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<mujoco model="model">
<option timestep="0.002" gravity="0.0 0.0 -9.81"/>
<compiler angle="radian"/>
<asset>
<mesh file="visual/Clear.obj" name="Pitcher002_Clear_vis"/>
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<mesh file="visual/Prop002.obj" name="Pitcher002_Prop002_vis"/>
<mesh file="visual/Prop003.obj" name="Pitcher002_Prop003_vis"/>
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<material name="Pitcher002_Prop001_material" rgba="1 1 1 1.0" texture="Pitcher002_Prop001_material" shininess="1" specular="1"/>
<texture file="visual/T_BC001.png" name="Pitcher002_Prop002_material" type="2d"/>
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<texture file="visual/T_BC001.png" name="Pitcher002_Prop003_material" type="2d"/>
<material name="Pitcher002_Prop003_material" rgba="1 1 1 0.75" texture="Pitcher002_Prop003_material" shininess="0.4472135901451111" specular="0.3103448502657381"/>
<mesh file="collision/collision_mesh_collision_0.obj" name="Pitcher002_collision_mesh_0"/>
<mesh file="collision/collision_mesh_collision_1.obj" name="Pitcher002_collision_mesh_1"/>
<mesh file="collision/collision_mesh_collision_2.obj" name="Pitcher002_collision_mesh_2"/>
<mesh file="collision/collision_mesh_collision_3.obj" name="Pitcher002_collision_mesh_3"/>
<mesh file="collision/collision_mesh_collision_4.obj" name="Pitcher002_collision_mesh_4"/>
<mesh file="collision/collision_mesh_collision_5.obj" name="Pitcher002_collision_mesh_5"/>
<mesh file="collision/collision_mesh_collision_6.obj" name="Pitcher002_collision_mesh_6"/>
</asset>
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<default class="visual">
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<default class="collision">
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<default class="spawn">
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<site group="0" rgba="1 1 1 0.5"/>
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<default class="region">
<geom group="1" conaffinity="0" contype="0" rgba="0 1 0 0" mass="0"/>
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<worldbody>
<body>
<body name="object">
<geom mesh="Pitcher002_Clear_vis" type="mesh" solimp="0.998 0.998 0.001" solref="0.001 1" friction="0.95 0.3 0.1" class="visual" material="Pitcher002_Clear_material"/>
<body name="Pitcher002_Prop001">
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</body>
<body name="Pitcher002_Prop003">
<geom mesh="Pitcher002_Prop003_vis" type="mesh" solimp="0.998 0.998 0.001" solref="0.001 1" friction="0.95 0.3 0.1" class="visual" material="Pitcher002_Prop003_material"/>
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<actuator/>
</mujoco>