import Mathlib import OAI.Computability.MaxCut.Machines.MachineUniformRounding import OAI.Computability.MaxCut.Games.UniformPartition import OAI.Computability.MaxCut.PCP.Parity import OAI.Computability.MaxCut.Encoding.PortTableEncoding import OAI.Computability.MaxCut.Machines.MachineTableIteration import OAI.Computability.MaxCut.Games.CloneTable import OAI.Computability.MaxCut.Games.Theorem import OAI.Computability.MaxCut.Encoding.Bit import OAI.Computability.MaxCut.Arithmetic.GridComputer namespace OAI noncomputable section namespace OptimalMaxCut.LongCode.InstanceAdapter open MaxCutGames.Foundations.Target MaxCutGames.Foundations.Complexity theorem bits_eq_gameBits {q : ℕ} (g : Instance q) : bits g = gameBits g := by have hw (l : List ℕ) : CounterMachine.Expr.unaryWords l = encodeWords l := by induction l with | nil => rfl | cons n l ih => simp only [CounterMachine.Expr.unaryWords,List.flatMap_cons,encodeWords,encodeWord] at * rw [ih] unfold bits gameBits rw [hw] rfl theorem exists_encoded_gridComputer (q : ℕ) (t : ℚ) (ht : t ∈ Set.Icc (-1:ℚ) 1) (K : ℕ) : ∃ pc : Turing.TM2ComputableInPolyTime (gameBits : Instance q → List Bool) ScaledGraph.bits (fun g => gridGraph g t ht K), MachineFiniteAlphabet.FiniteAlphabet pc.tm := by obtain ⟨pc,hpc⟩ := exists_gridComputer q t ht K let pc' : Turing.TM2ComputableInPolyTime (gameBits : Instance q → List Bool) ScaledGraph.bits (fun g => gridGraph g t ht K) := { tm := pc.tm inputAlphabet := pc.inputAlphabet outputAlphabet := pc.outputAlphabet time := pc.time outputsFun := fun g => by simpa only [bits_eq_gameBits] using pc.outputsFun g } exact ⟨pc',hpc⟩ end OptimalMaxCut.LongCode.InstanceAdapter namespace OptimalMaxCut open LongCode LongCode.InstanceAdapter open MaxCutGames.Foundations.Target MaxCutGames.Foundations.Complexity /-- Optimal Max-Cut approximation hardness: for EVERY fixed real alpha above the exact Goemans--Williamson constant, an ordinary binary polynomial reduction prints a full finite SIMPLE UNWEIGHTED graph and a strict YES/NO optimum gap. The construction uses an analytic inequality, rational long-code construction, integer rounding, finite-field derandomization and a graph-printer TM. -/ theorem main : MainStatement := by intro α ha ha1 obtain ⟨t,ε,y,n,δ,K,ht,ht0,ht1,hε,hεhalf,hδ,hδhalf,hy,hn,hgap,hcomplete,hsound⟩ := Game.exists_grid_gap_parameters α ha ha1 obtain ⟨ug⟩ := MaxCutGames.theorem11 (ε : ℝ) δ (by exact_mod_cast hε) hεhalf hδ hδhalf obtain ⟨pc,hpc⟩ := exists_encoded_gridComputer ug.alphabet t ht K refine ⟨{ yesBound := y noBound := n yes_pos := hy no_nonneg := hn gap := hgap construct := fun input => gridGraph (ug.construct input) t ht K computation := MachineSequential.composeBits ug.computation pc finiteAlphabet := MachineFiniteAlphabet.composeBits ug.computation pc ug.finiteAlphabet hpc completeness := ?_ soundness := ?_ }⟩ · intro input hin exact hcomplete (ofInstance (ug.construct input)) (vertexEquiv _ _) (anchor _) (InstanceAdapter.complete _ _ (ug.completeness input hin)) · intro input hin exact hsound (by have := ug.alphabetAtLeastTwo; omega) (ofInstance (ug.construct input)) (vertexEquiv _ _) (anchor _) (InstanceAdapter.sound _ (ug.simpleBipartite input) _ (ug.soundness input hin)) end OptimalMaxCut example : OptimalMaxCut.MainStatement := OptimalMaxCut.main end end OAI