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16 values
seed
int64
1
500
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1.52k
2.9k
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stringlengths
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13
mission
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int64
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37
BabyAI-GoToObj-v0
1
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((3, 4), 3)
go to the yellow key
1
BabyAI-GoToObj-v0
2
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((6, 2), 0)
go to the green ball
1
BabyAI-GoToObj-v0
3
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((1, 1), 0)
go to the red box
1
BabyAI-GoToObj-v0
4
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((3, 4), 1)
go to the grey ball
1
BabyAI-GoToObj-v0
5
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((5, 6), 0)
go to the red ball
1
BabyAI-GoToObj-v0
6
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((3, 4), 2)
go to the grey box
1
BabyAI-GoToObj-v0
7
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((4, 6), 3)
go to the green key
1
BabyAI-GoToObj-v0
8
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((5, 2), 0)
go to the yellow key
1
BabyAI-GoToObj-v0
9
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((3, 6), 3)
go to the green key
1
BabyAI-GoToObj-v0
10
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((2, 1), 3)
go to the red ball
1
BabyAI-GoToObj-v0
11
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((1, 1), 3)
go to the grey ball
1
BabyAI-GoToObj-v0
12
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((4, 2), 3)
go to the yellow key
1
BabyAI-GoToObj-v0
13
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((6, 6), 0)
go to the red box
1
BabyAI-GoToObj-v0
14
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((1, 6), 2)
go to the grey key
1
BabyAI-GoToObj-v0
15
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((5, 6), 0)
go to the grey key
1
BabyAI-GoToObj-v0
16
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((4, 4), 3)
go to the grey box
1
BabyAI-GoToObj-v0
17
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((5, 6), 0)
go to the blue ball
1
BabyAI-GoToObj-v0
18
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((1, 5), 3)
go to the green ball
1
BabyAI-GoToObj-v0
19
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((4, 3), 1)
go to the yellow ball
1
BabyAI-GoToObj-v0
20
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((2, 3), 3)
go to the blue key
1
BabyAI-GoToObj-v0
21
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((2, 6), 1)
go to the purple ball
1
BabyAI-GoToObj-v0
22
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((6, 2), 2)
go to the green box
1
BabyAI-GoToObj-v0
23
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((3, 5), 1)
go to the blue ball
1
BabyAI-GoToObj-v0
24
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((3, 2), 3)
go to the grey box
1
BabyAI-GoToObj-v0
25
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((4, 1), 3)
go to the blue key
1
BabyAI-GoToObj-v0
26
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((6, 3), 2)
go to the green ball
1
BabyAI-GoToObj-v0
27
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((1, 2), 3)
go to the blue ball
1
BabyAI-GoToObj-v0
28
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((5, 6), 0)
go to the yellow box
1
BabyAI-GoToObj-v0
29
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((4, 4), 0)
go to the purple ball
1
BabyAI-GoToObj-v0
30
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((6, 3), 1)
go to the blue ball
1
BabyAI-GoToObj-v0
31
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((4, 5), 0)
go to the grey ball
1
BabyAI-GoToObj-v0
32
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((6, 4), 1)
go to the grey key
1
BabyAI-GoToObj-v0
33
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((3, 4), 3)
go to the yellow key
1
BabyAI-GoToObj-v0
34
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((2, 6), 0)
go to the yellow ball
1
BabyAI-GoToObj-v0
35
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((6, 3), 3)
go to the yellow key
1
BabyAI-GoToObj-v0
36
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((3, 1), 1)
go to the grey ball
1
BabyAI-GoToObj-v0
37
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((1, 5), 2)
go to the purple key
1
BabyAI-GoToObj-v0
38
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((1, 3), 1)
go to the green ball
1
BabyAI-GoToObj-v0
39
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((1, 4), 3)
go to the blue key
1
BabyAI-GoToObj-v0
40
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((4, 5), 0)
go to the red ball
1
BabyAI-GoToObj-v0
41
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((6, 6), 2)
go to the blue key
1
BabyAI-GoToObj-v0
42
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((5, 3), 1)
go to the yellow key
1
BabyAI-GoToObj-v0
43
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((4, 5), 1)
go to the blue ball
1
BabyAI-GoToObj-v0
44
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((6, 2), 2)
go to the grey key
1
BabyAI-GoToObj-v0
45
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((5, 4), 2)
go to the red box
1
BabyAI-GoToObj-v0
46
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((4, 2), 0)
go to the purple key
1
BabyAI-GoToObj-v0
47
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((4, 6), 1)
go to the grey key
1
BabyAI-GoToObj-v0
48
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((1, 3), 1)
go to the purple box
1
BabyAI-GoToObj-v0
49
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((6, 4), 0)
go to the grey ball
1
BabyAI-GoToObj-v0
50
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((6, 6), 2)
go to the yellow box
1
BabyAI-GoToObj-v0
51
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((2, 2), 1)
go to the green box
1
BabyAI-GoToObj-v0
52
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((2, 4), 1)
go to the purple box
1
BabyAI-GoToObj-v0
53
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((5, 5), 3)
go to the green ball
1
BabyAI-GoToObj-v0
54
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((2, 1), 1)
go to the purple ball
1
BabyAI-GoToObj-v0
55
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((5, 6), 0)
go to the green box
1
BabyAI-GoToObj-v0
56
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((2, 5), 1)
go to the blue box
1
BabyAI-GoToObj-v0
57
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((6, 3), 3)
go to the yellow box
1
BabyAI-GoToObj-v0
58
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((4, 2), 2)
go to the yellow box
1
BabyAI-GoToObj-v0
59
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((6, 4), 2)
go to the red ball
1
BabyAI-GoToObj-v0
60
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((1, 2), 1)
go to the blue box
1
BabyAI-GoToObj-v0
61
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((3, 2), 3)
go to the red ball
1
BabyAI-GoToObj-v0
62
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((3, 4), 2)
go to the red box
1
BabyAI-GoToObj-v0
63
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((3, 4), 3)
go to the yellow box
1
BabyAI-GoToObj-v0
64
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((6, 4), 0)
go to the blue key
1
BabyAI-GoToObj-v0
65
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((4, 4), 1)
go to the grey box
1
BabyAI-GoToObj-v0
66
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((2, 5), 2)
go to the blue box
1
BabyAI-GoToObj-v0
67
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((6, 3), 2)
go to the blue ball
1
BabyAI-GoToObj-v0
68
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((3, 3), 2)
go to the yellow key
1
BabyAI-GoToObj-v0
69
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((5, 4), 3)
go to the yellow ball
1
BabyAI-GoToObj-v0
70
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((5, 3), 1)
go to the red ball
1
BabyAI-GoToObj-v0
71
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((3, 4), 2)
go to the red ball
1
BabyAI-GoToObj-v0
72
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((3, 1), 0)
go to the blue ball
1
BabyAI-GoToObj-v0
73
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((6, 3), 3)
go to the green key
1
BabyAI-GoToObj-v0
74
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((2, 4), 3)
go to the red box
1
BabyAI-GoToObj-v0
75
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((5, 1), 0)
go to the blue box
1
BabyAI-GoToObj-v0
76
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((4, 6), 1)
go to the yellow ball
1
BabyAI-GoToObj-v0
77
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((5, 4), 3)
go to the green box
1
BabyAI-GoToObj-v0
78
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((5, 3), 0)
go to the yellow key
1
BabyAI-GoToObj-v0
79
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((6, 1), 0)
go to the grey box
1
BabyAI-GoToObj-v0
80
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((3, 4), 0)
go to the purple ball
1
BabyAI-GoToObj-v0
81
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((3, 4), 0)
go to the grey ball
1
BabyAI-GoToObj-v0
82
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((5, 6), 3)
go to the green box
1
BabyAI-GoToObj-v0
83
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((5, 2), 2)
go to the blue key
1
BabyAI-GoToObj-v0
84
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((5, 5), 0)
go to the yellow ball
1
BabyAI-GoToObj-v0
85
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((4, 3), 2)
go to the grey key
1
BabyAI-GoToObj-v0
86
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((1, 1), 0)
go to the purple key
1
BabyAI-GoToObj-v0
87
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((4, 4), 0)
go to the red ball
1
BabyAI-GoToObj-v0
88
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((4, 1), 3)
go to the red box
1
BabyAI-GoToObj-v0
89
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((6, 4), 1)
go to the red key
1
BabyAI-GoToObj-v0
90
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((5, 2), 0)
go to the red key
1
BabyAI-GoToObj-v0
91
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((5, 2), 1)
go to the yellow key
1
BabyAI-GoToObj-v0
92
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((3, 4), 3)
go to the blue ball
1
BabyAI-GoToObj-v0
93
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((5, 4), 1)
go to the grey key
1
BabyAI-GoToObj-v0
94
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((2, 5), 1)
go to the blue key
1
BabyAI-GoToObj-v0
95
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((3, 4), 0)
go to the yellow ball
1
BabyAI-GoToObj-v0
96
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((6, 5), 3)
go to the red key
1
BabyAI-GoToObj-v0
97
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((1, 5), 0)
go to the grey ball
1
BabyAI-GoToObj-v0
98
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((5, 6), 2)
go to the blue key
1
BabyAI-GoToObj-v0
99
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((6, 4), 0)
go to the purple box
1
BabyAI-GoToObj-v0
100
An agent is in a grid world consisting of one or more rooms. All rooms in the same grid world are squares of identical size and are organized in a square grid layout. Rooms are separated by walls and might contain objects such as keys, balls, and boxes of different colors. Some walls, connecting two adjacent rooms, hav...
((6, 6), 0)
go to the purple key
1