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The object is placed on a white surface and is facing towards the right side. The background is blurred, but it seems to be an outdoor setting with trees and a building visible in the distance.\n\nOn the top right corner of the screen, there are several options for the user to choose from, such as the ability to adjust the color, texture, and depth of the object. There are also several buttons and menus on the bottom right corner, including a search bar, a drop-down menu, and a menu bar.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5931671261787415, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Blend Material Properties_frames", + "image_path": 377, + "caption": "The image is a screenshot of a 3D modeling software interface. 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The background is blurred, but it seems to be a desert-like landscape with a clear blue sky. The image is taken from a top-down perspective, looking down on the rock and debris.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4843573570251465, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Blend Material Properties_frames", + "image_path": 474, + "caption": "The image is a screenshot of a video editing software, specifically Adobe After Effects. On the left side of the image, there is a 3D model of a rock with a small object on top of it. The rock appears to be made of a light-colored material, possibly stone or concrete, and has a rough texture. The object is brown in color and is lying on the ground next to the rock. 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On the left side of the screen, there is a 3D rendering of a large, round object with a smooth surface. The object appears to be made of a light-colored material, possibly stone or concrete, and has a rough texture. The top left corner of the image has a menu bar with various options such as File, Edit, View, Tools, and Help. The bottom right corner has a toolbar with various tools and options. The image is taken from a top-down perspective, looking down on the object.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.24533917009830475, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + }, + { + "course": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Blend Material Properties_frames", + "image_path": 486, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a large, round object that appears to be made of a light-colored material, possibly stone or concrete. 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On the left side of the image, there is a large, round object that appears to be made of a light-colored material, possibly stone or concrete. The object is placed on a white surface and is facing towards the right side. The background is blurred, but it seems to be an outdoor setting with trees and a building visible in the distance.\n\nOn the top right corner of the screen, there are several options for the user to choose from, such as the color palette, the texture, and the color picker. The options are arranged in a grid-like pattern, with each option having a different color. The colors range from light beige to dark beige, with some shades of blue, green, yellow, and purple. 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The colors range from light to dark, with some shades of blue, green, yellow, and purple. There are also several icons on the top left corner of the interface, including \"Tools\", \"View\", and \"Tools\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.47694703936576843, + "template": null, + "image_shape": [ + 720, + 1280, + 3 + ] + } + ], + "transcription": "none", + "transcription_content": { + "file": "005 Blend Material Properties.wav", + "transcription": { + "audio_file": "005%20Blend%20Material%20Properties.wav", + "text": "Before we start painting the ground I want to explain the properties of the blend material. So if you double click the Blender material to the right you can see a lot of properties that you can change between and this gives us a lot of flexibility when we work with our ground mesh. So here at the top you can see if you click use scatter layer and you enable it. You have more options you can go through. So if you disable it again, it will disappear. And you can also add some adjustments layers to the base. So the base is the first sand material that we chose. So this is our base material. And the adjustments is so you can add some adjustments. So for example, if you want to control the color of the material, maybe it has a wrong color compared to the other sand materials you have. So if you can see if you un-tick it, you get less settings and if you tick it, you can now change the color and also the tint. The same thing goes with the middle layer and the top layer. And a very cool thing is you can use the puddle layer and you can actually paint puddles on your mesh. So if for example if it's raining, this is a very cool effect. Okay and now we have the top layer blend controls so you can choose how much you want to blend the top layer together with the middle layer and this is the same thing that goes for all of the other layers. You can change the rotation of the layer. You can change normal strength, so how much detail it has. And yeah, this goes, the same control goes for both the top layer, the middle layer, and the base layer. And at the bottom you can change the puddle settings, so right now we can't see them, but if you apply the puddle to the, or if you enable it, at the bottom you will see you now have the So this is very cool and these are the properties of the blend material. As you can see, the first thing we probably should do is reduce the tiling or increase the tiling, sorry, of the ground because right now it's very large and it has an incorrect tiling. And this is something we can do here in the base layer tiling for all of the layers. So let's go over to the next lesson and start creating the ground.", + "language": "en", + "duration": 172.42, + "timestamp": "2025-11-26T14:57:46.335970" + }, + "timestamp": "2025-11-26T14:57:46.341905", + "processing_time_seconds": 63.476651191711426, + "full_course_name": "Udemy_UnrealEngine5BeginnersCourse_DownloadPirate.com_005 Blend Material Properties.json" + } +} \ No newline at end of file