import OAI.Computability.Logspace.Deterministic namespace OAI /-! Finite transition tables, configuration semantics, and reindexing into finite machines. From OpenAI, *Exact Derandomization of Logarithmic Space: L = RL = BPL*. -/ set_option autoImplicit true section /-! A notational convenience: transition tables whose finite index sets are not necessarily written as Fin k. Reindex back to Machine without changing any run. -/ namespace ExactDerandomization.Table variable (S W H : Type) structure Act where next : S write : W → Bool workMove : W → Direction inputMove : H → Direction structure TM where start : S out : S → Option Bool go : S → (H → InputSymbol) → (W → Bool) → Bool → Act S W H @[ext] structure Conf (n : ℕ) where state : S inputPos : H → Fin (n + 2) workPos : W → ℤ work : W → ℤ → Bool namespace TM variable {S W H} (P : TM S W H) def init (n : ℕ) : Conf S W H n := ⟨P.start, fun _ => ⟨0, by omega⟩, fun _ => 0, fun _ _ => false⟩ def applyAct {n : ℕ} (c : Conf S W H n) (a : Act S W H) : Conf S W H n := { state := a.next inputPos := fun j => (a.inputMove j).moveInput (c.inputPos j) workPos := fun k => (a.workMove k).move (c.workPos k) work := fun k => Function.update (c.work k) (c.workPos k) (a.write k) } def step (x : Word) (coin : Bool) (c : Conf S W H x.length) : Conf S W H x.length := match P.out c.state with | some _ => c | none => applyAct c (P.go c.state (fun j => readInput x (c.inputPos j)) (fun k => c.work k (c.workPos k)) coin) def run (x : Word) (coins : CoinTape) : ℕ → Conf S W H x.length | 0 => P.init x.length | t+1 => P.step x (coins t) (run x coins t) def det : Prop := ∀ s i v, P.go s i v false = P.go s i v true def spaceThrough [Fintype W] (x : Word) (coins : CoinTape) (t : ℕ) : ℕ := ∑ k : W, ((Finset.range (t+1)).image (fun s => (P.run x coins s).workPos k)).card def halts (x : Word) (t : ℕ) : Prop := ∀ coins : CoinTape, ∃ b : Bool, P.out (P.run x coins t).state = some b def prob (x : Word) (t : ℕ) : ℚ := ((Finset.univ.filter (fun bits : Fin t → Bool => P.out (P.run x (Machine.extendCoins bits) t).state = some true)).card : ℚ) / 2 ^ t def idle (s : S) (v : W → Bool) : Act S W H := ⟨s, v, fun _ => .stay, fun _ => .stay⟩ theorem applyAct_idle {n : ℕ} (c : Conf S W H n) : applyAct c (idle c.state (fun k => c.work k (c.workPos k))) = c := by ext <;> simp [applyAct, idle, Direction.moveInput, Direction.move] /-- Uniform form of step: give halting states self-loop actions writing the scanned bits back. -/ def goStutter (s : S) (i : H → InputSymbol) (v : W → Bool) (coin : Bool) : Act S W H := if P.out s = none then P.go s i v coin else idle s v theorem step_eq_apply (x : Word) (coin : Bool) (c : Conf S W H x.length) : P.step x coin c = applyAct c (P.goStutter c.state (fun j => readInput x (c.inputPos j)) (fun k => c.work k (c.workPos k)) coin) := by cases h : P.out c.state <;> simp [step, goStutter, h, applyAct_idle] variable {q w h : ℕ} def reindex (e : S ≃ Fin (q+1)) (f : W ≃ Fin w) (g : H ≃ Fin h) : Machine q w h := { initialState := e P.start output := fun a => P.out (e.symm a) transition := fun s i v coin => let a := P.go (e.symm s) (fun j => i (g j)) (fun k => v (f k)) coin { nextState := e a.next write := fun k => a.write (f.symm k) workMove := fun k => a.workMove (f.symm k) inputMove := fun j => a.inputMove (g.symm j) } } def mapConf (e : S ≃ Fin (q+1)) (f : W ≃ Fin w) (g : H ≃ Fin h) {n : ℕ} (c : Conf S W H n) : Configuration q w h n := ⟨e c.state, fun j => c.inputPos (g.symm j), fun k => c.workPos (f.symm k), fun k => c.work (f.symm k)⟩ theorem step_reindex (e : S ≃ Fin (q+1)) (f : W ≃ Fin w) (g : H ≃ Fin h) (x : Word) (coin : Bool) (c : Conf S W H x.length) : (P.reindex e f g).step x coin (mapConf e f g c) = mapConf e f g (P.step x coin c) := by cases hout : P.out c.state <;> simp [Machine.step, reindex, mapConf, step, applyAct, hout] theorem run_reindex (e : S ≃ Fin (q+1)) (f : W ≃ Fin w) (g : H ≃ Fin h) (x : Word) (coins : CoinTape) (t : ℕ) : (P.reindex e f g).run x coins t = mapConf e f g (P.run x coins t) := by induction t with | zero => rfl | succ t ih => rw [Machine.run_succ, ih] exact P.step_reindex _ _ _ _ _ _ theorem out_reindex (e : S ≃ Fin (q+1)) (f : W ≃ Fin w) (g : H ≃ Fin h) (x : Word) (coins : CoinTape) (t : ℕ) : (P.reindex e f g).output ((P.reindex e f g).run x coins t).state = P.out (P.run x coins t).state := by rw [run_reindex] simp [reindex, mapConf] theorem prob_reindex (e : S ≃ Fin (q+1)) (f : W ≃ Fin w) (g : H ≃ Fin h) (x : Word) (t : ℕ) : (P.reindex e f g).acceptanceProbability x t = P.prob x t := by simp only [Machine.acceptanceProbability, prob, out_reindex] theorem space_reindex [Fintype W] (e : S ≃ Fin (q+1)) (f : W ≃ Fin w) (g : H ≃ Fin h) (x : Word) (coins : CoinTape) (t : ℕ) : (P.reindex e f g).spaceThrough x coins t = P.spaceThrough x coins t := by simp only [Machine.spaceThrough, spaceThrough, run_reindex, mapConf] exact Fintype.sum_equiv f.symm _ _ fun k => rfl theorem det_reindex (e : S ≃ Fin (q+1)) (f : W ≃ Fin w) (g : H ≃ Fin h) (hp : P.det) : (P.reindex e f g).Deterministic := by intro s i v simp only [reindex, hp _ _ _] /-- Regard a Machine as a table (no reindexing). -/ def ofMachine (M : Machine q w h) : TM (Fin (q+1)) (Fin w) (Fin h) := ⟨M.initialState, M.output, fun s i v coin => let a := M.transition s i v coin ⟨a.nextState, a.write, a.workMove, a.inputMove⟩⟩ @[simp] theorem reindex_refl (M : Machine q w h) : (ofMachine M).reindex (.refl _) (.refl _) (.refl _) = M := rfl /-- The index equivalence is routine, but we record it to compile a nonempty-state table to the concrete Machine class. -/ noncomputable def number [Fintype S] [Nonempty S] : S ≃ Fin (Fintype.card S - 1 + 1) := (Fintype.equivFin S).trans (finCongr (by have := Fintype.card_pos (α:=S); omega)) end TM end ExactDerandomization.Table end end OAI