import OAI.Geometry.CylinderCovering.Angular.EndpointCoverDefinitions import OAI.Geometry.CylinderCovering.Convexity.SimilarityDefinitions namespace OAI noncomputable section namespace CylinderCovering def endpointScaledBody : Set TriangularCovering.Space := (fun z => (1/TriangularCovering.H) • z) '' TriangularCovering.K def AngularEndpointScaledStatement : Prop := Similarity.minimumArea endpointScaledBody = TriangularCovering.H/2 ∧ ∀ k : ℕ, 14000 ≤ k → ∃ C D : Fin (2*(k^2+1)) → TriangularCovering.TriCylinder, TriangularCovering.AngularFamily.PrescribedFamily C (1/(k:ℝ)) (fun j => AngularEndpoint.boundary (k^2) j) (fun j => AngularEndpoint.boundary (k^2) (j+1)) (fun j => AngularEndpoint.alpha (k^2) j) (fun j => AngularEndpoint.beta (k^2) j) (fun j => AngularEndpoint.radius (1/(k:ℝ)) (1/1000) (k^2) j) ∧ (∀ i, (D i).axis = (C i).axis ∧ (D i).base = (fun z => (1/TriangularCovering.H) • z) '' (C i).base) ∧ (∀ z ∈ endpointScaledBody, ∃ i, z ∈ (D i).carrier) ∧ |TriangularCovering.totalArea D - (2/TriangularCovering.H)* (1/4-(13/12000:ℝ)*(1/(k:ℝ))^2)| ≤ 7*TriangularCovering.H*(1/(k:ℝ))^4 ∧ TriangularCovering.totalArea D < Similarity.minimumArea endpointScaledBody/2 ∧ (∑ i, TriangularCovering.area (D i).base / Similarity.shadowArea endpointScaledBody (D i).axis) < 1/2 end CylinderCovering end end OAI