import OAI.Computability.PerfectCompleteness.Algebra.BucketMatrixResampling import OAI.Computability.PerfectCompleteness.Decoding.CollisionAveragingLemmas import OAI.Computability.PerfectCompleteness.Decoding.RepresentativeBucketCollisionLemmas import OAI.Computability.PerfectCompleteness.Foundations.QuarterBalanceLemmas namespace OAI namespace PerfectCompleteness.BucketUsefulCollision noncomputable section open scoped Classical open ClauseSupport MixedSupport open UniqueGamesTheorem.Foundations.Games open BucketSampler (F2 Direction Tape) section Product variable {H : Type*} {ℓ : Nat} def fill (a : Direction ℓ) (b : FiniteProductSplit.Others (Ω := fun _ : Direction ℓ => H) a) (h : H) : Tape ℓ H := fun d => if hd : d = a then h else b ⟨d, hd⟩ @[simp] theorem fill_self (a : Direction ℓ) (b : FiniteProductSplit.Others (Ω := fun _ : Direction ℓ => H) a) (h : H) : fill a b h a = h := by simp [fill] theorem fill_update (a : Direction ℓ) (b : FiniteProductSplit.Others (Ω := fun _ : Direction ℓ => H) a) (h h' : H) : Function.update (fill a b h) a h' = fill a b h' := by funext d by_cases hd : d = a · subst d simp [fill] · simp only [Function.update_of_ne hd, fill, dite_eq_right hd] theorem fill_others (a : Direction ℓ) (t : Tape ℓ H) : fill a (FiniteProductSplit.others a t) (t a) = t := by funext d by_cases hd : d = a · subst d simp [fill] · simp only [fill, dite_eq_right hd, FiniteProductSplit.others] theorem fill_others_update (a : Direction ℓ) (t : Tape ℓ H) (h : H) : fill a (FiniteProductSplit.others a t) h = Function.update t a h := by rw [← fill_update a (FiniteProductSplit.others a t) (t a) h, fill_others] private theorem probability_eq_expectation {A : Type*} [Fintype A] (μ : FiniteDistribution A) (event : A → Bool) : μ.probability event = μ.expectation (fun x => if event x then 1 else 0) := by simp only [FiniteDistribution.probability, FiniteDistribution.expectation, mul_ite, mul_one, mul_zero] variable [Fintype H] theorem probability_background_first (μ : FiniteDistribution H) (a : Direction ℓ) (event : Tape ℓ H → Bool) : (BucketSampler.tapeLaw ℓ μ).probability event = (FiniteProductSplit.otherLaw (fun _ : Direction ℓ => μ) a).expectation (fun b => μ.probability (fun h => event (fill a b h))) := by have h := FiniteProductSplit.expectation_background_first (fun _ : Direction ℓ => μ) a (fun h b => if event (fill a b h) then (1 : ℝ) else 0) simpa only [fill_others, ← probability_eq_expectation, BucketSampler.tapeLaw] using h theorem probability_resampling (μ : FiniteDistribution H) (a : Direction ℓ) (event : Tape ℓ H → Tape ℓ H → Bool) : ((BucketSampler.tapeLaw ℓ μ).product μ).probability (fun z => event z.1 (Function.update z.1 a z.2)) = (FiniteProductSplit.otherLaw (fun _ : Direction ℓ => μ) a).expectation (fun b => (μ.product μ).probability (fun z => event (fill a b z.1) (fill a b z.2))) := by have h := FiniteProductSplit.resampling_expectation (fun _ : Direction ℓ => μ) a (fun b h h' => if event (fill a b h) (fill a b h') then (1 : ℝ) else 0) simp only [fill_others] at h simpa only [fill_others_update, ← probability_eq_expectation, BucketSampler.tapeLaw] using h end Product variable {n ℓ : Nat} {Z : Type*} (slots : Fin n → Slot) (V : Submodule F2 (Assignment slots → F2)) (other : Assignment slots → Z) (σ : KeyStrategy.Strategy n) (W : Submodule F2 V) (s : (V ⧸ W) →ₗ[F2] V) theorem assembledMatrix_fill (a : Direction ℓ) (b : FiniteProductSplit.Others (Ω := fun _ : Direction ℓ => V) a) (h : V) : BucketMatrixResampling.assembledMatrix V ℓ (fill a b h) = EvaluationMatrix.shift V (BucketMatrixResampling.assembledMatrix V ℓ (fill a b 0)) a.val h := by have he := BucketMatrixResampling.assembledMatrix_update V ℓ (fill a b 0) a h rw [fill_update] at he simpa only [fill_self, sub_zero] using he variable [Fintype V] [Finite Z] theorem collision_probability_lower_bound (hs : W.mkQ.comp s = LinearMap.id) (hW : RepresentativeMatrixTable.Determined slots V other W) (μ : FiniteDistribution V) (useful : (Module.Dual F2 (V ⧸ W) →ₗ[F2] (Fin ℓ → F2)) → Prop) (a : Direction ℓ) : (BucketSampler.tapeLaw ℓ μ).probability (fun t => decide (CanonicalMatrixTable.Accepts slots V other σ a.val (BucketMatrixResampling.assembledMatrix V ℓ t)) && (RepresentativeMatrixTable.partialTable slots V other σ W s useful (MatrixRowQuotient.projectMatrix W (BucketMatrixResampling.assembledMatrix V ℓ t))).isSome) ^ 2 / 2 ≤ ((BucketSampler.tapeLaw ℓ μ).product μ).probability (fun z => TwoResponseCollision.collision (RepresentativeMatrixTable.partialTable slots V other σ W s useful) (MatrixRowQuotient.projectMatrix W (BucketMatrixResampling.assembledMatrix V ℓ z.1), MatrixRowQuotient.projectMatrix W (BucketMatrixResampling.assembledMatrix V ℓ (Function.update z.1 a z.2)))) := by let f := RepresentativeMatrixTable.partialTable slots V other σ W s useful let good : Tape ℓ V → Bool := fun t => decide (CanonicalMatrixTable.Accepts slots V other σ a.val (BucketMatrixResampling.assembledMatrix V ℓ t)) && (f (MatrixRowQuotient.projectMatrix W (BucketMatrixResampling.assembledMatrix V ℓ t))).isSome let collision : Tape ℓ V → Tape ℓ V → Bool := fun t t' => TwoResponseCollision.collision f (MatrixRowQuotient.projectMatrix W (BucketMatrixResampling.assembledMatrix V ℓ t), MatrixRowQuotient.projectMatrix W (BucketMatrixResampling.assembledMatrix V ℓ t')) change (BucketSampler.tapeLaw ℓ μ).probability good ^ 2 / 2 ≤ ((BucketSampler.tapeLaw ℓ μ).product μ).probability (fun z => collision z.1 (Function.update z.1 a z.2)) rw [probability_background_first μ a good, probability_resampling μ a collision] apply CollisionAveraging.average_square_bound intro b have hgood : (fun h : V => good (fill a b h)) = TwoResponseCollision.goodDefined (RepresentativeBucketCollision.bucketTable slots V other σ W s useful a.val (BucketMatrixResampling.assembledMatrix V ℓ (fill a b 0))) (RepresentativeBucketCollision.bucketAccepted slots V other σ a.val (BucketMatrixResampling.assembledMatrix V ℓ (fill a b 0))) := by funext h dsimp only [good, f, TwoResponseCollision.goodDefined, RepresentativeBucketCollision.bucketTable, RepresentativeBucketCollision.bucketAccepted] simp only [assembledMatrix_fill slots V a b h] have htable (h : V) : f (MatrixRowQuotient.projectMatrix W (BucketMatrixResampling.assembledMatrix V ℓ (fill a b h))) = RepresentativeBucketCollision.bucketTable slots V other σ W s useful a.val (BucketMatrixResampling.assembledMatrix V ℓ (fill a b 0)) h := by dsimp only [f, RepresentativeBucketCollision.bucketTable] rw [assembledMatrix_fill slots V a b h] have hcollision : (fun z : V × V => collision (fill a b z.1) (fill a b z.2)) = TwoResponseCollision.collision (RepresentativeBucketCollision.bucketTable slots V other σ W s useful a.val (BucketMatrixResampling.assembledMatrix V ℓ (fill a b 0))) := by exact congrArg (fun g : V → Option ((Fin ℓ → F2) × Z) => TwoResponseCollision.collision g) (funext htable) rw [hgood, hcollision] exact RepresentativeBucketCollision.collision_probability_lower_bound slots V other σ W s hs hW μ useful a.val a.property (BucketMatrixResampling.assembledMatrix V ℓ (fill a b 0)) end end PerfectCompleteness.BucketUsefulCollision end OAI