import OAI.Computability.FourierTransform.ChunkCompiler namespace OAI namespace PowerSaving.Slant open Reel Stroke Zone Spectral Finset noncomputable section def far (b j : ℕ) := if j<8 then 8*b else 0 def trestle (b j : ℕ) : Zone := ⟨far b j, b⟩ def barrier (b j : ℕ) : Zone := ⟨far b j + b, 2*b⟩ def lockBay (b j : ℕ) : Zone := ⟨far b j + 3*b,2*b⟩ structure Wharf (p : ℕ) (u v z l m : Zone) : Prop where fitsU : u.Fits p fitsV : v.Fits p fitsZ : z.Fits p fitsL : l.Fits p fitsM : m.Fits p uz : u.Sep z ul : u.Sep l um : u.Sep m lm : l.Sep m zl : z.Sep l zm : z.Sep m uv : u.Sep v zv : z.Sep v vm : v.Sep m lemma wharf (b j w s : ℕ) (hj : j<16) : Wharf (16*b+w) (quay b j) (jetty (16*b) w b s) (trestle b j) (barrier b j) (lockBay b j) := by let o := far b j have h := quay_fits 16 b j w hj have ho : o+8*b ≤ 16*b := by unfold o far; split <;> omega have bed (v t : ℕ) (hv : o ≤ v) (ht : v+t ≤ o+8*b) : (quay b j).Sep ⟨v,t⟩ := by rcases lt_or_ge j 8 with g|g · apply sep_of change j*b+b ≤ v have H := Nat.mul_le_mul_right b g change (j+1)*b ≤ _ at H; rw [add_mul,one_mul] at H simp only [o,far,ite_eq_left g] at hv omega · apply Zone.Sep.symm; apply sep_of change v+t ≤ j*b have H := Nat.mul_le_mul_right b g simp only [o,far,ite_eq_right (by omega : ¬j<8)] at ht; omega change Wharf (16*b+w) _ _ ⟨o,b⟩ ⟨o+b,2*b⟩ ⟨o+3*b,2*b⟩ refine ⟨h,jetty_fits (16*b) w b s, fits_of _ _ (by change o+b ≤ _; omega),fits_of _ _ (by change o+b+2*b ≤ _; omega), fits_of _ _ (by change o+3*b+2*b ≤ _; omega),bed _ _ le_rfl (by omega),bed _ _ (by omega) (by omega),bed _ _ (by omega) (by omega), sep_of _ _ (by change o+b+2*b ≤ o+3*b; omega), sep_of _ _ le_rfl, sep_of _ _ (by change o+b ≤ o+3*b; omega),quay_sep 16 w b s j hj, ?_, ?_⟩ · apply sep_of change o+b ≤ 16*b+_ omega · apply Zone.Sep.symm; apply sep_of change o+3*b+2*b ≤ 16*b+_ omega def cliff (k : ℕ) (r : ℂ) (u v z l m : Zone) (b e y : ℕ) (h g : Line) : Reel := cameo (bore k r u z l m b e g) (bore k r z v l m e y h) (bore k r u z l m b e (fun i => -g i)) (bore k r z v l m e y (fun i => -h i)) structure Slips (k : ℕ) (u v z l m : Zone) : Prop where uw : u.wide ≤ 2^k vw : v.wide ≤ 2^k zw : z.wide ≤ 2^k lw : l.wide=2^(k+1) mw : m.wide=2^(k+1) lemma slips (k j w s : ℕ) : let b := 2^k Slips k (quay b j) (jetty (16*b) w b s) (trestle b j) (barrier b j) (lockBay b j) := by intro b refine ⟨le_rfl,min_le_left _ _,le_rfl,(pow_succ' _ _).symm,(pow_succ' _ _).symm⟩ section variable {u v z l m : Zone} {k n : ℕ} (r : ℂ) (b e y : ℕ) (h g : Line) (H : Slips k u v z l m) (hf : Wharf n u v z l m) include H hf lemma sound_cliff : (cliff k r u v z l m b e y h g).Sound n := by have ha (g : Line) := sound_bore r b e g H.uw H.zw H.lw H.mw hf.ul hf.lm hf.zm hf.fitsU hf.fitsZ hf.fitsL hf.fitsM have hb (g : Line) := sound_bore r e y g H.zw H.vw H.lw H.mw hf.zl hf.lm hf.vm hf.fitsZ hf.fitsV hf.fitsL hf.fitsM exact sound_cameo _ _ _ _ n (ha _) (hb _) (ha _) (hb _) lemma spill_cliff (hr : IsPrimitiveRoot r (2^(k+1))) : Spill (cliff k r u v z l m b e y h g) u v (spout z.wide e y h ∘ spout u.wide b e g) := by have ha (g : Line) := spill_bore r b e g H.uw H.zw H.lw H.mw hf.ul hf.lm hf.zm hr hf.um hf.uz have hb (h : Line) := spill_bore r e y h H.zw H.vw H.lw H.mw hf.zl hf.lm hf.vm hr hf.zm hf.zv apply spill_cameo (ha g) (hb h) · rw [← spout_neg]; exact ha _ · rw [← spout_neg]; exact hb _ · exact reads_spout _ b e _ g · exact reads_spout _ e y _ h · exact additive_spout _ e y _ h · exact hf.uv · exact hf.uz · exact hf.zv end def gravel (k : ℕ) (r : ℂ) (w : ℕ) (h g : Line) (s c j : ℕ) : Reel := let b := 2^k let p := 16*b cliff k r (quay b j) (jetty p w b s) (trestle b j) (barrier b j) (lockBay b j) (j*b) (c*b) (p+s*b) h g def reef (k : ℕ) (r : ℂ) (w : ℕ) (h g : Line) : Reel := riprap (gravel k r w h g) 16 lemma beats_gravel (k : ℕ) (r : ℂ) (w : ℕ) (h g : Line) (s c j : ℕ) : (gravel k r w h g s c j).beats=4*(80*k+348) := by unfold gravel cliff dsimp only simp only [beats_cameo,beats_bore]; omega lemma beats_reef (k : ℕ) (r : ℂ) (w : ℕ) (h g : Line) : (reef k r w h g).beats=16*(16*(16*(4*(80*k+348)))) := beats_riprap _ _ _ (fun _ _ _ _ _ _ => beats_gravel k _ _ _ _ _ _ _) lemma sound_gravel (k : ℕ) (r : ℂ) (w : ℕ) (h g : Line) (s c j : ℕ) (hj : j<16) : (gravel k r w h g s c j).Sound (16*2^k+w) := sound_cliff r (j*_ ) (c*_) (16*2^k+s*_) h g (slips k j w s) (wharf (2^k) j w s hj) lemma sound_reef (k : ℕ) (r : ℂ) (w : ℕ) (h g : Line) : (reef k r w h g).Sound (16*2^k+w) := sound_riprap _ _ _ (fun _ _ _ _ j hj => sound_gravel k _ _ _ _ _ _ j hj) lemma spill_gravel (k : ℕ) (r : ℂ) (w : ℕ) (h g : Line) (s c j : ℕ) (hj : j<16) (hr : IsPrimitiveRoot r (2^(k+1))) : Spill (gravel k r w h g s c j) (quay (2^k) j) (jetty (16*2^k) w (2^k) s) (wave (16*2^k) (2^k) s c j h g) := spill_cliff r (j*2^k) (c*2^k) (16*2^k+s*2^k) h g (slips k j w s) (wharf (2^k) j w s hj) hr lemma spill_reef (k : ℕ) (r : ℂ) (w : ℕ) (h g : Line) (hw : w ≤ 16*2^k) (hr : IsPrimitiveRoot r (2^(k+1))) : Spill (reef k r w h g) (initial (16*2^k)) (coast (16*2^k) w) (surf (16*2^k) h g) := spill_riprap _ 16 _ w h g (by positivity) hw (fun s _ c _ j hj => spill_gravel k r w h g s c j hj hr) -- b=1 small cross def speck (p w : ℕ) (h g : Line) (s c j : ℕ) : Reel := if s rise h (p+s) c*rise g c j) else wait 26 def sand (p w : ℕ) (h g : Line) : Reel := riprap (speck p w h g) p lemma beats_speck (p w : ℕ) (h g : Line) (s c j : ℕ) : (speck p w h g s c j).beats=26 := by unfold speck; split; exact beats_flash _ _ _; rfl lemma beats_sand (p w : ℕ) (h g : Line) : (sand p w h g).beats=p*(p*(p*26)) := beats_riprap _ _ _ fun _ _ _ _ _ _ => beats_speck _ _ _ _ _ _ _ lemma quay_jet (p w j s : ℕ) (hj : j sound_speck _ _ _ _ _ _ j hj lemma spill_speck (p w : ℕ) (h g : Line) (s c j : ℕ) (hj : j