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There are also several icons and menus visible on the interface, including a search bar, a menu bar, and a settings panel. The overall color scheme of the interface is muted, with shades of brown, beige, and gray.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4554879367351532, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 244, + "caption": "The image is a screenshot of a project description window in a software interface. The window is titled \"Project Description\" and has a black background with white text. At the top of the window, there is a menu bar with options such as \"Project\", \"Description\", \"Game\", \"Engine\", and \"Options\". Below the menu bar, there are several fields for the user to enter their project name, description, and other details. \n\nOn the left side of the screen, there appears to be a list of options for creating a new project, such as the game engine, the engine name, and the engine settings. On the right side, it seems like the user is in the process of creating the new project.\n\nAt the bottom of the image, there has a drop-down menu with options to select the type of project they want to create, the duration of the project, and any other relevant information. There is also a button to export the project details.", + "cursor_active": true, + "x": 167, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 245, + "caption": "The image is a screenshot of a project description window in a software interface. The window is titled \"Project Description\" and has a black background with white text. At the top of the window, there is a menu bar with various options such as \"Project\", \"Description\", \"Game\", \"Engine\", and \"Options\". Below the menu bar, there are several fields for the user to enter their project name, description, and other details. \n\nOn the left side of the screen, there appears to be a list of options for creating a new project, such as the game engine, the game name, and the engine settings. On the right side, it seems like the user is in the process of creating the new project.\n\nAt the bottom of the image, there has a drop-down menu with options to select the type of project they want to create, the duration of the project, and any other relevant information. There is also a button to export the project details.", + "cursor_active": true, + "x": 166, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 246, + "caption": "The image is a screenshot of a project description window in a software interface. The window is titled \"Project Description\" and has a black background with white text. At the top of the window, there is a menu bar with various options such as \"Project\", \"Description\", \"Game\", \"Engine\", and \"Options\". Below the menu bar, there are several fields for the user to enter their project name, description, and other details. \n\nOn the left side of the screen, there appears to be a list of options for creating a new project, such as the game engine, the game name, and the engine settings. On the right side, it seems like the user is in the process of creating the new project.\n\nAt the bottom of the image, there has a drop-down menu with options to select the type of project they want to create, the duration of the project, and any other relevant information. There is also a button to export the project details.", + "cursor_active": true, + "x": 154, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 247, + "caption": "The image is a screenshot of a project description window in a software interface. The window is titled \"Project Description\" and has a black background with white text. At the top of the window, there is a menu bar with various options such as \"Project\", \"Description\", \"Game\", \"Engine\", and \"Options\". 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The window is titled \"Project Description\" and has a black background with white text. At the top of the window, there is a menu bar with various options such as \"Project\", \"Description\", \"Game\", \"Engine\", and \"Options\". Below the menu bar, there are several fields for the user to enter their project name, description, and other details. \n\nOn the left side of the screen, there appears to be a list of options for creating a new project, such as the game engine, the game name, and the engine settings. On the right side, it seems like the user is in the process of creating the new project.\n\nAt the bottom of the image, there has a drop-down menu with options to select the type of project they want to create, the duration of the project, and any other relevant information. There is also a button to export the project details.", + "cursor_active": true, + "x": 167, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 249, + "caption": "The image is a screenshot of a project description window in a software interface. The window is titled \"Project Description\" and has a black background with white text. At the top of the window, there is a menu bar with various options such as \"Project\", \"Description\", \"Game\", \"Engine\", and \"Options\". Below the menu bar, there are several fields for the user to enter their project name, description, and other details. \n\nOn the left side of the screen, there appears to be a list of options for creating a new project, such as the game engine, the game name, and the engine settings. On the right side, it seems like the user is in the process of creating the new project.\n\nAt the bottom of the image, there has a drop-down menu with options to select the type of project they want to create, the duration of the project, and any other relevant information. There is also a button to export the project details.", + "cursor_active": true, + "x": 166, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 250, + "caption": "The image is a screenshot of a project description window in a software interface. The window is titled \"Project Description\" and has a black background with white text. At the top of the window, there is a menu bar with various options such as \"Project\", \"Description\", \"Game\", \"Engine\", and \"Options\". 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The window is titled \"Project Description\" and has a black background with white text. At the top of the window, there is a menu bar with various options such as \"Project\", \"Description\", \"Game\", \"Engine\", and \"Options\". Below the menu bar, there are several fields for the user to enter their project name, description, and other details. \n\nOn the left side of the screen, there appears to be a list of options for creating a new project, such as the game engine, the game name, and the engine settings. On the right side, it seems like the user is in the process of creating the new project.\n\nAt the bottom of the image, there has a drop-down menu with options to select the type of project they want to create, the duration of the project, and any other relevant information. There is also a button to export the project details.", + "cursor_active": true, + "x": 177, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 252, + "caption": "The image is a screenshot of a project description window in a software interface. The window is titled \"Project Description\" and has a black background with white text. At the top of the window, there is a menu bar with various options such as \"Project\", \"Description\", \"Game\", \"Engine\", and \"Options\". Below the menu bar, there are several fields for the user to enter their project name, description, and other details. \n\nOn the left side of the screen, there appears to be a list of options for creating a new project, such as the game engine, the game name, and the engine settings. On the right side, it seems like the user is in the process of creating the new project.\n\nAt the bottom of the image, there has a drop-down menu with options to select the type of project they want to create, the duration of the project, and any other relevant information. There is also a button to export the project details.", + "cursor_active": true, + "x": 166, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 253, + "caption": "The image is a screenshot of a project description window in a software interface. The window is titled \"Project Description\" and has a black background with white text. At the top of the window, there is a menu bar with various options such as \"Project\", \"Description\", \"Game\", \"Engine\", and \"Options\". Below the menu bar, there are several fields for the user to enter their project name, description, and other details. \n\nOn the left side of the screen, there appears to be a list of options for creating a new project, such as the game engine, the game name, and the engine settings. On the right side, it seems like the user is in the process of creating the new project.\n\nAt the bottom of the image, there has a drop-down menu with options to select the type of project they want to create, the duration of the project, and any other relevant information. There is also a button to export the project details.", + "cursor_active": true, + "x": 167, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 254, + "caption": "The image is a screenshot of a project management software interface. It shows a list of options for creating a new project, including the project name, project description, and game engine. The options are arranged in a grid-like format with columns for the project's name, title, and description. \n\nAt the top of the interface, there is a menu bar with options such as \"Project\", \"Crypto\", \"Game Engine\", and \"Project Description\". Below the menu bar, there are two buttons - \"Create New Project\" and \"Cancel\". The \"Create\" button is highlighted, indicating that the user is in the process of creating the new project.\n\nOn the left side of the screen, there appears to be a search bar, and on the right side, it seems like the user can search for specific project details. The background of the image is black, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 164, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 255, + "caption": "The image is a screenshot of a project management software interface. It shows a list of engine settings for a project. The list is titled \"Engine - General Settings\" and has several options for the user to choose from. \n\nOn the left side of the screen, there is a menu bar with options such as \"Project\", \"Game\", \"Engine\", \"Physical\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Physical\". On the right side, it is a drop-down menu with options like \"Input\", \"Output\", \"Volume\", \"Reset\", \"Rendering\", and more.\n\nAt the top of the image, there appears to be a progress bar indicating the progress of the project. On the top right corner, it seems like the user is in the process of setting up the engine settings. The background of the interface is black, and the text is white.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.30250877141952515, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 256, + "caption": "The image is a screenshot of a software interface with a black background. It appears to be a window for creating a new project in a project management software. The window is titled \"Engine - General Settings\" and has a list of options for the user to choose from. \n\nOn the left side of the window, there is a menu bar with options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\". On the right side, it is a drop-down menu with options like \"Engine\" and a \"Rendering\" option.\n\nAt the top of the screen, there has a \"Save\" button, indicating that the user can save the changes made to the project. At the bottom right corner of the image, there appears to have a \"Cancel\" button. The overall design of the interface is simple and modern, with a clean and minimalistic layout.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.30261820554733276, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 257, + "caption": "The image is a screenshot of a software interface with a black background. It appears to be a window for creating a new project in a project management software. The window is titled \"Engine - General Settings\" and has a list of options for the user to choose from. \n\nOn the left side of the window, there is a menu bar with options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\". On the right side, it is a drop-down menu with options like \"Engine\" and a \"Rendering\" option.\n\nAt the top of the screen, there has a \"Save\" button, indicating that the user can save the changes made to the project. The \"Save Changes\" button is highlighted, and there are several other options available to the user, such as the \"General\" option and the \"Engine Settings\" option, as well as a \"Cancel\" button. The overall design of the interface is simple and minimalistic, with a clean and modern look.", + "cursor_active": true, + "x": 163, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 258, + "caption": "The image is a screenshot of a software interface with a black background. It appears to be a window for creating a new project in a project management software. The window is titled \"Engine - General Settings\" and has a list of options for the user to choose from. \n\nOn the left side of the window, there is a menu bar with options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\". On the right side, it is a drop-down menu with options like \"Engine\" and a \"Rendering\" option.\n\nAt the top of the screen, there has a \"Save\" button, indicating that the user can save the changes made to the project. The \"Save Changes\" button is highlighted, and there are several other options available to the user, such as the \"General\" option and the \"Engine Settings\" option, as well as a \"Cancel\" button. The overall design of the interface is simple and minimalistic, with a clean and modern look.", + "cursor_active": true, + "x": 164, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 259, + "caption": "The image is a screenshot of a software interface with a black background. It appears to be a window for creating a new project in a project management software. The window is titled \"Engine - General Settings\" and has a list of options for the user to choose from. \n\nOn the left side of the window, there is a menu bar with options such as \"Project\", \"Game\", \"Engine\", \"Physical\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Physical\". On the right side, it has a drop-down menu with options like \"Input\", \"Volume\", \"Reset\", \"Rendering\", and more.\n\nAt the top of the screen, there has a \"Save\" button, indicating that the user can save the changes made to the project. At the bottom right corner of the image, there appears to have a \"Help\" button and a \"Cancel\" button.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023392856121063, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 260, + "caption": "The image is a screenshot of a software interface with a black background. It appears to be a window for creating a new project in a project management software. The window is titled \"Engine - General Settings\" and has a list of options for the user to choose from. \n\nOn the left side of the window, there is a menu bar with options such as \"Project\", \"Game\", \"Engine\", \"Physical\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Physical\". On the right side, it has a drop-down menu with options like \"Input\", \"Volume\", \"Reset\", \"Rendering\", and more.\n\nAt the top of the screen, there has a \"Project\" button and a \"Cancel\" button, indicating that the user is in the process of setting up the project. The \"General Settings\" option is selected, while the \"Physical\" option has options to set the engine, physical, and rendering settings. There is also a \"Save\" button on the bottom right corner, which may be used to save the changes made to the project's settings.", + "cursor_active": true, + "x": 164, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 261, + "caption": "The image is a screenshot of the engine settings window in a software application. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom right corner, one labeled \"Engine\" and the other labeled \"Rendering\". These buttons are likely used to adjust the settings for the game.\n\nOverall, the window is used to configure the engine and general settings in the software application, allowing the user can customize the settings to their needs.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3026778995990753, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 262, + "caption": "The image is a screenshot of the Engine Settings window in a software interface. The window is divided into two sections. The top section is titled \"Engine - General Settings\" and has a list of options for the user to choose from. \n\nOn the left side of the window, there is a menu bar with options such as \"Project\", \"Game\", \"Engine\", \"Physical\", and \"Engine-Rendering\". Below the menu bar, there are two options - \"Engine Input\" and \"Physical\". The \"Engine\" option is selected, while the \"Physical\" option has options to select the type of engine that the user wants to use.\n\nAt the bottom of the screen, there has a drop-down menu with options like \"Game\" and a checkbox to enable or disable the engine settings. There is also a button to save the changes made to the settings. The background of the image is black, and the window appears to be in a dark blue color.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.36859214305877686, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 263, + "caption": "The image is a screenshot of the engine settings window in a software application. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Engine\". Below the menu bar, there are two options - Engine - Input and Engine - with a drop-down menu for selecting the engine type.\n\nOn the left side of the screen, there has a list of options for the user to choose from, such as Game, Engine, Physics, and Engine Rendering. On the right side, it has a dropdown menu with options to select the type of engine, the engine, and the rendering. There are also options to add a new engine, a new rendering, or a new render.\n- The window appears to be a tool for creating and editing engine settings in the software application, as indicated by the \"Project\" button at the top right corner.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3654114305973053, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 264, + "caption": "The image is a screenshot of a software interface with a black background. It appears to be a window for creating a new project in a project management software. The window is titled \"Engine - General Settings\" and has a list of options for the user to choose from. \n\nOn the left side of the window, there is a menu bar with options such as \"Project\", \"Game\", \"Engine\", \"Physical\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Physical\". On the right side, it has a drop-down menu with options like \"Input\", \"Volume\", \"Reset\", \"Rendering\", and more.\n\nAt the top of the screen, there has a \"Project\" button and a \"Cancel\" button, indicating that the user is in the process of setting up the project. The \"General Settings\" option is selected, while the \"Physical\" option has options to set the engine, physical, and rendering settings. There is also a \"Save\" button on the bottom right corner, which may be used to save the changes made to the project settings.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3027505576610565, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 265, + "caption": "The image is a screenshot of a software interface with a black background. It appears to be a window for creating a new project in a project management software. The window is titled \"Engine - General Settings\" and has a list of options for the user to choose from. \n\nOn the left side of the window, there is a menu bar with options such as \"Project\", \"Game\", \"Engine\", \"Physical\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Physical\". On the right side, it has a drop-down menu with options like \"Input\", \"Output\", and a \"Cancel\".\n\nAt the top of the screen, there has a \"Save\" button, indicating that the user can save the changes made to the project. At the bottom right corner of the image, it seems like the user is in the process of creating the new project.\n\nOverall, the image shows a user interface for creating and managing a project using the software.", + "cursor_active": true, + "x": 177, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 266, + "caption": "The image is a screenshot of a software interface with a black background. It appears to be a window for creating a new project in a project management software. The window is titled \"Engine - General Settings\" and has a list of options for the user to choose from. \n\nOn the left side of the window, there is a menu bar with options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\". On the right side, it is a drop-down menu with options like \"Engine\" and a \"Rendering\" option.\n\nAt the top of the screen, there has a \"Save\" button, indicating that the user can save the changes made to the project. The \"Save Changes\" button is highlighted, and there are several other options available to the user. The overall design of the interface is simple and minimalistic, with a clean and modern look.", + "cursor_active": true, + "x": 165, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 267, + "caption": "The image is a screenshot of a software interface with a black background. It appears to be a window for creating a new project in a project management software. The window is titled \"Engine - General Settings\" and has a list of options for the user to choose from. \n\nOn the left side of the window, there is a menu bar with options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\". On the right side, it is a drop-down menu with options like \"Engine\" and a \"Rendering\" option.\n\nAt the top of the screen, there has a \"Save\" button, indicating that the user can save the changes made to the project. The \"Save Changes\" button is highlighted, and there are several other options available to the user. The overall design of the interface is simple and minimalistic, with a clean and modern look.", + "cursor_active": true, + "x": 164, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 268, + "caption": "The image is a screenshot of a software interface with a black background. It appears to be a window for creating a new project in a project management software. The window is titled \"Engine - General Settings\" and has a list of options for the user to choose from. \n\nOn the left side of the window, there is a menu bar with options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\". On the right side, it is a drop-down menu with options like \"Engine\" and a \"Rendering\" option.\n\nAt the top of the screen, there has a \"Save\" button, indicating that the user can save the changes made to the project. The \"Save Changes\" button is highlighted, and there are several other options available to the user. The overall design of the interface is simple and minimalistic, with a clean and modern look.", + "cursor_active": true, + "x": 164, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 269, + "caption": "The image is a screenshot of the engine settings window in a software application. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\".\n\nOn the left side of the screen, there has a list of options for the user to choose from. The options are:\n\n- Engine Input: This option is selected, and on the right side, it is selected.\n\nThere is also a drop-down menu with options to select the type of engine, the engine, and the physics option. There are also options to add a new engine, such as 3D rendering, 3D modeling, and 3D printing.\n- On the bottom right corner of the image, there appears to be a progress bar, indicating that the user is in the process of creating a new project.", + "cursor_active": true, + "x": 164, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 270, + "caption": "The image is a screenshot of the engine settings window in a software application. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\".\n\nOn the left side of the screen, there has a list of options for the user to choose from. The options are:\n\n- Engine Input: This option is selected, and on the right side, it is selected.\n\nThere is also a drop-down menu with options to select the type of engine, the engine, and the physics option. There are also options to add a new engine, such as 3D rendering, 3D modeling, and 3D printing.\n- On the bottom right corner of the image, there appears to be a progress bar, indicating that the user is in the process of creating a new project.", + "cursor_active": true, + "x": 163, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 271, + "caption": "The image is a screenshot of the engine settings window in a software application. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\".\n\nOn the left side of the screen, there has a list of options for the user to choose from. The options are:\n\n- Engine Input: This option is selected, and on the right side, it is selected.\n\nThere is also a drop-down menu with options to select the type of engine, the engine, and the physics option. There are also options to add a new engine, such as 3D rendering, 3D modeling, and 3D printing. The user can click on the \"Engine\" option to add the new engine to the project.\n- On the bottom right corner of the image, there appears to be a progress bar, indicating that the user is in the process of creating a new project.", + "cursor_active": true, + "x": 165, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 272, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Engine Input\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine-Rendering\" option is highlighted, indicating that the user is in the process of editing or rendering the engine.\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from, such as Game, Engine, and Physics. On the right side, it seems like the user can select the type of engine they want to add to the project, the engine input option, and the physics option. There is also a drop-down menu for selecting the engine type and the rendering option.", + "cursor_active": true, + "x": 165, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 273, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Engine Input\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine-Rendering\" option is highlighted, indicating that the user is in the process of setting up the engine.\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from, such as Game, Engine, and Physics. On the right side, it seems like the user can select the type of engine they want to use, the engine input option, and the engine rendering option. There are also several buttons on the window for adjusting the settings.", + "cursor_active": true, + "x": 155, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 274, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Engine Input\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine-Rendering\" option is highlighted, indicating that the user is in the process of setting up the engine.\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from, such as Game, Engine, and Physics. On the right side, it seems like the user can select the type of engine they want to use, the engine input option, and the engine rendering option. There are also several buttons on the window for adjusting the settings.", + "cursor_active": true, + "x": 155, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 275, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Engine Input\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine-Rendering\" option is highlighted, indicating that the user is in the process of setting up the engine.\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from, such as Game, Engine, and Physics. On the right side, it seems like the user can select the type of engine they want to use, the engine input option, and the engine rendering option. There are also several buttons on the window for adjusting the settings.", + "cursor_active": true, + "x": 155, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 276, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine\" and \"Engine\". The \"General\" option is selected, while the \"Engine-Input\" option has a drop-down menu with options like \"Game\" and a \"Engine Physics\" option.\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. On the right side, it seems like the user is in the process of creating a new engine in the software interface, as there are several options available to customize the engine's settings. At the bottom right corner of the image, there has a button that says \"Engine Rendering\".", + "cursor_active": true, + "x": 177, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 277, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 278, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Engine Input\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine-Rendering\" option is highlighted, indicating that the user is in the process of setting up the engine.\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from, such as Game, Engine, and Physics. On the right side, it seems like the user can select the type of engine they want to use, the engine type, and the rendering option. There are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 279, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Engine Input\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine-Rendering\" option is highlighted, indicating that the user is in the process of setting up the engine.\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from, such as Game, Engine, and Physics. On the right side, it seems like the user can select the type of engine they want to use, the engine type, and the rendering option. There are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 280, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Engine Input\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine-Rendering\" option is highlighted, indicating that the user is in the process of setting up the engine.\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from, such as Game, Engine, and Physics. On the right side, it seems like the user can select the type of engine they want to use, the engine type, and the rendering option. There are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 281, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Engine Input\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine-Rendering\" option is highlighted, indicating that the user is in the process of setting up the engine.\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from, such as Game, Engine, and Physics. On the right side, it seems like the user can select the type of engine they want to use, the engine type, and the rendering option. There are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 282, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Engine Input\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine-Rendering\" option is highlighted, indicating that the user is in the process of setting up the engine.\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from, such as Game, Engine, and Physics. On the right side, it seems like the user can select the type of engine they want to use, the engine input option, and the engine rendering option. There are also several buttons on the window for adjusting the settings.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 283, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Engine Input\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine-Rendering\" option is highlighted, indicating that the user is in the process of setting up the engine.\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from, such as Game, Engine, and Physics. On the right side, it seems like the user can select the type of engine they want to use, the engine type, and the rendering option. There are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 284, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Engine Input\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine-Rendering\" option is highlighted, indicating that the user is in the process of setting up the engine.\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from, such as Game, Engine, and Physics. On the right side, it seems like the user can select the type of engine they want to use, the engine input option, and the engine rendering option. There are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 285, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\".\n\nOn the left side of the screen, there has a list of options for the user to choose from. The options are:\n\n- Engine Input: This option is selected, and on the right side, it is selected.\n\nThere are also options for Game, Engine, Physics, and Engine Rendering. These options are selected to customize the engine's settings. The \"Engine\" option has a drop-down menu to select the type of engine that the user wants to use, while the \"Engine-Rendering\" option allows the user if they want to render the engine to a realistic version of the game.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 286, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine\" and \"Engine\". The \"General\" option is highlighted, indicating that it is the main focus of the image.\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from, such as the \"Game\" option, the \"Engine-Input\" option. On the right side, it seems like the user can select the engine they want to use, and on the bottom right corner, it looks like they are in the process of rendering or rendering the engine.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3260539472103119, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 287, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine Settings\" option is highlighted, indicating that the user is in the process of setting up a new engine.\n\nThere are also several other options available in the window - \"Game\" and a \"Engine-Input\" option. These options allow the user to select the type of engine they want to use, such as the engine, the physics option, and the rendering option. There is also a drop-down menu for selecting the engine type, which can be used to customize the settings for the project.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 288, + "caption": "The image is a screenshot of the engine settings window in a software application. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Input\". The \"Input\" option is highlighted, indicating that the user is in the process of setting up the engine.\n\nThere are also several other options available in the window - \"Game\", \"Engines\", \"Physics\", \"Rendering\", and more. These options allow the user to select the type of engine they want to use, such as the engine, the input, and the rendering option. There is also a drop-down menu for selecting the engine type, which can be used to customize the settings for the project.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023163378238678, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 289, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in a project.", + "cursor_active": true, + "x": 164, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 290, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": true, + "x": 164, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 291, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\".\n\nOn the left side of the screen, there has a list of options for the user to choose from. The options are:\n\n- Engine Input: This option is selected, and on the right side, it is selected.\n\nThere is also a drop-down menu with options to select the type of engine, the engine, and the physics option. There are also options to add a new engine, such as 3D rendering, 3D modeling, and 3D printing.\n- On the bottom right corner of the image, there appears to be a progress bar, indicating that the user is in the process of creating a new project.", + "cursor_active": true, + "x": 163, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 292, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Engineering - Rendering\n\nThere are also two buttons at the bottom right corner - \"Save\" and a \"Cancel\" button. These buttons allow the user can save the changes made to the settings.\n\nOverall, the window is used to configure the engine and its settings in the software interface for a project.", + "cursor_active": true, + "x": 163, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 293, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\".\n\nOn the left side of the screen, there has a list of options for the user to choose from. The options are:\n\n- Engine Input: This option is selected, and on the right side, it is selected.\n\nThere is also a drop-down menu for selecting the engine type, which is represented by a blue arrow pointing to the \"Engine\" option. Below that, it says \"Engine: Physics\" and below that, \"Engine Rendering\" options are selected. There are also two buttons - \"Save\" and a \"Cancel\" button - which can be used to save the changes made to the settings.\n- On the bottom right corner of the image, there appears to be a progress bar that shows the progress of the changes.", + "cursor_active": true, + "x": 163, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 294, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Engineering - Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": true, + "x": 163, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 295, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 296, + "caption": "The image is a screenshot of the engine settings window in a software application. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Engineering - Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface of the software application, with various settings and options for creating and editing engine settings.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 297, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Engineering - Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 298, + "caption": "The image is a screenshot of the engine settings window in a software application. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Engineering - Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface of the software application, with various settings and options for creating and editing engine settings.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 299, + "caption": "The image is a screenshot of the engine settings window in a software application. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Engineering - Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface of the software application, with various settings and options for creating and editing engine settings.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 300, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\".\n\nOn the left side of the screen, there has a list of options for the user to choose from. The options are:\n\n- Engine Input: This option is selected, and on the right side, it is selected.\n\nThere are also options for Game, Engine, Physics, and Engine Rendering. These options are selected to customize the engine's settings. The \"Engine\" option has a drop-down menu to select the type of engine that the user wants to use, while the \"Engine-Rendering\" option allows the user if they want to render the engine to a realistic version of the game.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 301, + "caption": "The image is a screenshot of the engine settings window in a software application. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Engineering - Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface of the software application, with various settings and options for creating and editing engine settings.", + "cursor_active": true, + "x": 164, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 302, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": true, + "x": 165, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 303, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine Settings\" option is highlighted, indicating that the user is in the process of setting up a new engine.\n\nThere are also several other options available in the window - \"Game\" option, \"Engine-Input\" option with a drop-down menu, and \"Rendering\". These options allow the user to select the type of engine they want to add to their project, such as the engine, physics, and rendering. There is also a \"Save\" button at the bottom right corner, which can be used to save the changes made to the project.", + "cursor_active": true, + "x": 165, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 304, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\".\n\nOn the left side of the screen, there has a list of options for the user to choose from. The options are:\n\n- Engine Input: This option is selected, and on the right side, it is selected.\n\nThere is also a drop-down menu with options to select the type of engine, the engine, and the physics option. There are also options to add a new engine, such as 3D rendering, 3D modeling, and 3D printing. The user can click on the \"Engine\" option to add the new engine to the project.\n- On the bottom right corner of the image, there appears to be a progress bar, indicating that the user is in the process of creating a new project.", + "cursor_active": true, + "x": 165, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 305, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine Settings\" option is highlighted, indicating that the user is in the process of setting up a new engine.\n\nThere are also several other options available in the window - \"Game\" option, \"Engine-Input\" option with a blue arrow pointing to it, and another option with an arrow pointing towards it. These options allow the user to select the type of engine they want to set up, such as the engine, physics, and rendering. There is also a drop-down menu with options like \"Engine Rendering\" and a checkbox to enable or disable the settings.", + "cursor_active": true, + "x": 165, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 306, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with the title \"Engine - General Settings\" and a list of options for the user to choose from. The panel has a black background with white text.\n\nOn the right side of the panel, there are several options for creating a new engine in the software. The options include \"Engine\", \"Input\", \"Engine Physics\", and \"Engine\". There are also options for adjusting the engine's settings, such as the engine input, engine physics, and engine physics settings. \n\nAt the bottom of the image, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help. There is also a drop-down menu for selecting the engine type and the ability to adjust the settings. The overall design of the interface is modern and minimalistic, with a focus on the engine and its settings.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3021268844604492, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 307, + "caption": "The image is a screenshot of a video editing software interface. The interface is divided into two sections. On the left side, there is a panel titled \"Project\" with various options such as \"Engine - General Settings\", \"Engine Input\", and \"Engine Physics\". On the right side of the panel, there are several options for the user to choose from.\n\nAt the top of the interface, there appears to be a menu bar with various tools and options for editing the video. Below the menu bar, it seems like the user is in the process of creating a new project. The background of the image shows a desert landscape with sand dunes and a clear blue sky.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3723680377006531, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 308, + "caption": "The image is a screenshot of a video editing software interface. The interface is divided into two sections. On the left side, there is a panel titled \"Project\" with various options such as \"Engine - General Settings\", \"Engine Input\", and \"Engine Physics\". On the right side of the panel, there are several options for the user to choose from.\n\nAt the top of the interface, there appears to be a menu bar with various tools and options for editing the video. Below the menu bar, it seems like the user is in the process of creating a new project. The background of the image shows a desert landscape with sand dunes and a clear blue sky.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3208943009376526, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 309, + "caption": "The image is a screenshot of a video editing software interface. The interface is divided into two sections. On the left side, there is a panel with the title \"Engine - General Settings\" and a list of options for the user to choose from. The panel has a black background with white text.\n\nOn the right side of the panel, there are several options for creating a new engine in the game. The options include \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". There are also options for editing the engine, such as the engine's settings, the engine input, and the engine physics settings. \n\nAt the top of the interface, there appears to be a menu bar with various tools and options. Below the menu bar, it seems like the user is in the process of editing the game's engine settings.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3843348026275635, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 310, + "caption": "The image is a screenshot of a video editing software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as Project, Game, Engine, and Physics. Below the menu bar, there are two options - Engine - General Settings and Engine - Input.\n\nOn the right side of the interface, there appears to be a window with a list of options for the user to choose from. The window has a black background with white text and a white border. At the top of the window, there has a toolbar with various tools and options for editing the video. The top left corner has a menu with options like File, Edit, View, Tools, and Help. The bottom right corner has an image of a person's profile picture and a search bar.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.39219653606414795, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 311, + "caption": "The image is a screenshot of a video editing software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. The panel has a black background with white text that reads \"Engine - General Settings\". Below the panel, there are two options - \"Engine Input\" and \"Engine Physics\". \n\nOn the right side of the interface, there appears to be a menu bar with options such as \"Project\", \"Game\", and \"Settings\". There are also several icons on the top right corner of the panel.\n\nAt the top of the screen, there has a toolbar with various tools and options for editing the video. The top left corner has a search bar and a menu icon, while the bottom right corner has options for creating, editing, and managing the video, as well as a drop-down menu for selecting the engine input and engine physics settings.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3926246464252472, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 312, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with the title \"Engine - General Settings\" and a list of options for the user to choose from. The panel has a black background with white text.\n\nOn the right side of the panel, there are several tabs for different settings and options. The top left tab has a menu bar with options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine\". The bottom right tab has options for \"Engine\" and \"Physics\".\n\nAt the top of the screen, there appears to be a menu with various tools and options for creating and editing 3D models. The background of the interface is a desert-like landscape with sand dunes and rocks scattered across the ground.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3926577866077423, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 313, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. The top section has a menu bar with options such as \"Project\", \"Engine\", \"General Settings\", and \"Engine - Input\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". \n\nOn the right side of the interface, there appears to be a window with a list of settings for the 3D model. The background of the window is a desert-like landscape with sand dunes and rocks scattered across the ground. There are also several icons on the top right corner, including a camera, a map, and a gear shift.\n\nAt the bottom of the screen, there has a drop-down menu with options to select the engine, input, and physics settings.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3927820324897766, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 314, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with the title \"Engine - General Settings\" and a list of options for the user to choose from. The panel has a black background with white text.\n\nOn the right side of the panel, there are several tabs for different settings and options. The top left tab has a menu bar with options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine\". The bottom right tab has options for \"Engine\" and \"Physics\".\n\nThere are also several icons on the top right corner of the interface, including a search bar, a drop-down menu, and a menu icon. The background appears to be a desert-like environment with sand dunes and rocks scattered around.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3927820324897766, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 315, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. The top section has a menu bar with options such as Project, Engine, and General Settings. Below the menu bar, there are two options - Engine - Input and Engine - Physics.\n\nOn the right side of the interface, there appears to be a window with a list of settings for the 3D model. The background of the window is a desert-like landscape with sand dunes and rocks scattered around. There are also several icons on the top right corner, including a camera, a gear, and a map. The overall color scheme of the image is black and gray.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3925545811653137, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 316, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. The top section has a menu bar with options such as Project, Engine, and General Settings. Below the menu bar, there are two options - Engine - Input and Engine - Physics.\n\nOn the right side of the interface, there appears to be a window with a list of settings for the 3D model. The background of the window is a desert-like landscape with sand dunes and rocks scattered around. There are also several icons on the top right corner, including a camera, a gear, and a map. The overall color scheme of the image is black and gray.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3925545811653137, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 317, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with the title \"Engine - General Settings\" and a list of options for the user to choose from. The options are:\n\nOn the right side of the panel, there are several options for creating a new engine, such as \"Engine Input\", \"Engine Physics\", and \"Engine\". The panel also has a drop-down menu for selecting the engine type, engine input, and engine physics.\n\nAt the bottom of the image, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help. The background of the interface is a desert-like landscape with a sandy texture.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.2989530861377716, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 318, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Engine Input\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine-Rendering\" option is highlighted, indicating that the user is in the process of setting up the engine.\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from, such as Game, Engine, and Physics. On the right side, it seems like the user can select the type of engine they want to use, the engine input option, and the physics option. There is also a drop-down menu for selecting the engine type and the rendering option.", + "cursor_active": true, + "x": 165, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 319, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom right corner, one labeled \"Engine\" and the other labeled \"Rendering\". These buttons are likely used to adjust the settings for the game.\n\nOverall, the window is used to configure the engine and general settings in the software interface for a project.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.2953158915042877, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 320, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Engine Input\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine-Rendering\" option is highlighted, indicating that the user is in the process of setting up the engine.\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from, such as the \"Game\" option, the \"Input\" option for the game, and the \"Engine Physics option. On the right side, it seems like the user can select the engine they want to use in the game.\n- There are also several buttons on the window that can be used to customize the settings. At the bottom right corner of the image, there has a \"Save\" button, which may be used for saving the changes made to the project.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.2939005196094513, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 321, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Engine Input\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine-Rendering\" option is highlighted, indicating that the user is in the process of setting up the engine.\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from, such as the \"Game\" option, the \"Input\" option for the game, and the \"Engine Physics option. On the right side, it seems like the user can select the engine they want to use in the game.\n- There are also several buttons on the window that can be used to customize the settings. At the bottom right corner of the image, there has a \"Save\" button, which may be used for saving the changes made to the project.", + "cursor_active": true, + "x": 177, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 322, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": true, + "x": 177, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 323, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Engine Input\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine-Rendering\" option is highlighted, indicating that the user is in the process of setting up the engine.\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from, such as the \"Game\" option, the \"Input\" option for the game, and the \"Engine Physics option. On the right side, it seems like the user can select the engine they want to use in the game.\n- There are also several buttons on the window that can be used to customize the settings. At the bottom right corner of the image, there has a \"Save\" button, which may be used for saving the changes made to the project.", + "cursor_active": true, + "x": 177, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 324, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom right corner, one labeled \"Engine\" and the other labeled \"Rendering\". These buttons are likely used to adjust the settings for the game.\n\nOverall, the window is used to configure the engine and general settings in the software interface for a project.", + "cursor_active": true, + "x": 177, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 325, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Engine Input\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine-Rendering\" option is highlighted, indicating that the user is in the process of setting up the engine.\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from, such as Game, Engine, and Physics. On the right side, it seems like the user can select the type of engine they want to use, the engine type, and the rendering option. There are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 326, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Engine Input\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine-Rendering\" option is highlighted, indicating that the user is in the process of setting up the engine.\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from, such as Game, Engine, and Physics. On the right side, it seems like the user can select the type of engine they want to use, the engine input option, and the physics option. There is also a drop-down menu for selecting the engine type and the rendering option.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 327, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Engine Input\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine-Rendering\" option is highlighted, indicating that the user is in the process of setting up the engine.\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from, such as Game, Engine, and Physics. On the right side, it seems like the user can select the type of engine they want to use, the engine input option, and the physics option. There are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 328, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Engine Input\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine-Rendering\" option is highlighted, indicating that the user is in the process of setting up the engine.\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from, such as Game, Engine, and Physics. On the right side, it seems like the user can select the type of engine they want to use, the engine type, and the rendering option. There are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 329, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 330, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Engine Input\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine-Rendering\" option is highlighted, indicating that the user is in the process of setting up the engine.\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from, such as Game, Engine, and Physics. On the right side, it seems like the user can select the type of engine they want to use, the engine input option, and the physics option. There is also a drop-down menu for selecting the engine type and the rendering option.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 331, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 332, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 333, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine Settings\" option is highlighted, indicating that it is the main focus of the image.\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. On the right side, it seems like the user is in the process of creating a new engine in the software. The options are arranged in a grid-like format, with each option having a drop-down menu for selecting the type of engine they want to create. There is also a checkbox next to the \"Input\" option, which may be used to enter the input or output settings for the engine.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 334, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Engineering - Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 335, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Engineering - Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 336, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 337, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 338, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 339, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Engineering - Rendering\n\nThere are also two buttons at the bottom right corner - \"Save\" and a \"Cancel\" button. These buttons allow the user can save the changes made to the settings.\n\nOverall, the window is used to configure the engine and its settings in the software interface for a project.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 340, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\".\n\nOn the left side of the screen, there has a list of options for the user to choose from. The options are:\n\n- Engine Input: This option is selected, and on the right side, it is selected.\n\nThere are also options for Game, Engine, Physics, and Engine Rendering. These options are selected to customize the engine's settings. The \"Engine\" option has a drop-down menu to select the type of engine that the user wants to use, while the \"Engine-Rendering\" option allows the user if they want to render the engine to a realistic version of the game.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 341, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 342, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 343, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 344, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 345, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 346, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\".\n\nOn the left side of the screen, there has a list of options for the user to choose from. The options are:\n\n- Engine Input: This option is selected, and on the right side, it is selected.\n\nThere are also options for Game, Engine, Physics, and Engine Rendering. These options are selected to customize the engine's settings. The \"Engine\" option has a drop-down menu to select the type of engine that the user wants to use, while the \"Engine-Rendering\" option allows the user if they want to render the engine to a realistic version of the game.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 347, + "caption": "The image is a screenshot of the engine settings window in a software application. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface of the software application, with various settings and options for creating and editing engine settings.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 348, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 349, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\".\n\nOn the left side of the screen, there has a list of options for the user to choose from. The options are:\n\n- Engine Input: This option is selected, and on the right side, it is selected.\n\nThere is also a drop-down menu with options to select the type of engine, the engine, and the physics option. There are also options to add a new engine, such as 3D rendering, 3D modeling, and 3D printing. The user can click on the \"Engine\" option to add the new engine to the project.\n- On the bottom right corner of the image, there appears to be a progress bar, indicating that the user is in the process of creating a new project.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.33123406767845154, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 350, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine Settings\" option is highlighted, indicating that the user is in the process of setting up a new engine.\n\nThere are also several other options available in the window - \"Game\" and a \"Engine Physics\" option. These options allow the user to select the type of engine they want to use, such as the engine, the input, and the rendering option. There is also a drop-down menu for selecting the engine type, which can be used to customize the settings for the project.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 351, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine Settings\" option is highlighted, indicating that the user is in the process of setting up a new engine.\n\nThere are also several other options available in the window - \"Game\" and a \"Engine-Input\" option. These options allow the user to select the type of engine they want to use, such as the engine, the physics option, and the rendering option. There is also a drop-down menu for selecting the engine type, which can be used to adjust the settings for the engine.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 352, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine Settings\" option is highlighted, indicating that the user is in the process of setting up a new engine.\n\nThere are also several other options available in the window - \"Game\" option, \"Engine-Input\" option with a blue arrow pointing to it, and another option with an arrow pointing towards it. These options allow the user to select the type of engine they want to use, such as the engine, physics, and rendering. There is also a drop-down menu for selecting the engine type and a checkbox for enabling or disabling the engine.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 353, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine Settings\" option is highlighted, indicating that the user is in the process of setting up a new engine.\n\nThere are also several other options available in the window - \"Game\" option, \"Engine-Input\" option with a drop-down menu, and \"Game\". These options allow the user to select the type of engine they want to use, such as the engine, the physics option, or the rendering option. There is also a \"Save\" button at the bottom right corner, which can be used to save the changes made to the settings.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 354, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Physical\". The \"Physical\" option is selected, while the \"Engine-Rendering\" option has a drop-down menu.\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. On the right side, it seems like the user is in the process of setting up a new engine in the software. The options are arranged in a grid-like format, with each option having a title and a description below it. The user can select the type of engine they want to use, such as the engine, the input, and the rendering option.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 355, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Engineering - Rendering\n\nThere is also a drop-down menu with options to select the type of engine, the engine type, and the rendering option.\n\nThe window also has a search bar at the top, allowing users to quickly find the desired engine for their project.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 356, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Engineering - Rendering\n\nThere is also a drop-down menu with options to select the type of engine, the engine type, and the rendering option.\n\nThe window also has a search bar at the top, allowing users to quickly find the desired engine for their project.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 357, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Physical\". The \"Physical\" option is selected, while the \"Engine-Rendering\" option has a drop-down menu.\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. On the right side, it seems like the user is in the process of setting up a new engine in the software. The options are arranged in a grid-like format, with each option having a title and a description below it. The user can select the type of engine they want to use, such as the engine, the input, and the rendering option.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 358, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine Settings\" option is highlighted, indicating that the user is in the process of setting up a new engine.\n\nThere are also several other options available in the window - \"Game\" option, \"Engine-Input\" option with a blue arrow pointing to it, and another option with an arrow pointing towards it. These options allow the user to select the type of engine they want to use, such as the engine, the physics option, or the rendering option. There is also a drop-down menu with options to select whether the engine is rendered or rendered, as well as a checkbox to enable or disable the settings.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 359, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine Settings\" option is highlighted, indicating that the user is in the process of setting up a new engine.\n\nThere are also several other options available in the window - \"Game\" option, \"Engine-Input\" option with a blue arrow pointing to it, and another option with an arrow pointing towards it. These options allow the user to select the type of engine they want to use, such as the engine, the physics option, or the rendering option. There is also a drop-down menu with options to select whether the engine is rendered or rendered, as well as a checkbox to enable or disable the settings.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 360, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine Settings\" option is highlighted, indicating that the user is in the process of setting up a new engine.\n\nThere are also several other options available in the window - \"Game\" option, \"Engine-Input\" option with a blue arrow pointing to it, and another option with an arrow pointing towards it. These options allow the user to select the type of engine they want to use, such as the engine, the physics option, or the rendering option. There is also a drop-down menu with options to select whether the engine is rendered or rendered, as well as a checkbox to enable or disable the settings.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 361, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine Settings\" option is highlighted, indicating that the user is in the process of setting up a new engine.\n\nThere are also several other options available in the window - \"Game\" and a \"Engine-Input\" option. These options allow the user to select the type of engine they want to use, such as the engine, the physics option, and the rendering option. There is also a drop-down menu for selecting the engine type, which can be used to adjust the settings for the engine.", + "cursor_active": true, + "x": 165, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 362, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine Settings\" option is highlighted, indicating that the user is in the process of setting up an engine.\n\nThere are also several other options available in the window - \"Game\" on the left side of the screen, \"Game on the right side, and a \"Engine on the bottom right side. These options allow the user to select the type of engine they want to use, such as the engine, physics, and rendering. There is also a drop-down menu on the top right corner, which allows users to select whether or not they want the engine to be rendered or rendered.", + "cursor_active": true, + "x": 164, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 363, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine Settings\" option is highlighted, indicating that the user is in the process of setting up an engine.\n\nThere are also several other options available in the window - \"Game\" option, \"Engine-Input\" option with a blue arrow pointing to it, and another option with an arrow pointing towards it. These options allow the user to select the type of engine they want to set up, such as the engine, physics, and rendering. There is also a drop-down menu for selecting the engine and rendering options.", + "cursor_active": true, + "x": 164, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 364, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine Settings\" option is highlighted, indicating that the user is in the process of setting up a new engine.\n\nThere are also several other options available in the window - \"Game\" option, \"Engine-Input\" option with a blue arrow pointing to it, and another option with an arrow pointing towards it. These options allow the user to select the type of engine they want to use, such as the engine, the physics option, or the rendering option. There is also a drop-down menu with options to select whether the engine is rendered or rendered, as well as a checkbox to enable or disable the settings.", + "cursor_active": true, + "x": 164, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 365, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine Settings\" option is highlighted, indicating that the user is in the process of setting up an engine.\n\nThere are also several other options available in the window - \"Game\" and a \"Engine Physics\" option. These options allow the user to select the type of engine they want to use, such as the engine, the physics option, and the rendering option. There is also a drop-down menu for selecting the engine type and the render option for rendering the engine.", + "cursor_active": true, + "x": 164, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 366, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine Settings\" option is highlighted, indicating that the user is in the process of setting up a new engine.\n\nThere are also several other options available in the window - \"Game\" option, \"Engine-Input\" option with a blue arrow pointing to it, and another option with an arrow pointing towards it. These options allow the user to select the type of engine they want to use, such as the engine, physics, and rendering. There is also a drop-down menu for selecting the engine type and a checkbox for enabling or disabling the engine.", + "cursor_active": true, + "x": 164, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 367, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Engineering - Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 368, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Engineering - Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 369, + "caption": "The image is a screenshot of the engine settings window in a software application. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Engineering - Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. These buttons allow the user can save the changes made to the project settings.\n\nOverall, the window is used to configure the engine and its settings in the software application, allowing users to customize the settings for their project.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 370, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 371, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Engineering - Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 372, + "caption": "The image is a screenshot of the Engine General Settings window in a software interface. The window is divided into two sections. The top section is titled \"Engine - General Settings\" and has a list of options for the user to choose from. \n\nOn the left side of the window, there is a menu bar with options such as \"Project\", \"Game\", \"Engine\", \"Physical\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Physical\". On the right side, it has a drop-down menu with options like \"Input\", \"Output\", \"Rendering\", and more.\n\nAt the top of the screen, there appears to be a search bar and a menu icon. The background of the image is black, and the text is white. The overall design of the interface is simple and minimalistic.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3309887647628784, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 373, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine Settings\" option is highlighted, indicating that the user is in the process of setting up a new engine.\n\nThere are also several other options available in the window - \"Game\" option, \"Engine-Input\" option with a blue arrow pointing to it, and another option with an arrow pointing towards it. These options allow the user to select the type of engine they want to set up, such as the engine, physics, and rendering. There is also a drop-down menu with options like \"Engine Rendering\" and a checkbox to enable or disable the settings.", + "cursor_active": true, + "x": 155, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 374, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": true, + "x": 155, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 375, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine Settings\" option is highlighted, indicating that the user is in the process of setting up a new engine.\n\nThere are also several other options available in the window - \"Game\" option, \"Engine-Input\" option with a blue arrow pointing to it, and another option with an arrow pointing towards it. These options allow the user to select the type of engine they want to set up, such as the engine, physics, and rendering. There is also a drop-down menu with options like \"Engine Rendering\" and a checkbox to enable or disable the settings.", + "cursor_active": true, + "x": 155, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 376, + "caption": "The image is a screenshot of a software interface with a black background. On the left side of the interface, there is a menu bar with various options such as Project, Engine, General Settings, Engine Input, Game, Engine Rendering, and Engine Physics. The menu bar is divided into two sections.\n\nOn the top left corner, there are several options for the user to choose from. The top right corner has a drop-down menu with options like \"Engine\", \"General Settings\", and \"Engine Input\". Below the options, there has a text field for entering the engine name and a checkbox for selecting the engine type. The bottom left corner has options for creating a new engine, rendering the engine, and rendering the rendering. The interface appears to be a tool for creating and editing software.", + "cursor_active": true, + "x": 164, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 377, + "caption": "The image is a screenshot of a software interface with a black background. On the left side of the interface, there is a menu bar with various options such as Project, Engine, General Settings, Engine Input, Game, Engine Rendering, and Engine Physics. The menu bar is divided into two sections.\n\nOn the top left corner, there are several options for the user to choose from. The top right corner has a drop-down menu with options like \"Engine\", \"General Settings\", and \"Engine Input\". Below the options, it has a text field for entering the engine name and a checkbox for selecting the engine type. The bottom left corner has options for creating a new engine, rendering the engine, and rendering the rendering. The interface appears to be a tool for creating and editing software.", + "cursor_active": true, + "x": 164, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 378, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": true, + "x": 164, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 379, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom right corner, one labeled \"Engine\" and the other labeled \"Rendering\". These buttons are likely used to adjust the settings for the game.\n\nOverall, the window is used to configure the engine and general settings in the software interface for a project.", + "cursor_active": true, + "x": 164, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 380, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom right corner, one labeled \"Engine\" and the other labeled \"Rendering\". These buttons are likely used to adjust the settings for the game.\n\nOverall, the window is used to configure the engine and general settings in the software interface for a project.", + "cursor_active": true, + "x": 165, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 381, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Engine Input\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine-Rendering\" option is highlighted, indicating that the user is in the process of setting up the engine.\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from, such as Game, Engine, and Physics. On the right side, it seems like the user can select the type of engine they want to use, the engine input option, and the physics option. There is also a drop-down menu for selecting the engine type and the rendering option.", + "cursor_active": true, + "x": 164, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 382, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Engine Input\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine-Rendering\" option is highlighted, indicating that the user is in the process of setting up the engine.\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from, such as Game, Engine, and Physics. On the right side, it seems like the user can select the type of engine they want to use, the engine input option, and the physics option. There is also a drop-down menu for selecting the engine type and the rendering option.", + "cursor_active": true, + "x": 164, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 383, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Engine Input\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine-Rendering\" option is highlighted, indicating that the user is in the process of editing or rendering the engine.\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from, such as Game, Engine, and Physics. On the right side, it seems like the user can select the type of engine they want to add to the project, the engine input option, and the physics option. There is also a drop-down menu for selecting the engine type and the rendering option.", + "cursor_active": true, + "x": 164, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 384, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Engine Input\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine-Rendering\" option is highlighted, indicating that the user is in the process of editing or rendering the engine.\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from, such as Game, Engine, and Physics. On the right side, it seems like the user can select the type of engine they want to add to the project, the engine input option, and the physics option. There is also a drop-down menu for selecting the engine type and the rendering option.", + "cursor_active": true, + "x": 164, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 385, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom right corner, one labeled \"Engine\" and the other labeled \"Rendering\". These buttons are likely used to adjust the settings for the game.\n\nOverall, the window is used to configure the engine and general settings in the software interface for a project.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 386, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 387, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 388, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 389, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 390, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Engine\", \"General Settings\", and \"Game\". Below the menu bar, there are two options - \"Engine Input\" and \"Engine Physics\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 391, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 392, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine Settings\" option is highlighted, indicating that the user is in the process of setting up a new engine.\n\nThere are also several other options available in the window - \"Game\" and a \"Engine Physics\" option. These options allow the user to select the type of engine they want to use, such as the engine, the physics option, and the rendering option. There is also a drop-down menu for selecting the engine type and the render option for rendering the engine.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 393, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine Settings\" option is highlighted, indicating that the user is in the process of setting up a new engine.\n\nThere are also several other options available in the window - \"Game\" option, \"Engine-Input\" option with a blue arrow pointing to it, and another option with an arrow pointing towards it. These options allow the user to select the type of engine they want to use, such as the engine, physics, and rendering. There is also a drop-down menu for selecting the engine type and a checkbox for enabling or disabling the engine.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 394, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Engineering - Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 395, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine\". Below the menu bar, there are two options - \"Engine\" and \"Physics\". The \"Engine Settings\" option is highlighted, indicating that the user is in the process of setting up a new engine.\n\nThere are also several other options available in the window - \"Game\" and a \"Engine Physics\" option. These options allow the user to select the type of engine they want to use, such as the engine, the input, and the rendering option. There is also a drop-down menu for selecting the engine type, which can be used to customize the settings for the project.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3023393452167511, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 396, + "caption": "The image is a screenshot of the engine settings window in a software interface. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface for creating and managing engine settings in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.33192548155784607, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 397, + "caption": "The image is a screenshot of the engine settings window in a software application. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Engineering - Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface of the software application, with various settings and options for creating and editing engine settings.", + "cursor_active": true, + "x": 164, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 398, + "caption": "The image is a screenshot of the engine settings window in a software application. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface of the software application, with various settings and options for creating and editing engine settings.", + "cursor_active": true, + "x": 164, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 399, + "caption": "The image is a screenshot of the engine settings window in a software application. The window is titled \"Engine - General Settings\" and has a black background with white text. \n\nAt the top of the window, there is a menu bar with various options such as \"Project\", \"Game\", \"Engine\", \"Input\", and \"Engine Physics\". Below the menu bar, there are two options - \"Engine\" and \"Rendering\".\n\nOn the left side of the screen, there appears to be a list of options for the user to choose from. The options are:\n\n- Engine - Input\n- Game - Engine - Physics\n- Renderings\n- Rendering\n\nThere are also two buttons at the bottom of the menu - \"Save\" and a \"Cancel\" button. The \"Save As\" button is highlighted, indicating that the user can save the changes made to the settings.\n\nOverall, the image shows a user interface of the software application, with various settings and options for creating and editing engine settings.", + "cursor_active": true, + "x": 164, + "y": 670, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 400, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as Engine, General Settings, Game, Engine Input, Engine Physics, Engine Rendering, and Engine Renderings. The top section of the interface has a map of a desert-like landscape with small rocks and boulders scattered across the ground. The bottom section has a list of options for the user to choose from, such as the engine, general settings, and engine settings. There are also a few icons on the right side of the screen, including a search bar and a menu icon. The overall color scheme of the image is mostly brown and gray, with some hints of blue and green.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3290354907512665, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 401, + "caption": "The image is a screenshot of a video editing software interface. The interface is divided into two sections. On the left side, there is a panel with various editing tools and options. The top section shows a 3D rendering of a desert-like landscape with sand dunes and rocks scattered across the ground. The bottom section shows an aerial view of the landscape with a few objects scattered around. The objects appear to be rocks, pebbles, and other debris. The image is taken from a top-down perspective, looking down on the ground and the objects. The overall color scheme of the image is muted, with shades of brown, beige, and gray.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3115031123161316, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 402, + "caption": "The image is a screenshot of a video editing software interface. The interface is divided into two sections. On the left side, there is a panel with various editing tools and options. The top section shows a 3D rendering of a desert-like landscape with sand dunes and rocks scattered across the ground. In the center of the image, there are various objects such as a green box, a small orange starfish, and a few small rocks. The bottom section of the interface has a menu bar with options such as File, Edit, View, Tools, and Help.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.2992524206638336, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 403, + "caption": "The image is a screenshot of a video editing software interface. The interface is divided into two sections. On the left side, there is a 3D rendering of a desert landscape with sand dunes and rocks scattered across the ground. The sand is a light brown color and appears to be wet, suggesting that it has recently rained.\n\nOn the right side of the interface, there are various tools and options for editing the scene. The top left corner of the screen shows a menu bar with options such as File, Edit, View, Tools, and Help. The bottom right corner shows a toolbar with various editing tools and menus. The overall color scheme of the image is muted, with shades of brown, beige, and gray.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.302428275346756, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 404, + "caption": "The image is a screenshot of a video editing software interface. The interface is divided into two sections. On the left side, there is a 3D rendering of a desert-like landscape with sand dunes and rocks scattered across the ground. In the center of the image, there are several large sandbags and a small green box. The sandbags appear to be made of a light-colored material and are stacked on top of each other. The box is rectangular in shape and has a handle on top.\n\nOn the right side of the interface, there appears to be a panel with various editing tools and options. The panel has a black background with white text and a few icons. At the bottom of the panel, there has a menu bar with options such as File, Edit, View, Tools, and Help.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.30248555541038513, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Limiting the FPS Usage_frames", + "image_path": 405, + "caption": "The image is a screenshot of a video editing software interface. The interface is divided into two sections. On the left side, there is a 3D rendering of a desert landscape with sand dunes and rocks scattered across the ground. In the center of the image, there are several sandbags and a small green box. 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