import OAI.Computability.FourierTransform.ChunkCompiler import OAI.Computability.FourierTransform.WordCompilation namespace OAI namespace PowerSaving.RAM open Ty Slant Slant.Stroke Spectral noncomputable section universe U namespace Bench.Engrave variable {m : Bool} {ι : Type U} {b : Bench m ι} {n l k : ι→ℕ} lemma strand (h : b.Digit n) (hk : b.Digit k) (hl : b.Digit l) (r : ι→ℕ→Reel) (H : (b.scan l).Engrave (fun i => n i.i) (fun i => r i.i i.j)) (g : ∀ i, ∀ j Slant.strand (r i) (l i) := by let R i j := Slant.strand (r i) j have hb (i : ι) (j : ℕ) (hj : j ≤ l i) : (R i j).beats=j*k i := beat_strand j _ (fun t ht => g i t (ht.trans_le hj)) have hs (i : ι) (j : ℕ) (hj : j ≤ l i) : (R i j).Sound (n i) := sound_strand _ _ fun t ht => H.sound ⟨i,t,ht.trans_le hj⟩ refine ⟨fun i => hs i _ le_rfl, (hl.mul hk).congr (fun i => (hb i _ le_rfl).symm),h,?_⟩ let U i j := film (n i) (R i j) refine loop (t:=filmTy) hl U ?_ ?_ · exact (Engrave.rest h (Digit.wc 0)).layers · let P := b.climbs l filmTy U have F := Feeds.climbs b l U have hj := stepi hl U -- specify have hg : P.Engrave (fun i => n i.i) (fun i => R i.i i.j) := ⟨fun i => hs i.i i.j i.hj.le, ((hj.mul (draw F hk)).congr (fun i => (hb i.i i.j i.hj.le).symm)), draw F h,stepsum b l U⟩ exact (hg.stack (H.transfer (inspect b l U))).layers /-- nesting scans for 3 chunk coordinates. -/ abbrev double (b : Bench m ι) (l : ι→ℕ) := (b.scan l).scan fun i => l i.i abbrev triple (b : Bench m ι) (l : ι→ℕ) := (double b l).scan fun i => l i.i.i private lemma duoStrand (h : b.Digit n) (hk : b.Digit k) (hl : b.Digit l) (r : ι→ℕ→ℕ→Reel) (H : (double b l).Engrave (fun i => n i.i.i) (fun i => r i.i.i i.i.j i.j)) (g : ∀ i, ∀ j Slant.strand (fun j => Slant.strand (r i j) (l i)) (l i) := by have F := Feeds.scan b l apply strand h (hl.mul hk) hl (fun i j => Slant.strand (r i j) (l i)) · exact strand (draw F h) (draw F hk) (draw F hl) (fun i => r i.i i.j) H (fun i => g i.i i.j i.hj) · exact fun i j hj => beat_strand _ _ (g i j hj) lemma riprap (h : b.Digit n) (hk : b.Digit k) (hl : b.Digit l) (r : ι→ℕ→ℕ→ℕ→Reel) (H : (triple b l).Engrave (fun i => n i.i.i.i) (fun i => r i.i.i.i i.i.i.j i.i.j i.j)) (g : ∀ i, ∀ j Slant.riprap (r i) (l i) := by have F := Feeds.scan b l exact strand h (hl.mul (hl.mul hk)) hl (fun i j => Slant.strand (fun s => Slant.strand (r i j s) (l i)) (l i)) (duoStrand (draw F h) (draw F hk) (draw F hl) (fun i => r i.i i.j) H (fun i => g i.i i.j i.hj)) (fun i j hj => beat_strand _ _ (fun s hs => beat_strand _ _ (g i j hj s hs))) end Bench.Engrave end end PowerSaving.RAM end OAI