F)] [Fintype (RightVertex F)]
[∀ vertex, Fintype (RightLabel F vertex)] in
@[simp] theorem family_map (μ : FiniteDistribution E) (δ : ℚ) (e : E) :
(family F μ δ).map e = LocalCompletionFamily.table (result F μ δ e) := rfl
omit [Fintype (LeftVertex F)] [Fintype (RightVertex F)]
[∀ vertex, Fintype (RightLabel F vertex)] in
theorem family_size_le (μ : FiniteDistribution E) (δ : ℚ) (e : E) :
(family F μ δ).size e ≤ 2 * alphabet n δ :=
LocalCompletionFamily.activeCount_le (result F μ δ e)
def machine_output (μ : FiniteDistribution E) (δ : ℚ) (e : E) :
TM2OutputsInTime
(LocalCompletionSerialization.computation (alphabet_positive n δ)).tm
(LocalCompletionMachine.inputBits (input F μ δ e))
(some (LocalCompletionSerialization.payloadBits (result F μ δ e))) 1 :=
LocalCompletionSerialization.machine_output (alphabet_positive n δ) (input F μ δ e)
omit [Fintype (LeftVertex F)] [Fintype (RightVertex F)]
[∀ vertex, Fintype (RightLabel F vertex)] in
theorem payload_parses (μ : FiniteDistribution E) (δ : ℚ) (e : E) :
decodeWords (LocalCompletionSerialization.payloadBits (result F μ δ e)) >>=
LocalCompletionSerialization.parsePayload (alphabet n δ) =
some ((List.finRange (LocalCompletionFamily.activeCount (result F μ δ e))).map
(LocalCompletionSerialization.projection (result_correct F μ δ e))) := by
rw [LocalCompletionSerialization.decode_payloadBits]
exact LocalCompletionSerialization.parse_payload (result_correct F μ δ e)
omit [Fintype (LeftVertex F)] [Fintype (RightVertex F)]
[∀ vertex, Fintype (RightLabel F vertex)] in
theorem parsed_projection_eq_family_map (μ : FiniteDistribution E) (δ : ℚ) (e : E)
(seed : Fin ((family F μ δ).size e)) (a : Fin (2 * alphabet n δ)) :
(LocalCompletionSerialization.projection (result_correct F μ δ e) seed).images[a] =
(family F μ δ).map e seed a :=
LocalCompletionSerialization.projection_apply (result_correct F μ δ e) seed a
omit [Finite I] [∀ index, Finite (V index)] [Finite B]
[Fintype (LeftVertex F)] [Fintype (RightVertex F)]
[∀ vertex, Fintype (RightLabel F vertex)] in
theorem payload_length_le (μ : FiniteDistribution E) (δ : ℚ) (e : E) :
(LocalCompletionSerialization.payloadBits (result F μ δ e)).length ≤
(1 + (2 * alphabet n δ) * (2 * alphabet n δ)) * (2 * alphabet n δ + 1) :=
LocalCompletionSerialization.payloadBits_length_le _
theorem family_value_le (μ : FiniteDistribution E) (δ : ℚ) (hδ : 0 < δ) :
(family F μ δ).game.value ≤ (game F μ).value + (δ : ℝ) / 3 := by
apply (family F μ δ).value_le_of_bound ((δ : ℝ) / 3)
intro e
have hδreal : (0 : ℝ) < (δ : ℝ) := by exact_mod_cast hδ
have h := CompletionParameters.residual_le_third (alphabet_positive n δ)
(leftLabel_card_le F δ (leftAt F e)) hδreal
(CompletionAlphabet.size_budget (partitionWidth n) δ hδ)
simp only [Fintype.card_fin]
rw [Fintype.card_eq_nat_card]
rw [Fintype.card_eq_nat_card] at h
simpa only [CanonicalGame.game] using h
theorem family_value_of_satisfying (μ : FiniteDistribution E) (δ : ℚ)
(assignment : Fin v → Bool) (hsat : ∀ c, (clauses c).clause.eval assignment = true) :
(family F μ δ).game.value = 1 := by
let : Nonempty E := by
by_contra hempty
have : IsEmpty E := ⟨fun e => hempty ⟨e⟩⟩
have hnormalized := μ.normalized
simp at hnormalized
apply (family F μ δ).value_eq_one
exact CanonicalOutput.game_value_of_satisfying F μ assignment hsat
end
end PerfectCompleteness.CanonicalLocalCompletion
end
end OAI