import OAI.Geometry.CylinderCovering.Physical.FiniteDefinitions import OAI.Geometry.CylinderCovering.Convexity.GlobalDefinitions namespace OAI open Set noncomputable section namespace RadialPhysical.PhysicalMinimum open CylinderCovering def actualRelativeCost (centered : Bool) (b eta : ℝ) (T : ℝ → ℝ) (N : ℕ) (tagU tagL : Fin N → ℝ) : ℝ := (∑ i, TriangularCovering.area (upperPhysicalBase centered b eta T N tagU i) / CylinderCovering.shadowArea (modelBody centered b) (upperPhysicalAxis b eta (tagU i))) + (∑ i, TriangularCovering.area (lowerPhysicalBase centered b eta T N tagL i) / CylinderCovering.shadowArea (modelBody centered b) (lowerPhysicalAxis b eta (tagL i))) def Statement : Prop := (∀ (centered : Bool) (b : ℝ), 0 < b → minimumShadowArea (modelBody centered b) = (if centered then 4 else 1)*b*height b ∧ (∃ u : Space, ‖u‖ = 1 ∧ CylinderCovering.shadowArea (modelBody centered b) u = minimumShadowArea (modelBody centered b)) ∧ (∀ u : Space, ‖u‖ = 1 → (if centered then 4 else 1)*b*height b ≤ CylinderCovering.shadowArea (modelBody centered b) u) ∧ (∀ (n : ℕ) (C : Fin n → TriangularCovering.TriCylinder), TriangularCovering.totalArea C < ((if centered then 4 else 1)*b*height b)/2 → TriangularCovering.totalArea C < minimumShadowArea (modelBody centered b)/2 ∧ triangularRelativeCost (modelBody centered b) C < 1/2)) ∧ minimumShadowArea {z : Space | ∃ p q t : ℝ, |p| ≤ 1+t ∧ |q| ≤ 1-t ∧ z = nonorthPoint p q t} = 2*Real.sqrt 2 ∧ (∀ (centered : Bool) (b : ℝ), 0 < b → ∀ (eta : ℝ) (T : ℝ → ℝ) (N : ℕ) (tagU tagL : Fin N → ℝ), physicalActualCost centered b eta T N tagU tagL < ((if centered then 4 else 1)*b*height b)/2 → physicalActualCost centered b eta T N tagU tagL < minimumShadowArea (modelBody centered b)/2 ∧ actualRelativeCost centered b eta T N tagU tagL < 1/2) end RadialPhysical.PhysicalMinimum end end OAI