diff --git a/CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01.json b/CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01.json new file mode 100644 index 0000000000000000000000000000000000000000..f0e9826e589904350a45c67f4f60db40db5a2b1a --- /dev/null +++ b/CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01.json @@ -0,0 +1,37774 @@ +{ + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01", + "frames": [ + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with various options such as Render, Material, Properties, and Materials. The panel has a grid-like pattern with multiple rows and columns, and on the right side, it has a larger panel with a grid of squares and rectangles. \n\nAt the top of the panel, there are several buttons and menus, including a search bar, a menu bar, and a control panel. Below the grid, there appears to be a menu with options to select the type of object, the size, and the shape of the object.\n\nIn the center of the image, there has a large window with a gray background and a white border. The window has a red arrow pointing to the right, indicating that the user can select the object they want to create. There are also several buttons on the panel that can be used to adjust the settings and customize the model.", + "cursor_active": true, + "x": 848, + "y": 156, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with various options such as Render, Material, Shader, Clips, Materials, and Materials. The panel has a grid-like pattern with multiple rows and columns. \n\nOn the right side of the panel, there are several buttons and menus that can be used to adjust the settings of the software. At the top of the screen, there appears to be a menu bar with options to select the type of object, the size, and the shape of the object. Below the menu bar, it seems like the user is in the process of creating a new object in the software, as indicated by the text on the panel.\n\nAt the bottom of the image, there has a toolbar with various tools and options for creating and editing the object, such as the ability to adjust its size, shape, and color. There are also several buttons on the bottom right corner, including a \"Select\" button, a \"Save\" button and a \"Cancel\" button.", + "cursor_active": true, + "x": 848, + "y": 156, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 3, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with various options such as Render, Material, Shader, Clips, Materials, and Materials. The panel has a grid-like pattern with multiple rows and columns. \n\nOn the right side of the panel, there are several buttons and menus that can be used to adjust the settings of the software. At the top of the screen, there appears to be a menu bar with options to select the type of object, the size, and the shape of the object. Below the menu bar, it seems like the user is in the process of creating a new object in the software, as indicated by the text on the panel.\n\nAt the bottom of the image, there has a toolbar with various tools and options for creating and editing the object, such as the ability to adjust its size, shape, and color. There are also several buttons on the bottom right corner, including a \"Select\" button, a \"Save\" button and a \"Cancel\" button.", + "cursor_active": true, + "x": 848, + "y": 156, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 4, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with various options such as Render, Material, Shader, Clips, Materials, and Materials. The panel has a grid-like pattern with multiple rows and columns. \n\nOn the right side of the panel, there are several buttons and menus that can be used to adjust the settings of the software. At the top of the screen, there appears to be a menu bar with options to select the type of object, the size, and the shape of the object. Below the menu bar, it seems like the user is in the process of creating a new object in the software, as indicated by the text on the panel.\n\nAt the bottom of the image, there has a toolbar with various tools and options for creating and editing the object, such as the ability to adjust its size, shape, and color. There are also several buttons on the bottom right corner, including a \"Select\" button, a \"Save\" button and a \"Cancel\" button.", + "cursor_active": true, + "x": 848, + "y": 156, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 5, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with various options such as Render, Material, Shader, Clips, Materials, and Materials. The panel has a grid-like pattern with multiple rows and columns. \n\nOn the right side of the panel, there are several buttons and menus that can be used to adjust the settings of the software. At the top of the screen, there appears to be a menu bar with options to select the type of object, the size, and the shape of the object. Below the menu bar, it seems like the user is in the process of creating a new object in the software, as indicated by the text on the panel.\n\nAt the bottom of the image, there has a toolbar with various tools and options for creating and editing the object, such as the ability to adjust its size, shape, and color. There are also several buttons on the bottom right corner, including a \"Select\" button, a \"Save\" button and a \"Cancel\" button.", + "cursor_active": true, + "x": 848, + "y": 156, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 6, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with various options such as Render, Material, Shader, Clips, Materials, and Materials. The panel has a grid-like pattern with multiple rows and columns. \n\nOn the right side of the panel, there are several buttons and menus that can be used to adjust the settings of the software. At the top of the screen, there appears to be a menu bar with options to select the type of object, the size, and the shape of the object. Below the menu bar, it seems like the user is in the process of creating a new object in the software, as indicated by the text on the panel.\n\nAt the bottom of the image, there has a toolbar with various tools and options for creating and editing the object, such as the ability to adjust its size, shape, and color. There are also several buttons on the bottom right corner, including a \"Select\" button, a \"Save\" button and a \"Cancel\" button.", + "cursor_active": true, + "x": 848, + "y": 156, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 7, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with various options such as Render, Material, Shader, Clips, Materials, and Materials. The panel has a grid-like pattern with multiple rows and columns. \n\nOn the right side of the panel, there are several buttons and menus that can be used to adjust the settings of the software. At the top of the screen, there appears to be a menu bar with options to select the type of object, the size, and the shape of the object. Below the menu bar, it seems like the user is in the process of creating a new object in the software, as indicated by the text on the panel.\n\nAt the bottom of the image, there has a toolbar with various tools and options for creating and editing the object, such as the ability to adjust its size, shape, and color. There are also several buttons on the bottom right corner, including a \"Select\" button, a \"Save\" button and a \"Cancel\" button.", + "cursor_active": true, + "x": 848, + "y": 156, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 8, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with various options such as Render, Material, Shader, Clips, Materials, and Materials. The panel has a grid-like pattern with multiple rows and columns. \n\nOn the right side of the panel, there are several buttons and menus that can be used to adjust the settings of the software. At the top of the screen, there appears to be a menu bar with options to select the type of object, the size, and the shape of the object. Below the menu bar, it seems like the user is in the process of creating a new object in the software, as indicated by the text on the panel.\n\nAt the bottom of the image, there has a toolbar with various tools and options for creating and editing the object, such as the ability to adjust its size, shape, and color. There are also several buttons on the bottom right corner, including a \"Select\" button, a \"Save\" button and a \"Cancel\" button.", + "cursor_active": true, + "x": 848, + "y": 156, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 9, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with various options such as Render, Material, Shader, Clips, Materials, and Materials. The panel has a grid-like pattern with multiple rows and columns. \n\nOn the right side of the panel, there are several buttons and menus that can be used to adjust the settings of the software. At the top of the screen, there appears to be a menu bar with options to select the type of object, the size, and the shape of the object. Below the menu bar, it seems like the user is in the process of creating a new object in the software, as indicated by the text on the panel.\n\nAt the bottom of the image, there has a toolbar with various tools and options for creating and editing the object, such as the ability to adjust its size, shape, and color. There are also several buttons on the bottom right corner, including a \"Select\" button, a \"Save\" button and a \"Cancel\" button.", + "cursor_active": true, + "x": 848, + "y": 156, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 10, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with various options such as Render, Material, Shader, Clips, Materials, and Materials. The panel has a grid-like pattern with multiple rows and columns. \n\nOn the right side of the panel, there are several buttons and menus that can be used to adjust the settings of the software. At the top of the screen, there appears to be a menu bar with options to select the type of object, the size, and the shape of the object. Below the menu bar, it seems like the user is in the process of creating a new object in the software, as indicated by the text on the panel.\n\nAt the bottom of the image, there has a toolbar with various tools and options for creating and editing the object, such as the ability to adjust its size, shape, and color. There are also several buttons on the bottom right corner, including a \"Select\" button, a \"Save\" button and a \"Cancel\" button.", + "cursor_active": true, + "x": 848, + "y": 156, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 11, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with various options such as Render, Material, Shader, Clips, Materials, and Materials. The panel has a grid-like pattern with multiple rows and columns, and on the right side, it has a larger panel with a smaller panel. \n\nAt the top of the panel, there are several buttons and menus, including a \"Select\" button, a \"Group\" button and a \"Object\" button. Below the panel is a menu bar with options to select the desired object, a drop-down menu, and a dropdown menu.\n\nOn the bottom right corner of the screen, there appears to be a panel for adjusting the settings of the software. There are also several buttons on the panel that can be used to adjust the settings. The overall color scheme of the interface is gray, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 848, + "y": 156, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 12, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with various options such as Render, Material, Shader, Clips, Materials, and Materials. The panel has a grid-like pattern with multiple rows and columns. \n\nOn the right side of the panel, there are several buttons and menus that can be used to adjust the settings of the software. At the top of the screen, there appears to be a menu bar with options to select the type of object, the size, and the shape of the object. Below the menu bar, it seems like the user is in the process of creating a new model or editing the model.\n\nAt the bottom of the image, there has a toolbar with various tools and options for editing and creating the model, such as adjusting the model's size, shape, and color. There are also several buttons for adjusting the settings, including adjusting the texture, opacity, and opacity settings.", + "cursor_active": true, + "x": 848, + "y": 156, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 13, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with various options such as Render, Material, Shader, Clips, Materials, and Materials. The panel has a grid-like pattern with multiple rows and columns. \n\nOn the right side of the panel, there are several buttons and menus that can be used to adjust the settings of the software. At the top of the screen, there appears to be a menu bar with options to select the type of object, the size, and the shape of the object. Below the menu bar, it seems like the user is in the process of creating a new object in the software, as indicated by the text on the panel.\n\nAt the bottom of the image, there has a toolbar with various tools and options for creating and editing the object, such as the ability to adjust its size, shape, and color. There are also several buttons on the bottom right corner, including a \"Select\" button, a \"Save\" button and a \"Cancel\" button.", + "cursor_active": true, + "x": 848, + "y": 156, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 14, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with various options such as Render, Material, Property, Shader, Clips, Materials, and Materials. The panel has a grid-like pattern with multiple rows and columns. \n\nOn the right side of the panel, there are several buttons and menus that can be used to adjust the settings of the software. At the top of the screen, there appears to be a menu bar with options to select the type of object, the size, and the location of the object.\n\nIn the center of the image, there has a large window with a gray background and a white arrow pointing to the right. Below the window, it seems like the user is in the process of creating a new object in the software, as indicated by the text on the panel. The window also has a toolbar at the bottom with various buttons for adjusting the settings.", + "cursor_active": true, + "x": 848, + "y": 156, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 15, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with various options such as Render, Material, Shader, Clips, and Materials. The panel has a grid-like pattern with multiple rows and columns, and on the right side, it has a larger panel with a grid of squares and rectangles. In the center of the panel, there are two panels, one with a red arrow pointing to the left and the other with a green arrow pointing towards the right. \n\nAt the top of the interface, there appears to be a menu bar with various settings and options for the user to customize the modeling process. Below the menu bar, it seems like the user is in the process of creating a new model or editing the model.\n\nOn the bottom right corner of the image, there has a toolbar with various buttons and menus for adjusting the model's settings. There is also a \"Select\" button on the top right corner, which is likely used to select the model that will be created in the software.", + "cursor_active": true, + "x": 848, + "y": 156, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 16, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with various options such as Render, Material, Property, Shader, Clips, Materials, and Materials. The panel has a grid-like pattern with multiple rows and columns. \n\nOn the right side of the panel, there are several buttons and menus that can be used to adjust the settings of the software. At the top of the screen, there appears to be a menu bar with options to select the type of object, the size, and the location of the object.\n\nIn the center of the image, there has a large window with a gray background and a white border. The window has a red arrow pointing to the right, indicating that the user can select the object they want to create. Below the window, there will be a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 547, + "y": 151, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 17, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with various options such as Render, Material, Shader, Clips, Materials, and Materials. The panel has a grid-like pattern with multiple rows and columns, and on the right side, it has a larger panel with a grid of squares and rectangles. \n\nAt the top of the panel, there are several buttons and menus, including a \"Select\" button, a \"Save\" button and a \"Cancel\" button. Below the grid, there appears to be a menu bar with options to select the desired object, such as \"Object\", \"Transform\", and \"Export\". There are also several buttons on the bottom right corner of the screen, including \"Playback\", \"Animation\", \"Key Marked Parameters\", and more.\n\nOverall, the image shows the interface of the software, which is used to create and edit 3D models.", + "cursor_active": true, + "x": 547, + "y": 151, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 18, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with various options such as Render, Material, Shader, Clips, and Materials. The panel has a grid-like pattern with multiple rows and columns, and on the right side, it has a larger panel with a grid of squares and rectangles. There are also several buttons and menus at the bottom of the panel, including a search bar, a menu bar, and a dropdown menu.\n\nIn the center of the image, there are two panels, one with a red arrow pointing to the left and the other with a green arrow pointing towards the right. The red arrow is pointing towards a blue arrow, indicating that the user can select the desired object or object in the image. The green arrow is likely indicating the location of the object or the red arrow.", + "cursor_active": true, + "x": 663, + "y": 152, + "confidence": 1.0, + "template": "6.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 19, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize their 3D model. The top section has a grid-like pattern with multiple layers, while the bottom section has multiple layers with different colors and textures.\n\nOn the right side of the interface, there are several buttons and menus that can be used to select the desired model for the model. There are also options to adjust the model's size, shape, and other settings. The main focus of the image is the main window, which displays the model in the center of the screen. The window has a gray background with a grid pattern, and there are two red and green arrows pointing towards the left and right sides of the window. The arrows are labeled with the model name and the model number, indicating that the model is in the process of being modeled.", + "cursor_active": true, + "x": 848, + "y": 156, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 20, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. The panel has a grid-like pattern with multiple rows and columns, and on the right side, it has a larger panel with a grid of squares and rectangles. \n\nAt the top of the panel, there are several buttons and menus, including a search bar, a menu bar, and a drop-down menu. Below the grid, there appears to be a menu with options to select the type of object, the size, and the shape of the object.\n\nIn the center of the image, there has a large window with a gray background and a white border. The window has a red arrow pointing to the right, indicating that the user can select the object they want to create. There are also several buttons on the panel that can be used to adjust the settings and customize the model.", + "cursor_active": true, + "x": 92, + "y": 242, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 21, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the panel, there are several buttons and menus. The main focus of the interface is a large window with a grid-like pattern in the center. The grid appears to be made up of multiple layers, with each layer having a different color and shape. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nAt the top of the window, there has a menu bar with options to select the type of object, the size, and the shape of the object. Below the menu bar, it has a drop-down menu with options like \"Export\", \"Export\" and \"Export\". There is also a text field for entering the object name and a button to export the object to the next level.\n- At the bottom of the screen, there appears to have a toolbar with various buttons for adjusting the settings and editing the model.", + "cursor_active": true, + "x": 92, + "y": 242, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 22, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with various options such as Render, Material, Property, Shader, Clips, Materials, and Materials. The panel has a grid-like pattern with multiple rows and columns. \n\nOn the right side of the panel, there are several buttons and menus that can be used to adjust the settings of the software. At the top of the screen, there appears to be a menu bar with options to select the type of object, the size, and the location of the object.\n\nIn the center of the image, there has a large window with a gray background and a white border. The window has a red arrow pointing to the right, indicating that the user can select the object they want to create. Below the window, it has a list of options to customize the model, such as the size of the model and the color of the background. There are also several buttons on the bottom right corner of the interface, including a \"Select\" button, a \"Save\" button and a \"Cancel\" button.", + "cursor_active": true, + "x": 848, + "y": 156, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 23, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as Render, Material, Properties, and Properties. Below the menu bar, there are two options - Preferences and Preferences.\n\nOn the right side of the interface, there appears to be a control panel with various buttons and menus. The Preferences panel has a list of options for the user to choose from, such as \"Preferences\" and \"Options\". There is also a drop-down menu for selecting the type of reference, which can be used to select the desired reference for the model. \n\nAt the bottom of the image, there has a toolbar with various knobs and buttons for adjusting the settings and editing the model's settings. There are also several buttons for controlling the model, including \"Export\", \"Export\" and a \"Save\" button. The background of the screen is a grid-like pattern, which is likely used to create a realistic 3D model.", + "cursor_active": true, + "x": 43, + "y": 376, + "confidence": 1.0, + "template": "12.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 24, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as Render, Material, Properties, and Properties. Below the menu bar, there are two options - Preferences and Preferences.\n\nOn the right side of the interface, there appears to be a panel with a grid-like pattern. The Preferences panel has a list of options for the user to choose from, such as the type of material, the size, and the shape of the object. There are also options for selecting the object, the shape, and other settings. At the bottom of the panel, there has a toolbar with various buttons and menus for adjusting the settings.", + "cursor_active": true, + "x": 300, + "y": 359, + "confidence": 1.0, + "template": "12.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 25, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with various options such as Render, Properties, Materials, and Properties. The top section has a menu bar with options like Render, Render, and Render. Below the menu bar, there are several buttons and menus for adjusting the settings.\n\nOn the right side of the interface, there appears to be a control panel with a grid-like pattern. In the center of the panel, there has a drop-down menu with options to select the type of rendering, the size, and the color of the rendering. There are also options to add, edit, and customize the rendering, as well as a search bar and a dropdown menu for selecting the desired model.\n- The bottom section of the screen has a toolbar with various tools and options for creating and editing the model. There is also a text field for entering the model name and a button for selecting a model. The overall color scheme of the image is gray and white, with a few icons scattered throughout.", + "cursor_active": true, + "x": 310, + "y": 305, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 26, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as Render, Material, Property, and Properties. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a control panel with various settings and options. In the center of the image, there has a pop-up window with a list of preferences. The preferences window is titled \"Preferences\" and has a drop-down menu with options to select the type of preference, the size, and the color of the preference. Below that, the user can select the desired preference for the preference, such as the color, texture, and color scheme. \n\nAt the bottom of the screen, there seems to be the main interface of the software, with various buttons for adjusting the settings and adjusting the parameters. There are also options to add, edit, and customize the preferences.", + "cursor_active": true, + "x": 848, + "y": 156, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 27, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as Render, Material, Property, and Properties. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a control panel with various settings and options. In the center of the image, there has a pop-up window with a list of preferences. The preferences window is titled \"Preferences\" and has a drop-down menu with options to select the type of preference, the size, and the color of the preference. Below that, the user can select the desired preference for the preference, such as the color, texture, and color scheme. \n\nAt the bottom of the screen, there seems to be the main interface of the software, with various buttons for adjusting the settings and adjusting the parameters. There are also options to add, edit, and customize the preferences.", + "cursor_active": true, + "x": 848, + "y": 156, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 28, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as Render, Material, Properties, and Properties. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a control panel with various settings and options. In the center of the image, there has a window with a list of preferences for the software. The preferences are:\n\n- Animation: This window allows the user to select the type of animation they want to create, the size of the animation, and the color scheme.\n- Compositing: This is the main focus of the window, where the user can select the desired color scheme for the animation. The background of the screen is a grid-like pattern, which is likely used in the modeling process.", + "cursor_active": true, + "x": 848, + "y": 156, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 29, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as Render, Material, Property, and Properties. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a control panel with various settings and options. In the center of the image, there has a table with three columns. The first column is labeled \"Preferences\" and the second column is titled \"Application\". The table has three rows and three columns, each with a different color scheme. The colors range from light blue to dark blue, with the light blue being the most prominent color. The table also has a drop-down menu with options to select the type of reference, the size of the reference, and the color scheme, as well as a search bar and a menu icon. The background of the screen is a gray grid-like pattern.", + "cursor_active": true, + "x": 330, + "y": 523, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 30, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with various options such as Render, Material, Properties, and Properties. \n\nOn the right side of the panel, there are several buttons and menus. In the center of the image, there appears to be a dialog box with a list of preferences. The preferences section is titled \"Preferences\" and has a drop-down menu with options to select the type of preference, the size, and the color of the preference.\n\nAt the bottom of the interface, there has a toolbar with various buttons for adjusting the settings, such as \"Reset\", \"Playback\", and \"Key Marked Parameters\". There is also a \"Save\" button and a \"Cancel\" button, indicating that the user can save the changes made to the preferences panel.", + "cursor_active": true, + "x": 330, + "y": 523, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 31, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Objects\", \"Components\", and \"Geometry View\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a pop-up window with a list of preferences for the software. The preferences are arranged in a grid-like pattern, with each preference represented by a different color. The first preference is \"Object\" and the second preference is for \"Object\". There are also several options for selecting the type of object, such as the size, shape, and color of the object, as well as the number of objects that can be selected in the selected category. \n\nAt the bottom of the window, there has a toolbar with various tools and options for creating and editing 3D models. There is also a drop-down menu with options for adjusting the brightness, contrast, and opacity of the models. The window also has a search bar at the top, allowing users to quickly find the desired model.", + "cursor_active": true, + "x": 328, + "y": 383, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 32, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Objects\", \"Components\", and \"Geometry View\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a pop-up window with a list of preferences for the software. The preferences are:\n\n- Preferences: This window is used to select the type of object in the software, such as the object, the size, and the shape. The options are arranged in a grid-like pattern, with each option having a different color and size. The background of the window is a gray color, and there are various icons and buttons at the bottom of the screen, including a \"Save\" button, a \"Cancel\" button and a \"Help\" button.", + "cursor_active": true, + "x": 321, + "y": 518, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 33, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Objects\", \"Components\", and \"Geometry View\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a pop-up window with a list of preferences for the software. The preferences are:\n\n- Preferences: This window is used to select the type of object in the software, such as the object, the size, and the shape. The options are arranged in a grid-like pattern, with each option having a different color and size. The background of the window is a gray color, and there are various icons and buttons at the bottom of the screen, including a \"Save\" button, a \"Cancel\" button and a \"Help\" button.", + "cursor_active": true, + "x": 321, + "y": 518, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 34, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Objects\", \"Components\", and \"Geometry View\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a pop-up window with a list of preferences for the software. The preferences are:\n\n- Preferences: This window is used to select the type of object in the software, such as the object name, the size, and the color scheme. The options are arranged in a grid-like pattern, with each option having a different color and size. The background of the window is a gray color, and there are various icons and buttons at the bottom of the screen, including a \"Save\" button, a \"Cancel\" button and a \"Help\" button.", + "cursor_active": true, + "x": 321, + "y": 518, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 35, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Objects\", \"Components\", and \"Geometry View\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a pop-up window with a list of objects and their properties. The objects are arranged in a grid-like pattern, with each object having a different color and size. The colors range from light blue to dark blue, with some being green, orange, yellow, and red. There are also several buttons on the top and bottom of the window, including \"Select\", \"Save\", \"Cancel\", \"View\", \"Help\", \"Tools\", \"Options\", etc. There is also a \"Help\" button on the bottom right corner, which may be used to select the desired object for the 3D model.", + "cursor_active": true, + "x": 321, + "y": 518, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 36, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Objects\", \"Components\", and \"Geometry View\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a pop-up window with a list of options for the user to choose from. The options are arranged in a grid-like pattern, with each option having a different color and size. The colors range from light blue to dark blue, with some being green, orange, yellow, and red. There are also several buttons on the top and bottom of the window, including \"Save\", \"Cancel\", \"View\", \"Help\", \"Tools\", \"Options\", etc. There is also a \"Help\" button on the bottom right corner, which may be used to save the changes made to the interface.", + "cursor_active": true, + "x": 321, + "y": 518, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 37, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Objects\", \"Components\", and \"Geometry View\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a pop-up window with a list of options for the user to choose from. The options are arranged in a grid-like pattern, with each option having a different color and size. The colors range from light blue to dark blue, with some being green, orange, yellow, and red. There are also several buttons on the top and bottom of the window, including \"Select\", \"Save\", \"Cancel\", \"View\", \"Help\", and more. The window also has a toolbar at the top with various tools and options for adjusting the settings and editing the 3D model.", + "cursor_active": true, + "x": 44, + "y": 518, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 38, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Objects\", \"Components\", and \"Geometry View\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a pop-up window with a list of options for the user to choose from. The options are arranged in a grid-like pattern, with each option having a different color and size. The colors range from light blue to dark blue, with some being red, green, yellow, and orange. There are also several buttons on the top and bottom of the window, including \"Select\", \"Save\", \"Cancel\", \"View\", \"Help\", and more. The window also has a toolbar at the top with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 329, + "y": 384, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 39, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section is titled \"Preferences\" and has a list of preferences such as \"Objects\", \"Components\", \"Geometry View\", and \"Object\". Below the options, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel for selecting the desired object. The panel has a grid-like pattern with different colors and shapes. There are also several buttons for adjusting the brightness, contrast, and other settings. At the bottom of the panel, there has a menu bar with options to select the type of object, the size, and the shape of the object, as well as a drop-down menu for selecting a new object.", + "cursor_active": true, + "x": 172, + "y": 502, + "confidence": 1.0, + "template": "13.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 40, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section is titled \"Preferences\" and has a list of preferences such as \"Objects\", \"Components\", \"Geometry View\", and \"Object\". Below the options, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel for selecting the desired object. The panel has a grid-like pattern with different colors and shapes. There are also several buttons for adjusting the brightness, contrast, and other settings. At the bottom of the panel, there has a menu bar with options to select the type of object, the size, and the shape of the object, as well as a drop-down menu for selecting a new object.", + "cursor_active": true, + "x": 172, + "y": 502, + "confidence": 1.0, + "template": "13.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 41, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", and \"Geometry View\". Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel for adjusting the properties of the 3D model. The panel has a grid-like pattern with different colors and shapes. There is also a drop-down menu with options to select the type of model, the size, and the shape of the model. At the bottom of the panel, there has a toolbar with various tools and options for creating and editing the model, such as adjusting the model's settings, adjusting the texture, and adjusting the color scheme.", + "cursor_active": true, + "x": 713, + "y": 176, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 42, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", and \"Geometry View\". Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a window with a grid-like pattern. The grid is made up of different colors and shapes, including squares, rectangles, and rectangles. There are also several buttons on the top and bottom of the panel, including \"Save\", \"Cancel\", \"View\", \"Help\", \"Tools\", \"Options\", etc. There is also a \"Save\" button on the bottom right corner, which may be used to save the changes made to the grid.", + "cursor_active": true, + "x": 664, + "y": 176, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 43, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section is titled \"Preferences\" and has a list of preferences such as \"Objects\", \"Components\", \"Geometry View\", and \"Transformation\". Below the options, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a window with a grid-like pattern. The grid is made up of different colors, including red, blue, green, yellow, and orange. There are also several buttons on the top and bottom of the panel, including \"Save\", \"Cancel\", \"View\", \"Help\", and more. The window also has a drop-down menu with options to select the desired object, such as the shape, size, and color scheme.", + "cursor_active": true, + "x": 44, + "y": 490, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 44, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are several buttons and menus. The main focus of the interface is a black and white 3D model of a cube with a grid-like pattern on the surface. The cube appears to be made up of different colors and shapes, including red, blue, green, yellow, and orange.\n\nAt the top of the screen, there has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", \"Geometry View\", and \"Transformation\". Below the menu bar, it has a list of options for selecting the type of object, the size, and the shape of the cube. There are also several buttons on the bottom right corner, including \"Save\", \"Cancel\", \"View\", \"Help\", \"Tools\", \"Options\", etc.", + "cursor_active": true, + "x": 44, + "y": 490, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 45, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", and \"Geometry View\". Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a 3d model of a cube with a grid-like pattern. The cube has a black and white color scheme and is placed on a gray background. There are also several icons and buttons on the interface such as a \"Select\" button, a \"Save\" button and a \"Cancel\" button. At the bottom of the image, there has a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 44, + "y": 490, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 46, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", \"Geometry View\", and \"Select\". Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a 3d model of a cube with a grid-like pattern. The cube has a black and white color scheme and is placed on a gray background. There are also several icons and buttons on the interface such as a \"Save\" button, a \"Cancel\" button and a \"Help\" button. At the bottom of the image, there has a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 44, + "y": 490, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 47, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", \"Geometry View\", and \"Select\". Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a 3d model of a cube with a grid-like pattern. The cube has a black and white color scheme and is placed on a gray background. There are also several icons and buttons on the interface such as a \"Save\" button, a \"Cancel\" button and a \"Help\" button. At the bottom of the image, there has a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 44, + "y": 490, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 48, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are several buttons and menus. The main focus of the image is the 3D model of a cube, which appears to be a cube with a grid-like pattern on its surface. The cube has a black and white color scheme and is placed on a gray background.\n\nAt the top of the interface, there has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", \"Geometry View\", and \"Select\". Below the menu bar, it has a list of options for selecting the object, such as the type of object, the size, and the shape of the cube. There are also several buttons on the bottom right corner of the screen, including \"Save\", \"Cancel\", \"View\", \"Help\", \"Tools\", \"Options\", etc.", + "cursor_active": true, + "x": 44, + "y": 490, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 49, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are several buttons and menus that can be used to customize the modeling process. The panel has a grid-like pattern with different colors and shapes. In the center of the grid, there appears to be a 3d model of a hexagon with a white background.\n\nAt the top of the screen, there has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", \"Geometry View\", and \"Object\". Below the menu bar, it seems like the user is in the process of creating a new object in the modeling software. The user can select the desired object, such as the shape of the hexagon, the size of the object, and the color scheme. There are also several buttons on the panel for adjusting the settings, including \"Select\", \"View\", \"Tools\", \"Help\", \"Options\", etc.", + "cursor_active": true, + "x": 44, + "y": 490, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 50, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are several buttons and menus. The main focus of the image is the main window of the software, which appears to be a modeling software. The window has a gray background with a grid-like pattern. In the center of the window, there has a 3d model of a cube with a green and blue color scheme. The cube is placed on a gray surface with a white background.\n\nThere are also several other options on the panel such as \"Preferences\", \"Objects\", \"Components\", \"Geometry View\", and \"Transformation\". These options allow the user can select the desired object they want to create a new 3D model. There is also a \"Save\" button at the bottom of the screen, which can be used to save the model to a new version.", + "cursor_active": true, + "x": 44, + "y": 490, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 51, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are several buttons and menus that can be used to customize the modeling process. The panel has a grid-like pattern with different colors and shapes. In the center of the grid, there appears to be a 3d model of a cube with a blue and green color scheme. The cube is placed on a gray background.\n\nAt the top of the image, there has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", \"Geometry View\", and \"Select\". Below the menu bar, it has a list of options for selecting the type of object, the size, and the shape of the cube. There are also several buttons on the panel that can also be used for adjusting the settings and editing the model.", + "cursor_active": true, + "x": 44, + "y": 490, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 52, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are several buttons and menus that can be used to customize the modeling process. The panel has a grid-like pattern with different colors and shapes. In the center of the image, there appears to be a 3d model of a cube with a grid of squares and rectangles. The cube is black and white and has a textured surface.\n\nAt the top of the interface, there has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", \"Geometry View\", and \"Select\". Below the menu bar, it has a drop-down menu with options to select the type of object, the size, and the shape of the cube. There are also options to add, edit, and customize the model, as well as a search bar and a button to save the model as a new model.", + "cursor_active": true, + "x": 44, + "y": 490, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 53, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are several buttons and menus that can be used to customize the modeling process. The panel has a grid-like pattern with different colors and shapes. The colors range from red, blue, green, yellow, and orange, and the shapes include a cube, a rectangle, and a square.\n\nAt the top of the screen, there appears to be a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", \"Geometry View\", and \"Object\". Below the menu bar, it seems like the user is in the process of creating a new object in the modeling software. The user can select the object they want to create, such as the shape of the cube, the size of the object, or the color scheme.", + "cursor_active": true, + "x": 44, + "y": 490, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 54, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are several buttons and menus. The main focus of the image is the main window of the interface, which displays the preferences panel. The panel has a gray background with a grid-like pattern. Below the grid, there has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", \"Geometry View\", and \"Object\". There are also several color options for selecting the desired object, such as red, blue, green, yellow, and orange.\n\nAt the bottom of the window, there appears to be a toolbar with various tools and options for creating and editing 3D models. There is also a \"Key Marked Parameters\" button at the bottom right corner, which may be used to adjust the parameters of the model.", + "cursor_active": true, + "x": 44, + "y": 490, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 55, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are several buttons and menus that can be used to customize the modeling process. The panel has a grid-like pattern with different colors and shapes. In the center of the grid, there appears to be a 3d model of a cube with a grid of squares and rectangles. The cube is black and white and has a textured surface.\n\nAt the top of the screen, there has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", \"Geometry View\", and \"Transformation\". Below the menu bar, it has a list of options for selecting the type of object, the size, and the shape of the cube. There is also a drop-down menu with options to select the desired object, such as the shape, color, and size of the object.\n- At the bottom of the image, there seems to be the main interface of the software, with various tools and menus for creating and editing 3D models.", + "cursor_active": true, + "x": 168, + "y": 502, + "confidence": 1.0, + "template": "13.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 56, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are several buttons and menus that can be used to customize the modeling process. The panel has a grid-like pattern with different colors and shapes. In the center of the grid, there appears to be a 3d model of a cube with a green and yellow color scheme. The cube is placed on top of a gray background.\n\nAt the bottom of the image, there has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", \"Geometry View\", and \"Transformation\". There are also several buttons for adjusting the settings, such as adjusting the brightness, contrast, and opacity of the model, as well as a drop-down menu for selecting the desired object.\n- There is also a \"Save\" button on the bottom right corner of the screen, which can be clicked to save the changes made to the model.", + "cursor_active": true, + "x": 168, + "y": 502, + "confidence": 1.0, + "template": "13.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 57, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are several buttons and menus that can be used to customize the modeling process. The panel has a grid-like pattern with different colors and shapes. In the center of the grid, there appears to be a 3d model of a cube with a green and yellow color scheme. The cube is placed on a gray background.\n\nAt the top of the image, there has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", \"Geometry View\", and \"Transformation\". Below the menu bar, it has a list of options for selecting the desired object, such as the shape, size, and color scheme, as well as a drop-down menu for selecting a new object. There are also several buttons on the bottom right corner of the screen, including \"Save\", \"Cancel\", \"View\", \"Help\", and more.", + "cursor_active": true, + "x": 168, + "y": 502, + "confidence": 1.0, + "template": "13.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 58, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are several buttons and menus that can be used to customize the modeling process. The panel has a grid-like pattern with different colors and shapes. In the center of the grid, there appears to be a 3d model of a cube with a grid of squares and rectangles. The cube is black and white and has a textured surface.\n\nAt the top of the screen, there has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", \"Geometry View\", and \"Object\". Below the menu bar, it has a drop-down menu with options to select the type of object, the size, and the shape of the cube. There are also options to add, edit, and customize the model, as well as a search bar and a button to save the model as a new model.", + "cursor_active": true, + "x": 168, + "y": 502, + "confidence": 1.0, + "template": "13.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 59, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are several buttons and menus. The main focus of the image is the main window of the software, which displays the preferences panel. The panel has a gray background with a grid-like pattern. Below the grid, there has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", \"Geometry View\", and \"Object\".\n\nThere are also several buttons on the panel that can be used to adjust the settings of the interface.\n\nAt the bottom of the screen, there appears to be a toolbar with various tools and options for creating and editing 3D models. There is also a drop-down menu with options to select the type of model, the size of the model, and the color scheme.", + "cursor_active": true, + "x": 168, + "y": 502, + "confidence": 1.0, + "template": "13.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 60, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are several buttons and menus that can be used to customize the modeling process. The panel has a grid-like pattern with different colors and shapes. In the center of the grid, there appears to be a 3d model of a cube or a cube with a black and white color scheme.\n\nAt the top of the screen, there has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", \"Geometry View\", and \"Object\". Below the menu bar, it seems like the user is in the process of creating a new object in the modeling software. The user can select the object they want to create, such as the shape of the cube, the size of the object, and the color scheme of the model.\n- There are also several buttons on the panel that can help the user navigate through the various settings and options available.", + "cursor_active": true, + "x": 168, + "y": 502, + "confidence": 1.0, + "template": "13.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 61, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are several buttons and menus that can be used to customize the modeling process. The panel has a grid-like pattern with three black and white 3D objects on it. The objects are arranged in a 3x3 grid, with each object having a different color and shape.\n\nAt the top of the screen, there appears to be a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", \"Geometry\", and \"Object\". Below the menu bar, it seems like the user is in the process of creating a new object in the modeling software. The user can select the object they want to create, such as the shape of the object, the size, and the color of the objects. There are also several buttons on the panel for adjusting the settings, including \"Save\", \"Cancel\", \"View\", \"Help\", and more.", + "cursor_active": true, + "x": 168, + "y": 502, + "confidence": 1.0, + "template": "13.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 62, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are several buttons and menus. The main focus of the image is the 3D model of a cube with a grid-like pattern on the surface. The cube is black and white and appears to be made of a metallic material.\n\nAt the top of the screen, there has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", \"Geometry Views\", and \"Object\". Below the menu bar, it has a list of options for selecting the object, such as the size, shape, and color of the cube, as well as a drop-down menu for selecting a new object.\n- There are also several buttons on the bottom right corner of the interface, including \"Export\", \"Export\" and \"Export\". There is also a \"Save\" button and a \"Cancel\" button, which can be used to save the changes made to the model.", + "cursor_active": true, + "x": 163, + "y": 475, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 63, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are several buttons and menus. The main focus of the image is the 3D model of a cube with a grid-like pattern on the surface. The cube appears to be made up of multiple layers, with each layer having a different color and shape. The colors range from light blue to dark blue, with some shades of green, orange, yellow, and red.\n\nAt the top of the interface, there has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", \"Geometry Views\", and \"Object\". Below the menu bar, it has a drop-down menu with options to select the type of object, the size, and the shape of the cube. There are also several buttons on the bottom right corner, including \"Export\", \"Preview\", and a \"Save\" button.", + "cursor_active": true, + "x": 163, + "y": 475, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 64, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are several buttons and menus. The main focus of the image is the 3D model of a cube, which appears to be a cube with a grid-like pattern on its surface. The cube is black and white and has a rectangular shape with rounded edges.\n\nThere are also several options on the panel such as \"Preferences\", \"Objects\", \"Components\", \"Geometry Views\", and \"Transformation\". These options are likely used to adjust the properties of the cube, such as the size, shape, and texture of the surface, as well as the color scheme of the cubes.\n- There are also a few buttons on the bottom right corner of the screen, including \"Export\", \"Preview\", and a \"Save\" button. The bottom left corner has a menu bar with options to save the model, export the model to a new model, and save it to a later version.", + "cursor_active": true, + "x": 163, + "y": 475, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 65, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are two 3D models of a cube and a cube with a grid-like pattern. The cube is black and white and appears to be made up of different shapes and sizes. The grid is gray and has a grid of squares and rectangles.\n\nAt the top of the image, there has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", \"Geometry Views\", and \"Transformation\". Below the menu bar, it has a drop-down menu with options to select the type of object, the size, and the shape of the cube. There are also several buttons and menus on the interface, including \"Export\", \"Export\" and \"Export\".\n\nOverall, the image shows the interface of the software, which is used for modeling and creating 3D objects.", + "cursor_active": true, + "x": 163, + "y": 475, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 66, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are two 3D models of a cube and a cube with a grid-like pattern. The cube is black and white and appears to be made up of different shapes and sizes. The grid is gray and has a grid of squares and rectangles.\n\nAt the top of the image, there has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", \"Geometry Views\", and \"Transformation\". Below the menu bar, it has a list of options for selecting the type of object, the size, and the shape of the cube. There is also a drop-down menu with options like \"Export\", \"Export\" and \"Export\".\n\nThe interface also has a toolbar at the bottom with various buttons and menus for adjusting the settings and editing the 3D model.", + "cursor_active": true, + "x": 163, + "y": 475, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 67, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are two 3D models of a cube and a cube with a grid-like pattern. The cube is black and white and appears to be made up of different shapes and sizes. The grid is gray and has a grid of squares and rectangles.\n\nAt the top of the image, there has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", \"Geometry Views\", and \"Transformation\". Below the menu bar, it has a list of options for selecting the type of object, the size, and the shape of the cube. There is also a drop-down menu with options like \"Export\", \"Export\" and \"Export\".\n\nThe interface also has a toolbar at the bottom with various buttons and menus for adjusting the settings and editing the 3D model.", + "cursor_active": true, + "x": 163, + "y": 475, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 68, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are several buttons and menus. The main focus of the image is the 3D model of a cube with a grid-like pattern on the surface. The cube appears to be made up of multiple layers, with each layer having a different color and shape. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nAt the top of the interface, there has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", \"Geometry Views\", and \"Transformation\". Below the menu bar, it has a drop-down menu with options to select the type of object, the size, and the shape of the cube. There are also several buttons on the bottom right corner, including \"Export\", \"Export\" and \"Export\".\n\nOverall, the image shows the interface of the software, which is used to create and edit 3D models.", + "cursor_active": true, + "x": 163, + "y": 475, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 69, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are several buttons and menus. The main focus of the image is the 3D model of a cube with a grid-like pattern on the surface. The cube appears to be made up of multiple layers, with each layer having a different color and shape. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nAt the top of the interface, there has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", and \"Geometry View\". Below the menu bar, it has a drop-down menu with options to select the type of object, the size, and the shape of the cube. There are also several buttons on the bottom right corner, including \"Export\", \"Export\" and \"Export\".\n\nOverall, the image shows the interface of the software, which is used to create and edit 3D models.", + "cursor_active": true, + "x": 163, + "y": 475, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 70, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are several buttons and menus. The main focus of the image is the 3D model of a cube with a grid-like pattern on the surface. The cube appears to be made up of multiple layers, with each layer having a different color and shape. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nAt the top of the interface, there has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", and \"Geometry View\". Below the menu bar, it has a drop-down menu with options to select the type of object, the size, and the shape of the cube. There are also several buttons on the bottom right corner, including \"Export\", \"Export\" and \"Export\".\n\nOverall, the image shows the interface of the software, which is used to create and edit 3D models.", + "cursor_active": true, + "x": 163, + "y": 475, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 71, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are several buttons and menus. The main focus of the image is the 3D model of a cube with a grid-like pattern on the surface. The cube appears to be made up of multiple layers, with each layer having a different color and shape. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nAt the top of the interface, there has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", and \"Geometry View\". Below the menu bar, it has a drop-down menu with options to select the type of object, the size, and the shape of the cube. There are also several buttons on the bottom right corner, including \"Export\", \"Export\" and \"Export\".\n\nOverall, the image shows the interface of the software, which is used to create and edit 3D models.", + "cursor_active": true, + "x": 163, + "y": 475, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 72, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are two 3D models of a cube and a cube with a grid-like pattern. The cube is black and white and appears to be made up of different shapes and sizes. The grid is gray and has a grid of squares and rectangles.\n\nAt the top of the image, there has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", \"Geometry Views\", and \"Transformation\". Below the menu bar, it has a list of options for selecting the type of object, the size, and the shape of the cube. There are also options for exporting, exporting the object, and exporting the model.\n- At the bottom of the screenshot, there appears to have a toolbar with various tools and options for creating and editing the model in the software.", + "cursor_active": true, + "x": 163, + "y": 475, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 73, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are two 3D models of a cube and a cube with a grid-like pattern. The cube is black and white and appears to be made of a metallic material. The grid is gray and has a grid of squares and rectangles.\n\nAt the top of the image, there has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", \"Geometry Views\", and \"Transformation\". Below the menu bar, it has a list of options for selecting the type of object, the size, and the shape of the cube. There is also a drop-down menu with options like \"Export\", \"Export\" and \"Export\".\n\nThe interface also has a toolbar at the bottom with various buttons and menus for adjusting the settings and editing the model.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 74, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are several buttons and menus. The main focus of the image is the 3D model of a cube with a grid-like pattern on the surface. The cube appears to be made up of multiple layers, with each layer having a different color and shape. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nAt the top of the interface, there has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", and \"Geometry View\". Below the menu bar, it has a drop-down menu with options to select the type of object, the size, and the shape of the cube. There are also several buttons on the bottom right corner, including \"Export\", \"Export\" and \"Export\".\n\nOverall, the image shows the interface of the software, which is used to create and edit 3D models.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 75, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are several buttons and menus. The main focus of the image is the 3D model of a cube with a blue and black color scheme. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller.\n\nThere are also several other options on the panel such as \"Preferences\", \"Objects\", \"Components\", \"Geometry Views\", and \"Transformation\". These options allow the user select the desired object they want to create, such as the shape of the cube, the color scheme, and the texture of the surface.\n- There are also a few buttons on the bottom right corner of the screen, including \"Export\", \"Preview\", and a \"Help\" button. The background of the interface is a gray color, and there are a few icons scattered throughout the image.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 76, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are several buttons and menus. The main focus of the image is the 3D model of a cube with a grid-like pattern on the surface. The cube appears to be made up of multiple layers, with each layer having a different color and shape. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nAt the top of the interface, there has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", and \"Geometry View\". Below the menu bar, it has a drop-down menu with options to select the type of object, the size, and the shape of the cube. There are also several buttons on the bottom right corner, including \"Export\", \"Export\" and \"Export\".\n\nOverall, the image shows the interface of the software, which is used to create and edit 3D models.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 77, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are several buttons and menus. The main focus of the image is the 3D model of a cube with a grid-like pattern on the surface. The cube appears to be made up of multiple layers, with each layer having a different color and shape. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nAt the top of the interface, there has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", and \"Geometry View\". Below the menu bar, it has a drop-down menu with options to select the type of object, the size, and the shape of the cube. There are also several buttons on the bottom right corner, including \"Export\", \"Export\" and \"Export\".\n\nOverall, the image shows the interface of the software, which is used to create and edit 3D models.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 78, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are two 3D models of a cube and a cube with a grid-like pattern. The cube is black and the cube is white. The grid is gray and has a few lines and dots on it.\n\nAt the top of the image, there appears to be a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", \"Geometry Views\", and \"Transformation\". Below the menu bar, it seems like the user is in the process of creating a new model or editing the model.\n- There are also several buttons and menus on the interface, including \"Export\", \"Preview\", \"Cancel\", \"Save\", \"View\", \"Help\", etc. There is also a \"Help\" button at the bottom of the screen, which may be used to save the model as a new item.", + "cursor_active": true, + "x": 128, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 79, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are several buttons and menus. The main focus of the image is the 3D model of a cube with a red and black color scheme. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller.\n\nThere are also several other options on the panel such as \"Preferences\", \"Objects\", \"Components\", \"Geometry Views\", and \"Transformation\". These options are likely used to customize the model's properties and properties. The panel also has a search bar at the top, which allows users to search for specific objects or properties in the model.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 80, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are two 3D models of a cube and a cube with a grid-like pattern. The cube is black and white and appears to be made of a metallic material. The grid is gray and has a grid of squares and rectangles.\n\nAt the top of the image, there has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", \"Geometry Views\", and \"Transformation\". Below the menu bar, it has a list of options for selecting the type of object, the size, and the shape of the cube. There are also several buttons and menus on the panel for adjusting the settings and editing the model.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 81, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are two 3D models of a cube and a cube with a grid-like pattern. The cube is black and white and appears to be made up of different shapes and sizes. The grid is gray and has a grid of squares and rectangles.\n\nAt the top of the image, there has a menu bar with options such as \"Preferences\", \"Objects\", \"Components\", \"Geometry Views\", and \"Transformation\". Below the menu bar, it has a drop-down menu with options like \"Export\", \"Export\" and \"Export\". There are also several buttons and menus at the bottom of the interface, including \"Save\", \"Cancel\", \"View\", \"Help\", and more.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 82, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. \n\nOn the right side of the panel, there are several buttons and menus. The main focus of the image is the 3D model of a cube, which appears to be a cube with a grid-like pattern on its surface. The cube is black and white and has a rectangular shape with rounded edges.\n\nThere are also several color options on the panel - green, blue, red, orange, and yellow. These options are likely used to customize the model's properties and settings. The panel also has a search bar at the top, which allows users to search for specific objects or objects in the model.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 83, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section is titled \"Preferences\" and has a list of preferences such as \"Objects\", \"Components\", \"Geometry Views\", and \"Object\". Below the options, there are several options for selecting the type of object, such as the shape, size, and color.\n\nOn the right side of the interface, there appears to be a panel for creating a grid-like pattern. The grid is made up of multiple layers, each with a different color and shape. The colors range from light blue to dark blue, with some shades of green, orange, yellow, and red. There are also several buttons and menus on the interface for adjusting the settings, including \"Export\", \"Preview\", and more. At the bottom of the panel, there has a menu bar with options to export, export, and export the object.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 84, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section is titled \"Preferences\" and has a list of preferences such as \"Objects\", \"Components\", \"Geometry Views\", and \"Object\". Below the options, there are several options for selecting the type of object, such as the shape, size, and color.\n\nOn the right side of the interface, there appears to be a panel for creating a grid-like pattern. The grid is made up of multiple layers, each with a different color and shape. The colors range from light blue to dark blue, with some shades of green, orange, yellow, and red. There are also several buttons and menus on the interface for adjusting the settings, including \"Export\", \"Preview\", and more. At the bottom of the panel, there has a menu bar with options to export, export, and export the object.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 85, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section is titled \"Preferences\" and has a list of preferences such as \"Objects\", \"Components\", \"Geometry Views\", and \"Object\". Below the options, there are several options for selecting the desired object, such as the shape, size, and color.\n\nOn the right side of the interface, there appears to be a panel for creating a 3d model of a cube or a cube with a grid-like pattern. There are also several buttons and menus on the interface that can be used to customize the model's settings. At the bottom of the panel, there has a menu bar with options to select the type of object, the size of the cube, and the color of the model.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 86, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section is titled \"Preferences\" and has a list of preferences such as \"Objects\", \"Components\", \"Geometry Views\", and \"Object\". Below the options, there are several options for selecting the desired object, such as the shape, size, and color.\n\nOn the right side of the interface, there appears to be a panel for creating a 3d model of a cube or a cube. The cube has a grid-like pattern with different colors and shapes. There are also several buttons and menus at the bottom of the panel, including \"Export\", \"Export\" and \"Export\".\n\nOverall, the interface is designed to help users create and edit 3D models using the software.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 87, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section is titled \"Preferences\" and has a list of preferences such as \"Objects\", \"Components\", \"Geometry Views\", and \"Object\". Below the options, there are several options for selecting the desired object, such as the shape, size, and color.\n\nOn the right side of the interface, there appears to be a panel for creating a 3d model of a cube or a cube. The cube has a grid-like pattern with different colors and shapes. There are also several buttons and menus at the bottom of the panel, including \"Export\", \"Export\" and \"Export\".\n\nOverall, the interface is designed to help users create and edit 3D models using the software.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 88, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section is titled \"Preferences\" and has a list of preferences such as \"Objects\", \"Components\", \"Geometry Views\", and \"Object\". Below the options, there are several options for selecting the desired object, such as the shape, size, and color.\n\nOn the right side of the interface, there appears to be a panel for creating a 3d model of a cube or a cube with a grid-like pattern. The cube has a red dot in the center, indicating that it is a representation of the object. There are also several buttons and menus on the interface that can be used to customize the model's settings. At the bottom of the image, there has a menu bar with options to export, export, and export the model.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 89, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Preferences\" and \"Options\". \n\nOn the right side of the interface, there appears to be a window with a grid-like pattern. The grid is made up of different colors and shapes, and there are several buttons at the bottom of the window. The window has a white background with black text.\n\nAt the top of the screen, there has a toolbar with various tools and options, including a search bar, a menu icon, and a drop-down menu. There are also several buttons for adjusting the settings, such as \"Export\", \"Preview\", and \"Export\".\n\nOverall, the interface is designed to help users create and edit 3D models using the software.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 90, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Preferences\" and \"Options\". \n\nOn the right side of the interface, there appears to be a window with a grid-like pattern. The grid is made up of different shades of gray, with some areas being darker and others being lighter. There are also several buttons and menus visible on the interface.\n\nAt the bottom of the window, there has a toolbar with various tools and options. The main focus of the image is the 3D model of a cube, which is displayed in the center of the screen. The cube has a red arrow pointing to it, indicating that it is in the process of being created.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 91, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. The top section has a menu bar with options such as \"Preferences\", \"Application\", \"Performance Options\", and \"Options\". Below the menu bar, there are several buttons for adjusting the performance options.\n\nOn the right side of the interface, there appears to be a panel for selecting the object, such as the shape, size, and color of the object. Below the panel, it has a grid-like pattern with a red arrow pointing to the right, indicating that the user can select the object they want to create. The panel also has a drop-down menu with options to export, export, and export the object to the next level of the modeling software. At the bottom of the image, there has a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 92, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. The top section has a menu bar with options such as \"Preferences\", \"Application\", \"Performance Options\", and \"Object\". Below the menu bar, there are several buttons for adjusting the performance options.\n\nOn the right side of the interface, there appears to be a panel for selecting the object, such as the shape, size, and color of the object. Below the panel, it has a grid-like pattern with a red arrow pointing to the right, indicating that the user can select the object they want to create. The panel also has a drop-down menu with options to export, export, and export the object to the next level of the modeling software. At the bottom of the image, there has a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 93, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Preferences\" and \"Options\". \n\nOn the right side of the interface, there appears to be a panel for adjusting the settings of the software. The panel has a grid-like pattern with a red arrow pointing to the right, indicating that the user can adjust the settings.\n\nAt the bottom of the panel, there has a toolbar with various buttons and menus. The main focus of the image is the 3D model of a cube, which is displayed in the center of the screen. The cube has a black and white color scheme and is surrounded by a grid of squares. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 94, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Preferences\" and \"Options\". \n\nOn the right side of the interface, there appears to be a panel for adjusting the settings of the software. The panel has a grid-like pattern with a red arrow pointing to the right, indicating that the user can adjust the settings.\n\nAt the bottom of the panel, there has a toolbar with various buttons and menus. The main focus of the image is the 3D model of a cube, which is displayed in the center of the screen. The cube has a black and white color scheme and is surrounded by a grid of squares. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 95, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Preferences\" and \"Options\". \n\nOn the right side of the interface, there appears to be a preview window with a grid-like pattern. The preview window has a list of options for the user to choose from, such as \"Preview\", \"Export\", and \"Export\". There is also a drop-down menu with options like \"Export\" and a \"Save\" button.\n\nAt the bottom of the window, there has a toolbar with various buttons and options for adjusting the settings. There are also options for selecting the type of object, the size, and the shape of the object. The background of the image is black, and there are several icons scattered throughout the interface.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 96, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Preferences\" and \"Options\". \n\nOn the right side of the interface, there appears to be a panel for adjusting the settings of the software. The panel has a grid-like pattern with a red arrow pointing to the right, indicating that the user can adjust the settings.\n\nAt the bottom of the panel, there has a toolbar with various buttons and menus. The main focus of the image is the 3D model of a cube, which is displayed in the center of the screen. The cube has a black and white color scheme and is surrounded by a grid of squares. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 97, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Preferences\" and \"Options\". \n\nOn the right side of the interface, there appears to be a panel for adjusting the settings of the software. The panel has a grid-like pattern with a red arrow pointing to the right, indicating that the user can adjust the settings.\n\nAt the bottom of the panel, there has a toolbar with various buttons and menus. The main focus of the image is the 3D model of a cube, which is displayed in the center of the screen. The cube has a black and white color scheme and is surrounded by a grid of squares. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 98, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Preferences\" and \"Options\". \n\nOn the right side of the interface, there appears to be a preview window with a grid-like pattern. The grid is made up of multiple layers of different colors and textures, and there are several buttons and menus at the bottom of the window. The background of the image is black, and the overall color scheme is gray and white.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing 3D models. There is also a \"Select\" button on the top right corner, which allows the user to select the desired model.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 99, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Preferences\" and \"Options\". \n\nOn the right side of the interface, there appears to be a preview window with a grid-like pattern. The grid is made up of different colors and shapes, and there are several buttons on the bottom right corner that can be used to adjust the settings.\n\nAt the top of the window, there has a toolbar with various tools and options for creating and editing 3D models. There is also a \"Select\" button, which allows the user to select the desired model for the model.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 100, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Preferences\" and \"Options\". \n\nOn the right side of the interface, there appears to be a panel for adjusting the settings of the software. The panel has a grid-like pattern with a red arrow pointing to the right, indicating that the user can adjust the settings.\n\nAt the bottom of the panel, there has a toolbar with various buttons and options for creating, editing, and manipulating the software, such as \"Export\", \"Preview\", and \"Export\". There is also a drop-down menu for selecting the desired settings.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 101, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Preferences\" and \"Options\". \n\nOn the right side of the interface, there appears to be a panel for adjusting the settings of the software. The panel has a grid-like pattern with a red arrow pointing to the right, indicating that the user can adjust the settings.\n\nAt the bottom of the panel, there has a toolbar with various buttons and options for creating, editing, and manipulating the software, such as \"Export\", \"Preview\", and \"Export\". There is also a drop-down menu for selecting the desired settings.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 102, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Preferences\" and \"Options\". \n\nOn the right side of the interface, there appears to be a panel for adjusting the settings of the software. The panel has a grid-like pattern with a red arrow pointing to the right, indicating that the user can adjust the settings.\n\nAt the bottom of the panel, there has a toolbar with various buttons and options for creating, editing, and manipulating the software, such as \"Export\", \"Preview\", and \"Export\". There is also a drop-down menu for selecting the desired settings.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 103, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Preferences\" and \"Options\". \n\nOn the right side of the interface, there appears to be a panel for adjusting the settings of the software. The panel has a grid-like pattern with a red arrow pointing to the right, indicating that the user can adjust the settings.\n\nAt the bottom of the panel, there has a toolbar with various buttons and options for creating, editing, and manipulating the software, such as \"Export\", \"Preview\", and \"Export\". There is also a drop-down menu for selecting the desired settings.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 104, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a preview window with a grid-like pattern. The grid is made up of different colors and shapes, and there are two red arrows pointing towards the top and bottom of the grid. The red arrow is pointing to the left, indicating that the user is in the process of editing or editing the 3D model. The bottom section has options to export the model, export it to the next level, and select the desired model. There are also several buttons on the bottom right corner of the screen, including \"Export\", \"Export\" and \"Export\".\n\nOverall, the interface is designed to help users create and edit 3D models using the software.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 105, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels, one with a grid-like pattern and the other with a rectangular grid. The grid has a red arrow pointing to the left and a green arrow pointing towards the right. There are also several buttons and menus on the panel.\n\nAt the top of the image, there appears to be a menu bar with options such as \"Render\", \"Material\", \"Shader\", \"Clip\", \"Modify\", \"Reset\", and \"Transform\". Below the grid, it seems like the user is in the process of creating a new model or editing the model. The background of the interface is a light grey color, and there are several icons and buttons at the bottom of the screen, including a \"Save\" button, a \"Cancel\", and a \"Help\" button.", + "cursor_active": true, + "x": 842, + "y": 180, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 106, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are several buttons and menus that can be used to adjust the modeling settings. The main focus of the image is the 3D model of a cube, which appears to be a cube with a grid-like pattern on its surface. The cube is black and white in color and has a rectangular shape with rounded edges.\n\nThere are also several options on the panel such as \"Material\", \"Material\" and \"Material\". These options allow the user can select the material they want to create, such as the shape of the cube, the size of the surface, and the color of the mesh. There is also a drop-down menu for selecting the material type, the quantity, and other settings.\n- There are also two buttons at the bottom of the interface - \"Export\" and a \"Save\" button. These buttons allow users to save the model as a new model.", + "cursor_active": true, + "x": 842, + "y": 180, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 107, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel shows a 3d model of a cube with a green and blue color scheme. The cube is placed on a grid-like surface with a blue and green color scheme on top. Below the cube, it has a text field where the user can select the shape of the cube.\n\nThere are also several buttons on the panel that can be used to adjust the modeling settings. The panel also has a drop-down menu for selecting the type of material, the size, and the color scheme of the model. There is also a text box for entering the model name and a button for selecting a new model.\n- There are also a few icons on the bottom right corner of the screen, including a \"Save\" button and a \"Cancel\" button.", + "cursor_active": true, + "x": 842, + "y": 180, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 108, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel shows a 3d model of a cube with a green and blue color scheme. The cube is placed on a grid-like surface with a blue and green color scheme on top. Below the cube, it has a text field where the user can select the shape of the cube.\n\nThere are also several buttons on the panel that can be used to adjust the modeling settings. The panel also has a drop-down menu for selecting the type of material, the size, and the color scheme of the model. There is also a text box for entering the model name and a button for selecting a new model.\n- There are also a few icons on the bottom right corner of the screen, including a \"Save\" button and a \"Cancel\" button.", + "cursor_active": true, + "x": 842, + "y": 180, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 109, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the interface, there are two panels. The top panel has a grid-like pattern with a black and white image of a cube in the center. The cube has a green arrow pointing towards it, indicating that it is in the process of being modeled. Below the cube, there has a text field where the user can select the desired shape or texture for the model.\n\nThere are also several buttons and menus on the interface that can be used to adjust the modeling settings. The main focus of the image is the 3D model, which appears to be a cube with a red and blue color scheme. The model is placed on a gray background with a grid pattern.", + "cursor_active": true, + "x": 842, + "y": 180, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 110, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two 3D models of a cube and a cube with a green arrow pointing to the right. The cube is placed on a grid-like surface with a blue background. The green arrow is pointing towards the cube, indicating that the user is in the process of creating a new model.\n\nAt the bottom of the image, there appears to be a menu bar with options such as \"Render\", \"Material\", \"Texture\", \"Mesh\", \"Geometry\", and \"Transformation\". There are also several buttons and menus on the panel for adjusting the modeling settings. The overall design of the interface is simple and minimalistic, with a focus on the cube and the green arrow.", + "cursor_active": true, + "x": 539, + "y": 115, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 111, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like pattern with a black background and a white background. In the center of the grid, there appears to be a 3d model of a cube or a cube with a red and yellow triangle on top. The cube is placed on a gray surface with a grid of lines and dots.\n\nThere are also several buttons and menus on the panel that can be used to adjust the modeling settings. The panel on the top left has a list of options such as \"Render\", \"Material\", \"Shader\", \"Texture\", and \"Texture\". There is also a drop-down menu with options to select the material, texture, and color of the model. The bottom right panel has options to change the texture, color, and shape of the cube, as well as a dropdown menu for selecting the shape and color.", + "cursor_active": true, + "x": 44, + "y": 147, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 112, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are several buttons and menus for creating and editing 3D models. The main focus of the image is the 3D model of a cube with a grid-like pattern on it. The model is black and white and appears to be made up of various shapes and textures.\n\nAt the top of the interface, there has a menu bar with options such as \"Render\", \"Material\", \"Reset\", \"Modify\", and \"Tools\". Below the menu bar, it has a drop-down menu with options to select the type of model, the size, and the shape of the cube. There is also a text field for entering the model name and a button to select a new model.\n- At the bottom of the screen, there appears to have a toolbar with various buttons for adjusting the modeling settings.", + "cursor_active": true, + "x": 827, + "y": 303, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 113, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. The top section has a menu bar with options such as Render, Material, Properties, and Properties. Below the menu bar, there are several buttons for adjusting the modeling settings.\n\nOn the right side of the interface, there appears to be a panel for creating a 3d model of a cube or a cube. The panel has a grid-like pattern with different colors and shapes. There are also several options for selecting the shape of the cube, such as the shape, size, and color scheme. At the bottom of the panel, there has a drop-down menu with options to select the type of model, the size of the model, and the color scheme for the model. There is also a text field for entering the model name and a button to select a new model.", + "cursor_active": true, + "x": 683, + "y": 299, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 114, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are several buttons and menus that can be used to adjust the modeling settings. The main focus of the image is the 3D model of a cube, which appears to be a cube with a grid-like pattern on its surface. The model is black and white and has a rectangular shape with rounded edges.\n\nAt the top of the interface, there has a menu bar with options such as \"Render\", \"Material\", \"Reset\", and \"Export\". Below the menu bar, it has a drop-down menu with options to select the type of model, the size, and the shape of the cube. There is also a text field for entering the model name and a button to export the model to a new model.\n- At the bottom of the screen, there appears to have a toolbar with various buttons for adjusting the model's settings.", + "cursor_active": true, + "x": 628, + "y": 303, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 115, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like pattern with a black and white image of a cube in the center. The cube has a red arrow pointing to it, indicating that it is in the process of being created.\n\nIn the center of the image, there has a text field where the user can select the shape of the cube. Below the text field, it says \"Polygon Mesh\" and \"Geometry\". There are also several buttons and menus on the panel that can be used to adjust the modeling settings. The panel also has a drop-down menu for selecting the type of material, the size, and the shape.\n- There is also a \"Export\" button at the bottom of the screen, which can be clicked on to export the model.", + "cursor_active": true, + "x": 848, + "y": 307, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 116, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like pattern with a black and white image of a cube in the center. The cube appears to be made up of multiple layers, with each layer having a different color and shape. The bottom panel has several buttons and menus for adjusting the modeling settings.\n\nAt the bottom of the image, there has a menu bar with options such as \"Reset\", \"Export\", and \"Export\". There is also a drop-down menu with options to select the type of material, the size, and the shape of the cube. The overall design of the interface is simple and minimalistic.", + "cursor_active": true, + "x": 743, + "y": 301, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 117, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are several buttons and menus that can be used to adjust the modeling settings. The top left corner of the interface has a menu bar with options such as \"Render\", \"Material\", \"Property\", and \"Tools\". Below the menu bar, it has a drop-down menu with options to select the type of material, the size, and the shape of the object.\n\nIn the center of the image, there appears to be a 3d model of a cube or a cube with a grid-like pattern on it. The cube is black and white and has a rectangular shape with rounded edges. The grid is gray and has several lines and dots on it, representing the different layers of the model. There are also several buttons on the bottom right corner, including \"Select\", \"Transform\", and a \"Help\" button.", + "cursor_active": true, + "x": 731, + "y": 299, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 118, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two black objects, one of which appears to be a cube and the other is a hexagon. The cube is placed on a grid-like surface with a red arrow pointing to it. The hexagon is placed in the center of the grid.\n\nThere are also several buttons and menus on the panel that can be used to adjust the modeling settings. The panel also has a drop-down menu with options such as \"Modify\", \"View\", \"Edit\", \"Tools\", and \"Help\". There is also a text field where the user can select the desired shape or size of the object.\n- The panel has a white background with black text and a black border. There are several icons at the bottom of the screen, including a \"Save\" button, a \"Cancel\" button and a \"Help\" button.", + "cursor_active": true, + "x": 753, + "y": 299, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 119, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the interface, there are two panels. The top panel has a grid-like pattern with three black hexagons on it. The hexagons are arranged in a 3x3 grid. Below the grid, there has a text field where the user can select the shape of the hexagons.\n\nAt the bottom of the panel, there appears to be a menu bar with options such as \"Reset\", \"Export\", and \"Export\". There are also several buttons and menus on the interface for adjusting the settings. The overall design of the software is simple and minimalistic.", + "cursor_active": true, + "x": 731, + "y": 299, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 120, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the interface, there are two panels. The top panel has a grid-like pattern with three black hexagons on it. The hexagons are arranged in a 3x3 grid. Below the grid, there has a text field where the user can select the shape of the hexagons.\n\nThere are also several buttons and menus on the interface that can be used to adjust the modeling settings. The main focus of the image is the 3D model of a cube, which appears to be a polygon mesh. The model is shown in a realistic style with a smooth surface and a shiny surface. The background of the model is a light grey color, and there are several icons and buttons at the bottom of the screen, including a \"Save\" button, a \"Cancel\" button and a \"Help\" button.", + "cursor_active": true, + "x": 731, + "y": 299, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 121, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are several buttons and menus for creating and editing 3D models. The main focus of the image is the 3D model of a cube, which appears to be a cube with a grid-like pattern on its surface. The cube is black in color and has a rectangular shape with rounded edges.\n\nThere are also several options on the panel such as \"Material\", \"Material\" and \"Material\". There are also options for selecting the type of model, the size, and the shape of the cube, as well as a drop-down menu for selecting a new model.\n- There is also a text field for entering the model name and a button for selecting an object. The panel also has a search bar at the top, indicating that the user can search for specific models or objects in the modeling software.", + "cursor_active": true, + "x": 731, + "y": 299, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 122, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. The top section has a menu bar with options such as Render, Material, Properties, and Properties. Below the menu bar, there are several buttons for adjusting the modeling settings.\n\nOn the right side of the interface, there appears to be a panel for selecting the shape of a cube or a cube. The cube has a grid-like pattern on its surface and there are two red arrows pointing towards it, indicating that the user can select the shape they want to create. The background of the panel is a gray color, and there is also a text field for entering the shape and a drop-down menu for selecting a new shape.", + "cursor_active": true, + "x": 838, + "y": 306, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 123, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. The top section has a menu bar with options such as Render, Material, Properties, and Properties. Below the menu bar, there are several buttons for adjusting the modeling settings.\n\nOn the right side of the interface, there appears to be a panel for selecting the shape of a cube or a rectangle. The cube has a grid-like pattern on its surface and there are two red arrows pointing towards it, indicating that the user can select the shape they want to create. The background of the panel is a gray color, and there is also a text field for entering the shape and a drop-down menu for selecting a new shape.", + "cursor_active": true, + "x": 848, + "y": 307, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 124, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are several options for creating and editing 3D models. The panel has a grid-like pattern with three 3D objects on it. The objects are arranged in a 3x3 grid, with each object having a different color and shape.\n\nAt the top of the image, there appears to be a menu bar with options such as \"Render\", \"Material\", \"Texture\", \"Mesh\", and \"Geometry\". Below the menu bar, it seems like the user is in the process of creating a new model or editing the model.\n- There are also several buttons and menus on the panel that can be used to adjust the modeling settings. At the bottom of the screenshot, there has a toolbar with various tools and options.", + "cursor_active": true, + "x": 841, + "y": 303, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 125, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like pattern with a gray background and a white rectangle in the center. The rectangle has a red arrow pointing to the right, indicating that the user can select the desired model.\n\nIn the center of the image, there appears to be a dialog box with a text field for entering the model name and a drop-down menu for selecting the model. Below the dialog box, it has a list of options such as \"Material\", \"Material\" and \"Material\".\n\nAt the bottom of the interface, there has a toolbar with various buttons and menus for adjusting the model's settings. There is also a \"Select\" button and a \"Cancel\" button, which can be used to close the window.", + "cursor_active": true, + "x": 199, + "y": 484, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 126, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like pattern with a gray background and a white rectangle in the center. The rectangle has a red arrow pointing to the right, indicating that the user can select the desired model.\n\nIn the center of the image, there appears to be a panel for creating a 3d model with a grid of squares and rectangles. Below the grid, there has a text field for entering the model name and a drop-down menu for selecting the model type. There are also several buttons and menus on the panel for adjusting the model's settings, such as \"Render\", \"Reset\", and \"Export\".\n\nAt the bottom of the screen, there will be a menu bar with various options such as File, Edit, View, Tools, and Help. There is also a \"Save\" button and a \"Cancel\" button, which can be used to save the model as a new model.", + "cursor_active": true, + "x": 194, + "y": 484, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 127, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like pattern with a black and white image of a cube in the center. The cube appears to be made up of multiple layers, with each layer having a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nThere are also several buttons and menus on the panel that can be used to adjust the settings and view the model. The panel also has a search bar at the top, which allows users to quickly find the model they want to create.", + "cursor_active": true, + "x": 848, + "y": 307, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 128, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with various options such as Render, Material, Shader, Clips, Materials, and Materials. The panel has a grid-like pattern with multiple rows and columns. In the center of the panel, there are two panels, one with a black and white image of a cube and the other with a red and green arrow pointing to the right. \n\nOn the right side of the image, there appears to be a panel for selecting a group of objects, such as a cube, a rectangle, and a square. There are also several buttons and menus on the panel. At the bottom of the screen, there has a menu bar with options to adjust the brightness, contrast, and opacity of the objects.\n\nOverall, the image shows the interface of the software, which is used to create and edit 3D models.", + "cursor_active": true, + "x": 793, + "y": 237, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 129, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with various options such as Render, Material, Properties, and Materials. The panel has a gray background with a grid-like pattern. In the center of the panel, there are two red arrows pointing towards the left and right side of the image. \n\nOn the top left corner of the screen, there appears to be a menu bar with options like Render, Render, and Properties. Below the menu bar, it seems like the user is in the process of creating a new 3D model.\n\nIn the center, there has a pop-up window with a message that reads \"Do you want to save it now?\" This suggests that the user can save the model to a new version of the software.", + "cursor_active": true, + "x": 634, + "y": 391, + "confidence": 1.0, + "template": "12.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 130, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with various options such as Render, Material, Shader, Clips, and Materials. Below the panel, there are several buttons and menus. \n\nOn the right side of the interface, there appears to be a dialog box with a message that reads \"Do you want to work on a new 3D model?\" Below the message, it seems like the user is in the process of creating a new model.\n\nAt the bottom of the image, there has a toolbar with various tools and options for creating and editing the model. There are also several buttons for adjusting the model's settings, such as selecting the model name, selecting the type of model, and adjusting the size and shape of the model to fit the model correctly. There is also a drop-down menu with options to select the model, select the shape, and select the desired model.", + "cursor_active": true, + "x": 634, + "y": 391, + "confidence": 1.0, + "template": "12.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 131, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with various options such as Render, Material, Shader, Clips, and Materials. The panel has a grid-like pattern with multiple rows and columns, and on the right side, it has a larger panel with a grid of squares and rectangles. In the center of the panel, there are two panels, one with a red arrow pointing to the left and the other with a green arrow pointing towards the right. \n\nAt the top of the interface, there appears to be a menu bar with various settings and options for the user to customize the modeling process. Below the menu bar, it seems like the user is in the process of creating a new model or editing the model.\n\nOn the bottom right corner of the image, there has a toolbar with various buttons and menus for adjusting the model's settings. There is also a \"Select\" button on the top right corner, which is likely used to select the model that will be created in the software.", + "cursor_active": true, + "x": 658, + "y": 156, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 132, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like pattern with a white background and a black border. In the center of the grid, there appears to be a 3d model of a cube with a red arrow pointing to the right. The cube is surrounded by a grid of lines and dots.\n\nThere are several buttons and menus on the panel that can be used to adjust the modeling settings. The first panel has options to select the shape of the cube, the second panel shows the size of the model, and the third panel displays the model's dimensions. There is also a drop-down menu with options to add, edit, and view the model.", + "cursor_active": true, + "x": 574, + "y": 156, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 133, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like pattern with a white background and a black border. In the center of the grid, there appears to be a 3d model of a cube with a red line running through it. The cube is surrounded by a grid of squares and rectangles.\n\nThere are several buttons and menus on the panel that can be used to adjust the modeling settings. The first panel has options to select the shape of the cube, the second panel has the shape, and the third panel has various options to customize it to fit the user's needs. There is also a drop-down menu with options such as \"Reset\", \"Transform\", and \"Export\".\n\nAt the bottom of the image, there has a toolbar with various tools and menus for creating and editing the model.", + "cursor_active": true, + "x": 574, + "y": 156, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 134, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are several buttons and menus that can be used to adjust the modeling settings. The top left corner of the interface has a menu bar with options such as \"Render\", \"Material\", \"Property\", \"Shader\", \"Texture\", and \"Texture\". Below the menu bar, it has a drop-down menu with options to select the type of material, the size, and the shape of the object.\n\nIn the center of the image, there appears to be a 3d model of a cube with a grid-like pattern on the surface. The cube has a red arrow pointing to the right, indicating that it is in the process of being created. The background of the model is a light grey color, and there are various icons and buttons on the top right corner, including \"Select\", \"View\", \"Tools\", \"Help\", \"Options\", and more.", + "cursor_active": true, + "x": 670, + "y": 302, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 135, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like pattern with a black and white image of a cube in the center. The cube appears to be made up of different shapes and sizes, with different colors and textures. Below the cube, there has a text field where the user can select the type of material they want to create the model.\n\nAt the bottom of the image, there appears to have a menu bar with options such as \"Reset\", \"Export\", and \"Export\". There are also several buttons and menus on the panel for adjusting the settings. The overall design of the interface is simple and minimalistic, with a focus on the cube and the text field.", + "cursor_active": true, + "x": 44, + "y": 127, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 136, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are several buttons and menus that can be used to adjust the modeling settings. The main focus of the image is the 3D model of a cube with a grid-like pattern on the surface. The cube is black and appears to be made of a textured material.\n\nThere are also several options for creating and editing the model, such as the shape of the cube, the size of the grid, and the color scheme. There is also a drop-down menu with options to select the type of material, the texture, and other settings.\n- There are also options to add, edit, and view the model. At the bottom of the interface, there has a toolbar with various buttons for adjusting the model's settings.", + "cursor_active": true, + "x": 733, + "y": 303, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 137, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like pattern with a black and white image of a cube in the center. The cube appears to be made up of different shapes and sizes, with different colors and textures. Below the grid, there has a text field where the user can select the shape of the cube and select the desired shape.\n\nThere are also several buttons on the panel that can be used to adjust the modeling settings. The panel also has a drop-down menu for selecting the type of material, the size, and the color of the image. There is also a text box for entering the shape, which can be clicked on to view the model.\n- There are several icons at the bottom of the interface, including a \"Save\" button, a \"Cancel\" button and a \"Help\" button.", + "cursor_active": true, + "x": 44, + "y": 143, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 138, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like pattern with a black and white image of a cube in the center. The cube appears to be made up of different shapes and sizes, with different colors and textures. The bottom panel has several buttons and menus for adjusting the modeling settings.\n\nAt the bottom of the image, there has a menu bar with options such as \"Render\", \"Material\", \"Texture\", \"Mesh\", and \"Geometry\". There is also a drop-down menu with options to select the type of material, the size, and the shape of the cube. The panel also has a text field for entering the model name and a button to select a new model.", + "cursor_active": true, + "x": 44, + "y": 143, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 139, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like pattern with a black and white image of a cube in the center. The cube has a red and green color scheme and is surrounded by a blue and green border. Below the cube, there has a text field with options such as \"Material\", \"Material\" and \"Material\".\n\nThere are also several buttons and menus on the panel that can be used to adjust the modeling settings.\n\nAt the bottom of the image, there appears to be a menu bar with various options for creating and editing the model. There is also a drop-down menu with options to select the type of model, the size, and the shape of the cube.", + "cursor_active": true, + "x": 842, + "y": 128, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 140, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like pattern with a black and white image of a cube in the center. The cube has a red and green color scheme and is surrounded by a white background. Below the cube, there has a text field with options such as \"Material\", \"Material\" and \"Material\".\n\nThere are also several buttons on the panel that can be used to adjust the modeling settings.\n\nAt the bottom of the image, there appears to be a menu bar with options to select the type of material, the size, and the shape of the cube. There is also a drop-down menu with options for selecting the material type, the color scheme, and other settings.", + "cursor_active": true, + "x": 842, + "y": 128, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 141, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two 3D models of a cube and a cube with a green and red color scheme. The cube is placed on a grid-like surface with a black background. The green model is on top of the black model and the red model is below it.\n\nThere are several buttons and menus on the panel that can be used to adjust the modeling settings. The panel also has a search bar at the top, which allows users to search for specific objects or objects in the modeling software. There are also options to select the type of object they want to create, such as the shape of the cube, the size of the object, and the color scheme of the model.", + "cursor_active": true, + "x": 842, + "y": 128, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 142, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are several buttons and menus for creating and editing 3D models. The main focus of the image is the 3D model of a cube with a grid-like pattern on the surface. The cube is black and white and appears to be made of a polygonal material.\n\nThere are also several options on the panel such as \"Material\", \"Material\" and \"Material\". There are also options for selecting the material, such as the shape, size, and color of the cube, as well as a drop-down menu for selecting a layer of the model.\n- There is also a text field for entering the model name and a button for selecting an object. The panel also has a search bar at the top, indicating that the user can search for specific objects or objects in the modeling software.", + "cursor_active": true, + "x": 837, + "y": 120, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 143, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two 3D models of a cube and a cube-shaped object. The cube is black and white and appears to be made of a mesh-like material. The object is placed on top of the cube and is placed in the center of the image.\n\nThere are several buttons and menus on the panel that can be used to adjust the modeling settings. The panel also has a drop-down menu for selecting the type of material, the size, and the shape of the object, as well as a text field for entering the model name and other information about the model. There are also several icons on the bottom right corner of the screen, including a \"Select\" button, a \"Save\" button and a \"Cancel\" button.", + "cursor_active": true, + "x": 842, + "y": 120, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 144, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like pattern with a black and white image of a cube in the center. The cube is surrounded by a yellow and black geometric design. Below the cube, it has a text field with the text \"Polygon Mesh\" and \"Geometry\".\n\nThere are also several buttons and menus on the panel that can be used to adjust the modeling settings. The panel also has a drop-down menu for selecting the type of material, the size, and the shape of the cube.\n\nAt the bottom of the image, there appears to be a menu bar with various options such as \"Reset\", \"Export\", and \"Export\". There are also a few buttons for adjusting the settings, such as the \"Export\" button, the \"Save\" button and the \"Cancel\" button.", + "cursor_active": true, + "x": 837, + "y": 120, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 145, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two 3D models of a cube and a cube-shaped object. The cube is black and white and appears to be made of a mesh-like material. The object is placed on top of the cube and is placed in the center of the image.\n\nThere are several buttons and menus on the panel that can be used to adjust the modeling settings. The panel also has a search bar at the top, which allows users to search for specific objects or objects in the modeling software. There are also options to select the type of object they want to create, the size, and the shape of the object, as well as a drop-down menu for selecting the desired object.\n- There is also a text field for entering the model name and a button to select a new object. At the bottom of the screen, there has a menu bar with options such as \"Export\", \"Export\" and \"Export\".", + "cursor_active": true, + "x": 848, + "y": 307, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 146, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are several buttons and menus that can be used to adjust the modeling settings. The main focus of the image is the 3D model of a cube with a grid-like pattern on it. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller.\n\nThere are also several options for creating and editing the model, such as the shape of the cube, the size of the grid, and the color scheme. There is also a drop-down menu with options to select the type of model, the quantity, and other settings.\n- There are also a few buttons on the top right corner of the interface, including \"Select\", \"View\", and \"Help\". The interface also has a toolbar at the bottom with various tools and menus.", + "cursor_active": true, + "x": 655, + "y": 307, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 147, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. The top section has a menu bar with options such as Render, Material, Properties, and Properties. Below the menu bar, there are several buttons for adjusting the modeling settings.\n\nOn the right side of the interface, there appears to be a panel for creating a 3d model of a cube with a grid-like pattern. The cube has a black and white color scheme and is placed on a gray background. There are also several icons on the panel, including a \"Select\" button, a \"Object\" button and a \"Transform\" button. At the bottom of the image, there has a \"Key Marked Parameters\" button that can be used to select the desired parameters for the model.", + "cursor_active": true, + "x": 44, + "y": 231, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 148, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like pattern with a black and white image of a cube in the center. The cube appears to be made up of multiple layers, with each layer having a different color and shape. Below the grid, there has a text field where the user can select the type of material they want to create the model.\n\nThere are also several buttons and menus on the panel that can be used to adjust the modeling settings. The panel also has a drop-down menu for selecting the material, such as the shape, size, and color of the cube, as well as a search bar and a list of options to customize it. The bottom panel has several buttons for adjusting the model's settings, including the size, shape, and other settings.", + "cursor_active": true, + "x": 596, + "y": 314, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 149, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. The top section has a menu bar with options such as Render, Material, Properties, and Properties. Below the menu bar, there are several buttons for adjusting the modeling settings.\n\nOn the right side of the interface, there appears to be a panel for creating a 3d model of a cube or a cube with a grid-like pattern. The cube has a rectangular shape with rounded edges and a rectangular base. The grid is made up of small squares and rectangles, and there are two red arrows pointing towards the cube, indicating that the user can select the desired shape or texture for the model. The background of the image is black, and the interface has a white border.", + "cursor_active": true, + "x": 44, + "y": 183, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 150, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. The top section has a menu bar with options such as Render, Material, Properties, and Properties. Below the menu bar, there are several buttons for adjusting the settings.\n\nOn the right side of the interface, there appears to be a panel for creating a 3d model of a cube with a grid-like pattern. The cube is black and white and has a rectangular shape with rounded edges. The grid is made up of small squares and rectangles, and there are two red arrows pointing towards the cube, indicating the direction of the model's movement. The background of the image is gray, and the overall color scheme is gray and white.", + "cursor_active": true, + "x": 44, + "y": 183, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 151, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. The top section has a menu bar with options such as Render, Material, Properties, and Properties. Below the menu bar, there are several buttons for adjusting the modeling settings.\n\nOn the right side of the interface, there appears to be a panel for creating a 3d model of a cube or a cube with a grid-like pattern. The cube has a rectangular shape with rounded edges and a flat base. The grid is made up of small squares and rectangles, and there are two red arrows pointing towards the cube, indicating the direction of the modeling. The background of the image is black, and the overall color scheme is gray and white.", + "cursor_active": true, + "x": 44, + "y": 183, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 152, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel shows a 3d model of a cube with a grid-like pattern on the floor. The cube is black and white and appears to be made of a textured material. The bottom panel shows the same model as the top panel, but with different colors and textures.\n\nThere are several buttons and menus on the panel that can be used to adjust the modeling settings. The panel also has a search bar at the top, which allows users to search for specific objects or objects in the model. There are also options to select the type of object they want to create, the size of the cube, and the location of the objects.", + "cursor_active": true, + "x": 44, + "y": 183, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 153, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like pattern with a black and white image of a cube in the center. The cube is surrounded by a grid of squares and rectangles. Below the grid, there has a text box with the text \"Reset\" and a red arrow pointing to the right.\n\nAt the bottom of the screen, there appears to be a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Export\". There are also several buttons and menus at the bottom, including \"Playback\", \"Animation\", \"Key Marked Parameters\", and more. The overall design of the interface is simple and minimalistic.", + "cursor_active": true, + "x": 44, + "y": 183, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 154, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two 3D models of a cube and a cube on a grid-like surface. The cube is black and white and appears to be made of a textured material, while the cube is gray and has a smooth surface.\n\nThere are also several buttons and menus on the panel that can be used to adjust the modeling settings. The top left corner of the screen has a menu bar with options such as \"Render\", \"Material\", \"Texture\", and \"Texture\". The top right corner has a list of options for selecting the desired model, such as the shape, size, and color. The bottom left corner has options for adjusting the texture, color, and opacity of the model, as well as a drop-down menu for selecting a new model.\n- There are also a few buttons at the bottom of the interface, including \"Playback\", \"Animation\", \"Key Marked Parameters\", and a \"Save\" button.", + "cursor_active": true, + "x": 849, + "y": 302, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 155, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the panel, there are two 3D models of three cubes. The cubes are arranged in a grid-like pattern, with each cube having a different color and shape. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nAt the bottom of the image, there appears to be a menu bar with various buttons and menus. The menu bar has a search bar, a drop-down menu, and a list of options. There are also several icons on the panel that appear to be related to the modeling software.", + "cursor_active": true, + "x": 849, + "y": 302, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 156, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the panel, there are two 3D models of three cubes. The cubes are arranged in a grid-like pattern, with each cube having a different color and shape. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nAt the top of the image, there appears to be a menu bar with options to select the type of model, the size, and the shape of the cubes. Below the menu bar, it seems like the user is in the process of creating a new model, as there are several buttons and menus visible on the panel.", + "cursor_active": true, + "x": 849, + "y": 302, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 157, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the panel, there are two 3D models of three cubes. The cubes are arranged in a grid-like pattern, with each cube having a different color and shape. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nAt the top of the image, there appears to be a menu bar with options to select the type of model, the size, and the shape of the cubes. Below the menu bar, it seems like the user is in the process of creating a new model, as there are several buttons and menus visible on the panel.", + "cursor_active": true, + "x": 849, + "y": 302, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 158, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section is titled \"Preferences\" and has a list of preferences for the software. Below the list, there are options for selecting the type of preference, the size, and the color of the preference.\n\nOn the right side of the interface, there appears to be a panel for creating a 3d model of a cube or a cube. The panel has a grid-like pattern with three cubes on it. The cubes are arranged in a symmetrical manner, with the top cube being the largest and the bottom two cubes being the smallest. The background of the panel is a light grey color, and there are several buttons and menus at the bottom of the screen, including \"Export\", \"Export\" and \"Export\".", + "cursor_active": true, + "x": 162, + "y": 475, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 159, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section is titled \"Preferences\" and has a list of preferences for the software. Below the list, there are options for selecting the type of preference, the size, and the color of the preference.\n\nOn the right side of the interface, there appears to be a panel for creating a 3d model of a cube or a cube. The panel has a grid-like pattern with three cubes on it. The cubes are arranged in a symmetrical manner, with the top cube being the largest and the bottom two cubes being the smallest. The background of the panel is a light grey color, and there are several buttons and menus at the bottom of the screen, including \"Export\", \"Export\" and \"Export\".", + "cursor_active": true, + "x": 162, + "y": 475, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 160, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section is titled \"Preferences\" and has a list of preferences for the software. Below the list, there are options for selecting the type of preference, the size, and the color of the preference.\n\nOn the right side of the interface, there appears to be a panel for creating a 3d model of a cube or a cube. The panel has a grid-like pattern with three cubes on it. The cubes are arranged in a symmetrical manner, with the top cube being the largest and the bottom two cubes being the smallest. The background of the panel is a light grey color, and there are several buttons and menus at the bottom of the screen, including \"Export\", \"Export\" and \"Export\".", + "cursor_active": true, + "x": 162, + "y": 475, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 161, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", and \"Select\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a panel with three 3D models of cubes. The cubes are arranged in a grid-like pattern, with each cube having a different color and shape. The colors range from light blue to dark blue, and the shapes vary in size and shape, with some being larger and others being smaller. The background of the panel is a gray color, and there are various icons and buttons scattered throughout the interface.", + "cursor_active": true, + "x": 162, + "y": 475, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 162, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", and \"Select\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a panel with three 3D models of cubes. The cubes are arranged in a grid-like pattern, with each cube having a different color and shape. The colors range from light blue to dark blue, with some having a darker blue and others having a lighter blue. The background of the panel is a gray color, and there are various icons and buttons scattered throughout the interface.", + "cursor_active": true, + "x": 162, + "y": 475, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 163, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", and \"Select\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a panel with three 3D models of cubes. The cubes are arranged in a grid-like pattern, with each cube having a different color and shape. The colors range from light blue to dark blue, with some having a darker blue and others having a lighter blue. The background of the panel is a gray color, and there are various icons and buttons scattered throughout the interface.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 164, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", and \"Select\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a panel with three 3D models of cubes. The cubes are arranged in a grid-like pattern, with each cube having a different color and shape. The colors range from light blue to dark blue, and the shapes vary in size and shape, with some being larger and others being smaller. The background of the panel is a gray color, and there are various icons and buttons scattered throughout the interface.", + "cursor_active": true, + "x": 156, + "y": 477, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 165, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", and \"Select\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a panel with three 3D models of cubes. The cubes are arranged in a grid-like pattern, with each cube having a different color and shape. The colors range from light blue to dark blue, with some having a darker blue and others having a lighter blue. The background of the panel is a gray color, and there are various icons and buttons scattered throughout the interface.", + "cursor_active": true, + "x": 808, + "y": 302, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 166, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", \"Select\", and \"Export\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a panel with a grid-like pattern. The grid is made up of three 3D cubes, each with a different color and shape. The cubes are arranged in a way that they appear to be floating in the air. The background is a light grey color, and there are a few icons scattered throughout the interface. At the bottom of the panel, there has a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 808, + "y": 302, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 167, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", and \"Select\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a panel with three 3D models of cubes. The cubes are arranged in a grid-like pattern, with each cube having a different color and shape. The colors range from light blue to dark blue, with some having a darker blue and others having a lighter blue. The background of the panel is a gray color, and there are various icons and buttons scattered throughout the interface.", + "cursor_active": true, + "x": 808, + "y": 302, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 168, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", and \"Select\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a panel with three 3D models of cubes. The cubes are arranged in a grid-like pattern, with each cube having a different color and shape. The colors range from light blue to dark blue, with some having a darker blue and others having a lighter blue. The background of the panel is a gray color, and there are various icons and buttons scattered throughout the interface.", + "cursor_active": true, + "x": 808, + "y": 302, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 169, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", and \"Select\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a panel with three 3D models of cubes. The cubes are arranged in a grid-like pattern, with each cube having a different color and shape. The colors range from light blue to dark blue, with some having a darker blue and others having a lighter blue. The background of the panel is a gray color, and there are various icons and buttons scattered throughout the interface.", + "cursor_active": true, + "x": 808, + "y": 302, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 170, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", \"Select\", and \"Export\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a panel with a grid-like pattern. The grid is made up of three 3D cubes, each with a different color and shape. The cubes are arranged in a way that they appear to be floating in the air. The background is a light grey color, and there are a few icons scattered throughout the interface. At the bottom of the panel, there has a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 808, + "y": 302, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 171, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", \"Select\", and \"Export\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a panel with a grid-like pattern. The grid is made up of three 3D cubes, each with a different color and shape. The cubes are arranged in a way that they appear to be floating in the air. The background is a light grey color, and there are a few icons scattered throughout the interface. At the bottom of the panel, there has a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 808, + "y": 302, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 172, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", \"Select\", and \"Export\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a panel with a grid-like pattern. The grid is made up of three 3D cubes, each with a different color and shape. The cubes are arranged in a way that they appear to be floating in the air. The background is a light grey color, and there are a few icons scattered throughout the interface. At the bottom of the panel, there has a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 808, + "y": 302, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 173, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", \"Select\", and \"Export\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a panel with a grid-like pattern. The grid is made up of three 3D cubes, each with a different color and shape. The cubes are arranged in a way that they appear to be floating in the air. The background is a light grey color, and there are a few icons scattered throughout the interface. At the bottom of the panel, there has a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 808, + "y": 302, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 174, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", \"Select\", and \"Export\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a panel with a grid-like pattern. The grid is made up of three black cubes, each with a different color and shape. The cubes are arranged in a way that they appear to be floating in the air. The background is a light grey color, and there are a few icons scattered throughout the interface. At the bottom of the panel, there has a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 808, + "y": 302, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 175, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", \"Select\", and \"Export\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a panel with three 3D models of cubes. The cubes are arranged in a grid-like pattern, with each cube having a different color and shape. The colors range from light blue to dark blue, with some having a darker blue and others having a lighter blue. The background of the panel is a gray color, and there are various icons and buttons scattered throughout the interface.", + "cursor_active": true, + "x": 43, + "y": 440, + "confidence": 1.0, + "template": "12.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 176, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", \"Select\", and \"Export\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a panel with a grid-like pattern. The grid is made up of three black cubes, each with a different color and shape. The cubes are arranged in a way that they appear to be floating in the air. The background is a light grey color, and there are a few icons scattered throughout the interface. At the bottom of the panel, there has a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 43, + "y": 440, + "confidence": 1.0, + "template": "12.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 177, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", \"Select\", and \"Export\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a panel with a grid-like pattern. The grid is made up of three black cubes, each with a different color and shape. The cubes are arranged in a way that they appear to be floating in the air. The background is a light grey color, and there are a few icons scattered throughout the interface. At the bottom of the panel, there has a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 843, + "y": 304, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 178, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", \"Select\", and \"Options\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a panel with a grid-like pattern. The grid is made up of three black cubes, each with a different color and shape. The cubes are arranged in a way that they appear to be floating in the air. The background is a light grey color, and there are a few icons scattered throughout the interface. At the bottom of the panel, there has a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 843, + "y": 304, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 179, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as \"Preferences\", \"Application\", \"Select\", and \"Options\". Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a 3d model of a cube with a grid-like pattern. The cube is black and white and has a cube-like shape. The grid is gray and has various lines and shapes on it. There are also several buttons on the top and bottom of the panel, including \"Export\", \"Export\" and \"Export\".\n\nAt the bottom of this interface, it seems like the user is in the process of creating a new 3D model in the software.", + "cursor_active": true, + "x": 843, + "y": 304, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 180, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", \"Select\", and \"Export\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a cube with a grid-like pattern on its surface. The cube is black and white and has a rectangular shape with rounded edges. The grid is made up of small squares and rectangles, and there are two arrows pointing towards the cube, indicating the direction of the cube's movement. The background of the screen is a light grey color, and the interface has a toolbar at the top with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 843, + "y": 304, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 181, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as \"Preferences\", \"Application\", \"Select\", and \"Options\". Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a 3d model of a cube with a grid-like pattern. The cube is shown in a realistic style with a blue and white color scheme. The grid is made up of multiple layers, each with a different color scheme and texture. There are also several buttons on the interface such as File, Edit, View, Tools, and Help. At the bottom of the image, there has a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 843, + "y": 303, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 182, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as \"Preferences\", \"Application\", \"Select\", and \"Options\". Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a 3d model of a cube with a grid-like pattern. The cube is black and white and has a cube-like shape. The grid is gray and has various lines and shapes on it. There are also several buttons on the top and bottom of the panel, including \"Export\", \"Export\" and \"Export\".\n\nAt the bottom of this interface, it seems like the user is in the process of creating a new 3D model in the software.", + "cursor_active": true, + "x": 44, + "y": 461, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 183, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", \"Select\", and \"Options\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a cube with a blue and black color scheme. The cube is placed on a grid-like surface with a white background. Below the cube, there has a text field where the user can select the desired shape and color scheme for the model. The text field is labeled \"Chain Select\" and there are two buttons below it - \"Export\" and \"Export\".\n\nAt the bottom of the screen, there seems to be the main menu bar for the software, with various settings and options for the user to customize the model's appearance. There are also several buttons on the bottom right corner, including \"Export\", \"Save\", \"Cancel\", \"View\", \"Help\", \"Tools\", \"Options\", etc.", + "cursor_active": true, + "x": 842, + "y": 303, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 184, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as \"Preferences\", \"Application\", \"Select\", and \"Options\". Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a 3d model of a cube with a red and black color scheme. The cube is placed on a gray background with a grid-like pattern. Below the cube, there has a text field where the user can select the type of object they want to create the model. The text field is labeled \"Select\" and there are two buttons on the bottom right corner - \"Export\" and \"Export\".\n\nAt the bottom of the image, there seems to be another panel with more options and options for the user to choose from.", + "cursor_active": true, + "x": 44, + "y": 461, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 185, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as \"Preferences\", \"Application\", \"Select\", and \"Options\". Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel for creating a 3d model of a cube. The cube is made up of different colors and shapes, including red, blue, green, and yellow. The colors are arranged in a grid-like pattern, with some overlapping each other. There are also several buttons on the panel, including \"Export\", \"Export\" and \"Export\".\n\nAt the bottom of the image, there has a toolbar with various tools and options for creating and editing the model. The overall design of the model is simple and minimalistic, with a focus on the cube in the center.", + "cursor_active": true, + "x": 44, + "y": 461, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 186, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as \"Preferences\", \"Application\", \"Select\", and \"Options\". Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a 3d model of a cube with a red and black color scheme. The cube is placed on a grid-like surface with a gray background. Below the cube, there has a text field where the user can select the type of object they want to create the model. The text field is labeled \"Chain Select\" and there are two buttons on the top right corner - \"Select\" and \"Transform\".\n\nAt the bottom of the image, there seems to be another panel with options for exporting the model to a different location. There are also several buttons for adjusting the model's settings, such as the \"Export\" button, the \"Preview\" button and the \"Cancel\" button.", + "cursor_active": true, + "x": 44, + "y": 461, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 187, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as \"Preferences\", \"Application\", \"Select\", and \"Options\". Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a 3d model of a cube with a red and black color scheme. The cube is placed on a gray background with a grid-like pattern. Below the cube, there has a text field where the user can select the type of object they want to create the model, such as the shape, size, and color scheme, as well as a drop-down menu for selecting the desired object. There are also several buttons on the bottom right corner of the screen, including \"Export\", \"Export\" and \"Export\".\n\nOverall, the image shows the interface of the software, which is used to create and edit 3D models.", + "cursor_active": true, + "x": 44, + "y": 461, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 188, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as \"Preferences\", \"Application\", \"Select\", and \"Options\". Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a 3d model of a cube with a blue and red color scheme. The cube is placed on a gray background with a grid-like pattern. Below the cube, there has a text field where the user can select the type of object they want to create the model, such as the shape, size, and color scheme, as well as a drop-down menu for selecting the desired object. There are also several buttons on the bottom right corner of the screen, including \"Export\", \"Export\" and \"Export\".\n\nOverall, the interface is designed to help users create and edit 3D models using the software.", + "cursor_active": true, + "x": 44, + "y": 461, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 189, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as \"Preferences\", \"Application\", \"Select\", and \"Options\". Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a 3d model of a cube with a blue and white color scheme. The cube is placed on a gray background with a grid-like pattern. Below the cube, there has a text field where the user can select the type of object they want to create the model. The text field is labeled \"Chain Select\" and there are two buttons on the top right corner - \"Select\" and \"Transform\".\n\nAt the bottom of the image, there seems to be another panel with options for exporting the model to different formats. There are also several buttons for adjusting the model's settings, such as export, export, and export settings.", + "cursor_active": true, + "x": 44, + "y": 461, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 190, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as \"Preferences\", \"Application\", \"Select\", and \"Options\". Below the menu bar, there are two buttons - \"Export\" and \"Export\". \n\nOn the right side of the interface, there appears to be a 3d model of a cube with a blue and red color scheme. The cube is placed on a gray background with a grid-like pattern. Below the cube, there has a text field where the user can select the type of object they want to create the model.\n\nAt the bottom of the image, there there are several buttons and menus that can be used to customize the modeling process. The main focus of the screenshot is the main window of the software, which displays the various settings and options available for the user to customize their 3D model.", + "cursor_active": true, + "x": 44, + "y": 461, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 191, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a 3d model of a cube with a blue and red color scheme. The cube is placed on a gray background with a grid-like pattern. There are also several buttons on the top and bottom of the panel, including a \"Select\" button, a \"Cancel\" button and a \"Help\" button. The \"Save\" button is highlighted, indicating that the user can save the model to a new version of the software.", + "cursor_active": true, + "x": 44, + "y": 461, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 192, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for the user to choose from. The panel has a title \"Preferences\" at the top, followed by a list of options such as \"Select\", \"Select Options\", and \"Export\". Below the title, there are several buttons and menus for adjusting the settings.\n\nOn the right side of the interface, there appears to be a panel for creating a 3d model of a cube or a cube with a grid-like pattern. The cube has a blue and red color scheme and is placed on top of a gray background. There are also several buttons on the panel, including \"Export\", \"Export\" and \"Save\".\n\nAt the bottom of the image, there has a menu bar with options to export, export, and save the model. There is also a \"Save\" button and a \"Cancel\" button.", + "cursor_active": true, + "x": 44, + "y": 461, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 193, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", \"Select Options\", and \"Export\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a cube with a blue and red color scheme. The cube is placed on a gray background with a grid-like pattern. Below the cube, there has a text field where the user can select the desired option for the 3D model. The text field is labeled \"Chain Select\" and there are two buttons below it - \"Export\" and \"Cancel\".\n\nAt the bottom of the screen, there seems to be the main menu bar for the software, with various settings and options for the user to customize the model.", + "cursor_active": true, + "x": 44, + "y": 461, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 194, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", \"Select\", and \"Export\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a cube with a red and blue color scheme. The cube is placed on a grid-like surface with a black background. Below the cube, it seems like the user is in the process of creating a new 3D object. The text on the menu bar reads \"Select\" and there are options to select the desired object, such as the shape, size, and color scheme, as well as a drop-down menu to select a specific color scheme and a button to export the object. There are also several buttons on the bottom right corner of the screen, including \"Export\", \"Export\" and a \"Save\" button.", + "cursor_active": true, + "x": 44, + "y": 461, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 195, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", and \"Options\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a panel with a grid-like pattern. The grid is made up of different colors and shapes, including red, blue, green, and yellow. The colors are arranged in a way that creates a sense of depth and dimension. The shapes are connected by lines, and there are also some icons and buttons on the interface such as a \"Save\" button, a \"Cancel\" button and a \"Help\" button. The background of the panel is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 44, + "y": 461, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 196, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", and \"Options\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a cube with a red and black color scheme. The cube is placed on a grid-like surface with a gray background. Below the cube, there has a text field where the user can select the desired option for the model. The text field is labeled \"Select\" and there are two buttons below it - \"Export\" and \"Export\".\n\nAt the bottom of the screen, there seems to be the main interface of the software, with various tools and menus visible.", + "cursor_active": true, + "x": 44, + "y": 461, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 197, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", \"Select Options\", and \"Export\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a cube with a red and blue color scheme. The cube is placed on a grid-like surface with a black background. Below the cube, there has a text field where the user can select the desired option for the 3D model. The text field has a drop-down menu with options to select the type of object, the size, and the shape of the cube. There is also a button to export the model to a computer or other virtual machine.", + "cursor_active": true, + "x": 44, + "y": 461, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 198, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", \"Select\", and \"Export\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a cube with a red and blue color scheme. The cube is placed on a grid-like surface with a black background. Below the cube, it seems like the user is in the process of creating a new 3D object. The text on the menu bar reads \"Select\" and there are options to select the desired object, such as the shape, size, and color scheme, as well as a drop-down menu to select a specific color scheme and a button to export the object. There are also several buttons at the bottom of the screen, including \"Export\", \"Export\" and a \"Save\" button.", + "cursor_active": true, + "x": 44, + "y": 461, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 199, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", \"Select Options\", and \"Export\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a cube with a red and blue color scheme. The cube is placed on a grid-like surface with a black background. Below the cube, there has a text field where the user can select the desired option for the 3D model. The text field is labeled \"Chain Select\" and there are two buttons below it - \"Export\" and \"Cancel\".\n\nAt the bottom of the screen, there seems to be the main menu bar for the software, with options to export the model, export it, and export it. There are also several buttons on the bottom right corner, including \"Export\", \"Save\", \"View\", \"Help\", and more.", + "cursor_active": true, + "x": 44, + "y": 461, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 200, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", \"Select\", and \"Options\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a cube with a blue and black color scheme. The cube is placed on a grid-like surface with a gray background. Below the cube, it seems like the user is in the process of creating a new 3D object. The user can select the desired object, such as the shape, size, and color scheme, as well as the ability to adjust the opacity and contrast of the object. \n\nAt the bottom of the screen, there has a toolbar with various tools and options for creating and editing the model. There are also several buttons for adjusting the model's settings, including \"Export\", \"Export\" and \"Export\". There is also a \"Save\" button and a \"Cancel\" button, which can be used to save the model for later use.", + "cursor_active": true, + "x": 44, + "y": 461, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 201, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as \"Preferences\", \"Application\", \"Select\", and \"Options\". Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a 3d model of a cube with a grid-like pattern. The cube is black and white and is placed on a gray background. There are also several buttons on the top and bottom of the panel, including \"Export\", \"Export\" and \"Export\".\n\nAt the bottom of this panel, it seems like the user is in the process of creating a new 3D object in the software.", + "cursor_active": true, + "x": 44, + "y": 461, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 202, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", \"Select\", and \"Options\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a cube with a blue and red color scheme. The cube is placed on a gray background with a grid-like pattern. Below the cube, there has a text field where the user can select the desired color scheme for the model. The text field is labeled \"Select\" and there are two buttons below it - \"Export\" and \"Export\".\n\nAt the bottom of the screen, there seems to be the main menu bar for the software, with various settings and options for the user to customize the model's appearance. There are also several buttons on the bottom right corner, including \"Save\", \"Cancel\", \"View\", \"Help\", and more.", + "cursor_active": true, + "x": 44, + "y": 461, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 203, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a 3d model of a cube with a grid-like pattern. The cube is blue and black in color and is placed on a gray background. The grid is made up of small squares and rectangles, and there are also several buttons on the top and bottom of the panel, including a \"Export\" button, a \"Cancel\" button and a \"Help\" button. There is also a \"Save\" button on the bottom right corner of the screen, which is likely used to save the model as a new item.", + "cursor_active": true, + "x": 44, + "y": 461, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 204, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a 3d model of a cube with a blue and white color scheme. The cube has a grid-like pattern on its surface and is placed on top of a gray background. There are also several buttons on the top and bottom of the panel, including a \"Select\" button, a \"Save\" button and a \"Cancel\" button. The \"Export\" button is highlighted, indicating that the user is in the process of exporting the model to the software.", + "cursor_active": true, + "x": 44, + "y": 461, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 205, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as \"Preferences\", \"Application\", \"Select\", and \"Options\". Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a 3d model of a cube with a blue and red color scheme. The cube is placed on a grid-like surface with a white background. Below the cube, there has a text field where the user can select the type of object they want to create the model. The text field is labeled \"Select\" and there are two buttons on the bottom right corner - \"Export\" and \"Export\".\n\nAt the bottom of the image, there seems to be another panel with options for exporting the model to a computer or other 3D printer. There are also several buttons for adjusting the model's settings, such as the \"Export\", \"Cancel\", and the \"Save\" button.", + "cursor_active": true, + "x": 44, + "y": 461, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 206, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as \"Preferences\", \"Application\", \"Select\", and \"Options\". Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a 3d model of a cube with a grid-like structure. The cube is made up of multiple layers of different colors and shapes, representing different types of objects. The colors range from blue, green, red, and yellow, and the shapes are arranged in a way that creates a sense of depth and dimension. The background of the image is gray, and there are various icons and buttons at the bottom of the panel, including a \"Export\" button, a \"Save\" button and a \"Cancel\" button.", + "cursor_active": true, + "x": 814, + "y": 304, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 207, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as \"Preferences\", \"Application\", \"Select\", and \"Options\". Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a 3d model of a cube with a blue and red color scheme. The cube is placed on a gray background with a grid-like pattern. Below the cube, there has a text field where the user can select the type of object they want to create the model. The text field is labeled \"Select\" and there are two buttons on the bottom right corner - \"Export\" and \"Export\".\n\nAt the bottom of the image, there seems to be another panel with options for exporting the model to a computer or other 3D printer. There are also several buttons for adjusting the model's settings, such as the \"Export\", \"Save\", \"Cancel\", etc. There is also a \"Help\" button on the top right corner, which may be used to save the model for later use.", + "cursor_active": true, + "x": 814, + "y": 304, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 208, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as \"Preferences\", \"Application\", \"Select\", and \"Options\". Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a 3d model of a cube with a grid-like pattern. The cube is black and white and is placed on a gray background. Below the cube, it seems like the user is in the process of creating or editing the model.\n- There are also several buttons on the interface such as File, Edit, View, Tools, and Help. At the bottom of the image, there has a toolbar with various tools and options.", + "cursor_active": true, + "x": 44, + "y": 461, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 209, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as \"Preferences\", \"Application\", \"Select\", and \"Object\". Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel for creating a 3d model of a cube or a cube. The panel has a grid-like pattern with three cubes on it. The cubes are arranged in a symmetrical manner, with one cube in the center and two on either side. The background of the panel is a light grey color, and there are various icons and buttons at the bottom of the screen, including a \"Export\" button, a \"Save\" button and a \"Cancel\" button.", + "cursor_active": true, + "x": 44, + "y": 461, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 210, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", \"Select\", and \"Options\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a panel with a grid-like pattern. The grid is made up of three black cubes, each with a different color and shape. The cubes are arranged in a way that they appear to be floating in the air. The background is a light grey color, and there are a few icons scattered throughout the interface. At the bottom of the panel, there has a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 44, + "y": 461, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 211, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", \"Select Options\", and \"Export\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a cube with a grid-like pattern. The cube is black and white and is placed on a gray background. Below the cube, there has a text field where the user can select the desired option for the 3D model. The text field is labeled \"Chain Select\" and there are two buttons below it - \"Export\" and \"Cancel\".\n\nAt the bottom of the screen, there seems to be the main interface of the software, with various settings and options for creating and editing the model.", + "cursor_active": true, + "x": 44, + "y": 461, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 212, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Preferences\", \"Application\", and \"Select\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a panel with a grid-like pattern. The grid is made up of three black cubes, each with a different color and shape. The cubes are arranged in a way that they appear to be floating in the air. The background is a light grey color, and there are a few icons scattered throughout the interface. At the bottom of the panel, there has a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 44, + "y": 461, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 213, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with various options such as Render, Material, Properties, and Materials. The panel has a grid-like pattern with a black background and white text. \n\nOn the right side of the panel, there are several buttons and menus. At the top of the screen, there appears to be a menu bar with options to select the type of object, the size, and the shape of the object. Below the menu bar, it seems like the user is in the process of creating a new object in the software.\n\nAt the bottom of the image, there has a toolbar with various tools and options for creating and editing the object, such as the ability to adjust the size and shape, the color, and other settings. There are also several buttons on the panel that can be used to customize the object's appearance.", + "cursor_active": true, + "x": 815, + "y": 304, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 214, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like structure with a black background and a white grid in the center. The grid appears to be made up of multiple layers, with each layer having a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nThere are also several buttons and menus on the panel that can be used to adjust the modeling settings. At the bottom of the image, there has a menu bar with options such as \"Render\", \"Material\", \"Reset\", \"Export\", and \"Export\". There is also a \"Export\" button and a \"Save\" button, which can be clicked on to save the changes made to the model.", + "cursor_active": true, + "x": 833, + "y": 163, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 215, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like structure with a black background and a white grid in the center. The grid appears to be made up of multiple layers, with each layer having a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nThere are also several buttons and menus on the panel that can be used to adjust the modeling settings. At the bottom of the image, there has a menu bar with options such as \"Render\", \"Material\", \"Reset\", \"Export\", and \"Export\". There is also a \"Export\" button and a \"Save\" button, which can be clicked on to save the editing process.", + "cursor_active": true, + "x": 833, + "y": 163, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 216, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like structure with a black background and a white grid in the center. The grid appears to be made up of multiple layers, with each layer having a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nThere are also several buttons and menus on the panel that can be used to adjust the modeling settings. At the bottom of the image, there has a menu bar with options such as \"Render\", \"Material\", \"Reset\", \"Export\", and \"Export\". There is also a \"Export\" button and a \"Save\" button, which can be clicked on to save the changes made to the model.", + "cursor_active": true, + "x": 833, + "y": 163, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 217, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like structure with a black background and a white grid in the center. The grid appears to be made up of multiple layers, with each layer having a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nThere are also several buttons and menus on the panel that can be used to adjust the modeling settings. The panel also has a search bar at the top, which allows users to search for specific objects or objects in the 3D model. The bottom panel has several options for adjusting the model's settings, such as the size, shape, and color scheme.", + "cursor_active": true, + "x": 795, + "y": 313, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 218, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like structure with a black background and a white grid in the center. The grid appears to be made up of multiple layers, with each layer having a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nThere are also several buttons and menus on the panel that can be used to adjust the modeling settings. The panel also has a search bar at the top, which allows users to search for specific objects or objects in the 3D model. There is also a menu bar with options such as \"Select\", \"Object\", and \"Transform\".\n\nAt the bottom of the screen, there has a toolbar with various buttons for adjusting the settings, such as adjusting the brightness, contrast, and opacity of the model.", + "cursor_active": true, + "x": 795, + "y": 313, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 219, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like structure with a black background and a white grid in the center. The grid appears to be made up of multiple layers, with each layer having a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nThere are also several buttons and menus on the panel that can be used to adjust the modeling settings. At the bottom of the image, there has a menu bar with options such as \"Render\", \"Material\", \"Reset\", \"Export\", and \"Export\". There is also a \"Export\" button and a \"Save\" button, which can be clicked on to save the changes made to the model.", + "cursor_active": true, + "x": 795, + "y": 313, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 220, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like structure with a black background and a white grid in the center. The grid appears to be made up of multiple layers, with each layer having a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nThere are also several buttons and menus on the panel that can be used to adjust the modeling settings. At the bottom of the image, there has a menu bar with options such as \"Render\", \"Material\", \"Reset\", \"Export\", and \"Export\". There is also a \"Export\" button and a \"Save\" button, which can be clicked on to save the changes made to the model.", + "cursor_active": true, + "x": 795, + "y": 313, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 221, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like structure with a black background and a white grid in the center. The grid appears to be made up of multiple layers, with each layer having a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nThere are also several buttons and menus on the panel that can be used to adjust the modeling settings. The panel also has a search bar at the top, which allows users to search for specific objects or objects in the 3D model. There is also a menu bar with options to select the type of object they want to create, the size of the object, and the location of the objects.", + "cursor_active": true, + "x": 795, + "y": 313, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 222, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like structure with a black background and a white grid in the center. The grid appears to be made up of multiple layers, with each layer having a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nThere are also several buttons and menus on the panel that can be used to adjust the modeling settings. At the bottom of the image, there has a menu bar with options such as \"Render\", \"Material\", \"Reset\", \"Export\", and \"Export\". There is also a \"Export\" button and a \"Save\" button, which can be clicked on to save the changes made to the model.", + "cursor_active": true, + "x": 795, + "y": 313, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 223, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like structure with a black background and a white grid in the center. The grid appears to be made up of multiple layers, with each layer having a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nThere are also several buttons and menus on the panel that can be used to adjust the modeling settings. At the bottom of the image, there has a menu bar with options such as \"Render\", \"Material\", \"Reset\", \"Export\", and \"Export\". There is also a \"Export\" button and a \"Save\" button, which can be clicked on to save the changes made to the model.", + "cursor_active": true, + "x": 795, + "y": 313, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 224, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like structure with a black background and a white grid in the center. The grid appears to be made up of multiple layers, with each layer having a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nThere are also several buttons and menus on the panel that can be used to adjust the modeling settings. At the bottom of the image, there has a menu bar with options such as \"Render\", \"Material\", \"Reset\", \"Export\", and \"Export\". There is also a \"Export\" button and a \"Save\" button, which can be clicked on to save the changes made to the model.", + "cursor_active": true, + "x": 795, + "y": 313, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 225, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like structure with a black background and a white grid in the center. The grid appears to be made up of multiple layers, with each layer having a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nThere are also several buttons and menus on the panel that can be used to adjust the modeling settings. The panel also has a search bar at the top, which allows users to search for specific objects or objects in the 3D model. The bottom panel has several options for adjusting the model's settings, such as the size, shape, and color scheme.", + "cursor_active": true, + "x": 795, + "y": 313, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 226, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like pattern with a black and white image of a cube in the center. The cube appears to be made up of multiple layers, with each layer having a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nThere are also several buttons and menus on the panel that can be used to adjust the settings and view the model. The panel also has a search bar at the top, which allows users to quickly find the model they want to create.", + "cursor_active": true, + "x": 795, + "y": 313, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 227, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like structure with a black background and a white grid in the center. The grid appears to be made up of small squares and rectangles, and there are several red and green dots scattered throughout the grid.\n\nAt the top of the screen, there has a menu bar with options such as \"Render\", \"Material\", \"Property\", \"Clip\", \"Modify\", \"Shader\", \"Texture\", \"Reset\", \"Front\", \"Right\", \"Xyz\", and \"Transform\". Below the grid, it has a list of options for creating a new model, such as the shape, size, and color scheme.\n- At the bottom of the image, there appears to have a toolbar with various buttons and menus for adjusting the modeling settings. There is also a \"Key Marked Parameters\" button on the bottom right corner.", + "cursor_active": true, + "x": 795, + "y": 313, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 228, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel for creating a 3d model of a grid-like structure. The grid is made up of multiple layers, each with a different color and shape. The colors range from light blue to dark blue, with some areas being darker blue and others being lighter blue. The shapes are arranged in a gridlike pattern, with each layer having a different size and shape, and some areas having different colors and textures. There are also several buttons on the panel, including \"Select\", \"Select\" and \"Help\".\n\nAt the bottom of the image, there has a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 795, + "y": 313, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 229, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel for creating a 3d model of a grid-like structure. The grid is made up of multiple layers, each with a different color and shape. The colors range from light blue to dark blue, with some areas being darker blue and others being lighter blue. The shapes are arranged in a gridlike pattern, with each layer having a different size and shape, and some areas having different colors and textures. There are also several buttons on the panel, including \"Select\", \"Select\" and \"Help\".\n\nAt the bottom of the image, there has a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 795, + "y": 313, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 230, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel for creating a 3d model of a grid-like structure. The grid is made up of multiple layers, each with a different color and shape. The colors range from light blue to dark blue, with some areas being darker blue and others being lighter blue. There are also several buttons on the panel, including a \"Select\" button, a \"Save\" button and a \"Cancel\" button. At the bottom of the screen, there has a \"Help\" button that can be used to save the model as a new model.", + "cursor_active": true, + "x": 795, + "y": 313, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 231, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a window with a grid-like pattern. The grid is made up of multiple layers, each with a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue. There are also several buttons on the top and bottom of the window, including a \"Save\" button, a \"Cancel\" button and a \"Help\" button. \n\nAt the bottom of this window, it seems like the user is in the process of creating a new 3D model in the software.", + "cursor_active": true, + "x": 374, + "y": 400, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 232, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a window with a grid-like pattern. The grid is made up of multiple layers, each with a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue. There are also several buttons on the top and bottom of the window, including a \"Save\" button, a \"Cancel\" button and a \"Help\" button. \n\nAt the bottom of this window, it seems like the user is in the process of creating a new 3D model in the software.", + "cursor_active": true, + "x": 374, + "y": 400, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 233, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a window with a grid-like pattern. The grid is made up of multiple layers, each with a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue. There are also several buttons on the top and bottom of the window, including a \"Save\" button, a \"Cancel\" button and a \"Help\" button. \n\nAt the bottom of this window, it seems like the user is in the process of creating a new 3D model in the software.", + "cursor_active": true, + "x": 374, + "y": 400, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 234, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a window with a grid-like pattern. The grid is made up of multiple layers, each with a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue. There are also several buttons on the top and bottom of the window, including a \"Save\" button, a \"Cancel\" button and a \"Help\" button. \n\nAt the bottom of this window, it seems like the user is in the process of creating a new layout in the software.", + "cursor_active": true, + "x": 572, + "y": 638, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 235, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a window with a grid-like pattern. The grid is made up of multiple layers, each with a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue. There are also several buttons on the top and bottom of the window, including a \"Save\" button, a \"Cancel\" button and a \"Help\" button.\n- There is also a \"New Layout\" button on the bottom right corner of the screen, which is likely used to save the layout of the 3D model.", + "cursor_active": true, + "x": 44, + "y": 623, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 236, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a window with a grid-like pattern. The grid is made up of multiple layers, each with a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue. There are also several buttons on the top and bottom of the window, including a \"Save\" button, a \"Cancel\" button and a \"Help\" button.\n- There is also a \"New Layout\" button on the bottom right corner of the screen, which is likely used to save the layout of the 3D model.", + "cursor_active": true, + "x": 44, + "y": 623, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 237, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a window with a grid-like pattern. The grid is made up of multiple layers, each with a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue. There are also several buttons on the top and bottom of the window, including a \"Save\" button, a \"Cancel\" button and a \"Help\" button.\n- There is also a \"New Layout\" button on the bottom right corner of the screen, which is likely used to save the layout of the 3D model.", + "cursor_active": true, + "x": 44, + "y": 623, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 238, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a window with a grid-like pattern. The grid is made up of multiple layers, each with a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue. There are also several buttons on the top and bottom of the window, including a \"Save\" button, a \"Cancel\" button and a \"Help\" button. The window also has a \"OK\" button on the bottom right corner, which is likely used to save the changes made to the grid.", + "cursor_active": true, + "x": 44, + "y": 623, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 239, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize their 3D model. The top section has a grid-like pattern with different colors and shapes, while the bottom section has several buttons and menus.\n\nIn the center of the panel, there are two options - \"New Layout Name\" and \"OK\". The \"OK\" button is highlighted, indicating that the user is in the process of selecting a new layout name for the model. There is also a \"Cancel\" button on the right side of the screen, which is likely used to cancel or cancel the layout. The background of the image is gray, and there are several icons and buttons at the bottom of the interface, including a \"Save\" button, a \"View\" button and a \"Help\" button.", + "cursor_active": true, + "x": 44, + "y": 151, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 240, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize their 3D model. The top section has a grid-like pattern with different colors and shapes, while the bottom section has several buttons and menus.\n\nIn the center of the panel, there are two options - \"New Layout Name\" and \"OK\". The \"OK\" button is highlighted, indicating that the user is in the process of selecting a new layout name for the model. There is also a \"Cancel\" button on the right side of the screen, which is likely used to cancel or cancel the layout. The background of the image is gray, and there are several icons and buttons at the bottom of the interface, including a \"Save\" button, a \"View\" button and a \"Help\" button.", + "cursor_active": true, + "x": 44, + "y": 151, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 241, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize their 3D model. The top section has a grid-like pattern with different colors and shapes, while the bottom section has several buttons and menus.\n\nIn the center of the panel, there are two options - \"New Layout Name\" and \"OK\". The \"OK\" button is highlighted, indicating that the user is in the process of selecting a new layout name for the model. There is also a \"Cancel\" button on the right side of the screen, which is likely used to cancel or cancel the layout. The background of the image is gray, and there are several icons and buttons at the bottom of the interface, including a \"Save\" button, a \"View\" button and a \"Help\" button.", + "cursor_active": true, + "x": 44, + "y": 151, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 242, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize their 3D model. The top section has a grid-like pattern with different colors and shapes, while the bottom section has several buttons and menus.\n\nIn the center of the panel, there are two options - \"New Layout Name\" and \"OK\". The \"OK\" button is highlighted, indicating that the user is in the process of selecting a new layout name for the model. There is also a \"Cancel\" button on the right side of the screen, which is likely used to cancel or cancel the layout. The background of the image is gray, and there are several icons and buttons at the bottom of the interface, including a \"Save\" button, a \"View\" button and a \"Help\" button.", + "cursor_active": true, + "x": 44, + "y": 151, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 243, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the model. The top section has a grid-like pattern with different colors and shapes, while the bottom section has several buttons and menus.\n\nIn the center of the panel, there are two options - \"New Layout Name\" and \"OK\". The \"OK\" button is highlighted, indicating that the user is in the process of selecting a new layout name for the model they want to create. There is also a \"Cancel\" button on the right side of the screen, which is likely used to close the window. The background of the image is gray, and there are several icons and buttons at the bottom of the interface, including a \"Save\" button, a \"View\" button and a \"Help\" button.", + "cursor_active": true, + "x": 44, + "y": 151, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 244, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the model. The top section has a grid-like pattern with different colors and shapes, while the bottom section has several buttons and menus.\n\nIn the center of the panel, there are two options - \"New Layout Name\" and \"OK\". The \"OK\" button is highlighted, indicating that the user is in the process of selecting a new layout name for the model they want to create. There is also a \"Cancel\" button on the right side of the screen, which can be used to cancel or cancel the layout.\n- On the top right corner of the image, there appears to be a menu bar with options such as \"Select\", \"Object\", and \"Transform\". Below the menu bar, it seems like the user can select the desired layout for the modeling process.", + "cursor_active": true, + "x": 44, + "y": 151, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 245, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. \n\nOn the right side of the panel, there are several buttons and menus that can be used to customize the modeling process. The main focus of the image is the main window of the interface, which displays a 3d model of a grid-like structure. The model appears to be made up of multiple layers, with each layer having a different color and texture.\n\nIn the center of the window, there has a pop-up window with a text field that reads \"New Layout Name\" and a button that says \"OK\". Below the text field, it says \"Cancel\".\n\nAt the bottom of the screen, there will be a menu bar with various options such as \"Reset\", \"Export\", \"Preview\", and \"Export\". There are also several buttons for adjusting the settings, such as the \"Export\" button, the \"Save\" button and the \"Help\" button. There is also a \"Save As\" button on the bottom right corner, which allows the user to save the model as a new layout.", + "cursor_active": true, + "x": 44, + "y": 151, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 246, + "caption": "The image is a screenshot of a video editing software interface. The interface has a gray background with a white border. At the top of the interface, there is a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus. On the right side of the screen, there appears to be a toolbar with various options for editing the video. In the center of the image, there has a small black icon of a person's face. The icon is in the shape of a square with a curved line running through it.", + "cursor_active": true, + "x": 917, + "y": 678, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 247, + "caption": "The image is a screenshot of a video editing software interface. The interface has a gray background with a white border. At the top of the interface, there is a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus. On the right side of the screen, there appears to be a toolbar with various options for editing the video. In the center of the image, there has a small black icon of a person's face. The icon is in the shape of a square with a curved line running through it.", + "cursor_active": true, + "x": 917, + "y": 678, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 248, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels, one with a grid-like pattern and the other with a rectangular grid. The grid has a red arrow pointing to the left and a green arrow pointing towards the right. The red arrow is pointing towards a blue arrow, indicating that the user can select the desired object.\n\nAt the top of the image, there appears to be a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, it seems like the user is in the process of creating a new model or editing the model. The background of the interface is a light grey color, and there are several buttons and menus at the bottom of the screen.", + "cursor_active": true, + "x": 796, + "y": 313, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 249, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels, one with a grid-like pattern and the other with a rectangular grid. The grid has a red arrow pointing to the left and a green arrow pointing towards the right. There are also several buttons and menus on the panel.\n\nAt the top of the image, there appears to be a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, it seems like the user is in the process of creating a new model or editing the model. The panel also has a search bar at the top, indicating that the user can search for specific features or options.", + "cursor_active": true, + "x": 796, + "y": 313, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 250, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels, one with a grid-like pattern and the other with a rectangular grid. The grid has a red arrow pointing to the left and a green arrow pointing towards the right. There are also several buttons and menus on the panel.\n\nAt the top of the image, there appears to be a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, it seems like the user is in the process of creating a new model or editing the model. The panel also has a search bar at the top, indicating that the user can search for specific features or options.", + "cursor_active": true, + "x": 796, + "y": 313, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 251, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a grid-like structure with a grid of squares and rectangles. The grid is labeled \"Reset\" and has a red arrow pointing to the left, indicating that the user can select the desired shape or texture for the 3D model. There are also several buttons on the bottom right corner of the panel, including \"Export\", \"Export\" and \"Export\".\n\nAt the bottom of the image, there has a toolbar with various tools and options for creating and editing the model. The overall design of the model is simple and minimalistic, with a clean and modern look.", + "cursor_active": true, + "x": 796, + "y": 313, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 252, + "caption": "The image is a screenshot of a software interface. It appears to be a tutorial or tutorial on how to create a new project in Visual Studio. The interface has a white background with black text. At the top of the interface, there is a toolbar with various options such as File, Edit, View, Tools, and Help. Below the toolbar, there are two buttons - \"Toolbar Toolbar\" and \"Panel\". \n\nOn the left side of the screen, there has a text field where the user can enter the name of the project they want to create. On the right side, there will be a selection panel with options to select the desired project.\n\nAt the bottom of the image, there there are several buttons for the user to navigate through, such as \"Command Line\", \"Playback\", \"Timeline\", and \"Animation Panel\". There is also a button to add a new panel to the project.", + "cursor_active": true, + "x": 595, + "y": 712, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 253, + "caption": "The image is a screenshot of a software interface. It appears to be a window for creating a new project. The window has a white background with black text. At the top of the window, there is a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main window is divided into two sections. The left section is titled \"Toolbar Toolbar\" and has a red arrow pointing to it. The right section has a list of options for selecting the desired toolbar. The options include \"View Manager\", \"Transformation\", \"Timeline\", and \"Timelines\".\n\nAt the bottom of the screen, there has a text field where the user can enter the name of the project they want to create. There is also a button labeled \"Playback\" which can be used to playback the project.", + "cursor_active": true, + "x": 622, + "y": 715, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 254, + "caption": "The image is a screenshot of a software interface. It appears to be a window for creating a new project. The window has a white background with black text. At the top of the window, there is a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main window is divided into two sections. The left section is titled \"Toolbar Toolbar\" and has a toolbar icon on the top left corner. The right section has a list of options for selecting the desired toolbar. The options include \"View Manager\", \"Transformation\", \"Timeline\", and \"Timelines\".\n\nAt the bottom of the screen, there has a text field where the user can enter the name of the project they want to create. There is also a button labeled \"Playback\" which can be used to playback the project.", + "cursor_active": true, + "x": 622, + "y": 715, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 255, + "caption": "The image is a screenshot of a software interface. It appears to be a window for creating a new project. The window has a white background with black text. At the top of the window, there is a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main window is divided into two sections. The left section is titled \"Toolbar Toolbar\" and has a toolbar icon on the top left corner. The right section has a list of options for selecting the desired toolbar. The options include \"View Manager\", \"Transformation\", \"Timeline\", and \"Timelines\".\n\nAt the bottom of the screen, there has a text field where the user can enter the name of the project they want to create. There is also a button labeled \"Playback\" which can be used to playback the project.", + "cursor_active": true, + "x": 622, + "y": 715, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 256, + "caption": "The image is a screenshot of a software interface. It appears to be a tutorial or tutorial on how to create a new project in Visual Studio. The interface has a white background with a blue header and footer. At the top of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main focus of the image is the main window of the software interface, which is divided into two sections. The left section is titled \"Toolbar Toolbar Panel\" and has a list of options for the user to choose from. The right section has a section titled \"View Manager\" and a description of the project. The description explains that the project is a visual representation of a virtual machine with a view manager and a timeline. The timeline shows the progress of the virtual machine's progress and the timeline shows that it has been completed. There are also several buttons at the bottom of the window, including \"Command Line\", \"Playback\", and \"Animation Panel\".", + "cursor_active": true, + "x": 622, + "y": 715, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 257, + "caption": "The image is a screenshot of a software interface. It appears to be a window for creating a new project. The window has a white background with black text. At the top of the window, there is a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main window is divided into two sections. The left section is titled \"Toolbar Toolbar\" and has a toolbar icon on the top left corner. The right section has a list of options for selecting the desired toolbar. The options are:\n\n- \"View Manager\" and \"Transformation Panel\".\n- There is also a text field in the bottom right corner that says \"Timeline Timeline\". The text field is blank, indicating that the user is in the process of creating the new project in the software.", + "cursor_active": true, + "x": 622, + "y": 715, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 258, + "caption": "The image is a screenshot of a software interface. It appears to be a window for creating a new project. The window has a white background with black text. At the top of the window, there is a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main window is divided into two sections. The left section is titled \"Toolbar Toolbar\" and has a toolbar icon on the top left corner. The right section has a list of options for selecting the desired toolbar. The options include \"View Manager\", \"Transformation\", \"Timeline\", and \"Timelines\".\n\nAt the bottom of the screen, there has a text field where the user can enter the name of the project they want to create. There is also a button labeled \"Command Line\" which can be used to command the project.", + "cursor_active": true, + "x": 622, + "y": 715, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 259, + "caption": "The image is a screenshot of a software interface. It appears to be a tutorial or tutorial on how to create a new project in the software. The interface has a gray background with a white box in the center. Inside the box, there is a text field where the user can enter the name of the project. \n\nAt the top of the interface, there are several options such as File, Edit, View, Tools, Help, and Helpbar. There are also buttons for selecting the project, selecting a selection panel, and selecting the panel type.\n\nOn the right side of the screen, there has a menu bar with options like \"File\", \"Edit\", \"View\", \"Tools\", \"Help\", and \"Help\". Below the menu bar, it has a drop-down menu with options to select the project name, date, time, and location. On the bottom right corner of the image, there will be a button labeled \"Transformation Panel\".\n\nOverall, the image shows the user interface of the software, which is used to create and edit a project.", + "cursor_active": true, + "x": 622, + "y": 715, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 260, + "caption": "The image is a screenshot of a software interface. It appears to be a window for creating a new project. The window has a white background with black text. At the top of the window, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main focus of the image is the main window, which is divided into two sections. The left section is titled \"View Manager\" and has a list of options for the user to choose from. The right section has a section titled \"Selection\" and a section labeled \"Transformation Panel\".\n\nThere are also several buttons on the right side of the screen, including \"Command Line\", \"Playback\", and \"Animation Panel\". These buttons are likely used to control the progress of the project.", + "cursor_active": true, + "x": 622, + "y": 715, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 261, + "caption": "The image is a screenshot of a software interface. It appears to be a window for creating a new project. The window has a white background with black text. At the top of the window, there is a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main window is divided into two sections. The left section has a list of options, while the right section has options for selecting a selection panel. The options are:\n\n- \"View Manager\" and \"Transformation Panel\". There is also a drop-down menu with options like \"Command Line\", \"Playback\", and \"Animation Panel\".\n\nAt the bottom of the screen, there has a text field where the user can enter the name of the project they want to create. The text field is blank, indicating that the user is in the process of creating the project.", + "cursor_active": true, + "x": 622, + "y": 715, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 262, + "caption": "The image is a screenshot of a software interface. It appears to be a window for creating a new project. The window has a white background with a gray header and footer. At the top of the window, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"File\" and \"Edit\". \n\nOn the left side of the screen, there has a text field where the user can enter the name of the project they want to create. On the right side, it has a drop-down menu with options to select the type of project, the size, and the location.\n\nAt the bottom right corner of the image, there appears to have a button labeled \"Transformation Panel\". This button is likely used to select a transition panel for the project.", + "cursor_active": true, + "x": 45, + "y": 715, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 263, + "caption": "The image is a screenshot of a software interface. It appears to be a dialog box for creating a new project. The dialog box has a white background with black text. At the top of the dialog box, there is a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"File\" and \"Edit\". \n\nOn the right side of the image, there has a text field where the user can enter the name of the project they want to create. On the left side, it says \"View Manager\" and on the bottom right corner, it reads \"Transformation Panel\". There is also a button labeled \"Select Selection Panel\".\n\nAt the bottom of the screen, there appears to have a drop-down menu with options to select the desired selection panel for the project. There are also two buttons labeled \"Save\" and a \"Cancel\" button.", + "cursor_active": true, + "x": 804, + "y": 706, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 264, + "caption": "The image is a screenshot of a software interface. It appears to be a window for creating a new project. The window has a white background with a gray header and footer. At the top of the window, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"File\" and \"Edit\". \n\nOn the left side of the screen, there has a text field where the user can enter the name of the project they want to create. On the right side, it has a drop-down menu with options to select the type of project, the size, and the location.\n\nAt the bottom right corner of the image, there will be a button labeled \"View Manager\". This button is likely used to view the project's progress.", + "cursor_active": true, + "x": 159, + "y": 713, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 265, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel for creating a grid-like pattern. The grid is made up of multiple rows and columns, with each row representing a different level of the model. The first row has a red arrow pointing to the left, indicating that the model is in the process of being created. The second row has two green arrows pointing towards the right, indicating the user's progress in the modeling process. The third row has three red arrows pointing to different levels of the grid, with the first level being the first and the second level being a second level. The fourth row has four green arrows, representing the final level.", + "cursor_active": true, + "x": 855, + "y": 355, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 266, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with a grid-like pattern, and on the right side, it is a larger panel with various options and settings. \n\nAt the top of the panel, there are several buttons and menus, including a search bar, a menu bar, and a drop-down menu. The main focus of the image is on the top left corner, which appears to be a toolbar with various tools and options.\n\nIn the center of the screen, there seems to be an image of a grid with a blue and green color scheme. The grid is made up of multiple rows and columns, and there are two red and green arrows pointing towards the left and right sides of the grid. The arrows appear to be pointing towards different points on the grid, indicating that the user is in the process of creating or editing the image.", + "cursor_active": true, + "x": 43, + "y": 354, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 267, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with a grid-like pattern, and on the right side, it is a larger panel with various options and settings. \n\nAt the top of the panel, there are several buttons and menus, including a search bar, a menu bar, and a toolbar. Below the menu bar and toolbar, it appears to be a tool for creating and editing 3D models.\n\nIn the center of the image, on the top right corner, is a 3d model of a grid with a blue and green color scheme. The grid is made up of small squares and rectangles, and there are two red and green arrows pointing towards the left and right sides of the grid. The arrows indicate the direction of the model's movement, and the text on the panel reads \"Realistic View Editor Toolbar\".\n\nThere are also several buttons on the bottom right corner of the interface, including \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". There is also a \"Help\" button and a \"Cancel\" button.", + "cursor_active": true, + "x": 855, + "y": 355, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 268, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with a grid-like pattern, and on the right side, it is a larger panel with various options and settings. \n\nAt the top of the panel, there are several buttons and menus, including a search bar, a menu bar, and a toolbar. Below the menu bar and toolbar, it appears to be a tool for creating and editing 3D models.\n\nIn the center of the image, on the top right corner, is a 3d model of a grid with a blue and green color scheme. The grid is made up of multiple lines and dots, and there are two red and green arrows pointing towards the left and right sides of the grid. The red arrow is pointing to the left, indicating that the user can select the desired model. The green arrow is indicating the direction of the model's movement, while the blue arrow points towards the right.\n- There are also several buttons on the panel that can be used to customize the model, such as \"Edit\", \"View\", \"Tools\", and \"Help\".", + "cursor_active": true, + "x": 855, + "y": 355, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 269, + "caption": "The image is a screenshot of a software interface, specifically a 3D modeling software. The interface is divided into two sections. On the left side, there is a panel with a grid-like pattern, and on the right side, it is a larger panel with various options and settings. \n\nAt the top of the panel, there are several buttons and menus, including a search bar, a menu bar, and a toolbar. Below the menu bar and toolbar, it appears to be a tool for creating and editing 3D models.\n\nIn the center of the image, on the top right corner, is a 3d model of a grid with a blue and green color scheme. The grid is made up of multiple lines and dots, and there are two red and green arrows pointing towards the left and right sides of the grid. The red arrow is pointing to the left, indicating that the user can select the desired model. The green arrow is indicating the direction of the model's movement, while the blue arrow points towards the right.\n- There are also several buttons on the panel that can be used to customize the model, such as \"Edit\", \"View\", \"Tools\", and \"Help\".", + "cursor_active": true, + "x": 855, + "y": 355, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 270, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel for creating a new custom model. The panel has a grid-like pattern with a black background and white lines. There are also several red and green arrows pointing towards the left and right sides of the panel, indicating the direction of the model's movement. The text on the panel reads \"New Custom Model View\" and \"Options Panel\".\n\nAt the bottom of the image, there has a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 855, + "y": 355, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 271, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a window with a grid-like pattern. The grid is made up of multiple layers, each with a different color and texture. The colors range from light blue to dark blue, with some areas being darker blue and others being lighter blue. There are also several buttons on the top and bottom of the window, including a \"Save\" button, a \"Cancel\" button and a \"Help\" button. \n\nAt the bottom of this window, it seems like the user is in the process of creating a new 3D model in the software.", + "cursor_active": true, + "x": 375, + "y": 399, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 272, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a window with a grid-like pattern. The grid is made up of multiple layers, each with a different color and texture. The colors range from light blue to dark blue, with some areas being darker blue and others being lighter blue. There are also several buttons on the top and bottom of the window, including a \"Save\" button, a \"Cancel\" button and a \"Help\" button. \n\nAt the bottom of this window, it seems like the user is in the process of creating a new 3D model in the software.", + "cursor_active": true, + "x": 375, + "y": 399, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 273, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a window with a grid-like pattern. The grid is made up of multiple layers, each with a different color and texture. The colors range from light blue to dark blue, with some areas being darker blue and others being lighter blue. There are also several buttons on the top and bottom of the window, including a \"Save\" button, a \"Cancel\" button and a \"Help\" button. The window also has a drop-down menu with options to save the changes made to the grid.", + "cursor_active": true, + "x": 375, + "y": 399, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 274, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Layout Editor\" and \"Help\". \n\nOn the right side of the interface, there appears to be a dialog box with a message that reads \"Do you want to save changes to custom layout?\" Below the message, it seems like the user is in the process of creating a new layout in the software.\n\nThere are also several buttons on the interface that can be used to customize the layout. The background of the image is gray, and there are several lines and shapes scattered throughout the interface.", + "cursor_active": true, + "x": 855, + "y": 355, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 275, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Layout Editor\" and \"Help\". \n\nOn the right side of the interface, there appears to be a dialog box with a text field where the user can enter the user's name and a drop-down menu to select the desired layout editor. The text field is blank, indicating that the user is in the process of creating a new layout.\n\nAt the bottom of the screen, there has a grid-like pattern with multiple lines and dots, representing the different layers of the modeling software. There are also several buttons on the interface that can be used to customize the layout editor's settings.", + "cursor_active": true, + "x": 43, + "y": 354, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 276, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Layout Editor\" and \"Help\". \n\nOn the right side of the interface, there appears to be a dialog box with a message that reads \"Do you want to save changes to custom layout?\" Below the message, it seems like the user is in the process of creating a new layout in the software.\n\nThere are also several buttons on the interface that can be used to customize the layout. The background of the image is gray, and there are several lines and shapes scattered throughout the interface.", + "cursor_active": true, + "x": 43, + "y": 354, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 277, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Layout Editor\" and \"Options\". \n\nOn the right side of the interface, there appears to be a panel for creating a grid-like pattern. The grid is made up of multiple layers, each with a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue. There are also several buttons on the panel, including \"Save\", \"Cancel\", and \"Help\".\n\nAt the bottom of the image, there has a text field where the user can select the desired layout editor. There is also a button labeled \"Save\" which allows the user to save the changes to their custom layout.", + "cursor_active": true, + "x": 43, + "y": 354, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 278, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like pattern with a red arrow pointing to the left and a green arrow pointing towards the right. The bottom panel has several buttons and menus for adjusting the settings.\n\nAt the top of the screen, there appears to be a menu bar with options such as \"Render\", \"Material\", \"Texture\", \"Clip\", \"Modify\", \"Reset\", and \"Transform\". Below the menu bar, it seems like the user is in the process of creating a new model or editing the model. The background of the image is black, and there are several icons at the bottom of the interface, including a \"Save\" button, a \"Cancel\" button and a \"Help\" button.", + "cursor_active": true, + "x": 841, + "y": 156, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 279, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels. The top panel has a grid-like pattern with a red arrow pointing to the left and a green arrow pointing towards the right. The bottom panel has several buttons and menus for adjusting the settings.\n\nAt the top of the screen, there appears to be a menu bar with options such as \"Render\", \"Material\", \"Texture\", \"Clip\", \"Modify\", \"Reset\", \"Front\", \"Right\", \"Xyz\", and \"Transform\". Below the menu bar, it seems like the user is in the process of creating a new model or editing the model.", + "cursor_active": true, + "x": 43, + "y": 157, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 280, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the panel, there are two panels, one with a grid-like pattern and the other with a rectangular grid. The grid has a red arrow pointing to the left and a green arrow pointing towards the right. Below the grid, there has a menu bar with options such as \"Render\", \"Material\", \"Shader\", \"Clip\", \"Modify\", \"Texture\", \"Reset\", and \"Transformation\".\n\nAt the bottom of the image, there appears to be a toolbar with various buttons and menus for adjusting the modeling settings. The main focus of the interface is a large window with a black background and white text.", + "cursor_active": true, + "x": 43, + "y": 157, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 281, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as Render, Material, Properties, and Properties. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel with a grid-like pattern. The grid is made up of multiple layers, each with a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue. There are also several icons on the panel, including a red arrow pointing to the right, a green arrow pointing towards the left, and a blue arrow pointing down to the bottom right. The panel also has a few buttons on the top right corner, including \"Select\", \"View\", and \"Help\".\n\nAt the bottom of the image, there has a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 276, + "y": 190, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 282, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a window with a grid-like pattern. The grid is made up of multiple layers, each with a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue. There are also several buttons on the top and bottom of the window, including a \"Save\" button, a \"Cancel\" button and a \"Help\" button. The window also has a \"Select\" button on the bottom right corner, which is likely used to save the changes made to the grid.", + "cursor_active": true, + "x": 44, + "y": 151, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 283, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a window with a grid-like pattern. The grid is made up of multiple layers, each with a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue. There are also several buttons on the top and bottom of the window, including a \"Save\" button, a \"Cancel\" button and a \"Help\" button. \n\nAt the bottom of this window, it seems like the user is in the process of creating a new 3D model in the software.", + "cursor_active": true, + "x": 374, + "y": 400, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 284, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a window with a grid-like pattern. The grid is made up of multiple layers, each with a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue. There are also several buttons on the top and bottom of the window, including a \"Save\" button, a \"Cancel\" button and a \"Help\" button. \n\nAt the bottom of this window, it seems like the user is in the process of creating a new 3D model in the software.", + "cursor_active": true, + "x": 43, + "y": 480, + "confidence": 1.0, + "template": "12.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 285, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a window with a grid-like pattern. The grid is made up of multiple layers, each with a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue. There are also several buttons on the top and bottom of the window, including a \"Save\" button, a \"Cancel\" button and a \"Help\" button. \n\nAt the bottom of this window, it seems like the user is in the process of creating a new 3D model in the software.", + "cursor_active": true, + "x": 374, + "y": 400, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 286, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel for creating a 3d model of a grid-like structure. The grid is made up of multiple layers, each with a different color and shape. The colors range from light blue to dark blue, with some areas being darker blue and others being lighter blue. There are also several icons and buttons on the panel, including a \"Save\" button, a \"Cancel\" button and a \"Help\" button. At the bottom of the screen, there has a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 44, + "y": 151, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 287, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a grid-like pattern with multiple rows and columns. The grid appears to be made up of small squares and rectangles, and there are several red and green dots scattered throughout the grid. \n\nOn the right side of the interface, there are various options and settings for the user to customize the modeling process. At the top of the screen, there has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, it has a toolbar with various tools and options for creating and editing the model.\n\nIn the center of the image, there appears to have a 3-dimensional model of a square with a grid pattern on it. The model is shown in a realistic style, with a gray background and a white border. There are also several buttons and menus on the interface for adjusting the model's settings.", + "cursor_active": true, + "x": 790, + "y": 152, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 288, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a grid-like pattern with multiple rows and columns. The grid appears to be made up of small squares and rectangles, and there are several red and green dots scattered throughout the grid. \n\nOn the right side of the interface, there are various options and settings for the user to customize the modeling process. At the top of the screen, there has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, it has a toolbar with various tools and options for creating and editing the model.\n\nIn the center of the image, there appears to have a 3-dimensional model of a square with a grid pattern on it. The model is shown in a realistic style, with a gray background and a white border. There are also several buttons and menus on the interface for adjusting the model's settings.", + "cursor_active": true, + "x": 790, + "y": 152, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 289, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a grid-like pattern with multiple rows and columns. The grid appears to be made up of small squares and rectangles, and there are several red and green dots scattered throughout the grid. \n\nOn the right side of the interface, there are various options and settings for the user to customize the modeling process. At the top of the screen, there has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, it has a toolbar with various tools and options for creating and editing the model.\n\nIn the center of the image, there appears to have a 3-dimensional model of a square with a grid pattern on it. The model is shown in a realistic style, with a gray background and a white border. There are also several buttons and menus on the interface for adjusting the model's settings.", + "cursor_active": true, + "x": 790, + "y": 152, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 290, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a grid-like pattern with multiple rows and columns. The grid appears to be made up of small squares and rectangles, and there are several red and green dots scattered throughout the grid. \n\nOn the right side of the interface, there are various options and settings for the user to customize the modeling process. At the top of the screen, there has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, it has a toolbar with various tools and options for creating and editing the model.\n\nIn the center of the image, there appears to have a 3-dimensional model of a square with a grid pattern on it. The model is shown in a realistic style, with a black and white color scheme. The background is a light grey color, and the grid is outlined in black.", + "cursor_active": true, + "x": 822, + "y": 307, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 291, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a grid-like pattern with multiple rows and columns. The grid appears to be made up of small squares and rectangles, and there are several red and green dots scattered throughout the grid. \n\nOn the right side of the interface, there are various options and settings for the user to customize the modeling process. At the top of the screen, there has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, it has a toolbar with various tools and options for creating and editing the model.\n\nIn the center of the image, there appears to have a 3-dimensional model of a square with a grid pattern. The model is shown in a realistic style, with a smooth surface and a uniform color scheme. There are also several buttons and menus on the interface for adjusting the model's settings.", + "cursor_active": true, + "x": 828, + "y": 348, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 292, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a grid-like pattern with multiple rows and columns. The grid appears to be made up of small squares and rectangles, and there are several red and green dots scattered throughout the grid. \n\nOn the right side of the interface, there are various options and settings for the user to customize the modeling process. At the top of the screen, there has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, it has a toolbar with various tools and options for creating and editing the model.\n\nIn the center of the image, there appears to have a 3-dimensional model of a building with a grid pattern. The model is shown in a realistic style, with a gray color and a smooth surface. There are also several buttons and menus on the interface for adjusting the model's settings.", + "cursor_active": true, + "x": 850, + "y": 350, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 293, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a grid-like pattern with multiple rows and columns. The grid appears to be made up of different shades of gray, with some areas having a darker shade and others having a lighter shade. \n\nOn the right side of the interface, there are several buttons and menus that can be used to customize the modeling process. The top left corner of the screen has a menu bar with options such as File, Edit, View, Tools, and Help. The bottom right corner has a toolbar with various settings and options.\n\nIn the center of the image, on the top right corner, is a 3d model of a cube with a grid pattern. The cube has a white background and a black outline. There are also several red and green dots scattered throughout the grid, which could represent different shapes or textures. The image appears to have been created using the software, as there are no other objects or objects visible in the image.", + "cursor_active": true, + "x": 806, + "y": 350, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 294, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a grid-like pattern with multiple rows and columns. The grid appears to be made up of small squares and rectangles, and there are several red and green dots scattered throughout the grid. \n\nOn the right side of the interface, there are various options and settings for the user to customize the modeling process. At the top of the screen, there has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, it has a toolbar with various tools and options for creating and editing the model.\n\nIn the center of the image, there appears to have a 3d model of a square with a grid pattern on it. The model is black and white in color and has a grid texture. There are also several buttons and menus on the interface that can be used to adjust the model's settings.", + "cursor_active": true, + "x": 807, + "y": 350, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 295, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a grid-like pattern with multiple rows and columns. The grid appears to be made up of small squares and rectangles, and there are several red and green dots scattered throughout the grid. \n\nOn the right side of the interface, there are various options and settings for the user to customize the modeling process. At the top of the screen, there has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, it has a toolbar with various tools and options for creating and editing the model.\n\nIn the center of the image, there appears to have a 3d model of a square with a grid pattern on it. The model is black and white and has a small white dot in the center. The background of the model is a light grey color.", + "cursor_active": true, + "x": 806, + "y": 350, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 296, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a grid-like pattern with a black and white image of a square in the center. The grid appears to be made up of multiple lines and dots, and there are several red and green dots scattered throughout the image. \n\nOn the right side of the interface, there are various options and settings for the user to customize the 3D model. There are also several buttons and menus on the top and bottom of the screen, including a search bar, a menu bar, and a settings panel.\n\nAt the top of the image, there appears to have a toolbar with various options such as File, Edit, View, Tools, and Help. There is also a \"Select\" button and a \"Help\" button, which can be used to select the desired model.", + "cursor_active": true, + "x": 806, + "y": 350, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 297, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a grid-like pattern with multiple rows and columns. The grid appears to be made up of small squares and rectangles, and there are several red and green dots scattered throughout the grid. \n\nOn the right side of the interface, there are various options and settings for the user to customize the modeling process. At the top of the screen, there has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, it has a toolbar with various tools and options for creating and editing the model.\n\nIn the center of the image, there appears to have a 3d model of a square with a grid pattern on it. The model is black and white and has a small white dot in the center. The background of the model is a light grey color.", + "cursor_active": true, + "x": 807, + "y": 350, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 298, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a grid-like pattern with multiple rows and columns. The grid appears to be made up of small squares and rectangles, and there are several red and green dots scattered throughout the grid. \n\nOn the right side of the interface, there are various options and settings for the user to customize the modeling process. The top left corner of the screen has a menu bar with options such as File, Edit, View, Tools, and Help. The bottom right corner has a toolbar with various buttons and options for adjusting the settings.\n\nIn the center of the image, there appears to have a 3-dimensional model of a square with a grid pattern on it. The model is black and white and has a small white dot in the center. The background of the model is a light grey color.", + "cursor_active": true, + "x": 799, + "y": 350, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 299, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a grid-like pattern with multiple rows and columns. The grid appears to be made up of small squares and rectangles, and there are several red and green dots scattered throughout the grid. \n\nOn the right side of the interface, there are various options and settings for the user to customize the modeling process. The top left corner of the screen has a menu bar with options such as File, Edit, View, Tools, and Help. The bottom right corner has a toolbar with various buttons and options for adjusting the settings.\n\nIn the center of the image, there appears to have a 3-dimensional model of a square with a grid pattern on it. The model is black and white and has a small white dot in the center. The background of the model is a light grey color.", + "cursor_active": true, + "x": 798, + "y": 350, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 300, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a grid-like pattern with multiple rows and columns. The grid appears to be made up of small squares and rectangles, and there are several red and green dots scattered throughout the grid. \n\nOn the right side of the interface, there are various options and settings for the user to customize the modeling process. The top left corner of the screen has a menu bar with options such as File, Edit, View, Tools, and Help. The bottom right corner has a toolbar with various buttons and options for adjusting the settings.\n\nIn the center of the image, there appears to have a 3d model of a square with a grid pattern on it. The model is black and white and has a small white dot in the center. The background of the model is a light grey color.", + "cursor_active": true, + "x": 795, + "y": 348, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 301, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a grid-like pattern with multiple rows and columns. The grid appears to be made up of small squares and rectangles, and there are several red and green dots scattered throughout the grid. \n\nOn the right side of the interface, there are various options and settings for the user to customize the modeling process. The top left corner of the screen has a menu bar with options such as File, Edit, View, Tools, and Help. The bottom right corner has a toolbar with various buttons and options for adjusting the settings.\n\nIn the center of the image, there appears to have a 3d model of a square with a grid pattern on it. The model is black and white and has a small white dot in the center. The background of the model is a light grey color.", + "cursor_active": true, + "x": 795, + "y": 348, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 302, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a grid-like pattern with multiple rows and columns. The grid appears to be made up of small squares and rectangles, and there are several red and green dots scattered throughout the grid. \n\nOn the right side of the interface, there are various options and settings for the user to customize the modeling process. The top left corner of the screen has a menu bar with options such as File, Edit, View, Tools, and Help. The bottom right corner has a toolbar with various buttons and options for adjusting the settings.\n\nIn the center of the image, there appears to have a 3d model of a square with a grid pattern on it. The model is black and white and has a small white dot in the center. The background of the model is a light grey color.", + "cursor_active": true, + "x": 795, + "y": 348, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 303, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a grid-like pattern with multiple rows and columns. The grid appears to be made up of small squares and rectangles, and there are several red and green dots scattered throughout the grid. \n\nOn the right side of the interface, there are various options and settings for the user to customize the modeling process. The top left corner of the screen has a menu bar with options such as File, Edit, View, Tools, and Help. The bottom right corner has a toolbar with various buttons and options for adjusting the settings.\n\nIn the center of the image, there appears to have a 3d model of a square with a grid pattern on it. The model is black and white and has a small white dot in the center. The background of the model is a light grey color.", + "cursor_active": true, + "x": 795, + "y": 348, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 304, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a grid-like pattern with multiple rows and columns. The grid appears to be made up of small squares and rectangles, and there are several red and green dots scattered throughout the grid. \n\nOn the right side of the interface, there are various options and settings for the user to customize the modeling process. The top left corner of the screen has a menu bar with options such as File, Edit, View, Tools, and Help. The bottom right corner has a toolbar with various buttons and options for adjusting the settings.\n\nIn the center of the image, there appears to have a 3d model of a square with a grid pattern on it. The model is black and white and has a small white dot in the center. The background of the model is a light grey color.", + "cursor_active": true, + "x": 795, + "y": 348, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 305, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a grid-like pattern with a black and white image of a square in the center. The grid appears to be made up of small squares and rectangles, and there are several red and green dots scattered throughout the image. \n\nOn the right side of the interface, there are various options and settings for the user to customize the modeling process. The top left corner of the screen has a menu bar with options such as File, Edit, View, Tools, and Help. The bottom right corner has a toolbar with various buttons and menus.\n\nOverall, the interface is designed to help users create and edit 3D models using the software.", + "cursor_active": true, + "x": 795, + "y": 348, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 306, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a grid-like pattern with a black and white image of a square in the center. The grid appears to be made up of small squares and rectangles, and there are several red and green dots scattered throughout the grid. \n\nOn the right side of the interface, there are various options and settings for the user to customize the modeling process. There are also options for selecting the object, selecting the shape, and selecting the size of the object.\n\nAt the top of the screen, there has a menu bar with options such as File, Edit, View, Tools, and Help. There is also a toolbar with various tools and options for creating and editing the model. The user can also select the desired shape and color scheme for the model, as well as a drop-down menu for selecting a new shape or color scheme.", + "cursor_active": true, + "x": 795, + "y": 348, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 307, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a grid-like pattern with a black and white image of a square in the center. The grid appears to be made up of small squares and rectangles, and there are several red and green dots scattered throughout the image. \n\nOn the right side of the interface, there are various options and settings for the user to customize the modeling process. There are also several buttons and menus on the top and bottom of the screen, including a search bar, a menu bar, and a drop-down menu.\n\nAt the top of the image, there appears to have a toolbar with various tools and options for creating and editing 3D models. The top left corner has a menu with options such as File, Edit, View, Tools, and Help. The bottom right corner has an option to select the desired model, such as the shape, size, and color scheme.", + "cursor_active": true, + "x": 795, + "y": 348, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 308, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. The grid appears to be made up of small squares and rectangles, and there is a small black dot in the middle of the grid. On the right side of the interface, there are various options and settings for the user to customize the modeling process. At the top of the image, there is text that reads \"SoftImage\" and \"Select\".", + "cursor_active": true, + "x": 92, + "y": 272, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 309, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern. On the right side of the interface, there is a panel with various options such as \"Select\", \"Add Edge Tool\", \"Slice Polygons\", \"Subdivide\", and \"Inset Polygon\". On the left side, there are two 3D models of a robot arm. The robot arm is shown in a side view, with the left arm slightly tilted to the right. The text on the image reads \"Split Edge Tool\" and \"Add edge tool\".", + "cursor_active": true, + "x": 139, + "y": 704, + "confidence": 1.0, + "template": "5.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 310, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern. On the right side of the interface, there is a panel with various options such as \"Select\", \"Add Edge Tool\", \"Slice Polygons\", \"Subdivide\", and \"Inset Polygon\". On the left side, there are two 3D models of a robot arm. The robot arm is shown in a side view, with the left arm slightly tilted to the right. The text on the image reads \"Split Edge Tool\" and \"Add edge tool\".", + "cursor_active": true, + "x": 139, + "y": 704, + "confidence": 1.0, + "template": "5.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 311, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern. On the left side of the interface, there is a text that reads \"Slice Polygon Tool Subdivide Inset Polygons\". On the right side, there are two 3D models of a pair of scissors, one with a curved handle and the other with a straight handle. The scissors appear to be made of a wireframe-like material, with intricate details and patterns. The text on the interface explains how to add edge tool to the slicer polygon tool.", + "cursor_active": true, + "x": 652, + "y": 704, + "confidence": 1.0, + "template": "5.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 312, + "caption": "The image is a screenshot of a software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several icons representing different features of the software.\n\nOn the right side of the interface, there appears to be a control panel with various buttons and options. The main focus of the image is the main interface, which has a gray background with a blue and white color scheme. The icons are arranged in a grid-like pattern, with each icon representing a different feature or feature in the software's interface. \n\nAt the top of the screen, there has a toolbar with various tools and options, including a search bar, a menu icon, and a drop-down menu. Below that, the user can select the type of feature they want to add to the interface.", + "cursor_active": true, + "x": 166, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 313, + "caption": "The image is a screenshot of a computer screen with a gray background. On the left side of the screen, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the menu bar, there are several icons representing different features of the software, such as a camera, a camera lens, and a camera icon. \n\nOn the right side of this screen, on the bottom right corner, there appears to be a control panel with various buttons and options. The main focus of the image is the main interface of the interface, which is divided into two sections. The left section has a list of icons, while the right section has several options for selecting the desired feature.\n\nThere are also several icons scattered throughout the interface. The icons are arranged in a grid-like pattern, with some overlapping each other. Some of the icons are black and white, while others are white. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 166, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 314, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus.\n\nOn the right side of the screen, there appears to be a control panel with various settings and options. In the center of the image, there has a gray background with a grid-like pattern. The grid is made up of various shapes and sizes, including circles, squares, and rectangles. There are also several icons scattered throughout the grid, including a robot, a robot arm, and a robot head. The robot arm is black and white, while the robot head is gray and has a white outline. The icons are arranged in a way that they appear to be interacting with each other, with some overlapping each other.", + "cursor_active": true, + "x": 166, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 315, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus.\n\nOn the right side of the screen, there appears to be a control panel with various settings and options. In the center of the image, there has a gray background with a grid-like pattern. The grid is made up of various shapes and sizes, including circles, squares, and rectangles. There are also several icons scattered throughout the grid, including a star, a circle, and a square. The icons are arranged in a way that they appear to be interacting with each other, suggesting that the user is in the process of creating or editing a 3d model.", + "cursor_active": true, + "x": 166, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 316, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus.\n\nOn the right side of the screen, there appears to be a control panel with various settings and options. The main focus of the image is the main window of the software, which displays a set of black and white 3D models. The models are arranged in a grid-like pattern, with each model having a unique shape and size. There are also several icons scattered throughout the window, including a star, a circle, and a square, which could represent different types of objects or objects that can be used in the modeling process. The background of the window is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 166, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 317, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus.\n\nOn the right side of the screen, there appears to be a panel with various settings and options. The main focus of the image is the main panel, which is a gray background with a black and white image of a group of objects arranged in a grid-like pattern. The objects appear to be made up of different shapes and sizes, including circles, squares, and rectangles. There are also several icons scattered throughout the panel, including a star, a circle, and a square, which could represent different types of objects or objects that can be used in the modeling process. The panel also has a search bar at the top, which allows the user to search for specific objects or features.", + "cursor_active": true, + "x": 166, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 318, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus.\n\nOn the right side of the screen, there appears to be a control panel with various settings and options. In the center of the image, there has a gray background with a grid-like pattern. The grid is made up of various shapes and sizes, including circles, squares, and rectangles. There are also several icons scattered throughout the grid, including a star, a circle, and a square. The icons are arranged in a way that they appear to be interacting with each other, suggesting that the user is in the process of creating or editing a 3d model.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 319, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus.\n\nOn the right side of the screen, there appears to be a control panel with various settings and options. The main focus of the image is the main menu bar, which is filled with various icons and text. The icons are arranged in a grid-like pattern, with each icon representing a different type of object or object. The text on the menu bar reads \"Object\" and \"Transform\".\n\nAt the bottom of the menu, there has a search bar and a list of options for the user to choose from. The background of the screenshot is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 491, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 320, + "caption": "The image is a screenshot of a computer screen with a gray background. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". Below the menu bar, there are several icons representing different features of the software, such as a camera, a camera lens, and a camera icon. \n\nAt the top of the image, there appears to be a toolbar with various tools and options for creating and editing the software. The main focus of the screenshot is a black and white image of a robot or a spaceship. The robot is shown in the center of the menu, with its arms and legs spread out and its head facing towards the viewer. The spaceship is shown to the left of the robot, with a blue and white color scheme.\n\nThere are also several buttons on the top right corner, including a \"Save\" button, a \"Cancel\" button and a \"Help\" button. Below the robot's head, it seems like the user is in the process of creating or editing the image.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 321, + "caption": "The image is a screenshot of a software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus.\n\nOn the right side of the screen, there appears to be a control panel with various settings and options. In the center of the image, there has a text box with the title \"Extrude Bridge\" and a list of options below it. Below the text box, it seems like the user is in the process of creating a bridge in the software. The background of the screenshot is a gray color, and there are a few icons scattered around the interface.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 322, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as Edit, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus.\n\nOn the right side of the screen, there appears to be a panel with various settings and options. The main focus of the image is the \"Extrude Bevel Bridge\" icon, which is a black rectangle with a white outline. Below the icon, it says \"Editing different meshes\" in white text. The text below the icon reads \"Hide/Unhide Polys, Shink/Grow Selection, Invert Normals, Highlighting border edges.\"\n\nThere are also several other options on the interface such as \"Select\", \"Transform\", and \"Help\". There is also a \"Help\" button on the top right corner of the panel, which may be used to select the desired mesh for the editing process.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 323, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus. The main focus of the image is the \"Edit\" menu, which is used to edit different meshes in the software. Below the menu bar, it shows a list of options for editing different meshes, such as \"Hide/Unhide Polys\", \"Invert Norms\", and \"Highlighting borders edges\".\n\nIn the center of the screen, there appears to be a text editor window with a gray background and a blue header. The text editor has a toolbar at the top with various tools and options. At the bottom of the window, there has a \"Save\" button and a \"Cancel\" button.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 324, + "caption": "The image is a screenshot of a software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus.\n\nIn the center of the screen, there appears to be a text editor window with a gray background. The text editor has a title \"Extrude\" in blue text at the top, followed by a description of the text. Below the description, there has a list of options for the user to choose from, such as \"Object\", \"Sample\", \"Transformation\", and \"Global Local\".\n\nOn the right side of the image, on the bottom right corner, there will be a toolbar with various tools and options for creating and editing the text editor.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 325, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Extrude Bevel Bridge\" and it appears to be a tutorial or tutorial on how to create a bridge in the software. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are three black objects, which appear to be 3D models of a bridge. The objects are arranged in a grid-like pattern, with each object having a unique shape and size. The background is a light grey color, and the text is written in a bold, black font.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 326, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a text in the center that reads \"Extrude Bevel Bridge\". Below the text, there are four black objects arranged in a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". At the top of the screen, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 327, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a text in the center that reads \"Extrude Bevel Bridge\". Below the text, there are three black objects arranged in a row. The objects appear to be 3D models of a bridge or a bridge. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there appears to be a search bar and a menu icon. At the bottom of the image, there has a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 328, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a text in the center that reads \"Extrude Bevel Bridge\". Below the text, there are four black 3D objects arranged in a row. The objects appear to be cubes or cubes of different sizes and shapes. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Help\". At the bottom of the screen, there appears to be a search bar and a menu icon.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 329, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a text in the center that reads \"Extrude Bevel Bridge\". Below the text, there are four black 3D objects arranged in a row. The objects appear to be cubes or cubes of different sizes and shapes. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Help\". At the bottom of the screen, there appears to be a search bar and a menu icon.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 330, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a text in the center that reads \"Extrude Bevel Bridge\". Below the text, there are four black 3D objects arranged in a row. The objects appear to be cubes or cubes of different sizes and shapes. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". At the bottom of the screen, there has a \"Save\" button and a \"Cancel\" button.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 331, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black text box in the center that reads \"Extrude Bevel Bridge\". Below the text box, there are four black 3D objects arranged in a row. The objects appear to be cubes or cubes of different sizes and shapes. On the right side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the screen, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 332, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a text in the center that reads \"Extrude Bevel Bridge\". Below the text, there are four black 3D objects arranged in a line, each with a unique shape and size. The objects appear to be cubes or cubes of different sizes and shapes. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Help\". At the bottom of the screen, there appears to be a search bar and a menu icon.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 333, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black text box in the center that reads \"Extrude Bevel Bridge\". Below the text box, there are four black cubes arranged in a row. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", \"Transform\", and \"Cancel\". At the bottom of the screen, there appears to be a search bar and a menu icon.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 334, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Extrude Bevel Bridge\" and it appears to be a tutorial or tutorial on how to create a bridge in the software. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are three black objects, which appear to be 3D models of a bridge. The objects are arranged in a triangular formation, with the largest object in the center and two smaller ones on either side. The background is a light grey color.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 335, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Extrude Level Bridge\" and it appears to be a tutorial or tutorial on how to create a bridge in the software. \n\nOn the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the bridge.\n\nThe main focus of the image is on the bridge, which is made up of four black cubes arranged in a grid-like pattern. The cubes are connected by a yellow line, which could represent the bridge's structure. The bridge appears to have a rectangular shape with rounded edges and a flat base. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 336, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Extrude Bevel Bridge\" and it appears to be a graphical representation of a bridge made up of four black cubes. The cubes are arranged in a triangular formation, with the largest cube in the center and two smaller cubes on either side. The cube on the left is slightly larger than the one on the right, and the cube on top is slightly smaller.\n\nOn the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transformation\". Below the menu bar, there are several buttons and menus that can be used to customize the bridge's design. The background of the image is gray, and there are a few icons scattered throughout the interface.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 337, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black text box in the center that reads \"Extrude Bevel Bridge\". Below the text box, there are four black cubes arranged in a row. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there appears to be a toolbar with various tools and options for creating and editing 3D models. At the bottom of the image, there has a search bar and a \"Result\" button.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 338, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Extrude Bevel Bridge\" and it appears to be a graphical representation of a bridge made up of three black cubes. The cubes are arranged in a triangular formation, with the largest cube in the center and two smaller cubes on either side. The bridge has a green arrow pointing towards the left side of the image, indicating the direction of the bridge. On the right side, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transformation\". The interface also has a search bar at the top, allowing the user to search for specific features or options.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 339, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Extrude Bevel Bridge\" and it appears to be a graphical representation of a bridge made up of six black cubes. The cubes are arranged in a horizontal line, with the largest cube at the bottom and the smallest at the top. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transformation\". On the left side, there are several buttons and menus for creating and editing the bridge. The background is a light grey color.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 340, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a text in the center that reads \"Extrude Bevel Bridge\". Below the text, there are three black 3D objects arranged in a grid-like pattern. The objects appear to be cubes or cubes of different sizes and shapes. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", and \"Transformation\". At the bottom of the screen, there appears to be a search bar and a menu icon.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 341, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black text box in the center that reads \"Extrude Bevel Bridge\". Below the text box, there are three black 3D objects arranged in a grid-like pattern. The objects appear to be cubes or cubes of different sizes and shapes. On the right side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the screen, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 342, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black text box in the center that reads \"Extrude Bevel Bridge\". Below the text box, there are three black cubes arranged in a row. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". At the top of the screen, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 343, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black text box in the center that reads \"Extrude Bevel Bridge\". Below the text box, there are three black 3D objects arranged in a row. The objects appear to be cubes or cubes of different sizes and shapes. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". At the top of the screen, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 344, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Extrude Bevel Bridge\" and it appears to be a graphical representation of a bridge made up of four black cubes. The cubes are arranged in a triangular formation, with the largest cube in the center and two smaller cubes on either side. The background is a light grey color, and there is a text box on the right side of the interface with various options and settings. On the top left corner, there are several buttons and menus, including a search bar, a menu bar, and a toolbar.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 345, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a few black cubes arranged in a grid-like pattern. In the center of the image, there is a text that reads \"Extrude Bevel Bridge\". The text is written in a bold, sans-serif font and is surrounded by a yellow line. On the right side of the interface, there are various options such as \"Select\", \"Object\", \"Polygon\", \"Transformation\", and \"Tools\". At the top of the screen, there appears to be a menu bar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 346, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Extrude Bevel Bridge\" and it appears to be a graphical representation of a bridge made up of three black cubes. The cubes are arranged in a triangular formation, with the largest cube in the center and two smaller cubes on either side. The bridge has a blue arrow pointing towards the left side of the image, indicating the direction of the bridge's movement. On the right side, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". The interface also has a search bar at the top, allowing the user to search for specific features or options.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 347, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Extrude Bevel Bridge\" and it appears to be a graphical representation of a bridge made up of three black cubes. The cubes are arranged in a triangular formation, with the largest cube in the center and two smaller cubes on either side. The bridge has a red arrow pointing towards the left side of the image, indicating the direction of the bridge. On the right side, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transformation\". The interface also has a search bar at the top, allowing the user to search for specific features or options.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 348, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Extrude Bevel Bridge\" and it appears to be a graphical representation of a bridge made up of four black cubes. The cubes are arranged in a triangular formation, with the largest cube in the center and two smaller cubes on either side. The cube on the left has a red light on top, while the one on the right has a black light on the top.\n\nOn the right side of the interface, there is a menu bar with various options such as \"Select\", \"Cancel\", \"Help\", and \"Help\". Below the menu bar, there are several buttons and menus that can be used to customize the bridge's design. The background of the image is gray, and the text is black.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 349, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Extrude Bevel Bridge\" and it appears to be a tutorial or tutorial on how to create an extrude bevel bridge. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are three black cubes arranged in a row, with a red arrow pointing to one of them. The cubes appear to be 3D models, and the text on the interface is in white. The background is a light grey color.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 350, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Extrude Bevel Bridge\" and it appears to be a tutorial or tutorial on how to create a bevel bridge in the software. \n\nOn the left side of the interface, there is a dialog box with various options for the user to choose from. The dialog box has a white background with black text and a black 3D model of a cube in the center. On the right side, there are several buttons and menus that can be used to customize the model.\n\nAt the top of the screen, there has a menu bar with options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, it has a drop-down menu with options to select the type of model, the size, and the shape of the cube. There is also a text field for entering the model name and a button to select a new model. The overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 351, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Extrude Bevel Bridge\" and it appears to be a tutorial or tutorial on how to create a bevel bridge in the software. \n\nOn the left side of the interface, there is a dialog box with various options for the user to choose from. The dialog box has a white background with black text and a black 3D object in the center. The object is a black cube with a curved top and a flat bottom. On the right side, there are several buttons and menus that can be used to customize the model.\n\nAt the top of the screen, there has a menu bar with options such as File, Edit, View, Tools, and Help. There is also a search bar and a toolbar with various tools and options. At the bottom of the image, there appears to have a progress bar that shows the progress of the modeling process.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 352, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Extrude Bevel Bridge\" and it appears to be a tutorial or tutorial on how to create a bevel bridge in the software. \n\nOn the left side of the interface, there is a dialog box with various options for the user to choose from. The dialog box has a white background with black text and a black 3D object in the center. The object is a black cube with a curved top and a flat bottom. On the right side, there are several buttons and menus that can be used to customize the modeling process.\n\nAt the top of the screen, there has a menu bar with options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". There is also a \"Help\" button and a \"Cancel\" button. At the bottom of the image, there appears to have a \"Save\" button, indicating that the user can save the changes made to the model.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 353, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Extrude Bevel Bridge\" and it appears to be a tutorial or tutorial on how to create a bevel bridge in the software. \n\nOn the left side of the interface, there is a dialog box with various options for the user to choose from. The dialog box has a white background with black text and a black 3D object in the center. The object is a black cube with a curved top and a flat bottom. On the right side, there are several buttons and menus that can be used to customize the modeling process.\n\nAt the top of the screen, there has a menu bar with options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, it seems like the user is in the process of creating the bridge.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 354, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Extrude Bevel Bridge\" and it appears to be a tutorial or tutorial on how to create an extrude bevel bridge in the software. \n\nOn the left side of the interface, there is a dialog box with various options for the user to choose from. The dialog box has a white background with black text and a black and white image of two 3D objects, one with a red stripe and the other with a black stripe. The objects are arranged in a way that they appear to be floating in the air.\n\nAt the top of the window, there are several buttons and menus that can be used to customize the modeling process. On the right side, the user can select the object they want to create, such as the shape of the object, the size, and the color scheme. There is also a search bar at the top right corner and a menu bar on the bottom left corner.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 355, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Extrude Bevel Bridge\" and it appears to be a tutorial or tutorial on how to create an extrude bevel bridge in the software. \n\nOn the left side of the interface, there is a dialog box with various options for the user to choose from. The dialog box has a white background with black text and a black and white image of two 3D objects, one with a red stripe and the other with a black stripe. The objects are arranged in a grid-like pattern and appear to be made of a shiny material.\n\nAt the top of the screen, there are several buttons and menus that can be used to customize the modeling process. On the right side, the user can select the object they want to create, such as the shape of the object, the size, and the color scheme. There is also a search bar at the top right corner and a menu bar on the top left corner.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 356, + "caption": "The image is a screenshot of a 3D modeling software interface. On the right side of the image, there is a text that reads \"Extrude Bevel Bridge\" and on the left side, there are three black cubes arranged in a row. The cubes appear to be made of a metallic material, possibly metal or plastic, and have a metallic sheen. The background is a light grey color, and the text is in a bold black font. The image appears to be a tutorial or guide on how to create an extrude bevel bridge in the software.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 357, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Extrude Bevel Bridge\" and it appears to be a tutorial or tutorial on how to create a bridge in the software. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are three black objects, which appear to be 3D models of a bridge. The objects are arranged in a triangular formation, with the largest object in the center and two smaller ones on either side. The background is a light grey color.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 358, + "caption": "The image is a screenshot of a 3D modeling software interface. On the right side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are three black cubes arranged in a row. The cubes are labeled \"Extrude Bevel Bridge\" and appear to be made of a metallic material. The background of the interface is a light grey color.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 359, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black text in the center that reads \"Extrude Bevel Bridge\". Below the text, there are three black 3D objects arranged in a grid-like pattern. The objects appear to be cubes or cubes of different sizes and shapes. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". At the top of the screen, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 360, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with three black objects in the center. The objects are arranged in a triangular formation, with the largest object in the middle and two smaller objects on either side. Above the objects, there is text that reads \"Extrude Bevel Bridge\". On the right side of the interface, there are various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". At the top of the image, there appears to be a menu bar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 361, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with three black objects in the center. The objects are arranged in a triangular formation, with the largest object in the middle and two smaller objects on either side. Above the objects, there is text that reads \"Extrude Bevel Bridge\". On the right side of the interface, there are various options such as \"Select\", \"Object\", \"Polygon\", and \"Transformation\". At the bottom of the image, there appears to be a menu bar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 362, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with three black objects on it. The objects are arranged in a triangular formation, with the largest object in the center and two smaller objects on either side. On the right side of the interface, there is a text that reads \"Extrude Bevel Bridge\" in white letters. Below the text, there are various options such as \"Select\", \"Object\", \"Polygon\", \"Transformation\", and \"Tools\". On the top right corner of the image, there appears to be a menu bar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 363, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Extrude Bevel Bridge\" and it appears to be a tutorial or tutorial on how to create a bridge in the software. The background of the interface is a gray color and there are several 3D models of different shapes and sizes arranged in a grid-like pattern. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Help\". On the left side, there are two buttons - \"Save\" and \"Cancel\". At the bottom of the screen, there has a search bar and a \"Help\" button.", + "cursor_active": true, + "x": 262, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 364, + "caption": "The image is a screenshot of a 3D modeling software interface. On the right side of the image, there is a text that reads \"Extrude Bevel Bridge\". Below the text, there are three black 3D models of a bevel bridge. The models are arranged in a triangular formation, with the largest one in the center and two smaller ones on either side. The model on the left is slightly larger than the one on the right, and the model in the middle is slightly smaller. The background is a gray color, and there are various tools and options visible on the top right corner of the screen.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 365, + "caption": "The image is a screenshot of a 3D modeling software interface. On the right side of the image, there is a text that reads \"Extrude Bevel Bridge\". Below the text, there are three black 3D models of a bevel bridge. The models are arranged in a triangular formation, with the largest one in the center and two smaller ones on either side. The bridge appears to be made of a smooth, glossy material and has a rectangular shape with rounded edges. The background is a light grey color, and there are various tools and options visible on the top right corner of the screen.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 366, + "caption": "The image is a screenshot of a 3D modeling software interface. On the right side of the image, there is a panel with various options and settings. The panel is divided into two sections. \n\nOn the left side, there are three black 3D objects arranged in a grid-like pattern. The objects appear to be cubes or cubes of different sizes and shapes. The cubes are of different shapes and sizes, with some having a square base and others having a rectangular base. The cube on the left has a square top and a rectangular bottom, while the cube in the middle has a rectangle top and an oval bottom.\n\nAt the top of the panel, there appears to be a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, it seems like the user is in the process of creating or editing the objects. The background is a gray color, and the overall design of the objects is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 367, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there are three black cubes arranged in a triangular formation. The cubes are of different sizes and shapes, with the largest cube in the center and two smaller cubes on either side. The largest cube has a red dot on top, while the smaller cubes have a green dot on the bottom. In the center of the cube, there is a text that reads \"Extrude Bevel Bridge\". On the right side of this image, on the top right corner, there appears to be a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transformation\".", + "cursor_active": true, + "x": 158, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 368, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there are three black cubes arranged in a triangular formation. The cubes are of different sizes and shapes, with the largest cube in the center and two smaller cubes on either side. The largest cube has a red dot on top, while the smaller cubes have a green dot on the bottom. In the center of the cube, there is a text that reads \"Extrude Bevel Bridge\". On the right side of this image, on the top right corner, there appears to be a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transformation\".", + "cursor_active": true, + "x": 158, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 369, + "caption": "The image is a screenshot of a 3D modeling software interface. On the right side of the image, there is a text that reads \"Extrude Bevel Bridge\" and on the left side, there are three black cubes arranged in a triangular formation. The cubes appear to be made of a mesh-like material, with a yellow line connecting them. The background is a gray color, and there are various tools and options visible on the top right corner of the screen.", + "cursor_active": true, + "x": 158, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 370, + "caption": "The image is a screenshot of a 3D modeling software interface. On the right side of the image, there is a text that reads \"Extrude Bevel Bridge\" and on the left side, there are three black cubes arranged in a triangular formation. The cubes appear to be made of a metallic material, possibly metal or plastic, and have a metallic sheen. The background is a gray color, and there are various tools and options visible on the top right corner of the screen.", + "cursor_active": true, + "x": 158, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 371, + "caption": "The image is a screenshot of a 3D modeling software interface. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are three 3D models of a cube with a yellow arrow pointing to the center. The cubes appear to be made of a dark material, possibly plastic or metal, and are arranged in a triangular formation. The background is a light grey color.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 372, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several black 3D objects arranged in a grid-like pattern. The objects appear to be cubes or cubes of different sizes and shapes. The background is a light grey color.\n\nIn the center of the image, there appears to be a textured surface with the letters \"EX\" and \"B\" on it. The text is in a bold, sans-serif font and is slightly tilted to the left. The overall design of the objects is simple and minimalistic.", + "cursor_active": true, + "x": 369, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 373, + "caption": "The image is a screenshot of a 3D modeling software interface. On the right side of the image, there is a panel with various options and settings. The panel is divided into two sections. \n\nOn the left side, there are three black 3D objects arranged in a row. The objects appear to be cubes or cubes of different sizes and shapes. The cubes have a triangular shape with a pointed top and a flat bottom. The top of the cubes has a small hole in the center, which could be a symbol or a logo.\n\nThe panel also has a menu bar at the top with options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there has a text field where the user can select the object they want to create. The background of the panel is a light grey color.", + "cursor_active": true, + "x": 571, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 374, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a bridge in the center. The bridge is made up of several rectangular blocks of different sizes and shapes, arranged in a way that creates a sense of depth and dimension. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transformation\". On the left side, there are several buttons for adjusting the size and shape of the bridge. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 375, + "caption": "The image is a screenshot of a 3D modeling software interface. On the right side of the image, there is a panel with various options and settings. The panel is divided into three sections. \n\nThe first section on the left shows a black 3D model of a cube with a square in the center. The cube has a rectangular shape with a flat top and a flat bottom. The second section shows a larger cube with an open top and two smaller cubes on either side. The third section shows the same cube with the same square shape.\n\nOn the top right corner of the panel, there are several buttons and menus that can be used to customize the modeling process. The top left corner has a menu bar with options such as File, Edit, View, Tools, and Help. The bottom right corner has options to select the desired model, such as the shape, size, and color. The background of the screen is a light grey color.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 376, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a text in the center that reads \"Extrude Bevel Bridge\". Below the text, there are three black objects arranged in a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there appears to be a toolbar with various tools and options for creating and editing 3D models. At the bottom of the image, there has a search bar and a \"Result\" button.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 377, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black text in the center that reads \"Extrude Bevel Bridge\". Below the text, there are four black objects arranged in a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". At the top of the screen, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 378, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black text in the center that reads \"Extrude Bevel Bridge\". Below the text, there are four black objects arranged in a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". At the bottom of the screen, there appears to be a search bar and a \"Help\" button.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 379, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a text in the center that reads \"Extrude Bevel Bridge\". Below the text, there are four black objects arranged in a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". At the top of the screen, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 380, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black text in the center that reads \"Extrude Bevel Bridge\". Below the text, there are four black objects arranged in a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". At the top of the screen, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 381, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as Edit, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several options for editing different meshes, including Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, and Highlighting border edges. Below the options, there has a text field where the user can select the type of mesh they want to edit.\n\nIn the center of the image, there appears to be a text box with the text \"Extrude Bevel Bridge\" written in black. Below that, there seems to be an image of a bevel bridge, which is a type of bridge that can be used to create a bridge over a river or stream. The bridge is made up of multiple black blocks that are arranged in a grid-like pattern. The blocks are connected by a series of lines, creating a textured surface. The background of the screen is a light grey color.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 382, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes. \n\nOn the left side of the interface, there is a menu bar with various options such as \"Edit\", \"View\", \"Tools\", \"Help\", and \"Help\". On the right side, there are several buttons and menus.\n\nIn the center of the image, there has a text box with the title \"Editing different meshes\" and a list of options below it. Below the text box, it says \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", \"Invert Normals\", \"Highlighting border edges\", \"Extrude Bevel Bridge\", etc. There are also several icons on the interface that appear to be related to the editing process. The background of the screen is a light grey color, and the text is black.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 383, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes. \n\nOn the left side of the interface, there is a menu bar with various options such as \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side, there are several buttons and menus that can be used to customize the editing process.\n\nIn the center of the image, there has a text box with the title \"Editing different meshes\" and a list of options below it. Below the text box, it says \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", \"Invert Normals\", \"Highlighting border edges\", \"Extrude Bevel Bridge\", etc. There are also several icons on the interface that appear to be related to the editing tools. The background of the screen is a light grey color, and the text is black.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 384, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus. The main focus of the image is the \"Isolate Tool\" menu, which is used to edit different meshes in the software. The menu bar has a list of options for editing different meshes, such as \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", \"Invert Norms\", and \"Highlighting Norms\". Below the menu bar, there has a text field where the user can select the type of mesh they want to edit.\n\nAt the bottom of the screen, there appears to be a text box with the title \"Extrude Bevel Bridge\" and a description of the software's features. There are also several icons on the bottom right corner, including a \"Save\" button, a \"Cancel\" button and a \"Help\" button.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 385, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes. \n\nOn the left side of the interface, there are several 3D models of cubes arranged in a grid-like pattern. The cubes are of different sizes and colors, and they appear to be made up of different shapes and sizes. On the right side, there is a text box with the title \"Editing different meshes\" and a list of options such as \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", \"Invert Normals\", and \"Highlighting border edges\".\n\nAt the top of the screen, there has a toolbar with various tools and options for editing the meshes. There is also a search bar and a menu bar with options to select the type of mesh, the size, and the color of the mesh.\n\nOverall, the interface is designed to help users create and edit different meshes using the software.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 386, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid of black squares arranged in a grid-like pattern. On the right side of the interface, there is a text box with the title \"Isolate Tool\" and a list of options such as \"Editing different meshes\", \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", \"Invert Normals\", and \"Highlighting border edges\". On the left side, there are several buttons and menus for editing the mesh. At the top of the image, there appears to be a menu bar with various options for selecting the desired mesh.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 387, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes, hide/unhide polys, shrink/grow selection, and invert Normals. The tool is used to highlight border edges in the modeling software.\n\nOn the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", and \"Help\". On the left side, there are several black cubes arranged in a grid-like pattern. The cubes are of different sizes and shapes, and they appear to be made of a shiny, metallic material. The background is a light grey color, and the text on the interface is black. The text is written in a modern, sans-serif font and is centered in the middle of the image.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 388, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid of black cubes arranged in a 3x3 grid. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. \n\nOn the top left corner of the image, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help. The top right corner has a toolbar with various tools and options for creating and editing the meshes.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 389, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid of black cubes arranged in a 3x3 grid. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. \n\nOn the top left corner of the image, there appears to be a menu bar with various tools and options for creating and editing the meshes. The top right corner has a toolbar with various options such as File, Edit, View, Tools, and Help.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 390, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a gray background with a black and white 3D cube in the center. The cube is made up of small squares and rectangles, and there are two arrows pointing towards it. The arrows are pointing towards the left and right sides of the cube, indicating that the user is in the process of creating or editing the cube. On both sides of this cube, the user can select the object they want to create, such as the shape, size, and color.\n- On the right side of the screen, there has a list of options for selecting the object, including the type of object, the size, the color, and the shape of the object. There are also several buttons on the interface that can be used to customize the cube's design.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 391, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a few black cubes scattered across it. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. There are also several buttons on the top right corner of the screen, including \"Select\", \"Edit\", \"View\", and \"Help\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 392, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid of black cubes arranged in a 3x3 grid. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. \n\nOn the top right corner of the image, there appears to be a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the top left corner, there has a toolbar with various tools and options for creating and editing the meshes.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 393, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid of black cubes arranged in a 3x3 grid. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. \n\nOn the top left corner of the image, there appears to be a menu bar with various tools and options for creating and editing the meshes. The top right corner has a toolbar with various options such as File, Edit, View, Tools, and Help.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 394, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid of black cubes arranged in a 3x3 grid. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. \n\nOn the top left corner of the image, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help. The top right corner has a toolbar with various tools and options for creating and editing the meshes.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 395, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid of black cubes arranged in a 3x3 grid. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. \n\nOn the top left corner of the image, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help. The top right corner has a toolbar with various tools and options for creating and editing the meshes.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 396, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid of black cubes arranged in a 3x3 grid. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. \n\nOn the top left corner of the image, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help. The top right corner has a toolbar with various tools and options for creating and editing the meshes.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 397, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid of black cubes arranged in a 3x3 grid. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. \n\nOn the top left corner of the image, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help. The top right corner has a toolbar with various tools and options for creating and editing the meshes.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 398, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a few black cubes scattered across it. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. There is also a small icon of a cube in the bottom right corner of the screen.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 399, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid of black cubes arranged in a 3x3 grid. On the right side of the interface, there is a text box with the title \"Isolate Tool\" and a list of options such as \"Editing different meshes\", \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", \"Invert Normals\", and \"Highlighting border edges\". Below the text box, there are several buttons and menus that can be used to customize the editing process.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 400, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid of black cubes arranged in a 3x3 grid. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. There are also a few buttons on the top right corner of the screen, including \"Select\", \"View\", and \"Help\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 401, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid of black squares arranged in a grid-like pattern. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. There are also several buttons on the top right corner of the screen, including \"Select\", \"View\", and \"Help\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 402, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid of black squares arranged in a grid-like pattern. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. There are also several buttons on the top right corner of the screen, including \"Select\", \"View\", and \"Help\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 403, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes. \n\nOn the left side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side, there are several buttons and menus.\n\nIn the center of the image, there has a text that reads \"Editing different meshes: Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text, it seems like the user is in the process of editing the meshes. The background of the screen is a gray color, and there are six black and white 3D cubes arranged in a grid-like pattern.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 404, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes. \n\nOn the left side of the interface, there is a menu bar with various options such as \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side, there are several buttons and menus that can be used to customize the editing process.\n\nIn the center of the image, there has a text that reads \"Editing different meshes: Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text, it seems like the user is in the process of editing the meshes, which are arranged in a grid-like pattern. The background is a light grey color, and the text is black.", + "cursor_active": true, + "x": 649, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 405, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes. \n\nOn the left side of the interface, there is a menu bar with various options such as \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side, there are several buttons and menus that can be used to adjust the settings of the software.\n\nIn the center of the image, there has a text that reads \"Editing different meshes: Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text, it says \"Invert Normality\".\n\nThere are six black cubes arranged in a grid-like pattern, each with a different color and shape. The cubes appear to be made up of different shades of gray, with some being darker and others being lighter. The background is a light grey color, and the text is black.", + "cursor_active": true, + "x": 649, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 406, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes. \n\nOn the left side of the interface, there is a menu bar with various options such as \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side, there are several buttons and menus that can be used to adjust the settings of the software.\n\nIn the center of the image, there has a text that reads \"Editing different meshes: Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text, it says \"Invert Normality\".\n\nThere are also several black cubes arranged in a grid-like pattern on the interface. These cubes appear to be made up of different shapes and sizes, and they are all different colors and sizes. The background is a light grey color, and the text is black.", + "cursor_active": true, + "x": 649, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 407, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a few black cubes arranged in a grid-like pattern. On the right side of the interface, there is a text box with the title \"Isolate Tool\" and a list of options such as \"Editing different meshes\", \"Hide/Unhide Polys\", \"Shink/Grow Selection\", \"Invert Normals\", and \"Highlighting borders edges\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the image, there appears to be a menu bar with various options for editing the meshes.", + "cursor_active": true, + "x": 631, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 408, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several icons representing different types of objects that can be used in the modeling software. The objects are arranged in a grid-like pattern, with each object having a unique shape and size.\n\nIn the center of the image, there appears to be a text box with the title \"Isolate Tool\" and a description of the tool. Below the description, it reads \"Shrink/Grow Selection: Invert Normals Highlighting Borders\".\n\nThere are also several buttons on the interface that allow the user to select the object they want to use, such as \"Select\", \"Edit\", \"View\", and \"Help\". There is also a \"Help\" button at the bottom of the screen, which can be clicked to access more information about the software.", + "cursor_active": true, + "x": 650, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 409, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a few black cubes arranged in a grid-like pattern. On the right side of the interface, there is a text box with the title \"Isolate Tool\" and a list of options such as \"Editing different meshes\", \"Hide/Unhide Polys\", \"Shink/Grow Selection\", \"Invert Normals\", and \"Highlighting borders\". Below the text box, there are several buttons and menus that can be used to customize the modeling process. The software appears to be a software that allows users to create and edit 3D models with different meshes.", + "cursor_active": true, + "x": 647, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 410, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes, hide/unhide polys, shrink/grow selection, and invert normals. \n\nOn the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there are several icons representing different features of the software.\n\nThe main focus of the image is an image of a set of six black and white 3D cubes arranged in a grid-like pattern. The cubes are arranged in two rows and three columns, with the top row being the largest and the bottom row being smaller. The background is a light grey color, and there are a few buttons and menus visible on the top left and right corners of the screen.", + "cursor_active": true, + "x": 760, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 411, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a few black cubes scattered across it. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes and highlighting border edges. The image appears to be a tutorial or guide on how to use the software.", + "cursor_active": true, + "x": 759, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 412, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes, hide/unhide polys, shrink/grow selection, and invert normals. The tool is highlighted in blue text on a gray background. \n\nOn the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there are several buttons for adjusting the settings and editing the meshes. On the left side, there has a search bar and a list of options for selecting the type of mesh, such as the shape, size, and color.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing 3D models. The overall design of the image is simple and minimalistic.", + "cursor_active": true, + "x": 656, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 413, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a few black cubes scattered across it. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. There are also a few buttons on the top right corner of the screen, including \"Select\", \"Save\", and \"Cancel\".", + "cursor_active": true, + "x": 656, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 414, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes, hide/unhide polys, shrink/grow selection, and invert Normals. The tool is used to highlight border edges in the image.\n\nOn the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several black cubes arranged in a grid-like pattern. The cubes are of different sizes and shapes, and they appear to be made up of different colors and textures. The background is a light grey color, and the text on the interface is black.", + "cursor_active": true, + "x": 656, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 415, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes, hide/unhide polys, shrink/grow selection, and invert Normals. The tool is used to highlight border edges in the modeling software.\n\nOn the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several black cubes arranged in a grid-like pattern. The cubes are of different sizes and shapes, and they appear to be made up of different colors and textures. The background is a light grey color, and the text on the interface is black.", + "cursor_active": true, + "x": 656, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 416, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes, hide/unhide polys, shrink/grow selection, and invert Normals. The tool is used to highlight border edges in the modeling software.\n\nOn the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several black cubes arranged in a grid-like pattern. The cubes appear to be made up of different shapes and sizes, with some overlapping each other. The background is a light grey color, and the text on the interface is black.", + "cursor_active": true, + "x": 656, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 417, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a few black cubes scattered across it. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. There are also several buttons on the top right corner of the screen, including \"Select\", \"Edit\", \"View\", and \"Help\".", + "cursor_active": true, + "x": 656, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 418, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes. \n\nOn the left side of the interface, there is a menu bar with various options such as \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side, there are several buttons and menus.\n\nThere are six black cubes arranged in a grid-like pattern, each with a different color - blue, black, and gray. The blue cubes are labeled \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", \"Invert Normals\", \"Highlighting border edges\", and the gray cubes have a textured surface. The text on the interface reads \"Editing different meshes\" and \"Hide /Unhide polys\".\n\nAt the bottom of the image, there has a \"Result\" button, indicating that the user can select the result of the editing process.", + "cursor_active": true, + "x": 656, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 419, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes. \n\nOn the left side of the interface, there is a menu bar with various options such as \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side, there are several buttons and menus that can be used to customize the editing process.\n\nIn the center of the image, there has a text that reads \"Editing different meshes: Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text, it seems like the user is in the process of editing the meshes, which are arranged in a grid-like pattern. The background is a light grey color, and the text is black.", + "cursor_active": true, + "x": 655, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 420, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes, hide/unhide polys, shrink/grow selection, and invert Normals. The tool is used to highlight border edges in the modeling software.\n\nOn the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several black cubes arranged in a grid-like pattern. The cubes are of different sizes and shapes, and they appear to be made of a shiny, metallic material. The background is a light grey color, and the text on the interface is black.", + "cursor_active": true, + "x": 656, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 421, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes, hide/unhide polys, shrink/grow selection, and invert Normals. \n\nOn the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several black cubes arranged in a grid-like pattern. The cubes appear to be made up of different shapes and sizes, with some overlapping each other. The background is a light grey color, and the text on the interface is black.\n\nAt the top of the image, there has a toolbar with various tools and options for editing the meshes, such as the \"Edit\" button, the \"View\" button and the \"Tools\" button. There is also a \"Help\" button on the top right corner, which is likely used to select the desired shape or size of the cubes.", + "cursor_active": true, + "x": 656, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 422, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes, hide/unhide polys, shrink/grow selection, and invert Normals. \n\nOn the left side of the interface, there are several black cubes arranged in a grid-like pattern. The cubes are of different sizes and shapes, and they appear to be made of a shiny material. On the right side, there is a text box with the title \"Editing different meshes\" and a list of options such as \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", and \"Invert Normal\". Below the text box, it says \"Highlighting border edges\".\n\nAt the top of the image, there has a toolbar with various tools and options for editing the meshes. The toolbar has a search bar, a menu bar, and a drop-down menu. There are also several buttons and menus on the interface.", + "cursor_active": true, + "x": 655, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 423, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes, hide/unhide polys, shrink/grow selection, and invert Normals. \n\nOn the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there are several black cubes arranged in a grid-like pattern. The cubes are of different sizes and shapes, and they appear to be made of a shiny material.\n\nAt the top of the image, there has a toolbar with various tools and options for editing the meshes. On the left side, it seems like the user is in the process of editing the mesh, and on the bottom right corner, it looks like they are in the editing process.", + "cursor_active": true, + "x": 655, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 424, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a few black cubes scattered across it. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. There are also a few buttons on the top right corner of the screen, including \"Select\", \"Edit\", \"View\", and \"Help\".", + "cursor_active": true, + "x": 655, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 425, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tutorial or tutorial on how to edit different meshes in the software. \n\nOn the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several black cubes arranged in a grid-like pattern. In the center of the image, there has a text that reads \"Editing different meshes: Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". The text is written in a bold, sans-serif font and is centered on the screen.\n\nThere is also a green arrow pointing to one of the cubes, indicating that the user can click on it to edit the meshes. The background of the screen is a light grey color.", + "cursor_active": true, + "x": 656, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 426, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tutorial or tutorial on how to edit different meshes in the software. \n\nOn the left side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side, there are several buttons and menus that can be used to customize the editing process.\n\nIn the center of the image, there comes a text box with the title \"Editing different meshes\" and a description that reads \"Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting borders edges\". Below the description, there has a green arrow pointing to the text box, indicating that the user can click on it to edit the meshes. The background of the screen is a light grey color.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 427, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a few black cubes scattered across it. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. There are also several buttons on the top right corner of the screen, including \"Select\", \"Edit\", \"View\", and \"Help\".", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 428, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a few black cubes scattered across it. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. There are also several buttons on the top right corner of the screen, including \"Select\", \"Edit\", \"View\", and \"Help\".", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 429, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid of black cubes arranged in a 3x3 grid. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. There are also several buttons on the top right corner of the screen, including \"Select\", \"View\", and \"Help\".", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 430, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid of black squares arranged in a grid-like pattern. On the right side of the interface, there is a text box with the title \"Isolate Tool\" and a list of options such as \"Editing different meshes\", \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", \"Invert Normals\", and \"Highlighting border edges\". Below the text box, there are several buttons and menus that can be used to customize the editing process.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 431, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid of black squares arranged in a grid-like pattern. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. There are also several buttons on the top right corner of the screen, including \"Select\", \"Object\", and \"Help\".", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 432, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid of black squares arranged in a grid-like pattern. On the right side of the interface, there is a text box with the title \"Isolate Tool\" and a list of options such as \"Editing different meshes\", \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", \"Invert Normals\", and \"Highlighting border edges\". Below the text box, there are several buttons and menus that can be used to customize the editing process.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 433, + "caption": "The image is a screenshot of a software interface that is used to edit different meshes in a 3D modeling software. The interface has a gray background with a grid of black squares arranged in a grid-like pattern. On the right side of the interface, there is a text box with the title \"Isolate Tool\" and a list of options such as \"Editing different meshes\", \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", \"Invert Normals\", and \"Highlighting border edges\". Below the text box, there are several buttons and menus that can be used to customize the editing process.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 434, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different mesh, hide/unhide polys, shrink/grow selection, invert normals, and highlighting border edges. \n\nOn the left side of the interface, there are several black cubes arranged in a grid-like pattern. On the right side, there is a text box with the title \"Editing different mesh\" and a list of options such as \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", \"Invert Normals\", and \"Highlighting border edges\". There are also several buttons on the interface such as File, Edit, View, Tools, and Help.\n\nAt the top of the image, there appears to have a menu bar with various options for editing the mesh. The background of the screen is a light grey color.", + "cursor_active": true, + "x": 505, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 435, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different mesh, hide/unhide polys, shrink/grow selection, invert normals, and highlighting border edges. \n\nOn the left side of the interface, there are several black cubes arranged in a grid-like pattern. On the right side, there is a text box with the title \"Editing different mesh\" and a list of options such as \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", \"Invert Normals\", and \"Highlighting border edges\". Below the text box, it seems like the user is in the process of editing the mesh.\n\nAt the top of the image, there has a toolbar with various tools and options for creating and editing the image. The background is a light grey color, and the text is black.", + "cursor_active": true, + "x": 505, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 436, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different mesh, hide/unhide polys, shrink/grow selection, invert normals, and highlighting border edges. \n\nOn the left side of the interface, there are several black cubes arranged in a grid-like pattern. On the right side, there is a text box with the title \"Editing different mesh\" and a list of options such as \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", \"Invert Normals\", and \"Highlighting border edges\". There are also several buttons on the interface such as File, Edit, View, Tools, and Help.\n\nAt the top of the image, there appears to have a menu bar with various options for editing the mesh. The background of the screen is a light grey color.", + "cursor_active": true, + "x": 505, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 437, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a few black cubes scattered across it. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. There are also a few buttons on the top right corner of the screen, including \"Select\", \"Edit\", \"View\", and \"Help\".", + "cursor_active": true, + "x": 798, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 438, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes. \n\nOn the left side of the interface, there are several black cubes arranged in a grid-like pattern. On the right side, there is a text box with the title \"Editing different meshes: Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there has a menu bar with various options such as File, Edit, View, Tools, and Help.\n\nAt the top of the image, there appears to have a toolbar with various tools and options for creating and editing the meshes. The background of the screen is a light grey color.", + "cursor_active": true, + "x": 798, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 439, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a few black cubes scattered across it. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. There are also several buttons on the top right corner of the screen, including \"Select\", \"Edit\", \"View\", and \"Help\".", + "cursor_active": true, + "x": 798, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 440, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a few black cubes scattered across it. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. There are also several buttons on the top right corner of the screen, including \"Select\", \"Cancel\", and \"Help\".", + "cursor_active": true, + "x": 798, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 441, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a few black cubes scattered across it. On the right side of the interface, there is a text that reads \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". On the left side, there are several options for editing different meshes and highlighting borders edges. At the top of the image, there appears to be a menu bar with various tools and options for creating and editing the meshes.", + "cursor_active": true, + "x": 798, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 442, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a few black cubes scattered across it. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. There are also several buttons on the top right corner of the screen, including \"Select\", \"View\", and \"Help\".", + "cursor_active": true, + "x": 798, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 443, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes. \n\nOn the left side of the interface, there are several black cubes arranged in a grid-like pattern. On the right side, there is a text box with the title \"Editing different meshes: Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\".\n\nAt the top of the image, there appears to have a toolbar with various tools and options for editing the meshes. The background is a light grey color.", + "cursor_active": true, + "x": 798, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 444, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid of black cubes arranged in a 3x3 grid. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes and highlighting borders edges. The text box is labeled \"Select\" and there are various buttons and menus on the top right corner of the screen.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 445, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid of black cubes arranged in a 3x3 grid. On the right side of the interface, there is a text box with the title \"Isolate Tool\" and a list of options such as \"Editing different meshes\", \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", \"Invert Normals\", and \"Highlighting border edges\". Below the text box, there are several buttons and menus for editing the meshes.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 446, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes. \n\nOn the left side of the interface, there is a menu bar with various options such as \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side, there are several buttons and menus.\n\nThere are six black cubes arranged in a grid-like pattern, with each cube having a different color and shape. The cubes are labeled \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", \"Invert Normals\", \"Highlighting border edges\", and some text. The background of the image is gray, and there are a few icons scattered throughout the interface.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 447, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes. \n\nOn the left side of the interface, there is a menu bar with various options such as \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side, there are several buttons and menus that can be used to customize the editing process.\n\nThere are six black cubes arranged in a grid-like pattern, with each cube having a different color and shape. The cubes are labeled \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", \"Invert Normals\", \"Highlighting border edges\", and more. The background of the image is gray, and the text is black.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 448, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes, hide/unhide polys, shrink/grow selection, and invert normals. The tool is highlighted with highlighting border edges. \n\nThere are several black cubes arranged in a grid-like pattern on the interface. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". Below the menu bar, there are several buttons for adjusting the settings and editing the meshes.\n\nAt the top of the image, there appears to have a toolbar with various tools and options for creating and editing 3D models. The background of the screen is a light grey color.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 449, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes, hide/unhide polys, shrink/grow selection, and invert normals. The tool is highlighted with highlighting border edges. \n\nThere are several black cubes arranged in a grid-like pattern on the interface. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". Below the menu bar, there are several buttons for adjusting the settings and editing the meshes.\n\nAt the top of the image, there appears to have a toolbar with various tools and options for creating and editing 3D models. The background of the screen is a light grey color.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 450, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid of black cubes arranged in a 3x3 grid. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes and highlighting border edges. \n\nOn the top left corner of the image, there appears to be a menu bar with various tools and options for creating and editing the meshes. The top right corner has a search bar and a list of options for selecting the type of mesh, such as \"Object\", \"Sample\", and \"Transformation\". The bottom left corner has an image of a cube with a red arrow pointing to it, indicating that the user can select the desired mesh.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 451, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes. \n\nOn the left side of the interface, there is a menu bar with various options such as \"Scene\", \"Root\", \"Polygon Mesh\", \"Invert Normals\", and \"Highlighting border edges\". On the right side, there are several options for editing the meshes, including \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", and more.\n\nThere are also several black cubes scattered across the interface. These cubes are arranged in a grid-like pattern, with some overlapping each other. The background is a light grey color, and the text is black. The overall design of the image is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 452, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes. \n\nOn the left side of the interface, there is a menu bar with various options such as \"Scene\", \"Root\", \"Polygon Mesh\", \"Invert Normals\", and \"Highlighting border edges\". On the right side, there are several options for editing the meshes, including \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", and more.\n\nThere are also several black cubes arranged in a grid-like pattern on the interface. These cubes appear to be 3D models, and they are all different sizes and shapes. The background is a light grey color, and the text is black.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 453, + "caption": "The image is a screenshot of a 3D model of a cube in a software interface. The cube is black and white and appears to be made up of multiple squares arranged in a grid-like pattern. On the right side of the image, there is a panel with various options such as \"Select\", \"Transform\", and \"Save\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the overall design of the cube is simple and minimalistic.", + "cursor_active": true, + "x": 254, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 454, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern in the center. The grid is divided into six sections, each with a different color. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Help\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the top of the screen, there appears to be a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 498, + "y": 708, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 455, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern in the center. The grid is made up of multiple intersecting lines that form a hexagon shape. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transform\", and \"Help\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the image, there appears to be a progress bar with a red arrow pointing to the left and a green arrow pointing towards the right.", + "cursor_active": true, + "x": 656, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 456, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern in the center. The grid is made up of multiple squares of different sizes and colors, arranged in a diagonal line. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transform\", and \"Help\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. At the top of the screen, there appears to be a toolbar with various tools and options for creating and editing the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3486201763153076, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 457, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern in the center. The grid is made up of multiple intersecting lines that form a square shape. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Transform\", and \"Help\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 398, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 458, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern in the center. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Cluster\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. \n\nAt the top of the screen, there appears to be a toolbar with various tools and options for creating and editing 3D models. The main focus of the image is the 3D model of a square with a small white object in the middle. The object appears to have a smooth surface and is surrounded by a black border.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3434992730617523, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 459, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern in the center. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. \n\nAt the top of the image, there appears to be a toolbar with various tools and options for creating and editing 3D models. At the bottom of the screen, there has a search bar and a menu icon for selecting the model. The main focus of the screenshot is a white square with a black outline, which is likely the model itself.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3434992730617523, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 460, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern in the center. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus. \n\nIn the center of the image, there appears to be a 3d model of a square with a yellow line running through it. The line is connected to two yellow dots, which are likely representing the objects in the model. The yellow dots appear to be connected to each other by a thin yellow line.\n\nAt the bottom of the screen, there has a text field where the user can select the object they want to create, such as the shape of the object, the size, and the color. There are also several buttons on the bottom right corner that can be used to customize the model's settings.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3368772864341736, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 461, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern in the center. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. \n\nAt the top of the image, there appears to be a toolbar with various tools and options for creating and editing 3D models. The main focus of the screenshot is a large, square-shaped object with a white dot in the middle. The object appears to have a smooth surface and is surrounded by a black border.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.34393802285194397, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 462, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern in the center. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process.\n\nIn the center of the image, there appears to be a 3d model of a cube with a red arrow pointing to the left and a blue arrow pointing towards the right. The cube is surrounded by a grid of black squares. The red arrow is pointing towards a yellow arrow, indicating that the model is in the process of being created. The blue arrow is likely representing the direction of the model's movement.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.34165987372398376, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 463, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern. In the center of the grid, there is a black cube with a yellow and blue arrow pointing towards it. The arrow is pointing towards the right side of the cube. On the left side, there are several buttons and menus on the top right corner of the interface, including \"Select\", \"Object\", \"Polygon\", and \"Transform\". The interface appears to be a tutorial or guide on how to create a 3d model in the software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.34165987372398376, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 464, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus.\n\nIn the center of the image, on the left side, is a black cube with a red and green arrow pointing towards it. The cube appears to be in the process of being modeled, as indicated by the green arrow. The red arrow is pointing towards the cube, indicating that it is in the middle of the process. The green arrow is on the top left corner of the cube and is pointing to the right, while the blue arrow is at the bottom right corner. There are also several icons on the bottom left corner, including a \"Scale\" button, a \"Cancel\" button and a \"Help\" button.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3415790796279907, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 465, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern in the center. The grid appears to be made up of multiple squares and rectangles, arranged in a symmetrical manner. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the image, there appears to have a search bar and a menu icon.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3415790796279907, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 466, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube in the center. The cube appears to be made up of multiple blocks of different sizes and shapes, arranged in a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the screen, there are several buttons and menus that can be used to customize the modeling process.", + "cursor_active": true, + "x": 135, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 467, + "caption": "The image is a screenshot of a computer screen with a text editor open. The text editor has a gray background with black text and a few black squares scattered across it. On the right side of the screen, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the menu bar, there are several buttons and menus. The main focus of the image is the text editor, which appears to be a text-based design tool.", + "cursor_active": true, + "x": 138, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 468, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes, hide/unhide polys, shrink/grow selection, and invert normals. \n\nOn the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", \"Transform\", and \"Highlighting border edges\". On the left side, there are several black squares arranged in a grid-like pattern. The text on the interface reads \"Editing different meshes\" and \"Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals\".\n\nAt the top of the screen, there has a toolbar with various tools and options for editing the meshes. At the bottom of the image, there appears to have a search bar and a menu icon.", + "cursor_active": true, + "x": 147, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 469, + "caption": "The image is a screenshot of a software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes. \n\nOn the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the right side, there are several buttons and menus.\n\nIn the center of the image, there has a text box with the title \"Editing different meshes\" and a list of options below it. Below the text box, it says \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", \"Invert Normals\", \"Highlighting border edges\", and more options. The background of the screen is a light grey color.", + "cursor_active": true, + "x": 148, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 470, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tutorial or tutorial on how to edit different meshes in the software. \n\nOn the left side of the interface, there are several black cubes arranged in a grid-like pattern. The cubes are of different sizes and shapes, and they appear to be made of a shiny material. On the right side, there is a text box with the title \"Editing Different meshes\" and a list of options such as \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", \"Invert Normals\", and \"Highlighting borders edges\".\n\nAt the top of the screen, there has a toolbar with various tools and options for editing and editing the meshes. There is also a search bar and a menu bar with options to select the type of mesh, the size, and the color of the mesh.\n\nOverall, the image shows a tutorial on the software's Isolate Tool, which is a tool used to create and edit 3D models.", + "cursor_active": true, + "x": 145, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 471, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a few black cubes arranged in a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". Below the menu bar, there are several buttons and menus. \n\nIn the center of the image, there appears to be a text box with the title \"Isolate Tool\" and a description of the software. The text box reads \"Editing different meshes\" and below the description, it reads \"Shink/Unhide Polys, Shink/Grow Selection, Invert Norms, Highlighting borders edges\". There is also a \"Help\" button on the bottom right corner of the screen.\n\nAt the top of the screenshot, there has a toolbar with various tools and options for editing different meshes.", + "cursor_active": true, + "x": 125, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 472, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes. On the left side of the interface, there is a menu bar with various options such as \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side, there are several buttons and menus that can be used to customize the editing process.\n\nIn the center of the image, there has a text that reads \"Editing different meshes: Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text, there appears to have a list of options for editing the meshes, such as the shape, size, and color. The background of the screen is a light grey color, and the text is black.", + "cursor_active": true, + "x": 148, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 473, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes, hide/unhide polys, shrink/grow selection, invert Normals, and highlighting border edges. \n\nOn the left side of the interface, there are several black squares arranged in a grid-like pattern. The squares are of different sizes and shapes, and they appear to be overlapping each other. On the right side, there is a text box with the title \"Editing different meshes\" and a list of options such as \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", \"Invert Normal\", and \"Highlighting border edges\".\n\nAt the top of the screen, there has a toolbar with various tools and options for editing the meshes. There is also a search bar and a menu bar at the top right corner. The overall color scheme of the image is gray, and the text box is black.", + "cursor_active": true, + "x": 148, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 474, + "caption": "The image is a screenshot of a software interface that is used to edit different meshes in a 3D modeling software. The interface has a gray background with a grid of black squares arranged in a grid-like pattern. On the right side of the interface, there is a text box with the title \"Isolate Tool\" and a list of options such as \"Editing different meshes\", \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", \"Invert Normals\", and \"Highlighting border edges\". Below the text box, there are several buttons and menus that can be used to customize the editing process.", + "cursor_active": true, + "x": 126, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 475, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes, hide/unhide polys, shrink/grow selection, and invert normals. The tool is highlighted with highlighting border edges. \n\nOn the left side of the interface, there are several black cubes arranged in a grid-like pattern. On the right side, there is a text box with the title \"Editing different meshes\" and a list of options such as \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", and \"Invert Normals\". Below the text box, it says \"Highlighting border edges\".\n\nAt the top of the image, there has a toolbar with various tools and options for editing the meshes. The toolbar has a search bar, a menu bar, and a drop-down menu. There are also several buttons on the top right corner, including \"Select\", \"Save\", \"Cancel\", \"View\", \"Help\", \"Tools\", and more.", + "cursor_active": true, + "x": 372, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 476, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with several black cubes arranged in a grid-like pattern. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. There are also several buttons on the top right corner of the screen, including \"Select\", \"Edit\", \"View\", and \"Help\".", + "cursor_active": true, + "x": 377, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 477, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with several black cubes arranged in a grid-like pattern. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. There are also a few buttons on the top right corner of the screen, including \"Select\", \"Edit\", \"View\", and \"Help\".", + "cursor_active": true, + "x": 396, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 478, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes, hide/unhide polys, shrink/grow selection, and invert normals. The tool is highlighted with highlighting border edges. \n\nOn the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several black cubes arranged in a grid-like pattern. The cubes appear to be 3D models, with some overlapping each other. The background is a light grey color, and the text on the interface is black.", + "cursor_active": true, + "x": 472, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 479, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with several black cubes arranged in a grid-like pattern. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. There are also several buttons on the top right corner of the screen, including \"Select\", \"Cancel\", and \"Help\".", + "cursor_active": true, + "x": 472, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 480, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes, hide/unhide polys, shrink/grow selection, and invert normals. The tool is highlighted with highlighting border edges. \n\nOn the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several black cubes arranged in a grid-like pattern. The cubes appear to be 3D models, and the text on the interface reads \"Editing different meshes Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\".\n\nAt the top of the image, there appears to have a toolbar with various tools and options for editing the meshes.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 481, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes, hide/unhide polys, shrink/grow selection, and invert normals. The tool is highlighted with highlighting border edges. \n\nOn the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several icons representing different types of meshes, such as a cube, a rectangle, and a square. The icons are arranged in a grid-like pattern, with each one representing a different type of mesh.\n\nThe background of the image is gray, and there are a few icons scattered throughout the interface.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 482, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes, hide/unhide polys, shrink/grow selection, and invert normals. The tool is highlighted with highlighting border edges. \n\nOn the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several icons representing different types of meshes, such as a cube, a rectangle, and a square. The icons are arranged in a grid-like pattern, with each one representing a different type of mesh.\n\nThe background of the image is gray, and there are a few icons scattered throughout the interface.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 483, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes, hide/unhide polys, shrink/grow selection, and invert normals. The tool is highlighted with highlighting border edges. \n\nOn the left side of the interface, there are several black cubes arranged in a grid-like pattern. On the right side, there is a text box with the title \"Editing different meshes\" and a list of options such as \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", and \"Invert Normals\". Below the text box, it says \"Highlighting border edges\".\n\nAt the top of the image, there has a toolbar with various tools and options for editing the meshes. The toolbar has a search bar, a menu bar, and a drop-down menu. There are also several buttons on the top right corner, including \"Select\", \"Edit\", \"View\", \"Tools\", and more.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 484, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with several black cubes arranged in a grid-like pattern. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. There are also several buttons on the top right corner of the screen, including \"Select\", \"Cancel\", and \"Help\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 485, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different mesh, hide/unhide polys, shrink/grow selection, and invert normals. The image shows a group of black cubes arranged in a grid-like pattern on a gray background. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there are several buttons and menus for editing the mesh, including \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", \"Invert Normals\", \"Highlighting border edges\", and more.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 486, + "caption": "The image is a screenshot of a 3D modeling software interface. 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The text on the interface reads \"Editing different mesh: Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\".\n\nAt the bottom of the screen, there has a search bar and a menu icon, indicating that the user can search for specific features or options.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 487, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different mesh, hide/unhide polys, shrink/grow selection, and invert normals. \n\nOn the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". 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The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different mesh, hide/unhide polys, shrink/grow selection, and invert normals. \n\nOn the left side of the interface, there are several 3D cubes arranged in a grid-like pattern. The cubes are of different sizes and colors, with some being blue, some being red, and some being black. On the right side, there is a text box with the title \"Editing different mesh\" and a list of options such as \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", and \"Invert Normals\". Below the text box, it says \"Highlighting border edges\".\n\nAt the bottom of the image, there has a menu bar with various options for editing the mesh, such as the shape, size, and color. There is also a search bar at the top of the screen, which allows users to search for specific features or options.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 489, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different mesh, hide/unhide polys, shrink/grow selection, and invert normals. \n\nOn the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Highlighting border edges\". On the left side, there are several 3D models of different shapes and sizes, including cubes, squares, and rectangles. The models are arranged in a grid-like pattern, with some overlapping each other.\n\nAt the top of the screen, there has a toolbar with various tools and options for editing the mesh, such as the \"Edit\" button, the \"Hide/Unhide Polys\", and the \"Shrink/Grow Selection\" button. There is also a \"Invert Normals\" button on the bottom right corner.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 490, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different mesh, hide/unhide polys, shrink/grow selection, and invert normals. \n\nThere are six black cubes arranged in a grid-like pattern, each with a different color - red, blue, and black. The cubes are arranged in two rows and three columns. On the right side of the interface, there is a text box with the title \"Editing different mesh\" and a list of options such as \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", \"Invert Normals\", and \"Highlighting border edges\". On the left side, there are several buttons and menus that can be used to customize the editing process.\n\nAt the top of the image, there appears to have a menu bar with various options for editing the mesh, such as File, Edit, View, Tools, and Help. There is also a search bar at the top right corner and a toolbar at the bottom left corner.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 491, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different mesh, hide/unhide polys, shrink/grow selection, and invert normals. \n\nOn the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several 3D models of different shapes and sizes, including cubes, squares, and rectangles. The models are arranged in a grid-like pattern, with some overlapping each other.\n\nAt the top of the screen, there has a toolbar with various tools and options for editing the mesh, such as the \"Edit\" button, the \"View\" button and the \"Tools\" button. There is also a \"Help\" button on the top right corner, which can be used to select the desired shape or size of the model.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 492, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with several black cubes arranged in a grid-like pattern. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes and highlighting border edges. The software appears to be a software that allows users to create and edit 3D models with different meshes.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 493, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with several black cubes arranged in a grid-like pattern. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. There is also a menu bar at the top with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\".", + "cursor_active": true, + "x": 810, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 494, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with several black cubes arranged in a grid-like pattern. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. There are also several buttons on the interface for selecting the desired shape and size of the cubes.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 495, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with several black cubes arranged in a grid-like pattern. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. There are also a few buttons on the top right corner of the screen, including \"Select\", \"Edit\", \"View\", and \"Help\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 496, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with several black cubes arranged in a grid-like pattern. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. There are also several buttons on the top right corner of the screen, including \"Select\", \"Edit\", \"View\", and \"Help\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 497, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with several black cubes arranged in a grid-like pattern. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. There are also several buttons on the interface such as \"Select\", \"Edit\", \"View\", and \"Help\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 498, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes. \n\nOn the left side of the interface, there are several black cubes arranged in a grid-like pattern. The cubes are of different sizes and shapes, and they appear to be made up of different colors and textures. On the right side, there is a text box with the title \"Editing different meshes\" and a list of options such as \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", \"Invert Normals\", and \"Highlighting border edges\".\n\nAt the top of the image, there has a toolbar with various tools and options for editing the meshes. There is also a search bar and a menu bar with options to select the type of mesh, the size, and the color of the mesh.\n\nOverall, the interface is designed to help users create and edit 3D models using the Isolate Tool software.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 499, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with several black cubes arranged in a grid-like pattern. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. There are also several buttons on the interface such as \"Select\", \"Edit\", \"View\", and \"Help\".", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 500, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes. \n\nOn the left side of the interface, there are several black cubes arranged in a grid-like pattern. On the right side, there is a text box with the title \"Editing different meshes: Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\".\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for editing the meshes. The background of the image is gray, and the text is black.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 501, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid of black cubes arranged in a 3x3 grid. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. There is also a search bar at the top of the screen with various tools and options for creating and editing the meshes.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 502, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a few black cubes scattered across it. On the right side of the interface, there is a text box with the title \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there are several options for editing different meshes such as hide/unhide polys, shrink/grow selection, and invert normals. There is also a menu bar at the top with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\".", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 503, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", \"Invert Normals\", and \"Highlighting border edges\". On the left side, there are several black 3D cubes arranged in a grid-like pattern. The cubes appear to be made of a shiny, metallic material and are of different sizes and shapes. The background is a light grey color.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 504, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a few black cubes scattered across it. On the right side of the interface, there is a text that reads \"Isolate Tool: Editing different meshes, Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". On the left side, there are several options for editing different meshes and highlighting borders edges. At the top of the image, there appears to be a menu bar with various tools and options for creating and editing the meshes.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 505, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes. \n\nOn the left side of the interface, there are several black cubes arranged in a grid-like pattern. The cubes are of different sizes and shapes, and they appear to be made of a shiny material. On the right side, there is a text box with the title \"Editing different meshes: Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\". Below the text box, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\".\n\nAt the top of the image, there appears to have a toolbar with various tools and options for editing the meshes.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 506, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several black cubes arranged in a grid-like pattern. The cubes appear to be made up of different sizes and shapes, with some being larger and others being smaller. In the center of the image, there appears to be a text box with the text \"Isolate Tool\" written in white. The text box is surrounded by a black border.\n\nAt the bottom of the screen, there has a toolbar with various tools and options for creating and editing 3D models. The toolbar has a search bar at the top, a menu icon, and a drop-down menu with options to select the model, edit, and view the model.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 507, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several black cubes arranged in a grid-like pattern. The cubes are of different sizes and shapes, with some being larger and others being smaller. In the center of the image, there appears to be a black cube with a white label that reads \"Isolate\". The label also has some text written on it, which is likely related to the modeling software.\n\nAt the bottom of the screen, there has a toolbar with various tools and options for creating and editing 3D models. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4296411871910095, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 508, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several black cubes arranged in a grid-like pattern. The cubes appear to be 3D models, with some of them overlapping each other. In the center of the image, there appears to be a text box with the words \"Isolate\" written in white. The text box is surrounded by a black border.\n\nAt the bottom of the screen, there has a toolbar with various tools and options for creating and editing the 3D model. The toolbar has a search bar, a menu icon, and a drop-down menu with options to select the model, edit, and view the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4296411871910095, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 509, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several black cubes arranged in a grid-like pattern. The cubes appear to be made up of different sizes and shapes, with some being larger and others being smaller. In the center of the image, there appears to be a text-based model of a cube with a blue and green color scheme. The text on the image reads \"Isolate 3D Modeling\" and is written in a bold, sans-serif font.\n\nAt the bottom of the screen, there has a toolbar with various tools and options for creating and editing 3D models. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 509, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 510, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube in the center. The cube is made up of multiple black cubes arranged in a grid-like pattern. On the right side of the image, there is a text editor window with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus for editing the cube. The text editor appears to be a tool for creating and editing 3D models.", + "cursor_active": true, + "x": 447, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 511, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus. In the center of the image, there appears to be a black cube with a white logo on top. The cube is tilted slightly to the left, as if it is floating in the air. The logo is a stylized letter \"S\" with a curved line connecting it to the top of the cube.\n\nThere are also several smaller black cubes scattered around the cube, which appear to be floating in a wave-like pattern. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 236, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 512, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several icons representing different elements of the software. In the center of the image, there appears to be a text editor window with the title \"Isolate Editing Different: Hide/Unhide Shrink/Grow Self-Invert Normals Highlighting Border\". The text editor has a black background with white text and a blue and green 3D model of a cube in the center. The cube has a grid-like pattern on its surface and is surrounded by a white border.\n\nAt the bottom of the window, there has a toolbar with various tools and options for editing different elements.", + "cursor_active": true, + "x": 345, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 513, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a few black cubes scattered across it. On the right side of the interface, there is a text box with the title \"Editing a Hide/U Shrink/Grin Invert/Highlighting B\". Below the text box, there are several options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the top left corner of the image, there appears to be a menu bar with various tools and options for editing the image.", + "cursor_active": true, + "x": 433, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 514, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern on the left side. On the right side, there is a menu bar with various options such as \"Edit\", \"Hide\", \"Shrink\", \"Inverter\", and \"Highlighting\". Below the menu bar, there are several black 3D objects arranged in a grid pattern. The objects appear to be cubes or cubes of different sizes and shapes. The text on the interface reads \"Editing Hide/Shrinking/Inversion Highlighting\".", + "cursor_active": true, + "x": 456, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 515, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several black cubes arranged in a grid-like pattern. The cubes are of different sizes and shapes, with some being larger and others being smaller. In the center of the image, there appears to be a cube with a grid pattern on its surface. The cube has a black and white color scheme, with the top half being black and the bottom half being white.\n\nThere is also a text overlay on the interface that reads \"Isolated Editing different Hide/Unhide Shrink/Grow Stinks/Invert Norms Highlighting Border\". This suggests that the image is being edited using the software to create a unique and intricate design.", + "cursor_active": true, + "x": 244, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 516, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as Edit, Edit, View, Tools, and Help. \n\nOn the right side, there are several black cubes arranged in a grid-like pattern. The cubes are of different sizes and shapes, with some being larger and others being smaller. In the center of the image, there appears to be a cube with a red dot on top, which could be a representation of a cube or a cube.\n\nThere is also a text overlay on the interface that reads \"Isolated Editing different hide/unhide, shrink/grow, invert norma, highlighting border\". This suggests that the user is editing different shapes and textures in the software.", + "cursor_active": true, + "x": 184, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 517, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as Edit, Edit, View, Tools, and Help. Below the menu bar, there are several 3D models of cubes arranged in a grid-like pattern. The cubes are black and appear to be made of a shiny material.\n\nOn the top right corner of the image, there appears to be a text editor window with various tools and options for editing different shapes and textures. The text editor has a title that reads \"Isolated Editing Different Hide/Unhide Shrink/Grow Invert Norms Highlighting Border\". On the bottom left corner, there has a button that says \"Select\".\n\nOverall, the image shows a 3d model of a cube with various textures and effects that can be edited using the software.", + "cursor_active": true, + "x": 184, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 518, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several black cubes arranged in a grid-like pattern. The cubes are of different sizes and shapes, with some being larger and others being smaller. In the center of the image, there appears to be a blue cube with a white outline. The text on the interface reads \"Isolated Editing different Hide/Unhide Shrink/Grow Stinks/Invert Norms Highlighting Border\".\n\nThere are also several buttons on the top right corner of the screen, including \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". These buttons allow the user to customize the editing process of the 3D model.", + "cursor_active": true, + "x": 184, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 519, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with black text on the left side. On the right side, there are several black 3D objects arranged in a grid-like pattern. The objects appear to be cubes or cubes of different sizes and shapes. The text is written in a modern, sans-serif font and is centered on the screen. At the top of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 520, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like structure in the center. The structure appears to be made up of multiple interconnected lines and shapes, creating a complex and intricate design. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to have a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 521, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several 3D models of cubes arranged in a grid-like pattern. The cubes are of different sizes and shapes, with some being larger and others being smaller. The largest cube in the center is a hexagon, while the smaller ones are smaller and have a more rounded shape.\n\nThere is also a text overlay on the interface that reads \"Isolate in 3D: Editing different types of 3D objects\". Below the text overlay, it appears to be a tutorial or guide on how to create a 3d model of a cube. The background of the image is gray, and there are various buttons and menus on the top and bottom of the screen.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 522, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern of six 3D cubes arranged in a diagonal line. The cubes are of different sizes and shapes, with some being larger and some being smaller. On the right side of the interface, there is a text box with the title \"Isolated Editing Different Hide/Unhide Shrink/Grow Invert Non-Highlighting Border\". Below the text box, there are several buttons and options for editing different shapes and textures. The image appears to be a tutorial or tutorial on how to create a 3d model of a cube.", + "cursor_active": true, + "x": 302, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 523, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several 3D models of cubes arranged in a grid-like pattern. The cubes are of different sizes and shapes, with some being larger and others being smaller. The text on the interface reads \"Isolated Editing different Hide/Unhide Shrink/Grow Invert Non-Highlighting borders\".\n\nThere are also several buttons on the top right corner of the screen, including \"Select\", \"Edit\", \"View\", \"Help\", and \"Help\". These buttons allow the user to select the desired shape or texture of the cubes.\n\nOverall, the image appears to be a tutorial or guide on how to create a 3d model using the software.", + "cursor_active": true, + "x": 302, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 524, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as \"Edit\", \"Hide\", \"Shrink\", \"Invert\", and \"Highlighting\". On the right side, there are several 3D models of cubes arranged in a grid-like pattern. The cubes are of different sizes and shapes, with some being larger and others being smaller. The background is a light grey color, and there are various tools and menus visible on the top right corner of the screen.", + "cursor_active": true, + "x": 278, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 525, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid of six black cubes arranged in a 3x3 grid. The cubes are of different sizes and shapes, with some being larger and some being smaller. On the right side of the interface, there is a text box with the title \"Isolate 100\" and a list of options such as \"Editing different mesh\", \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", \"Invert Normals\", and \"Highlighting border edges\". On the left side, there are several buttons and menus for adjusting the settings of the software.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 526, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a few black cubes arranged in a grid-like pattern. On the right side of the interface, there is a text box with the title \"Isolate Tool\" and a list of options such as \"Editing different meshes\", \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", \"Invert Norms\", and \"Highlighting border edges\". On the left side, there are several buttons and menus that can be used to customize the editing process. At the top of the screen, there appears to be a menu bar with various options for editing the 3D model.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 527, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Isolate Tool\" and it appears to be a tool for editing different meshes. \n\nOn the left side of the interface, there is a menu bar with various options such as \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side, there are several buttons and menus.\n\nThere are six black cubes arranged in a grid-like pattern on a gray background. The cubes are of different sizes and shapes, and they appear to be made of a shiny material. The text on the interface reads \"Editing different meshes: Hide/Unhide Polys, Shrink/Grow Selection, Invert Normals, Highlighting border edges\".\n\nAt the bottom of the image, there has a yellow box with the text \"Invert Normality\" and a red arrow pointing to the right. This suggests that the user is in the process of editing the meshes in the software.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 528, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with several black cubes arranged in a grid-like pattern. On the right side of the interface, there is a text box with the title \"Isolate Tool\" and a list of options such as \"Editing different meshes\", \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", \"Invert Normals\", and \"Highlighting borders edges\". Below the text box, there are several buttons and menus that can be used to customize the editing process. At the bottom of the image, the word \"Extrude\" is written in white text.", + "cursor_active": true, + "x": 474, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 529, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made of a metallic material and has a textured surface. Below the image, there is a text that reads \"Change Subdivision Up/Down\" and below it, there are several options for editing different meshes, including \"Isolate Tool\", \"Hide/Unhide Polys\", \"Invert Selection\", and \"Highlighting Borders\". On the right side of the interface, there has a menu bar with various options such as \"Select\", \"View\", \"Tools\", \"Help\", \"Options\", and more. At the top of the screen, there appears to have a toolbar with various tools and menus.", + "cursor_active": true, + "x": 639, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 530, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made of a metallic material and has a textured surface. Below the image, there is a text that reads \"Change Subdivision Up/Down\" and below it, there are several options for editing different meshes, including \"Hide/Unhide Polys\", \"Shrink/Grow Selection\", and \"Highlighting Borders Edges\". On the right side of the interface, there has a menu bar with various options such as \"Select\", \"View\", \"Tools\", \"Help\", \"Options\", and more. At the top of the screen, there appears to have a toolbar with various tools and menus.", + "cursor_active": true, + "x": 583, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 531, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the \"Isolate Tool\" tool, which is used to edit different meshes in the software. The tool has a white background with black text and a black and white image of a cube in the center. The cube appears to be made up of different shapes and sizes, with some overlapping and some standing upright.\n\nAt the bottom of the screen, there has a text field where the user can select the desired shape or size of the object they want to edit. There are also several buttons on the top right corner, including \"Select\", \"Edit\", \"View\", \"Help\", and \"Help\". There is also a \"Help\" button on the bottom right corner.", + "cursor_active": true, + "x": 583, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 532, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of various lines and shapes, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to change the subdivision up/down of the object. The text on the interface reads \"Change Subdivision Up/Down\".", + "cursor_active": true, + "x": 583, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 533, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robot-like object in the center. The object appears to be made of a metallic material and has a cylindrical shape with a pointed top and a flat bottom. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". Below the menu bar, there are two buttons - \"Change Subdivision Up/Down\" and \"Reset\".", + "cursor_active": true, + "x": 583, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 534, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made of a metallic material and has a textured surface. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". Below the menu bar, there are two buttons - \"Change Subdivision Up/Down\" and \"Reset\". On the bottom left corner of the image, there has a red arrow pointing to the left, indicating that the user can change the subdivision up/down of the object.", + "cursor_active": true, + "x": 96, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 535, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robot-like object in the center. The object appears to be made of a metallic material and has a cylindrical shape with a pointed top and a flat bottom. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to change the subdivision of the object. The text \"Change Subdivision Up/Down\" is written in bold white letters at the bottom of the image.", + "cursor_active": true, + "x": 96, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 536, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of small squares and rectangles, and there is a text below it that reads \"Change Subdivision Up/Down\". On the right side of the interface, there are various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Help\". At the top of the image, there is the software's logo and a menu bar with various tools and options.", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 537, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the model. \n\nOn the bottom left corner of the image, there has a text that reads \"Subdivision Up/Down\" and on the bottom right corner, it says \"Result\". There is also a small black cube next to the object.", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 538, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus that appear to be related to the modeling software. In the center of the image, there appears to be a wireframe model of a cup or mug. The wireframe is made up of various geometric shapes and lines, creating a grid-like pattern. The cup is shown in a realistic style, with a handle on top and a spout on the side.\n\nThere is also a small black square on the bottom left corner of the screen, which could be a part of the model. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 539, + "caption": "The image is a 3D model of a robot arm in a software interface. The robot arm is shown in a wireframe style, with a black and white color scheme. It appears to be made up of various geometric shapes and lines, creating a grid-like pattern. The arm is positioned in a way that it looks like it is standing on a pedestal or pedestal. On the right side of the image, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the overall design of the robot arm and pedestal is simple and minimalistic.", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 540, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a model of a cylindrical object with a red dot on the top. The object appears to be made up of a grid-like pattern, with various lines and shapes representing different parts of the object. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus for adjusting the model's settings. The text \"Change Subdivision\" is displayed at the bottom of the screen.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 541, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of a grid-like pattern with a red dot in the middle. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are two buttons - \"Change Subdivision Up/Down\" and a \"Reset\" button. The text on the image reads \"3D Modeling Software\".", + "cursor_active": true, + "x": 457, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 542, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of multiple layers of lines and dots, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to change the subdivision up/down of the object. At the bottom of the image, there has a text that reads \"Change Subdivision Up/Down\".", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 543, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of various lines and shapes, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to change the subdivision up/down of the object. The text \"Change Subdivision Up/Down\" is written in bold white letters at the bottom of the image.", + "cursor_active": true, + "x": 788, + "y": 577, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 544, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of various lines and shapes, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to change the subdivision up/down of the object. The text \"Change Subdivision Up/Down\" is written in bold white letters at the bottom of the image.", + "cursor_active": true, + "x": 788, + "y": 577, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 545, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are two buttons - \"Change Subdivision Up/Down\" which can be used to change the subdivision of the object.", + "cursor_active": true, + "x": 788, + "y": 577, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 546, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to change the subdivision up/down of the object. The text \"Change Subdivision Up/Down\" is written in bold white letters at the bottom of the image.", + "cursor_active": true, + "x": 788, + "y": 577, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 547, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to change the subdivision up/down of the object. The text \"Change Subdivision Up/Down\" is written in bold white letters at the bottom of the image.", + "cursor_active": true, + "x": 788, + "y": 577, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 548, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus that can be used to change the subdivision up/down of the object. The text on the interface reads \"Change Subdivision Up/Down\".", + "cursor_active": true, + "x": 788, + "y": 577, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 549, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of a grid-like pattern with a red dot in the middle. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". Below the menu bar, there are several buttons and menus. The text \"Change Subdivision Up/Down\" is displayed at the bottom of the interface.", + "cursor_active": true, + "x": 117, + "y": 448, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 550, + "caption": "The image is a screenshot of a 3D modeling software interface. On the right side of the image, there is a panel with various options and settings. In the center of the panel, there are two 3D models of a gun, one in black and the other in gray. The gun appears to be made of a metallic material and has a handle on the top and a trigger on the side. The text on the panel reads \"Change Subdivision Up/Down\" in white letters. The background of the screen is a light grey color.", + "cursor_active": true, + "x": 86, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 551, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of a grid-like pattern with a red dot in the middle. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Help\". Below the menu bar, there are several buttons and menus. The text \"Change Subdivision Up/Down\" is displayed at the bottom of the interface.", + "cursor_active": true, + "x": 88, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 552, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. On the left side of the image, there is a black cube, and on the right side, there are various options and settings for the user to customize the object. At the bottom of the interface, the words \"Change Subdivision Up/Down\" are written in white text.", + "cursor_active": true, + "x": 605, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 553, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. On the left side of the image, there is a black cube, and on the right side, there are various options and settings for the user to customize the object. At the bottom of the interface, the words \"Change Subdivision Up/Down\" are written in white text.", + "cursor_active": true, + "x": 605, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 554, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made of a metallic material and has a red dot on the top. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". Below the menu bar, there are two buttons - \"Change Subdivision Up/Down\" and \"Save\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 555, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made of a metallic material with a textured surface and a red dot on the top. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". Below the menu bar, there are two buttons - \"Change Subdivision Up/Down\" and \"Result\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 556, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black 3D model of a handbag with a handle and a strap. The handbag appears to be made of a durable material and has a sleek design with a curved shape. Next to the handbag, there are two black cubes, one on top of the other. The background is a gray color, and on the right side, there has a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\".", + "cursor_active": true, + "x": 364, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 557, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black 3D model of a handbag with a handle and a strap. The handbag appears to be made of a durable material and has a sleek design with a curved shape. The handle is attached to the top of the handbag and the strap is adjustable, allowing the user to adjust the height and angle of the bag to their desired position.\n\nOn the right side, there are various options for creating and editing the model, such as selecting the model name, selecting the type of model, and selecting the shape of the object. There is also a menu bar at the top right corner of the interface with options to select a group, object, and other settings. The interface also has a search bar and a drop-down menu to select the desired model.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 558, + "caption": "The image is a 3D model of a helmet in a software interface. The helmet is black in color and appears to be made of a metallic material. It has a curved shape with a pointed nose and a small mouth on the top. The front of the helmet has a small opening on the side, which is likely for ventilation. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", and \"Transform\". Below the menu bar, there are several buttons for adjusting the model's settings. The background of the interface is a gray color.", + "cursor_active": true, + "x": 344, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 559, + "caption": "The image is a 3D model of a can of soda. The can is black in color and appears to be made of plastic or a similar material. It has a cylindrical shape with a handle on top and a spout on the side. The body of the can is slightly curved and has a textured surface. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus for creating and editing the model. The background is a gray color, and the image is taken from a top-down perspective.", + "cursor_active": true, + "x": 383, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 560, + "caption": "The image is a screenshot of a 3D model of a sports shoe. The model is black in color and appears to be made of plastic or a similar material. It has a curved shape with a pointed toe and a small heel. The top of the model has a handle on the side for easy carrying. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", and \"Transform\". Below the menu bar, there are several buttons for adjusting the model's settings. The background of the screenshot is a gray color.", + "cursor_active": true, + "x": 135, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 561, + "caption": "The image is a 3D model of a gun. The gun is black in color and appears to be made of plastic or a similar material. It has a handle on the top and a trigger on the side. The body of the gun is slightly curved and has a textured surface. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", and \"Transform\". Below the menu bar, there are several buttons for adjusting the gun's settings. The background is a gray color.", + "cursor_active": true, + "x": 84, + "y": 708, + "confidence": 1.0, + "template": "7.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 562, + "caption": "The image is a 3D model of a knee brace. The knee brace is black in color and appears to be made of a durable material. It has a rectangular shape with rounded edges and a small opening on the top. The brace is attached to the knee with two straps that are adjustable. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the image is taken from a top-down perspective.", + "cursor_active": true, + "x": 158, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 563, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus. In the center of the image, there appears to be a 3d model of a device with a black body and a gray base. The device has a rectangular shape with rounded edges and a small opening on the top. The text on the image reads \"nwoDlqu noisivibudu2\" which translates to \"Change object\" in English.\n\nAt the bottom of the screen, there has a text field where the user can select the object they want to create a new object. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 158, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 564, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made of metal and has a textured surface. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". Below the menu bar, there are two buttons - \"Change Subdivision Up/Down\" and \"Reset\". On the bottom right corner of the image, there has a \"Save\" button and a \"Cancel\" button.", + "cursor_active": true, + "x": 158, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 565, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made of a metallic material and has a red dot on the top. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". Below the menu bar, there are two buttons - \"Change Subdivision Up/Down\" and \"Results\".", + "cursor_active": true, + "x": 158, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 566, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made of a metallic material and has a red dot on the top. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are two buttons - \"Change Subdivision Up/Down\" which can be used to change the subdivision of the object.", + "cursor_active": true, + "x": 158, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 567, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made of a metallic material and has a red dot on the top. Below the image, there is text that reads \"Change Subdivision Up/Down\" in white letters. On the right side of the interface, there are various options and settings for the user to customize the object.", + "cursor_active": true, + "x": 158, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 568, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made of a metallic material and has a red dot on the top. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are two buttons - \"Change Subdivision Up/Down\" which can be used to change the subdivision of the object.", + "cursor_active": true, + "x": 158, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 569, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made of a metallic material and has a red dot on the top. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are two buttons - \"Change Subdivision Up/Down\" which can be used to change the subdivision of the object.", + "cursor_active": true, + "x": 158, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 570, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made of a metallic material and has a red dot on the top. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are two buttons - \"Change Subdivision Up/Down\" which can be used to change the subdivision of the object.", + "cursor_active": true, + "x": 195, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 571, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made of a metallic material and has a red dot on the top. Below the image, there is text that reads \"Change Subdivision Up/Down\" in white letters. On the right side of the interface, there are various options and settings for the user to customize the object.", + "cursor_active": true, + "x": 195, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 572, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made of a metallic material and has a red dot on the top. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are two buttons - \"Change Subdivision Up/Down\" which can be used to change the subdivision of the object.", + "cursor_active": true, + "x": 195, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 573, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made of plastic or a similar material and has a textured surface. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are two buttons - \"Change Subdivision Up/Down\" which can be used to change the subdivision of the object.", + "cursor_active": true, + "x": 195, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 574, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made of a metallic material and has a textured surface. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". Below the menu bar, there are several buttons and menus that can be used to change the subdivision up/down of the object. The text on the interface reads \"Change Subdivision Up/Down\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 575, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of a series of lines and dots, creating a textured surface. Below the image, there is a text that reads \"Change Subdivision Up/Down\" in white letters. On the right side of the interface, there are various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". At the top of the screen, there has a toolbar with various tools and menus.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 576, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. Below the image, there is a text that reads \"Change Subdivision Up/Down\" in white letters. On the right side of the interface, there are various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". At the top of the screen, there has a menu bar with various tools and options for creating and editing the object.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 577, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. Below the image, there is a text that reads \"Change Subdivision Up/Down\" in white letters. On the right side of the interface, there are various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the left side, there has a menu bar with options to select the desired shape, size, and color of the object. At the top of the screen, there appears to have a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 578, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made of a metallic material and has a red dot on the top. Below the image, there is text that reads \"Change Subdivision Up/Down\" in white letters. On the right side of the interface, there are various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". On the left side, there has a menu bar with options to select the object, select the shape, and transform the object. At the bottom of the screen, there appears to have a search bar and a \"Result\" button.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 579, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a camera lens in the center. The lens is black and appears to be made of a cylindrical material with a pointed end. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Change Subdivision Up/Down\". Below the menu bar, there are several buttons and menus for adjusting the settings of the camera lens. At the bottom of the image, there has a text that reads \"Edgeloops\".", + "cursor_active": true, + "x": 606, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 580, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Adjacent selections\" and has a menu bar at the top with various options such as \"Select\", \"Object\", \"Transform\", and \"Change Subdivision Up/Down\". Below the menu bar, there is an image of a black object with the text \"EdgeLoops\" above it. The object appears to be a cylindrical shape with a pointed end and a flat base. On the right side of the interface, there are several buttons and menus that can be used to adjust the settings of the object.", + "cursor_active": true, + "x": 640, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 581, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a cylindrical object with a grid-like pattern on its surface. The object has a rectangular shape with rounded edges and a flat base. The grid pattern is made up of small squares and rectangles, and there are two arrows pointing towards the object, indicating that it is in the process of being modeled. The text on the image reads \"Edge Loops\" and there is an arrow pointing to the right, indicating the direction of the object's movement.", + "cursor_active": true, + "x": 606, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 582, + "caption": "The image is a screenshot of a 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be a part of a larger machine or a device, as indicated by the text \"EdgeLoops\" at the bottom of the image. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a gray color, and the object is outlined in black.", + "cursor_active": true, + "x": 606, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 583, + "caption": "The image is a screenshot of a 3D model of a cylindrical object with the text \"EdgeLoops\" above it. The object appears to be made of a black material and has a smooth surface. It has a pointed end and a small opening at the top, which is likely the base of the object. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a gray color.", + "cursor_active": true, + "x": 606, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 584, + "caption": "The image is a 3D model of a black cylindrical object with the words \"EdgeLoops\" written on it. The object appears to be made of a smooth, glossy material and has a smooth surface. It has a pointed end and a small opening at the top, which is likely the base of the object. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object is displayed on a computer screen.", + "cursor_active": true, + "x": 606, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 585, + "caption": "The image is a screenshot of a 3D model of a cylindrical object with the text \"EdgeLoops\" above it. The object appears to be made up of a wireframe-like structure, with the top half of the object being black and the bottom half being white. The wireframe is connected to the object by a series of lines and dots, creating a grid-like pattern. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Tools\". The background is a gray color, and the image is taken from a top-down view of the software interface.", + "cursor_active": true, + "x": 606, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 586, + "caption": "The image is a 3D model of a cylindrical object with a wireframe design. The object appears to be made up of multiple layers of wireframe, with the top layer being the largest and the bottom layer being smaller. The wireframe is arranged in a grid-like pattern, with each layer having a different shape and size.\n\nOn the right side of the image, there is a black cylinder with the word \"LOOPS\" written on it. On the left side, there are several buttons and menus that appear to be related to the modeling software, such as \"Select\", \"View\", \"Tools\", and \"Tools\". The background is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 606, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 587, + "caption": "The image is a screenshot of a 3D model of a cylindrical object with the text \"EdgeLoops\" above it. The object appears to be made up of a wireframe-like structure with a grid-like pattern on the outer edge. The wireframe is black and the object is black in color. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a gray color.", + "cursor_active": true, + "x": 606, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 588, + "caption": "The image is a screenshot of a 3D model of a cylindrical object with the text \"EdgeLoops\" above it. The object appears to be made up of a grid-like pattern, with the edges of the object being black and the center being white. The text is written in a bold, sans-serif font and is centered above the object. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 589, + "caption": "The image is a screenshot of a 3D model of a cylindrical object with the text \"EdgeLoops\" above it. The object appears to be made up of a grid-like pattern, with the edges of the object being black and the center being white. The text is written in a bold, sans-serif font and is centered above the object. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 590, + "caption": "The image is a screenshot of a 3D model of a cylindrical object with the text \"EdgeLoops\" above it. The object appears to be made up of a grid-like pattern, with the edges of the object appearing to be slightly curved. The background is a light grey color, and there are several buttons on the right side of the image, including \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Help\". On the top left corner, there is a menu bar with various options such as File, Edit, View, Tools, and Help.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 591, + "caption": "The image is a screenshot of a 3D model of a cylindrical object with the text \"EdgeLoops\" above it. The object appears to be made up of a grid-like pattern, with the outer edge of the object being black and the inner edge being white. The text is written in a bold, sans-serif font and is centered above the object. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a gray color.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 592, + "caption": "The image is a screenshot of a 3D model of a cylindrical object with the text \"EdgeLoops\" above it. The object appears to be made up of a grid-like pattern, with the outer edge of the object being black and the inner edge being white. The text is written in a bold, sans-serif font and is centered above the object. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a gray color.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 593, + "caption": "The image is a 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be a part of a larger machine or machinery, as indicated by the text \"EdgeLoops\" at the bottom of the image. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". The background is a gray color, and the object is black in color.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 594, + "caption": "The image is a 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be a part of a larger machine or a device, as indicated by the text \"EdgeLoops\" at the bottom of the image. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Tools\". The background is a gray color, and the object is rendered in a realistic style.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 595, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black cylindrical object with a red line running along its length. The object appears to be a part of a larger machine or a device. The text on the image reads \"EdgeLoops\" and there are several buttons on the right side, including \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". The background of the interface is a gray color.", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 596, + "caption": "The image is a screenshot of a 3D model of a cylindrical object with the text \"EdgeLoops\" above it. The object appears to be made of a black material with a grid-like pattern on its surface. The text is written in white and is positioned in the center of the image. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a gray color.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 597, + "caption": "The image is a screenshot of a 3D model of a cylindrical object with the text \"EdgeLoops\" above it. The object appears to be made of a black material with a grid-like pattern on its surface. The text is written in white and is positioned in the center of the image. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a gray color.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 598, + "caption": "The image is a 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be a part of a larger machine or machinery, as indicated by the text \"EdgeLoops\" at the bottom of the image. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". The background is a gray color, and the object is black in color.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 599, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black cylindrical object with a red line running along its length. The object appears to be a part of a larger machine or a device. The text on the image reads \"EdgeLoops\" and there are several buttons on the right side, including \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". The background of the interface is a gray color.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 600, + "caption": "The image is a screenshot of a 3D model of a cylindrical object with the text \"EdgeLoops\" above it. The object appears to be made of a black material with a red line running along the top and bottom. The text is written in a bold, sans-serif font and is centered above the object. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a gray color.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 601, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black cylindrical object with a red line running along its length. The object appears to be a part of a larger machine or a device. The text on the image reads \"EdgeLoops\" and there are several buttons on the right side, including \"Select\", \"Edit\", \"View\", and \"Help\". The background of the interface is a gray color.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 602, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black cylindrical object with a red line running along its length. The object appears to be a part of a larger machine or machinery. The text on the image reads \"EdgeLoops\" and there are several buttons on the right side, including \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". The background of the interface is a gray color.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 603, + "caption": "The image is a screenshot of a 3D model of a cylindrical object with the text \"EdgeLoops\" above it. The object appears to be made of a black material with a grid-like pattern on its surface. The text is written in a bold, sans-serif font and is centered above the object. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a gray color.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 604, + "caption": "The image is a screenshot of a 3D model of a cylindrical object with the text \"EdgeLoops\" above it. The object appears to be made of a black material with a grid-like pattern on its surface. The text is written in white and is positioned in the center of the image. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a gray color.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 605, + "caption": "The image is a screenshot of a 3D model of a cylindrical object with the text \"EdgeLoops\" above it. The object appears to be made of a black material with a grid-like pattern on its surface. The text is written in white and is positioned in the center of the image. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a gray color.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 606, + "caption": "The image is a screenshot of a 3D model of a cylindrical object with the text \"EdgeLoops\" above it. The object appears to be made of a black material with a grid-like pattern on its surface. The text is written in a bold, sans-serif font and is centered above the object. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a gray color.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 607, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black cylindrical object with a textured surface. The object appears to be a part of a larger machine or a device. The text on the image reads \"EdgeLoops\" and there are several options on the right side, including \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". The background of the interface is a gray color.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 608, + "caption": "The image is a 3D model of a cylindrical object with the text \"EdgeLoops\" above it. The object appears to be made of a black material with a grid-like pattern on its surface. The text is written in a bold, sans-serif font and is centered above the object. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object is displayed on a computer screen.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 609, + "caption": "The image is a 3D model of a cylindrical object with the text \"EdgeLoops\" above it. The object appears to be made of a black material with a grid-like pattern on its surface. The text is written in a bold, sans-serif font and is centered above the object. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object is displayed on a computer screen.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 610, + "caption": "The image is a 3D model of a cylindrical object with the text \"EdgeLoops\" on it. The object appears to be made of a black material with a grid-like pattern on its surface. The text is written in a bold, sans-serif font and is centered on the image. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object is displayed on a computer screen.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 611, + "caption": "The image is a 3D model of a cylindrical object with the words \"EdgeLoops\" written on it. The object appears to be made of a black material with a grid-like pattern on its surface. The top of the object has a small hole in the center, which could be a part of a larger object. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", and \"Transform\". On the left side, there are several buttons for adjusting the object's settings. The background is a gray color, and the image is taken from a top-down perspective.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 612, + "caption": "The image is a 3D model of a cylindrical object with the text \"EdgeLoops\" above it. The object appears to be made of a black material with a grid-like pattern on its surface. The text is written in a bold, sans-serif font and is centered above the object. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object is displayed on a computer screen.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 613, + "caption": "The image is a 3D model of a cylindrical object with the text \"EdgeLoops\" above it. The object appears to be made of a black material with a grid-like pattern on its surface. The text is written in a bold, sans-serif font and is centered above the object. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object is displayed on a computer screen.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 614, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black object with a grid-like pattern on it. The object appears to be a cylindrical shape with a pointed end and a flat base. The grid pattern is made up of small squares and rectangles, and it is placed on top of the object. The text on the image reads \"EdgeLoops\" in white letters. The background of the interface is gray, and there are various options and settings visible on the right side.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 615, + "caption": "The image is a 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be a part of a larger machine or a device, as indicated by the text \"EdgeLoops\" at the bottom of the image. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 616, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 616, + "caption": "The image is a 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The top layer has a blue line running through it, indicating that it is a part of a larger object. The bottom layer has the word \"EdgeLoops\" written on it in white text. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". The background is a gray color, and the object is displayed on a computer screen.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 617, + "caption": "The image is a 3D model of a camera with the text \"EdgeLoops\" on the bottom right corner. The camera is shown in a wireframe style, with a black body and a red stripe running along the top. The body of the camera is cylindrical in shape and appears to be made up of a grid-like pattern. On the top right corner of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side of the screen, there are several buttons for adjusting the camera's settings. The background is a gray color, and the camera itself is black.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 618, + "caption": "The image is a screenshot of a 3D modeling software called EdgeLoops. The software is used to create and edit 3D models of a camera. The main focus of the image is the camera, which is shown in the center of the screen. The camera has a black body with a blue grid-like pattern on the front and a black lens on the back. On the left side of the camera's body, there is a dialog box with various options such as \"General\", \"Rounding\", \"Reset Selection\", and \"Transform\". On the right side, there are several buttons and menus that can be used to customize the camera. At the bottom of the screenshot, the word \"EdgeLoops\" is written in white text.", + "cursor_active": true, + "x": 548, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 619, + "caption": "The image is a screenshot of a 3D modeling software called EdgeLoops. The software is used to create and edit 3D models of a camera. The main focus of the image is the camera, which is shown in the center of the screen. The camera has a black body with a blue grid-like pattern on the front and a black lens on the back. On the left side of the camera's body, there is a dialog box with various options such as \"General\", \"Rounding\", \"Reset Selection\", and \"Transform\". On the right side, there are several buttons and menus that can be used to customize the camera. At the bottom of the screenshot, the word \"EdgeLoops\" is written in white text.", + "cursor_active": true, + "x": 548, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 620, + "caption": "The image is a screenshot of a 3D modeling software called EdgeLoops. The software is used to create and edit 3D models of a camera. The main focus of the image is the camera, which is shown in the center of the screen. The camera has a black body with a blue grid-like pattern on the front and a black lens on the back. On the left side of the camera's body, there is a dialog box with various options for the user to choose from. \n\nOn the right side, there are several buttons and menus that can be used to customize the camera. At the top of the dialog box, there appears to be a menu bar with options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". Below the menu bar, it seems like the user is in the process of creating a new model or editing the model.\n\nAt the bottom of the screenshot, the word \"EdgeLoops\" is written in white text.", + "cursor_active": true, + "x": 548, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 621, + "caption": "The image is a screenshot of a 3D modeling software called EdgeLoops. The software is used to create and edit 3D models of a camera lens. The main focus of the image is the lens, which is a large, cylindrical object with a black body and a red stripe running along the top. The lens appears to be made of a mesh-like material, with a grid-like pattern on the sides. On the right side of the screen, there are various options and settings for the user to customize the model. At the bottom of the screenshot, there is a text that reads \"EdgeLoops\" in white letters.", + "cursor_active": true, + "x": 548, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 622, + "caption": "The image is a screenshot of a 3D modeling software called EdgeLoops. The software is used to create and edit 3D models of a camera lens. The main focus of the image is the lens, which is a large, cylindrical object with a black body and a red stripe running along the center. The lens appears to be made of a mesh-like material, with a grid-like pattern on the outer edge. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons for adjusting the settings of the lens. At the bottom of the screenshot, the word \"EdgeLoops\" is written in white text.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 623, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"EdgeLoops\" and it appears to be a software that allows users to create and edit 3D models of objects.\n\nOn the left side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the right side, there are several buttons and menus that can be used to customize the modeling process. \n\nIn the center of the image, we can see a 3d model of a cylindrical object with a grid-like pattern on its surface. The object has a red line running along its length and a blue line running down its center. The lines are arranged in a way that creates a sense of depth and dimensionality. The background of the model is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 692, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 624, + "caption": "The image is a screenshot of a 3D modeling software called EdgeLoops. The software is used to create and edit 3D models of a camera lens. The image shows the main interface of the software, which is divided into two sections.\n\nOn the left side of the image, there is a dialog box with various options for the user to choose from. The dialog box has a list of settings and options to customize the model. On the right side, there are several buttons for selecting the model, such as \"Select\", \"Edit\", and \"View\".\n\nIn the center of the interface, there appears to be a 3d model of the lens, which has a black body with a red stripe running along the top and bottom. The lens has a curved shape and a pointed end. The background of the model is a grid-like pattern, and there are various tools and menus visible on the top right corner of the screen. The word \"EdgeLoops\" is written in bold letters at the bottom of the screenshot.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 625, + "caption": "The image is a screenshot of a 3D modeling software called EdgeLoops. The software is used to create and edit 3D models of objects. The image shows a 3d model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of different shades of black and grey, with a red line running along the top and bottom of the object. On the left side of the image, there is a dialog box with various options for the user to select the object they want to create, such as the shape, size, and color scheme. The dialog box has a white background with black text, and there are several buttons on the right side, including \"Select\", \"Edit\", \"View\", and \"Help\".", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 626, + "caption": "The image is a screenshot of a 3D modeling software called EdgeLoops. The software is used to create and edit 3D models of objects. The image shows a black object with a red line running along its length. The object appears to be a cylindrical shape with a pointed end and a flat base. On the left side of the image, there is a dialog box with various options for the user to choose from. The dialog box has a white background and black text. At the bottom of the screen, there are several buttons and menus for adjusting the settings of the software.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 627, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"EdgeLoops\" and it appears to be a software that allows users to create and edit 3D models of objects.\n\nOn the left side of the interface, there is a panel with various options for creating and editing the objects. The panel has a black background with a grid-like pattern. On the right side, there are several buttons and menus that can be used to customize the modeling process. \n\nAt the top of the panel, there has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, it has a text field where users can select the object they want to create, such as the shape, size, and color of the object, as well as a drop-down menu for selecting the desired object. There is also a button labeled \"Select\" which allows the user to select a specific object to be selected from the list.\n- The main focus of the image is on the object in the center of the screen, which is a black and white 3D model of a cylindrical object with a red stripe running along its length. The object appears to have a smooth and shiny surface.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 628, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"EdgeLoops\" and it appears to be a software that allows users to create and edit 3D models of objects.\n\nOn the left side of the interface, there is a panel with various options such as \"Scene\", \"Root\", \"Back\", \"Partition\", \"Polygon\", and \"General\". On the right side, there are several buttons and menus that can be used to customize the 3D model. \n\nIn the center of the image, we can see a 3d model of a cylindrical object with a grid-like pattern on its surface. The object has a red stripe running along the top and bottom, and a blue stripe running down the center. The grid is made up of small squares and rectangles, and there are also several buttons on the top right corner that allow the user to select the object they want to create, edit, and customize the model.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 629, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"EdgeLoops\" and it appears to be a software that allows users to create and edit 3D models.\n\nOn the left side of the interface, there is a dialog box with various options such as \"Scene\", \"Root\", \"Back\", \"Partition\", \"Polygon\", and \"General\". On the right side, there are several buttons and menus that can be used to customize the modeling process. \n\nIn the center of the image, we can see a 3d model of a cylindrical object with a grid-like pattern on its surface. The object has a black body with red lines running horizontally across it. The lines are arranged in a way that creates a sense of depth and dimension. The background of the model is a light grey color, and the text \"EdgeLoop\" is written in a bold, black font at the bottom of the screen.", + "cursor_active": true, + "x": 409, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 630, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"EdgeLoops\" and it appears to be a software that allows users to create and edit 3D models of objects.\n\nOn the left side of the interface, there is a panel with various options such as \"Scene\", \"Root\", \"Back\", \"Partition\", and \"Polygon\". On the right side, there are several buttons and menus that can be used to customize the 3D model of the object. The main focus of the image is the main object, which is a black cylindrical object with a red stripe running along its length. The object has a smooth surface and appears to have a metallic sheen. The background is a gray color, and there are various tools and menus visible on the top and bottom of the screen.", + "cursor_active": true, + "x": 409, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 631, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the model. The panel has a black background with a red line running through it. The red line appears to be a grid-like pattern.\n\nOn the right side of the panel, there are several buttons and menus that can be used to adjust the model's settings. The top left corner of the screen has a menu bar with options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". The bottom right corner has a toolbar with various tools and options. The overall design of the model is black and red, with a curved shape and a textured surface.", + "cursor_active": true, + "x": 258, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 632, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black and white image of a cylindrical object with a grid-like pattern on its surface. On the left side of the image, there is a dialog box with various options for the user to choose from. The dialog box has a white arrow pointing to the right, indicating that the user can select the desired shape or size of the object. \n\nOn the top right corner of the interface, there are several buttons and menus that can be used to customize the modeling process. The top left corner has a menu bar with options such as File, Edit, View, Tools, and Help. The bottom right corner has options for selecting the shape or texture of the model, such as the shape, size, and color.\n\nOverall, the image appears to be a tutorial or guide on how to create a model in the software.", + "cursor_active": true, + "x": 537, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 633, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a dialog box with various options for creating a model of a camera lens. The dialog box has a white background with black text and a black and white image of the lens in the center. \n\nOn the right side of the interface, there are several buttons and menus that can be used to customize the model. The main focus of the image is the lens, which appears to be a large, cylindrical object with a curved shape and a pointed end. The lens is shown in a realistic style with a grid-like pattern on its surface.\n\nAt the bottom of the screen, there has a menu bar with options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". There is also a \"Help\" button and a \"Cancel\" button, indicating that the user can save the model for later use.", + "cursor_active": true, + "x": 533, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 634, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black and white image of a cylindrical object with a grid-like pattern on its surface. On the left side of the interface, there is a dialog box with various options such as \"General\", \"Rounding\", and \"Options\". On the right side, there are several buttons and menus that can be used to customize the model. The background of the image is gray, and there is text on the bottom right corner that reads \"DELOO\".", + "cursor_active": true, + "x": 533, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 635, + "caption": "The image is a screenshot of a 3D modeling software called EdgeLoops. The software is used to create and edit 3D models of objects. The image shows a 3d model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of various shapes and colors, including blue, green, and red. On the left side of the image, there is a dialog box with various options for the user to choose from, such as the size, shape, and texture of the object, as well as a drop-down menu for selecting the desired object. \n\nAt the bottom of the screen, there are several buttons and menus that can be used to customize the modeling process. The main focus of the screenshot is the main window of the software, which displays the various tools and options available to the user.", + "cursor_active": true, + "x": 488, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 636, + "caption": "The image is a screenshot of a 3D modeling software called EdgeLoops. The software is used to create a realistic 3D model of a camera lens. The image shows the lens in the center of the image, with the lens facing towards the right side of the screen. The lens is black and appears to be made of a textured material, with a grid-like pattern on the surface. On the left side, there is a panel with various settings and options for the user to customize the model. The panel has a title \"EdgeLoops\" at the top, indicating that the user is in the process of creating the model using the software.", + "cursor_active": true, + "x": 488, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 637, + "caption": "The image is a screenshot of a 3D modeling software called EdgeLoops. The software is used to create and edit 3D models of objects. The main focus of the image is the main object, which appears to be a large, cylindrical object with a curved top and a pointed bottom. The object is black in color and has a grid-like pattern on its surface. On the left side of the screen, there is a dialog box with various options for creating and editing the object. The dialog box has a drop-down menu with options to select the object, select the shape, and select the size of the object to fit the model. \n\nOn the right side, there are several buttons and menus that can be used to customize the model's settings. At the bottom of the screenshot, the word \"EdgeLoops\" is written in white text.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 638, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"EdgeLoops\" and it appears to be a software that allows users to create and edit 3D models of objects.\n\nOn the left side of the interface, there is a dialog box with various options for creating and editing the objects. On the right side, there are several buttons for selecting the object, such as \"Select\", \"Edit\", \"View\", and \"Help\".\n\nIn the center of the image, we can see a large, cylindrical object with a grid-like pattern on its surface. The object appears to have a black and white color scheme and is tilted slightly to the left. The background is a light grey color, and there are a few icons scattered around the interface.", + "cursor_active": true, + "x": 541, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 639, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"EdgeLoops\" and it appears to be a software that allows users to create and edit 3D models of objects.\n\nOn the left side of the interface, there is a dialog box with various options for creating and editing the objects. On the right side, there are several buttons and menus that can be used to customize the modeling process. The main focus of the image is the main object, which is a large, cylindrical object with a black and white checkered pattern on its surface. The object has a yellow arrow pointing to the right, indicating that it is in the process of being created or edited. The background of the screen is a light grey color, and there are various icons and menus on the top and bottom of the screenshot, including a search bar, a menu bar, and a toolbar.", + "cursor_active": true, + "x": 541, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 640, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"EdgeLoops\" and it appears to be a software that allows users to create and edit 3D models of objects.\n\nOn the left side of the interface, there is a dialog box with various options for the user to choose from. The dialog box has a white background with black text and a black and white image of a cylindrical object in the center. The object has a grid-like pattern on its surface and is surrounded by a black border. On the right side, there are several buttons and menus that can be used to customize the modeling process. The main focus of the image is the object, which is a large, rectangular object with a curved top and a flat bottom. The objects are arranged in a way that they appear to be made of a textured material, giving the object a realistic appearance.", + "cursor_active": true, + "x": 541, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 641, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a 3d model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the left side of the image, there is a dialog box with various options for the user to choose from. The dialog box has a drop-down menu with options such as \"General\", \"Rounding\", and \"Transform\". On the right side, there are several buttons for selecting the object, such as the \"Select\" button, the \"Object\", and the \"Transform\" button. The background of the interface is a light grey color.", + "cursor_active": true, + "x": 523, + "y": 704, + "confidence": 1.0, + "template": "5.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 642, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a 3d model of a cylindrical object with a black and white color scheme. The object appears to be made up of a grid-like pattern, with the top and bottom of the object being black and the bottom being white. On the left side of the image, there is a dialog box with various options for the user to choose from. The dialog box has a drop-down menu with options such as \"General\", \"Rounding\", and \"Transformation\". On the right side, there are several buttons for selecting the object, such as the \"Select\" button, the \"Object\", and the \"Options\". The background of the interface is a gray color, and there are various icons and menus visible on the top right corner.", + "cursor_active": true, + "x": 547, + "y": 698, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 643, + "caption": "The image is a 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made of a dark material, possibly metal or plastic, and has a pointed end. The grid pattern is made up of small squares and rectangles, creating a gridlike appearance. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a light grey color, and the object is displayed on a computer screen.", + "cursor_active": true, + "x": 547, + "y": 698, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 644, + "caption": "The image is a 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The lines on the object are arranged in a way that they form a grid pattern, with each layer representing a different aspect of the object.\n\nOn the right side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus that can be used to customize the model. The image also has the text \"EdgeLoops\" at the bottom, indicating that it is a software interface for creating and editing 3D models.", + "cursor_active": true, + "x": 463, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 645, + "caption": "The image is a screenshot of a 3D model of a camera lens. The lens is black in color and appears to be made of plastic or a similar material. It has a cylindrical shape with a pointed end and a flat base. The body of the lens is slightly curved and has a textured surface. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a gray color.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 646, + "caption": "The image is a 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made of metal or plastic and has a metallic sheen. The grid pattern is made up of small squares and rectangles, creating a textured appearance. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object is displayed on a computer screen.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 647, + "caption": "The image is a 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be a part of a larger machine or a device, as indicated by the text \"EdgeLoops\" at the bottom of the image. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 648, + "caption": "The image is a screenshot of a 3D model of a cylindrical object with a wireframe design. The object appears to be a part of a larger machine or a device, as indicated by the text \"EdgeLoops\" at the bottom of the image. The wireframe is made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that they form the shape of the object, with some overlapping each other. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". The background of the screenshot is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 649, + "caption": "The image is a 3D model of a camera lens. The lens is black in color and appears to be made of plastic or a similar material. It has a cylindrical shape with a pointed end and a flat base. The body of the lens is slightly curved and has a textured surface. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", and \"Transform\". Below the menu bar, there are several buttons for adjusting the lens's settings. The image also has the text \"EdgeLoops\" in the bottom right corner.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 650, + "caption": "The image is a 3D model of a camera lens. The lens is black in color and appears to be made of a durable material. It has a cylindrical shape with a pointed end and a flat base. The body of the lens is slightly curved and has a textured surface. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", and \"Transform\". Below the menu bar, there are several buttons for adjusting the lens's settings. The image also has the text \"EdgeLoops\" in the bottom right corner.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 651, + "caption": "The image is a 3D model of a black cylindrical object with a curved top and a flat bottom. The object appears to be made of a smooth, glossy material and has a smooth surface. It has a pointed end and a small opening on the top, which is likely the base of the object. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". On the left side, there are several buttons for adjusting the object's settings. The background is a gray color, and the text \"EdgeLoops\" is visible in the bottom right corner.", + "cursor_active": true, + "x": 796, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 652, + "caption": "The image is a 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be a part of a larger machine or a device, as indicated by the text \"EdgeLoops\" at the bottom of the image. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object itself is black and white.", + "cursor_active": true, + "x": 796, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 653, + "caption": "The image is a 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made of a metallic material, possibly metal or plastic, and has a smooth, shiny surface. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object is displayed in the center of the screen. The word \"Edge\" is written in bold letters at the bottom of the screenshot.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 654, + "caption": "The image is a 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be a part of a larger machine or a device, as indicated by the text \"EdgeApps\" at the bottom of the image. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 655, + "caption": "The image is a 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be a part of a larger machine or a device, as indicated by the text \"EdgeApps\" at the bottom of the image. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 656, + "caption": "The image is a 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be a part of a larger machine or a device, as indicated by the text on the top left corner of the image. On the top right corner, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus that can be used to customize the model.\n\nThe main focus of the screenshot is a large image of the object, which is a wireframe representation of a cylinder or a cylinder. The wireframe is made up of a series of interconnected lines and curves, creating a complex and intricate design. The lines are arranged in a way that creates a sense of depth and dimension, while the curves are more uniform and uniform. The overall effect is a realistic representation of the model's structure and features.", + "cursor_active": true, + "x": 247, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 657, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the main window of the software, which displays a 3d model of a cylindrical object with a wireframe-like structure. The object appears to be made up of a series of interconnected lines and curves, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the window, there appears to have a toolbar with various tools and options for creating and editing the model. Below the toolbar, it seems like the user is in the process of creating a new model or editing it.", + "cursor_active": true, + "x": 587, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 658, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. In the center of the image, there appears to be a 3d model of a camera lens. The lens is black in color and has a cylindrical shape with a pointed end. It has a textured surface and appears to have a small opening at the top.\n\nAt the bottom of the screen, there has a toolbar with various tools and options for creating and editing the model. There is also a text field for entering the model name and a drop-down menu for selecting the model's location.", + "cursor_active": true, + "x": 587, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 659, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black object in the center. The object appears to be a cylindrical shape with a pointed end and a flat base. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Options\". On the right side, there are several buttons and menus that can be used to customize the 3D model. At the bottom of the image, there has a search bar and a \"Result\" button.", + "cursor_active": true, + "x": 587, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 660, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. In the center of the image, there appears to be a 3d model of a cylindrical object with a grid-like pattern on its surface. The object appears to have a smooth, shiny surface and is likely made of metal or plastic.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing the model. Below the toolbar, it seems like the user is in the process of creating a new model or editing it.", + "cursor_active": true, + "x": 811, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 661, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a cylindrical object, which appears to be a wireframe. The wireframe is black and white and has a grid-like pattern on it. The object is tilted slightly to the left, as if it is in the process of being modeled.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing the model. Below the toolbar, there appears to have a search bar and a list of options for selecting the model, such as \"Select\", \"Edit\", \"View\", \"Help\", and \"Help\".\n\nOverall, the image shows a 3d model of the object in the software, which is a realistic representation of a curved object.", + "cursor_active": true, + "x": 811, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 662, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of multiple layers, with each layer having a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nThere are also several icons on the interface that appear to be related to the modeling software, such as a \"Select\" button, a \"Cancel\" button and a \"Help\" button. These icons are likely used to select the desired model for the model.", + "cursor_active": true, + "x": 811, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 663, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. In the center of the image, there appears to be a 3d model of a cylindrical object with a grid-like pattern on its surface. The object is black in color and has a curved shape with a pointed end. The grid pattern is made up of blue lines and dots, creating a textured appearance.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing the model. Below the toolbar, it seems like the user is in the process of creating a new model or editing it.", + "cursor_active": true, + "x": 811, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 664, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. In the center of the image, there appears to be a 3d model of a cylindrical object with a grid-like pattern on its surface. The object has a red line running through it, indicating that it is in the process of being modeled.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing the model. Below the toolbar, there seems to be another menu bar that can be used to customize the model's settings.", + "cursor_active": true, + "x": 811, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 665, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black object with a grid-like pattern on it. The object appears to be a cylindrical shape with a curved top and a flat bottom. The grid pattern is made up of blue lines and red lines, creating a textured surface. On top of the grid pattern, there are several options for the user to choose from, such as \"Select\" and \"Select\". On the right side of this image, on the top right corner, there has a menu bar with various options such as File, Edit, View, Tools, and Help. At the bottom of the screen, there appears to have a search bar and a \"Result\" button.", + "cursor_active": true, + "x": 811, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 666, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. In the center of the image, there appears to be a 3d model of a cylindrical object with a black and blue color scheme. The object has a textured surface with lines and curves, giving it a realistic appearance. The text on the image reads \"3D modeling\" in white letters.\n\nAt the bottom of the screen, there has a menu bar with options to select the object, select the shape, and view the model. There is also a search bar at the top of the menu bar, allowing the user to quickly find the object they want to create.", + "cursor_active": true, + "x": 811, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 667, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a dialog box with various options such as \"Scene\", \"Root\", \"Back\", and \"Polygon\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a cylindrical object with a black and blue color scheme. The object has a textured surface with lines and curves, giving it a realistic appearance. The text on the image reads \"3D Modeling Software\" in white letters. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 811, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 668, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black object with a grid-like pattern on its surface. The object appears to be a cylindrical shape with a curved top and a flat bottom. The grid pattern is made up of small blue lines that create a textured surface. On top of the grid pattern, there are several options for the user to choose from, such as \"Select\", \"Select\" and \"Select\". On the right side of this image, on the bottom right corner, there has a menu bar with various options such as File, Edit, View, Tools, and Help. The background of the interface is a gray color.", + "cursor_active": true, + "x": 811, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 669, + "caption": "The image is a 3D model of a black cylindrical object with a textured surface. The object appears to be made of plastic or a similar material and has a smooth, glossy finish. It has a curved shape with rounded edges and a small opening at the top. On the left side of the image, there is a dialog box with various options such as \"Select\", \"Select\" and \"Select\". On the right side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object is displayed on a computer screen.", + "cursor_active": true, + "x": 108, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 670, + "caption": "The image is a 3D model of a black cylindrical object with a textured surface. The object appears to be made of plastic or a similar material and has a smooth, glossy finish. It has a curved shape with rounded edges and a small opening at the top. On the left side of the image, there is a dialog box with various options such as \"Select\", \"Select\" and \"Select\". On the right side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object is displayed on a computer screen.", + "cursor_active": true, + "x": 518, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 671, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black object with a grid-like pattern on its surface. The object appears to be a cylindrical shape with a curved top and a flat bottom. The grid pattern is made up of small blue lines that create a textured surface. On top of the grid pattern, there are several options for the user to choose from, such as \"Select\", \"Select\" and \"Select\". On the right side of this image, on the bottom right corner, there has a menu bar with various options such as File, Edit, View, Tools, and Help. The background of the interface is a gray color.", + "cursor_active": true, + "x": 585, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 672, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black object with a grid-like pattern on its surface. The object appears to be a cylindrical shape with a curved top and a flat bottom. The grid pattern is made up of small blue lines that create a textured surface. On top of the grid pattern, there are several options for the user to choose from, such as \"Select\", \"Select\" and \"Select\". On the right side of this image, on the bottom right corner, there has a menu bar with various options such as File, Edit, View, Tools, and Help. The background of the interface is a gray color.", + "cursor_active": true, + "x": 585, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 673, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. The panel has a black background with a white text box in the center. \n\nOn the right side of the panel, there are several buttons and menus. The main focus of the image is the main interface, which appears to be a model of a cylindrical object with a blue and black color scheme. The object has a curved shape with a pointed top and a flat bottom. The lines on the object are arranged in a grid-like pattern, with some overlapping each other.\n\nThere are also several icons on the panel that appear to be related to the modeling software, such as a \"Select\" button, a \"Cancel\" button and a \"Help\" button. These icons are likely used to select the desired model for the model.", + "cursor_active": true, + "x": 321, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 674, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus. The main focus of the image is the 3D model of a helmet, which appears to be a futuristic-looking helmet with a black and blue color scheme. The helmet has a curved shape with a pointed nose and a small opening on the top. The body of the helmet is made up of a series of lines and curves, creating a grid-like pattern.\n\nThere are also several icons on the interface that appear to be related to the modeling software, such as a search bar, a menu bar, and a list of options. The background of the screen is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 367, + "y": 698, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 675, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a helmet, which appears to be a futuristic-looking helmet with a curved shape and intricate details. The helmet is black with blue and red lines running along the sides and back. The lines are arranged in a grid-like pattern, creating a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a menu bar with options to select the model, select the object, and view the model. Below the menu bar, it seems like the user is in the process of creating a new model or editing the model in the software.", + "cursor_active": true, + "x": 356, + "y": 710, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 676, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of various lines and curves, creating a textured appearance. The lines are arranged in a way that creates a sense of depth and dimension.\n\nThere are also several icons on the interface that appear to be related to the modeling software, such as a search bar, a menu bar, and a toolbar. The background of the screen is a light grey color, and the overall design of the object is black and white.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 677, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons for adjusting the settings.\n\nThe main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object has a black and blue color scheme, with red and blue lines running along its length. The lines are arranged in a grid-like pattern, creating a sense of depth and dimension. The background of the model is a light grey color, and the overall design of the object is modern and sleek.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 678, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons for adjusting the settings.\n\nThe main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object has a black and blue color scheme, with red lines running along its length. The lines are arranged in a grid-like pattern, creating a sense of depth and dimensionality. The background of the model is a light grey color, and the overall design of the object is modern and sleek.", + "cursor_active": true, + "x": 287, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 679, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons for adjusting the settings.\n\nThe main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object has a black and blue color scheme, with red and blue lines running along its length. The lines are arranged in a grid-like pattern, creating a sense of depth and dimension. The background of the model is a light grey color, and the overall design of the object is modern and sleek.", + "cursor_active": true, + "x": 287, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 680, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons for adjusting the settings.\n\nThe main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object has a black and blue color scheme, with red and blue lines running along its length. The lines are arranged in a grid-like pattern, creating a sense of depth and dimension. The background of the model is a light grey color, and the overall design of the object is modern and sleek.", + "cursor_active": true, + "x": 287, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 681, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons for adjusting the settings.\n\nThe main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object has a black and blue color scheme, with red lines running along its length. The lines are arranged in a grid-like pattern, creating a sense of depth and dimension. The background of the model is a light grey color, and the overall design of the object is modern and sleek.", + "cursor_active": true, + "x": 287, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 682, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons for adjusting the settings.\n\nThe main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object has a black and blue color scheme, with red lines running along its length. The lines are arranged in a grid-like pattern, creating a sense of depth and dimension. The background of the model is a light grey color, and the overall design of the object is modern and sleek.", + "cursor_active": true, + "x": 287, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 683, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons for adjusting the settings.\n\nThe main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object has a black and blue color scheme, with red and blue lines running along its length. The lines are arranged in a grid-like pattern, creating a sense of depth and dimension. The background of the model is a light grey color, and the overall design of the object is modern and sleek.", + "cursor_active": true, + "x": 287, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 684, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons for adjusting the settings.\n\nOn the right side of the interface, there appears to be a window with a list of options for creating a new model. The main focus of the image is the model itself, which is a black and white 3D object with a curved shape. The model has a grid-like pattern on its surface, with blue lines representing the lines. The lines are arranged in a way that creates a sense of depth and dimension. The background of the model is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 44, + "y": 675, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 685, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons for adjusting the settings.\n\nOn the right side of the interface, there appears to be a panel for selecting the desired object. The panel has a black background with a white text box in the center. The text box has a drop-down menu with options to select the type of object, the size, and the shape of the object, as well as a text field for entering the desired shape and size. There are also several buttons on the bottom right corner of the screen, including \"Select\", \"View\", \"Help\", and \"Help\".\n\nIn the center of the image, there seems to be an image of a helmet or helmet with a curved design. The helmet appears to have a black and white color scheme and is rendered in a realistic style.", + "cursor_active": true, + "x": 176, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 686, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons for adjusting the settings.\n\nOn the right side of the interface, there appears to be a panel for selecting a group or object. The panel has a black background with a white text box in the center. The text box has a drop-down menu with options to select the type of object, the size, and the shape of the object. There is also a text field for entering the name of the group or the object, as well as a checkbox for selecting whether the object is realistic or not. The bottom section has options to adjust the size and shape of a object, such as the shape, size, or color.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 687, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons for adjusting the settings.\n\nOn the right side of the interface, there appears to be a toolbar with various tools and options for creating and editing 3D models. In the center of the image, there seems to be an image of a black object with a textured surface. The object appears to have a curved shape and is likely a part of a larger 3D model. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 78, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 688, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons for adjusting the settings.\n\nOn the right side of the interface, there appears to be a toolbar with various options for creating and editing the model. The main focus of the image is the 3D model of a building with a grid-like pattern on its surface. The model appears to have a rectangular shape with rounded edges and a flat base. The background of the model is black, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 246, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 689, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern in the center. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus that can be used to customize the modeling process. The main focus of the image is the main window of the software, which displays a 3d model of a curved object with a blue line running through it. The model appears to be a representation of a waveform or a wave-like structure.\n\nThere are also several other options available in the interface such as \"General Rounding\", \"Relative Selection\", and \"Transform\". These options allow the user to select the desired shape or size of the object.", + "cursor_active": true, + "x": 525, + "y": 208, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 690, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern in the center. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus that can be used to customize the modeling process. The main focus of the image is the main window of the software, which displays the settings for the modeling tool. The window has a blue arrow pointing to the right, indicating that the user can select the desired settings.\n\nAt the bottom of the window, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 480, + "y": 208, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 691, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of a grid-like pattern with a blue line running through it. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", and \"Transform\". Below the menu bar, there are several buttons and menus for creating and editing the object. At the bottom of the interface, the word \"EdgeLoops\" is written in white text.", + "cursor_active": true, + "x": 237, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 692, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black object in the center. The object appears to be a cylindrical shape with a pointed end and a flat base. It has a textured surface with ridges and grooves. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". Below the menu bar, there are several buttons and menus for creating and editing the object. At the bottom of the image, the word \"EdgeLoops\" is written in white text.", + "cursor_active": true, + "x": 237, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 693, + "caption": "The image is a screenshot of a 3D modeling software interface. On the right side of the image, there is a panel with various options and settings. In the center of the panel, there are two black objects, one of which appears to be a cylindrical object with the word \"EdgeLoops\" written on it. The object on the left is slightly larger than the one on the right. The background is a light grey color.", + "cursor_active": true, + "x": 812, + "y": 702, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 694, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of two cylindrical objects in the center. The objects appear to be made up of a grid-like pattern, with the word \"EdgeLoops\" written in blue at the bottom. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", \"Sample\", \"Transformation\", and \"Global Local\". On the left side, there are several buttons and menus for adjusting the settings of the software. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing the objects.", + "cursor_active": true, + "x": 178, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 695, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of two cylindrical objects in the center. The objects appear to be made up of a grid-like pattern, with the word \"EdgeLoops\" written in blue at the bottom. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", \"Sample\", \"Transformation\", and \"Tools\". On the left side, there are several buttons and menus for adjusting the settings of the software. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing the objects.", + "cursor_active": true, + "x": 237, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 696, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern on the left side. On the right side, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transform\", and \"Help\". Below the menu bar, there are several buttons and menus. In the center of the interface, there appears to be a 3d model of a cylindrical object with a curved top and a flat bottom. The object is labeled \"EdgeLoops\" in blue text.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 697, + "caption": "The image is a screenshot of a 3D modeling software interface. On the right side of the image, there is a panel with various options and settings. At the top of the panel, there are several buttons and menus. In the center of the screen, there appears to be a text box with the title \"Adjacent selections\" and below it, it says \"EdgeLoops\". \n\nThere are two black objects, one of which is a cylindrical object with a curved top and a flat bottom. The object appears to have a smooth surface and is slightly tilted to the left. The other object is a smaller, rectangular object with rounded edges. Both objects have a textured surface and appear to be made of a shiny material.\n\nOn the bottom right corner of the screenshot, there has a menu bar with options such as \"Select\", \"Object\", \"Transform\", and \"Help\". There is also a \"Help\" button and a \"Cancel\" button.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 698, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with various objects and text on it. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". On the right side, there are two black objects, one of which appears to be a curved object with a curved top and a flat bottom. The text on the interface reads \"Adjacent selections\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 699, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with various objects and text on it. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". On the right side, there are two black objects, one of which appears to be a curved object with a curved top and a flat bottom. The text on the interface reads \"Adjacent selections\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 700, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with various objects and text on it. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", and \"Transform\". On the right side, there are two black objects, one of which appears to be a curved object with a curved top and a flat bottom. The text on the interface reads \"Adjacent selections\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 701, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a yellow rectangle in the center. Inside the rectangle, there are three black objects - a hook, a square, and a triangle. The objects are arranged in a way that they appear to be made of a smooth, glossy material. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". At the bottom of the image, there appears to be a text box with the text \"Adjacent selections\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 702, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". On the right side, there are several buttons and menus for adjusting the settings of the software. \n\nIn the center of the image, there appears to be a text box with the text \"Adjacent selections\" written in blue. Below the text box, it seems like the user is in the process of selecting a selection of objects in the software, such as a curved object, a square, and a triangle. The objects are arranged in a way that suggests they are being modeled or edited.\n\nAt the bottom of the screen, there has a black object, possibly a part of a larger object, that is not clearly visible in the image.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 703, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. On the left side of the interface, there is a black and white image of a curved object with a textured surface. The object appears to be made up of small squares and rectangles, and on the right side, there are several options for adjusting the object's settings. At the bottom of the image, the text \"Adjacent selections\" is written in blue.", + "cursor_active": true, + "x": 631, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 704, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object on the left side. On the right side, there is a text box with the words \"Adjacent selections\" written in white. Below the text box, there are several options such as \"Select\", \"Group\", \"Object\", and \"Transform\". At the top of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 631, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 705, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object on the left side. On the right side, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". Below the menu bar, there are several buttons and menus. At the bottom of the interface, there has a text that reads \"Adjacent selections\".", + "cursor_active": true, + "x": 631, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 706, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black object with a curved shape and a small hole in the center. Next to the object, there are several options for adjusting the object's settings. The text on the image reads \"Adjacent selections\" in white letters. The background of the interface is a light grey color.", + "cursor_active": true, + "x": 631, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 707, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object on the left side. On the right side, there is a text box with the words \"Adjacent selections\" written in white. Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options such as \"Camera\", \"View\", \"Tools\", and \"Tools\". On the top right corner, it seems like the user is in the process of creating a new object in the software.\n\nThere are also several buttons on the interface that can be used to customize the design of the object. The main focus of the image is the curved object, which is black in color and has a curved shape. The object appears to have a smooth surface and is positioned in the center of the screen.", + "cursor_active": true, + "x": 631, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 708, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a series of curved lines and curves, creating a wave-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". Below the menu bar, there are several buttons and menus for adjusting the object's settings. The text \"Adjacent selections\" is written in bold white letters at the bottom of the image.", + "cursor_active": true, + "x": 631, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 709, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved line in the center. The line appears to be made up of small dots or lines, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus for adjusting the settings of the software. At the bottom of the image, the word \"Adjacent\" is written in white text.", + "cursor_active": true, + "x": 631, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 710, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved line in the center. The line appears to be made up of small squares and rectangles, creating a grid-like pattern. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the interface, there has a text that reads \"Recent\".", + "cursor_active": true, + "x": 538, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 711, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a red and black curved object in the center. The object appears to be a curved shape with a pointed end and a flat base. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". Below the menu bar, there are several buttons and menus for creating and editing the object.", + "cursor_active": true, + "x": 631, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 712, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a red and black curved object in the center. The object appears to be a curved shape with a pointed end and a flat base. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". Below the menu bar, there are several buttons and menus for creating and editing the object.", + "cursor_active": true, + "x": 631, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 713, + "caption": "The image is a 3D model of a curved object in a software interface. The object appears to be made up of a series of interconnected lines and curves, creating a curved shape. The lines are black and the curves are blue, giving the object a realistic appearance. On the right side of the image, there is a panel with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the object. The background is a gray color, and the object is displayed in the center of the screen.", + "cursor_active": true, + "x": 631, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 714, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. In the center of the image, there appears to be a 3d model of a curved object with a red and black color scheme. The object is made up of a series of curved lines that form a curved shape. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing the model. Below the toolbar, it seems like the user is in the process of creating a new model or editing it.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 715, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a red curved line in the center. The line appears to be made up of small squares and rectangles, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there are several buttons and menus for adjusting the settings of the software. The text \"Adjacent selections\" is written in white at the bottom of the image.", + "cursor_active": true, + "x": 164, + "y": 631, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 716, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a red curved line in the center. The line appears to be made up of small dots and lines, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". At the bottom of the screen, there are several buttons and menus for creating and editing the model.", + "cursor_active": true, + "x": 682, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 717, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a red curved line in the center. The line appears to be made up of small squares and rectangles, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Cluster\", \"Object\", \"Edge\", and \"Edge\". Below the menu bar, there are several buttons and menus for creating and editing the model. At the bottom of the image, there has a text that reads \"Adiace\".", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 718, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a red curved line in the center. The line appears to be made up of small squares and rectangles, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Tools\". At the bottom of the screen, there are several buttons and menus for creating and editing the model.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 719, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a red curved line in the center. The line appears to be made up of small dots and lines, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". At the bottom of the screen, there are several buttons and menus for creating and editing the model.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 720, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a curved object with a red and black color scheme. The object appears to be made up of a series of interconnected lines, creating a grid-like pattern. The lines are arranged in a way that they form a curved shape, with the top half of the object being the largest and the bottom half being the smallest. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the object's design. The background of the interface is a gray color, and the object is outlined in black.", + "cursor_active": true, + "x": 741, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 721, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a red and black curved line in the center. The line appears to be made up of small dots or lines, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". At the top of the screen, there are several buttons and menus for creating and editing the model.", + "cursor_active": true, + "x": 741, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 722, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a red curved line in the center. The line appears to be made up of small squares and rectangles, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. The main focus of the image is the red line, which is curved and has a smooth surface.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 723, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a red and black curved line in the center. The line appears to be made up of small squares and rectangles, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the image, there appears to have a search bar and a menu icon.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 724, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a red and black curved object in the center. The object appears to be made up of a series of interconnected lines, creating a grid-like pattern. On the right side of the interface, there are various options and settings for the user to customize the object. At the top of the image, there is a menu bar with various tools and options for creating and editing the object, such as modeling, modeling tools, and modeling software.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 725, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a red and black grid-like pattern on the left side. On the right side, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Tools\". At the top of the interface, there are several buttons and menus. In the center of the image, there appears to be a 3d model of a curved object with a white arrow pointing to the right. The object appears to have a smooth surface and is rendered in a realistic style.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.2982572913169861, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 726, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a red and black curved object in the center. The object appears to be made up of a series of interconnected lines, creating a grid-like pattern. On the right side of the interface, there are various options and settings for the user to customize the object. At the top of the image, there is a menu bar with various tools and options for creating and editing the object, such as modeling, modeling tools, and modeling software.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.30841416120529175, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 727, + "caption": "The image is a screenshot of a 3D model of a curved object in a software interface. The object appears to be made up of a series of red and black lines that form a curved shape. The lines are arranged in a grid-like pattern, creating a sense of depth and dimension. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Cluster\", \"Object\", \"Edge\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object is displayed in the center of the screen.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3083825409412384, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 728, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a curved shape in the center. The shape appears to be made up of red and black lines, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", and \"Transform\". On the left side, there are several buttons and menus for adjusting the settings of the software. At the top of the image, there appears to have a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 729, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a red and black curved line in the center. The line appears to be made up of small squares and rectangles, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. The overall design of the image is simple and modern, with a focus on the curved line.", + "cursor_active": true, + "x": 96, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 730, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a red and black curved line in the center. The line appears to be made up of small dots and lines, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Tools\". At the bottom of the image, there are several buttons and menus for creating and editing the model. The word \"Adiacer\" is written in bold letters at the bottom right corner.", + "cursor_active": true, + "x": 606, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 731, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and red curved object in the center. The object appears to be a curved shape with a pointed end and a flat base. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", \"Help\", and \"Help\". Below the menu bar, there are several buttons and menus for creating and editing the object. At the bottom of the image, there has a text that reads \"Adiacent select\".", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 732, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and red curved object in the center. The object appears to be made up of a series of curved lines that form a curved shape. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Tools\". Below the menu bar, there are several buttons and menus that can be used to customize the 3D model. At the bottom of the image, the words \"Adjacent select\" are written in white text.", + "cursor_active": true, + "x": 769, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 733, + "caption": "The image is a 3D model of a curved object with a red and black color scheme. The object appears to be made up of a series of curved lines that form a curved shape. The lines are arranged in a way that creates a sense of depth and dimension. On the right side of the image, there is a panel with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the text \"Adiacent selections\" is visible in the bottom right corner.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 734, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and red line drawing of a curved object in the center. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the image, there has a search bar and a \"Result\" button, indicating that the user can search for specific results.", + "cursor_active": true, + "x": 601, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 735, + "caption": "The image is a 3D model of a curved object with a black base and a red and black striped pattern. The object appears to be made up of a series of curved lines that form the shape of a letter \"J\" in the center. The lines are arranged in a way that creates a sense of depth and dimension. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Tools\". The background is a gray color, and the object is displayed on a computer screen.", + "cursor_active": true, + "x": 606, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 736, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a curved shape in the center. The shape appears to be made up of red and black lines, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to have a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 606, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 737, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a curved shape in the center. The shape appears to be made up of red and black lines, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to have a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 682, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 738, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a curved shape in the center. The shape appears to be made up of red and black lines, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the image, there has a text field where the user can select the desired shape.", + "cursor_active": true, + "x": 606, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 739, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a curved shape in the center. The shape appears to be made up of red and black lines, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the image, there has a text field where the user can select the desired shape.", + "cursor_active": true, + "x": 732, + "y": 704, + "confidence": 1.0, + "template": "6.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 740, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a red and black curved line in the center. On the left side of the interface, there is a dialog box with various options for the user to choose from. \n\nOn the right side, there are several buttons and menus that can be used to customize the modeling process. The main focus of the image is the red line, which appears to be a curved shape with a smooth surface. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the screen, there has a menu bar with options such as File, Edit, View, Tools, and Help. There is also a toolbar with various tools and options for creating and editing the model. The overall design of the model is modern and sleek, with a minimalist aesthetic.", + "cursor_active": true, + "x": 606, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 741, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a red and black curved line in the center. On the left side of the interface, there is a dialog box with various options such as \"Scene\", \"Rotate\", \"Rounding\", and \"Select\". On the right side, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to be a menu bar with options to select the type of model, the size, and the shape of the model.", + "cursor_active": true, + "x": 117, + "y": 355, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 742, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a red curved line in the center. On the left side of the interface, there is a dialog box with various options for the user to choose from. The dialog box has a drop-down menu with options such as \"General\", \"Rounding\", and \"Select\". On the right side, there are several buttons for adjusting the settings of the software. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 534, + "y": 352, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 743, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a red curved line in the center. On the left side of the interface, there is a dialog box with various options for the user to choose from. \n\nOn the right side, there are several buttons and menus that can be used to customize the modeling process. The main focus of the image is the red line, which appears to be a curved shape with a smooth surface. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the screen, there has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, it says \"Scene, Root, Sphere, Polygon Mesh\" and \"General Rounding\". There is also a drop-down menu with options to select the type of rendering, the size, and the color of the lines.\n- There are also several buttons on the interface that allow users to select different types of modeling tools and options for creating and editing the model.", + "cursor_active": true, + "x": 531, + "y": 353, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 744, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a red and black curved line in the center. On the left side of the interface, there is a dialog box with various options such as \"Scene\", \"Rotate\", \"Sphere\", \"Polygon\", and \"Rounding\". On the right side, there are several buttons and menus. The main focus of the image is the red line, which appears to be a curved shape with a smooth surface. The text on the dialog box reads \"Select\".", + "cursor_active": true, + "x": 606, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 745, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a red and black curved line in the center. On the left side of the interface, there is a dialog box with various options such as \"Scene\", \"Rotate\", \"Sphere\", \"Polygon\", and \"Rounding\". On the right side, there are several buttons and menus for adjusting the settings of the software. At the top of the image, there appears to be a menu bar with options to select the type of object, the size, and the shape of the object.", + "cursor_active": true, + "x": 606, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 746, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a curved shape in the center. The shape appears to be made up of red and black lines, creating a grid-like pattern. On the left side of the interface, there is a dialog box with various options for the user to choose from. \n\nOn the right side, there are several buttons and menus that can be used to customize the modeling process. The top left corner of the screen has a menu bar with options such as File, Edit, View, Tools, and Help. The bottom right corner has a toolbar with various tools and options for creating and editing the model.\n\nOverall, the image shows the interface of the software, which is used to create and edit 3D models.", + "cursor_active": true, + "x": 265, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 747, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a red and black curved line in the center. On the left side of the interface, there is a dialog box with various options for the user to choose from. \n\nOn the right side, there are several buttons and menus that can be used to customize the modeling process. The main focus of the image is the red line, which appears to be a curved shape with a smooth surface. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the screen, there has a menu bar with options such as File, Edit, View, Tools, and Help. There is also a toolbar with various tools and options for creating and editing the model. The overall design of the model is simple and modern, with a focus on the curved line.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 748, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a red curved line in the center. The line appears to be made up of small squares or rectangles, creating a grid-like pattern. On the right side of the interface, there are various options and settings for the user to customize the model. At the top, there is a menu bar with options such as File, Edit, View, Tools, and Help.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 749, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and red 3D model of a curved object in the center. The object appears to be made up of a series of curved lines that form a curved shape. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. The text \"Adjacent selections\" is written in bold letters at the bottom of the image.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 750, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a black background with a red curved line in the center. The line appears to be made up of small dots or lines, creating a grid-like pattern. The right side of the interface has a menu bar with various options such as \"Select\", \"Select\" and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the image, there has a text field where the user can select the desired shape or size of the line.", + "cursor_active": true, + "x": 570, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 751, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a red curved line in the center. The line appears to be made up of small dots or lines, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Tools\". At the bottom of the screen, there are several buttons and menus for creating and editing the model.", + "cursor_active": true, + "x": 587, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 752, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a red curved object in the center. The object appears to be a curved shape with a smooth surface. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". Below the menu bar, there are several buttons and menus that can be used to customize the 3D model. The text \"Adjacent select\" is written in white at the bottom of the image.", + "cursor_active": true, + "x": 742, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 753, + "caption": "The image is a 3D model of a curved object with a red and black color scheme. The object appears to be made up of a series of curved lines that form the shape of a letter \"A\" in the center. The lines are arranged in a way that creates a sense of depth and dimension. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object is outlined in black.", + "cursor_active": true, + "x": 92, + "y": 636, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 754, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a red and black curved line in the center. The line appears to be made up of small squares and rectangles, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. The overall design of the image is simple and modern, with a focus on the curved line.", + "cursor_active": true, + "x": 578, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 755, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a red and black curved object in the center. The object appears to be made up of a series of curved lines that form a curved shape. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the image, there has a text that reads \"Autodesk Autocad\".", + "cursor_active": true, + "x": 533, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 756, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a 3d model of a curved object with a red and black color scheme. The object appears to be made up of a series of curved lines that form a curved shape. The lines are arranged in a way that creates a sense of depth and dimension.\n\nOn the right side of the interface, there are several options for the user to choose from, such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". There is also a drop-down menu with options to select the object, edit, and view the object. The user can also select the shape they want to create, edit the object with the help of the software, and select the desired shape.", + "cursor_active": true, + "x": 527, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 757, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a 3d model of a curved object with a red and black color scheme. The object appears to be made up of a series of curved lines that form a curved shape. The lines are arranged in a way that creates a sense of depth and dimension.\n\nOn the right side of the interface, there are several options for the user to choose from, such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". There are also options to add, edit, and customize the object, as well as a drop-down menu to select the desired shape and color scheme for the model. The user can also select the type of object they want to create, the size, and the shape they want.", + "cursor_active": true, + "x": 527, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 758, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a 3d model of a curved object with a red and black color scheme. The object appears to be made up of a series of curved lines that form a curved shape. The lines are arranged in a way that creates a sense of depth and dimension.\n\nOn the right side of the interface, there are several options for the user to choose from, such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". There is also a drop-down menu with options to select the desired shape, size, and color of the object. The user can select the shape they want to create, edit, and customize the object, as well as select the type of object they want. The background of the image is gray, and there are various tools and menus visible on the top and bottom of the screen.", + "cursor_active": true, + "x": 527, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 759, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a 3d model of a curved object with a red and black color scheme. The object appears to be made up of a series of curved lines that form a curved shape. The lines are arranged in a way that creates a sense of depth and dimension.\n\nOn the right side of the interface, there are several options for the user to choose from, such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". There are also options to add, edit, and customize the object, as well as a drop-down menu to select the desired shape and color scheme for the model. The user can also select the type of object they want to create, the size, and the shape they want.", + "cursor_active": true, + "x": 530, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 760, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a 3d model of a curved object with a red and black color scheme. The object appears to be made up of a series of curved lines that form a curved shape. The lines are arranged in a way that creates a sense of depth and dimension.\n\nOn the right side of the interface, there are several options for the user to choose from, such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". There are also several buttons and menus that can be used to customize the model. The main focus of the image is the 3D model, which is a curved curved object that is rendered in a realistic style. The model is displayed on a gray background with a white border.", + "cursor_active": true, + "x": 527, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 761, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a 3d model of a curved object with a red and black color scheme. The object appears to be made up of a series of curved lines that form a curved shape. The lines are arranged in a way that creates a sense of depth and dimension.\n\nOn the right side of the interface, there are several options for the user to choose from, such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". There are also options to add, edit, and customize the object, as well as a drop-down menu to select the desired shape and color scheme for the model. The user can also select the type of object they want to create, the size, and the shape they want.", + "cursor_active": true, + "x": 527, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 762, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a 3d model of a curved object with a red and black color scheme. The object appears to be made up of a series of curved lines that form a curved shape. The lines are arranged in a way that creates a sense of depth and dimension.\n\nOn the right side of the interface, there are several options for the user to choose from, such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". There are also several buttons and menus that can be used to customize the model. The main focus of the image is the 3D model, which is a curved curved object that is rendered in a realistic style. The model is displayed on a gray background with a white border.", + "cursor_active": true, + "x": 527, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 763, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a series of interconnected lines and curves, creating a textured surface. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the 3D model. At the bottom of the interface, there has a text that reads \"Autodesk Autocad\".", + "cursor_active": true, + "x": 234, + "y": 400, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 764, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a curved line in the center. The line appears to be made up of small squares or rectangles, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Help\". Below the menu bar, there are several buttons and menus for adjusting the settings and editing the model. At the bottom of the image, there has a \"Result\" button, indicating that the user has successfully completed the task.", + "cursor_active": true, + "x": 512, + "y": 704, + "confidence": 1.0, + "template": "5.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 765, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a curved line in the center. The line appears to be made up of small squares or rectangles, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process.", + "cursor_active": true, + "x": 511, + "y": 704, + "confidence": 1.0, + "template": "5.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 766, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a curved line in the center. The line appears to be made up of small squares or rectangles, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Help\". Below the menu bar, there are several buttons and menus for adjusting the settings and editing the model. At the bottom of the image, there has a \"Result\" button, indicating that the user has successfully completed the task.", + "cursor_active": true, + "x": 511, + "y": 704, + "confidence": 1.0, + "template": "5.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 767, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a curved line in the center. The line appears to be made up of small squares or rectangles, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process.", + "cursor_active": true, + "x": 512, + "y": 704, + "confidence": 1.0, + "template": "5.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 768, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a curved line in the center. The line appears to be made up of small squares or rectangles, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the image, there has a \"Result\" button, indicating that the user has successfully completed the task.", + "cursor_active": true, + "x": 614, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 769, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a curved line in the center. The line appears to be made up of small squares or rectangles, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process.", + "cursor_active": true, + "x": 614, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 770, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a curved line in the center. The line appears to be made up of small squares or rectangles, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", and \"Transformation\". Below the menu bar, there are several buttons and menus for adjusting the settings of the software. At the bottom of the image, there has a \"Result\" button, indicating that the user can select the desired result.", + "cursor_active": true, + "x": 614, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 771, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be a part of a larger machine or a device, with a handle on one end and a nozzle on the other end. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Transform\". Below the menu bar, there are several buttons and menus for adjusting the settings of the software. The text \"Adjacent selections\" is written in bold white letters at the bottom of the image.", + "cursor_active": true, + "x": 258, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 772, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object on the right side. The object appears to be a square with a small white circle in the center. On the left side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". Below the menu bar, there are several buttons and menus. At the bottom of the interface, the words \"Adjacent select\" are written in white text.", + "cursor_active": true, + "x": 311, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 773, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be a square with a small white dot in the middle. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". Below the menu bar, there are several buttons and menus. At the bottom of the interface, the words \"Adjacent select\" are written in white text.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 774, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object on the left side. On the right side, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Help\". Below the menu bar, there are several buttons and menus. At the bottom of the interface, the words \"Adjacent select\" are written in white text.", + "cursor_active": true, + "x": 806, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 775, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object on the left side. On the right side, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Help\". Below the menu bar, there are several buttons and menus. At the bottom of the interface, the words \"Adjacent select\" are written in white text.", + "cursor_active": true, + "x": 806, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 776, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. On the left side of the screen, there is a black curved object, which appears to be a curved shape with a curved top and a curved bottom. The object is placed on a gray surface with a white background. Below the object, there are several options and settings for the user to select the object they want to create. The text \"Adjacent select\" is written in black at the bottom of the image.", + "cursor_active": true, + "x": 806, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 777, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a part of a larger object. The object is placed on a grid-like surface with a blue background. The text \"Adjacent sele\" is written below the object in white text. The interface has various options and settings on the right side, including a search bar, a menu bar, and a toolbar.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 778, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a part of a larger object. The object is placed on a grid-like surface with a white background. The grid is made up of small squares, and there are several options on the right side, including a \"Select\" button, a \"Object\" button and a \"Sample\" button. At the bottom of the screen, there are two buttons, one labeled \"Result\" and the other labeled \"Adiacent Color\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 779, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a part of a larger object. The object is placed on a grid-like surface with a blue background. The grid is made up of small squares, and there are several buttons on the right side, including a \"Select\" button, a \"Cancel\" button and a \"Help\" button. At the bottom of the screen, there are text that reads \"Adiacent Scale\".", + "cursor_active": true, + "x": 158, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 780, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a part of a larger object. The object is placed on a grid-like background with a blue square in the center. The square has a small white dot in the middle, which could be a symbol or a logo. On top of the grid, there are various options and settings for the user to customize the object. At the bottom of the screen, the words \"Adiacent Scale\" are written in white text.", + "cursor_active": true, + "x": 158, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 781, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a part of a larger object. The object is placed on a grid-like surface with a small white dot in the center. The background is black, and on the right side, there are various options and settings for the user to customize the object. At the bottom of the interface, the words \"Adiacent Scale\" are written in white text.", + "cursor_active": true, + "x": 158, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 782, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a part of a larger object. The object is placed on a grid-like surface with a small white dot in the center. The background is black, and on the right side, there are various options and settings for the user to customize the object. At the bottom of the interface, the words \"Adiacent Scale\" are written in white text.", + "cursor_active": true, + "x": 158, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 783, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black object, which appears to be a curved shape with a curved top and a flat bottom. The object is placed on a gray background with a grid-like pattern on the right side. In the center of the screen, there are several options for the user to choose from. \n\nOn the top right corner of the screenshot, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there appears to have a list of options for creating and editing the object.\n\nAt the bottom of the interface, the word \"Adiace\" is written in white text.", + "cursor_active": true, + "x": 158, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 784, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a curved object with a smooth surface. The object is displayed on a gray background with a grid-like pattern on the right side. In the center of the screen, there are several options for the user to choose from. \n\nOn the top right corner of the screenshot, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Help\", and \"Help\". Below the menu bar, there appears to have a list of options for creating a new object, such as the shape of the object, the size, and the color scheme.\n\nAt the bottom of the interface, the word \"Adiace\" is written in white text.", + "cursor_active": true, + "x": 158, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 785, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a curved shape with a smooth surface. The object is displayed on a gray background with a grid-like pattern on the right side. In the center of the screen, there are several options for the user to choose from. \n\nOn the top right corner of the screenshot, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Help\", and \"Help\". Below the menu bar, there appears to have a list of options for creating a new object, such as the shape of the object, the size, and the color scheme.\n\nAt the bottom of the interface, the word \"Adiace\" is written in white text, indicating that the user is in the process of creating the object.", + "cursor_active": true, + "x": 158, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 786, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a curved shape with a smooth surface. The object is displayed on a gray background with a grid-like pattern on the right side. In the center of the screen, there are several options for the user to choose from. \n\nOn the top right corner of the screenshot, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Help\", and \"Help\". Below the menu bar, there appears to have a list of options for creating a new object, such as the shape of the object, the size, and the color scheme.\n\nAt the bottom of the interface, the word \"Adiace\" is written in white text, indicating that the user is in the process of creating the object.", + "cursor_active": true, + "x": 158, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 787, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a curved shape with a smooth surface. The object is displayed on a gray background with a grid-like pattern on the right side. In the center of the screen, there are several options for the user to choose from. \n\nOn the top right corner of the screenshot, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Help\", and \"Help\". Below the menu bar, there appears to have a list of options for creating a new object, such as the shape of the object, the size, and the color scheme.\n\nAt the bottom of the interface, the word \"Adiace\" is written in white text, indicating that the user is in the process of creating the object.", + "cursor_active": true, + "x": 158, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 788, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object with a red dot in the center. The object appears to be a representation of a curved shape with a smooth surface. The background is a grid-like pattern with small squares. On top of the grid, there are several options and settings for the user to customize the object. At the bottom of the screen, the words \"Adiacent Scale\" are written in white text.", + "cursor_active": true, + "x": 158, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 789, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a part of a larger object. The object is placed on a grid-like surface with a red square in the center. The background is black, and on the right side, there are various options and settings for the user to customize the object. At the bottom of the interface, the words \"Adiacent Scale\" are written in white text.", + "cursor_active": true, + "x": 158, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 790, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a part of a larger object. The object is placed on a grid-like surface with a red dot in the center. The background is black, and on the right side, there are various options and settings for the user to customize the object. At the bottom of the interface, the words \"Adiacent Scale\" are written in white text.", + "cursor_active": true, + "x": 158, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 791, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a part of a larger object. The object is placed on a grid-like surface with a small white dot in the center. The background is black, and on the right side, there are various options and settings for the user to customize the object. At the bottom of the interface, the words \"Adiacent Scale\" are written in white text.", + "cursor_active": true, + "x": 158, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 792, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black 3D object, which appears to be a curved shape with a curved top and a flat bottom. The object is displayed on a gray background with a grid-like pattern on the right side. In the center of the screen, there are several options for the user to choose from. \n\nOn the top right corner of the screenshot, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, it has a text field with the text \"Add Polygon\" and a drop-down menu with options to add polygon to the object.\n\nAt the bottom of the interface, the word \"Adiace\" is written in white text.", + "cursor_active": true, + "x": 151, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 793, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a curved object with a smooth surface. The object is displayed on a gray background with a grid-like pattern on the right side. In the center of the screen, there are several options for the user to choose from. \n\nOn the top right corner of the screenshot, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Help\", and \"Help\". Below the menu bar, there appears to have a list of options for creating a new object, such as the shape of the object, the size, and the color scheme.\n\nAt the bottom of the interface, the word \"Adiace\" is written in white text, indicating that the user is in the process of creating the object.", + "cursor_active": true, + "x": 151, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 794, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a curved object with a smooth surface. The object is displayed on a gray background with a grid-like pattern on the right side. In the center of the screen, there are several options for the user to choose from. \n\nOn the top right corner of the screenshot, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Help\", and \"Help\". Below the menu bar, there appears to have a list of options for creating a new object, such as the shape of the object, the size, and the color scheme.\n\nAt the bottom of the interface, the word \"Adiace\" is written in white text, indicating that the user is in the process of creating the object.", + "cursor_active": true, + "x": 151, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 795, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a curved object with a smooth surface. The object is displayed on a gray background with a grid-like pattern on the right side. In the center of the screen, there are several options for the user to choose from. \n\nOn the top right corner of the screenshot, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Help\", and \"Help\". Below the menu bar, there appears to have a list of options for creating a new object, such as the shape of the object, the size, and the color scheme.\n\nAt the bottom of the interface, the word \"Adiace\" is written in white text.", + "cursor_active": true, + "x": 151, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 796, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a part of a larger object. The object is placed on a grid-like surface with a blue background. In the center of the grid, there are several small squares arranged in a grid pattern. The squares are evenly spaced and appear to be made up of different sizes and colors. The image also has a red arrow pointing to the right, indicating that the object is in the process of being created. The text on the image reads \"Adiacent Scale\" and there are various options and settings visible on the right side.", + "cursor_active": true, + "x": 158, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 797, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a part of a larger object. The object is placed on a grid-like surface with a blue background. The grid is made up of small squares, and there are several buttons on the right side, including a \"Select\" button, a \"Cancel\" button and a \"Help\" button. At the bottom of the screen, there are text that reads \"Adiacent Scale\".", + "cursor_active": true, + "x": 158, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 798, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black 3D object, which appears to be a curved shape with a curved top and a flat bottom. The object is displayed on a gray background with a grid-like pattern on the right side. In the center of the screen, there are several options for the user to choose from. \n\nOn the top right corner of the screenshot, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there appears to have a list of options for creating and editing the object.\n\nAt the bottom of the interface, the word \"Adiace\" is written in white text.", + "cursor_active": true, + "x": 158, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 799, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black 3D object, which appears to be a curved shape with a curved top and a flat bottom. The object is displayed on a gray background with a grid-like pattern on the right side. In the center of the screen, there are several options for the user to choose from. \n\nOn the top right corner of the screenshot, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Help\", and \"Help\". Below the menu bar, there appears to have a drop-down menu with options to select the shape of the object, such as the shape, size, and color.\n\nAt the bottom of the interface, the word \"Adiace\" is written in white text.", + "cursor_active": true, + "x": 158, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 800, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a curved object with a smooth surface. The object is displayed on a gray background with a grid-like pattern on the right side. In the center of the screen, there are several options for the user to choose from. \n\nOn the top right corner of the screenshot, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Help\", and \"Help\". Below the menu bar, there appears to have a list of options for creating a new object, such as the shape of the object, the size, and the color scheme.\n\nAt the bottom of the interface, the word \"Adiace\" is written in white text.", + "cursor_active": true, + "x": 158, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 801, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a curved object with a smooth surface. The object is displayed on a gray background with a grid-like pattern on the right side. In the center of the screen, there are several options for the user to choose from. \n\nOn the top right corner of the screenshot, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Help\", and \"Help\". Below the menu bar, there appears to have a list of options for creating a new object, such as the shape of the object, the size, and the color scheme.\n\nAt the bottom of the interface, the word \"Adiace\" is written in white text.", + "cursor_active": true, + "x": 158, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 802, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black 3D object, which appears to be a curved shape with a curved top and a flat bottom. The object is displayed on a gray background with a grid-like pattern on the right side. In the center of the screen, there are several options for the user to choose from. \n\nOn the top right corner of the screenshot, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there appears to have a list of options for creating and editing the object.\n\nAt the bottom of the interface, the word \"Adiace\" is written in white text.", + "cursor_active": true, + "x": 158, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 803, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a curved object with a smooth surface. The object is displayed on a gray background with a grid-like pattern on the right side. In the center of the screen, there are several options for the user to choose from. \n\nOn the top right corner of the screenshot, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Help\", and \"Help\". Below the menu bar, there appears to have a list of options for creating a new object, such as the shape of the object, the size, and the color scheme.\n\nAt the bottom of the interface, the word \"Adiace\" is written in white text.", + "cursor_active": true, + "x": 158, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 804, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a part of a larger object. The object is placed on a grid-like surface with a small square in the center. The square has a white arrow pointing to the right, indicating that it is a representation of the object. \n\nOn the top right corner of the screen, there are various options and settings for the user to customize the 3D model. The top left corner has a menu bar with options such as File, Edit, View, Tools, and Help. The bottom right corner has the text \"Adiacent Scale\" which suggests that the image is related to the modeling software.", + "cursor_active": true, + "x": 158, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 805, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a part of a larger object. The object is placed on a grid-like surface with a small square in the center. The square is black and has a grid pattern on it. On top of the grid, there are several buttons and menus on the right side, including \"Select\", \"Object\", \"Polygon\", and \"Transform\". At the bottom of the screen, there has a text that reads \"Adiacent color\".", + "cursor_active": true, + "x": 158, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 806, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a part of a larger object. The object is placed on a grid-like surface with a blue square in the center. The square has a white arrow pointing to the right, indicating that it is a representation of the object. \n\nOn the top right corner of the screen, there are various options and settings for the user to customize the object, such as the shape, size, and color. There are also options to select the object type, the size of the square, and the color of the background.\n\nAt the bottom of the screenshot, the words \"Adiacent Scale\" are written in white text.", + "cursor_active": true, + "x": 158, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 807, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a curved object with a smooth surface. The object is displayed on a gray background with a grid-like pattern on the right side. In the center of the screen, there are several options for the user to choose from. \n\nOn the top right corner of the screenshot, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". Below the menu bar, there appears to have a list of options for creating a new object, such as the shape of the object, the size, and the color scheme.\n\nAt the bottom of the interface, the word \"Adiace\" is written in white text, indicating that the user is in the process of creating the object.", + "cursor_active": true, + "x": 151, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 808, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a curved object with a smooth surface. The object is displayed on a gray background with a grid-like pattern on the right side. In the center of the screen, there are several options for the user to choose from. \n\nOn the top right corner of the screenshot, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there appears to have a list of options for creating a new object, such as the shape of the object, the size, and the color scheme.\n\nAt the bottom of the interface, the word \"Adiace\" is written in white text, indicating that the user is in the process of creating the object.", + "cursor_active": true, + "x": 151, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 809, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a curved object with a smooth surface. The object is displayed on a gray background with a grid-like pattern on the right side. In the center of the screen, there are several options for the user to choose from. \n\nOn the top right corner of the screenshot, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Help\", and \"Help\". Below the menu bar, it has a list of options for creating a new object, such as the shape of the object, the size, and the color scheme.\n\nAt the bottom of the interface, there appears to have a text field where the user can select the object they want to create. There are also several buttons and menus on the top left corner, including \"Select\" and \"View\". On the bottom right corner, it seems like the user is in the process of creating the object.", + "cursor_active": true, + "x": 151, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 810, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a curved object with a smooth surface. The object is displayed on a gray background with a grid-like pattern on the right side. In the center of the screen, there are several options for the user to choose from. \n\nOn the top right corner of the screenshot, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Help\", and \"Help\". Below the menu bar, there appears to have a list of options for creating a new object, such as the shape of the object, the size, and the color scheme.\n\nAt the bottom of the interface, the word \"Adiace\" is written in white text, indicating that the user is in the process of creating the object.", + "cursor_active": true, + "x": 151, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 811, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a curved object with a smooth surface. The object is displayed on a gray background with a grid-like pattern on the right side. In the center of the screen, there are several options for the user to choose from. \n\nOn the top right corner of the screenshot, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Help\", and \"Help\". Below the menu bar, there appears to have a list of options for creating a new object, such as the shape of the object, the size, and the color scheme.\n\nAt the bottom of the interface, the word \"Adiace\" is written in white text, indicating that the user is in the process of creating the object.", + "cursor_active": true, + "x": 151, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 812, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a curved object with a smooth surface. The object is displayed on a gray background with a grid-like pattern on the right side. In the center of the screen, there are several options for the user to choose from. \n\nOn the top right corner of the screenshot, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Help\", and \"Help\". Below the menu bar, there appears to have a list of options for creating a new object, such as the shape of the object, the size, and the color scheme.\n\nAt the bottom of the interface, the word \"Adiace\" is written in white text, indicating that the user is in the process of creating the object.", + "cursor_active": true, + "x": 151, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 813, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black 3D object, which appears to be a curved shape with a curved top and a flat bottom. The object is displayed on a gray background with a grid-like pattern on the right side. In the center of the screen, there are several options for the user to choose from. \n\nOn the top right corner of the screenshot, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there appears to have a list of options for creating and editing the object.\n\nAt the bottom of the interface, the word \"Adiace\" is written in white text.", + "cursor_active": true, + "x": 151, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 814, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a part of a larger object. The object is placed on a grid-like surface with a small white dot in the center. The background is black, and on the right side, there are various options and settings for the user to customize the object. At the bottom of the interface, the words \"Adiacent Scale\" are written in white text.", + "cursor_active": true, + "x": 151, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 815, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object, which appears to be a part of a larger object. The object is placed on a grid-like surface with a blue background. The grid is made up of small squares of different sizes and colors, creating a gridlike pattern. In the center of the grid, there are two red dots, one on each side, which appear to be the shape of a letter \"S\". On the right side of this image, on the top right corner, there has a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", \"Transform\", and \"Transform\". At the bottom of the screen, there appears to have a text field where the user can select the object they want to create.", + "cursor_active": true, + "x": 164, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 816, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object with a red dot in the center. The object appears to be made up of small squares arranged in a grid-like pattern. The background is a light grey color. On top of the object, there are several buttons and menus on the right side, including \"Select\", \"Object\", \"Polygon\", and \"Transform\". At the bottom of the screen, there has a text that reads \"Adiacent select\".", + "cursor_active": true, + "x": 169, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 817, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object with a red dot in the center. The object appears to be made up of small squares arranged in a grid-like pattern. The background is a light grey color. On top of the object, there are several buttons and menus on the right side, including \"Select\", \"Object\", \"Polygon\", and \"Transform\". At the bottom of the screen, there has a text that reads \"Adiacent select\".", + "cursor_active": true, + "x": 236, + "y": 560, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 818, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object with a red dot in the center. The object appears to be made up of small squares arranged in a grid-like pattern. The red dot is the focal point of the object, and it is surrounded by a black background. On top of the black background, there are several buttons and menus on the right side, including a search bar, a menu bar, and a list of options. At the bottom of the screen, the words \"Adiacent select\" are written in white text.", + "cursor_active": true, + "x": 236, + "y": 560, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 819, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object with a red square in the center. The object appears to be made up of small squares arranged in a grid-like pattern. The red square is slightly larger than the black rectangle and is slightly smaller than the white rectangle. The text on the image reads \"Adiacent select\" which is likely the title of the software. The background of the interface is a light grey color.", + "cursor_active": true, + "x": 236, + "y": 560, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 820, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object with a red circle in the center. The object appears to be made up of small squares arranged in a grid-like pattern. The red circle is slightly larger than the black circle and is centered in the middle of the grid. The background of the screen is a gray color. On top of the screenshot, there are various options and settings for the user to customize the 3D model. The text on the screen reads \"Adiacent select\" which is likely the title of the software.", + "cursor_active": true, + "x": 236, + "y": 560, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 821, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object with a red square in the center. The object appears to be made up of small squares arranged in a grid-like pattern. The red square is in the shape of a circle with a small white dot in the middle. The background is black, and on the right side, there are various options and settings for the user to customize the object. At the bottom of the screen, the words \"Adiacent select\" are written in white text.", + "cursor_active": true, + "x": 236, + "y": 560, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 822, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern in the center. On the left side of the grid, there is a black curved object, which appears to be a curved shape with a pointed end. The object is outlined in red and has a small white dot in the middle, which could be a symbol or a logo. On top of the image, there are various options and settings for the user to customize the 3D model. At the bottom of the interface, the word \"Adiacent\" is written in white text.", + "cursor_active": true, + "x": 134, + "y": 609, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 823, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black curved object with a red circle in the center. The object appears to be made up of small squares or rectangles arranged in a grid-like pattern. The red circle is the focal point of the object, and it is surrounded by a black outline. The text on the image reads \"Adjacent selection\" in white letters. The background of the interface is gray, and there are various options and settings visible on the right side.", + "cursor_active": true, + "x": 604, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 824, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black curved object in the center. The object appears to be a black rectangle with a small white dot in the middle. Below the object, there is text that reads \"Adjacent sele\" in white letters. On the right side of the interface, there are various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". At the top of the image, there has a menu bar with various tools and options for creating and editing the object.", + "cursor_active": true, + "x": 268, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 825, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved line in the center. The line appears to be made up of small dots or lines, creating a zigzag pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus for adjusting the settings of the software. At the bottom of the image, the words \"Adjacent select\" are written in white text.", + "cursor_active": true, + "x": 268, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 826, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a red curved line in the center. The line appears to be made up of small dots or lines, creating a textured effect. On the right side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the image, the words \"Adjacent select\" are written in white text.", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 827, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a red curved line in the center. The line appears to be made up of small dots or lines, creating a textured effect. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". Below the menu bar, there are several buttons and menus for adjusting the settings of the software. At the bottom of the image, the words \"Adjacent select\" are written in white text.", + "cursor_active": true, + "x": 268, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 828, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a series of curved lines and curves, creating a sense of depth and dimension. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Tools\". Below the menu bar, there are several buttons and menus for adjusting the object's settings. The text \"Adjacent se\" is written in white at the bottom of the image.", + "cursor_active": true, + "x": 268, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 829, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a curved line in the center. The line appears to be made up of small squares or rectangles, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process.", + "cursor_active": true, + "x": 505, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 830, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a curved line in the center. The line appears to be made up of small dots or lines, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to have a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 604, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 831, + "caption": "The image is a screenshot of a 3D model of a curved object in a software interface. The object appears to be made up of a series of interconnected lines and curves, creating a textured surface. The lines are arranged in a way that creates a sense of depth and dimension. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 411, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 832, + "caption": "The image is a screenshot of a 3D model of a curved object in a software interface. The object appears to be made up of a series of interconnected lines and curves, creating a textured surface. The lines are arranged in a way that creates a sense of depth and dimension. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 641, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 833, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black curved object with a red dot in the center. The object appears to be a pipe or a tube, with a curved shape and a smooth surface. The red dot is likely a component of the object, while the blue dot is a component that may be a component.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the object. The background of the interface is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 309, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 834, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black curved object with a red dot in the center. The object appears to be a pipe or a tube, with a curved shape and a smooth surface. On the right side of the image, there is a panel with various options and settings for the user to customize the object. The panel has a menu bar at the top with options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons for adjusting the object's settings. The background of the interface is a gray color.", + "cursor_active": true, + "x": 309, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 835, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black curved object with a red dot in the center. The object appears to be a pipe or a tube, with a curved shape and a smooth surface. On the right side of the image, there is a panel with various options and settings for the user to customize the object. The panel has a menu bar at the top with options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons for adjusting the object's settings. The background of the interface is a gray color.", + "cursor_active": true, + "x": 309, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 836, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black curved object with a red dot in the center. The object appears to be a pipe or a tube, with a curved shape and a smooth surface. The red dot is likely a component of the object, while the blue dot is a component that may be a component.\n\nOn the right side of the image, there is a panel with various options and settings for the user to customize the object. On the left side, there are several buttons and menus that can be used to select the object they want to create. The panel also has a search bar at the top, indicating that the user can search for specific features or options.", + "cursor_active": true, + "x": 309, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 837, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black curved object with a red dot in the center. The object appears to be a pipe or a tube, with a curved shape and a smooth surface. On the right side of the image, there is a panel with various options and settings for the user to customize the object. The panel has a menu bar at the top with options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons for adjusting the object's settings. The background of the interface is a gray color.", + "cursor_active": true, + "x": 309, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 838, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black curved object with a yellow arrow pointing towards it. The object appears to be a pipe or a tube, with a curved shape and a smooth surface. On the right side of the image, there is a panel with various options and settings for the user to customize the object. The panel has a menu bar at the top with options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons for adjusting the object's size, shape, and other settings. The background of the interface is a gray color.", + "cursor_active": true, + "x": 309, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 839, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object on the right side. The object appears to be made up of a series of interconnected lines and curves, creating a spiral-like shape. On the left side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Tools\". There are also several buttons on the top right corner of the interface, including \"Save\", \"Cancel\", \"View\", \"Tools\", \"Help\", and more. At the bottom of the screen, there are several icons representing different tools and options for creating and editing the object.", + "cursor_active": true, + "x": 309, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 840, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object on the right side. The object appears to be made up of a series of interconnected lines and curves, creating a spiral-like shape. On the left side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Tools\". There are also several buttons on the top right corner of the interface, including \"Tools\", \"View\", \"Help\", \"Options\", \"Tools\" and \"Help\". At the bottom of the screen, there are several icons representing different tools and options for modeling the object.", + "cursor_active": true, + "x": 309, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 841, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object on the right side. The object appears to be made up of a series of interconnected lines and curves, creating a spiral-like shape. On the left side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Tools\". There are also several buttons on the top right corner of the interface, including \"Tools\", \"View\", \"Help\", \"Options\", \"Tools\" and \"Help\". At the bottom of the screen, there are several icons representing different tools and options for modeling the object.", + "cursor_active": true, + "x": 309, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 842, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object on the right side. The object appears to be made up of multiple layers of different shapes and sizes, creating a layered effect. On the left side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Tools\". At the bottom of the interface, there are several buttons and menus for adjusting the settings and editing the object.", + "cursor_active": true, + "x": 134, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 843, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of multiple layers of curved lines and curves, creating a spiral-like pattern. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", \"Transformation\", and \"Options\". On the left side, there are several buttons and menus that can be used to customize the model. At the top of the interface, there has a toolbar with various tools and options for creating and editing the model, such as modeling, modeling tools, and modeling software.", + "cursor_active": true, + "x": 811, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 844, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of multiple layers of different sizes and shapes, creating a spiral-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. At the top of the image, there appears to have a toolbar with various tools and options for creating and editing the model, such as modeling, modeling tools, and modeling software.", + "cursor_active": true, + "x": 117, + "y": 584, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 845, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of multiple layers of textured lines, creating a textured surface. On the right side of the interface, there are various options and settings for the user to customize the object. At the top of the image, there is a menu bar with various tools and options for creating and editing the object, such as modeling, modeling tools, and modeling software.", + "cursor_active": true, + "x": 117, + "y": 576, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 846, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus that appear to be related to the modeling software. In the center of the image, there appears to be a 3d model of a curved object with a black background. The object has a red line running along its length, creating a spiral-like pattern. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the bottom of the screen, there has a text field where the user can select the object they want to create, such as the shape of the object, the size, and the color. There is also a button to add a new object to the model.", + "cursor_active": true, + "x": 117, + "y": 576, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 847, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", and \"Transform\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a curved object with a black and red color scheme. The object has multiple layers, each with a different color scheme - black, red, and white. The layers are arranged in a radial pattern, with the black layer on top and the red layer on the bottom. The red layer is slightly larger than the black one, and the white layer is smaller than the red one. The background of the model is a light grey color.", + "cursor_active": true, + "x": 772, + "y": 704, + "confidence": 1.0, + "template": "5.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 848, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", and \"Transform\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, we can see a 3d model of a curved object with a black and red color scheme. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The layers are arranged in a spiral-like pattern, with each layer having a different color and texture. The colors range from black to red, with some areas being darker and others being lighter. The texture of the object is smooth and uniform, with a few lines and curves. The background of the screenshot is a light grey color.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3914955258369446, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 849, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object with a black and red color scheme. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The layers are arranged in a spiral-like pattern, with each layer having a different color scheme - black, red, and white.\n\nThere are also several icons on the interface such as \"Select\", \"Object\", \"Edge\", and \"Transform\". These icons are likely used to adjust the size and shape of the object. The background of the screenshot is a light grey color, and the overall design is simple and modern.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.40360021591186523, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 850, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be made up of multiple layers of black and red lines. The lines are arranged in a spiral-like pattern, creating a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4226261377334595, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 851, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be made up of multiple layers of black and red lines. The lines are arranged in a spiral-like pattern, creating a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3987863063812256, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 852, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", and \"Transform\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a curved object with a black and red color scheme. The object has multiple layers, with the top layer being the largest and the bottom layer being smaller. The layers are arranged in a spiral-like pattern, with each layer having a different color scheme - black, red, and gray. The red lines are evenly spaced and run horizontally across the object, creating a sense of depth and dimensionality.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.39928296208381653, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 853, + "caption": "The image is a screenshot of a 3D model of a curved object. The object appears to be made up of multiple layers of black and red lines, creating a spiral-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. The image is taken from a top-down perspective, looking down on the object. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object is outlined in black.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.38757050037384033, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 854, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of multiple layers of different sizes and shapes, arranged in a spiral-like pattern. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. At the top of the interface, there appears to have a toolbar with various tools and options for creating and editing the model, such as modeling, modeling tools, and modeling software.", + "cursor_active": true, + "x": 559, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 855, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of multiple layers of different sizes and shapes, arranged in a spiral-like pattern. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Cluster\", \"Object\", \"Edge\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the object. At the bottom of the interface, there has a text field where the user can select the object they want to create.", + "cursor_active": true, + "x": 558, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 856, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of multiple layers of different sizes and shapes, arranged in a spiral-like pattern. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Cluster\", \"Object\", \"Edge\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. At the top of the interface, there appears to have a toolbar with various tools and options for creating and editing the model, such as a camera, a model, and a viewfinder.", + "cursor_active": true, + "x": 547, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 857, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a red and black striped pattern. In the center of the interface, there is a large image of a curved object with multiple layers. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the image, there are various options and settings for the user to customize the object, such as the shape, size, and color scheme. At the top of the screen, there has a menu bar with various tools and options for creating and editing the object.", + "cursor_active": true, + "x": 559, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 858, + "caption": "The image is a screenshot of a 3D model of a curved object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a vertical line, with the top layer being the largest and the bottom layer being smaller. The image is taken from a top-down perspective, looking down on the object. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model.", + "cursor_active": true, + "x": 560, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 859, + "caption": "The image is a screenshot of a 3D model of a curved object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a vertical line, with the top layer being the largest and the bottom layer being smaller. The image is taken from a top-down perspective, looking down on the object. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model.", + "cursor_active": true, + "x": 558, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 860, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a pipe or a tube. The model is made up of multiple layers of red and black lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background of the screenshot is a gray color, and the overall design is simple and modern.", + "cursor_active": true, + "x": 171, + "y": 708, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 861, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a red and black curved line in the center. The line appears to be made up of small dots or lines that are arranged in a zigzag pattern. On the left side of the interface, there is a menu bar with various options such as \"Scene\", \"Root\", \"Sphere\", \"Polygon\", \"Edge\", and \"Edge\". On the right side, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to have a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 510, + "y": 702, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 862, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved line in the center. The line appears to be made up of small squares or rectangles arranged in a zigzag pattern. On the right side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus for creating and editing the image.", + "cursor_active": true, + "x": 510, + "y": 702, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 863, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved line in the center. The line appears to be made up of small dots or lines, creating a zigzag pattern. On the right side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the bottom of the image, there are several buttons and menus for creating and editing the image.", + "cursor_active": true, + "x": 364, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 864, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black spiral-like object in the center. The object appears to be made up of multiple layers, with each layer having a different color and texture. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Tools\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there has a toolbar with various tools and options for creating and editing the object.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.397176593542099, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 865, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". Below the menu bar, there are several buttons and menus for creating and editing the object. At the bottom of the image, there has a red arrow pointing to the object, indicating that it is in the process of being edited.", + "cursor_active": true, + "x": 510, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 866, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made of a flexible material, possibly a hose or a hose-like material. On the right side of the interface, there are various options and settings for the user to customize the object. At the top of the image, there is a menu bar with options such as \"Select\", \"Group\", \"Object\", and \"Transform\". Below the menu bar, there has a search bar and a \"Help\" button.", + "cursor_active": true, + "x": 205, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 867, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made of a flexible material, possibly a hose or a hose-like material. On the right side of the interface, there are various options and settings for the user to customize the object. At the top of the image, there is a menu bar with various tools and options for creating and editing the object, such as a camera, a model, and a viewfinder.", + "cursor_active": true, + "x": 128, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 868, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the 3D model.", + "cursor_active": true, + "x": 344, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 869, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a spiral-like object in the center. The object appears to be made up of multiple layers of different sizes and shapes, with the top layer being the largest and the bottom layer being smaller. On the right side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the image, there are several buttons and menus that can be used to customize the modeling process.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.44631850719451904, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 870, + "caption": "The image is a 3D model of a curved object in a software interface. The object appears to be made up of multiple layers of black coiled lines, creating a spiral-like shape. The lines are arranged in a way that they form a curved line that extends from the top left corner of the image to the bottom right corner. On the top right corner, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". On the left side of the interface, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object is outlined in black.", + "cursor_active": true, + "x": 130, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 871, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made of a flexible material, possibly a pipe or a hose. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". Below the menu bar, there are several buttons and menus that can be used to customize the 3D model.", + "cursor_active": true, + "x": 92, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 872, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a series of curved lines and curves, creating a sense of depth and dimension. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". Below the menu bar, there are several buttons and menus that can be used to customize the 3D model. The word \"Adjacent\" is written in bold white letters at the bottom of the image.", + "cursor_active": true, + "x": 344, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 873, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object on the left side. On the right side, there is a panel with various options and settings. At the bottom of the image, the word \"Adjacent\" is written in white text. The image appears to be a representation of the object in the software.", + "cursor_active": true, + "x": 345, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 874, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black spiral-like object that appears to be made of a flexible material. The object is placed on a grid-like background with a white square in the center. The grid is made up of small squares of different sizes and colors, creating a gridlike pattern. The image is taken from a top-down perspective, looking down on the object and the background. The text on the image reads \"Adiacent.com\" and there are various options and settings visible on the right side.", + "cursor_active": true, + "x": 44, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 875, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black spiral-like object that appears to be made up of small squares. The object is placed on a grid-like surface with a small white dot in the center. The background is black, and on the right side, there are various options and settings for the user to customize the 3D model. At the bottom of the interface, the word \"Adiacent\" is written in white text.", + "cursor_active": true, + "x": 44, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 876, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. On the left side of the interface, there is a black spiral-like object that appears to be made up of small squares. Next to the spiral, there are two black objects, one on the right side and one in the bottom right corner. The text on the interface reads \"Adjacent selection\" and there are various options and settings visible on the top right corner of the screen.", + "cursor_active": true, + "x": 460, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 877, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. On the left side of the interface, there is a black spiral-like object that appears to be made up of small squares. Next to the spiral, there are two black objects, one on the right side and one in the bottom right corner. The text on the interface reads \"Adjacent selection\" and there are various options and settings visible on the top right corner of the screen.", + "cursor_active": true, + "x": 396, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 878, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object on the left side. On the right side, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus. At the bottom of the interface, the words \"Adjacent selection\" are written in white text.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 879, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object on the left side. On the right side, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus. At the bottom of the interface, there has a text that reads \"Adjacent selection\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 880, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object on the left side. On the right side, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus. At the bottom of the interface, there has a text that reads \"Adjacent selection\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 881, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object on the left side. On the right side, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus. At the bottom of the interface, there has a text that reads \"Adjacent selection\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 882, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object on the left side. On the right side, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus. At the bottom of the interface, there has a text that reads \"Adjacent selection\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 883, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object on the left side. On the right side, there is a panel with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the panel, there are several buttons and menus. At the bottom of the image, the words \"Adjacent select\" are written in white text.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 884, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black spiral-like object that appears to be made up of small squares. The object is placed on a gray background. In the center of the screen, there are two blue squares, one with a red dot and the other with a green dot. The blue square is slightly larger than the green square and is placed in the middle of the black square. The green square is smaller than the red square and has a blue dot in the center.\n\nOn the top right corner of the screenshot, on the top left corner, there has a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the bottom right corner, the text \"Adjacent selected\" is displayed in white text.", + "cursor_active": true, + "x": 228, + "y": 710, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 885, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black spiral-like object that appears to be made up of small squares. The object is placed on a gray background. In the center of the screen, there are two blue squares, one with a red dot and the other with a green dot. The blue square is slightly larger than the green square and is placed in the middle of the black square. The green square is smaller than the red square and has a blue dot in the center.\n\nOn the top right corner of the screenshot, on the top left corner, there has a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the bottom right corner, the text \"Adjacent selected\" is displayed in white text.", + "cursor_active": true, + "x": 228, + "y": 710, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 886, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object on the left side. On the right side, there is a panel with various options and settings. In the center of the image, there are two squares, one black and one white, with a yellow square in the middle. The black square appears to be a grid-like pattern, while the white square is a square with a grid of squares. Above the black square, the words \"Adjacent selected\" are written in white text.", + "cursor_active": true, + "x": 228, + "y": 710, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 887, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object on the left side. On the right side, there is a panel with various options and settings. In the center of the image, there are two black squares arranged in a grid-like pattern. The squares are connected by a yellow line, which appears to be a representation of a cube or a square. Below the squares, the text \"Adjacent selected\" is written in white text.", + "cursor_active": true, + "x": 228, + "y": 710, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 888, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black spiral-like object that appears to be a part of a larger object. The object is made up of small squares arranged in a grid-like pattern. The squares are evenly spaced and appear to be made of a textured material. The background of the interface is a light grey color.\n\nOn the top right corner of the screen, there are several options for the user to select the object they want to create, such as the shape of the object, the size, and the color scheme. There is also a button labeled \"Select\" which can be used to select a new object. On top of the left corner, there has a menu bar with various options such as \"Object\", \"Polygon\", and \"Transform\".\n\nAt the bottom of the screenshot, there appears to have a toolbar with various tools and options for creating and editing the object.", + "cursor_active": true, + "x": 423, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 889, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black spiral-like object that appears to be a part of a larger object. The object is made up of small squares arranged in a grid-like pattern. The squares are evenly spaced and appear to be made of a textured material. The background of the object is a dark grey color.\n\nOn the top right corner of the interface, there are several options for selecting the object, such as \"Object\", \"Polygon\", and \"Transform\". On the top left corner, there has a menu bar with options to select the shape, size, and color of the spheres. Below the menu bar, there appears to have a search bar and a list of options to customize the object's shape and size. The interface also has a toolbar at the top with various tools and options for creating and editing the object.", + "cursor_active": true, + "x": 427, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 890, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern. On the left side of the interface, there is a black cylindrical object with a curved shape. The object appears to be made up of small squares or rectangles, and there are several buttons on the right side, including \"Select\", \"Object\", \"Polygon\", and \"Transform\". There is also a yellow arrow pointing towards the object, indicating that it is in the process of being created.", + "cursor_active": true, + "x": 407, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 891, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern of small squares. On the left side of the interface, there is a large black object that appears to be a curved shape with a smooth surface. In the center of the grid, there are two yellow lines that are connected by a yellow line. The lines appear to be interacting with each other, creating a sense of depth and dimension.\n\nOn the right side of this interface, on the top right corner, there has a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there appears to have a search bar and a list of options for the user to choose from. The overall color scheme of the image is black and white.", + "cursor_active": true, + "x": 407, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 892, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black spiral-like object that appears to be a part of a larger structure. The object is made up of small squares arranged in a grid-like pattern. The squares are evenly spaced and appear to be made of a textured material. The background is a dark grey color, and on the right side, there are various options and settings visible on the top right corner of the screen.", + "cursor_active": true, + "x": 407, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 893, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black spiral-like object that appears to be a part of a larger structure. The object is made up of small squares arranged in a grid-like pattern. The background is a dark grey color, and on the right side, there are various options and settings visible on the top right corner of the screen. The image appears to have been created using the software, as there are several buttons and menus visible in the top left corner.", + "cursor_active": true, + "x": 407, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 894, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern. On the left side of the interface, there is a black spiral-like object that appears to be made up of small squares or rectangles. In the center of the grid, there are two yellow lines that are connected by a yellow line. The lines are arranged in a way that creates a sense of depth and dimension.\n\nOn the top right corner of the image, on the top left corner, there has a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the bottom right corner, the interface has various buttons and menus that can be used to customize the modeling process.", + "cursor_active": true, + "x": 407, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 895, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern. On the left side of the interface, there is a black spiral-like object that appears to be made up of small squares or rectangles. In the center of the grid, there are two yellow lines that are connected by a yellow line. The lines are arranged in a way that creates a sense of depth and dimension.\n\nOn the top right corner of the image, on the top left corner, there has a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the bottom right corner, the interface has various buttons and menus that can be used to customize the modeling process.", + "cursor_active": true, + "x": 407, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 896, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern. On the left side of the interface, there is a black spiral-like object that appears to be made up of small squares or rectangles. In the center of the grid, there are two yellow spheres connected by a thin yellow line. The spheres are connected to each other by thin lines, creating a network-like structure.\n\nOn the top right corner of the image, there has a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there appears to have a search bar and a menu icon. The overall color scheme of the screenshot is black and gray.", + "cursor_active": true, + "x": 763, + "y": 713, + "confidence": 1.0, + "template": "12.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 897, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern. On the left side of the interface, there is a black spiral-like object with a green arrow pointing towards it. The object appears to be made up of small squares or rectangles, and there are several buttons and menus on the right side. The text on the interface reads \"Select\" and \"Select\".", + "cursor_active": true, + "x": 130, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 898, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern. On the left side of the interface, there is a black spiral-like object that appears to be a part of a larger structure. The object has a green arrow pointing towards it, indicating that it is in the process of being modeled. The text on the interface reads \"Select\" and there are various options and settings visible on the right side.", + "cursor_active": true, + "x": 241, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 899, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern of small squares arranged in a repeating pattern. On the left side of the interface, there is a large black object that appears to be a curved shape with a smooth surface. The object is positioned in the center of the grid, with a small white dot in the middle. On top of the image, there are several buttons and menus on the right side, including \"Select\", \"Object\", \"Polygon\", and \"Transform\". The interface also has a search bar at the top, indicating that the user is in the process of selecting a new object.", + "cursor_active": true, + "x": 222, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 900, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern of small squares arranged in a repeating pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the modeling process. In the center of the image, there appears to be a green arrow pointing towards a blue arrow, indicating that the user can select the object they want to create.", + "cursor_active": true, + "x": 126, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 901, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern of small squares arranged in a repeating pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the modeling process. In the center of the image, there appears to be a green arrow pointing towards a red arrow, indicating that the user can navigate through the interface.", + "cursor_active": true, + "x": 126, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 902, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern of small squares arranged in a repeating pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 96, + "y": 576, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 903, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern of small squares arranged in a repeating pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 124, + "y": 662, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 904, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern of small squares arranged in a repeating pattern. The squares are evenly spaced and appear to be made up of different sizes and shapes. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 185, + "y": 686, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 905, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern of small squares arranged in a repeating pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are two red and green arrows pointing towards the top and bottom of the grid. The red arrow is pointing to the top left corner of the image, while the green arrow is towards the bottom right corner. There are also several buttons on the interface that appear to be related to the modeling process.", + "cursor_active": true, + "x": 186, + "y": 686, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 906, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern of small squares arranged in a repeating pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the modeling process. In the center of the image, there appears to be a yellow square with a black outline, which could be a representation of a cube or a cube.", + "cursor_active": true, + "x": 162, + "y": 686, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 907, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern of small squares arranged in a repeating pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the modeling process. In the center of the image, there appears to be a yellow square with a white arrow pointing to it, indicating that the user can select the object they want to create.", + "cursor_active": true, + "x": 165, + "y": 686, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 908, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern of small squares arranged in a repeating pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the modeling process. In the center of the image, there appears to be a yellow square with a white arrow pointing to it, indicating that the user can select the object they want to create.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4206237494945526, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 909, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern of small squares arranged in a repeating pattern. The squares are evenly spaced and appear to be made up of different sizes and shapes. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 143, + "y": 678, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 910, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern of small squares arranged in a repeating pattern. The squares are evenly spaced and appear to be made up of different sizes and shapes. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.46130770444869995, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 911, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern of small squares arranged in a repeating pattern. The squares are evenly spaced and appear to be made up of different sizes and shapes. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4447762966156006, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 912, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern of small red squares arranged in a repeating pattern. The squares are evenly spaced and appear to be made up of different sizes and shapes. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4299534559249878, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 913, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern of small red squares arranged in a repeating pattern. The squares are evenly spaced and appear to be made up of different sizes and shapes. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.43026185035705566, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 914, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern of red squares arranged in a repeating pattern. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, there are several buttons and menus that can be used to customize the modeling process. \n\nOn the right side of this interface, on the bottom right corner, there appears to be a panel with various settings and options for the user to choose from. The panel has a red \"Select\" button at the top, which is likely used to select the desired shape or size of the image.\n\nOverall, the image shows the interface of the software, which appears to have a modern and user-friendly design.", + "cursor_active": true, + "x": 115, + "y": 653, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 915, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Select\" and \"Select\". \n\nThe main part of the interface is a grid-like pattern of red squares arranged in a repeating pattern. The squares are evenly spaced and appear to be made up of different sizes and shapes. The background of the grid is black, and the overall color scheme is predominantly red and gray.\n\nOn the right side of the image, on the bottom right corner, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 498, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 916, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Select\" and \"Select\". \n\nThe main part of the interface is a grid-like pattern of red squares arranged in a repeating pattern. The squares are evenly spaced and appear to be made up of different sizes and shapes. The background of the grid is black, and the overall color scheme is predominantly red and gray.\n\nOn the right side of the image, on the bottom right corner, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.34361743927001953, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 917, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a grid-like pattern with multiple rows and columns. The grid is made up of small squares and rectangles, arranged in a repeating pattern. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus that can be used to customize the modeling process. The main focus of the image is the grid, which appears to be a representation of a building or a structure. The colors used in the image are mostly black and red, with some hints of blue and green.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing the model. The toolbar has a search bar, a drop-down menu, and a menu icon. There is also a \"Select\" button, which allows the user to select the model they want to create.", + "cursor_active": true, + "x": 498, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 918, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Select\" and \"Select\". \n\nThe main part of the interface is a grid-like pattern of red squares arranged in a repeating pattern. The squares are evenly spaced and appear to be made up of different sizes and shapes. The background of the grid is black, and the overall color scheme is predominantly red and gray.\n\nOn the right side of the image, on the bottom right corner, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 498, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 919, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Select\" and \"Select\". \n\nThe main part of the interface is a grid-like pattern of red squares arranged in a repeating pattern. The squares are evenly spaced and appear to be made up of different sizes and shapes. The background of the grid is black, and the overall color scheme is predominantly red and gray.\n\nOn the right side of the image, on the bottom right corner, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 710, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 920, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Select\" and \"Select\". \n\nThe main part of the interface is a grid-like pattern with multiple rows and columns. The grid appears to be made up of small squares or rectangles, arranged in a repeating pattern. The squares are red in color and are evenly spaced. The background of the grid is black, and there are several icons scattered throughout the image.\n\nOn the right side of the image, on the bottom right corner, there has a toolbar with various tools and options. The toolbar has a search bar, a drop-down menu, and a menu icon.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.34361743927001953, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 921, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Select\" and \"Select\". \n\nThe main part of the interface is a grid-like pattern with multiple rows and columns. The grid appears to be made up of small squares or rectangles, arranged in a repeating pattern. The squares are black and red in color, and the rectangles are white.\n\nOn the right side of the image, on the bottom right corner, there has a toolbar with various tools and options. The toolbar has a search bar, a drop-down menu, and a menu icon. The background of the screen is a light grey color.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3502681851387024, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 922, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main part of the interface is a grid-like pattern with multiple rows and columns. The grid appears to be made up of small squares or rectangles, arranged in a repeating pattern. The squares are red in color and are evenly spaced. The background of the grid is black, and there are a few icons scattered throughout the image.\n- On the right side of the image, on the bottom right corner, there has a toolbar with various tools and options for creating and editing the grid.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.35108670592308044, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 923, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a grid-like pattern with multiple rows and columns. The grid is made up of small squares and rectangles, arranged in a repeating pattern. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the right side, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 924, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Select\" and \"Select\". \n\nThe main part of the interface is a grid-like pattern with multiple rows and columns. The grid appears to be made up of small squares or rectangles, arranged in a repeating pattern. The squares are black and red in color, and the rectangles are white.\n\nOn the right side of the image, on the bottom right corner, there has a toolbar with various tools and options. The toolbar has a green arrow pointing to one of the options, which is likely used to select the desired shape or size of the grid.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.34382325410842896, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 925, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Select\" and \"Select\". \n\nOn the right side of the interface, there appears to be a panel with various settings and options. The panel has a grid-like pattern with multiple rows and columns. The grid is made up of small squares and rectangles, and there are several red and black squares scattered throughout the grid.\n\nIn the center of the grid, there has a yellow arrow pointing to the right, indicating that the user can select the desired shape or size of the object. The arrow is pointing towards the top right corner of the image, which is likely a representation of a cube or a cube.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.34382325410842896, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 926, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Select\" and \"Select\". \n\nOn the right side of the interface, there appears to be a panel with various settings and options. The panel has a grid-like pattern with multiple rows and columns. The grid is made up of small squares and rectangles, and there are several red and black squares scattered throughout the grid.\n\nIn the center of the grid, there has a yellow arrow pointing to the right, indicating that the user can select the desired shape or size of the object. The arrow is pointing towards the top right corner of the image, which is likely a representation of a cube or a cube.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.34382325410842896, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 927, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Select\" and \"Select\". \n\nOn the right side of the interface, there appears to be a panel with various settings and options. The panel has a grid-like pattern with multiple rows and columns. The grid is made up of small squares and rectangles, and there are several red and black squares scattered throughout the grid.\n\nIn the center of the grid, there has a yellow arrow pointing to the right, indicating that the user can select the desired shape or size of the object. The arrow is pointing towards the top right corner of the image, which is likely a representation of a cube or a cube.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.34382325410842896, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 928, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Select\" and \"Select\". \n\nOn the right side of the interface, there appears to be a panel with various settings and options. The panel has a grid-like pattern with multiple rows and columns. The grid is made up of small squares and rectangles, and there are several red and black squares scattered throughout the grid.\n\nIn the center of the grid, there has a yellow arrow pointing to the right, indicating that the user can select the desired shape or size of the object. The arrow is pointing towards the top right corner of the image, which is likely a representation of a cube or a cube.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.34341585636138916, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 929, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the main panel of the software, which appears to be a grid-like structure with multiple rows and columns. The grid is made up of small squares and rectangles, arranged in a repeating pattern. The squares are black and the rectangles are red, creating a contrast against the black background.\n\nIn the center of the grid, there appears to have a yellow arrow pointing towards the top right corner, indicating that the user is in the process of creating a new object. The arrow is pointing to the top left corner of the screen, which is likely a representation of the object.", + "cursor_active": true, + "x": 707, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 930, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. The grid is made up of small squares of different sizes and colors, arranged in a repeating pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 137, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 931, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. The bottom section has an image of a grid-like pattern with small squares and rectangles. The grid appears to be made up of different shades of blue and green, with some areas being darker and others being lighter.\n\nOn the right side of the interface, there are several buttons and menus that can be used to customize the modeling process. The main focus of the image is the image itself, which is a black and white grid with a grid of squares in the center. The squares are arranged in a repeating pattern, creating a sense of depth and dimensionality.", + "cursor_active": true, + "x": 187, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 932, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern of small squares arranged in a repeating pattern. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing the model.\n\nIn the center of the screen, there has a text field where the user can select the model they want to create. Below the text field, there will be a drop-down menu with options to select a specific model, such as the model name, model number, and model name. There is also a button to add a new model to the model, which can be clicked on to view the model and select the desired model.", + "cursor_active": true, + "x": 462, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 933, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern of small squares arranged in a repeating pattern. The squares are evenly spaced and appear to be made up of small rectangles. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 462, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 934, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a repeating pattern of small white circles. The circles are arranged in a grid-like pattern, with each circle having a different size and shape. On the right side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the bottom of the screen, there are several buttons and menus for creating and editing the pattern.", + "cursor_active": true, + "x": 462, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 935, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a repeating pattern of small white circles. The circles are arranged in a grid-like pattern, with each circle having a different size and shape. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", \"Sample\", \"Transformation\", and \"Help\". At the bottom of the screen, there are several buttons and menus for adjusting the settings of the software.", + "cursor_active": true, + "x": 462, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 936, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black triangle in the center. The triangle has a perforated pattern on its surface, giving it a textured appearance. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". Below the menu bar, there are several buttons and menus for creating and editing the 3D model.", + "cursor_active": true, + "x": 462, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 937, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern of small circular holes. The holes are evenly spaced and appear to be made of a textured material. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 510, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 938, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern of small circular holes. The holes are evenly spaced and appear to be made of a textured material. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 510, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 939, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with multiple circular holes arranged in a grid-like pattern. The holes are evenly spaced and appear to be made of a textured material. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". At the bottom of the image, there are several buttons and menus for adjusting the settings of the software.", + "cursor_active": true, + "x": 44, + "y": 675, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 940, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern of small circular holes. The holes are evenly spaced and appear to be made of a textured material. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 213, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 941, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main focus of the image is the main panel, which appears to be a black square with small white dots scattered across it. The dots are arranged in a grid-like pattern, creating a textured surface. The background of the panel is a solid black color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 115, + "y": 708, + "confidence": 1.0, + "template": "7.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 942, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern of small white dots. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 97, + "y": 702, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 943, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black panel in the center. The panel has a grid-like pattern with small holes scattered throughout. On the right side of the panel, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". At the bottom of the interface, there are several buttons and menus for adjusting the settings. The main focus of the image is the panel itself, which appears to be a black rectangular shape with a small white dot in the middle.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.49965566396713257, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 944, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with multiple circular holes arranged in a grid-like pattern. The holes are evenly spaced and appear to be made of a textured material. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". At the top of the screen, there are several buttons and menus for adjusting the settings of the software.", + "cursor_active": true, + "x": 610, + "y": 694, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 945, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a repeating pattern of white circles. The circles are arranged in a grid-like pattern, with each circle having a different size and shape. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", \"Help\", and \"Help\". On the left side, there are several buttons and menus for adjusting the settings of the software. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing the pattern.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.537588357925415, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 946, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a repeating pattern of red circles. The circles are arranged in a grid-like pattern, with each circle having a different size and shape. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons for adjusting the settings of the software. At the top of the image, there appears to be a toolbar with various tools and menus.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.537588357925415, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 947, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with multiple red circles arranged in a grid-like pattern. The circles are of different sizes and shapes, with some being larger and some being smaller. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process.", + "cursor_active": true, + "x": 800, + "y": 694, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 948, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with multiple red circles arranged in a grid-like pattern. The circles are of different sizes and shapes, with some being larger and some being smaller. In the center of the grid, there is a yellow arrow pointing towards the right side of the image. On the top right corner, there are several buttons and menus, including \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the bottom left corner of the interface, there appears to be a menu bar with various options for adjusting the settings.", + "cursor_active": true, + "x": 800, + "y": 694, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 949, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with multiple red circles arranged in a grid-like pattern. The circles are of different sizes and shapes, with some being larger and some being smaller. In the center of the grid, there is a yellow arrow pointing towards the right side of the image. On the top right corner, there are several buttons and menus, including \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the bottom left corner of the interface, there appears to be a menu bar with various options for adjusting the settings.", + "cursor_active": true, + "x": 800, + "y": 694, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 950, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with multiple red circles arranged in a grid-like pattern. The circles are of different sizes and shapes, with some being larger and some being smaller. In the center of the grid, there is a yellow arrow pointing towards one of the circles. On the right side of the interface, there are various options and settings for the user to customize the modeling process.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.41387295722961426, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 951, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with multiple red circles arranged in a grid-like pattern. The circles are of different sizes and shapes, with some being larger and some being smaller. In the center of the grid, there is a yellow arrow pointing towards one of the circles. On the right side of the interface, there are various options and settings for the user to customize the modeling process.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.41387295722961426, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 952, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with multiple circular shapes arranged in a grid-like pattern. The shapes are red and black in color and appear to be made up of different sizes and shapes. In the center of the grid, there is a yellow arrow pointing towards the right side of the image. On the top right corner, there are several buttons and menus, including \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the bottom left corner of the interface, there appears to be a menu bar with various options for editing the 3D model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4245157837867737, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 953, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with multiple circular shapes arranged in a grid-like pattern. The shapes are red and black in color and appear to be made up of different sizes and shapes. In the center of the grid, there is a yellow arrow pointing towards the right side of the image. On the top right corner, there are several buttons and menus, including \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the bottom left corner of the interface, there appears to be a menu bar with various options for editing the 3D model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4251786172389984, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 954, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with multiple circular shapes arranged in a grid-like pattern. The shapes are red in color and appear to be made up of different sizes and shapes. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4258938729763031, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 955, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern of small white circles arranged in a repeating pattern. The circles are evenly spaced and appear to be made up of different sizes and shapes. On the right side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the bottom of the image, there are several buttons and menus that can be used to customize the modeling process.", + "cursor_active": true, + "x": 852, + "y": 281, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 956, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern of small circular holes. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the 3D model. The main focus of the image is the grid, which appears to be made up of multiple rows and columns. The grid is rectangular in shape and has a smooth surface.", + "cursor_active": true, + "x": 852, + "y": 510, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 957, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern of small circular holes. The holes are evenly spaced and appear to be made of a textured material. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 44, + "y": 701, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 958, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black square in the center. The square has a grid-like pattern with small holes scattered throughout. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". At the bottom of the interface, there are several buttons and menus for adjusting the settings.", + "cursor_active": true, + "x": 207, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 959, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black 3D object with a curved shape and a textured surface. The object appears to be made up of small dots arranged in a grid-like pattern. Next to the object, there are several buttons and options for selecting the shape, size, and other settings. The interface also has a search bar at the top, indicating that the user is in the process of creating or editing the object.", + "cursor_active": true, + "x": 122, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 960, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object on the left side. The object appears to be made up of small dots arranged in a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". Below the menu bar, there are several buttons and menus. At the bottom of the image, the words \"Adiacent selections\" are written in white text.", + "cursor_active": true, + "x": 158, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 961, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object on the left side. On the right side, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there are several buttons and menus. At the bottom of the interface, there has a text that reads \"Adjacent selections\".", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 962, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern on the left side. On the right side, there is a black object with a curved shape and a small hole in the center. The object appears to be a cube or a cube with a square in the middle. The cube is made up of small squares and rectangles, and the square is slightly larger than the cube. There are also several buttons on the interface, including a search bar, a menu bar, and a settings panel. At the bottom of the image, there are several icons and text that appear to be related to the software.", + "cursor_active": true, + "x": 748, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 963, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with three 3D objects - a black cube, a white cube, and a black square. The objects are arranged in a grid-like pattern, with the black cube on the left side, the white cube in the middle, and the black square on the right side. Below the objects, there is text that reads \"Adjacent selections\" in white letters. On the top right corner of the interface, there are various options and settings for the user to customize the 3D model.", + "cursor_active": true, + "x": 351, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 964, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black background with a grid-like pattern. In the center, there are three 3D objects - a cube, a cube with a square, and a cube-like object. The cube is black and white and appears to be made up of a series of interconnected lines and dots. The other two objects are also black and appear to be cubes or cubes. The image also has a text overlay that reads \"Recent selections\" at the bottom. The interface has various options and settings for the user to customize the 3D model.", + "cursor_active": true, + "x": 748, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 965, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black object with a grid-like pattern on its surface. The object appears to be a cube or a cube with a square in the center. The cube is made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On top of the cube, there are several other objects, including a smaller cube and a larger cube. The background is a gray color, and on the right side, there has a menu bar with various options such as \"Select\", \"Select\" and \"Transform\".", + "cursor_active": true, + "x": 351, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 966, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black and white 3D model of a cube and a cube with a grid-like pattern on its surface. The cube is placed on the left side of the image, while the cube is on the right side. The background is a gray color, and there are various tools and options visible on the top right corner of the screen. The image appears to be a screenshot from the software, as there is a menu bar at the top with options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\".", + "cursor_active": true, + "x": 185, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 967, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black 3D model of a cube with a grid-like pattern on its surface. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The top layer is a darker shade of black, while the middle layer is lighter shade of grey.\n\nOn the right side, there are several options for the user to choose from, such as \"Object\", \"Polygon\", and \"Transformation\". There are also several buttons on the top right corner of the interface, including \"Select\", \"Cancel\", \"View\", \"Tools\", \"Help\", and more. The interface also has a menu bar at the top with various options for adjusting the settings and editing the model.", + "cursor_active": true, + "x": 176, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 968, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black 3D model of a cube with a grid-like pattern on its surface. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The top layer is a darker shade of black, while the middle layer is lighter shade of grey.\n\nOn the right side, there are several options for the user to choose from, such as \"Object\", \"Polygon\", \"Transform\", and \"Transform\". There are also several buttons on the top right corner of the interface, including \"Save\", \"Cancel\", \"View\", \"Tools\", \"Help\", and more. The interface also has a menu bar at the top with options to save the model, view, and view the model.", + "cursor_active": true, + "x": 117, + "y": 224, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 969, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black cube with a grid-like pattern on its surface. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the image, there is a panel with various options and settings for the user to customize the 3D model. The panel is divided into two sections, with one section on the left side and one on the right.\n\nOn the top left corner of the panel, there are several buttons and menus that can be used to select the model, such as the model name, model number, and other settings. The top right corner has a menu bar with options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". The bottom left corner has options to adjust the model's size, shape, and color. The background of the screen is a light grey color.", + "cursor_active": true, + "x": 117, + "y": 224, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 970, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black 3D model of a cube with a grid-like pattern on its surface. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The top layer is a darker shade of black, while the middle layer is lighter shade of grey.\n\nOn the right side, there are several options for the user to select the object they want to create, such as the shape of the cube, the size of the surface, and the color scheme. There are also several buttons on the top right corner of the interface, including \"Select\", \"Cancel\", and \"Help\". The interface also has a menu bar at the top with options to adjust the size, shape, and other settings.", + "cursor_active": true, + "x": 117, + "y": 224, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 971, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black cube with a grid-like pattern on its surface. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the 3D model. The background of the interface is white, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 92, + "y": 553, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 972, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a 3d model of a cube with a grid-like structure. The cube appears to be made up of a series of interconnected lines and dots, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a light grey color.", + "cursor_active": true, + "x": 529, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 973, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a 3d model of a cube with a grid-like structure. The cube appears to be made up of a series of interconnected lines and dots, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a light grey color.", + "cursor_active": true, + "x": 529, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 974, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows two black cubes, one on the left side and one in the center. The cubes appear to be made of a smooth, glossy material and are placed side by side on a gray background. On the right side of the image, there is a panel with various options and settings for the user to customize the 3D model. The panel has a toolbar at the top with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 534, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 975, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows two black cubes, one on the left side and one in the center. The cubes appear to be made of a smooth, glossy material and are placed side by side on a gray background. On the right side of the image, there is a panel with various options and settings for the user to customize the 3D model. The panel has a toolbar at the top with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 534, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 976, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black and white 3D model of a cube with a grid-like pattern on its surface. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 796, + "y": 230, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 977, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black cube with a grid-like pattern on its surface. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the 3D model. The background is a light grey color, and the overall design of the cube is simple and minimalistic.", + "cursor_active": true, + "x": 790, + "y": 230, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 978, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black cube with a grid-like pattern on its surface. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the 3D model. The background is a light grey color, and the overall design of the cube is simple and minimalistic.", + "cursor_active": true, + "x": 790, + "y": 230, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 979, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black cube with a grid-like pattern on its surface. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the image, there is a panel with various options and settings for the user to customize the 3D model. The panel has a red arrow pointing to the right, indicating that the user can select the desired model.", + "cursor_active": true, + "x": 208, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 980, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black cube with a grid-like pattern on its surface. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the image, there is a panel with various options and settings for the user to customize the 3D model. The panel has a red arrow pointing towards the cube, indicating that the user can select the desired model.", + "cursor_active": true, + "x": 208, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 981, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black cube with a grid-like pattern on its surface. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the image, there is a panel with various options and settings for the user to customize the cube. The panel has a red arrow pointing to the top right corner, indicating that the user can select the desired shape or size of the cube to create a realistic 3D model.", + "cursor_active": true, + "x": 208, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 982, + "caption": "The image is a screenshot of a 3D model of a cube and a cube in a software interface. The cube is blue in color and has a grid-like pattern on its surface. It appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 574, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 983, + "caption": "The image is a screenshot of a 3D model of a cube and a cube in a software interface. The cube is blue in color and has a grid-like pattern on its surface. It appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller.\n\nOn the right side of the image, there is a panel with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The panel also has a search bar at the top, indicating that the user can search for specific features or options.", + "cursor_active": true, + "x": 574, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 984, + "caption": "The image is a screenshot of a 3D model of a cube and a cube in a software interface. The cube is blue in color and has a grid-like pattern on its surface. It appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 574, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 985, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a blue cube with a grid-like pattern on its surface. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the image, there is a panel with various options and settings for the user to customize the 3D model. The panel has a black background with white text, and on the left side, there are several buttons and menus for adjusting the model's settings.", + "cursor_active": true, + "x": 221, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 986, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a blue cube with a grid-like pattern on its surface. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. There is a red arrow pointing towards the cube, indicating that it is in the process of being modeled. On the right side of the image, there is a panel with various options and settings for the user to customize the model. The panel also has a menu bar at the top with options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\".", + "cursor_active": true, + "x": 148, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 987, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a blue cube with a grid-like pattern on its surface. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the image, there is a panel with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the modeling process.\n\nThere are also two green arrows pointing towards the cube, indicating that the user can select the desired shape or size. The arrows are pointing to different parts of the cube. The background of the interface is gray, and there are a few icons scattered throughout the image.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3572869598865509, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 988, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black cube with a grid-like pattern on its surface. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the 3D model. The background is a gray color, and the overall design of the cube is simple and minimalistic.", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 989, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a blue cube with a grid-like pattern on its surface. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the image, there is a panel with various options and settings for the user to customize the 3D model. The panel has a black background with white text, and on the left side, there are several buttons and menus for adjusting the model's settings.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 990, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a blue cube with a grid-like pattern on its surface. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the image, there is a panel with various options such as \"Object\", \"Edge\", \"Transformation\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the modeling process. The background of the interface is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 991, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a blue cube with a grid-like pattern on its surface. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the image, there is a panel with various options and settings for the user to customize the 3D model. The panel also has a red arrow pointing to the right, indicating that the user can select the desired model.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 992, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a 3d model of a tall, cylindrical structure with a blue grid-like pattern on its surface. The structure appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the image, there is a panel with various options such as \"Select\", \"Object\", \"Edge\", \"Transformation\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and there are a few icons scattered throughout the image.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.35745278000831604, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 993, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a 3d model of a cube with a blue grid-like pattern on its surface. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the image, there is a panel with various options and settings for the user to customize the model. The panel has a black background with white text, and on the left side, there are several buttons and menus for adjusting the model's settings.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.35745278000831604, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 994, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a blue cube with a grid-like pattern on its surface. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the image, there is a panel with various options and settings for the user to customize the 3D model. The panel has a black background with white text, and on the left side, there are several buttons and menus for adjusting the model's settings.", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 995, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black cube with a grid-like pattern on its surface. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons for adjusting the settings of the software. The background is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 148, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 996, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a blue cube with a grid-like pattern on its surface. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the image, there is a panel with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the modeling process. The background of the interface is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 196, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 997, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a blue cube with a grid-like pattern on its surface. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the image, there is a black object, possibly a cube or a cube, with a textured surface. On top of the cube, there are several buttons and menus, including a search bar, a menu bar, and a list of options. The background of the interface is gray, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 185, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 998, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a blue cube with a grid-like pattern on its surface. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the image, there is a panel with various options and settings for the user to customize the 3D model. The panel has a black background with white text, and on the left side, there are several buttons and menus for adjusting the model's settings.", + "cursor_active": true, + "x": 135, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 999, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a blue background with a grid-like pattern. On the left side of the interface, there is a black panel with various options such as File, Edit, View, Tools, and Help. \n\nIn the center of the image, there are three 3D objects - a blue cube, a black cube, and a black object. The blue cube is on the left, the black cube is in the middle, and the black object is at the right. The objects are arranged in a way that they appear to be overlapping each other.\n\nOn the top right corner of the screen, there appears to be a menu bar with options to select the object, edit, and view the objects. There is also a red arrow pointing to one of the objects, indicating that the user can select the desired object.", + "cursor_active": true, + "x": 195, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1000, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a blue cube with a grid-like pattern on its surface. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the image, there is a black object, possibly a cube or a cube, with a yellow arrow pointing towards it. The object on the left side is also black and has a grid pattern on it. There are several buttons on the top right corner of the interface, including a search bar, a menu bar, and a list of options.", + "cursor_active": true, + "x": 135, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1001, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a blue cube with a grid-like pattern on its surface. The cube appears to be made up of small squares or rectangles, and it is placed on a gray background. \n\nOn the right side of the interface, there are various options and settings for the user to customize the 3D model. The top left corner of the image has a menu bar with options such as \"Select\", \"Object\", \"Edge\", and \"Edge\". The top right corner has a toolbar with various tools and options for creating and editing the model.\n\nThere are also several buttons on the interface that can be used to adjust the model's settings. The main focus of the screenshot is the blue cube, which is the main focus.", + "cursor_active": true, + "x": 757, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1002, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a blue 3D model of a building with a grid-like pattern on its surface. The building appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. \n\nOn the right side of the interface, there are various options and settings for the user to customize the model. The top layer has a black box with a white logo on it, which is likely the logo of the software. The bottom layer has several buttons and menus for adjusting the model's settings.\n\nThere is also a search bar at the top right corner of the screen, which allows users to search for specific features or options.", + "cursor_active": true, + "x": 328, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1003, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a black panel with multiple holes, and on the right side, it appears to be a panel with various options and settings.\n\nIn the center of the image, there are two 3D models, one in blue and one in black. The blue model is a rectangular shape with a grid-like pattern, while the black model is an elongated shape with rounded edges. Both models appear to be made of a metallic material, possibly metal or plastic. The black model has a curved shape, with a pointed end and a flat base.\n- On the top right corner of the interface, there has a menu bar with options such as \"Select\", \"Object\", \"Edge\", and \"Edge\". Below the menu bar, it seems like the user is in the process of creating a new model or editing the model.", + "cursor_active": true, + "x": 806, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1004, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern on the left side. On the right side, there is a black object with a curved shape and a small hole in the center. The object appears to be a cube or a cube with a square in the middle. The cube is made up of small squares and rectangles, and the cube is placed on top of it. \n\nAt the bottom of the interface, there are several buttons and menus, including \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". There is also a search bar at the top of the screen, which allows the user to select the desired object.", + "cursor_active": true, + "x": 111, + "y": 708, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1005, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a black 3D model of a cylindrical object with a curved top and a flat bottom. The object appears to be made of a smooth, glossy material and has a rectangular shape with rounded edges. The top part of the object is slightly larger than the bottom part and is slightly smaller than the top part.\n\nOn the right side of the interface, there are various options and settings for the user to customize the model. There are also options for selecting the shape, size, and color of the model, as well as a search bar and a menu bar with options to add, edit, and view the model's features. The background of the image is gray, and the interface has a toolbar at the top with various tools and menus.", + "cursor_active": true, + "x": 111, + "y": 708, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1006, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm is made up of a series of curved lines and curves, creating a geometric pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus for adjusting the settings of the software. At the bottom of the image, there appears to be a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 811, + "y": 708, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1007, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black object with a textured surface. The object appears to be a part of a larger machine or a device. The text on the image reads \"adjacent selections\". On the right side, there are various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Tools\". At the bottom of the screen, there has a menu bar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 426, + "y": 708, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1008, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a series of interconnected lines and shapes, creating a geometric pattern. On the right side of the interface, there are various options and settings for the user to customize the object. At the top of the image, there is a menu bar with various tools and options for creating and editing the object, such as modeling, modeling, and modeling.", + "cursor_active": true, + "x": 426, + "y": 708, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1009, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube in the center. The cube appears to be made up of a series of lines and curves, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to have a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 426, + "y": 708, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1010, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a spherical object in the center. The object appears to be made up of a grid-like pattern, with each line representing a different aspect of the object. On the right side of the interface, there are various options and settings for the user to customize the object, such as the shape, size, and color scheme. At the top of the image, there is a menu bar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 426, + "y": 708, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1011, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black 3D object in the center. The object appears to be a curved shape with a smooth surface. On the right side of the interface, there are various options and settings for the user to customize the 3D model. At the top of the image, there is a menu bar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 426, + "y": 708, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1012, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black object in the center. The object appears to be a curved shape with a small hole in the middle. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the 3D model. At the top of the image, there has a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 426, + "y": 708, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1013, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black 3D object in the center. The object appears to be a curved shape with a pointed end and a curved tail. On the right side of the interface, there are various options and settings for the user to customize the 3D model. At the top of the image, there is a menu bar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 426, + "y": 708, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1014, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black 3D object in the center. The object appears to be a curved shape with a pointed top and a curved bottom. On the right side of the interface, there are various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". At the top of the image, there is a menu bar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 426, + "y": 708, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1015, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black object in the center. The object appears to be a curved shape with a curved top and a flat bottom. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the 3D model. At the top of the image, there has a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 426, + "y": 708, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1016, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black object in the center. The object appears to be a curved shape with a smooth surface. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the 3D model. At the top of the image, there has a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 426, + "y": 708, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1017, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black object in the center. The object appears to be a curved shape with a small hole in the middle. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". Below the menu bar, there are several buttons and menus for creating and editing the object. At the top of the image, there has a toolbar with various tools and options for creating, editing, and modeling.", + "cursor_active": true, + "x": 111, + "y": 708, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1018, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black 3D object in the center. The object appears to be a curved shape with a pointed end and a flat base. On the right side of the interface, there are various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". At the top of the image, there is a menu bar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 426, + "y": 708, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1019, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black 3D object in the center. The object appears to be a curved shape with a pointed end and a curved tail. On the right side of the interface, there are various options and settings for the user to customize the 3D model. At the top of the image, there is a menu bar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 426, + "y": 708, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1020, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white wireframe of a curved object in the center. The object appears to be made up of a grid-like pattern, with each line representing a different aspect of the object. On the right side of the interface, there are various options and settings for the user to customize the object, such as the shape, size, and color scheme. At the top of the image, there is a menu bar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 426, + "y": 708, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1021, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a series of interconnected lines and dots, creating a geometric pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process.", + "cursor_active": true, + "x": 426, + "y": 708, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1022, + "caption": "The image is a screenshot of a 3D model of a robot arm. The robot arm is made up of a black and white geometric pattern, with two curved arms and two legs. The arms are connected by a black cable, and the legs are attached to the arm with a chain. The arm appears to be floating in the air, as if it is in motion. The background is a gray color, and there is a menu bar on the right side of the image with various options and settings.", + "cursor_active": true, + "x": 353, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1023, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a block on the left side. On the right side, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus. At the bottom of the interface, there has a text that reads \"Int selections\".", + "cursor_active": true, + "x": 383, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1024, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a black 3D model of a cylindrical object with a curved top and a flat bottom. The object appears to be made of metal or plastic and has a metallic sheen. The top part of the object is slightly larger than the bottom part and is slightly smaller than the top part.\n\nOn the right side of the interface, there are several options for selecting the object, such as \"Object\", \"Polygon\", \"Transform\", and \"Transform\". There are also several buttons for adjusting the object's size, shape, and other settings. At the bottom of the screen, there has a menu bar with options to select different types of objects, including a \"Select\" button, a \"Cancel\", and a \"Help\" button.", + "cursor_active": true, + "x": 155, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1025, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a black 3D model of a rectangular object with a curved top and a flat bottom. The object appears to be made of a metallic material, possibly metal or plastic, and has a metallic sheen. The top part of the object is black, while the bottom part is blue.\n\nOn the right side of the interface, there are various options and settings for the user to customize the model. The options include selecting the object, selecting the shape, and selecting the color. There is also a menu bar at the top of the screen with options such as \"Select\", \"Select\" and \"Select\".\n\nAt the bottom of the image, there has a text that reads \"Int selections\" in white letters. The background of the screenshot is a gray color, and there are several buttons and menus on the top right corner.", + "cursor_active": true, + "x": 155, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1026, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black object with a grid-like pattern on its surface. The object appears to be a part of a larger machine or a device, with a curved shape and a pointed end. The text on the image reads \"accent selections\" and there are several options on the right side, including \"Select\", \"Object\", \"Polygon\", and \"Transform\". The background of the interface is a light grey color.", + "cursor_active": true, + "x": 220, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1027, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black object with a grid-like pattern on its surface. The object appears to be a part of a larger machine or a device, with a curved shape and a pointed end. The text on the image reads \"accent selections\" and there are several options on the right side, including \"Select\", \"Object\", \"Polygon\", and \"Transform\". The background of the interface is gray, and the text is black.", + "cursor_active": true, + "x": 220, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1028, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black object with a grid-like pattern on its surface. The object appears to be a part of a larger machine or a device, with a curved shape and a pointed end. The text on the image reads \"accent selections\" and there are several options on the right side, including \"Select\", \"Object\", \"Polygon\", and \"Transform\". The background of the interface is a light grey color.", + "cursor_active": true, + "x": 246, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1029, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a camera in the center. The camera has a rectangular body with a curved lens and a handle on the left side. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus for adjusting the settings of the camera. The text \"Adjacent selections\" is written in bold white letters at the bottom of the interface.", + "cursor_active": true, + "x": 220, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1030, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black object with a grid-like pattern on its surface. The object appears to be a part of a larger machine or a device, with a curved shape and a pointed end. The text on the image reads \"accent selections\" and there are several options on the right side, including \"Select\", \"Object\", \"Polygon\", and \"Transform\". The background of the interface is a light grey color.", + "cursor_active": true, + "x": 403, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1031, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a futuristic-looking object in the center. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the 3D model. The text on the interface reads \"Adaptive selections\" in bold, white letters.", + "cursor_active": true, + "x": 527, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1032, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and red 3D object in the center. The object appears to be a curved shape with a pointed end and a curved body. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the 3D model. The text on the interface reads \"Adjacent selections\".", + "cursor_active": true, + "x": 220, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1033, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and red 3D model of a curved object in the center. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The text on the interface reads \"Adaptive selections\".", + "cursor_active": true, + "x": 527, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1034, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and red 3D model of a curved object in the center. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Cancel\", and \"Help\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The text on the interface reads \"Adaptive selections\" in bold, white letters.", + "cursor_active": true, + "x": 527, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1035, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and red 3D model of a curved object in the center. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The text on the interface reads \"Adaptive selections\".", + "cursor_active": true, + "x": 527, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1036, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a red and black 3D model of a curved object in the center. The object appears to be made up of a series of curved lines and curves, creating a geometric pattern. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the bottom of the image, there are several buttons and menus that can be used to customize the model.", + "cursor_active": true, + "x": 527, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1037, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern on the left side. On the right side, there is a panel with various options and settings. In the center of the panel, there are two black objects, one with a curved shape and the other with a straight shape. The objects appear to be made of a metallic material, possibly metal or plastic. The red lines on the objects are arranged in a symmetrical pattern, creating a sense of depth and dimension. The text on the panel reads \"3D Selections\" in white letters.", + "cursor_active": true, + "x": 527, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1038, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern on the left side. On the right side, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". In the center of the interface, there are two 3D models of a curved object, one in black and the other in white. The object appears to be a part of a larger machine or a device. The text on the interface reads \"3D Selections\" and there are several buttons below the menu bar, including \"Select\" and \"View\".", + "cursor_active": true, + "x": 527, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1039, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern on the left side. On the right side, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". In the center of the interface, there are two 3D models of a curved object, one in black and the other in white. The object appears to be a part of a larger machine or a device. The text on the interface reads \"3D Selections\" and there are several buttons below the menu bar, including \"Select\" and \"View\".", + "cursor_active": true, + "x": 527, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1040, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a device in the center. The device appears to be a chair or a table with a curved backrest and armrests. On the left side of the image, there is a text that reads \"Adjacent selections\" and on the right side, there are various options and settings for the user to customize the design of the device. At the top of the interface, there has a menu bar with various tools and options for creating and editing the design.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1041, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black 3D object in the center. The object appears to be a curved shape with a pointed top and a flat bottom. On the right side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus that can be used to customize the 3D model. The text on the interface reads \"3D Modeling Software\" in white letters.", + "cursor_active": true, + "x": 523, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1042, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of three objects on the left side. On the right side, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". Below the menu bar, there are several buttons and menus. At the bottom of the interface, the word \"selections\" is written in white text.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1043, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black text box in the center. On the left side of the screen, there is a black and white image of a curved object with a textured surface. Next to the object, there are two black objects, one with a small hole in the middle and the other with a larger hole on the right side. The text box reads \"Adjacent selections\" and there are several buttons on the top right corner of the interface, including \"Select\", \"Group\", \"Object\", and \"Transform\". On the bottom left corner, there appears to be a menu bar with various options such as \"File\", \"Edit\", \"View\", \"Tools\", \"Help\", and more.", + "cursor_active": true, + "x": 365, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1044, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black text box in the center. On the left side of the screen, there is a black 3D object with a curved shape and a textured surface. Next to the object, there are two black objects - one is a square and the other is a rectangular shape. The text box reads \"Adjacent selections\" and there are several buttons on the right side, including \"Select\", \"View\", \"Help\", and \"Help\". At the top of the image, there appears to be a menu bar with various options such as \"Camera\", \"Tools\", \"Settings\", \"Options\", and more.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1045, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern on the left side. On the right side, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus. \n\nIn the center of the interface, there appears to be a text box with the title \"Adjacent selections\" written in bold letters. Below the text box, it says \"Select Select\" in a smaller font size. The text box is surrounded by a white border.\n\nOn the top left corner of the screen, there has a toolbar with various tools and options for creating and editing 3D models. The top right corner has a search bar and a menu icon for selecting the desired model. The bottom left corner has an image of a curved line, which could be a representation of a wave or a waveform.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1046, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern on the left side. On the right side, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus. \n\nIn the center of the interface, there appears to be a text box with the text \"Adjacent selections\" written in white. Next to the text box is an image of a black and white geometric pattern. The pattern is made up of small squares and rectangles, and there are also several smaller squares scattered throughout the image.\n\nAt the bottom of the image, there has a text field with the words \"Result\" and a checkbox next to it. There is also a button labeled \"Save\" which suggests that the user can save the selected selection.", + "cursor_active": true, + "x": 192, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1047, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black text box in the center that reads \"Adjacent selections\". On the left side of the interface, there is an image of a black object with a curved shape and a small hole in the middle. On the right side, there are several options for selecting the desired object, such as \"Object\", \"Transform\", and \"Transform\". At the top of the image, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1048, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black text box in the center. The text box reads \"select 3-sided and N-sided polygons\" and below it, there are three black objects - a curved object, a square object, and a rectangular object. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there appears to be a search bar and a list of options. At the bottom of the screen, there has a button labeled \"Adjacent selections\".", + "cursor_active": true, + "x": 748, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1049, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a spaceship in the center. The spaceship has a sleek design with a pointed nose and two wings on either side. Below the spaceship, there is text that reads \"Select 3-sided and N-sided polygons\" in white letters. On the right side of the interface, there are various options such as \"Select\", \"Select\" and \"Select\". On the left side, there has a menu bar with options to select the type of polygon, the size, and the shape of the spaceship. At the bottom of the screen, there appears to be a text box with the text \"Adjacent color\" and a button to adjust the color of the polygon.", + "cursor_active": true, + "x": 748, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1050, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a title \"Select 3-sided and N-sided polygons\" at the top. Below the title, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". \n\nOn the right side of the interface, there are several icons representing different types of polygons. On the left side, there appears to be a 3-dimensional model of a spaceship or a spaceship. The model is black in color and has a sleek, modern design.\n\nAt the bottom of the screen, there has a text that reads \"Adjacent color\" which suggests that the user can select the color of the polygons they want to add to the model. There are also several buttons on the interface that can be used to customize the model's design.", + "cursor_active": true, + "x": 192, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1051, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a title \"Select 3-sided and N-sided polygons\" at the top. Below the title, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". \n\nOn the right side of the interface, there are several icons representing different types of polygons, including a black object, a black square, and a black rectangle. These polygons are arranged in a grid-like pattern.\n\nAt the bottom of the screen, there has a text that reads \"Adjacent color\" which is likely the color of the polygons in the image. The image appears to be a tutorial or guide on how to select the 3D model of a polygon.", + "cursor_active": true, + "x": 748, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1052, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a title \"Select 3-sided and N-sided polygons\" at the top. Below the title, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". \n\nOn the right side of the interface, there are several icons representing different types of polygons, including a black object, a black square, and a black rectangle. These polygons are arranged in a grid-like pattern.\n\nAt the bottom of the screen, there has a text that reads \"Adjacent color\" which is likely the color of the polygons in the image. The image appears to be a tutorial or guide on how to select the 3D model of a polygon.", + "cursor_active": true, + "x": 748, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1053, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a spaceship in the center. The spaceship has a sleek design with a pointed nose and two wings on either side. Below the spaceship, there is text that reads \"Select 3-sided and N-sided polygons\". On the right side of the interface, there are various options such as \"Select\", \"Select\" and \"Select\". On top of the image, there appears to be a menu bar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 192, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1054, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a title \"Select 3-sided and N-sided polygons\" at the top. Below the title, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". \n\nOn the right side of the interface, there are several buttons and menus that can be used to select the desired polygon for the 3D model. On the left side, there appears to be a preview of the model, which is a black and white image of a spherical object with a curved shape. The model appears to have a grid-like pattern on its surface.\n\nAt the bottom of the screen, there has a text field where the user can select the polygon they want to add to the model. There are also several icons on the interface that appear to be related to the modeling process.", + "cursor_active": true, + "x": 192, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1055, + "caption": "The image is a screenshot of a 3D model of a gun. The model is made up of a wireframe-like structure with a black and white color scheme. The gun appears to be a futuristic-looking weapon with a pointed nose and a curved barrel. The body of the gun is covered in a grid-like pattern, giving it a futuristic look. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Tools\". At the bottom of the screen, there are several buttons and menus for creating and editing the model.", + "cursor_active": true, + "x": 239, + "y": 695, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1056, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a futuristic-looking object in the center. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select 3-sided and N-sided polka dots\", \"Select\", and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the model.", + "cursor_active": true, + "x": 385, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1057, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Select 3-sided and N-sided polygon\". On the right side of the interface, there is a panel with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". On top of the panel, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3-dimensional model of a bird's head. The model is made up of a grid-like pattern, with each layer representing a different aspect of the bird's body. The bird's eyes are large and round, and its mouth is slightly open, as if it is about to take flight. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 679, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1058, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Select 3-sided and N-sided polygon\" and it appears to be a tutorial or guide on how to create a polygonal model of a spaceship. The model is made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that they form the shape of the spaceship's body and wings. The colors used in the model are mostly shades of blue, green, and gray, with some hints of yellow and orange.\n\nOn the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the model. On the left side, there has a search bar and a list of options to select the model, such as the model name, model number, and other details.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1059, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Select 3-sided and N-sided polygon\". On the right side of the interface, there is a panel with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". On top of the panel, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3-dimensional model of a bird's head. The model is made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. The bird's eyes are large and round, and its mouth is slightly open, as if it is about to take flight. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1060, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Select 3-sided and N-sided polygon\" and it appears to be a tutorial or guide on how to create a polygonal model of a spaceship. The model is made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that they form the shape of the spaceship's body and head. The colors used in the model are mostly shades of blue, green, and gray, with some hints of yellow and orange.\n\nOn the right side of the interface, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", \"Help\", and \"Help\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The main focus of the image is the model itself, which is a detailed representation of the cockpit of the spacecraft.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1061, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Select 3-sided and N-sided polygon\". On the right side of the interface, there is a panel with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". On top of the panel, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3-dimensional model of a spaceship or a spaceship. The model is made up of a grid-like structure with multiple layers of lines and shapes. The lines are arranged in a symmetrical pattern, creating a sense of depth and dimension. The colors used in the model are mostly shades of blue, green, and gray, with some hints of yellow and orange. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1062, + "caption": "The image is a 3D model of a futuristic spaceship. The model is made up of a series of interconnected lines and dots, creating a grid-like pattern. The spaceship has two wings on either side, with a pointed nose and two engines at the front. The wings are connected by a central central point, which appears to be a control panel.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the model is displayed on a computer screen.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1063, + "caption": "The image is a 3D model of a gun in a software interface. The model is a wireframe representation of the gun, with a black and white color scheme. The gun appears to be made up of various geometric shapes and lines, creating a grid-like pattern. On the right side of the image, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the gun is shown in the center of the screen.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1064, + "caption": "The image is a 3D model of a gun in a software interface. The model is a wireframe representation of the gun, with a black and white color scheme. The gun appears to be a futuristic-looking weapon with a long barrel and a handle on the right side. The body of the weapon is made up of a series of lines and curves, creating a grid-like pattern. On the left side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the bottom right corner, there are several buttons for adjusting the model's settings. The background is a gray color, and the overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1065, + "caption": "The image is a 3D model of a futuristic weapon in a software interface. The weapon appears to be made up of a series of interconnected lines and shapes, creating a geometric pattern. The model is black and grey in color and has a sleek and modern design. It has a long barrel and a handle on the right side, with a pointed tip at the end. On the left side of the image, there is a menu bar with various options such as \"Select\", \"Cancel\", and \"Help\". The background is a gray color, and the overall design of the weapon is minimalistic and minimalistic.", + "cursor_active": true, + "x": 115, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1066, + "caption": "The image is a screenshot of a 3D model of a spaceship. The model is a wireframe representation of the spaceship, with a black and grey color scheme. The spaceship has a sleek and modern design, with sharp edges and a pointed nose. The body of the model is made up of various geometric shapes and lines, giving it a futuristic and futuristic look.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Tools\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 115, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1067, + "caption": "The image is a 3D model of a futuristic spaceship. The model is made up of a series of interconnected lines and shapes, creating a grid-like pattern. The spaceship has a sleek and angular design, with a pointed nose and two wings on either side. The body of the spaceship is black, with blue accents on the sides and back. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", and \"Transform\". The background is a gray color, and the model appears to be in a software interface.", + "cursor_active": true, + "x": 115, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1068, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a model of a futuristic-looking object with a black and grey color scheme. The object appears to be made up of a series of interconnected lines and shapes, creating a grid-like pattern. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object is displayed in the center of the screen.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1069, + "caption": "The image is a screenshot of a 3D model of a futuristic spaceship. The model is made up of a series of interconnected lines and shapes, creating a grid-like pattern. The spaceship has a sleek and angular design, with a pointed nose and two wings on either side. The body of the spaceship is black, with blue accents on the sides and back. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", and \"Transformation\". The background is a gray color, and the model appears to be in a software interface.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1070, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. In the center of the image, there appears to be a 3d model of a spaceship or a spaceship. The model is black and grey in color and has a sleek, modern design. It has a pointed nose and two wings on either side. The wings are slightly curved and have a pointed tip.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing the model. Below the toolbar, it seems like the user is in the process of creating a new model or editing it.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1071, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a gun, which appears to be a futuristic-looking weapon with a sleek design. The model is made up of a series of lines and curves, giving it a realistic appearance. The gun has a pointed nose and a long barrel, and the body of the gun is outlined in black.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background of the screenshot is a gray color, and there are a few icons scattered throughout the interface.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1072, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. In the center of the image, there appears to be a 3d model of a spaceship or a spaceship. The model is black and grey in color and has a sleek, modern design. It has a pointed nose and two wings on either side. The wings are slightly curved and have a pointed tip.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing the model. Below the toolbar, it seems like the user is in the process of creating a new model or editing it.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1073, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main focus of the image is the 3D model of a futuristic-looking object, which appears to be a spaceship or a spaceship. The model is made up of a series of interconnected lines and shapes, creating a grid-like pattern. The colors used in the model are mostly black and gray, with some hints of blue and green. The background of the model is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 142, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1074, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models.\n\nOn the right side of the interface, there are several buttons and menus that can be used to customize the modeling process. The main focus of the image is the 3D model of a futuristic-looking object, which appears to be a spaceship or a spaceship. The model is made up of a series of interconnected lines and shapes, creating a grid-like pattern. The colors used in the model are mostly shades of blue, green, and gray, with some hints of yellow and orange. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1075, + "caption": "The image is a 3D model of a futuristic weapon in a software interface. The weapon appears to be made up of a series of interconnected lines and shapes, creating a geometric pattern. The model is black and grey in color and has a sleek and modern design. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", and \"Transformation\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the overall design of the weapon is simple and minimalistic.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1076, + "caption": "The image is a 3D model of a futuristic weapon. The weapon appears to be made up of a series of interconnected lines and shapes, creating a geometric pattern. The body of the weapon is black, while the rest of the body is grey. The gun has a long barrel and a handle on the right side. On the left side of the image, there is a menu bar with various options such as \"Object\", \"Sample\", \"Transformation\", and \"Tools\". The background is a gray color, and the image is taken from a top-down perspective.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1077, + "caption": "The image is a 3D model of a futuristic weapon. The weapon appears to be made up of a series of interconnected lines and shapes, creating a geometric pattern. The body of the weapon is black, while the rest of the body is grey. The gun has a long barrel and a handle on the right side. On the left side of the image, there is a menu bar with various options such as \"Object\", \"Sample\", \"Transformation\", and \"Tools\". The background is a gray color, and the image is taken from a top-down perspective.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1078, + "caption": "The image is a screenshot of a 3D model of a gun in a software interface. The model is a wireframe representation of the gun, which appears to be a futuristic-looking weapon with a sleek and angular design. The gun has a long barrel and a pointed tip, and the body is made up of a series of lines and curves that create a grid-like pattern. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", and \"Transformation\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and there are various tools and menus visible on the top right corner.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1079, + "caption": "The image is a 3D model of a futuristic weapon in a software interface. The weapon appears to be made up of a series of interconnected lines and shapes, creating a grid-like pattern. The model is black in color and has a sleek and modern design. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", and \"Transformation\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the overall design of the weapon is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1080, + "caption": "The image is a 3D model of a futuristic object in a software interface. The object appears to be made up of a series of interconnected lines and dots, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension, while the dots are scattered throughout the image.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object itself is a dark grey color.", + "cursor_active": true, + "x": 414, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1081, + "caption": "The image is a 3D model of a futuristic object in a software interface. The object appears to be made up of a series of interconnected lines and shapes, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension, while the shapes are more angular and have a more realistic appearance.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object itself is black and grey in color.", + "cursor_active": true, + "x": 414, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1082, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the model. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons for adjusting the model's settings.\n\nOn the right side of the interface, there appears to be a panel for selecting the model, such as the shape, size, and color scheme. The model itself is a metallic grey color with a futuristic design. It has a large head with two large eyes and a small mouth. The head is tilted slightly to the side, giving it a realistic appearance. The body of the model is made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The arms and legs are also made of metal and have a curved shape. The overall design is sleek and modern, with a metallic finish.", + "cursor_active": true, + "x": 223, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1083, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a spaceship in the center. The spaceship appears to be made of metal and has a sleek, modern design with a pointed nose and two wings on either side. The wings are slightly curved and have a pointed tip. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the model of the spaceship.", + "cursor_active": true, + "x": 415, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1084, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a futuristic-looking object in the center. The object appears to be a helmet or a helmet with a triangular shape and two large wings on either side. The wings are slightly curved and have a pointed tip. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus for creating and editing the object. At the bottom of the interface, there has text that reads \"Oct 3-sided and N-sided polygon\".", + "cursor_active": true, + "x": 758, + "y": 622, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1085, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Move Component Tool Proportional Modeling\" and has a title \"Move/Slide On\". Below the title, there is a text that reads \"Select 3-sided and N-sided polygons\". \n\nOn the right side of the interface, there are several options for the user to choose from. On the left side, there has a menu bar with options such as \"Object\", \"Select\", \"Transform\", and \"Help\". There is also a search bar at the top of the screen.\n\nIn the center of the image, there appears to be a 3-dimensional model of a spaceship or a spaceship. The model is black and grey in color and has two wings on either side. The wings are slightly curved and have a pointed tip. The body of the model is made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. There are also several buttons on the interface that can be used to customize the model.", + "cursor_active": true, + "x": 223, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1086, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a spaceship in the center. On the left side of the interface, there is a menu bar with various options such as \"Move Component Tool\", \"Proportional Modeling\", \"Move/Slide On\", and \"Select 3-sided and N-sided polygons\". On the right side, there are several buttons and menus for selecting the 3D model of the spaceship. At the top of the screen, there appears to be a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 223, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1087, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a spaceship in the center. On the left side of the interface, there is a menu bar with various options such as \"Move Component Tool\", \"Proportional Modeling\", \"Move/Slide On\", and \"Select 3-sided and N-sided polygons\". On the right side, there are several buttons and menus for selecting the 3D model of the spaceship. At the top of the screen, there appears to be a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 223, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1088, + "caption": "The image is a screenshot of a software interface that is used to create a 3D model. The interface has a gray background with a grid-like pattern on the left side. On the right side, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transform\", and \"Help\". Below the menu bar, there are two icons - one is a black and white grid and the other is a white circle. The text on the interface reads \"Move Component Tool: Proportional Modeling\". This suggests that the user is in the process of creating a new component tool for the 3D modeling software.", + "cursor_active": true, + "x": 223, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1089, + "caption": "The image is a screenshot of a software interface with the title \"Move Component Tool Proportional Modeling Move/Slide On\". On the left side of the image, there is a 3D model of a cube with a grid-like pattern on its surface. On the right side, there are two 3D models of a sphere with a black and white grid pattern. The sphere is placed on a gray background. Below the spheres, there has text that reads \"Move component tool proportional modeling move/slide on\". On top of the sphere, there appears to be a menu bar with various options such as \"Select\", \"Select\" and \"Select\".", + "cursor_active": true, + "x": 223, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1090, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with three black shapes - a square, a rectangle, and a sphere - arranged in a grid-like pattern. On the right side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help.", + "cursor_active": true, + "x": 223, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1091, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with three black shapes - a square, a rectangle, and a sphere - arranged in a grid-like pattern. On the right side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help.", + "cursor_active": true, + "x": 223, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1092, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with three black shapes - a square, a rectangle, and a sphere - arranged in a grid-like pattern. On the right side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help.", + "cursor_active": true, + "x": 223, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1093, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with three black shapes - a square, a rectangle, and a sphere - arranged in a grid-like pattern. On the right side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help.", + "cursor_active": true, + "x": 223, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1094, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with three black shapes - a square, a rectangle, and a sphere - arranged in a grid-like pattern. On the right side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1095, + "caption": "The image is a screenshot of a software interface with the title \"Move Component Tool Proportional Modeling Move/Slide On\". On the left side of the image, there is a 3D model of a cube with a grid-like pattern on the top left corner. On the right side, there are two black spheres, one larger and one smaller, with the text \"Move component tool\" above them. Below the larger sphere, it says \"Proportional modeling\" in white text. The background of the interface is gray, and there are various buttons and menus on the bottom right corner.", + "cursor_active": true, + "x": 291, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1096, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black sphere on the right side. On the left side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several buttons and menus that appear to be related to the software. The main focus of the image is the cube and sphere, which are black in color and have a grid-like pattern on them. The text is written in a bold, sans-serif font and is centered on the interface.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1097, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black sphere on the right side. On the left side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several buttons and menus that appear to be related to the software. The main focus of the image is the cube and sphere, which are arranged in a grid-like pattern. The cube is black with blue dots on it, while the sphere is black. The text is written in a bold, sans-serif font and is centered on the interface.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1098, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube on the left side. On the right side, there is a black sphere with a white outline. Below the sphere, there are several options for the user to choose from. The text on the interface reads \"Move Component Tool Proportional Modeling Move/Slide On\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1099, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black sphere on the right side. On the left side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several buttons and menus that appear to be related to the software. The main focus of the image is the cube and sphere, which are arranged in a grid-like pattern. The cube appears to be made up of small squares and rectangles, while the sphere is a larger sphere with a smooth surface. The text is written in a bold, sans-serif font and is centered on the interface.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1100, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube on the left side. On the right side, there is a black sphere with a white outline. Below the sphere, there are several options for the user to choose from. The text on the interface reads \"Move Component Tool Proportional Modeling Move/Slide On\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1101, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube, a black sphere, and a gray rectangle. The cube is on the left side of the interface and the sphere is in the center. On the right side, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several buttons and menus that can be used to customize the modeling process.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1102, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube on the left side. On the right side, there is a black sphere with a white outline. Below the sphere, there are several options for the user to choose from. The text on the interface reads \"Move Component Tool Proportional Modeling Move/Slide On\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1103, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube on the left side. On the right side, there is a black sphere with a white outline. Below the sphere, there are several options for the user to choose from. The text on the interface reads \"Move Component Tool Proportional Modeling Move/Slide On\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1104, + "caption": "The image is a screenshot of a software interface with the title \"Move Component Tool Proportional Modeling Move/Slide On\". The interface has a gray background with three black objects on it. On the left side of the interface, there is a black square with a white square in the center, and on the right side, there are two black circles. The text on the interface reads \"Move component tool\" and \"Proportional modeling\" in white letters. Below the text, it says \"Move/Slides On\". On the top right corner of the screen, there appears to be a menu bar with various options such as \"Select\", \"Select\" and a \"Help\" button.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1105, + "caption": "The image is a screenshot of a software interface with the title \"Move Component Tool Proportional Modeling Move/Slide On\". On the left side of the interface, there is a black and white image of a square with a grid-like pattern on it. On the right side, there are two black circles, one larger and one smaller, with the text \"Move component tool\" above them. Below the text, it says \"Proportional modeling\" in white text. The interface appears to be a tutorial or guide on how to use the software to create a 3D model of a cube or a sphere.", + "cursor_active": true, + "x": 314, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1106, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube on the left side. On the right side, there is a black sphere with a white outline. Below the sphere, there are several options for the user to choose from. The text on the interface reads \"Move Component Tool Proportional Modeling Move/Slide On\".", + "cursor_active": true, + "x": 314, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1107, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube on the left side. On the right side, there is a black sphere with a white outline. Below the sphere, there are several options for the user to choose from. The text on the interface reads \"Move Component Tool Proportional Modeling Move/Slide On\".", + "cursor_active": true, + "x": 314, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1108, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube on the left side. On the right side, there is a black sphere with a white outline. Below the sphere, there are several options for the user to choose from. The text on the interface reads \"Move Component Tool Proportional Modeling Move/Slide On\".", + "cursor_active": true, + "x": 314, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1109, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black sphere on the right side. On the left side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several buttons and menus that appear to be related to the software. The main focus of the image is the cube and the sphere, which are arranged in a grid-like pattern. The text is in black and is centered on the interface.", + "cursor_active": true, + "x": 314, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1110, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube on the left side. On the right side, there is a black sphere with a white arrow pointing towards it. Below the sphere, there are several options for the user to choose from. The text on the interface reads \"Move Component Tool Proportional Modeling Move/Slide On\".", + "cursor_active": true, + "x": 314, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1111, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black sphere on the right side. On the left side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several buttons and menus that appear to be related to the software. The main focus of the image is the cube and sphere, which are arranged in a grid-like pattern. The cube is black with blue dots on it, while the sphere is black and has a smooth surface. The text is written in a bold, sans-serif font and is centered on the interface.", + "cursor_active": true, + "x": 314, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1112, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black sphere on the right side. On the left side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several buttons and menus that appear to be related to the software.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1113, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black and white image of a square with a grid-like pattern on it. The grid appears to be made up of small squares and rectangles, and there are two smaller squares on the right side. The image is accompanied by text that reads \"Move Component To Proportional Modeling Move/Slide On\". On the top right corner, there are various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". On top of the left corner, it seems like the user is in the process of creating a new component in the software.", + "cursor_active": true, + "x": 488, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1114, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black cube with a green arrow pointing towards it. The cube appears to be made up of small squares arranged in a grid-like pattern. Next to the cube, there are two black squares, one on the right side and one in the center. The text on the image reads \"Move Component T Proportional Model\" and \"Move/Slide On\". On the top right corner of the interface, there has a menu bar with various options such as \"Select\", \"Object\", \"Point\", \"Transform\", and \"Options\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1115, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black cube with a grid-like pattern on its surface. The cube appears to be made up of small squares and rectangles, and there is an arrow pointing towards the center of the cube. Next to the cube, there are two black squares, one on the right side and one in the center. The text on the image reads \"Move Component T Proportional Model\" and \"Move/Slide On\". On the bottom right corner of the screen, there has a menu bar with various options such as \"Select\", \"Object\", \"Point\", \"Transform\", and \"Options\".", + "cursor_active": true, + "x": 752, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1116, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black and white image of a square with a grid-like pattern on it. The grid appears to be made up of small squares and rectangles, and the squares are arranged in a way that they form a square shape. The image is accompanied by text that reads \"Move Component Proportional Mode\" and \"Move/Slide On\". On the right side, there are various options and settings for the user to customize the 3D model. The interface has a toolbar at the top with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1117, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black cube with a grid-like pattern on its surface. The cube appears to be made up of small squares and rectangles, and there is an arrow pointing towards the center of the cube. The text on the image reads \"Move Componer Proportional Model\" and \"Move/Slide On\". On the right side, there are various options and settings for the user to customize the model. The interface has a gray background with a white border.", + "cursor_active": true, + "x": 359, + "y": 698, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1118, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black cube with a grid-like pattern on its surface. The cube appears to be made up of small squares and rectangles, and there are several blue dots scattered throughout the cube. On top of the cube, there are two smaller squares, one on the right side and one in the center. The text on the image reads \"Move Componer Proportional Model\" and \"Move/Slide On\". On the bottom right corner of the screen, there has a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\".", + "cursor_active": true, + "x": 359, + "y": 698, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1119, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black cube with a grid-like pattern on its surface. The cube appears to be made up of small squares and rectangles, and there is an arrow pointing towards the center of the cube. The text on the image reads \"Move Componer Proportional Model\" and \"Move/Slide On\". On the right side, there are various options and settings for the user to customize the model. The interface has a gray background with a white border.", + "cursor_active": true, + "x": 359, + "y": 698, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1120, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black and white image of a square with a grid-like pattern on it. The grid appears to be made up of small squares and rectangles, and there are several lines connecting them. On top of the grid, there are two black squares, one on the right side and one in the center. Below the grid is a text that reads \"Move Component Proportional Model Move/Slide On\". On the top right corner of the interface, there has a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". On both sides of the menu bar, there appears to have a toolbar with various tools and menus.", + "cursor_active": true, + "x": 567, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1121, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black and white image of a square with a grid-like pattern on it. The grid appears to be made up of small squares and rectangles, and there are several lines connecting them. On top of the grid, there are two black squares, one on the right side and one in the center. The image is accompanied by text that reads \"Move Component Proportional Model\" and \"Move/Slide On\". On the bottom right corner of the screen, there has a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Help\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1122, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black cube with a white arrow pointing towards it. The cube appears to be made up of small squares and rectangles, and the arrow is pointing towards the center of the cube. The text on the image reads \"Move Component Proportional Model\" and \"Move/Slide On\". On the right side, there are various options and settings for the user to customize the model. The background of the interface is gray, and there are several buttons and menus at the top and bottom of the screen.", + "cursor_active": true, + "x": 372, + "y": 710, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1123, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black cube with a green line running through it. The cube appears to be made up of small squares and rectangles, and the green line is pointing towards the center of the cube. The text on the image reads \"Move Component Proportional Model\" and \"Move/Slide On\". On the right side, there are various options and settings for the user to customize the model. The interface has a gray background with a white border.", + "cursor_active": true, + "x": 372, + "y": 710, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1124, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black cube with a grid-like pattern on its surface. The cube appears to be made up of small squares and rectangles, and there is an arrow pointing towards the center of the cube. The text on the image reads \"Move Component Proportional Model\" and \"Move/Slide On\". On the right side, there are various options and settings for the user to customize the model. The interface has a gray background with a white border.", + "cursor_active": true, + "x": 372, + "y": 710, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1125, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black cube with a grid-like pattern on its surface. The cube appears to be made up of small squares and rectangles, and on the right side, there are two black squares, one larger and one smaller. The larger square is slightly larger than the smaller one. Below the larger square, there has text that reads \"Move Component Proportional Model\" and \"Move/Slide On\". On the top right corner of the interface, there appears to have a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\".", + "cursor_active": true, + "x": 372, + "y": 710, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1126, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black cube with a green arrow pointing towards it. The cube appears to be made up of small squares and rectangles, and on the right side, there are two black squares. The text on the image reads \"Move Component Proportional Model\" and \"Move/Slide On\". On the bottom right corner of the screen, there has a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\".", + "cursor_active": true, + "x": 372, + "y": 710, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1127, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black cube with a grid-like pattern on its surface. The cube appears to be made up of small squares and rectangles, and on the right side, there are two black squares, one larger and one smaller. The larger square is slightly larger than the smaller one. Below the larger square, there has text that reads \"Move Component Proportional Model\" and \"Move/Slide On\". On the bottom right corner of the screen, there appears to have a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\".", + "cursor_active": true, + "x": 372, + "y": 710, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1128, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black sphere on the right side. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the bottom of the image, there are text that reads \"Move Component Tool Proportional Modeling\".", + "cursor_active": true, + "x": 471, + "y": 710, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1129, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a square on the left side. On the right side, there is a text that reads \"Move Component Proportional M\" in white letters. Below the text, there are several buttons and menus that appear to be related to the software's interface. At the top of the interface, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help.", + "cursor_active": true, + "x": 389, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1130, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black rectangle on the right side. On the left side, there is a text that reads \"Move Component Proportional M\" in white letters. Below the text, there are several buttons and menus that appear to be related to the software's interface. At the top of the interface, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help.", + "cursor_active": true, + "x": 378, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1131, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a square on the left side. On the right side, there is a text that reads \"Move Component Proportional M\" in white letters. Below the text, there are several buttons and menus that appear to be related to the software's interface. At the top of the interface, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help.", + "cursor_active": true, + "x": 469, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1132, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a square on the left side. On the right side, there is a text that reads \"Move Component Proportional M\" in white letters. Below the text, there are several buttons and menus that appear to be related to the software's interface. At the top of the interface, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help.", + "cursor_active": true, + "x": 469, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1133, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black rectangle on the right side. On the left side, there is a text that reads \"Move Component Proportional M\" in white letters. Below the text, there are several buttons and menus that appear to be related to the software. The top left corner of the interface has the logo of the software, and the top right corner has a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Help\". The bottom left corner has the text \"Move/Slide\" in black letters.", + "cursor_active": true, + "x": 469, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1134, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black and white image of a square with a grid-like pattern on it. The square appears to be made up of small squares and rectangles, and the grid is arranged in a symmetrical manner. The image is accompanied by text that reads \"Move Component Proportional Model\" and \"Move/Slide On\". On the right side, there are various options and settings for the user to customize the model. The interface has a toolbar at the top with various tools and options for creating and editing the model, such as adjusting the shape, size, and color.", + "cursor_active": true, + "x": 412, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1135, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a square in the center. The square is made up of a grid-like pattern with a small white dot in the middle. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Point\", \"Transform\", and \"Move/Slide On\". Below the menu bar, there are several buttons and menus. The text on the interface reads \"Move Component Proportional Mod\" and \"Proportional Mode\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4987888038158417, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1136, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a square in the center. The square is made up of a grid-like pattern with small squares arranged in a diagonal line. On the right side of the image, there is a text that reads \"Move Component Proportional Mod\" and on the left side, there are several options for the user to choose from. At the top of the interface, there appears to be a menu bar with various tools and options for creating and editing the image.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1137, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Move Component Tool Proportional Modeling Move/Slide On\". On the left side of the interface, there is a black and white image of a square with a grid-like pattern on it. On the right side, there are three black shapes - a circle, a square, and a rectangle. The shapes are arranged in a way that they appear to be overlapping each other. Below the shapes, there has text that reads \"Move component tool\" and \"Proportional modeling move/slide on\". On top of the image, there appears to be a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Help\".", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1138, + "caption": "The image is a screenshot of a software interface with the title \"Move Component Tool Proportional Modeling Move/Slide On\". On the left side of the interface, there is a 3D model of a square with a grid-like pattern on the top left corner. On the right side, there are two black spheres, one on top of the other, with the text \"Move component tool\" above them. Below the spheres, it says \"Proportional modeling\" in white text. The interface appears to be a tool for modeling and modeling objects in 3D modeling software.", + "cursor_active": true, + "x": 641, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1139, + "caption": "The image is a screenshot of a software interface with the title \"Move Component Tool Proportional Modeling Move/Slide On\". On the left side of the interface, there is a 3D model of a square with a grid-like pattern on the top left corner. On the right side, there are two black spheres, one on top of the other, with the text \"Move component tool\" above them. Below the spheres, it says \"Proportional modeling\" in white text. The interface appears to be a tool for modeling and modeling objects in 3D modeling software.", + "cursor_active": true, + "x": 641, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1140, + "caption": "The image is a screenshot of a software interface with the title \"Move Component Tool Proportional Modeling Move/Slide On\". On the left side of the image, there is a 3D model of a cube with a grid-like pattern on the top left corner. On the right side, there are two black spheres, one larger and one smaller, with the text \"Move component tool\" above them. Below the larger sphere, it says \"Proportional modeling\" in white text. The background of the interface is gray, and there are various buttons and menus on the bottom right corner.", + "cursor_active": true, + "x": 641, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1141, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube, a square, and a sphere on the right side. On the left side, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the top right corner, there are various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". At the bottom of the interface, there appears to be a menu bar with various tools and options.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1142, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black sphere on the right side. On the left side, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several options for the user to choose from, such as \"Select\", \"Object\", \"Point\", and \"Transform\". On the top right corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1143, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black sphere on the right side. On the left side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several buttons and menus that appear to be related to the software. The main focus of the image is the cube and sphere, which are arranged in a grid-like pattern. The cube appears to be made up of small squares and rectangles, while the sphere is larger and has a smooth surface. The text is written in a bold, sans-serif font and is centered on the interface.", + "cursor_active": true, + "x": 641, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1144, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black sphere on the right side. On the left side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several options for the user to choose from, such as \"Object\", \"Point\", and \"Transform\". On the top right corner of the screen, there appears to be a menu bar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1145, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Move Component Tool Proportional Modeling Move/Slide On\". On the left side of the interface, there is a black cube with a grid-like pattern on its surface. Next to the cube, there are two black spheres, one on the right side and one in the center. On the top right corner of the image, there appears to be a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". Below the menu bar, there has a text that reads \"Move component tool\" and \"Proportional modeling\".", + "cursor_active": true, + "x": 641, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1146, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black sphere on the right side. On the left side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several buttons and menus that appear to be related to the software. The main focus of the image is the cube and sphere, which are arranged in a grid-like pattern. The cube appears to be made up of small squares and rectangles, while the sphere is a larger sphere with a smooth surface. The text is written in a bold, sans-serif font and is centered on the interface.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1147, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black sphere on the right side. On the left side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several buttons and menus that appear to be related to the software. \n\nOn the top left corner of the image, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, it seems like the user is in the process of creating a new component in the software, as indicated by the text on the screen.\n\nThere is also a red arrow pointing to the top right corner, indicating that the user can click on it to view the model.", + "cursor_active": true, + "x": 748, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1148, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black sphere on the right side. On the left side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several buttons and menus that appear to be related to the software. The main focus of the image is the cube and the sphere, which are arranged in a grid-like pattern. The cube appears to be made up of small squares and rectangles, while the sphere is larger and has a smooth surface. There are also several arrows pointing towards the cube, indicating the direction of the movement.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1149, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Move Component Tool Proportional Modeling Move/Slide On\". On the left side of the interface, there is a black and white image of a cube with a grid-like pattern on it. On the right side, there are two black spheres, one larger and one smaller, with the larger sphere on top and the smaller sphere on the bottom. The larger sphere is black and appears to be a sphere with a smooth surface. The smaller sphere is also black and is slightly larger than the larger one.\n\nAt the top of the image, there has a menu bar with various options such as File, Edit, View, Tools, and Help. There are also several buttons and menus on the interface. At the bottom of the screen, there appears to have a text field for the user to navigate through the software.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1150, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black sphere on the right side. On the left side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several buttons and menus that appear to be related to the software. \n\nOn the top left corner of the screen, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, it seems like the user is in the process of creating a new component in the software, as indicated by the text on the screen.\n\nThe image also has a green arrow pointing to the cube, indicating that the user can navigate through the software and select the component they want to use.", + "cursor_active": true, + "x": 268, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1151, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black sphere on the right side. On the left side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several buttons and menus that appear to be related to the software. \n\nOn the top left corner of the screen, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, it seems like the user is in the process of creating a new component in the software, as indicated by the text on the screen.\n\nThere are also several icons on the top right corner, including a \"Select\" button, a \"Cancel\" button and a \"Help\" button.", + "cursor_active": true, + "x": 268, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1152, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black sphere on the right side. On the left side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several buttons and menus that appear to be related to the software. \n\nOn the top left corner of the screen, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, it seems like the user is in the process of creating a new component in the software, as indicated by the text on the screen.\n\nThere are also several icons on the top right corner, including a \"Select\" button, a \"Cancel\" button and a \"Help\" button.", + "cursor_active": true, + "x": 268, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1153, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Move Component Tool Proportional Modeling Move/Slide On\". On the right side of the interface, there is a black sphere and a black square with a green arrow pointing towards it. On the left side, there are several icons representing different components of the software, such as a cube, a sphere, and a cube with a grid-like pattern. The icons are arranged in a way that they appear to be interacting with each other. The background of the image is gray, and there is text on the interface that reads \"Move component tool proportional modeling move/slide on\".", + "cursor_active": true, + "x": 84, + "y": 689, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1154, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black sphere on the right side. On the left side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several buttons and menus that appear to be related to the software. \n\nOn the top left corner of the image, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, it seems like the user is in the process of creating a new component in the software, as indicated by the text.\n\nThe image also has a green arrow pointing towards the cube, indicating that the user can move the component tool to the next level of the modeling process.", + "cursor_active": true, + "x": 85, + "y": 689, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1155, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black sphere on the right side. On the left side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several buttons and menus that appear to be related to the software. \n\nOn the top left corner of the image, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, it seems like the user is in the process of creating a new component in the software, as indicated by the text.\n\nThe image also has a green arrow pointing towards the cube, indicating that the user can move the component tool to the next level of the modeling process.", + "cursor_active": true, + "x": 85, + "y": 689, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1156, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black sphere on the right side. On the left side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the top left corner, there are several buttons and menus that appear to be related to the software. The main focus of the image is the cube and the sphere, which are arranged in a grid-like pattern. The cube has a blue and black color scheme, while the sphere is black. There is also a green arrow pointing towards the cube, indicating that the user can navigate through the interface.", + "cursor_active": true, + "x": 268, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1157, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black sphere on the right side. On the left side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several buttons and menus that appear to be related to the software. \n\nOn the top left corner of the image, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, it seems like the user is in the process of creating a new component in the software, as indicated by the text on the screen.\n\nThere are also several icons on the top right corner, including a \"Select\" button, a \"Cancel\" button and a \"Help\" button. The \"Move component tool\" button is highlighted, indicating that the user can select the component they want to use in the modeling tool.", + "cursor_active": true, + "x": 84, + "y": 689, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1158, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black sphere on the right side. On the left side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several buttons and menus that appear to be related to the software. \n\nOn the top left corner of the image, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, it seems like the user is in the process of creating a new component in the software, as indicated by the text on the screen.\n\nThere are also several icons on the top right corner, including a \"Select\" button, a \"Cancel\" button and a \"Help\" button. The \"Move component tool\" button is highlighted, indicating that the user can select the component they want to use in the modeling tool.", + "cursor_active": true, + "x": 85, + "y": 689, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1159, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black sphere on the right side. On the left side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several buttons and menus that appear to be related to the software. \n\nOn the top left corner of the image, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, it seems like the user is in the process of creating a new component in the software, as indicated by the text on the screen.\n\nThere are also several icons on the top right corner, including a \"Select\" button, a \"Cancel\" button and a \"Help\" button. The \"Move component tool\" button is highlighted, indicating that the user can select the component they want to use in the modeling tool.", + "cursor_active": true, + "x": 84, + "y": 689, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1160, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black sphere on the right side. On the left side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several buttons and menus that appear to be related to the software. \n\nOn the top left corner of the screen, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, it seems like the user is in the process of creating a new component in the software, as indicated by the text on the screen.\n\nThere are also several icons on the top right corner, including a \"Select\" button, a \"Cancel\" button and a \"Help\" button. The \"Move component tool\" button is highlighted, indicating that the user can select the component they want to use in the modeling tool.", + "cursor_active": true, + "x": 84, + "y": 689, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1161, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black sphere on the right side. On the left side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several buttons and menus that appear to be related to the software. \n\nOn the top left corner of the screen, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, it seems like the user is in the process of creating a new component in the software, as indicated by the text on the screen.\n\nThere are also several icons on the top right corner, including a \"Select\" button, a \"Cancel\" button and a \"Help\" button. The \"Move component tool\" button is highlighted, indicating that the user can select the component they want to use in the modeling tool.", + "cursor_active": true, + "x": 84, + "y": 689, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1162, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black sphere on the right side. On the left side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several buttons and menus that appear to be related to the software. \n\nOn the top left corner of the image, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, it seems like the user is in the process of creating a new component in the software, as indicated by the text.\n\nThere is also a yellow arrow pointing to the top right corner, indicating that the user can navigate through the interface.", + "cursor_active": true, + "x": 84, + "y": 689, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1163, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Move Component Tool Proportional Modeling Move/Slide On\". On the right side of the interface, there is a panel with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". \n\nOn the left side, there are two 3D models, one with a red and blue grid and the other with a black sphere. The red and black grid appears to be a representation of a cube or a square, while the black sphere is a sphere with a smooth surface.\n\nAt the bottom of the panel, there has a text that reads \"Move component tool proportional modeling move/slide on\". This suggests that the user is in the process of modeling a component in the software.", + "cursor_active": true, + "x": 268, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1164, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Move Component Tool Proportional Modeling Move/Slide On\". On the left side of the interface, there is a 3d model of a cube with a red circle in the center. The cube is black and appears to be made up of small squares and rectangles. On the right side, there are two black spheres, one larger and one smaller, with the larger sphere on top and the smaller sphere on the bottom. Above the cube, there has text that reads \"Move component tool\" and below the cube there is additional text that says \"Proportional modeling move/slide on\". The interface also has various buttons and menus on the top right corner, including \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\".", + "cursor_active": true, + "x": 268, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1165, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Move Component Tool Proportional Modeling Move/Slide On\". On the right side of the interface, there is a panel with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". \n\nOn the left side, there are two 3D models, one with a blue circle and the other with a red circle. The blue circle is connected to the red circle, which appears to be a representation of a cube or a sphere. The red circle is also connected to a black rectangle, which could represent a square or a rectangle.\n\nAt the bottom of the panel, there has a text that reads \"Move component tool proportional modeling move/slide on\". This suggests that the user is in the process of modeling a component in the software.", + "cursor_active": true, + "x": 268, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1166, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black sphere on the right side. On the left side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several buttons and menus that appear to be related to the software. The main focus of the image is the cube and sphere, which are arranged in a grid-like pattern. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The text is written in a bold, sans-serif font and is centered on the interface.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1167, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black sphere on the right side. On the left side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the top left corner, there are several buttons and menus that appear to be related to the software. \n\nOn the top right corner of the image, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, it seems like the user is in the process of creating a move component tool for proportional modeling.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1168, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black sphere on the right side. On the left side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several buttons and menus that appear to be related to the software. The main focus of the image is the cube and sphere, which are arranged in a grid-like pattern. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The text is written in a bold, sans-serif font and is centered on the interface.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1169, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Move Component Tool Proportional Modeling Move/Slide On\". On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". Below the menu bar, there are two 3D models - one is a cube and the other is a sphere. The cube is black and appears to be made up of a grid-like pattern, while the sphere is black. The text on the interface reads \"Move component tool proportional modeling move/slide on\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1170, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Move Component Tool Proportional Modeling Move/Slide On\". On the left side of the interface, there is a black and white image of a cube with a grid-like pattern on its surface. On the right side, there are several options for the user to choose from, such as \"Select\", \"View\", \"Tools\", and \"Tools\". \n\nAt the top of the image, there appears to be a menu bar with various tools and options for creating and editing 3D models. Below the menu bar, it seems like the user is in the process of creating a new 3D model.\n\nOn the bottom right corner of the screen, there has a text that reads \"Move component tool proportional modeling move/slide on\". This suggests that the user can use the tool to customize the model to their needs.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1171, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Move Component Tool Proportional Modeling Move/Slide On\". On the left side of the interface, there is a black and white image of a cube with a grid-like pattern on it. On the right side, there are several options for the user to choose from, such as \"Select\", \"View\", \"Tools\", and \"Tools\". \n\nAt the top of the image, there appears to be a menu bar with various tools and options for creating and editing 3D models. Below the menu bar, it seems like the user is in the process of creating a move component tool for proportional modeling. The image also has a text overlay that reads \"Move component tool\" and \"Proportional modeling move/slide on\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1172, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with various icons and text. On the left side of the interface, there is a black and white image of a cube with a grid-like pattern on it. Next to the cube, there are two black spheres, one on the right side and one in the center. The text on the interface reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the top right corner of the image, there appears to be a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Help\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1173, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a sphere on the right side. On the left side, there is a text that reads \"Move Component Tool Proportional Modeling\" and on the bottom right corner, there are several buttons and menus. The software appears to be a software that allows users to create and edit 3D models using the Move Component Tool.", + "cursor_active": true, + "x": 761, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1174, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with three black objects on it. The objects are arranged in a triangular formation, with the largest object in the center and two smaller objects on either side. Above the objects, there is text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the right side of the interface, there are various options and settings for the user to customize the modeling process.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1175, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with three black objects on it. On the left side of the interface, there is a black object that appears to be a cube or a sphere, and on the right side, there are two black spheres. Below the objects, there has text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". The text is in white and is in a sans-serif font. The image is likely a tutorial or guide on how to use the software to create 3D models.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1176, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black sphere on the left side. On the right side, there is a text box with the title \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a search bar and a list of options such as \"Select\", \"Object\", \"Sample\", and \"Transformation\". The bottom left corner has an image of the cube and the sphere, and the bottom right corner shows the text \"Move/Slides On\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1177, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a sphere on the left side. On the right side, there is a text box with the title \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a search bar and a list of options such as \"Select\", \"Object\", \"Sample\", and \"Transformation\". The bottom left corner has an image of the cube and sphere, and the bottom right corner shows the progress bar.\n\nOverall, the image is of a software interface that allows users to create and model 3D objects with a move component tool.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1178, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a sphere and a black object on the left side. On the right side, there is a text box with the title \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a search bar and a list of options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Move/Slides On\". The bottom left corner has an image of the object, which appears to have a curved shape with a small hole in the center.\n\nOverall, the interface is designed to help users create and model 3D objects with a move component tool.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1179, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a black sphere on the right side. On the left side of the interface, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several options for the user to choose from, such as \"Select\", \"Object\", \"Sample\", and \"Transform\". On the top right corner of the screen, there appears to be a menu bar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1180, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a blue grid in the center. On the left side of the interface, there is a black object that appears to be a cube or a sphere. Next to the cube, there are two black spheres, one on the right side and one in the middle. The text on the interface reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the top right corner of the image, there has a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1181, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a blue grid in the center. On the left side of the interface, there is a black 3D object that appears to be a cube or a sphere. Next to the cube, there are two black spheres, one on the right side and one in the middle. The text on the interface reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the top right corner of the image, there has a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1182, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a blue grid in the center. On the left side of the interface, there is a black 3D object that appears to be a cube or a sphere. Next to the cube, there are two black spheres, one on the right side and one in the middle. The text on the interface reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the top right corner of the image, there has a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Options\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1183, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a blue grid in the center. On the left side of the interface, there is a black 3D object that appears to be a cube or a sphere. Next to the cube, there are two black spheres, one on the right side and one in the middle. The text on the interface reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the top right corner of the image, there has a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Options\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1184, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a blue grid in the center. On the left side of the interface, there is a black 3D object that appears to be a cube or a sphere. Next to the cube, there are two black spheres, one on the right side and one in the middle. The text on the interface reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the top right corner of the image, there has a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Options\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1185, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a blue grid in the center. On the left side of the interface, there is a black object with a curved shape and a small white dot in the middle. Next to the black object, there are two black spheres, one on the right side and one in the bottom right corner. The text on the interface reads \"Move Component Tool Proportional Modeling Move/Slide On\".", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1186, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a blue grid in the center. On the left side of the grid, there is a black object that appears to be a cube or a sphere. Next to it, there are two black spheres, one on the right side and one in the middle. The text on the interface reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the top right corner of the interface, there has a menu bar with various options such as File, Edit, View, Tools, and Help.", + "cursor_active": true, + "x": 800, + "y": 625, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1187, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a blue grid in the center. On the left side of the interface, there is a black object that appears to be a cube or a sphere. Next to the cube, there are two black spheres, one on the right side and one in the middle. The text on the interface reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the top right corner of the image, there has a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Options\".", + "cursor_active": true, + "x": 800, + "y": 625, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1188, + "caption": "The image is a screenshot of a 3D modeling software called Move Component Tool Proportional Modeling. The software is used to create and model 3D objects with a move component tool. \n\nOn the left side of the image, there is a black object that appears to be a cube or a sphere. On the right side, there are two black spheres, one larger and one smaller. The larger sphere is a sphere with a red dot in the center, while the smaller sphere is smaller and has a blue dot on the outer edge.\n\nAt the bottom of the screen, there has a text that reads \"Move Component Tool\" and \"Proportional modeling\" in white letters. Below the text, it says \"Move/Slide On\". On the top right corner of the screenshot, there appears to have a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\".", + "cursor_active": true, + "x": 800, + "y": 625, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1189, + "caption": "The image is a screenshot of a 3D modeling software called Move Component Tool Proportional Modeling. The software has a gray background with three 3D objects on the left side. On the right side, there is a black sphere with a red dot in the center. The sphere appears to be made up of a grid-like pattern. Below the sphere, there are several buttons and options for the user to customize the modeling process. The text on the image reads \"Move Component Tool\" and \"Proportional modeling\" with \"Move/Slide On\" below it.", + "cursor_active": true, + "x": 800, + "y": 625, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1190, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a blue grid in the center. On the left side of the interface, there is a black 3D object with a curved shape and a small white dot in the middle. Next to the black object, there are two black spheres, one on the right side and one in the bottom right corner. The text on the interface reads \"Move Component Tool Proportional Modeling Move/Slide On\".", + "cursor_active": true, + "x": 800, + "y": 625, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1191, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a blue grid in the center. On the left side of the interface, there is a black object with a curved shape and a small white dot in the middle. Next to the object, there are two black spheres, one on the right side and one in the bottom right corner. The text on the interface reads \"Move Component Tool Proportional Modeling Move/Slide On\".", + "cursor_active": true, + "x": 800, + "y": 625, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1192, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a blue grid in the center. On the left side of the interface, there is a black object that appears to be a cube or a sphere. Next to the cube, there are two black spheres, one on the right side and one in the middle. The text on the interface reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the top right corner of the image, there has a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\".", + "cursor_active": true, + "x": 85, + "y": 702, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1193, + "caption": "The image is a screenshot of a software interface with the title \"Move Component Tool Proportional Modeling Move/Slide On\". The interface has a black background with a grid-like pattern in the center. On the left side of the interface, there is a black object that appears to be a 3D model of a sphere or a sphere with a smooth surface. The object is positioned in a way that it looks like it is moving or sliding on the right side. Below the object, there are several buttons and menus that can be used to customize the model. The text on the interface reads \"Move component tool proportional modeling move/slide on\".", + "cursor_active": true, + "x": 85, + "y": 702, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1194, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a blue background with a grid-like pattern in the center. On the left side of the interface, there is a black object with a curved shape and a small white dot in the middle. Next to the object, there are two black spheres, one on the right side and one in the bottom right corner. The text on the interface reads \"Move Component Tool Proportional Modeling Move/Slide On\".", + "cursor_active": true, + "x": 85, + "y": 702, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1195, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern in the center. On the left side of the interface, there is a black object that appears to be a sphere or a sphere with a smooth surface. Next to the sphere, there are several options for the user to choose from, such as \"Move Component Tool\", \"Proportional Modeling\", and \"Move/Slide On\". On the right side, there has a menu bar with various options such as File, Edit, View, Tools, and Help. At the bottom of the image, there appears to have a text that reads \"Move component tool proportional modeling\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3696410357952118, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1196, + "caption": "The image is a screenshot of a software interface with the title \"Move Component Tool Proportional Modeling Move/Slide On\". The interface has a gray background with a black and white image of a 3D object on the left side. On the right side, there is a black sphere with a grid-like pattern on it. Below the sphere, there are several options for the user to choose from. The text on the interface reads \"Move component tool proportional modeling move/slide on\".", + "cursor_active": true, + "x": 88, + "y": 702, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1197, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube and a sphere on the left side. On the right side, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a toolbar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". The bottom left corner has the text \"Move component tool\" and \"Proportional modeling\" in white text.", + "cursor_active": true, + "x": 98, + "y": 702, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1198, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a blue grid in the center. On the left side of the interface, there is a black 3D object with a curved shape and a small white dot in the middle. Next to the object, there are two black spheres, one on the right side and one in the bottom right corner. The text on the interface reads \"Move Component Tool Proportional Modeling Move/Slide On\".", + "cursor_active": true, + "x": 85, + "y": 702, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1199, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black object with a curved shape and a small hole in the center. Next to it, there are two black spheres, one on the right side and one in the bottom right corner. The background is a blue grid-like pattern with a white dot in the middle. The text on the image reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the top right corner, there appears to be a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\".", + "cursor_active": true, + "x": 97, + "y": 702, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1200, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a blue grid in the center. On the left side of the grid, there is a black object that appears to be a cube or a sphere. Next to it, there are two black spheres, one on the right side and one in the middle. The text on the interface reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the top right corner of the interface, there has a menu bar with various options such as File, Edit, View, Tools, and Help.", + "cursor_active": true, + "x": 88, + "y": 702, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1201, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a blue grid in the center. On the left side of the grid, there is a black object that appears to be a cube or a sphere. Next to it, there are two black spheres, one on the right side and one in the middle. The text on the interface reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the top right corner of the interface, there has a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\".", + "cursor_active": true, + "x": 723, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1202, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a blue grid in the center. On the left side of the grid, there is a black object with a curved shape and a red dot in the middle. Next to it, there are two black spheres, one on the right side and one in the bottom right corner. The text on the interface reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the top right corner of the interface, there has a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\".", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1203, + "caption": "The image is a screenshot of a 3D modeling software called Move Component Tool Proportional Modeling. The software is used to create and model 3D objects in a realistic manner. The image shows a black object on the left side of the screen, which appears to be a cube or a sphere, with a red and blue grid-like pattern on the right side. In the center of the image, there is a black sphere with a green dot in the middle. The text on the image reads \"Move Component Tool\" and \"Proportional modeling\" in white letters. Below the text, there are several buttons and menus that can be used to customize the modeling process.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1204, + "caption": "The image is a screenshot of a 3D modeling software called Move Component Tool Proportional Modeling. The software is used to create and model 3D objects with a move component tool. The image shows a black object on the left side of the screen, which appears to be a cube or a sphere. On the right side, there is a black sphere with a red and blue grid-like pattern on it. The text on the screen reads \"Move Component Tool\" and \"Proportional modeling\" in white letters. Below the text, there are several buttons and menus that can be used to customize the modeling process.", + "cursor_active": true, + "x": 158, + "y": 690, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1205, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a blue grid in the center. On the grid, there are three red spheres arranged in a triangular formation. The spheres appear to be made up of small dots, and there is a black sphere on the right side of the grid. Below the grid is text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the left side, there is an image of a black object, which appears to be a cube or a sphere. The image is likely a tutorial or guide on how to use the software to create 3D models.", + "cursor_active": true, + "x": 158, + "y": 690, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1206, + "caption": "The image is a screenshot of a 3D modeling software called Move Component Tool Proportional Modeling. The software is used to create and model 3D objects with a move component tool. The image shows a black object on the left side of the screen, which appears to be a cube or a sphere. On the right side, there is a black sphere with a blue background. In the center of the image, there are three red spheres arranged in a grid-like pattern. The spheres are connected by a yellow line, which is likely representing the movement of the objects. The text on the image reads \"Move Component Tool\" and \"Proportional modeling\" in white letters. Below the text, it says \"Move/Slide On\".", + "cursor_active": true, + "x": 158, + "y": 690, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1207, + "caption": "The image is a screenshot of a 3D modeling software called Move Component Tool Proportional Modeling. The software is used to create and model 3D objects with a move component tool. The image shows a black object on the left side of the screen, which appears to be a cube or a sphere, and a black sphere on the right side. In the center of the image, there is a blue square with three red spheres arranged in a grid-like pattern. The spheres are connected by a yellow line, which is likely representing the movement of the objects. Below the square, there are several buttons and menus that can be used to customize the modeling process. The text on the image reads \"Move Component Tool\" and \"Proportional modeling\" in white letters.", + "cursor_active": true, + "x": 158, + "y": 690, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1208, + "caption": "The image is a screenshot of a 3D modeling software called Move Component Tool Proportional Modeling. The software is used to create and model 3D objects with a move component tool. The image shows a black object on the left side of the screen, which appears to be a cube or a sphere. On the right side, there is a black sphere with a blue background. In the center of the image, there are three red spheres arranged in a grid-like pattern. The spheres are connected by a yellow line, which is likely representing the movement of the objects. The text on the image reads \"Move Component Tool\" and \"Proportional modeling\" in white letters. Below the text, it says \"Move/Slide On\".", + "cursor_active": true, + "x": 158, + "y": 690, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1209, + "caption": "The image is a screenshot of a 3D modeling software called Move Component Tool Proportional Modeling. The software is used to create and model 3D objects with a move component tool. The image shows a black object on the left side of the screen, which appears to be a cube or a sphere, and a black sphere on the right side. In the center of the image, there is a blue square with three red spheres on it. The spheres are arranged in a grid-like pattern, with a white arrow pointing towards them. The text on the image reads \"Move Component Tool\" and \"Proportional modeling\" in white letters. Below the text, there are several buttons and menus that can be used to customize the modeling process.", + "cursor_active": true, + "x": 158, + "y": 690, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1210, + "caption": "The image is a screenshot of a 3D modeling software called Move Component Tool Proportional Modeling. The software is used to create and model 3D objects with a move component tool. The image shows a black object on the left side of the screen, which appears to be a cube or a sphere, and a black sphere on the right side. In the center of the image, there is a blue square with three red spheres on it. The spheres are arranged in a grid-like pattern, with one sphere in the center and two spheres on either side. Above the sphere, there are several buttons and menus that can be used to customize the modeling process. The text on the image reads \"Move Component Tool\" and \"Proportional modeling\" in white letters.", + "cursor_active": true, + "x": 158, + "y": 690, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1211, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a sphere and a cube on the left side. On the right side, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a toolbar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". The bottom left corner has an image of the 3D model of a cube with a grid-like pattern on it.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1212, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black object with a curved shape and a small hole in the center. Next to it, there are two black spheres, one larger and one smaller. The larger sphere is on the right side and the smaller sphere is in the bottom right corner. The text on the image reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the top right corner of the interface, there appears to be a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\".", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1213, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a sphere and a black object on the left side. On the right side, there is a text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a search bar and a list of options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Move/Slides On\". The bottom left corner has an image of the object, which appears to have a curved shape and is black in color.\n\nOverall, the image is likely related to the software's move component tool, which is a tool that allows users to move and slide models.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1214, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a sphere on the right side. On the left side, there is a black object with a grid-like pattern on it. The text on the interface reads \"Move Component Tool Proportional Modeling Move/Slide On\". Below the text, there are several options for the user to choose from, such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the top right corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 87, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1215, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere on the right side. On the left side, there is a black object with a grid-like pattern on it. The object appears to be a sphere with a small hole in the center. Below the sphere, there are several options for the user to choose from, such as \"Move Component Tool\", \"Proportional Modeling\", and \"Move/Slide On\". On the top right corner of the interface, there has a menu bar with various options such as File, Edit, View, Tools, and Help.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1216, + "caption": "The image is a screenshot of a software interface with the title \"Move Component Tool Proportional Modeling Move/Slide On\". On the left side of the image, there is a black 3D model of a sphere with a grid-like pattern on its surface. On the right side, there are various options for the user to choose from, such as \"Select\", \"Object\", \"Sample\", \"Transform\", and \"Move/Slides On\". At the bottom of the screen, there has a text that reads \"Move component tool\" and \"Proportional modeling\".", + "cursor_active": true, + "x": 88, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1217, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a blue sphere in the center. The sphere has a grid-like pattern on it and appears to be made up of small dots. On the left side of the interface, there is a black object that looks like a cube or a sphere. Below the sphere, there are several options for the user to choose from, such as \"Move Component Tool\", \"Proportional Modeling\", and \"Move/Slide On\". On the right side, there has a menu bar with various options such as File, Edit, View, Tools, and Help.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1218, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a blue sphere in the center. The sphere has a grid-like pattern on its surface and appears to be made up of small dots. On the left side of the interface, there is a black object with a curved shape, which could be a part of a larger object. Below the sphere, there are several options for the user to choose from, such as \"Move Component Tool\", \"Proportional Modeling\", and \"Move/Slide On\". On the top right corner of the image, there has a menu bar with various options such as File, Edit, View, Tools, and Help.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1219, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Move Component Tool Proportional Modeling Move/Slide On\". On the left side of the interface, there is a black and white image of a sphere with a grid-like pattern on it. On the right side, there are various options for the user to choose from, such as \"Select\", \"Object\", \"Point\", and \"Transform\". At the bottom of the image, there has a text that reads \"Move component tool\" and \"Proportional modeling\".", + "cursor_active": true, + "x": 164, + "y": 698, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1220, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Move Component Tool Proportional Modeling Move/Slide On\". On the left side of the interface, there is a black and white image of a sphere with a blue circle in the center. The sphere appears to be made up of small dots and lines, representing a grid or grid-like pattern. On the right side, there are various options and settings for the user to customize the modeling process. At the bottom of the image, there has a text that reads \"Move component tool proportional modeling move/slide on\".", + "cursor_active": true, + "x": 826, + "y": 695, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1221, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Move Component Tool Proportional Modeling Move/Slide On\". On the left side of the interface, there is a black 3D object with a white background. On the right side, there are various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". \n\nIn the center of the image, there appears to be a blue sphere with a grid-like pattern around it. The sphere has a small white dot in the center, which could be a representation of a particle or a particle. The text on the interface reads \"Move component tool proportional modeling move/slide on\".", + "cursor_active": true, + "x": 826, + "y": 695, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1222, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Move Component Tool Proportional Modeling Move/Slide On\". On the left side of the interface, there is a black 3D object with a red dot in the center. The object appears to be a sphere with a grid-like pattern on its surface. On the right side, there are various options and settings for the user to customize the model. At the bottom of the image, there has a text that reads \"Move component tool proportional modeling move/slide on\".", + "cursor_active": true, + "x": 826, + "y": 695, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1223, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a sphere in the center. The sphere is made up of a grid-like pattern and has a black handle on the left side. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there are several buttons and menus for adjusting the settings of the software. The text on the interface reads \"More Component Tool Proposal Modeling\".", + "cursor_active": true, + "x": 807, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1224, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a sphere in the center. The sphere is made up of a grid-like pattern and is surrounded by two black objects, one on the left side and one in the middle. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there are buttons for \"Move Component Tool\", \"Proportional Modeling\", \"Move/Slide On\", and more.", + "cursor_active": true, + "x": 807, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1225, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a blue sphere in the center. The sphere has a grid-like pattern on its surface and appears to be made up of small dots. On the left side of the interface, there are two black objects, one of which is a cube and the other is a sphere. Below the cube, there is text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the right side, on the bottom right corner, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\".", + "cursor_active": true, + "x": 806, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1226, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a blue sphere in the center. The sphere has a grid-like pattern on its surface and appears to be made up of small dots. On the left side of the interface, there are two black objects, one of which is a cube and the other is a sphere. Below the cube, there is text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the right side, on the bottom right corner, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\".", + "cursor_active": true, + "x": 806, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1227, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a blue sphere in the center. The sphere has a grid-like pattern on its surface and is surrounded by a red circle. On the left side of the interface, there are two black objects, one of which appears to be a cube or a cube-like shape. Below the sphere, there is text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the right side, on the top right corner, there has a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Options\".", + "cursor_active": true, + "x": 98, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1228, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a sphere in the center. The sphere is made up of a grid-like pattern and has a small black object on the left side. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there are several buttons and menus. The text on the interface reads \"Move Component Tool\" and \"Proportional Modeling\".", + "cursor_active": true, + "x": 806, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1229, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a blue sphere in the center. The sphere has a grid-like pattern on its surface and appears to be made up of small dots. On the left side of the sphere, there is a black object that looks like a camera lens. The text on the interface reads \"Move Component Tool Proposal Modeling\" and on the right side, there are various options and settings for the user to customize the modeling process.", + "cursor_active": true, + "x": 373, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1230, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a blue sphere in the center. The sphere has a grid-like pattern on its surface and appears to be floating in the air. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", \"Help\", and \"Help\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. The main focus of the image is the sphere, which is a spherical shape with a pointed top and a flat bottom.", + "cursor_active": true, + "x": 806, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1231, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a spherical object with a grid-like pattern on its surface. The object appears to be made up of small dots and lines, creating a spherical shape. The sphere is connected to a string that is attached to the bottom of the object. On the right side of the image, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". The background of the interface is a gray color.", + "cursor_active": true, + "x": 806, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1232, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a blue sphere in the center. The sphere has a grid-like pattern on its surface and appears to be made up of small dots. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Options\". Below the menu bar, there are several buttons and menus for adjusting the settings of the software. At the bottom of the image, there has a text that reads \"Loot Informatics\" and \"No object detected\".", + "cursor_active": true, + "x": 373, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1233, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a blue sphere in the center. The sphere has a grid-like pattern on its surface and is surrounded by a red circle. On the left side of the interface, there is a black object, which appears to be a component of the software. The text on the interface reads \"Move Component Tool Proportional Modeling\" and \"Move/Slide On\". On the right side, there are various options and settings for the user to customize the modeling process.", + "cursor_active": true, + "x": 806, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1234, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and red sphere in the center. The sphere has a grid-like pattern on its surface and appears to be made up of small dots. On the left side of the sphere, there is a black object that looks like a speaker or a microphone. The text on the interface reads \"Move Component Tool Proportional Modeling\" and on the right side, there are various options and settings for the user to customize the modeling process.", + "cursor_active": true, + "x": 806, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1235, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a sphere in the center. The sphere is made up of a grid-like pattern with lines radiating outwards from the center, creating a spherical shape. On the left side of the image, there is a black object that appears to be a part of the 3D model. The text on the interface reads \"Move Component Tool Proportional Modeling\" and \"Move/Slide On\". On the right side, there are various options and settings for the user to customize the model.", + "cursor_active": true, + "x": 806, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1236, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a sphere in the center. The sphere is made up of a grid-like pattern and appears to be floating in the air. On the left side of the image, there are two black objects, one of which is a square and the other is a rectangle. Below the sphere, there is text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the right side of this image, on the top right corner, there has a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\".", + "cursor_active": true, + "x": 806, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1237, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a blue sphere in the center. The sphere has a grid-like pattern on its surface and appears to be made up of small dots. On the left side of the interface, there are two black objects, one of which is a cube and the other is a square. Below the cube, there is text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the right side, on the top right corner, there has a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\".", + "cursor_active": true, + "x": 373, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1238, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a title \"Move Component Tool Proportional Modeling Move/Slide On\" at the top. Below the title, there is a black and white image of a sphere with a grid-like pattern. On the left side of the image, there are two black objects, one of which appears to be a cube or a sphere, and on the right side, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". At the bottom of the interface, there appears to have a search bar and a \"Help\" button.", + "cursor_active": true, + "x": 504, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1239, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black and white image of a sphere with a grid-like pattern on its surface. The sphere appears to be made up of small squares and rectangles, and the grid is arranged in a symmetrical manner. The text on the image reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the right side, there are various options and settings for the user to customize the modeling process.", + "cursor_active": true, + "x": 288, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1240, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a title \"Move Component Tool Proportional Modeling\" at the top. Below the title, there is a text that reads \"Move/Slide Quiz\". \n\nOn the left side of the interface, there are two black objects, one of which appears to be a sphere or a sphere with a grid-like pattern. The sphere is in the center of the image and is surrounded by a blue circle. On the right side, on the bottom right corner, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\".\n\nThere are also several buttons on the interface that can be used to customize the modeling process.", + "cursor_active": true, + "x": 288, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1241, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a title \"Move Component Tool Proportional Modeling\" at the top. Below the title, there is a description of the software, which appears to be a software that allows users to create and model 3D objects.\n\nOn the left side of the interface, there are two black objects, one of which is a sphere with a green dot in the center. The sphere is surrounded by a grid-like pattern. On the right side, there has a menu bar with various options such as \"Select\", \"Object\", \"Point\", \"Transform\", and \"Move/Slide\".\n\nAt the bottom of the image, there appears to have a toolbar with various tools and menus. The background is a light grey color.", + "cursor_active": true, + "x": 158, + "y": 690, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1242, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a title \"Move Component Tool Proportional Modeling\" at the top. Below the title, there is an image of a sphere with a grid-like pattern on its surface. The sphere appears to be made up of small dots and lines, and there is a red dot in the center of the sphere. On the right side of the interface, there are various options and settings for the user to customize the modeling process. At the bottom of the image, there has a text that reads \"Move/Slide Quiz\".", + "cursor_active": true, + "x": 158, + "y": 690, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1243, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a title \"Move Component Tool Proportional Modeling\" at the top. Below the title, there is an image of a sphere with a grid-like pattern on its surface. On the left side of the image, there are two black objects, one of which appears to be a sphere and the other of which is a sphere. The sphere has a small green dot in the center, which could be a representation of a node or a node. The image also has some text below it, which likely provides more information about the software.", + "cursor_active": true, + "x": 158, + "y": 690, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1244, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a title \"Move Component Tool Proportional Modeling\" at the top. Below the title, there is a description of the software, which appears to be a software that allows users to create and model 3D objects.\n\nOn the left side of the interface, there are two black objects, one of which is a sphere with a green dot in the center. The sphere is surrounded by a grid-like pattern. On the right side, there has a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\".\n\nAt the bottom of the image, there appears to have a text field where users can select the object they want to model. There is also a button labeled \"Move/Slide\" which suggests that the user can click on it to access more information about the software.", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1245, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a title \"Move Component Tool Proportional Modeling\" at the top. Below the title, there is a text that reads \"Move/Slide Quiz\". \n\nOn the left side of the interface, there are two black objects, one of which appears to be a sphere or a sphere with a grid-like pattern on its surface. The sphere has a small white dot in the center, which could be a representation of a particle or a particle. On the right side, there has a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\".\n\nAt the bottom of the image, there appears to have a search bar and a \"Help\" button.", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1246, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a title \"Move Component Tool Proportional Modeling\" at the top. Below the title, there is a text that reads \"Move/Slide Quiz\". \n\nOn the left side of the interface, there are two black objects, one of which appears to be a sphere or a sphere with a grid-like pattern. The sphere is in the center of the image and has a green arrow pointing to the right. On the right side, there has a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". There are also several buttons on the interface that can be used to customize the modeling process.", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1247, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a title \"Move Component Tool Proportional Modeling\" at the top. Below the title, there is a text that reads \"Move/Slide Quiz\". \n\nOn the left side of the interface, there are two black objects, one of which appears to be a sphere or a sphere with a grid-like pattern on its surface. The sphere has a green arrow pointing to the right, indicating that it is a representation of a move component tool. On the right side, there has a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\".\n\nAt the bottom of the image, there appears to have a search bar and a \"Help\" button.", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1248, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a title \"Move Component Tool Proportional Modeling\" at the top. Below the title, there is a description of the software, which appears to be a software that allows users to create and model 3D objects.\n\nOn the left side of the interface, there are two black objects, one of which is a spherical object with a curved top and a flat bottom. The other is a smaller sphere with a grid-like pattern on its surface. The sphere is blue in color and has a green arrow pointing to the center of the sphere, indicating that it is a representation of the 3D model. On the right side, on the bottom right corner, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\".\n\nOverall, the interface is designed to help users create and customize 3D models using the software.", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1249, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a title \"Move Component Tool Proportional Modeling\" at the top. Below the title, there is a text that reads \"Move/Slide Quiz\". \n\nOn the left side of the interface, there are two black objects, one of which appears to be a sphere or a sphere with a grid-like pattern on its surface. The sphere has a green line running through it, indicating that it is a representation of a move component tool. On the right side, there has a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\".\n\nAt the bottom of the image, there appears to have a search bar and a \"Help\" button.", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1250, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black and white image of a sphere with a grid-like pattern on its surface. The sphere appears to be made up of a series of interconnected lines and dots, creating a spherical shape. The text on the image reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the right side, there are various options and settings for the user to customize the modeling process.", + "cursor_active": true, + "x": 96, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1251, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a white text that reads \"Move Component Tool Proportional Modeling Move/Slide On\". On the left side of the interface, there is a black 3D model of a sphere with a grid-like pattern on its surface. On the right side, there are various options and settings for the user to customize the modeling process. At the top of the image, there appears to be a menu bar with options such as File, Edit, View, Tools, and Help.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1252, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a large black sphere in the center. The sphere has a small white dot in the middle, which appears to be a stylized representation of a sphere. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Move/Slide On\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. The text on the interface reads \"Live Component Tool: Proportional Modeling Move/Slides On\".", + "cursor_active": true, + "x": 510, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1253, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere is spherical and appears to be made of a smooth, glossy material. On the left side of the interface, there is a black rectangle with three small holes in it. Below the rectangle, there are several options for the user to choose from, such as \"Object\", \"Transforming\", and \"Slide On\". On the right side, there has a menu bar with various options such as File, Edit, View, Tools, and Help. At the bottom of the image, the words \"Component Tool\" and \"Portional Modeling\" are written in white text.", + "cursor_active": true, + "x": 510, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1254, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black 3D model of a sphere with a grid-like pattern on its surface. The sphere appears to be made up of a series of interconnected lines and dots, creating a spherical shape. The text on the image reads \"Move Component Tool Proportional Modeling\" and \"Move/Slide On\". On the right side, there are various options for the user to choose from, such as \"Select\", \"Select\" and more. The interface also has a menu bar at the top with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 125, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1255, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a title \"Move Component Tool Proportional Modeling\" at the top. Below the title, there is a text that reads \"Move/Slide Off\". \n\nOn the left side of the interface, there are two black objects, one of which appears to be a sphere or a sphere with a grid-like pattern on its surface. The sphere has a small white arrow pointing to the right, indicating that it is in the process of moving or sliding. On the right side, there has a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\".\n\nAt the bottom of the image, there appears to have a text field where the user can select the object they want to move or slide off.", + "cursor_active": true, + "x": 510, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1256, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black 3D model of a sphere with a grid-like pattern on its surface. The sphere appears to be spherical in shape and has a smooth surface. On top of the sphere, there are several icons representing different components of the software, such as a camera, a model, and a tool. The text on the image reads \"We Component Tool\" and \"Opportunational Modeling\". On the right side of this image, on the bottom right corner, there has a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\".", + "cursor_active": true, + "x": 702, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1257, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black 3D model of a sphere with a grid-like pattern on its surface. The sphere appears to be spherical in shape and has a smooth surface. On top of the sphere, there are several icons representing different components of the software, such as a camera, a model, and a tool. The text on the image reads \"We Component Tool\" and \"Opportunational Modeling\". On the right side of this image, on the bottom right corner, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\".", + "cursor_active": true, + "x": 702, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1258, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black 3D model of a sphere with a grid-like pattern on its surface. The sphere appears to be spherical in shape and has a smooth surface. On top of the sphere, there are several icons representing different components of the software, such as a camera, a model, and a tool. The text on the image reads \"We Component Tool\" and \"Opportunational Modeling\". On the right side, on the bottom right corner, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\".", + "cursor_active": true, + "x": 702, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1259, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black 3D model of a sphere with a grid-like pattern on its surface. The sphere appears to be spherical in shape and has a small square in the center. The grid is made up of small dots and lines, creating a textured surface. \n\nOn the top right corner of the interface, there are various options and settings for the user to customize the model. The text on the interface reads \"We Component Tool\" and \"Opportunational Modeling\". On the bottom left corner, there has a menu bar with options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\".", + "cursor_active": true, + "x": 702, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1260, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black and white image of a sphere with a grid-like pattern on its surface. The sphere appears to be made up of a series of interconnected lines and dots, creating a spherical shape. The text on the image reads \"We Component Tool: Opportional Modeling\". On the right side, there are various options for the user to choose from, such as \"Select\", \"View\", \"Tools\", and \"Tools\". The interface also has a toolbar at the top with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 702, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1261, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black 3D model of a sphere with a grid-like pattern on its surface. The sphere appears to be spherical in shape and has a smooth surface. On top of the sphere, there are several buttons and menus on the right side, including \"Select\", \"Object\", \"Point\", and \"Transform\". At the bottom of the screen, the words \"Component Tool\" are written in white text.", + "cursor_active": true, + "x": 758, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1262, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black 3D model of a sphere with a grid-like pattern on its surface. The sphere appears to be spherical in shape and has a smooth surface. In the center of the sphere, there are several lines radiating outwards from the center, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension.\n\nOn the top right corner of the screen, there has a menu bar with various options such as \"Select\", \"Object\", \"Point\", \"Transformation\", and \"Options\". Below the menu bar, the text \"The Component Tool\" is displayed in white text. The background of the interface is a light grey color.", + "cursor_active": true, + "x": 759, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1263, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black 3D model of a sphere with a grid-like pattern on its surface. The sphere appears to be spherical in shape and has a smooth surface. In the center of the sphere, there are several lines radiating outwards from the center, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension.\n\nOn the top right corner of the screen, there has a menu bar with various options such as \"Select\", \"Object\", \"Point\", \"Transformation\", and \"Options\". Below the menu bar, the text \"The Component Tool\" is displayed in white text. The background of the interface is a light grey color.", + "cursor_active": true, + "x": 759, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1264, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black 3D model of a sphere with a grid-like pattern on its surface. The sphere appears to be made up of a series of interconnected lines and dots, creating a spherical shape. The lines are arranged in a way that creates a sense of depth and dimension, while the dots are scattered throughout the sphere.\n\nOn the top right corner of the interface, there are various options and settings for the user to customize the model. The top left corner has a menu bar with options such as File, Edit, View, Tools, and Help. The bottom right corner has the text \"The Component Tool\" and the logo of the software.", + "cursor_active": true, + "x": 759, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1265, + "caption": "The image is a screenshot of a computer screen with a 3D model of a sphere in the center. The sphere is made up of a grid-like pattern of lines and dots, creating a spherical shape. On the left side of the image, there is a black square with a small hole in the middle, which appears to be a part of the sphere. The background is white, and on the right side, there are various options and settings for the user to customize the model. At the bottom of the screen, the words \"Component Tool\" are written in bold, black text.", + "cursor_active": true, + "x": 716, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1266, + "caption": "The image is a screenshot of a 3D modeling software called Component Tool. The software is used to create a spherical object with a grid-like pattern. The object appears to be made up of a series of interconnected lines and dots, creating a spherical shape. On the left side of the image, there is a black square with a small hole in the center, which could be a part of the object's surface. The text on the image reads \"Component Tool\" and on the right side, there are various options and settings for the user to customize the object.", + "cursor_active": true, + "x": 274, + "y": 713, + "confidence": 1.0, + "template": "12.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1267, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black 3D model of a sphere with a grid-like pattern on its surface. The sphere appears to be spherical in shape and has a smooth surface. In the center of the sphere, there are two green arrows pointing towards the right side. The text on the image reads \"Component Tool\" and \"Optional\". On the top right corner of the screen, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\".", + "cursor_active": true, + "x": 742, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1268, + "caption": "The image is a screenshot of a 3D modeling software called Component Tool. The software is used to create a spherical object with a grid-like pattern on its surface. The object appears to be made up of a series of interconnected lines and dots, creating a spherical shape. On the left side of the image, there is a black square with a small hole in the center, which could be a part of the object's surface. \n\nOn the right side, there are various options and settings for the user to customize the object, such as the shape, size, and color. There is also a menu bar at the top of the screen with options to select the object type, shape, and other settings. At the bottom of the screenshot, the words \"Component Tool\" are written in white text.", + "cursor_active": true, + "x": 274, + "y": 713, + "confidence": 1.0, + "template": "12.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1269, + "caption": "The image is a screenshot of a 3D modeling software called Component Tool. The software is used to create a spherical object with a grid-like pattern. The object appears to be made up of a series of interconnected lines and dots, creating a spherical shape. On the left side of the image, there is a black square with a small hole in the center, which could be a part of the object's surface. The text on the image reads \"Component Tool\" and on the right side, there are various options and settings for the user to customize the object.", + "cursor_active": true, + "x": 274, + "y": 713, + "confidence": 1.0, + "template": "12.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1270, + "caption": "The image is a screenshot of a computer screen with a 3D model of a sphere in the center. The sphere is made up of a grid-like pattern of lines and dots, creating a spherical shape. On the left side of the image, there is a black square with a small hole in the middle, which appears to be a part of the sphere. The background is white, and on the right side, there are various options and settings for the user to customize the model. At the bottom of the screen, the words \"Component Tool\" are written in bold, black text.", + "cursor_active": true, + "x": 274, + "y": 713, + "confidence": 1.0, + "template": "12.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1271, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern in the center. The grid appears to be made up of multiple interconnected lines and dots, creating a geometric shape. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to have a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 43, + "y": 646, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1272, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black sphere with a grid-like pattern on its surface. The sphere appears to be spherical in shape and has a smooth surface. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the top of the interface, there appears to have a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 705, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1273, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black sphere with a grid-like pattern on its surface. The sphere appears to be made up of multiple lines and dots, creating a geometric design. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the modeling process.\n\nIn the center of the sphere, there appears to have a red and blue square with a green arrow pointing to the right, indicating that the user can select the object they want to create. The red arrow is pointing towards the green square, while the blue arrow points towards the red square. There are also several icons on the bottom right corner of the screen, including a \"Save\" button, a \"Cancel\" button and a \"Help\" button.", + "cursor_active": true, + "x": 705, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1274, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black sphere with a grid-like pattern on its surface. The sphere appears to be made up of small squares and rectangles, and there is a yellow square in the center of the sphere. On the right side of the image, there are various options and settings for the user to customize the 3D model. At the top of the interface, there is text that reads \"SoftImage\" and \"Select\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.37280330061912537, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1275, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern. In the center of the grid, there is a red circle with a blue line intersecting it. The red circle is slightly larger than the blue circle and appears to be a representation of a sphere. On the right side of the interface, there are various options and settings for the user to customize the modeling process.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3639184832572937, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1276, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern on the left side. On the right side, there is a panel with various options and settings. In the center of the panel, there are two circles, one in blue and one in yellow. The blue circle is slightly larger than the yellow circle, and it appears to be a representation of a sphere. The yellow circle is smaller than the blue circle. There are also several icons on the panel that appear to be related to the modeling software, such as a camera, a map, and a magnifying glass.", + "cursor_active": true, + "x": 559, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1277, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a black sphere with a grid-like pattern on its surface. The sphere appears to be made up of small squares and rectangles, and there are two red and blue lines intersecting at the top and bottom of the sphere. The red line is pointing towards the center of the image, while the blue line is on the right side.\n\nOn the top right corner of the interface, there are various options and settings for the user to customize the 3D model. The top left corner has a menu bar with options such as File, Edit, View, Tools, and Help. The bottom right corner has various buttons and menus for adjusting the model's settings.", + "cursor_active": true, + "x": 498, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1278, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a black sphere with a grid-like pattern on its surface. The sphere appears to be made up of small squares and rectangles, and on the right side, it is a larger sphere with multiple lines and dots. In the center of the sphere, there are two yellow and red lines intersecting each other, representing a geometric shape. The lines are arranged in a way that creates a sense of depth and dimension.\n\nOn the top right corner of the interface, there has a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", \"Transformation\", and \"Tools\". Below the menu bar, there appears to have a search bar and a list of tools and options for creating and editing the 3D model. The background of the image is gray, and the overall color scheme is black and white.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3410296142101288, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1279, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black sphere with a grid-like pattern on its surface. The sphere appears to be spherical in shape and has a small square in the center. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the 3D model. The background of the interface is a light grey color.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.36042341589927673, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1280, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black sphere with a grid-like pattern on its surface. The sphere appears to be made up of multiple lines and dots, creating a geometric design. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the top of the interface, there appears to have a toolbar with various tools and options for creating and editing the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3604816198348999, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1281, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black sphere with a grid-like pattern on its surface. The sphere appears to be spherical in shape and has a small square in the center. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the top of the interface, there appears to have a toolbar with various tools and options for creating and editing the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.34216049313545227, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1282, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a black sphere with a grid-like pattern on its surface. The sphere appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. In the center of the sphere, there are two yellow lines intersecting each other, creating a geometric shape. The lines are arranged in a way that creates a sense of depth and dimension.\n\nOn the right side of the interface, on the top right corner, there has a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there appears to have a search bar and a list of options for the user to choose from. The background of the image is gray, and the overall color scheme is black and white.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.34216049313545227, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1283, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a black sphere with a grid-like pattern on its surface. The sphere appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. In the center of the sphere, there are two lines intersecting each other, creating a triangular shape. The lines are colored in red, blue, and yellow, and there are several icons scattered around the sphere.\n\nOn the right side of the interface, on the top right corner, there has a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there appears to have a search bar and a list of options for the user to choose from. The background of the image is gray, and the overall color scheme is black and white.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.33050984144210815, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1284, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a black sphere with a grid-like pattern on its surface. The sphere appears to be made up of a series of interconnected lines and dots, creating a geometric design. In the center of the sphere, there are two green and blue lines intersecting each other, representing a triangle or a square. The lines are arranged in a way that creates a sense of depth and dimension.\n\nOn the right side of the interface, on the top right corner, there has a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transformation\". Below the menu bar, there appears to have a search bar and a list of options for the user to choose from. The background of the image is gray, and the overall color scheme is black and white.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.33050984144210815, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1285, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black sphere with a grid-like pattern on its surface. The sphere appears to be spherical in shape and has a small square in the center. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the top of the interface, there appears to have a toolbar with various tools and options for creating and editing the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.34776270389556885, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1286, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a black sphere with a grid-like pattern on its surface. The sphere appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. In the center of the sphere, there are two yellow lines intersecting each other, creating a geometric shape. The lines are arranged in a way that creates a sense of depth and dimension.\n\nOn the right side of the interface, on the top right corner, there has a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there appears to have a search bar and a list of options for the user to choose from. The background of the image is gray, and the overall color scheme is black and white.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.34776270389556885, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1287, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black sphere with a grid-like pattern on its surface. The sphere appears to be made up of multiple lines and dots, creating a geometric design. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the modeling process.\n\nIn the center of the sphere, there appears to have a small square with a red and green dot in the middle, which could be a representation of a cube or a cube. The red dot is likely a representation or a square, while the green dot is a rectangle or a rectangle. There are also several other buttons on the menu bar, such as a \"Save\" button, a \"Cancel\" button and a \"Help\" button.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.34776270389556885, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1288, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black sphere with a grid-like pattern on its surface. The sphere appears to be made up of multiple layers, with each layer having a different color - green, red, and blue. The green layer is in the center of the sphere, while the red and blue layer are on either side. The blue layer is on the left side of the image, and the green layer on the right side is on top of the black layer.\n\nOn the top right corner of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.34776270389556885, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1289, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main part of the interface is a black sphere with a grid-like pattern on its surface. The grid appears to be made up of small squares and rectangles, and there are two red and green lines intersecting each other in the center of the sphere. The lines are arranged in a symmetrical pattern, creating a sense of depth and dimensionality. The red line is slightly larger than the green line, and the blue line is smaller than the red line. There are also several buttons on the right side of the screen, including a \"Select\" button, a \"Cancel\" button and a \"Help\" button.", + "cursor_active": true, + "x": 560, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1290, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black sphere with a grid-like pattern on its surface. The sphere appears to be made up of multiple layers, with each layer having a different color and shape. On the top left corner of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, there are several buttons and menus that can be used to customize the modeling process.\n\nIn the center of the sphere, there appears to have a red and blue square with a green arrow pointing to the right, indicating that the user is in the process of creating a new object. The red arrow is pointing towards the right side of the screen, while the green arrow is towards the left side. There are also several buttons on the right and left sides of the interface, including a \"Select\" button, a \"Cancel\" button and a \"Help\" button.", + "cursor_active": true, + "x": 560, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1291, + "caption": "The image is a 3D model of a sphere with a grid-like pattern on its surface. The sphere appears to be made up of a series of interconnected lines and dots, creating a geometric design. The lines are arranged in a symmetrical pattern, with the top half of the sphere being the largest and the bottom half being the smallest. The top half is a darker shade of black, while the middle half is lighter shade of gray.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there are several buttons and menus that can be used to customize the model. On the bottom left corner of the screen, there has a red arrow pointing to the left, indicating that the model can be selected from the menu.", + "cursor_active": true, + "x": 559, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1292, + "caption": "The image is a 3D model of a sphere with a grid-like pattern on its surface. The sphere appears to be made up of a series of interconnected lines and dots, creating a geometric design. The lines are arranged in a symmetrical pattern, with some overlapping each other. The center of the sphere has a small square in the middle, which could be a window or a door. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". The background is a gray color, and the overall design is black and white.", + "cursor_active": true, + "x": 646, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1293, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a spherical object with a grid-like pattern on its surface. The object appears to be made up of small squares and rectangles, creating a geometric design. The grid is arranged in a symmetrical pattern, with the top half of the sphere being the largest and the bottom half being the smallest.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there are several buttons and menus that can be used to customize the 3D model of the object. On the top left corner of the screen, there appears to have a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 647, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1294, + "caption": "The image is a 3D model of a sphere with a grid-like pattern on its surface. The sphere appears to be made up of a series of interconnected lines and dots, creating a geometric design. The lines are arranged in a way that creates a sense of depth and dimension, with some overlapping each other. The center of the sphere has a small square in the middle, which could be a door or a window. On the right side of the image, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". The image is likely from a software interface, such as Autodesk Autocad.", + "cursor_active": true, + "x": 647, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1295, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a spherical object with a grid-like pattern on its surface. The object appears to be made up of a series of interconnected lines and dots, creating a geometric shape. The lines are arranged in a way that creates a sense of depth and dimension. The sphere is in the center of the image, with a small square in the middle. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". The background is a gray color, and the overall design of the object is black and white.", + "cursor_active": true, + "x": 524, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1296, + "caption": "The image is a 3D model of a sphere with a grid-like pattern on its surface. The sphere appears to be spherical in shape and has a black and white color scheme. The grid is made up of thin, evenly spaced lines that create a symmetrical pattern around the center of the sphere. The lines are arranged in a radial pattern, creating a sense of depth and dimension. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the left side, there are several buttons and menus that can be used to customize the model.", + "cursor_active": true, + "x": 662, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1297, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere appears to be made of a smooth, glossy material and has a small hole in the middle. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". Below the menu bar, there are several buttons and menus for adjusting the settings of the software. At the bottom of the image, the words \"Component Tool\" are written in white text.", + "cursor_active": true, + "x": 487, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1298, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere is spherical and appears to be made of a smooth material. On the left side of the interface, there is a text box with the title \"Component Tool\" and a subtitle that reads \"Proportional Modeling Move/Slide On\". On the right side, there are several options for the user to choose from, such as \"Select\", \"Group\", \"Object\", and \"Transform\". There is also a toolbar at the top of the screen with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 479, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1299, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a sphere and a block on the left side. On the right side, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Slide On\". Below the menu bar, there are several buttons and menus for creating and editing 3D models. At the bottom of the interface, there has a text that reads \"Component Tool International Modeling\".", + "cursor_active": true, + "x": 479, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1300, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere appears to be spherical in shape and has a smooth surface. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there has a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 271, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1301, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black sphere with a small hole in the center. The sphere appears to be made of a smooth, glossy material and is surrounded by a gray background. The text on the image reads \"Component Tool\" and there are several options on the right side, including \"Select\", \"View\", \"Tools\", and \"Tools\". The interface also has a toolbar at the top with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 662, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1302, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a white sphere in the center. The sphere is made up of a grid-like pattern with a small hole in the middle. On the left side of the interface, there is a black panel with three circular shapes, which appear to be 3D models. Below the panel, there are several options for the user to choose from, such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the right side, there has a menu bar with various options such as File, Edit, View, Tools, and Help. At the bottom of the image, the words \"Component Tool\" are written in white text.", + "cursor_active": true, + "x": 662, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1303, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a white sphere in the center. The sphere is made up of a grid-like pattern with a small square in the middle. On the left side of the sphere, there is a black panel with three circular shapes. Below the panel, there are several options for the user to choose from. The text \"Component Tool\" is written in white at the bottom of the interface.", + "cursor_active": true, + "x": 662, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1304, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Move Component Tool Proportional Modeling Move/Slide On\". On the left side of the interface, there is a black 3D object with a grid-like pattern on its surface. On the right side, there are several options for the user to choose from. \n\nAt the top of the screen, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, it seems like the user is in the process of creating a new component in the software.\n\nOn the bottom right corner of the image, there has a text box with the title of the software and a button to move the component tool. The text box has a description of the component and a brief description of its properties. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 238, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1305, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Move Component Tool Proportional Modeling Move/Slide On\". On the left side of the interface, there is a black 3D object with three holes in it. On the right side, there are several options for the user to choose from. \n\nAt the top of the screen, there appears to be a menu bar with various tools and options for creating and editing 3D models. Below the menu bar, it says \"Move component tool\" and \"Proportional modeling\" in white text. The background of the image is gray, and there are two black spheres on the bottom right corner.", + "cursor_active": true, + "x": 161, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1306, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with the title \"Push Modifier\" in bold white letters at the top. Below the title, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". \n\nOn the left side of the interface, there are three 3D objects - a black cube, a black sphere, and a gray sphere. The cube is on the top left corner, the sphere is in the center, and the sphere on the bottom right corner. The objects are arranged in a grid-like pattern, with each object having a unique shape and size.\n\nAt the bottom of the screen, there appears to be a search bar and a menu icon, indicating that the user can search for specific objects in the software.", + "cursor_active": true, + "x": 156, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1307, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black icon in the center that reads \"Push Modifier\". Below the icon, there are three black objects - a triangle, a sphere, and a sphere. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", and \"Transform\". At the top of the screen, there appears to be a toolbar with various tools and menus.", + "cursor_active": true, + "x": 161, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1308, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. The grid is made up of black squares arranged in a diagonal line, with a small white dot in the middle. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the image, there appears to be a search bar and a menu icon.", + "cursor_active": true, + "x": 406, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1309, + "caption": "The image is a screenshot of a 3D modeling software called Push Modifier. The software is used to create a realistic 3D model of a curved object with a grid-like pattern. The object appears to be made up of small squares and rectangles, and there is a small black dot in the center of the grid. On the right side of the image, there are various options and settings for the user to customize the model. At the bottom of the screen, there is text that reads \"Push Modifier\" and a logo for the software.", + "cursor_active": true, + "x": 159, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1310, + "caption": "The image is a screenshot of a software interface with the title \"Global/Local Transform\" and the subtitle \"Push Modifier\". The interface has a gray background with a 3D model of a wave-like shape in the center. The wave is made up of black and white squares arranged in a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus for adjusting the settings of the software. At the bottom of the image, there appears to be a search bar and a \"Help\" button.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1311, + "caption": "The image is a screenshot of a software interface with the title \"Global/Local Transform\" and the subtitle \"Push Modifier\". The interface appears to be a 3D modeling software, as there is a grid-like structure in the center of the image with a blue and black color scheme. The grid is made up of small squares and rectangles, and there are several buttons on the right side of the interface, including a search bar, a menu bar, and a dropdown menu. On the left side, there are options to select the desired shape, size, and color of the grid. At the bottom of the screen, there is text that reads \"Global Local Transform\" in white letters.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1312, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. On the right side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the screen, there are several buttons and menus. In the center of the image, there appears to be a logo or icon for the software, with the words \"Push Modifier\" written above it. The logo is a stylized version of a curved shape with a blue and green color scheme.", + "cursor_active": true, + "x": 603, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1313, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. The grid is made up of black squares arranged in a diagonal line, creating a wave-like shape. Below the grid, there is a text that reads \"Push Modifier\" in blue letters. On the right side of the interface, there are various options and settings for the user to customize the modeling process. At the top of the image, there appears to be a menu bar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 603, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1314, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black logo in the center. The logo is a curved shape with the word \"Push Modifier\" written in white text above it. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". Below the menu bar, there are several buttons and menus for adjusting the settings of the software. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 603, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1315, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Push Modifier\" and it appears to be a graphical representation of a push modifier. The background of the interface is a gray color with a grid-like pattern in the center. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the push modifier settings. \n\nOn the top left corner of the screen, there has a toolbar with various tools and options for creating and editing the model. The top right corner has a search bar and a menu icon, while the bottom left corner has options for adjusting the model's settings.\n\nOverall, the image shows a user interface of the software, which is used to create and edit 3D models.", + "cursor_active": true, + "x": 603, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1316, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the \"Modifier\" menu, which is a tool used to create and edit 3D models. The menu bar has a blue background with a white text box in the center. Below the menu bar, it has a list of options for creating, editing, and modifying the models.\n\nIn the center of the screen, there appears to be a 3d model of a curved shape with a grid-like pattern. The model is black and white and has a textured surface. The text box is labeled \"Modify\" and has several options for adjusting the model's size, shape, and color. There is also a \"Select\" button on the top right corner of the menu.", + "cursor_active": true, + "x": 603, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1317, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Push Modifier\" and it appears to be a tool for creating and editing 3D models.\n\nOn the left side of the interface, there is a menu bar with various options such as \"Create\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side, there are several buttons and menus that can be used to customize the modeling process. \n\nIn the center of the image, there has a pop-up window with the text \"Convert to Reference\" and a text field where the user can select the desired model. Below the text field, it says \"Update Reference Model\" with a checkbox next to it. The text field is labeled \"Add New Model\" and there is an option to add a new model to the model.\n- On the bottom right corner of the screen, there appears to have a toolbar with various tools and options for adjusting the model's settings.", + "cursor_active": true, + "x": 439, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1318, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel with various settings and options. The main focus of the image is the \"Modifier\" panel, which is a tool used to create and edit 3D models. The panel has a black background with a grid-like pattern in the center. The grid is made up of different colors and shapes, including blue, green, and yellow. There are also several buttons on the panel, including \"Select\", \"View\", \"Help\", and \"Help\".\n\nAt the bottom of the screen, there has a text field where the user can select the model they want to create, such as the shape, size, and color scheme. There is also a \"Cancel\" button at the bottom right corner, which allows the user to cancel or cancel the model.", + "cursor_active": true, + "x": 603, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1319, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a panel with a text editor open. The text editor has a black background with a grid-like pattern in the middle. The grid is made up of different shades of blue and green, representing the colors of the 3D model. Below the grid, there has a text field with the word \"Modifier\" written in white. On top of this grid, it seems like the user is in the process of editing the model, as there are various tools and options available to customize the model.", + "cursor_active": true, + "x": 603, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1320, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and blue curved shape in the center. The shape appears to be a push modifier, which is a tool used to adjust the shape of a curved object. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons for adjusting the shape, such as the \"Push Modifier\" button, the \"Cancel\", and the \"Help\" button. At the top of the screen, there has a toolbar with various tools and options for creating and editing the shape.", + "cursor_active": true, + "x": 442, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1321, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a blue curved shape in the center. The shape appears to be made up of small dots or lines, creating a textured effect. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons for adjusting the settings of the software. At the bottom of the image, the words \"Push Modifier\" are written in white text.", + "cursor_active": true, + "x": 442, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1322, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a blue curved shape in the center. The shape appears to be made up of small dots or lines, creating a wave-like pattern. On the right side of the interface, there are various options such as \"Select\", \"Object\", \"Polygon\", \"Transform\", and \"Cluster Center\". On the left side, there is a menu bar with options to select the shape, size, and color of the shape. At the bottom of the image, the words \"Push Modifier\" are written in white text.", + "cursor_active": true, + "x": 442, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1323, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a blue curved shape in the center. The shape appears to be made up of small dots or lines, creating a wave-like pattern. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons for adjusting the settings of the software. \n\nOn the top right corner of the image, there has a toolbar with various tools and options for creating and editing the model. The top left corner has a text field for entering the model name, the top center has a drop-down menu for selecting the model, and the bottom right corner has the text \"Push Modifier\".", + "cursor_active": true, + "x": 442, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1324, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Push Modifier\" and it appears to be a tool for creating and editing 3D models. \n\nOn the left side of the interface, there is a dialog box with various options for the user to choose from. On the right side, there are several buttons for adjusting the settings of the modeling software.\n\nIn the center of the image, there has a 3d model of a curved shape with a blue and green color scheme. The shape is made up of a series of curved lines and curves, creating a wave-like effect. The lines are arranged in a way that creates a sense of depth and dimension, and the curves are outlined in black. The background is a light grey color, and there are a few icons scattered around the interface.", + "cursor_active": true, + "x": 442, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1325, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Push Modifier\" and it appears to be a tool for creating and editing 3D models. \n\nOn the left side of the interface, there is a dialog box with various options for the user to choose from. On the right side, there are several buttons for adjusting the settings of the modeling software.\n\nIn the center of the image, there has a blue wave-like shape with a curved line running through it. The wave is made up of different shades of blue and green, creating a gradient effect. The lines are arranged in a way that creates a sense of depth and dimension. The background is a light grey color, and there are a few icons on the top right corner of the screen, including a \"Select\" button, a \"Cancel\" button and a \"Help\" button.", + "cursor_active": true, + "x": 442, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1326, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Push Modifier\" and it appears to be a software that allows users to create and edit 3D models.\n\nOn the left side of the interface, there is a panel with various options such as \"Select\", \"Object\", \"Polygon\", \"Auto\", and \"Transform\". On the right side, there are several buttons and menus that can be used to customize the modeling process. \n\nIn the center of the image, there appears to have a 3d model of a curved shape with a blue and green color scheme. The shape is made up of a series of curved lines that form a wave-like pattern. The lines are arranged in a way that creates a sense of movement and depth. The colors of the lines vary, with some being shades of blue, green, and yellow, while others are shades of gray. The background of the screen is a light grey color.", + "cursor_active": true, + "x": 442, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1327, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black logo in the center. The logo is a curved shape with the word \"Push Modifier\" written in white text above it. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". On the right side, there are several buttons for adjusting the settings of the software. At the top of the screen, there appears to be a toolbar with various tools and options for creating and editing the logo.", + "cursor_active": true, + "x": 442, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1328, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and blue logo in the center. The logo is a curved shape with the words \"Push Modifier\" written above it. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Cancel\", \"Help\", and \"Help\". On the right side, there are several buttons and menus for adjusting the settings of the software. At the top of the screen, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1329, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and blue logo in the center. The logo is a curved shape with the word \"Push Modifier\" written in white text above it. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1330, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and blue logo in the center. The logo is a curved shape with the word \"Push Modifier\" written in white text above it. On the right side of the interface, there are various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there is a menu bar with options to select the shape, size, and color of the logo. At the top of the screen, there appears to be a toolbar with various tools and options for modeling and creating 3D models.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1331, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be a curved shape with a grid-like pattern on its surface. On the right side of the interface, there are various options and settings for the user to customize the object. At the bottom of the image, there is a text that reads \"Push Modify\".", + "cursor_active": true, + "x": 548, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1332, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and red curved shape in the center. The shape appears to be made up of a grid-like pattern, with a curved top and bottom. On the right side of the interface, there are various options and settings for the user to customize the shape. At the bottom of the image, there is a text that reads \"Push Modify\" in white letters.", + "cursor_active": true, + "x": 548, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1333, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and red curved shape in the center. The shape appears to be made up of a grid-like pattern, with the words \"Push Modifier\" written above it in white text. On the right side of the interface, there are various options and settings for the user to customize the shape. At the top, there is a menu bar with various tools and options for creating and editing the shape, such as modeling, modeling, and modeling.", + "cursor_active": true, + "x": 492, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1334, + "caption": "The image is a screenshot of a 3D modeling software called Push Modifier. The software is used to create a curved shape with a grid-like pattern on the surface. The shape appears to be made up of a series of curved lines and curves, creating a wave-like effect. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the shape of the shape. At the bottom of the screen, the software's title \"Push Modifier\" is displayed in bold letters.", + "cursor_active": true, + "x": 492, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1335, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Push Modifier\" and it appears to be a software that allows users to create and edit 3D models.\n\nOn the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the right side, there are several buttons and menus that can be used to customize the modeling process. \n\nIn the center of the image, there appears to have a black and red curved shape with a textured surface. The shape has a curved top and bottom, and the text is written in a bold, sans-serif font. The background is a light grey color, and there are a few icons scattered around the interface.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1336, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Push Modifier\" and it appears to be a tutorial or tutorial on how to create a curved object in the software.\n\nOn the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the right side, there are several buttons and menus that can be used to customize the modeling process. \n\nIn the center of the image, there appears to have a black curved object with a red line running along its length. The object has a smooth surface and appears to appear to be made of a textured material. The text on the image reads \"PUSH MODIFIER\" in white letters.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1337, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and red curved object in the center. The object appears to be a curved shape with a curved top and a flat bottom. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus that can be used to customize the 3D model of the object. The main focus of the image is the object, which is a curved curve with a red line running along the top and bottom. The text on the image reads \"Push Modeler\".", + "cursor_active": true, + "x": 411, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1338, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. In the center of the image, there appears to be a 3d model of a curved object with a red line running along its length. The object is black in color and has a textured surface. The text on the image reads \"19tibom.de\" which is likely the name of the software.\n\nAt the bottom of the screen, there has a toolbar with various tools and options for creating and editing the model. The background of the screenshot is a gray color.", + "cursor_active": true, + "x": 526, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1339, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. In the center of the image, there appears to be a 3d model of a curved object with a red line running along its length. The object is black and has a smooth surface. The red line is curved and extends from the top left corner to the bottom right corner.\n\nAt the bottom of the screen, there has a text field where the user can select the object they want to create, such as the shape of the object, the size, and the color. There are also several buttons on the interface that can be used to customize the model.", + "cursor_active": true, + "x": 495, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1340, + "caption": "The image is a screenshot of a 3D modeling software called \"Dush Modifier\". The software is used to create a curved object with a smooth surface. The object appears to be made up of a series of interconnected lines and curves, creating a grid-like pattern. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the left side, there are several buttons and menus that can be used to customize the model. At the bottom of the screen, the software's title \"DUSH MODIFIER\" is displayed in bold letters.", + "cursor_active": true, + "x": 512, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1341, + "caption": "The image is a screenshot of a 3D model of a curved object in a software interface. The object appears to be a push modifier, which is a tool used to adjust the shape of the object. The model is black in color and has a curved shape with a red line running along the top and bottom. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. At the bottom of the screen, the word \"Dush Modifier\" is written in white text.", + "cursor_active": true, + "x": 512, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1342, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and red curved object in the center. The object appears to be a curved shape with a grid-like pattern on its surface. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the right side, there are several buttons and menus for creating and editing the object. At the bottom of the image, the words \"Push Modifier\" are written in white text.", + "cursor_active": true, + "x": 622, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1343, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and red curved object in the center. The object appears to be a curved shape with a grid-like pattern on its surface. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the right side, there are several buttons and menus for creating and editing the object. At the bottom of the image, the words \"Push Modifier\" are written in white text.", + "cursor_active": true, + "x": 622, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1344, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Push Modifier\" and it appears to be a software that allows users to create and edit 3D models.\n\nOn the left side of the interface, there is a panel with various options for the user to choose from. The panel has a black and white image of a curved object with a grid-like pattern on it. On the right side, there are several buttons and menus that can be used to customize the modeling process. The main focus of the image is on the object, which is a curved shape with a smooth surface. The object appears to have a smooth texture and is likely made of a material or a similar material.", + "cursor_active": true, + "x": 622, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1345, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Push Modifier\" and it appears to be a software that allows users to create and edit 3D models.\n\nOn the left side of the interface, there is a panel with various options for the user to choose from. The panel has a black and white image of a curved object with a grid-like pattern on it. On the right side, there are several buttons and menus that can be used to customize the modeling process. The main focus of the image is on the object, which is a curved shape with a smooth surface. The object appears to have a smooth texture and is likely made of a material or a similar material.", + "cursor_active": true, + "x": 622, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1346, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a grid-like pattern, with the text \"Push Modifier\" at the bottom. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the right side, there are several buttons and menus for adjusting the settings of the object. At the top of the image, there appears to have a toolbar with various tools and options for creating and editing the object, such as modeling, modeling, and modeling.", + "cursor_active": true, + "x": 95, + "y": 702, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1347, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a grid-like pattern, with the text \"Push Modifier\" at the bottom. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the right side, there are several buttons and menus that can be used to customize the model. At the top of the image, there appears to have a toolbar with various tools and options for creating and editing the model, such as modeling, modeling, and modeling.", + "cursor_active": true, + "x": 95, + "y": 702, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1348, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Push Modifier\" and it appears to be a software that allows users to create and edit 3D models.\n\nOn the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On the right side, there are several buttons and menus that can be used to customize the modeling process. \n\nIn the center of the image, we can see a 3d model of a curved object with a grid-like pattern on its surface. The object appears to have a smooth, curved shape and is rendered in a realistic style. The background is a light grey color, and the text \"push modifier\" is written in black at the bottom of the screen.", + "cursor_active": true, + "x": 98, + "y": 702, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1349, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a series of curved lines and curves, creating a wave-like pattern. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, there are several buttons and menus that can be used to customize the 3D model. At the bottom of the image, there has a text that reads \"3D Modeling Software\" and a logo for the software.", + "cursor_active": true, + "x": 309, + "y": 704, + "confidence": 1.0, + "template": "6.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1350, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a grid-like pattern with a curved shape. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the image, the word \"roothom\" is written in white text.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.6027446389198303, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1351, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a series of curved lines and curves, creating a curved shape. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the image, the words \"Durch Modifier\" are written in white text.", + "cursor_active": true, + "x": 181, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1352, + "caption": "The image is a screenshot of a 3D modeling software called Push Modifier. The software is used to create a realistic 3D model of a curved object with a grid-like pattern. The object appears to be made up of a series of interconnected lines and dots, creating a textured surface. On the left side of the image, there is a panel with various settings and options for the user to customize the model. The panel has a title \"Push Modifier\" at the bottom, indicating that the user is in the process of creating the model using the software.", + "cursor_active": true, + "x": 174, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1353, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a curved curve. The object is black in color and has a grid-like pattern on its surface. The curves are arranged in a way that creates a sense of depth and dimension.\n\nAt the bottom of the screen, there has a text field where the user can select the object they want to create, such as the shape of the object, the size, and the color. There are also several buttons on the interface that can be used to customize the model.", + "cursor_active": true, + "x": 174, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1354, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a curved curve. The object is black in color and has a smooth, curved surface. The curves are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing the model. Below the toolbar, there appears to have a search bar and a list of options for selecting the model, such as \"Object\", \"Polygon\", and \"Transform\".\n\nOverall, the image shows a 3d model of the curved object in the software, which is likely being used for modeling or modeling purposes.", + "cursor_active": true, + "x": 174, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1355, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black curved object in the center. The object appears to be a curved shape with a red line running along the length of the curve. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side, there are several buttons and menus that can be used to customize the 3D model. At the bottom of the image, there has a text field where the user can select the model they want to create.", + "cursor_active": true, + "x": 174, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1356, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black curved object in the center. The object appears to be a curved shape with a smooth surface. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", \"Cluster\", and \"Transform\". On the right side, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the image, there appears to have a progress bar that shows the progress of the modeling.", + "cursor_active": true, + "x": 174, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1357, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black curved object in the center. The object appears to be a curved shape with a smooth surface and a curved top. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Cluster\", and \"Cancel\". On the right side, there are several buttons and menus that can be used to customize the model. At the bottom of the image, there has a text field where the user can select the model they want to create.", + "cursor_active": true, + "x": 174, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1358, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black curved object in the center. The object appears to be a curved shape with a curved top and a flat bottom. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Cluster\". On the right side, there are several buttons and menus that can be used to customize the 3D model. At the bottom of the image, there appears to have a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 174, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1359, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black curved object in the center. The object appears to be a curved shape with a red line running along the top and bottom. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Cluster\". On the right side, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the image, there has a toolbar with various tools and options for creating and editing the object.", + "cursor_active": true, + "x": 174, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1360, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a curved shape with a green dot in the center. The object is black in color and has a curved top and bottom. The green dot is likely a representation of the object's surface.\n\nAt the bottom of the screen, there has a text field where the user can select the object they want to create, such as the shape, size, and color. There are also several buttons on the interface that can be used to customize the model.", + "cursor_active": true, + "x": 235, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1361, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a curved shape in the center. The shape appears to be made up of black and red lines, with a green dot in the middle. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Cluster\". Below the menu bar, there are several buttons and menus. At the bottom of the image, the words \"Push Modifier\" are written in white text.", + "cursor_active": true, + "x": 174, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1362, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a curved shape in the center. The shape appears to be made up of red and black lines, with a green dot in the middle. On the right side of the interface, there are various options and settings for the user to customize the shape. At the bottom of the image, there is a text that reads \"Push Modifier\".", + "cursor_active": true, + "x": 174, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1363, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a curved shape in the center. The shape appears to be made up of red and black lines, with a green dot in the middle. On the right side of the interface, there are various options and settings for the user to customize the shape. At the bottom of the image, there is a text that reads \"Push Modifier\".", + "cursor_active": true, + "x": 174, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1364, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black curved object in the center. The object appears to be a curved shape with a red line running along its length. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Cluster Center\". On the right side, there are several buttons and menus that can be used to customize the model. At the bottom of the image, the word \"Modifier\" is written in white text.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1365, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a curved curve. The object is black in color and has a red and green color scheme. There are also several lines and dots scattered throughout the model, indicating the shape and size of the object.\n\nAt the bottom of the screen, there has a text that reads \"Modifier\" and a logo for the software. The background of the screenshot is a gray color.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1366, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a series of interconnected lines and curves, creating a grid-like pattern. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the right side, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the image, there has a text that reads \"Modifier\".", + "cursor_active": true, + "x": 96, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1367, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a curved shape in the center. The shape appears to be made up of a series of curved lines and dots, creating a grid-like pattern. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the right side, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the image, there has a text that reads \"Modifier\".", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1368, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a curved shape in the center. The shape appears to be made up of a series of interconnected lines and curves, creating a grid-like pattern. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". On the right side, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the image, there has a text that reads \"Modifier\".", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1369, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of multiple lines and curves, creating a grid-like pattern. On the right side of the interface, there are various options and settings for the user to customize the object. At the bottom of the image, there is a text that reads \"Modifier\" in white letters.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1370, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Cancel\", and \"Help\". On the right side, there are several buttons and menus that can be used to customize the modeling process.\n\nIn the center of the image, there appears to be a 3d model of a curved object. The object is black in color and has a smooth surface. It has a curved shape with rounded edges and a pointed end. The background is a light grey color.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1371, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a curved object. The object is black in color and has a smooth surface. It has a curved shape with rounded edges and a pointed end. The background is a light grey color.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1372, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a curved curve. The object is black in color and has a smooth surface. The curved shape is symmetrical and has multiple layers, creating a sense of depth and dimension.\n\nAt the bottom of the screen, there has a text field where the user can select the object they want to create, such as the shape of the object, the size of the curve, and the color of the surface. There is also a button labeled \"Select\" which allows the user to select the desired object.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1373, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a curved shape in the center. The shape appears to be made up of a series of interconnected lines and curves, creating a grid-like pattern. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus that can be used to customize the modeling process. The main focus of the image is the shape of the curve, which is black and white in color. The curves are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. There is also a \"Select\" button on the top right corner, which allows the user to select the model they want to create.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1374, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a curved shape in the center. The shape appears to be made up of a series of interconnected lines and curves, creating a grid-like pattern. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus that can be used to customize the modeling process. The main focus of the image is the shape of the curve, which is black and white in color. The curves are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. There is also a \"Select\" button on the top right corner, which allows the user to select the model they want to create.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1375, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a series of curved lines and curves, creating a wave-like pattern. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the right side, there are several buttons and menus that can be used to customize the model. At the bottom of the image, there has a text field where the user can select the model they want to create.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1376, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a series of interconnected lines and curves, creating a grid-like pattern. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the right side, there are several buttons and menus that can be used to customize the model. At the bottom of the image, there has a text field where the user can select the model they want to create.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1377, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. The bottom section has an image of a curved object with a grid-like pattern on it. The object appears to be made up of multiple layers, with each layer having a different color and texture.\n\nOn the right side of the interface, there are several buttons and menus that can be used to customize the modeling process. The main focus of the image is the object, which is a black and white 3D model with a curved shape. The model is displayed on a gray background.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1378, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be a stylized version of a bird's head, with a pointed beak and a curved tail. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus that can be used to customize the model. The main focus of the image is the object, which is a stylised version of the bird's beak. The model is made up of a series of curved lines and curves, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the bottom of the screen, there has a text field where the user can select the model they want to create the model, such as the model name, model number, and other details. There is also a button labeled \"Select\" which allows the user to select a new model.", + "cursor_active": true, + "x": 531, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1379, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. \n\nOn the right side of the interface, there are several buttons and menus that can be used to select the desired model. The main focus of the image is the 3D model of a curved curve, which appears to be made up of a series of interconnected lines and curves. The curved lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the bottom of the screen, there has a menu bar with options such as \"Select\", \"Cancel\", \"View\", \"Help\", and \"Help\". There are also several buttons for adjusting the model's settings, such as adjusting the size, shape, and color. The background of the screenshot is a gray color, and the overall design of the model is black and white.", + "cursor_active": true, + "x": 541, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1380, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. \n\nOn the right side of the interface, there are several buttons and menus that can be used to customize the modeling process. The main focus of the image is the 3D model of a curved arch, which appears to be made up of a series of curved lines and curves. The curved lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the panel, there has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, it has a list of options for selecting the model, such as \"Object\", \"Polygon\", and \"Transform\". There is also a drop-down menu with options to select the model's shape, size, and color.\n- The background of the screen is a light grey color, and the overall design of the model is black and white.", + "cursor_active": true, + "x": 279, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1381, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. In the center of the image, there appears to be a 3d model of a curved object with a red line running along its length. The object is black in color and has a smooth surface. The red line is slightly curved and extends from the top left corner to the bottom right corner.\n\nAt the bottom of the screen, there has a text field where the user can select the object they want to create, such as the shape, size, and color. There are also several buttons on the interface that can be used to customize the model.", + "cursor_active": true, + "x": 279, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1382, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a curved shape. The object is black in color and has a smooth surface. It has a curved top and bottom, and a curved bottom.\n\nThere are also several icons on the interface that appear to be related to the modeling software, such as a \"Select\" button, a \"Cancel\" button and a \"Help\" button. These icons are likely used to select the desired object for the model.", + "cursor_active": true, + "x": 449, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1383, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black curved object in the center. The object appears to be a curved shape with a red line running along its length. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the right side, there are several buttons and menus that can be used to customize the 3D model. At the bottom of the image, there appears to have a progress bar that shows the progress of the model.", + "cursor_active": true, + "x": 441, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1384, + "caption": "The image is a screenshot of a 3D model of a curved object in a software interface. The object appears to be a curved shape with a black and red color scheme. The curved shape is made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The top layer is a darker shade of black, while the middle layer is lighter shade of red.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a light grey color, and there are a few icons scattered throughout the image.", + "cursor_active": true, + "x": 397, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1385, + "caption": "The image is a screenshot of a 3D model of a curved object in a software interface. The object appears to be a curved shape with a black base and red lines running along its length. The lines are arranged in a way that creates a sense of depth and dimension. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a light grey color.", + "cursor_active": true, + "x": 397, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1386, + "caption": "The image is a screenshot of a 3D model of a curved object in a software interface. The object appears to be a curved shape with a black base and red lines running along its length. The lines are arranged in a way that creates a sense of depth and dimension. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a light grey color.", + "cursor_active": true, + "x": 386, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1387, + "caption": "The image is a screenshot of a 3D model of a curved object in a software interface. The object appears to be a curved shape with a black base and red lines running along its length. The lines are arranged in a way that creates a sense of depth and dimension. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a light grey color.", + "cursor_active": true, + "x": 386, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1388, + "caption": "The image is a screenshot of a 3D model of a curved object in a software interface. The object appears to be a curved shape with a black base and red lines running along its length. The lines are arranged in a way that creates a sense of depth and dimension. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a light grey color.", + "cursor_active": true, + "x": 388, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1389, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object is black in color and has a grid-like pattern on its surface. There are also several red and green lines and dots scattered throughout the model, indicating the direction of the object's movement.\n\nAt the bottom of the screen, there has a text that reads \"19th Anniversary\" in white letters. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 398, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1390, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object is black in color and has a grid-like pattern on its surface. There are also several lines and dots scattered throughout the model, indicating the direction of the object's movement.\n\nAt the bottom of the screen, there has a text that reads \"1911thon\" which is likely the title of the software.", + "cursor_active": true, + "x": 398, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1391, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a grid-like pattern with red and blue lines running horizontally across it. On the left side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the right side, there are several buttons and menus that can be used to customize the model. At the bottom of the interface, the word \"19th\" is written in white text.", + "cursor_active": true, + "x": 398, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1392, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a grid-like pattern with red and blue lines running horizontally across it. On the left side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the right side, there are several buttons and menus that can be used to customize the model. At the bottom of the interface, there has a text that reads \"19th Anniversary\".", + "cursor_active": true, + "x": 398, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1393, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a black curved object with red lines running along its length. The object appears to have a smooth surface and is likely a part of a larger model or design. The red lines indicate the direction of the object's movement, while the black lines represent the direction it is moving. The background of the screenshot is a gray color, and there are a few icons scattered around the interface.", + "cursor_active": true, + "x": 444, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1394, + "caption": "The image is a screenshot of a 3D model of a curved object in a software interface. The object appears to be a curved shape with a black and red color scheme. The curved shape is made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object is displayed in the center of the screen.", + "cursor_active": true, + "x": 205, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1395, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black curved object in the center. The object appears to be a curved shape with red lines running along its length. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the right side, there are several buttons and menus that can be used to customize the model. At the bottom of the image, there has a text that reads \"Add Clusters to Selection\".", + "cursor_active": true, + "x": 205, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1396, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a curved shape in the center. The shape appears to be made up of red lines that form a curved line. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the right side, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the image, there has a text field where the user can select the model they want to create.", + "cursor_active": true, + "x": 205, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1397, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a curved shape in the center. The shape appears to be made up of red lines that are arranged in a curved pattern. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the right side, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to have a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 432, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1398, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a curved shape in the center. The shape appears to be made up of red lines that form a curved line. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the right side, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to have a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 432, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1399, + "caption": "The image is a screenshot of a 3D model of a curved object in a software interface. The object appears to be a curved shape with a red line running along the top and bottom edges. The red line is curved and extends from the top left corner of the object to the bottom right corner. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color.", + "cursor_active": true, + "x": 432, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1400, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a curved curve. The object is black and white in color and has a grid-like pattern on its surface. The curved shape is symmetrical and has multiple layers of lines and curves.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing the model. Below the toolbar, there appears to have a search bar and a menu with options to select the model, edit, and view the model's features.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1401, + "caption": "The image is a screenshot of a 3D model of a curved object with the word \"Push\" written on it. The object appears to be made up of a grid-like pattern with a black and white color scheme. The grid is arranged in a curved shape, with the top half of the object being the largest and the bottom half being the smallest. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a gray color, and the object is displayed in the center of the screen.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1402, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a curved shape with a grid-like pattern. The object is black and white in color and has a smooth surface. The text on the interface reads \"3D Modeler\" and there is an arrow pointing to the right, indicating that the user is in the process of creating the model.\n\nAt the bottom of the screen, there has a text field where the user can select the model they want to create. There are also several buttons on the top right corner, including \"Select\", \"Edit\", \"View\", and \"Help\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4338941276073456, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1403, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a curved shape with a grid-like pattern on its surface. The object is black and white in color and has a smooth, curved surface.\n\nAt the bottom of the screen, there has a text that reads \"3D Modeler\" in a bold, sans-serif font. The background of the screenshot is a light grey color.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.43384841084480286, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1404, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black curved object in the center. The object appears to be a curved shape with a smooth surface and a pointed end. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", and \"Transform\". On the right side, there are several buttons and menus that can be used to customize the model. At the bottom of the image, there has a text that reads \"3D Modeler\".", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1405, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black 3D object in the center. The object appears to be a curved shape with a curved top and a flat bottom. Above the object, there is text that reads \"Push Modifier\" in white letters. On the right side of the interface, there are various options such as \"Select\", \"Object\", \"Transform\", and \"Cluster Center\". On the left side, there has a menu bar with options to select the desired shape, size, and color of the object. At the top of the screen, there appears to have a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1406, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black 3D object in the center. The object appears to be a curved shape with a pointed top and a flat bottom. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Cluster Center\". On the right side, there are several buttons and menus for creating and editing the object. At the bottom of the image, there has a text that reads \"Reitibom nauq\".", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1407, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black 3D object in the center. The object appears to be a curved shape with a pointed tip and a curved body. Below the object, there is text that reads \"Push Modifier\" in white letters. On the right side of the interface, there are various options such as \"Select\", \"Object\", \"Transform\", and \"Cluster Center\". On the left side, there has a menu bar with options to select the desired shape, size, and color of the object. At the top of the screen, there appears to have a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1408, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black logo in the center. The logo is a curved shape with the words \"Push Modifier\" written above it. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". On the right side, there are several buttons and menus for adjusting the settings of the software. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 88, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1409, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Push Modifier\" and it appears to be a graphical representation of a push modifier. The background of the interface is a gray color with a black and white grid-like pattern in the center. On the left side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the right side, there are several buttons and menus that can be used to customize the push modifier settings. At the top of the screen, there has a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1410, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Push Modifier\" and it appears to be a graphical representation of a push modifier. The background of the interface is a gray color with a grid-like pattern in the center. On the left side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the right side, there are several buttons and menus that can be used to customize the push modifier settings. At the top of the screen, there has a toolbar with various tools and options for adjusting the settings.", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1411, + "caption": "The image is a screenshot of a 3D modeling software called Global/Local Transform. The software is used to create and edit 3D models of various shapes and sizes. The main focus of the image is the logo of the software, which is a black rectangle with a white star in the center. The logo is surrounded by the words \"Global/Local Transformation\" in white text. Below the logo, there is a text that reads \"Push Modifier\" in black text. On the right side of the screen, there are various options for the user to customize the 3D model, such as the shape, size, and color scheme. At the bottom of the screenshot, there appears to be a menu bar with various tools and options for creating and editing the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4499703049659729, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1412, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with black text that reads \"Changing the centre of transformation Global/Local Transform\". On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", and \"Transform\". On top of the menu bar, there are two black shapes, one of which appears to be a curved shape and the other of which is a straight shape. On the right side, there has a toolbar with various tools and options for creating and editing 3D models. At the bottom of the image, there appears to have a search bar and a menu icon.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.39202234148979187, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1413, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Changing the centre of transformation: Global/Local Transform\" and has a title bar at the top with the title \"Push Modifier\". Below the title bar, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". \n\nOn the right side of the interface, there are several buttons and menus that can be used to customize the modeling process. On the left side, there appears to be a drop-down menu with options to select the desired shape, size, and color of the model. In the center of the image, there comes an image of a black cylinder with the text \"Global/Local Transformation\" above it. The cylinder appears to have a curved shape and is placed on a gray background.\n\nAt the bottom of the screen, there has a button labeled \"Push Modified\" which is likely used to adjust the push modifier settings.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1414, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Changing the centre of transformation: Global/Local Transform\" and has a title bar at the top with the title \"Push Modifier\". Below the title bar, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". \n\nOn the right side of the interface, there are several buttons and menus that can be used to adjust the settings of the software. On the left side, there appears to be a drop-down menu with options to select the desired shape, size, and color. In the center of the image, there comes a black 3D model of a curved object with the text \"Global/Local Transformation\" above it. The object appears to have a smooth, curved shape and is placed on a gray background.\n\nAt the bottom of the screen, there has a button labeled \"Push Modified\" which is likely used to modify the shape of the object.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.29983192682266235, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1415, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus. \n\nIn the center of the image, there appears to be a text that reads \"Changing the centre of transformation: Global Local Transform\". On the right side of this image, it seems like the user is in the process of changing the center to a new location. The text is written in a bold, sans-serif font and is centered on the screen.\n\nAt the bottom of the screen, there has a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 84, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1416, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern on the left side. On the right side, there is a black and white image of a cylindrical object with a text overlay that reads \"Changing the centre of transformation. Global/Local Transform.\" Below the image, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a search bar and a list of options such as \"Select\", \"Object\", \"Sample\", and \"Transformation\". The bottom left corner has an image of the object with the text overlay.\n\nOverall, the image is promoting the software's ability to change the center and transform the center of a global/local transform.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1417, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern on the left side. On the right side, there is a black and white image of a cylindrical object with a text overlay that reads \"Changing the centre of transformation Global/Local Transform\". Below the image, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a search bar and a list of options such as \"Select\", \"Object\", \"Sample\", and \"Transformation\". The bottom left corner has an image of the object with the text overlay.\n\nOverall, the image is promoting the software's ability to change the center and transform the center of a global/local transform.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1418, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made of a smooth, glossy material and has a curved shape. Below the image, there is text that reads \"Changing the centre of transformation Global/Local Transform\". On the right side of the interface, there are various options such as \"Select\", \"Object\", and \"Transform\". At the top of the screen, there has a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1419, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made of a smooth, glossy material and is positioned in a way that it looks like it is floating in the air. Below the image, there is text that reads \"Changing the centre of transformation Global/Local Transform\". On the right side of the interface, there are various options and settings for the user to customize the 3D model.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1420, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern on the left side. On the right side, there is a black cylinder with the text \"Changing the centre of transformation Global/Local Transform\" above it. Below the cylinder, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, there has a toolbar with various tools and options for creating and editing 3D models.\n\nIn the center of the image, there seems to be an image of a black cylindrical object with a textured surface. The text below the image reads \"Global/Local Transformation\" in white letters.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1421, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a text box with the title \"Changing the centre of transformation Global/Local Transform\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a list of options such as \"Object\", \"Polygon\", and \"Transform\". The bottom left corner has an image of the object with a grid-like pattern, and the bottom right corner shows the text \"Global/Local Transformation\".\n\nOverall, the image appears to represent the concept of changing the center and transforming the center of a global/local transform.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1422, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a text box with the title \"Changing the centre of transformation Global/Local Transform\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a toolbar with various options such as \"Object\", \"Polygon\", and \"Transform\". The bottom left corner has an image of the object, which appears to have a grid-like pattern.\n\nOverall, the image is promoting the software's ability to change the center and transform the center of a global/local transform.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1423, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a text box with the title \"Changing the centre of transformation Global/Local Transform\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a list of options such as \"Object\", \"Polygon\", and \"Transform\". The bottom left corner has an image of the object, which appears to have a grid-like pattern.\n\nOverall, the image is promoting the software's ability to change the center and transform the center of a global/local transform.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1424, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a text box with the title \"Changing the centre of transformation Global/Local Transform\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a list of options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". The bottom left corner has an image of the object, which appears to have a grid-like pattern.\n\nOverall, the image is promoting the software's ability to change the center and transform the center of a global/local transform.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1425, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a sphere and a black cylinder on the right side. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus. The text on the interface reads \"Changing the centre of transformation Global/Local Transform\".", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1426, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a sphere and a black cylinder on the right side. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus. The text on the interface reads \"Changing the centre of transformation Global/Local Transform\".", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1427, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a sphere and a black cylinder on the right side. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus. The text on the interface reads \"Changing the centre of transformation Global/Local Transform\".", + "cursor_active": true, + "x": 96, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1428, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a text box with the title \"Changing the centre of transformation Global/Local Transform\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a list of options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". The bottom left corner has an image of the object with a grid-like pattern, and the bottom right corner shows the text \"Global/Local Transformation\".", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1429, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a text box with the title \"Changing the centre of transformation Global/Local Transform\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a list of options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". The bottom left corner has an image of the object with a grid-like pattern, and the bottom right corner shows the text \"Global/Local Transformation\".", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1430, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a text box with the title \"Changing the centre of transformation Global/Local Transform\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a list of options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". The bottom left corner has an image of the object with a grid-like pattern, and the bottom right corner shows the text \"Global/Local Transformation\".", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1431, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a text box with the title \"Changing the centre of transformation Global/Local Transform\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a list of options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". The bottom left corner has an image of the object with a grid-like pattern, and the bottom right corner shows the text \"Global/Local Transformation\".", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1432, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a text that reads \"Changing the centre of transformation Global/Local Transform\". Below the text, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a list of options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". The bottom left corner has an image of the object, which appears to have a curved shape with a blue and red color scheme.\n\nOverall, the image is likely related to the modeling software, as the text suggests that the user is in the process of changing the center and transforming it into a global/local transform.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1433, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a sphere and a black cylinder on the right side. On the left side, there is a text that reads \"Changing the centre of transformation Global/Local Transform\". Below the text, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a list of options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". The bottom left corner has an image of the sphere and the cylinder, and the bottom right corner shows the text \"Global/Local Transformation\".", + "cursor_active": true, + "x": 88, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1434, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a sphere and a black cylinder on the right side. On the left side, there is a text that reads \"Changing the centre of transformation Global/Local Transform\". Below the text, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a list of options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". The bottom left corner has an image of the sphere and the cylinder, and the bottom right corner shows the text \"Global/Local Transformation\".", + "cursor_active": true, + "x": 88, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1435, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black triangle in the center. The triangle is made up of multiple layers of different colors, including red, blue, green, yellow, and orange. On the right side of the image, there is a black cylindrical object, which appears to be a part of the 3D model. Below the triangle, there are several buttons and menus that can be used to customize the model. The text on the interface reads \"Changing the centre of transformation Global/Local Transform\".", + "cursor_active": true, + "x": 88, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1436, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Changing the centre of transformation Global/Local Transform\". On the left side of the interface, there is a panel with various tools and options for creating and editing 3D models. On the right side, there are three 3D shapes - a triangle, a cylinder, and a sphere. The triangle is black and the cylinder is black. The sphere is red and the sphere is blue. There is also a text overlay on the image that reads \"Global/Local Transformation\".", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1437, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a text that reads \"Changing the centre of transformation Global/Local Transform\". Below the text, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a list of options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". The bottom left corner has an image of the object, which appears to have a curved shape with a red line running through it.\n\nOverall, the image is likely related to the modeling software, as the text suggests that the user is in the process of changing the center and transforming it into a global/local transform.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1438, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. On the right side of the interface, there is a black object that appears to be a curved shape with a smooth surface. Below the grid, there are several options for the user to choose from, such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there has a menu bar with options to adjust the size, shape, and color of the object. At the bottom of the image, the text \"Changing the centre of transformation Global/Local Transform\" is displayed in white text.", + "cursor_active": true, + "x": 330, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1439, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object on the right side. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus. In the center of the image, there appears to be a text that reads \"Changing the centre of transformation Global/Local Transform\".", + "cursor_active": true, + "x": 330, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1440, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Changing the centre of transformation Global/Local Transform\". On the right side of the interface, there is a black object that appears to be a curved shape with a smooth surface. On the left side, there are several options for the user to choose from. \n\nAt the top of the image, there has a menu bar with various tools and options such as File, Edit, View, Tools, and Help. Below the menu bar, the user can select the shape they want to change, such as the shape of the object, the size, and the color.\n\nThere is also a text overlay on the image that reads \"Global/Local Transformation\" in white letters. The background of the screen is a light grey color.", + "cursor_active": true, + "x": 330, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1441, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Changing the centre of transformation Global/Local Transform\". On the right side of the interface, there is a black object that appears to be a curved shape with a smooth surface. On the left side, there are several options for the user to choose from. \n\nAt the top of the image, the interface has a menu bar with various tools and options such as File, Edit, View, Tools, and Help. Below the menu bar, the user can select the shape they want to change, such as the shape of the object, the size, and the color.\n\nThere is also a text overlay on the image that reads \"Global/Local Transformation\" in white letters. The background of the screen is a light grey color.", + "cursor_active": true, + "x": 330, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1442, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Changing the centre of transformation Global/Local Transform\". On the right side of the interface, there is a black object that appears to be a curved shape with a smooth surface. On the left side, there are several options for the user to choose from. \n\nAt the top of the image, there has a menu bar with various tools and options such as File, Edit, View, Tools, and Help. Below the menu bar, the user can select the shape they want to change, such as the shape of the object, the size, and the color.\n\nThere is also a text overlay on the image that reads \"Global/Local Transformation\" in white letters. The background of the screen is a light grey color.", + "cursor_active": true, + "x": 330, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1443, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Changing the centre of transformation Global/Local Transform\". On the right side of the interface, there is a black object that appears to be a curved shape with a smooth surface. On the left side, there are several options for the user to choose from. \n\nAt the top of the image, the interface has a menu bar with various tools and options such as File, Edit, View, Tools, and Help. Below the menu bar, the user can select the shape they want to change, such as the shape of the object, the size, and the color.\n\nThere is also a text overlay on the image that reads \"Global/Local Transformation\" in white letters. The background of the screen is a light grey color.", + "cursor_active": true, + "x": 330, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1444, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. On the right side of the interface, there is a black object with a curved shape and a green circle around it. The text on the interface reads \"Changing the centre of transformation Global/Local Transform\". On the left side, there are several options for the user to choose from, such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". There is also a menu bar at the top with options to adjust the size, shape, and color of the object.", + "cursor_active": true, + "x": 330, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1445, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a title \"Changing the centre of transformation Global/Local Transform\" at the bottom. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the right side, there are two 3D models of a black object, one with a curved shape and the other with a straight shape. The object appears to be made of a smooth, glossy material. The background of the image is gray, and there are several buttons and menus on the top right corner.", + "cursor_active": true, + "x": 330, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1446, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Changing the centre of transformation Global/Local Transform\". On the left side of the interface, there is a panel with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On top of the panel, there are two 3D models of a black object, one with a curved shape and the other with a straight shape. The object appears to be made of a smooth, glossy material. The background of the image is grey, and there is text on the screen that reads \"Global/Local Transformation\".", + "cursor_active": true, + "x": 330, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1447, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus. The text on the interface reads \"Changing the centre of transformation Global/Local Transform\".", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1448, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Changing the centre of transformation Global/Local Transform\". On the right side of the interface, there is a panel with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On top of the panel, there are two black objects, one of which appears to be a curved shape and the other of which is a rectangular shape. The objects are arranged in a grid-like pattern. Below the objects, there has a text that reads \"Global/Local Transformation\" in white letters. The background of the image is gray.", + "cursor_active": true, + "x": 193, + "y": 186, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1449, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. On the right side of the interface, there is a black object with a curved shape and a text that reads \"Changing the centre of transformation Global/Local Transform\". On the left side, there are several options for the user to choose from, such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". At the bottom of the image, there has a text box with the title \"Global/Local Transformation\".", + "cursor_active": true, + "x": 194, + "y": 194, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1450, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. On the right side of the interface, there is a black object with a curved shape and a text that reads \"Changing the centre of transformation Global/Local Transform\". On the left side, there are several options for the user to choose from, such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". At the bottom of the image, there has a text box with the title \"Global/Local Transformation\".", + "cursor_active": true, + "x": 194, + "y": 194, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1451, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube in the center. The cube has a grid-like pattern on it and the text \"Changing the centre of transformation Global/Local Transform\" is written above it. On the right side of the interface, there are various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there is a menu bar with options to select the shape of the cube, size, and color. At the top of the image, there appears to be a toolbar with various tools and menus.", + "cursor_active": true, + "x": 98, + "y": 702, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1452, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Changing the centre of transformation Global/Local Transform\". On the right side of the interface, there is a panel with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On top of the panel, there are two black objects, one of which appears to be a curved shape and the other of which is a rectangular shape. The object on the left is a grid-like structure with a blue line running through it. The text on the panel reads \"Global/Local Transformation\" in white letters. The background of the image is gray.", + "cursor_active": true, + "x": 246, + "y": 205, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1453, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Changing the centre of transformation Global/Local Transform\". On the right side of the interface, there is a black object with a curved shape and a yellow circle around it. The object appears to be a part of a larger structure, possibly a building or a structure. On the left side, there are several options for the user to choose from, such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". At the bottom of the image, there has a text that reads \"Global/Local Transformation\".", + "cursor_active": true, + "x": 375, + "y": 184, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1454, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube in the center. The cube has a grid-like pattern on its surface and appears to be made up of small squares and rectangles. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus for adjusting the settings of the software. The text on the image reads \"Changing the centre of transformation Global/Local Transform\".", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1455, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black triangle in the center. The triangle is made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus for adjusting the settings of the software. The text on the interface reads \"Changing the centre of transformation of global/local transformation\".", + "cursor_active": true, + "x": 92, + "y": 603, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1456, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Changing the centre of transformation Global/Local Transform\". On the right side of the interface, there is a panel with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On top of the panel, there are several buttons and menus.\n\nIn the center of the image, there appears to be a black rectangle with a grid-like pattern on it. The grid is divided into four sections, each with a different color. The colors range from light blue to dark blue, with some areas being darker blue and others being lighter blue. The text on the panel is in white and is in a sans-serif font. The background of the screen is a light grey color.", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1457, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a text box with the title \"Changing the centre of transformation Global/Local Transform\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a list of options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". The bottom left corner has an image of the object, which appears to have a grid-like pattern on it.\n\nOverall, the interface is designed to help users create and edit 3D designs using the software.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1458, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a text in the center that reads \"Changing the centre of transformation Global/Local Transform\". On the right side of the interface, there are various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On top of the text, there is an image of a black object with a grid-like pattern on it. The object appears to be a cube or a rectangular shape with a curved top and a flat bottom. On the left side, there has a menu bar with options to select the shape, size, and color of the object. At the bottom of the screen, there appears to have a search bar and a drop-down menu.", + "cursor_active": true, + "x": 725, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1459, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. On the right side of the interface, there is a black object, which appears to be a cylinder or a cylinder, with the text \"Changing the centre of transformation Global/Local Transform\" above it. Below the text, there are several options for the user to choose from. \n\nOn the top left corner of the screen, there has a menu bar with options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the top right corner, there appears to have a toolbar with various tools and options for creating and editing 3D models.\n\nAt the bottom of the image, there seems to be the main window of the software, with a search bar and a menu icon.", + "cursor_active": true, + "x": 332, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1460, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. On the right side of the interface, there is a black cylindrical object with a curved top and a flat bottom. The object appears to be a representation of a sphere or a cylinder. Below the object, there are several options and settings for the user to customize the 3D model. The text on the interface reads \"Changing the centre of transformation Global/Local Transform\".", + "cursor_active": true, + "x": 332, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1461, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a text box with the title \"Changing the centre of transformation Global/Local Transform\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a list of options such as \"Object\", \"Polygon\", and \"Transform\". The bottom left corner has an image of the object with a grid-like pattern, and the bottom right corner shows the text \"Global/Local Transformation\".\n\nOverall, the image is promoting the software's ability to change the center and transform the center of a global/local transform.", + "cursor_active": true, + "x": 332, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1462, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a text that reads \"Changing the centre of transformation Global/Local Transform\". Below the text, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a list of options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". The bottom left corner has an image of the object with a grid-like pattern, and the bottom right corner shows the text \"Global/Local Transformation\".", + "cursor_active": true, + "x": 332, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1463, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Changing the centre of transformation Global/Local Transform\". On the right side of the interface, there is a black cylinder with a grid-like pattern on it. The cylinder appears to be made of a smooth material and has a cylindrical shape. On the left side, there are several options for the user to choose from, such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". At the bottom of the image, there has a text that reads \"Global/Local Transformation\".", + "cursor_active": true, + "x": 332, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1464, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like structure on the left side. On the right side, there is a black cylindrical object with a curved top and a flat bottom. The object appears to be a representation of a sphere or a cylinder. Below the object, there are several options for the user to choose from, such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". There is also a text overlay that reads \"Charging the centre of transformation\" and \"Global/Local Transform\".", + "cursor_active": true, + "x": 332, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1465, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. On the right side of the interface, there is a black cylinder with the text \"Changing the centre of transformation Global/Local Transform\" written above it. Below the cylinder, there are several options for the user to choose from. \n\nOn the top left corner of the image, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a list of options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the bottom left corner, it seems like the user is in the process of changing the center of the transformation.", + "cursor_active": true, + "x": 332, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1466, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. On the right side of the interface, there is a black cylinder with the text \"Changing the centre of transformation Global/Local Transform\" written above it. Below the cylinder, there are several options for the user to choose from. \n\nOn the top left corner of the image, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a list of options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the bottom left corner, it seems like the user is in the process of changing the center of the transformation.", + "cursor_active": true, + "x": 332, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1467, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a text box with the title \"Changing the centre of transformation Global/Local Transform\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a list of options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". The bottom left corner has an image of the object with a grid-like pattern, and the bottom right corner shows the text \"Global/Local Transformation\".", + "cursor_active": true, + "x": 332, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1468, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. On the right side of the interface, there is a black cylinder with a yellow line running through it. The text on the interface reads \"Changing the centre of transformation Global/Local Transform\". On the left side, there are several options for the user to choose from, such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". There are also several buttons on the top right corner of the screen, including \"Save\", \"Cancel\", \"View\", \"Help\", and more.", + "cursor_active": true, + "x": 332, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1469, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a text box with the title \"Changing the centre of transformation Global/Local Transform\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a toolbar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". The bottom left corner has an image of the object, which appears to have a grid-like pattern.\n\nOverall, the image is promoting the software's ability to change the center and transform the center of a global/local transform.", + "cursor_active": true, + "x": 332, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1470, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. On the right side of the interface, there is a black cylindrical object with a text overlay that reads \"Changing the centre of transformation Global/Local Transform\". On the left side, there are several options for the user to choose from. \n\nAt the top of the image, there appears to be a menu bar with various tools and options for creating and editing 3D models. Below the menu bar, it seems like the user is in the process of changing the center of the transformation. The text overlay is in black and white and is centered on the image.", + "cursor_active": true, + "x": 332, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1471, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. On the right side of the screen, there is a black cylinder with a green arrow pointing towards it. The text on the screen reads \"Changing the centre of transformation Global/Local Transform\". On the left side, there are several options for the user to choose from, such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". There are also several buttons on the top right corner of the interface, including \"Save\", \"Cancel\", \"View\", \"Help\", and more.", + "cursor_active": true, + "x": 332, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1472, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Changing the centre of transformation Global/Local Transform\". On the right side of the interface, there is a black cylinder with a grid-like pattern on it. On the left side, there are several options for the user to choose from. \n\nAt the top of the image, there appears to be a menu bar with various tools and options for creating and editing 3D models. Below the menu bar, it seems like the user is in the process of changing the center of the transformation. The text on the interface reads \"Global/Local Transformation\" in bold, white letters.", + "cursor_active": true, + "x": 117, + "y": 541, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1473, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. On the right side of the interface, there is a black object, which appears to be a cylinder or a cylinder, with the text \"Changing the centre of transformation Global/Local Transform\" above it. Below the text, there are several options for the user to choose from, such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there has a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the screen, there appears to have a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1474, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a text box with the title \"Changing the centre of transformation Global/Local Transform\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a list of options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". The bottom left corner has an image of the object, which appears to have a grid-like pattern on it.\n\nOverall, the image is promoting the software's ability to change the center and transform the center of a global/local transform.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1475, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a text box with the title \"Changing the centre of transformation Global/Local Transform\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a list of options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". The bottom left corner has an image of the object, which appears to have a grid-like pattern.\n\nOverall, the image is promoting the software's ability to change the center and transform the center of a global/local transform.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1476, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a text box with the title \"Changing the centre of transformation Global/Local Transform\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a list of options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". The bottom left corner has an image of the object, which appears to have a grid-like pattern on it.\n\nOverall, the image is promoting the software's ability to change the center and transform global/local transform models.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1477, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a text box with the title \"Changing the centre of transformation Global/Local Transform\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a list of options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". The bottom left corner has an image of the object with a grid-like pattern, and the bottom right corner shows the text \"Global/Local Transformation\".", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1478, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a text box with the title \"Changing the centre of transformation Global/Local Transform\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a list of options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". The bottom left corner has an image of the object with a grid-like pattern, and the bottom right corner shows the text \"Global/Local Transformation\".", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1479, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a text box with the title \"Changing the centre of transformation Global/Local Transform\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various options such as \"Edit\", \"View\", \"Tools\", and \"Help\". On the top right corner, it seems like the user is in the process of editing or editing the image.\n\nIn the center of the image, there has a grid-like structure with a blue and white color scheme. The grid appears to represent the transformation of the object, with the blue representing the center and the white representing the outer edges. There are also several buttons and menus on the interface that can be used to customize the image and edit it.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1480, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. On the right side of the interface, there is a black cylinder with a green arrow pointing towards it. Below the cylinder, there are several options for changing the center of transformation, such as \"Global/Local Transform\" and \"Translate\". On the left side, there has a menu bar with options to select the desired shape, size, and color. At the bottom of the image, there appears to be a text box with the title \"Changing the Centre of Transformation\".", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1481, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. On the right side of the interface, there is a black cylinder with a green arrow pointing towards it. Below the cylinder, there are several options for changing the center of transformation, such as \"Global/Local Transform\" and \"Translate\". On the left side, there has a menu bar with options to select the desired shape, size, and color. At the bottom of the image, there appears to be a text box with the title \"Changing the Centre of Transformation\".", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1482, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a text box with the title \"Changing the centre of transformation Global/Local Transform\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a list of options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". The bottom left corner has an image of the object with a grid-like pattern, and the bottom right corner shows the text \"Global/Local Transformation\".", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.297336608171463, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1483, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a text box with the title \"Changing the centre of transformation Global/Local Transform\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a list of options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". The bottom left corner has an image of the object with a grid-like pattern, and the bottom right corner shows the text \"Global/Local Transformation\".", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1484, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. On the right side of the interface, there is a black cylinder with a green arrow pointing towards it. Below the cylinder, there are several options for changing the center of transformation, such as \"Global/Local Transform\", \"Translate\", and \"Translates\". On the left side, there has a menu bar with options to select the shape, size, and color of the cylinder. At the top of the screen, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 147, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1485, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Changing the centre of transformation Global/Local Transform\". On the right side of the interface, there is a black cylinder with a grid-like pattern on it. On the left side, there are several options for the user to choose from. \n\nAt the top of the image, there appears to be a menu bar with various tools and options for creating and editing 3D models. Below the menu bar, it seems like the user is in the process of changing the center of the transformation. The text on the interface reads \"Global/Local Transformation\" in white letters.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.297336608171463, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1486, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. On the right side of the interface, there is a black cylinder with a green arrow pointing towards it. Below the cylinder, there are several options for changing the center of transformation, such as \"Global/Local Transform\", \"Translate\", and \"Translates\". On the left side, there has a menu bar with options to select the shape, size, and color of the cylinder. At the top of the screen, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 147, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1487, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. On the right side of the interface, there is a black cylinder with a green arrow pointing towards it. Below the cylinder, there are several options for changing the center of transformation, such as \"Global/Local Transform\", \"Translate\", and \"Translating\". On the left side, there has a menu bar with options to select the shape, size, and color of the cylinder. At the top of the screen, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 147, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1488, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. On the right side of the interface, there is a black cylinder with a green arrow pointing towards it. Below the cylinder, there are several options for changing the center of transformation, such as \"Global/Local Transform\" and \"Translate\". On the left side, there has a menu bar with options to select the desired shape, size, and color. At the bottom of the image, there appears to be a text box with the title \"Changing the Centre of Transformation\".", + "cursor_active": true, + "x": 147, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1489, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. On the right side of the interface, there is a black cylinder with a yellow arrow pointing towards it. Below the cylinder, there are several options for adjusting the shape of the cylinder. The text on the interface reads \"Changing the centre of transformation Global/Local Transform\".", + "cursor_active": true, + "x": 147, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1490, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a text box with the title \"Changing the centre of transformation Global/Local Transform\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with options such as File, Edit, View, Tools, and Help. On top of the menu bar, there has a toolbar with various tools and options for creating and editing 3D models.\n\nIn the center of the image, there comes a text that reads \"Global/Local Transformation\" in bold, white letters. Below that, the text is in a smaller, black font. The text is centered on the screen and is surrounded by a white border.", + "cursor_active": true, + "x": 148, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1491, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of a grid-like pattern with a red arrow pointing towards it. Below the image, there is text that reads \"Changing the centre of transformation Global/Local Transform\". On the right side of the interface, there are various options and settings for the user to customize the 3D model.", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1492, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of a grid-like pattern with a yellow arrow pointing towards it. Below the image, there is text that reads \"Changing the centre of transformation Global/Local Transform\". On the right side of the interface, there are various options and settings for the user to customize the 3D model.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1493, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of a grid-like pattern with a yellow arrow pointing towards it. Below the image, there is text that reads \"Changing the centre of transformation Global/Local Transform\". On the right side of the interface, there are various options and settings for the user to customize the 3D model.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1494, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of a grid-like pattern with a red arrow pointing towards it. Below the image, there is text that reads \"Changing the centre of transformation Global/Local Transform\". On the right side of the interface, there are various options and settings for the user to customize the 3D model.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1495, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Changing the centre of transformation Global/Local Transform\". On the right side of the interface, there is a panel with various options such as \"Select\", \"Object\", \"Sample\", and \"Transform\". On top of the panel, there are two 3D models of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of multiple layers, with each layer having a different color and shape. The background is a light grey color, and there are several buttons and menus on the top right corner of the screen.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1496, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Changing the centre of transformation Global/Local Transform\". On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On top of the menu bar, there are several buttons and menus. \n\nIn the center of the image, there appears to be a black rectangle with a white outline. Next to the rectangle is a circular shape with a red and green color scheme. The shape is made up of multiple layers, representing different layers of data. The colors are arranged in a grid-like pattern.\n\nOn the right side of this image, on the bottom right corner, there has a text box with the title of the software, \"Global/Local Transformation\". The text box is blank, indicating that the user is in the process of changing the center.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1497, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Changing the centre of transformation Global/Local Transform\". On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On top of the menu bar, there are several buttons and menus. \n\nIn the center of the image, there appears to be a black rectangle with a white outline. Next to the rectangle is a 3d model of a cylindrical object with a red and green color scheme. The object has a curved shape and is surrounded by a grid-like pattern. On the right side of this image, on the bottom right corner, there has a list of options for the user to choose from.\n\nOverall, the interface is designed to help users create and edit 3D models using the software.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1498, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Changing the centre of transformation Global/Local Transform\". On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On top of the menu bar, there are several buttons and menus. \n\nIn the center of the image, there appears to be a black rectangle with a white outline. Next to the rectangle is a 3d model of a cylindrical object with a red and green color scheme. The object has a curved shape and is surrounded by a grid-like pattern. On the right side of this image, on the bottom right corner, there has a list of options for the user to choose from.\n\nOverall, the interface is designed to help users create and edit 3D models using the software.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1499, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Changing the centre of transformation Global/Local Transform\". On the left side of the interface, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Help\". On top of the menu bar, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a cylindrical object with a grid-like pattern on its surface. The object is colored in shades of blue, green, and yellow. The grid is made up of different shades of green, blue, and red, representing different layers of the object. On the right side of this image, on the bottom right corner, there has a text box with the title of the software, \"Global/Local Transformation\".\n\nOverall, the image shows the interface of a software that allows users to create and edit 3D models of different shapes and sizes.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1500, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Changing the centre of transformation Global/Local Transform\". On the left side of the interface, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Help\". On top of the menu bar, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a cylindrical object with a grid-like pattern on its surface. The object is black in color and has a curved shape. The grid is made up of different colors, including red, blue, green, and yellow. The colors are arranged in a radial pattern, creating a sense of depth and dimensionality. On the right side of this image, on the bottom right corner, there has a text box with the title of the software, \"Global/Local Transformation\".", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1501, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus. The text on the interface reads \"Changing the centre of transformation Global/Local Transform\".", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1502, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus. The text on the interface reads \"Changing the centre of transformation Global/Local Transform\".", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1503, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of a grid-like pattern and has a small white arrow pointing towards it. Below the image, there is text that reads \"Changing the centre of transformation\" and \"Global/Local Transform\". On the right side of the interface, there are various options and settings for the user to customize the 3D model.", + "cursor_active": true, + "x": 587, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1504, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of a grid-like pattern, with a small white dot in the middle. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus. The text on the interface reads \"Changing the centre of transformation\" and \"Global/Local Transform\".", + "cursor_active": true, + "x": 586, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1505, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of a grid-like pattern, with a curved top and a flat bottom. On the left side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the right side, there are several buttons and menus for adjusting the settings of the interface. At the bottom of the screen, there has text that reads \"Changing the centre of transformation\" and \"Global/Local Transform\".", + "cursor_active": true, + "x": 586, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1506, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of a grid-like pattern and has a curved shape. On the left side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the right side, there are several buttons and menus for creating and editing the object. At the bottom of the interface, there has text that reads \"Changing the centre of transformation\" and \"Global/Local Transform\".", + "cursor_active": true, + "x": 586, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1507, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus. The text on the interface reads \"Changing the centre of transformation\" and \"Global/Local Transform\".", + "cursor_active": true, + "x": 587, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1508, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cube in the center. The cube has a grid-like pattern on its surface and is surrounded by text that reads \"Changing the centre transformation\" and \"Global/Local Transform\". On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On top of the menu bar, there are several buttons and menus that can be used to customize the modeling process.", + "cursor_active": true, + "x": 650, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1509, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of multiple layers of different colors, including red, blue, yellow, and green. The text on the interface reads \"Changing the centre of transformation\" and \"Global/Local Transform\". On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\".", + "cursor_active": true, + "x": 394, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1510, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of multiple layers of different colors, including red, blue, yellow, and green. The text on the interface reads \"Changing the centre of transformation\" and \"Global/Local Transform\". On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\".", + "cursor_active": true, + "x": 395, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1511, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of multiple layers, with a red and blue circle in the middle. Around the circle, there is text that reads \"Changing the centre of transformation\" and \"Global/Local Transform\". On the right side of the interface, there are various options and settings for the user to customize the 3D model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.2971421778202057, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1512, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. On the left side of the image, there is a text box with the title \"Changing the centre of transformation\" and the subtitle \"Global/Local Transform\". On the right side, there are various options and settings for the user to customize the 3D model. At the top of the interface, there has a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 394, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1513, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of a series of interconnected lines and dots, creating a textured surface. On the left side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the right side, there are several buttons and menus for creating and editing the object. At the bottom of the interface, there has text that reads \"Changing the centre of transformation of global/local transform\".", + "cursor_active": true, + "x": 398, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1514, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, we can see a 3d model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of multiple layers, with each layer having a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue. The texture of the object is smooth and uniform, with a few lines and curves. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1515, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a cylindrical object with a black and red color scheme. The object has a grid-like pattern on its surface, with red lines running horizontally across it. The lines appear to be overlapping each other, creating a sense of depth and dimensionality. The background is a gray color, and the overall design of the object is simple and minimalistic.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1516, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and red 3D object in the center. The object appears to be a cylindrical shape with a grid-like pattern on its surface. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, there are several buttons and menus that can be used to customize the 3D model. The main focus of the image is the object, which is a black cylinder with red lines running horizontally across it.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1517, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and red 3D object in the center. The object appears to be a cylindrical shape with a grid-like pattern on its surface. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, there are several buttons and menus that can be used to customize the 3D model. The main focus of the image is the object, which is a black cylinder with red lines running horizontally across it.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1518, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and red 3D object in the center. The object appears to be a cylindrical shape with a grid-like pattern on its surface. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, there are several buttons and menus that can be used to customize the 3D model. At the bottom of the image, the word \"centre\" is written in white text.", + "cursor_active": true, + "x": 507, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1519, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. On the left side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the right side, there are several buttons and menus that can be used to customize the model. At the bottom of the interface, the word \"Centre\" is written in white text.", + "cursor_active": true, + "x": 559, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1520, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the bottom of the interface, there are several buttons and menus for creating and editing the object. The text \"Centre\" is visible in the bottom right corner.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5088766813278198, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1521, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that they form the shape of the object, with some overlapping each other. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the word \"Centre\" is visible at the bottom.", + "cursor_active": true, + "x": 507, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1522, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that they form the shape of the object, with some overlapping each other. On the left side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the right side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the word \"Centre\" is visible at the bottom.", + "cursor_active": true, + "x": 497, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1523, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that they form the shape of the object, with some overlapping each other. On the left side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the right side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the word \"Centre\" is visible at the bottom.", + "cursor_active": true, + "x": 814, + "y": 691, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1524, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of a grid-like pattern with a red and blue line running through it. The red line is connected to the blue line, which is likely representing the shape of the object. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the word \"Centre\" is visible at the bottom.", + "cursor_active": true, + "x": 814, + "y": 691, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1525, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of a grid-like pattern with red and blue lines intersecting each other. The lines are arranged in a radial pattern, creating a sense of depth and dimension. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the bottom of the screen, there are several buttons and menus for creating and editing the model. The background is a gray color, and the word \"Centre\" is visible in the bottom right corner.", + "cursor_active": true, + "x": 814, + "y": 691, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1526, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of a grid-like pattern with red and yellow lines intersecting each other. The lines are arranged in a radial pattern, creating a sense of depth and dimension. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the bottom of the screen, there are several buttons and menus for creating and editing the model. The background is a gray color, and the word \"Centre\" is visible in the bottom right corner.", + "cursor_active": true, + "x": 823, + "y": 685, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1527, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of a grid-like pattern with red and blue lines intersecting each other. The lines are arranged in a radial pattern, creating a sense of depth and dimension. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. The background is a gray color, and at the bottom of the screen, the word \"centre\" is written in white text.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1528, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that they form a curved shape, with some overlapping each other. The colors of the lines are red, blue, and yellow, and they are connected by a yellow line. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the word \"Centre\" is visible at the bottom.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1529, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of a series of interconnected lines and curves, creating a grid-like pattern. The lines are black and the curves are red and green, indicating that the object is in the process of being created. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. The background is a gray color, and at the bottom of the screen, the word \"centre\" is written in white text.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1530, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of multiple layers of interconnected lines and dots, creating a grid-like pattern. On the left side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the right side, there are several buttons and menus that can be used to customize the model. At the bottom of the interface, the word \"the centre\" is written in white text.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1531, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and white lines, creating a grid-like pattern. The top layer is slightly larger than the bottom layer and has a small white dot in the center. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the text \"the centre\" is visible at the bottom.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1532, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that they form the shape of the object, with some overlapping each other. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. The background is a gray color, and at the bottom of the screen, the word \"the centre\" is written in white text.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1533, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that they form the shape of the object, with the top layer being the largest and the bottom layer being smaller. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. The background of the interface is a gray color, and there is text at the bottom that reads \"the centre\".", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1534, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that they form the shape of the object, with the top layer being the largest and the bottom layer being smaller. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. The background of the interface is a gray color, and there is text at the bottom that reads \"the centre\".", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1535, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that they form the shape of the object, with the top layer being the largest and the bottom layer being smaller. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. The background is a gray color, and on the right side, there are various buttons and menus for creating and editing the model. At the bottom of the screen, the word \"the centre\" is written in white text.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1536, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that they form the shape of the object, with the top layer being the largest and the bottom layer being smaller. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the text \"the centre\" is visible at the bottom.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1537, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that they form the shape of the object, with the top layer being the largest and the bottom layer being smaller. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the text \"the centre\" is visible at the bottom.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1538, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that they form the shape of the object, with the top layer being the largest and the bottom layer being smaller. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the text \"the centre\" is visible at the bottom.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1539, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are evenly spaced and run horizontally across the object. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. The background is a gray color, and on the right side, there are various buttons and menus for creating and editing the model. At the bottom of the screen, the word \"centre\" is written in white text.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1540, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, arranged in a grid-like pattern. The lines are evenly spaced and run horizontally across the object. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the bottom of the screen, there are several buttons and menus for creating and editing the model. The background is a gray color, and the word \"centre\" is visible in the bottom right corner.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1541, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various options and settings. The panel is titled \"Centre\" and has a black background with a red line running horizontally across it. In the center of the panel, there are several layers of black and red lines arranged in a grid-like pattern. The lines appear to be overlapping each other, creating a sense of depth and dimension.\n\nOn the top right corner of the screen, there appears to be a menu bar with various tools and options for creating and editing 3D models. Below the menu bar, it seems like the user is in the process of creating a new model or editing the model.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1542, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, arranged in a grid-like pattern. The lines are evenly spaced and run horizontally across the object. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the bottom of the screen, there are several buttons and menus for creating and editing the model. The background is a gray color, and the word \"centre\" is visible in the bottom right corner.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1543, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, arranged in a grid-like pattern. The lines are evenly spaced and run horizontally across the object. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. The background is a gray color, and on the right side, there are various buttons and menus for creating and editing the model. At the bottom of the screen, the word \"the centre\" is written in white text.", + "cursor_active": true, + "x": 499, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1544, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of a grid-like pattern with red lines running horizontally across it. On the left side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the right side, there are several buttons and menus for creating and editing the object. At the bottom of the interface, the word \"contre\" is written in white text.", + "cursor_active": true, + "x": 137, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1545, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, arranged in a grid-like pattern. The lines are evenly spaced and run horizontally across the object. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the bottom of the screen, there are several buttons and menus for creating and editing the model. The word \"centre\" is visible in the bottom right corner.", + "cursor_active": true, + "x": 558, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1546, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various options and settings. The panel is titled \"Centre\" and appears to be a tutorial or tutorial on how to create a 3d model of a cylindrical object. The object is black with red lines running horizontally across it. The lines are arranged in a grid-like pattern, creating a textured appearance.\n\nOn the top right corner of the panel, there are several buttons and menus that can be used to customize the model. The top left corner has a menu bar with options such as \"Camera\", \"View\", \"Tools\", and \"Tools\". The bottom right corner has the word \"center\" written in white text. The background of the screen is a light grey color.", + "cursor_active": true, + "x": 558, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1547, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various options and settings. The panel is titled \"Centre\" and appears to be a tutorial or tutorial on how to create a 3d model of a cylindrical object. The object has a black base with red lines running horizontally across it, creating a grid-like pattern. The lines are evenly spaced and appear to be made up of small squares or rectangles. The background of the panel is a light grey color.", + "cursor_active": true, + "x": 558, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1548, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. On the left side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the right side, there are several buttons and menus that can be used to customize the model. At the bottom of the interface, the word \"contro\" is written in white text.", + "cursor_active": true, + "x": 566, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1549, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. In the center of the image, there appears to be a 3d model of a curved object with a black and red color scheme. The object has a textured surface with ridges and grooves, giving it a realistic appearance.\n\nThere are also several options on the interface such as \"Select\", \"Edit\", \"View\", \"Help\", and \"Help\". These options allow the user to select the object they want to create, edit, and customize the model. The background of the screen is a gray color, and the text \"Centro\" is visible at the bottom.", + "cursor_active": true, + "x": 209, + "y": 622, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1550, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the bottom of the interface, there are several buttons and menus for creating and editing the object.", + "cursor_active": true, + "x": 566, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1551, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the bottom of the interface, there are several buttons and menus for creating and editing the object.", + "cursor_active": true, + "x": 580, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1552, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the bottom of the interface, there are several buttons and menus for creating and editing the object.", + "cursor_active": true, + "x": 581, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1553, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the bottom of the interface, there are several buttons and menus for creating and editing the object.", + "cursor_active": true, + "x": 581, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1554, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of multiple layers of black and blue lines, creating a grid-like pattern. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the bottom of the interface, there are several buttons and menus for creating and editing the object.", + "cursor_active": true, + "x": 581, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1555, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of multiple layers of black and blue lines, creating a grid-like pattern. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus for creating and editing the object.", + "cursor_active": true, + "x": 581, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1556, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the word \"contro\" is visible in the bottom right corner.", + "cursor_active": true, + "x": 581, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1557, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the left side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the right side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the word \"contro\" is visible at the bottom.", + "cursor_active": true, + "x": 581, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1558, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers, with the top layer being black and the bottom layer being red. The layers are arranged in a grid-like pattern, with each layer having a different color and texture.\n\nOn the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On the right side, there are several buttons and menus that can be used to customize the model. The main focus of the screenshot is the object, which is a black cylinder with a red stripe running along its length. The background is a gray color, and there is text at the bottom that reads \"Centro\".", + "cursor_active": true, + "x": 581, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1559, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the word \"contro\" is visible in the bottom right corner.", + "cursor_active": true, + "x": 581, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1560, + "caption": "The image is a 3D model of a cylindrical object with a red and black grid-like pattern on its surface. The object appears to be made up of multiple layers, with the top layer being black and the bottom layer being red. The grid is arranged in a way that creates a sense of depth and dimension. On the right side of the image, there is a panel with various options and settings for the object, such as the shape, size, and texture. The panel also has a search bar at the top, which allows the user to select the object they want to create.", + "cursor_active": true, + "x": 180, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1561, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and blue lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 180, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1562, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and blue lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1563, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and blue lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1564, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and blue lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1565, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is an image of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of multiple layers, with each layer having a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nThere are also several icons on the interface that appear to be related to the modeling software, such as a \"Select\" button, a \"Cancel\" button and a \"Help\" button. These icons are likely used to select the desired object for the 3D model.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1566, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and blue lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1567, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is an image of a cylindrical object with a black and blue color scheme. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The layers are arranged in a grid-like pattern, with each layer having a different color scheme - black, blue, and gray.\n\nThere are also several icons on the interface that appear to be related to the modeling software, such as a \"Select\" button, a \"Cancel\" button and a \"Help\" button. These icons are likely used to customize the model of the object.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1568, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is an image of a cylindrical object with a black and blue color scheme. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The layers are arranged in a grid-like pattern, with each layer having a different color scheme - black, blue, and gray.\n\nThere are also several icons on the interface that appear to be related to the modeling software, such as a \"Select\" button, a \"Cancel\" button and a \"Help\" button. These icons are likely used to customize the model of the object.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1569, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is an image of a cylindrical object with a black and blue color scheme. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The layers are arranged in a grid-like pattern, with each layer having a different color scheme - black, blue, and gray.\n\nThere are also several icons on the interface that appear to be related to the modeling software, such as a \"Select\" button, a \"Cancel\" button and a \"Help\" button. These icons are likely used to customize the model of the object.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1570, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the left side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the right side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object is displayed in the center of the screen.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1571, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. The background is a gray color, and on the right side, there are several buttons and menus that can be used to customize the model.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1572, + "caption": "The image is a 3D model of a cylindrical object with a red and black grid-like pattern on its surface. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The grid is arranged in a way that creates a sense of depth and dimension.\n\nOn the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On the right side, there are several buttons and menus that can be used to customize the model. The main focus of the screenshot is the object, which is a black cylinder with a curved top and a flat bottom. The cylinder has a textured surface, giving it a realistic appearance.", + "cursor_active": true, + "x": 305, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1573, + "caption": "The image is a 3D model of a cylindrical object with a red and black grid-like pattern on its surface. The object appears to be made up of multiple layers, with the top layer being black and the bottom layer being red. The grid is arranged in a way that creates a sense of depth and dimension. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons for adjusting the object's settings. The background is a gray color, and the image is taken from a top-down perspective.", + "cursor_active": true, + "x": 305, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1574, + "caption": "The image is a 3D model of a cylindrical object with a red and black grid-like pattern on its surface. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The grid is arranged in a way that creates a sense of depth and dimension.\n\nOn the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On the right side, there are several buttons and menus that can be used to customize the model. The main focus of the screenshot is the object, which is a black cylinder with a curved top and a flat bottom. The cylinder has a textured surface, giving it a realistic appearance.", + "cursor_active": true, + "x": 305, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1575, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of multiple layers, with the top layer being black and the bottom layer being red. The grid pattern is overlaid on top of the object, creating a textured appearance.\n\nThere are also several icons on the interface that appear to be related to the modeling software, such as a \"Select\" button, a \"Cancel\" button and a \"Help\" button. These icons are likely used to select the desired model for the model.", + "cursor_active": true, + "x": 631, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1576, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of multiple layers, with the top layer being black and the bottom layer being red. The lines on the object are arranged in a way that creates a sense of depth and dimension.\n\nAt the bottom of the screen, there has a text field where the user can select the object they want to create, such as the shape, size, and color. There is also a button labeled \"Select\" which allows the user to select the desired object.", + "cursor_active": true, + "x": 631, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1577, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a cylindrical object with a red grid-like pattern on its surface. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The red grid is evenly spaced and covers the entire surface of the object.\n\nAt the bottom of the screen, there has a text field where the user can select the object they want to create, such as the shape, size, and color. There are also several buttons on the interface that can be used to customize the model.", + "cursor_active": true, + "x": 631, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1578, + "caption": "The image is a screenshot of a 3D model of a cylindrical object with a red and black grid pattern on it. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The grid pattern is arranged in a symmetrical manner, with each layer having a different color and shape.\n\nOn the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On the right side, there are several buttons and menus that can be used to customize the model. The main focus of the screenshot is the object, which is a black cylinder with a curved top and a flat bottom. The background is a light grey color, and the object is outlined in black.", + "cursor_active": true, + "x": 631, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1579, + "caption": "The image is a screenshot of a 3D model of a cylindrical object with a red and black grid pattern on it. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The grid pattern is arranged in a symmetrical manner, with each layer having a different shape and size.\n\nOn the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On the right side, there are several buttons and menus that can be used to customize the model. The main focus of the screenshot is the object, which is a black cylinder with a curved top and a flat bottom. The cylinder has a small white dot in the center, which could be a symbol or a logo.", + "cursor_active": true, + "x": 631, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1580, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a sphere with a red line running through it. The sphere appears to be made up of a grid-like pattern, with the lines intersecting at various points. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the bottom of the screen, there has a text field where the user can select the desired shape or texture of the sphere. There are also several buttons on the interface that can be used to customize the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3356460928916931, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1581, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a sphere with a red line running through it. The sphere appears to be made up of a grid-like pattern, with the lines intersecting at various points. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the bottom of the screen, there has a text field where the user can select the object they want to create the model. There is also a button labeled \"Transform\" which allows the user to transform the model into a more realistic representation of the sphere.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.33565402030944824, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1582, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a spherical object with a red line running through it. The object appears to be made up of a series of interconnected lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the bottom of the screen, there has a text field where the user can select the object they want to create, such as the shape of the object, the size, and the color. There are also several buttons on the interface that allow the user to customize the model to their liking.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.33565402030944824, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1583, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a spherical object with a red line running through it. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the bottom of the screen, there has a text field where the user can select the object they want to create, such as the shape of the object, the size, and the color. There is also a button labeled \"Transform\" which allows the user to transform the object into a more realistic shape.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.33565402030944824, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1584, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a spherical object with a red line running through it. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the bottom of the screen, there has a text field where the user can select the object they want to create, such as the shape of the object, the size, and the color. There is also a button labeled \"Transform\" which allows the user to transform the object into a more realistic shape.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.33565402030944824, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1585, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a spherical object with a red line running through it. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The lines are arranged in a grid-like pattern, creating a sense of depth and dimension.\n\nThere are also several icons on the interface that appear to be related to the modeling software, such as a \"Select\" button, a \"Cancel\" button on the top right corner, and a \"Help\" button. These icons are likely used to select the desired model for the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.33565402030944824, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1586, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a spherical object, which appears to be a spherical shape with a curved top and a flat bottom. The object is black in color and has a grid-like pattern on its surface. The lines on the object are red and blue, and they are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background of the screenshot is a light grey color.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3356460928916931, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1587, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 759, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1588, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 759, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1589, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a cylindrical object with a black and red color scheme. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The layers are arranged in a grid-like pattern, with each layer having a different color scheme - black, red, and blue.\n\nAt the bottom of the screen, there has a text field where the user can select the object they want to create, such as the shape of the object, the size, and the color scheme of the layers. There is also a button labeled \"Select\" which allows the user to select the desired object.", + "cursor_active": true, + "x": 787, + "y": 710, + "confidence": 1.0, + "template": "13.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1590, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a cylindrical object with a curved shape. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background of the screenshot is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 748, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1591, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is an image of a cylindrical object with a black and red color scheme. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The layers are arranged in a grid-like pattern, with each layer having a different color scheme - black, red, and blue.\n\nIn the center of the screen, there appears to have a text overlay that reads \"artificial intelligence\" in white letters. Below the text overlay, it seems like the user is in the process of creating a new object in the software.", + "cursor_active": true, + "x": 110, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1592, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 127, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1593, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1594, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the word \"centre\" is visible at the bottom.", + "cursor_active": true, + "x": 753, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1595, + "caption": "The image is a 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of multiple layers of black and red lines, creating a geometric design. The lines are arranged in a radial pattern, with some overlapping each other. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. The background is a gray color, and on the right side, there are several buttons and menus for creating and editing the object.", + "cursor_active": true, + "x": 143, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1596, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 135, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1597, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the left side of the image, there is a panel with various options for the user to select the object they want to create, such as the shape of the object, the size, and the color scheme. The panel also has a search bar at the top, indicating that the user is in the process of selecting the desired object.", + "cursor_active": true, + "x": 135, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1598, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the left side of the image, there is a panel with various settings and options for the user to customize the object. The panel has a search bar at the top, indicating that the user is in the process of selecting the object they want to create. The background is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 309, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1599, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the left side of the image, there is a panel with various options for the user to select the object they want to create, such as the shape of the object, the size, and the color scheme. The panel also has a search bar at the top, indicating that the user is in the process of selecting the desired object.", + "cursor_active": true, + "x": 309, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1600, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the left side of the image, there is a panel with various options for the user to select the object they want to create, such as the shape of the object, the size, and the color scheme. The panel also has a search bar at the top, indicating that the user is in the process of selecting the desired object.", + "cursor_active": true, + "x": 309, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1601, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the left side of the image, there is a panel with various options for the user to select the object they want to create, such as the shape of the object, the size, and the color scheme. The panel also has a search bar at the top, indicating that the user is in the process of selecting the desired object.", + "cursor_active": true, + "x": 309, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1602, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the left side of the image, there is a panel with various options for the user to select the object they want to create, such as the shape of the object, the size, and the color scheme. The panel also has a search bar at the top, indicating that the user can search for specific features or options.", + "cursor_active": true, + "x": 337, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1603, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to choose from. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a cylindrical object with a black and red color scheme. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The layers are arranged in a grid-like pattern, with each layer having a different color scheme - black, red, and blue.\n\nAt the top of the panel, there has a menu bar with options such as \"Select\", \"Object\", \"Edge\", and \"Edge\". Below the menu bar, it has a list of options for selecting the object, such as the shape, size, and color scheme, as well as a drop-down menu for selecting a color scheme and a button to select the desired color scheme for the object.", + "cursor_active": true, + "x": 335, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1604, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the left side of the image, there is a panel with various options for the user to select the object they want to create, such as the shape of the object, the size, and the color scheme. The panel also has a search bar at the top, indicating that the user is in the process of selecting the desired object.", + "cursor_active": true, + "x": 335, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1605, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the left side of the image, there is a panel with various options for the user to select the object they want to create, such as the shape of the object, the size, and the color scheme. The panel also has a search bar at the top, indicating that the user is in the process of selecting the desired object.", + "cursor_active": true, + "x": 335, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1606, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the modeling process. The top section has a menu bar with options such as \"Select\", \"Object\", \"Edge\", and \"Transform\". Below the menu bar, there are several buttons for adjusting the settings.\n\nIn the center of the image, there appears to be a 3d model of a cylindrical object with a black and red color scheme. The object has a grid-like pattern on its surface, with blue lines running horizontally across it. The lines are arranged in a way that creates a sense of depth and dimension. The overall design of the object is modern and sleek, with a minimalist aesthetic.", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1607, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 383, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1608, + "caption": "The image is a 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of multiple layers, with each layer having a different color and texture. The top layer is black, while the bottom layer is blue. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Transform\", and \"Cancel\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object is displayed in the center of the screen.", + "cursor_active": true, + "x": 383, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1609, + "caption": "The image is a 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of multiple layers, with each layer having a different color and texture. The top layer is black, while the bottom layer is blue. The lines on the object are arranged in a radial pattern, creating a sense of depth and dimension.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Transform\", and \"Cancel\". On the left side, there are several buttons for adjusting the object's settings. The menu bar has a search bar at the top, allowing the user to select the object they want to create. The background is a gray color, and the overall design of the object is simple and minimalistic.", + "cursor_active": true, + "x": 383, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1610, + "caption": "The image is a 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of multiple layers, with each layer having a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue. The lines on the object are arranged in a radial pattern, creating a sense of depth and dimension.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Cancel\", \"View\", and \"Help\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the overall design of the object is simple and minimalistic.", + "cursor_active": true, + "x": 383, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1611, + "caption": "The image is a 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of multiple layers, with each layer having a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue. The lines on the object are arranged in a radial pattern, creating a sense of depth and dimension.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 383, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1612, + "caption": "The image is a 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of multiple layers, with each layer having a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue. The lines on the object are arranged in a radial pattern, creating a sense of depth and dimension.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object is displayed on a computer screen.", + "cursor_active": true, + "x": 383, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1613, + "caption": "The image is a 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of multiple layers, with each layer having a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue. 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The object appears to be made up of multiple layers of black and blue lines, creating a grid-like pattern. The lines are arranged in a way that they form a curved shape, with some overlapping each other. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 383, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1616, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and blue lines, creating a grid-like pattern. 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The lines are arranged in a way that they form a curved shape, with some overlapping each other. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1618, + "caption": "The image is a 3D model of a cylindrical object with a black background. The object appears to be made up of multiple layers of different colors and shapes, creating a grid-like pattern. The colors are blue, green, yellow, and red, and the shapes are arranged in a way that creates a sense of depth and dimension. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the left side, there are several buttons and menus that can be used to customize the model.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1619, + "caption": "The image is a 3D model of a cylindrical object with a black background. The object appears to be made up of multiple layers of different colors and textures, creating a grid-like pattern. The colors are blue, green, yellow, and red, and the textures are arranged in a way that creates a sense of depth and dimension.\n\nOn the left side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the right side, there are several buttons and menus that can be used to customize the model. The menu bar has a search bar at the top, allowing the user to search for specific features or options. The image also has a toolbar at the bottom with various tools and menus.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1620, + "caption": "The image is a 3D model of a cylindrical object with a black background. The object appears to be made up of multiple layers of different colors and shapes, creating a grid-like pattern. The colors are blue, green, yellow, and red, and the shapes are arranged in a way that creates a sense of depth and dimension. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the left side, there are several buttons and menus that can be used to customize the model.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1621, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and blue lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension, with some overlapping each other. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1622, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and blue lines, creating a grid-like pattern. The lines are arranged in a way that they form a curved shape, with some overlapping each other. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object is displayed in the center of the screen.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1623, + "caption": "The image is a 3D model of a cylindrical object with a black and blue color scheme. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The layers are arranged in a grid-like pattern, with each layer having a different color scheme - black, blue, and gray. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object is displayed on a computer screen.", + "cursor_active": true, + "x": 351, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1624, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and blue lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 351, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1625, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and blue lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 351, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1626, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and blue lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 351, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1627, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and blue lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 351, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1628, + "caption": "The image is a 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of multiple layers, with each layer having a different color and texture. The colors range from light blue to dark blue, with some areas being darker blue and others being lighter blue. The texture of the object is rough and uneven, with small bumps and grooves scattered throughout.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 167, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1629, + "caption": "The image is a 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of multiple layers, with each layer having a different color and texture. The colors range from light blue to dark blue, with some areas being darker blue and others being lighter blue. 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On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 332, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1631, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and blue lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 332, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1632, + "caption": "The image is a 3D model of a cylindrical object with a grid-like structure. The object appears to be made up of multiple layers of black and blue lines, creating a textured surface. The lines are arranged in a radial pattern, with the top layer being the largest and the bottom layer being smaller. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object is displayed on a computer screen.", + "cursor_active": true, + "x": 206, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1633, + "caption": "The image is a 3D model of a cylindrical object with a black and red color scheme. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The layers are arranged in a grid-like pattern, with each layer having a different color scheme - black, red, and blue.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Cluster\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object is displayed in the center of the screen.", + "cursor_active": true, + "x": 206, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1634, + "caption": "The image is a 3D model of a cylindrical object with a grid-like structure. The object appears to be made up of multiple layers of black and red lines, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object itself is black.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.29852935671806335, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1635, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object has a black base with red and blue lines running horizontally across it. The lines are arranged in a grid-like pattern, creating a geometric design.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background of the screenshot is a gray color, and the overall design of the object is black and red.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1636, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. The background is a gray color, and on the right side, there are several buttons and menus that can be used to customize the model.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1637, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension, with some overlapping each other. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. The background is a gray color, and on the right side, there are several buttons and menus that can be used to customize the model.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1638, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. The background is a gray color, and on the right side, there are several buttons and menus that can be used to customize the model.", + "cursor_active": true, + "x": 84, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1639, + "caption": "The image is a 3D model of a cylindrical object with a black and red color scheme. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. The red lines are evenly spaced and run horizontally across the object, while the black lines are vertically spaced. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object is displayed on a computer screen.", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1640, + "caption": "The image is a 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of a series of interconnected lines and dots, creating a geometric design. The lines are arranged in a way that creates a sense of depth and dimension, while the dots are scattered throughout the image.\n\nOn the left side of the image, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". On the right side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object itself is black.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.29859694838523865, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1641, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object with a grid-like pattern. The object appears to be made up of multiple lines and shapes, creating a geometric design. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background of the screenshot is a gray color, and the overall design is black and white.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1642, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern in the center. The grid is made up of multiple lines that form a curved shape, creating a wave-like effect. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the right side, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the image, there appears to be a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1643, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various options and settings. The panel appears to be a tutorial or guide on how to create a realistic 3D model of a curved object. The object is black in color and has a curved shape with multiple layers. The layers are arranged in a way that creates a sense of depth and dimension.\n\nOn the right side, there are several buttons and menus that can be used to customize the model. The main focus of the panel is a large image of the object, which appears to have a smooth and shiny surface. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1644, + "caption": "The image is a screenshot of a 3D model of a knee brace. The knee brace is black in color and appears to be made of a flexible material. It has a curved shape with multiple layers of padding on the top and bottom. The padding is arranged in a vertical line, with the top layer being slightly larger than the bottom layer. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the text \"The Centre\" is visible at the bottom of the screen.", + "cursor_active": true, + "x": 510, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1645, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of a grid-like pattern of squares and rectangles, with a blue line running through the center of the object. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the bottom of the interface, there are several buttons and menus for creating and editing the object, such as selecting the shape, size, and color.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.48550301790237427, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1646, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and red lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the word \"the centre\" is visible at the bottom.", + "cursor_active": true, + "x": 507, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1647, + "caption": "The image is a screenshot of a 3D model of a cylindrical object in a software interface. The object appears to be made up of multiple layers of black and blue lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. At the bottom of the screen, the word \"centre\" is written in white text.", + "cursor_active": true, + "x": 507, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1648, + "caption": "The image is a 3D model of a knee brace. The knee brace is black in color and has a geometric pattern on it. The pattern is made up of small squares and rectangles, creating a grid-like design. The brace appears to be made of a flexible material, possibly rubber or a similar material. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons for adjusting the model's settings. The background is a gray color, and the image appears to have been taken in a software interface.", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1649, + "caption": "The image is a 3D model of a knee brace. The knee brace is black in color and has a geometric pattern on it. The pattern is made up of small squares and rectangles, creating a grid-like design. The brace appears to be made of a durable material, possibly rubber or plastic. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", and \"Transform\". On the left side, there are several buttons for adjusting the model's settings. The background is a gray color, and the image appears to have been taken in a software interface.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1650, + "caption": "The image is a 3D model of a knee brace. The knee brace is black in color and has a geometric pattern on it. The pattern is made up of small squares and rectangles, creating a grid-like design. The brace appears to be made of a durable material, possibly rubber or plastic. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", and \"Transform\". On the left side, there are several buttons for adjusting the model's settings. The background is a gray color, and the image appears to have been taken in a software interface.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1651, + "caption": "The image is a 3D model of a knee brace. The knee brace is black in color and has a geometric pattern on it. The pattern is made up of small squares and rectangles, creating a grid-like design. The brace appears to be made of a durable material, possibly rubber or plastic. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", and \"Transform\". On the left side, there are several buttons for adjusting the model's settings. The background is a gray color, and the image appears to have been taken in a software interface.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1652, + "caption": "The image is a 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of multiple layers of black and blue lines, creating a geometric design. The lines are arranged in a way that creates a sense of depth and dimension, with some overlapping each other. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1653, + "caption": "The image is a 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of multiple layers of black and blue lines, creating a geometric design. The lines are arranged in a way that creates a sense of depth and dimension, with some overlapping each other. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object is displayed on a computer screen.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1654, + "caption": "The image is a 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The grid is arranged in a symmetrical pattern, with each layer having a different color and shape. The colors range from light blue to dark blue, with some areas being darker blue and others being lighter blue.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model. The menu bar has a search bar at the top, allowing the user to search for specific features or options.", + "cursor_active": true, + "x": 774, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1655, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a cylindrical object with a geometric pattern on its surface. The object appears to be made up of multiple layers, with each layer having a different shape and size. The top layer has a triangular shape, while the bottom layer has multiple layers.\n\nThere are also several icons on the interface that appear to be related to the modeling software, such as a \"Select\" button, a \"Save\" button and a \"Cancel\" button. These icons are likely used to select the desired model for the model.", + "cursor_active": true, + "x": 782, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1656, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a cylindrical object, which appears to be made up of a series of interconnected lines and shapes. The lines are arranged in a symmetrical pattern, creating a sense of depth and dimension. The object itself is black in color and has a smooth surface.\n\nAt the top of the screen, there appears to have a menu bar with options to select the model, select the object, and select the type of object. Below the menu bar, it seems like the user is in the process of creating the model.", + "cursor_active": true, + "x": 115, + "y": 708, + "confidence": 1.0, + "template": "7.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1657, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of multiple layers, with each layer having a different color and shape. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nThere are also several icons on the interface that appear to be related to the modeling software, such as a \"Select\" button, a \"Save\" button and a \"Cancel\" button. These icons are likely used to select the desired model for the model.", + "cursor_active": true, + "x": 115, + "y": 708, + "confidence": 1.0, + "template": "7.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1658, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of multiple layers, with each layer having a different color and shape. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nThere are also several icons on the interface that appear to be related to the modeling software, such as a \"Select\" button, a \"Save\" button and a \"Cancel\" button. These icons are likely used to select the desired model for the model.", + "cursor_active": true, + "x": 115, + "y": 708, + "confidence": 1.0, + "template": "7.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1659, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object with a blue line running through it. The object appears to be made up of a series of interconnected lines and dots, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension.\n\nIn the center of the model, there appears to have a red dot in the center, which could be a symbol or a logo. The red dot is likely a representation of a building or a structure. The blue line is likely representing a network or a network of connections between the objects. The overall color scheme of the design is black and gray, with some hints of blue and green.", + "cursor_active": true, + "x": 623, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1660, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object with a red dot in the center. The object appears to be made up of a series of interconnected lines and curves, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension.\n\nThere are also several icons on the interface that appear to be related to the modeling software, such as a search bar, a menu bar, and a toolbar. The background of the screen is a light grey color, and the overall design of the object is black and white.", + "cursor_active": true, + "x": 623, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1661, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object is black in color and has a geometric pattern on its surface. There are also several lines and dots scattered throughout the model, which could represent different components or textures.\n\nAt the top of the screen, there appears to have a menu bar with options to select the object, such as the shape, size, and color. Below the menu bar, it seems like the user is in the process of creating or editing the model.", + "cursor_active": true, + "x": 623, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1662, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object is black in color and has a geometric pattern on its surface. There are also several lines and dots scattered throughout the model, which could represent different components or textures.\n\nAt the bottom of the screen, there has a menu bar with options to select the type of object, the size, and the shape of the object. There is also a text field for entering the model name and a drop-down menu for selecting the desired object.", + "cursor_active": true, + "x": 623, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1663, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object is black in color and has a geometric pattern on its surface. There are also several lines and dots scattered throughout the model, which could represent different components or textures.\n\nAt the bottom of the screen, there has a menu bar with options to select the object, select the shape, and view the model. There is also a text field for entering the model name and a drop-down menu for selecting the type of object.", + "cursor_active": true, + "x": 623, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1664, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object is black in color and has a geometric pattern on its surface. The lines on the object are blue and appear to be made up of small dots or lines.\n\nAt the bottom of the screen, there has a menu bar with options to select the object, select the shape, and select the size of the object. There is also a text field for entering the object name and a drop-down menu for selecting the type of object.", + "cursor_active": true, + "x": 623, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1665, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of multiple layers, with each layer having a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nThere are also several icons on the interface that appear to be related to the modeling software, such as a \"Select\" button, a \"Cancel\" button and a \"Help\" button. These icons are likely used to select the desired model for the model.", + "cursor_active": true, + "x": 631, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1666, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of multiple layers, with each layer having a different color and texture. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue.\n\nThere are also several icons on the interface that appear to be related to the modeling software, such as a \"Select\" button, a \"Cancel\" button and a \"Help\" button. These icons are likely used to select the desired model for the model.", + "cursor_active": true, + "x": 587, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1667, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object has a black and blue color scheme, with a grid-like pattern on its surface. The lines on the object are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a menu bar with options to select the desired object, such as \"Object\", \"Sample\", and \"Transform\". Below the menu bar, it seems like the user is in the process of creating a new object in the modeling software.", + "cursor_active": true, + "x": 574, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1668, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object has a black and blue color scheme, with a grid-like pattern on its surface. The lines on the object are arranged in a radial pattern, creating a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a menu bar with options to select the object, select the shape, and select the type of object. Below the menu bar, it seems like the user is in the process of creating or editing the model.", + "cursor_active": true, + "x": 574, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1669, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons for adjusting the settings.\n\nThe main focus of the image is the 3D model of a curved object, which appears to be a part of a larger object. The object is black in color and has a smooth texture. It has a curved shape with rounded edges and a small indentation in the center. The edges of the object are slightly curved, giving it a realistic appearance. The background of the interface is a light grey color.", + "cursor_active": true, + "x": 574, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1670, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various settings and options for the user to customize their 3D model. The panel has a black and white image of a cylindrical object with a textured surface. The object appears to be a part of a larger structure, possibly a helmet or a helmet. The text on the panel reads \"g the centre formation\" and there are several buttons below the image that can be used to adjust the settings. The background of the interface is a light grey color.", + "cursor_active": true, + "x": 447, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1671, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various settings and options. The panel is titled \"The Centre\" and has a black and white image of a knee brace on the right side. The knee brace appears to be made of a cylindrical material with multiple layers and a curved shape. The top layer has a textured surface, while the bottom layer has an image of the knee brace.\n\nOn the top right corner of the panel, there are several buttons and menus that can be used to customize the modeling process. The first button is labeled \"Select\" and the second button is highlighted, indicating that the user can select the desired model. The third button has a drop-down menu with options such as \"Object\", \"Transform\", and \"Transform\". The fourth button has options to select a new model, the fifth button has an option to transform the model, and the sixth button has the option to change the model's size and shape.", + "cursor_active": true, + "x": 811, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1672, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main focus of the image is the 3D model of a curved object, which appears to be a curved shape with a smooth surface. The object is black in color and has a glossy finish. It has a curved top and bottom, with a small indentation in the center. The edges of the object are slightly curved, giving it a realistic appearance. The background of the interface is a light grey color, and there are various icons and menus on the right side of the screen, including a \"Select\" button, a \"Group\" button and a \"Cancel\" button.", + "cursor_active": true, + "x": 244, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1673, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object with a black and white color scheme. The object appears to be made up of a series of curved lines and curves, creating a wave-like pattern. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the bottom of the screen, there has a menu bar with options to select the desired object, such as the shape, size, and color scheme, as well as a drop-down menu to select a new object. There is also a text field for entering the object name and a button to save the model.", + "cursor_active": true, + "x": 345, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1674, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a cube, which appears to be made up of a series of interconnected lines and shapes. The lines are arranged in a grid-like pattern, creating a geometric design. The cube is black in color and has a smooth surface.\n\nAt the top of the screen, there has a menu bar with options to select the type of model, the size, and the shape of the cube. Below the menu bar, it has a list of options to customize the model, such as the size of the object, the shape, and other details. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 345, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1675, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of multiple layers of interconnected lines and dots, creating a grid-like pattern. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the bottom of the image, there are several buttons and menus for creating and editing the object. The text \"Centre\" is written in white at the bottom right corner.", + "cursor_active": true, + "x": 282, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1676, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of multiple layers of lines and dots, creating a grid-like pattern. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the screen, there are several buttons and menus for creating and editing the object. The main focus of the image is the object, which is a stylized version of a cylinder with a curved top and a flat bottom.", + "cursor_active": true, + "x": 811, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1677, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of multiple layers of interconnected lines and dots, creating a grid-like pattern. On the left side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the right side, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the interface, the words \"Building the centre transformation\" are written in white text.", + "cursor_active": true, + "x": 811, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1678, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black rectangle in the center. The rectangle is surrounded by a grid-like pattern. On the right side of the interface, there is a text that reads \"Changing the centre of transformation Global/Local Transform\". On the left side, there are several options for the user to choose from. \n\nAt the top of the image, there appears to be a menu bar with various tools and options for creating and editing 3D models. Below the menu bar, it seems like the user is in the process of changing the center of the transformation. The text is written in a bold, sans-serif font and is centered on the screen.", + "cursor_active": true, + "x": 811, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1679, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus. The text on the interface reads \"Changing the centre of transformation Global/Local Transform\".", + "cursor_active": true, + "x": 811, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1680, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of multiple layers of different shapes and sizes. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus for adjusting the settings. \n\nIn the center of the image, the text \"Changing the centre of transformation Global/Local Transform\" is written in white text. The text is in a bold font and is centered on the screen. The overall design is simple and modern, with a focus on the object and the text.", + "cursor_active": true, + "x": 811, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1681, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a text box with the title \"Changing the centre of transformation Global/Local Transform\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a list of options such as \"Select\", \"Object\", \"Sample\", and \"Transform\". The bottom left corner has an image of the object, which appears to have a grid-like pattern.\n\nOverall, the image is promoting the software's ability to change the center and transform the center of a global/local transform.", + "cursor_active": true, + "x": 811, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1682, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus. In the center of the image, there appears to be a text that reads \"Changing the centre of transformation Global/Local Transform\". Below the text, there seems to be an image of a black cylindrical object with a curved top and a flat bottom. The object appears to have a smooth surface and is surrounded by a grid of lines.\n\nAt the bottom of the screen, there has a text box with the title \"Global/Local Transformation\" in white text. There are also several buttons on the bottom right corner, including \"Save\", \"Cancel\", and \"Help\".", + "cursor_active": true, + "x": 811, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1683, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a text box with the title \"Changing the centre of transformation Global/Local Transform\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a list of options such as \"Select\", \"Object\", \"Sample\", and \"Transform\". The bottom left corner has an image of the object, which appears to have a grid-like pattern.\n\nOverall, the image is promoting the software's ability to change the center and transform the center of a global/local transform.", + "cursor_active": true, + "x": 811, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1684, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object on the right side. On the left side, there is a text box with the title \"Changing the centre of transformation Global/Local Transform\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a toolbar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". The bottom left corner has an image of the object, which appears to have a grid-like pattern.\n\nOverall, the image is promoting the software's ability to change the center and transform the center of a global/local transform.", + "cursor_active": true, + "x": 811, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1685, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object on the right side. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". Below the menu bar, there are several buttons and menus. In the center of the image, there appears to be a text that reads \"Changing the centre of transformation Global/Local Transform\".", + "cursor_active": true, + "x": 811, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1686, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object on the right side. On the left side, there is a text box with the title \"Changing the centre of transformation Global/Local Transform\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a toolbar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". The bottom left corner has an image of the object, which appears to have a grid-like pattern.\n\nOverall, the image is promoting the software's ability to change the center and transform the center of a global/local transform.", + "cursor_active": true, + "x": 811, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1687, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a text box with the title \"Changing the centre of transformation Global/Local Transform\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a toolbar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". The bottom left corner has an image of the object, which appears to have a grid-like pattern.\n\nThere is also a text overlay on the image that reads \"Global/Local Transformation\" in white text. The text overlay is in a larger font size than the rest of the text.", + "cursor_active": true, + "x": 811, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1688, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Changing the centre of transformation Global/Local Transform\". On the right side of the interface, there is a black 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the left side, there are several options for the user to customize the model, such as the shape, size, and color scheme. At the bottom of the image, there has a text that reads \"Global/Local Transformation\" in white letters.", + "cursor_active": true, + "x": 88, + "y": 702, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1689, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a text box with the title \"Changing the centre of transformation Global/Local Transform\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a toolbar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". The bottom left corner has an image of the object with a grid-like pattern, and the bottom right corner shows the text \"Global/Local Transformation\".", + "cursor_active": true, + "x": 85, + "y": 702, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1690, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a grid-like pattern with a red circle in the middle. Around the circle, there is text that reads \"Changing the centre of transformation\" and \"Global/Local Transform\". On the right side of the interface, there are various options and settings for the user to customize the 3D model.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1691, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a grid-like pattern with a red and green line connecting it to the center of the image. Above the object, there is text that reads \"Changing the centre of transformation\" and below it, it reads \"Global/Local Transform\". On the right side of the interface, there are various options and settings for the user to customize the 3D model.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1692, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a grid-like pattern with a red circle in the middle. Around the circle, there is text that reads \"Changing the centre of transformation\" and \"Global/Local Transform\". On the right side of the interface, there are various options and settings for the user to customize the 3D model.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1693, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a grid-like pattern with a red circle in the middle. Around the circle, there is text that reads \"Changing the centre of transformation\" and \"Global/Local Transform\". On the right side of the interface, there are various options and settings for the user to customize the 3D model.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1694, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a grid-like pattern with a red and green line connecting it to the center of the image. Above the object, there is text that reads \"Changing the centre of transformation\" and below it, it reads \"Global/Local Transform\". On the right side of the interface, there are various options and settings for the user to customize the 3D model.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1695, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a grid-like pattern with a red circle in the middle. Around the circle, there is text that reads \"Changing the centre of transformation\" and \"Global/Local Transform\". On the right side of the interface, there are various options and settings for the user to customize the 3D model.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1696, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a grid-like pattern with a red circle in the middle. Around the circle, there is text that reads \"Changing the centre of transformation\" and \"Global/Local Transform\". On the right side of the interface, there are various options and settings for the user to customize the 3D model.", + "cursor_active": true, + "x": 164, + "y": 698, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1697, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a grid-like pattern with a red circle in the middle. Around the circle, there is text that reads \"Changing the centre of transformation\" and \"Global/Local Transform\". On the right side of the interface, there are various options and settings for the user to customize the 3D model.", + "cursor_active": true, + "x": 164, + "y": 698, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1698, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be a sphere or a cylinder with a curved top and a flat bottom. The text above the image reads \"Changing the centre of transformation\" and below the image, there is text that reads \"Global/Local Transform\". On the right side of the interface, there are various options and settings for the user to customize the 3D model.", + "cursor_active": true, + "x": 155, + "y": 698, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1699, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Changing the centre of transformation\" and has a title that reads \"Global/Local Transform\". Below the title, there is an image of a black object with a red and green circle around it. The object appears to be a curved shape with a curved top and a flat bottom. On the right side of the image, there are various options and settings for the user to customize the 3D model. The background of the interface is a gray color.", + "cursor_active": true, + "x": 164, + "y": 698, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1700, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a kite in the center. The kite has a curved shape with a red and green line running through it. Above the kite, there is text that reads \"Changing the centre of transformation\" and below it, it reads \"Global/Local Transform\". On the right side of the interface, there are various options and settings for the user to customize the design of the kites.", + "cursor_active": true, + "x": 164, + "y": 698, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1701, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a text box with the title \"Changing the centre of transformation Global/Local Transform\". Below the text box, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a toolbar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". The bottom left corner has an image of the object, which appears to have a grid-like pattern.\n\nOverall, the image is promoting the software's ability to change the center and transform the center of a global/local transform.", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1702, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus. In the center of the image, there appears to be a text that reads \"Changing the centre of transformation Global/Local Transform\". The text is in white and is centered on the image.", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1703, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus. In the center of the image, there appears to be a text that reads \"Changing the centre of transformation Global/Local Transform\". The text is in white and is centered on the screen.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1704, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a text in the center that reads \"Changing the centre of transformation Global/Local Transform\". On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On top of the menu bar, there are several buttons and menus that can be used to customize the modeling process. \n\nIn the center of the image, there appears to be a black and white 3D model of a curved object with a red line running through it. The object appears to have a smooth surface and is surrounded by a grid-like pattern. On the right side of this image, on the bottom right corner, there has a menu with options to select the shape, size, and color of the object.\n\nOverall, the interface is designed to help users create and edit 3D models using the software.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1705, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object in the center. The object appears to be made up of a grid-like pattern with a red line running through it. Below the image, there is text that reads \"Changing the centre of transformation of global/local transform\". On the right side of the interface, there are various options and settings for the user to customize the 3D model.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1706, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and red logo in the center. The logo is a stylized image of a curved shape with the words \"Changing the center of transformation\" written above it. Below the logo, there is text that reads \"Global/Local Transformation\" in white letters. On the right side of the interface, there are various options and settings for the user to customize the 3D model.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1707, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a cylindrical object on the right side. On the left side, there is a text that reads \"Changing the centre of transformation Global/Local Transform\". Below the text, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a toolbar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". The bottom left corner has an image of the object, which appears to have a grid-like pattern.\n\nOverall, the image is promoting the software's ability to change the center and transform the center of a global/local transform.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1708, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Changing the centre of transformation Global/Local Transform\". On the right side of the interface, there is a black 3D model of a cylindrical object with a grid-like pattern on its surface. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the left side, there are several options for the user to customize the model, such as the shape, size, and color scheme. At the top of the image, there has a menu bar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1709, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object on the right side. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus. In the center of the image, there appears to be a text that reads \"Changing the centre of transformation Global/Local Transform\".", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1710, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object on the right side. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus. In the center of the image, there appears to be a text that reads \"Changing the centre of transformation Global/Local Transform\".", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1711, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object on the right side. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus. In the center of the image, there appears to be a text that reads \"Changing the centre of transformation Global/Local Transform\". The text is in a bold, sans-serif font and is centered on the screen.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1712, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object on the right side. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus. In the center of the image, there appears to be a text that reads \"Changing the centre of transformation Global/Local Transform\".", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1713, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object on the right side. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus. In the center of the image, there appears to be a text that reads \"Changing the centre of transformation Global/Local Transform\". The text is in a bold, sans-serif font and is centered on the screen.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1714, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. The grid is made up of black squares arranged in a diagonal line, with a white dot in the middle. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", and \"Transform\". Below the menu bar, there are several buttons and menus for adjusting the settings of the software. At the bottom of the interface, the text \"Changing the center of transformation\" is written in white.", + "cursor_active": true, + "x": 92, + "y": 212, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1715, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. The grid is made up of black squares arranged in a diagonal line, with a white dot in the middle. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". Below the menu bar, there are several buttons and menus for adjusting the settings of the software. At the bottom of the interface, the words \"Changing the code\" are written in white text.", + "cursor_active": true, + "x": 193, + "y": 222, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1716, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. The grid is made up of black squares arranged in a diagonal line, with a red circle in the middle. The red circle is slightly larger than the blue circle. On the right side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the bottom of the interface, there are text that reads \"Changing the curve of the curve\".", + "cursor_active": true, + "x": 196, + "y": 206, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1717, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus that appear to be related to the modeling software. In the center of the image, there appears to be a 3d model of a curved surface with a red circle in the middle. The red circle is likely representing the shape of the surface.\n\nAt the bottom of the screen, there has a text that reads \"Changing the curve of the curve\" in white letters. The text is in a modern sans-serif font and is centered on the screen.", + "cursor_active": true, + "x": 384, + "y": 191, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1718, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. On the left side of the screen, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Cancel\". On the right side, there are several buttons and menus for adjusting the settings of the software. In the center of the image, there appears to be a 3d model of a curved surface with a blue circle in the middle. The text \"Changing the curves of the surface\" is overlaid on the image.", + "cursor_active": true, + "x": 412, + "y": 189, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1719, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus that appear to be related to the modeling software. In the center of the image, there appears to be a 3d model of a curved surface with a blue circle in the middle. The blue circle is likely a representation of the surface's surface.\n\nAt the bottom of the screen, there has a text that reads \"Changing the curve of the curve\" in white letters. The text is in a modern sans-serif font and is centered on the screen.", + "cursor_active": true, + "x": 384, + "y": 191, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1720, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern in the center. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus that appear to be related to the modeling software. In the center of the image, there appears to be a 3d model of a curved surface with a yellow circle in the middle. The yellow circle is likely representing the shape of the surface.\n\nAt the bottom of the screen, there has a text that reads \"Changing the curve of the curve\" in white letters. The text is in a modern sans-serif font and is centered on the screen.", + "cursor_active": true, + "x": 384, + "y": 191, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1721, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a grid-like pattern with a blue circle in the middle. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The text on the image reads \"Changing the curve of the object\".", + "cursor_active": true, + "x": 389, + "y": 190, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1722, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a series of curved lines and curves, creating a wave-like pattern. On the left side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the interface, there has a text that reads \"Changing the shape of transform\".", + "cursor_active": true, + "x": 116, + "y": 690, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1723, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a series of curved lines and curves, creating a wave-like pattern. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the bottom of the interface, there are text that reads \"Changing the shape of transform\".", + "cursor_active": true, + "x": 116, + "y": 690, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1724, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a title \"Changing the C of transform\" at the bottom. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side, there are several buttons and menus that can be used to customize the modeling process.\n\nIn the center of the image, there appears to be a 3d model of a curved object with a blue line running along its length. The object is black in color and has a smooth surface. The lines are arranged in a grid-like pattern, creating a sense of depth and dimension. The background is white, and the text is in a bold, sans-serif font.", + "cursor_active": true, + "x": 44, + "y": 690, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1725, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a series of curved lines and curves, creating a wave-like pattern. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", and \"Transform\". Below the menu bar, there are several buttons and menus for adjusting the settings of the software. At the bottom of the interface, the words \"Changing the center of transformation\" are written in white text.", + "cursor_active": true, + "x": 185, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1726, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be a part of a larger structure, possibly a building or a structure. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. The text on the image reads \"Changing the shape of transform\".", + "cursor_active": true, + "x": 108, + "y": 662, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1727, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a building in the center. The building appears to be a modern structure with a curved roof and a sloping roof. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. The text on the image reads \"Changing the core of transform\".", + "cursor_active": true, + "x": 44, + "y": 671, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1728, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be a part of a larger structure with a pointed top and a flat bottom. The text on the image reads \"Changing the Center of the Center\" in white letters. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the 3D model of the object.", + "cursor_active": true, + "x": 158, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1729, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be a part of a larger structure, possibly a building or a structure. On the right side of the interface, there are various options and settings for the user to customize the model. At the bottom of the image, there is a text that reads \"Changing the center of transport\".", + "cursor_active": true, + "x": 135, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1730, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a building in the center. The building appears to be a modern structure with a curved roof and a sloping roof. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. The text on the image reads \"Changing the CE of transformation\".", + "cursor_active": true, + "x": 131, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1731, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a building in the center. The building appears to be a modern structure with a curved roof and a sloping roof. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the interface, the text \"Changing the CE of transformation\" is displayed in white text.", + "cursor_active": true, + "x": 131, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1732, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a building in the center. The building appears to be a modern structure with a curved roof and a sloping roof. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The text on the image reads \"Changing the CE of transformation\".", + "cursor_active": true, + "x": 131, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1733, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a building in the center. The building appears to be a modern structure with a curved roof and a sloping roof. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. The text on the image reads \"Hanging the C of transform\".", + "cursor_active": true, + "x": 44, + "y": 710, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1734, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be a part of a larger structure, possibly a building or a structure. The text on the interface reads \"Changing the shape of transform\" in bold, white letters. On the right side of the interface, there are various options and settings for the user to customize the shape and design of the object.", + "cursor_active": true, + "x": 195, + "y": 194, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1735, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a series of curved lines and curves, creating a sense of depth and dimension. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". Below the menu bar, there are several buttons and menus for adjusting the settings of the software. At the bottom of the interface, the words \"Changing the centre of transport\" are written in white text.", + "cursor_active": true, + "x": 438, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1736, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be a part of a larger structure, possibly a building or a structure. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the model. At the bottom of the interface, the words \"Changing the CE of Transformation\" are written in white text.", + "cursor_active": true, + "x": 164, + "y": 695, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1737, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be a part of a larger structure, possibly a building or a structure, with a curved top and a flat bottom. The text on the interface reads \"Changing the centre of transformation\" in white letters. On the right side of the interface, there are various options and settings for the user to customize the 3D model.", + "cursor_active": true, + "x": 334, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1738, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be a part of a larger structure with a curved top and a flat bottom. On the right side of the image, there is a text that reads \"Changing the centre of transformation\" and on the left side, there are several options for the user to choose from. \n\nAt the top of the interface, there has a toolbar with various tools and options such as File, Edit, View, Tools, and Help. There is also a menu bar with options to select the shape, size, and color of the object, as well as a drop-down menu for selecting the desired shape and color.\n\nOn the bottom right corner of the screen, there appears to have a text field for entering the name of the software and a button to select a new shape or color.", + "cursor_active": true, + "x": 179, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1739, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Changing the centre of transformation Global/Local Transform\". On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", and \"Transform\". On top of the menu bar, there are two black objects, one of which appears to be a stylized version of a building or a structure. The object on the left is a curved shape with a pointed top and a flat bottom, while the object in the center is a rectangular shape with rounded edges. The background is a light grey color.", + "cursor_active": true, + "x": 476, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1740, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Add Polygon Tool\", \"Change the center of transformation\", and \"Global/Local Transform\". On the right side of the interface, there are several buttons and menus that can be used to customize the modeling process.\n\nAt the top of the screen, there appears to be a toolbar with various tools and options for creating and editing 3D models. Below the toolbar, it seems like the user is in the process of adding a polygon tool to the model. The tool is black in color and has a rectangular shape with a curved top and a flat bottom. There are also several icons on the interface that appear to be related to the modeling software, such as a \"Add\" button, a \"Save\" button and a \"Cancel\" button.", + "cursor_active": true, + "x": 620, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1741, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Add Polygon Tool\" and it appears to be a tutorial or guide on how to add a polygon tool to a project. \n\nOn the left side of the interface, there is a menu bar with various options such as \"Define\", \"Change the centre of transformation\", and \"Global/Local Transform\". On the right side, there are several buttons and menus that can be used to customize the project.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing the project, such as modeling, modeling, and modeling. There is also a drop-down menu with options to select the type of polygon, the size, and the shape of the polygon. The background of the image is gray, and there are two black objects, one of which is a stylized version of a sphere and the other is a hexagon.", + "cursor_active": true, + "x": 620, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1742, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. In the center of the grid, there is a large letter \"M\" made up of small squares. The squares are arranged in a way that they form the shape of a letter \"U\". On the right side of the interface, there are various options and settings for the user to customize the design of the letter. At the bottom of the image, the words \"Wald Edge\" are written in white text.", + "cursor_active": true, + "x": 811, + "y": 708, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1743, + "caption": "The image is a screenshot of a software called Weld Edges Weld Point Tool Collapse. The software is used to create and edit weld edges on a 3D model. The image is in the center of the image, with the text \"Weld Edges\" above it. Below the text, there is a text that reads \"Collapse\" in a bold, sans-serif font. \n\nOn the left side of the screen, there are several options for the user to choose from, such as \"Define\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side, there has a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the screenshot, there appears to be a toolbar with various tools and options for creating and editing the weld edges.\n\nOverall, the image shows the software interface of the Weld Edge Tool, which is a tool used for creating, editing, and manipulating weld edges in 3D modeling.", + "cursor_active": true, + "x": 760, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1744, + "caption": "The image is a screenshot of a software called Weld Edges Weld Point Tool Collapse. The software is used to create and edit weld edges in a 3D model. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. \n\nOn the left side of the screen, there is a menu bar with various options such as \"Define\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side, there are several buttons and menus that can be used to adjust the settings of the software.\n\nAt the top of the screenshot, there appears to be a toolbar with various tools and options for creating and editing the weld edges. There is also a \"Select\" button on the top right corner, which allows the user to select the desired shape or size of the weld.", + "cursor_active": true, + "x": 306, + "y": 708, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1745, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in a grid-like pattern. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the left side, there are several buttons and menus that can be used to customize the design of the weld edges. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 306, + "y": 708, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1746, + "caption": "The image is a screenshot of a software called Weld Edges Weld Point Tool Collapse. The software is used to create and edit weld edges in a 3D model. The image is in the center of the image, with a gray background and a black logo in the middle. The logo is a stylized letter \"M\" with a curved line extending from the top left corner to the bottom right corner. On the right side of the screen, there are various options and settings for the user to customize the welding edges. At the top of the screenshot, there is a menu bar with various tools and options for creating and editing the weld edges.", + "cursor_active": true, + "x": 306, + "y": 708, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1747, + "caption": "The image is a screenshot of a software called Weld Edges Weld Point Tool Collapse. The software is used to create and edit weld edges in a 3D modeling software. The image shows the logo of the software, which is a black and white logo with the letter \"M\" in the center. The logo is surrounded by text that reads \"Weld Edges\" and \"Collapse\". On the right side of the image, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". On top of the menu bar, there are several buttons and menus that can be used to customize the design of the weld edges.", + "cursor_active": true, + "x": 306, + "y": 708, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1748, + "caption": "The image is a screenshot of a software called Weld Edges Weld Point Tool Collapse. The software is used to create a 3D model of a grid-like structure with a blue and green color scheme. The grid appears to be made up of small squares and rectangles, and there is a white arrow pointing to the right side of the grid. Below the grid, there is text that reads \"Weld Edges\" and \"Collapse\" in black font. On the top right corner of the image, there are various options and settings for the software, such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the bottom left corner, there has a menu bar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 306, + "y": 708, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1749, + "caption": "The image is a screenshot of a software called Weld Edges Weld Point Tool Collapse. The software is used to create a 3D model of a grid-like structure with a blue and green color scheme. The grid is made up of small squares arranged in a diagonal pattern, with the top half of the grid being the largest and the bottom half being the smallest. The top half is a darker shade of blue, while the middle half is lighter shade of green.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transform\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the design of the model. At the bottom of the screen, there has a text that reads \"Weld Edges\" and \"Collapse\".", + "cursor_active": true, + "x": 306, + "y": 708, + "confidence": 1.0, + "template": "2.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1750, + "caption": "The image is a screenshot of a software called Weld Edges Weld Point Tool. The software is used to create a 3D model of a letter \"M\" in a grid-like pattern. The letter is in the center of the image and is made up of black and white squares. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there are several buttons and menus for creating and editing the model. At the bottom of the screenshot, the software's title \"Weld Edges\" is displayed in bold white letters.", + "cursor_active": true, + "x": 215, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1751, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges. The software is used to create a grid-like structure with a blue and black color scheme. In the center of the image, there is a large letter \"M\" made up of small squares. The squares are arranged in a way that they form the shape of a letter \"H\". On the right side of the screen, there are various options and settings for the user to customize the design of the grid. At the bottom of the screenshot, the words \"Weld Edges\" are written in white text.", + "cursor_active": true, + "x": 234, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1752, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges. The software is used to create a grid-like structure with a red line in the center. The grid is made up of black squares arranged in a diagonal pattern. The red line is slightly larger than the black squares. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". Below the menu bar, there are several buttons for adjusting the settings of the software. At the bottom of the screen, the words \"Weld Edges\" are written in white text.", + "cursor_active": true, + "x": 234, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1753, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges. The software is used to create a grid-like structure with a red line in the center. The grid is made up of black squares arranged in a diagonal pattern, with the red line on the left side and the black squares on the right side. In the center of the grid, there is a white arrow pointing towards the right. On the top right corner of the image, there are various options and settings for the user to customize the design of the object. At the bottom of the screen, the software's title \"Weld Edges\" is displayed in bold white letters.", + "cursor_active": true, + "x": 234, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1754, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges. The software is used to create a grid-like structure with a red line in the center. The grid is made up of black squares arranged in a horizontal line, with the red line on the left side and the black squares on the right side. In the center of the grid, there is a white rectangle with a black outline. The text \"Weld Edges\" is written in black at the bottom of the image. On the top right corner, there are various options and settings for the software, such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\".", + "cursor_active": true, + "x": 234, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1755, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool. The software is used to create a grid-like structure with a blue and black color scheme. In the center of the grid, there is a red line that forms the shape of a letter \"H\". On the left side of the image, there are several options for creating the grid. On the right side, there appears to be a menu bar with various settings and options for adjusting the settings. At the bottom of the screen, the software's title \"Weld Edges\" is displayed in white text.", + "cursor_active": true, + "x": 117, + "y": 544, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1756, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool. The software is used to create a grid-like structure with a blue and black color scheme. In the center of the grid, there is a red line that forms the shape of a letter \"H\". On the left side of the image, there are several options for creating the grid. On the right side, there appears to be a menu bar with various settings and options for adjusting the settings. At the bottom of the screen, the software's title \"Weld Edges\" is displayed in white text.", + "cursor_active": true, + "x": 117, + "y": 544, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1757, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool. The software is used to create a grid-like structure with a blue and black color scheme. In the center of the image, there is a large letter \"H\" made up of small squares. The squares are arranged in a way that they form the shape of a letter H. On the left side of the screen, there are several options for the user to choose from, such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side, there appears to be a menu bar with various tools and options for creating and editing the grid. At the bottom of the screenshot, the software's title \"Weld Edges\" is displayed in white text.", + "cursor_active": true, + "x": 117, + "y": 544, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1758, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool. The software is used to create a grid-like structure with a blue and black color scheme. The grid is made up of two intersecting lines, one in the center and one on the right side. On the left side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there are several buttons for adjusting the settings of the software. At the bottom of the screen, the software's title \"Weld Edges\" is displayed in white text.", + "cursor_active": true, + "x": 117, + "y": 544, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1759, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool. The software is used to create a grid-like structure with a blue and black color scheme. The grid is divided into two sections, with the left side showing the top half of the grid and the right side displaying the bottom half. \n\nOn the top left corner of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On the top right corner, there are several buttons and menus that can be used to customize the design of the tool.\n\nIn the center of the screen, there appears to be a panel with a grid of black squares, each with a different color scheme - blue, green, and red. The blue squares are arranged in a diagonal line, while the green squares are in a vertical line. The red squares are scattered throughout the grid, and the blue squares have a diagonal pattern. The text on the screen reads \"Weld Edges\" and \"WELD Point Tool\" in white letters.", + "cursor_active": true, + "x": 117, + "y": 544, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1760, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool. The software is used to create a grid-like structure with two intersecting lines in the center. The lines are black and appear to be made up of small squares or rectangles. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, there are several buttons and menus that can be used to customize the design of the grid. At the bottom of the screen, the software's title, \"Weld Edges\", is displayed in white text.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1761, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool. The software is used to create a grid-like structure with two intersecting lines in the center. The lines are black and appear to be made up of small squares or rectangles. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, there are several buttons and menus that can be used to customize the design of the grid. At the bottom of the screen, the software's title, \"Weld Edges\", is displayed in bold white letters.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1762, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool. The software is used to create a grid-like structure with a red and blue color scheme. The grid is made up of black squares arranged in a diagonal pattern, with the red squares on the left side and the blue squares in the middle. On the right side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the bottom of the screen, there are several buttons and menus for adjusting the settings of the software.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1763, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool. The software is used to create a grid-like structure with two intersecting lines in the center. The lines are black and appear to be made up of small squares or rectangles. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, there are several buttons and menus that can be used to customize the design of the grid. At the bottom of the screen, the software's title, \"Weld Edges\", is displayed in bold white letters.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1764, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool. The software is used to create a grid-like structure with two intersecting lines in the center. The lines are black and appear to be made up of small squares or rectangles. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, there are several buttons and menus that can be used to customize the design of the grid. At the bottom of the screen, the software's title, \"Weld Edges\", is displayed in bold white letters.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1765, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool. The software is used to create a grid-like structure with two intersecting lines in the center. The lines are black and appear to be made up of small squares or rectangles. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, there are several buttons and menus that can be used to customize the design of the grid. At the bottom of the screen, the software's title, \"Weld Edges\", is displayed in white text.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1766, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool. The software is used to create a grid-like structure with two intersecting lines in the center. The lines are black and appear to be made up of small squares or rectangles. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, there are several buttons and menus that can be used to customize the design of the grid. At the bottom of the screen, the software's title, \"Weld Edges\", is displayed in bold white letters.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1767, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool. The software is used to create a grid-like structure with a red and blue color scheme. The grid is made up of black squares arranged in a diagonal line, with the red squares on the left side and the blue squares in the middle. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". At the bottom of the screen, there are buttons for adjusting the settings, such as the \"Edit\" button, the \"View\" button and the \"Tools\" button. The image also has a text overlay that reads \"Weld Edges\" and \"WELD Point Tool\".", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1768, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool. The software is used to create a grid-like structure with two intersecting lines in the center. The lines are black and white, and the edges are red. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On top of the menu bar, there are several buttons for adjusting the settings of the software. At the bottom of the screen, the software's title, \"Weld Edges\", is displayed in bold white letters.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1769, + "caption": "The image is a screenshot of the Weld Edges Weld Point Tool software. It shows a 3D model of a grid with a red line in the center. The grid is made up of black squares arranged in a grid-like pattern. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the screen, there are several buttons and menus for creating and editing the model. The text on the image reads \"Weld Edges\" and \"WELD Point Tool\".", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1770, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool. The software is used to create a grid-like structure with two intersecting lines in the center. The lines are black and white, and the edges are slightly curved. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the bottom of the screen, there are buttons for adjusting the settings, such as \"Select\", \"Edit\", \"View\", and \"Help\".", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1771, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool. The software is used to create a grid-like structure with two intersecting lines in the center. The lines are black and appear to be made up of small squares or rectangles. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the screen, there are several buttons and menus for adjusting the settings of the software. The text on the screen reads \"Weld Edges\" and \"WELD POINT TOOL\".", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1772, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool. The software is used to create a grid-like structure with two intersecting lines in the center. The lines are black and white, and the edges are slightly curved. On the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the bottom of the screen, there are buttons for adjusting the settings, such as \"Select\", \"Edit\", \"View\", and \"Help\".", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1773, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool. The software is used to create a grid-like structure with a blue and black color scheme. In the center of the image, there is a red line that forms the shape of a letter \"H\". On the left side of the screen, there are several options for the user to choose from, such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On top of the left panel, there appears to be a menu bar with various tools and options for creating and editing the grid. At the bottom of the screenshot, the software's title \"Weld Edges\" is displayed in white text.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1774, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool. The software is used to create a grid-like structure with a blue and black color scheme. In the center of the image, there is a large letter \"H\" made up of small squares. The squares are arranged in a way that they form the shape of a letter \"M\". On the left side of the screen, there are several options for the user to choose from, such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On top of the left panel, there appears to be a menu bar with various tools and options for creating and editing the grid. At the bottom of the screenshot, the software's title \"Weld Edges\" is displayed in white text.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1775, + "caption": "The image is a screenshot of the Weld Edges Weld Point Tool Collapse software. The software is used to create and edit weld edges in a 3D modeling software.\n\nOn the left side of the image, there is a dialog box with various options such as \"Geometry\", \"Geometric\", and \"Object\". On the right side, there are several buttons and menus that can be used to customize the welding edges. The dialog box has a blue background with a grid-like pattern in the center, which appears to be a representation of a weld point. The text on the image reads \"Weld Edges\" and \"Collapse\" in white letters.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1776, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a grid-like structure with a black and white color scheme. The grid is divided into four sections, each with a different color scheme - blue, green, and black. \n\nOn the left side of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On the right side, there are several buttons and menus that can be used to customize the design of the grid.\n\nAt the bottom of the screen, the software's title, \"Weld Edges\", is displayed in bold white letters. Below the title, the words \"Collapse\" are written in a smaller font size. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1777, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a grid-like structure with weld edges. The grid is in the center of the image and is made up of black and white squares. On the left side of the screen, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus that can be used to adjust the settings of the software. At the top of the screenshot, there appears to be a toolbar with various tools and options for creating and editing the grid. Below the menu bar, the software's title, \"Weld Edges\", is displayed in bold letters.\n\nThe image also has a text overlay that reads \"WELD EDGES\" and \"WEED POINT TOOL COLLAPSE\".", + "cursor_active": true, + "x": 340, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1778, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in a grid-like pattern. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. \n\nOn the left side of the screen, there is a panel with various options such as File, Edit, View, Tools, and Help. On the right side, there are several buttons and menus that can be used to customize the design of the weld edges. The panel appears to be a tool for creating and editing weld edges, as indicated by the text at the bottom of the screenshot.\n\nAt the top of the panel, there has a menu bar with options to select the desired shape, size, and color scheme. There is also a toolbar with various tools and options for adjusting the settings.", + "cursor_active": true, + "x": 340, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1779, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in a grid-like pattern. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. \n\nOn the left side of the screen, there is a panel with various options such as File, Edit, View, Tools, and Help. On the right side, there are several buttons and menus that can be used to customize the design of the weld edges. The panel appears to be a tool for creating and editing weld edges, as indicated by the text at the bottom of the screenshot.\n\nOverall, the image shows a tutorial or tutorial on how to create weld edges using the Weld Point tool.", + "cursor_active": true, + "x": 340, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1780, + "caption": "The image is a screenshot of a software called Weld Edges Weld Point Tool Collapse. The software is used to create a 3D model of a grid-like structure with a blue and black color scheme. The grid appears to be made up of small squares and rectangles, and there is a small black dot in the center of the grid. On the right side of the image, there are various options and settings for the user to customize the model. At the bottom of the screen, there is text that reads \"Weld Edges\" and \"Collapse\".", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1781, + "caption": "The image is a screenshot of a software called Weld Edges Weld Point Tool Collapse. The software is used to create and edit weld edges in a 3D model. The image is in the center of the image and shows a grid-like structure made up of black and white squares. The squares are arranged in a way that they form the shape of a letter \"M\" with a blue arrow pointing to the right. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", and \"Tools\". Below the menu bar, there are several buttons for adjusting the settings of the tool. At the bottom of the screenshot, there has a text that reads \"Weld Edges\" and \"Collapse\".", + "cursor_active": true, + "x": 288, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1782, + "caption": "The image is a screenshot of a software called Weld Edges Weld Point Tool Collapse. The software is used to create a 3D model of a grid-like structure with a blue and green color scheme. The grid is made up of small squares arranged in a diagonal pattern, with the top half of the grid being the largest and the bottom half being the smallest. The top half is a darker shade of blue, while the middle half is lighter shade of green.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the design of the model. At the bottom of the screen, there has a text that reads \"Weld Edges\" and \"Collapse\".", + "cursor_active": true, + "x": 223, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1783, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in a grid-like pattern. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the left side, there are several buttons and menus that can be used to customize the design of the weld edges. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 223, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1784, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in a grid-like pattern. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the left side, there are several buttons and menus that can be used to customize the design of the weld edges. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 223, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1785, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in a grid-like pattern. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the left side, there are several buttons and menus that can be used to customize the design of the weld edges. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 697, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1786, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in a grid-like pattern. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the left side, there are several buttons and menus that can be used to customize the design of the weld edges. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1787, + "caption": "The image is a screenshot of a software called Weld Edges Weld Point Tool Collapse. The software is used to create and edit weld edges in a 3D model. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. \n\nOn the left side of the screen, there is a menu bar with various options such as \"Edit\", \"View\", \"Tools\", \"Help\", and \"Help\". On the right side, there are several buttons and menus that can be used to customize the welding edges of the tool.\n\nAt the top of the screenshot, there appears to be a toolbar with various tools and options for creating and editing the weld edges. The toolbar has a blue background with a grid-like pattern, and the text is in black and white. The text is centered on the screen and is in a larger font size than the rest of the text.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1788, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a letter \"U\" in the center. The model is made up of black squares arranged in a grid-like pattern. The squares are evenly spaced and appear to be made of a smooth, glossy material.\n\nAt the top of the screen, there appears to be a toolbar with various tools and options for creating and editing the model. Below the toolbar, there has a search bar and a list of options for selecting the model, such as \"Select\", \"Edit\", \"View\", \"Help\", and \"Help\".\n\nOverall, the image shows a model of the letter U in a modeling software, which is used to create and edit 3D models.", + "cursor_active": true, + "x": 368, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1789, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. The grid is made up of black squares arranged in a diagonal line, with the letters \"M\" in the middle. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the right side, there are several buttons and menus for adjusting the settings of the software. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1790, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. The grid is made up of black squares arranged in a 3x3 grid. In the center of the grid, there is a blue letter \"U\" with a white arrow pointing to the right. On the left side of the interface, there are several options for the user to choose from, such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the right side, there has a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the screen, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1791, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. In the center of the image, there appears to be a grid-like structure with a blue and black color scheme. The grid is made up of small squares and rectangles, and there are two arrows pointing in opposite directions. The arrows are pointing towards the left and right sides of the grid.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing 3D models. The toolbar has a search bar, a menu icon, and a drop-down menu with options to select the model, edit, and view the model. There is also a \"Select\" button on the top right corner of the screenshot.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1792, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. In the center of the image, there appears to be a grid-like structure with a blue and black color scheme. The grid is made up of small squares and rectangles, and there are two arrows pointing in opposite directions, one on each side. The arrows appear to be pointing towards the left and the other towards the right.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing 3D models. The toolbar has a search bar, a menu icon, and a drop-down menu with options to select the model, edit, and view the model.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1793, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. In the center of the image, there appears to be a grid-like structure with a blue and black color scheme. The grid is made up of small squares and rectangles, and there are two arrows pointing in opposite directions. The arrows are pointing towards the left and right sides of the grid, indicating that the user is in the process of creating or editing the structure.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing 3D models. The toolbar has a search bar, a menu icon, and a drop-down menu with options to select the model, edit, and view the model.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1794, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. In the center of the image, there appears to be a grid-like structure with a blue and black color scheme. The grid is made up of small squares and rectangles, and there are two green arrows pointing towards the left and right sides of the grid. The arrows appear to be pointing in different directions, suggesting that the user is in the process of creating or editing the structure.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing 3D models. The background of the screenshot is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1795, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. In the center of the image, there appears to be a grid-like structure with a blue and black color scheme. The grid is made up of small squares and rectangles, and there are two arrows pointing in opposite directions. The arrows are pointing towards the left and right sides of the grid.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing 3D models. Below the toolbar, it seems like the user is in the process of creating a new model or design.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1796, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. In the center of the image, there appears to be a grid-like structure with a blue and black color scheme. The grid is made up of small squares and rectangles, and there are two arrows pointing towards the left and right sides of the grid. The arrows are pointing in different directions, indicating that the user is in the process of creating or editing the structure.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing 3D models. The toolbar has a search bar, a menu icon, and a drop-down menu with options to select the model, edit, and view the model.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1797, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. In the center of the image, there appears to be a grid-like structure with a blue and black color scheme. The grid is made up of small squares and rectangles, and there are two arrows pointing in opposite directions. The arrows are pointing towards the left and right sides of the grid.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing 3D models. The toolbar has a search bar, a menu icon, and a drop-down menu with options to select the model, edit, and view the model. There is also a \"Select\" button on the top right corner of the screenshot.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1798, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. In the center of the image, there appears to be a grid-like structure made up of black squares. The squares are arranged in a way that they form the shape of a letter \"H\" with a green arrow pointing to the right. The background of the grid is a light grey color.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing 3D models. The toolbar has a search bar, a menu icon, and a drop-down menu with options to select the model, edit, and view the model. There is also a \"Select\" button on the top right corner of the screenshot.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1799, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. In the center of the image, there appears to be a grid-like structure with a blue and black color scheme. The grid is made up of small squares and rectangles, and there are two arrows pointing in opposite directions. The arrows appear to be pointing towards the left and right sides of the grid.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing 3D models. Below the toolbar, it seems like the user is in the process of creating a new model or design.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1800, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nIn the center of the image, there appears to be a grid-like structure made up of black and white squares. The squares are arranged in a way that they form the shape of a letter \"H\" with a small white dot in the middle. The background is a light grey color. On top of the grid, there seems to be an image of a building or a structure with a blue and white color scheme. On both sides of the screen, there there are various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1801, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. The grid is made up of black squares arranged in a horizontal line, with a green dot in the middle. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the screen, there are several buttons and menus, including \"Select\", \"View\", \"Tools\", and \"Help\". On the right side, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1802, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. The grid is made up of black squares arranged in a horizontal line, with a blue line in the middle. On the left side of the interface, there is a menu bar with various options such as \"Define\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side, there are several buttons and menus for adjusting the settings of the software. At the top of the screen, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1803, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. The grid is made up of black squares arranged in a horizontal line, with the letters \"H\" in the middle. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1804, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. The grid is made up of black squares arranged in a horizontal line, with the letters \"H\" in the middle. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", \"Transform\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1805, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. The grid is made up of black squares arranged in a horizontal line, with a green arrow pointing towards the right side of the image. On the left side, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. At the top of the interface, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1806, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. The grid is made up of black squares arranged in a horizontal line, with a green arrow pointing towards the right side of the image. On the left side, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. At the top of the interface, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1807, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. The grid is made up of black squares arranged in a diagonal line, with the letter \"H\" in the middle. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1808, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. The grid is made up of black squares arranged in a way that they form the shape of a letter \"H\". On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On top of the menu bar, there are several buttons and menus that can be used to customize the modeling process. On the right side, there appears to be a toolbar with various tools and options for creating and editing the model. At the bottom of the image, there has a \"Result\" button, indicating that the user has successfully completed the task.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1809, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. The grid is made up of black squares arranged in a 3x3 grid. In the center of the grid, there is a large letter \"H\" with a small black dot in the middle. On the right side of the interface, there are various options and settings for the user to customize the 3D model. At the top of the image, there appears to be a menu bar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1810, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. The grid is made up of black squares arranged in a diagonal line, with the letter \"H\" in the middle. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the right side, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1811, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like pattern in the center. The grid is made up of black squares arranged in a 3x3 grid. In the center of the grid, there is a blue letter \"M\" with a small white dot in the middle. On the right side of the interface, there are various options and settings for the user to customize the 3D model. At the top of the image, there appears to be a menu bar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1812, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges. The software is used to create a grid-like structure with a blue and black color scheme. In the center of the image, there is a large letter \"U\" made up of small squares. The squares are arranged in a way that they form the shape of the letter U. On the right side of the screen, there are various options and settings for the user to customize the design. At the bottom of the screenshot, the words \"Weld Edges\" are written in white text.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1813, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges. The software is used to create a grid-like structure with a blue and black color scheme. In the center of the image, there is a large letter \"U\" made up of small squares. The squares are arranged in a way that they form the shape of the letter U. On the right side of the screen, there are various options and settings for the user to customize the design. At the bottom of the screenshot, the words \"Weld Edges\" are written in white text.", + "cursor_active": true, + "x": 192, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1814, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges. The software is used to create a grid-like structure with a letter \"U\" in the center. The grid is made up of black squares arranged in a diagonal pattern, with a red line running through the middle. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". At the bottom of the screen, there are buttons for adjusting the settings and editing the design. The text \"Weld Edges\" is written in bold letters at the top of the screenshot.", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1815, + "caption": "The image is a screenshot of a software called Weld Edges Weld Point Tool Collapse. The software is used to create and edit weld edges in a 3D model. The image is in the center of the image, with the text \"Weld Edges\" above it. Below the text, there is a text that reads \"Collapse\" in a bold, sans-serif font. \n\nOn the left side of the screen, there are several options for the user to choose from, such as \"Define\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side, there appears to be a menu bar with various tools and options for creating and editing the weld edges.\n\nAt the top of the screenshot, there has a toolbar with various options such as File, Edit, View, Tools, and Help. There is also a \"Save\" button and a \"Cancel\" button, indicating that the user can save the selected tool for later use.", + "cursor_active": true, + "x": 319, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1816, + "caption": "The image is a screenshot of a software called Weld Edges Weld Point Tool Collapse. The software is used to create and edit weld edges in a 3D modeling software. The image shows a grid-like structure with a blue and green color scheme. The grid appears to be made up of small squares and rectangles, and there is a text overlay on the image that reads \"Weld Edges\" and \"Collapse\". On the right side of the image, there are various options for the user to choose from, such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On top of the grid, there is an \"Help\" button and a \"Cancel\" button.", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1817, + "caption": "The image is a screenshot of a software called Weld Edges Weld Point Tool Collapse. The software is used to create and edit weld edges in a 3D model. The image is in the center of the image, with a grid-like structure in the middle. The grid is made up of blue and green squares, and the edges are arranged in a way that they form the shape of a letter \"M\". On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". Below the menu bar, there are several buttons and menus that can be used to customize the welding edges of the tool. The text on the screen reads \"Weld Edges\" and \"Collapse\".", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1818, + "caption": "The image is a screenshot of a software called Weld Edges Weld Point Tool Collapse. The software is used to create a 3D model of a weld point with a grid-like structure. The grid is made up of black and white squares arranged in a diagonal pattern. In the center of the grid, there is a blue line that forms the shape of a letter \"M\". On the right side of the image, there are various options and settings for the user to customize the model. At the bottom of the screen, there has a text that reads \"Weld Edges\" and \"Collapse\".", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1819, + "caption": "The image is a screenshot of a software called Weld Edges Weld Point Tool Collapse. The software is used to create a 3D model of a grid-like structure with a blue and green color scheme. The grid is made up of small squares arranged in a diagonal pattern, with the top half of the grid being the largest and the bottom half being the smallest. The top half is a darker shade of blue, while the middle half is lighter shade of green.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transform\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the design of the model. At the bottom of the screen, there has a text that reads \"Weld Edges\" and \"Collapse\".", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1820, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in a grid-like pattern. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. \n\nOn the left side of the screen, there is a menu bar with various options such as \"Define\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side, there are several buttons and menus that can be used to adjust the settings of the software.\n\nAt the top of the screenshot, there appears to be a toolbar with various tools and options for creating and editing the collage. The background of the interface is a light grey color, and the text is black.", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1821, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in a grid-like pattern. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the design of the weld edges. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1822, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in a grid-like pattern. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the design of the weld edges. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1823, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in a grid-like pattern. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the design of the weld edges. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1824, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in a grid-like pattern. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. \n\nOn the left side of the screen, there is a menu bar with various options such as \"Define\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side, there are several buttons and menus that can be used to adjust the settings of the software.\n\nAt the top of the screenshot, there appears to be a toolbar with various tools and options for creating and editing the collage. The background of the interface is a light grey color, and the text is black.", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1825, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in a grid-like pattern. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the design of the weld edges. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1826, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in a grid-like pattern. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. \n\nOn the left side of the screen, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side, there are several buttons and menus that can be used to adjust the settings of the software.\n\nAt the top of the screenshot, there appears to be a toolbar with various tools and options for creating and editing the collage. The background is a light grey color, and the text is black.", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1827, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in a grid-like pattern. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", and \"Tools\". On the left side, there are several buttons for adjusting the settings of the software. The background is a light grey color, and the text is black.", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1828, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in a grid-like pattern. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the design of the weld edges. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1829, + "caption": "The image is a screenshot of a software called Weld Edges Weld Point Tool Collapse. The software is used to create a 3D model of a letter \"H\" in a grid-like pattern. The letter is in the center of the image and is made up of black and white squares. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". Below the menu bar, there are several buttons for adjusting the settings of the software. At the bottom of the screenshot, there has a text that reads \"Weld Edges\" and \"Collapse\".", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1830, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in a grid-like pattern. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the design of the weld edges. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1831, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in a grid-like pattern. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. \n\nOn the left side of the screen, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side, there are several buttons and menus that can be used to adjust the settings of the software.\n\nAt the top of the screenshot, there appears to be a toolbar with various tools and options for creating and editing the collage. The background of the interface is a light grey color, and the text is black.", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1832, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in a grid-like pattern. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. \n\nOn the left side of the screen, there is a menu bar with various options such as \"Define\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side, there are several buttons and menus that can be used to adjust the settings of the software.\n\nAt the top of the screenshot, there appears to be a toolbar with various tools and options for creating and editing the collage. The background of the interface is a light grey color, and the text is black.", + "cursor_active": true, + "x": 782, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1833, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in a grid-like pattern. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the design of the weld edges. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 782, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1834, + "caption": "The image is a screenshot of a software called Weld Edges Weld Point Tool Collapse. The software is used to create and edit weld edges in a 3D model. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. \n\nOn the left side of the screen, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side, there are several buttons and menus that can be used to customize the welding edges of the tool.\n\nAt the top of the screenshot, there appears to be a toolbar with various tools and options for creating and editing the weld edges. The background of the interface is a light grey color, and the text is black.", + "cursor_active": true, + "x": 782, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1835, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in a grid-like pattern. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the design of the weld edges. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 782, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1836, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in a grid-like pattern. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the design of the weld edges. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 782, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1837, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in a grid-like pattern. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the design of the weld edges. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 782, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1838, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in the shape of a letter \"U\" in the center of the image. The weld edges are arranged in a grid-like pattern, with each edge having a different color and shape. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there are several buttons for adjusting the settings of the software. The background of the screenshot is a gray color, and the text \"Weld Edges\" and \"Collapse\" are written in white.", + "cursor_active": true, + "x": 241, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1839, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create and edit 3D models of a building with weld edges. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. \n\nOn the left side of the screen, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", and \"Edge\". On the right side, there are several buttons and menus that can be used to customize the modeling process.\n\nAt the top of the screenshot, there appears to be a toolbar with various tools and options for creating and editing the model. The background of the interface is a light grey color, and the text is black.", + "cursor_active": true, + "x": 670, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1840, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in a grid-like pattern. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", and \"Tools\". On the left side, there are several buttons for adjusting the settings of the software. The background is a light grey color, and the text is black.", + "cursor_active": true, + "x": 260, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1841, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in a grid-like pattern. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the design of the weld edges. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 672, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1842, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in a grid-like pattern. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the design of the weld edges. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 672, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1843, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in a grid-like pattern. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", and \"Tools\". On the left side, there are several buttons for adjusting the settings of the software. The background is a light grey color, and the text is black.", + "cursor_active": true, + "x": 672, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1844, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in the shape of a letter \"H\" with a blue and black color scheme. The text on the image reads \"Weld Edges\" and \"Collapse\" in white letters. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons for adjusting the settings of the software. The background of the screenshot is a gray color.", + "cursor_active": true, + "x": 240, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1845, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in a grid-like pattern. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the left side, there are several buttons and menus that can be used to customize the design of the weld edges. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 603, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1846, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in a grid-like pattern. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the left side, there are several buttons and menus that can be used to customize the design of the weld edges. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 502, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1847, + "caption": "The image is a screenshot of a 3D modeling software called Weld Edges Weld Point Tool Collapse. The software is used to create a collage of weld edges in a grid-like pattern. The image is in the center of the image, with the text \"Weld Edges\" above it and \"Collapse\" below it. On the right side of the screen, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". On the left side, there are several buttons and menus that can be used to customize the design of the weld edges. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 510, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1848, + "caption": "The image is a screenshot of the Weld Edges Weld Point Tool Collapse software. The software is open and the user is in the process of creating a logo. The logo is a black and white image of a letter \"H\" with the words \"Weld Edges\" written above it. Below the logo, there is text that reads \"WELD EDGES\" in a bold, sans-serif font. \n\nOn the right side of the image, there are various options for the user to choose from, such as \"Select\", \"Object\", and \"Transform\". On the left side, there has a menu bar with options to select the desired shape, size, and color of the logo. At the top of the screen, there appears to be a toolbar with various tools and options for creating and editing the logo in the software.", + "cursor_active": true, + "x": 510, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1849, + "caption": "The image is a screenshot of a software called \"Add Polygon Tool\". The software appears to be a 3D modeling software, as indicated by the title \"Weld Edges Weld Point Tool Collapse\". The screenshot shows the main interface of the software, which is divided into two sections. \n\nOn the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", and \"Select\". On the right side, there are several buttons and menus that can be used to customize the software's settings.\n\nIn the center of the screen, there has a black and white image of a polygon, which appears to have been created using the software. The polygon has a curved shape and is placed on a gray background. Below the polygon is a text that reads \"Add polygon tool\" in white letters. On the bottom right corner of the image, the software logo is displayed in black letters.", + "cursor_active": true, + "x": 607, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1850, + "caption": "The image is a screenshot of a software interface that is used to add a polygon tool to a 3D model. The interface has a gray background with a black logo in the center. The logo is a stylized letter \"M\" with the letter \"H\" on it. Below the logo, there is text that reads \"Add Polygon Tool\" in white letters. On the left side of the interface, there are several options for the user to choose from, such as \"Select\", \"Object\", and \"Transform\". On the right side, there has a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the screen, there appears to be a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 610, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1851, + "caption": "The image is a screenshot of a software interface with the title \"Add Polygon Tool\". The interface has a gray background with a black and white logo in the center. The logo is a stylized letter \"M\" with a curved line running through it. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". On the right side, there are several buttons for adjusting the settings of the software. At the top of the screen, there appears to be a toolbar with various tools and options for creating and editing the logo.", + "cursor_active": true, + "x": 608, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1852, + "caption": "The image is a screenshot of a software interface with the title \"Add Polygon Tool\". The interface has a gray background with a black and white logo in the center. The logo is a stylized letter \"M\" with a curved line running through it. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". On the right side, there are several buttons for adjusting the settings of the software. At the top of the screen, there appears to be a toolbar with various tools and options for creating and editing the logo.", + "cursor_active": true, + "x": 606, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1853, + "caption": "The image is a screenshot of a software interface with the title \"Add Polygon Tool\". The interface has a gray background with a black and white logo in the center. The logo is a stylized letter \"M\" with a curved line running through it. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". On the right side, there are several buttons for adjusting the settings of the software. At the top of the screen, there appears to be a toolbar with various tools and options for creating and editing the logo.", + "cursor_active": true, + "x": 606, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1854, + "caption": "The image is a screenshot of a software interface with the title \"Add Polygon Tool\". The interface has a gray background with a black and white logo in the center. The logo is a stylized letter \"M\" with a curved line running through it. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Help\". On the right side, there are several buttons for adjusting the settings of the software. At the top of the screen, there appears to be a toolbar with various tools and options for creating and editing the logo.", + "cursor_active": true, + "x": 588, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1855, + "caption": "The image is a screenshot of the Add Polygon Tool in SolidWorks. It shows a 3D model of a cube with a black background and a blue line running through it. The cube appears to be made of a smooth, glossy material and has a rectangular shape with rounded edges. On the left side of the image, there is a menu bar with various options such as \"Add Polygon\", \"Select\", \"View\", \"Tools\", and \"Tools\". On the right side, there are several buttons and menus for creating and editing the model. At the bottom of the screen, the words \"Add\" and \"Polygon Tool\" are written in white text.", + "cursor_active": true, + "x": 746, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1856, + "caption": "The image is a screenshot of a 3D modeling software called Polygon Tool. The software is used to create and edit 3D models using the Add Polygon tool. The image shows a black and white 3D model of a cube with a triangular prism on top. The cube is placed on a gray background. On the left side of the image, there is a menu bar with various options such as \"Add Polygon\" and \"Tools\". On the right side, there are various tools and options for creating and editing the model. At the bottom of the screen, there has a text that reads \"Add polygon tool\".", + "cursor_active": true, + "x": 788, + "y": 497, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1857, + "caption": "The image is a screenshot of the Add Polygon Tool software. It shows a 3D model of a cube with a black sphere on the left side and a blue triangle on the right side. The cube is in the center of the image and appears to be made of a smooth, glossy material. The black sphere is slightly larger than the blue triangle and is slightly smaller than the black sphere. On the top left corner of the screen, there is a menu bar with various options such as \"Add Polygon\" and \"Tools\". On the bottom right corner, there are several buttons and menus for creating and editing the model.", + "cursor_active": true, + "x": 764, + "y": 554, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1858, + "caption": "The image is a screenshot of the Add Polygon Tool software. It shows a 3D model of a cube with a black sphere on the left side and a blue line on the right side. The cube appears to be made of a transparent material, possibly polygonal material, and is placed on a gray background. On the top right corner of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus for creating and editing the model. At the bottom of the screen, the words \"Add Polygon Tools\" are written in white text.", + "cursor_active": true, + "x": 764, + "y": 554, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1859, + "caption": "The image is a screenshot of the Add Polygon Tool software. It shows a 3D model of a cube with a black sphere on the left side and a blue line on the right side. The cube appears to be made of a transparent material, possibly polygonal material, and is placed on a gray background. On the top right corner of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus for creating and editing the model. At the bottom of the screen, the words \"Add Polygon Tools\" are written in white text.", + "cursor_active": true, + "x": 764, + "y": 554, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1860, + "caption": "The image is a screenshot of the Add Polygon Tool software. It shows a 3D model of a cube with a black sphere on the left side and a blue line on the right side. The cube appears to be made of a smooth, glossy material and has a triangular shape with a pointed top and a flat bottom. The blue line is curved and extends from the top left corner of the cube to the bottom right corner. On the top right corner, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons for creating, editing, and adding the model. The software is used to create and edit 3D models using the add polygon tool.", + "cursor_active": true, + "x": 764, + "y": 554, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1861, + "caption": "The image is a screenshot of the Add Polygon Tool software. It shows a 3D model of a cube with a black sphere on the left side and a blue line on the right side. The cube appears to be made of a smooth, glossy material and has a triangular shape with a pointed top and a flat bottom. The blue line is curved and extends from the top left corner of the cube to the bottom right corner. On the top right corner, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons for creating, editing, and adding the model. The software is used to create and edit 3D models using the add polygon tool.", + "cursor_active": true, + "x": 764, + "y": 554, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1862, + "caption": "The image is a screenshot of the Add Polygon Tool software. It shows a 3D model of a black sphere with a blue line connecting it to a black rectangle. The sphere appears to be made of a smooth, glossy material and is positioned in the center of the image. On the left side of the screen, there is a menu bar with various options such as \"Add Polygon\" and \"Tools\". On the right side, there are several buttons and menus for creating and editing the model. The background of the screenshot is a gray color.", + "cursor_active": true, + "x": 764, + "y": 554, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1863, + "caption": "The image is a screenshot of the 3D Polygon Tool software. It shows a 3D model of a polygon with a black sphere on the left side and a black cube on the right side. The polygon is in the center of the image and appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The cube has a triangular shape with a pointed top and a flat bottom. On the top right corner, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there are several buttons and menus for creating and editing the model. The background of the screenshot is a gray color.", + "cursor_active": true, + "x": 779, + "y": 592, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1864, + "caption": "The image is a screenshot of the 3D Polygon Tool software. It shows a 3D model of a polygon with a black sphere on the left side and a blue line on the right side. The polygon appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The black sphere is placed on top of the polygon, while the blue line is placed next to it. On the top right corner of the image, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there are several buttons and menus for creating and editing the model.", + "cursor_active": true, + "x": 779, + "y": 592, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1865, + "caption": "The image is a screenshot of the 3D Polygon Tool software. It shows a 3D model of a polygon with a black sphere on the left side and a black cube on the right side. The polygon has a triangular shape with a pointed top and a flat bottom. The cube is placed on a gray background. On the top right corner of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", and \"Transformation\". Below the menu bar, there are several buttons and menus for creating and editing the model. The software appears to be a modeling software, as indicated by the \"Add Polygon\" text on the image.", + "cursor_active": true, + "x": 779, + "y": 592, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1866, + "caption": "The image is a screenshot of a 3D modeling software called Polygon Tool. The software is used to create and edit polygon models. The image shows a black and white 3D model of a cube with a triangular prism on top. The cube is placed on a gray background. On the left side of the image, there is a menu bar with various options such as \"Add Polygon\" and \"Tools\". On the right side, there are various tools and options for creating and editing the model. At the bottom of the screen, there has a text that reads \"Add polygon tool\".", + "cursor_active": true, + "x": 751, + "y": 521, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1867, + "caption": "The image is a screenshot of a 3D modeling software called Polygon Tool. The software is used to create and edit polygon models. The image shows a black and white 3D model of a cube with a triangular prism on top. The cube is placed on a gray background. On the left side of the image, there is a menu bar with various options such as \"Add Polygon\" and \"Tools\". On the right side, there are various tools and options for creating and editing the model. At the bottom of the screen, there has a text that reads \"Add polygon tool\".", + "cursor_active": true, + "x": 751, + "y": 521, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1868, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere appears to be made of a smooth, glossy material and has a small white logo on the top right corner. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transform\", and \"Cluster\". On the right side, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the image, there appears to have a graph or chart that shows the progress of the modeling.", + "cursor_active": true, + "x": 346, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1869, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a polygon in the center. The polygon is made up of three triangular shapes, with the topmost shape being the largest and the bottommost being the smallest. On the left side of the interface, there is a menu bar with various options such as \"Add Polygon To\", \"Select\", \"Cancel\", and \"Help\". On the right side, there are several buttons and menus that can be used to customize the 3D model.", + "cursor_active": true, + "x": 99, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1870, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a cube with a black background. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The top layer has a grid-like pattern, while the middle layer has multiple layers.\n\nThere are also several options on the interface such as \"Select\", \"Object\", \"Polygon\", and \"Transformation\". These options allow the user to select the object they want to create, edit, and customize the model.", + "cursor_active": true, + "x": 803, + "y": 512, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1871, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a building, which appears to be a cube or a cube-like structure. The model is black in color and has a triangular shape with a pointed top and a flat bottom. The cube has a small window on the front, which allows the user to view the model in detail.\n\nAt the bottom of the screen, there has a text field where the user can select the model they want to create. There is also a button labeled \"Select\" which can be used to select the desired model.", + "cursor_active": true, + "x": 515, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1872, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a cube, which appears to be a cube with a triangular shape. The cube is black in color and has a grid-like pattern on its surface. The background is a light grey color.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. Below the toolbar, it seems like the user is in the process of creating a new model or editing it.", + "cursor_active": true, + "x": 438, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1873, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options for creating and editing 3D models. The panel has a black background with a geometric shape in the center. The shape appears to be a cube or a cube with a curved top and a flat bottom. The top of the cube has a small opening in the middle, which could be a door or a window.\n\nOn the right side of the panel, there are several buttons and menus that can be used to customize the 3D model. There are also options to select the model, select the object, and select the shape. The user can also select the type of model they want to create, such as the shape of the object and the size of the window.", + "cursor_active": true, + "x": 438, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1874, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are various tools and options for creating and editing 3D models. The main focus of the image is the 3D model of a cube with a blue light emanating from the center. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The blue light is likely a source of light for the model, as indicated by the text on the menu bar.\n\nOverall, the image shows a 3d model of an object with a geometric design, with a black and white color scheme.", + "cursor_active": true, + "x": 247, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1875, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus that appear to be related to the modeling software. The main focus of the image is the 3D model of a cube, which appears to be made up of a series of interconnected lines and shapes. The cube is black in color and has a rectangular shape with a flat top and a flat bottom. The lines are arranged in a symmetrical pattern, creating a sense of depth and dimension.\n\nThere is also a small window on the top right corner that shows the user's progress in the modeling process. The window has a list of options to customize the model, such as the size, shape, and color of the cube, as well as a drop-down menu to select the desired model.", + "cursor_active": true, + "x": 247, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1876, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a cube with a black background. The cube appears to be made up of a series of interconnected lines and dots, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension, while the dots are scattered throughout the cube.\n\nAt the bottom of the screen, there has a text field where the user can select the model they want to create the model. The text field is labeled \"Select\" and there are options to add, edit, and view the model, as well as a drop-down menu to select the desired model.", + "cursor_active": true, + "x": 247, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1877, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a cube with a triangular shape. The cube appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The top layer is a darker shade of black, while the middle layer is lighter shade of gray.\n\nThere is also a blue arrow pointing to the right, indicating that the user can select the desired shape or color for the model. The arrow is pointing towards the top left corner of the cube, which is a light blue color. The background of the model is a gray color, and there are a few lines and shapes scattered throughout the image.", + "cursor_active": true, + "x": 243, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1878, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus that can be used to customize the modeling process. The main focus of the image is the 3D model of a cube, which appears to be a cube with a triangular shape. The cube is black in color and has a blue line running through it. The lines are arranged in a way that creates a grid-like pattern around the cube.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing the model. Below the toolbar, there appears to have a search bar and a menu icon. The background of the screenshot is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 407, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1879, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a black object, which appears to be a cube or a cube-like structure. The object has a triangular shape with a curved top and a flat bottom. The cube has a small hole in the center, which could be a window or a door.\n\nThere is also a blue arrow pointing towards the object, indicating that it is in the process of being modeled. The background of the model is black, and the object is outlined in white.", + "cursor_active": true, + "x": 161, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1880, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a cube or a cube-like structure. The object is black in color and has a smooth surface. It has a triangular shape with a pointed top and a flat bottom. The edges of the object are outlined in blue, and there are lines connecting them to form a grid-like pattern.\n\nAt the bottom of the screen, there appears to have a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 169, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1881, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a black object, which appears to be a chair or a table. The model is rendered in a realistic style, with detailed lines and curves that give it a lifelike appearance. The chair has a curved backrest and armrests, and the table has a rectangular base with a flat top.\n\nThere are also several buttons on the interface that can be used to customize the model, such as selecting the shape, size, and color. There is also a search bar at the top of the screen, which allows users to quickly find the model they want to create.", + "cursor_active": true, + "x": 169, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1882, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, we can see a black and white 3D model of a building with a triangular shape. The model appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The top layer has a curved shape, while the middle layer has an irregular shape. There is also a small figure of a person standing on top of the model, which is likely a character or a character in the model. The image is likely from a modeling software, as indicated by the text on the menu bar.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1883, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus that appear to be related to the modeling software. In the center of the image, there appears to be a black and white 3D model of a cube or a pyramid. The model is made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The cube has a triangular shape with a pointed top and a flat bottom. The sides of the cube are curved and have a smooth surface.\n\nAt the bottom of the screen, there has a text that reads \"3D Modeling Software\" in white letters. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1884, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus that appear to be related to the modeling software. In the center of the image, there appears to be a black 3D object with a triangular shape and a small hole in the middle. The object is placed on a gray background.\n\nAt the bottom of the screen, there has a text that reads \"Polygon\" in white letters. The text is in a larger font size than the rest of the text. The overall design of the object is simple and minimalistic.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1885, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Select\" and \"Select\". \n\nOn the right side of the interface, there appears to be a toolbar with various tools and options for creating and editing 3D models. The main focus of the image is the 3D model of a black object, which appears to have a triangular shape with a curved top and a flat bottom. The object is placed on a gray background.\n\nAt the bottom of the screen, there has a text that reads \"3D Modeling Software\" in white letters. The text is in a larger font size and is centered on the screen.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1886, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Select\" and \"Select\". \n\nOn the right side of the interface, there appears to be a toolbar with various tools and options for creating and editing 3D models. The main focus of the image is the 3D model of a black object, which appears to have a triangular shape with a curved top and a flat bottom. The object is placed on a gray background.\n\nAt the bottom of the screen, there has a text that reads \"3D Models\" in white letters. The text is in a bold font and is centered on the screen.", + "cursor_active": true, + "x": 344, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1887, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a black object, which appears to be a cube or a cube-like structure. The object has a rectangular shape with a flat top and a flat bottom. It has a small window on the front with a white arrow pointing to the right, indicating that the user can select the object they want to create.\n\nAt the bottom of the screen, there has a text that reads \"Olympus\" in white letters. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 438, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1888, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus that appear to be related to the modeling software. The main focus of the image is the 3D model of a building, which appears to be a pyramid or a pyramid-like structure. The model is black in color and has a triangular shape with a pointed top and a flat bottom. There is also a small white circle in the center of the model, which could be a symbol or a logo.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background of the screenshot is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1889, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus that appear to be related to the modeling software. The main focus of the image is the 3D model of a black object, which appears to be a cube or a cube-like structure. The object has a triangular shape with a pointed top and a flat bottom. The cube has a small window on the front, which allows the user to view the model in detail.\n\nAt the bottom of the screen, there has a text that reads \"Polygon\" in white letters. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1890, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus that appear to be related to the modeling software. In the center of the image, there appears to be a black 3D model of a cube or a cube with a triangular shape. The cube has a small window on the front, which allows the user to view the model in detail.\n\nAt the bottom of the screen, there has a text that reads \"Polygon\" in white letters. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1891, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus that appear to be related to the modeling software. The main focus of the image is the 3D model of a building, which appears to be a cube or a pyramid. The model is black in color and has a triangular shape with a pointed top and a flat bottom. The cube has a small opening on the top, which could be a door or a window.\n\nThere are also several lines and dots scattered throughout the model, which may represent different features or textures. The lines are blue and the dots are white, which are likely used to create a realistic representation of the building. The background of the model is gray, and there is some text on the bottom right corner that reads \"Polygon\".", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1892, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a building, which appears to be a cube or a cube-like structure. The model is black in color and has a triangular shape with a pointed top and a flat bottom. The cube has a small opening on the front, which could be a door or a window.\n\nThere are also several lines and dots scattered throughout the model, which may represent different components or textures. The lines are arranged in a grid-like pattern, and the dots are colored in shades of blue, green, and red. The background of the model is a light grey color.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1893, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. In the center of the image, there appears to be a black 3D model of a building with a triangular shape. The model is rendered in a realistic style with detailed features such as the roof, walls, and floor.\n\nAt the bottom of the screen, there has a text that reads \"I love you\" in white letters. The text is in a sans-serif font and is centered on the screen. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 92, + "y": 611, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1894, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a black object, which appears to be a cube or a cube-like structure. The object has a rectangular shape with a flat top and a flat bottom. It has a small opening on the top, which could be a door or a window.\n\nIn the center of the screen, there appears to have a textured surface with a geometric pattern. The text on the screen reads \"3D Modeling\" in white letters. Below the text, it seems like the user is in the process of creating a model of the object.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1895, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a skull, which appears to be made up of a series of interconnected lines and shapes. The skull is black in color and has a realistic texture. The lines are arranged in a way that creates a sense of depth and dimension, while the shapes are more angular and have a more realistic appearance.\n\nAt the bottom of the screen, there has a text that reads \"Mygon T\" which is likely the title of the software.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1896, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black object in the center. The object appears to be a curved shape with a smooth surface. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". On the right side, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the image, there has a text that reads \"Mygon T\".", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1897, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black object in the center. The object appears to be a curved shape with a pointed top and a flat bottom. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", and \"Transform\". On the right side, there are several buttons and menus that can be used to customize the 3D model. At the bottom of the image, there has a text field where the user can select the model they want to create.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.34023210406303406, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1898, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black 3D object in the center. The object appears to be a curved shape with a smooth surface. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", and \"Transform\". On the right side, there are several buttons and menus that can be used to customize the 3D model. At the bottom of the image, the word \"Tranvlog\" is written in white text.", + "cursor_active": true, + "x": 204, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1899, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Select\", \"Object\", and \"Transform\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a black 3D model of a curved object. The object has a smooth surface and appears to have a smooth texture. It is positioned in a way that it looks like it is floating in the air. The background is a light grey color.", + "cursor_active": true, + "x": 444, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1900, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a black object, which appears to have a curved shape. The object is placed on a gray background. It has a smooth surface and is slightly tilted to the left. There is a small white arrow pointing towards the object, indicating that it is in the process of being modeled.", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1901, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a rock, which appears to be made up of a series of interconnected lines and shapes. The model is black and white and has a smooth, glossy surface. The lines are arranged in a grid-like pattern, creating a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. Below the toolbar, it seems like the user is in the process of creating a new model or editing it.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1902, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus that can be used to customize the modeling process. The main focus of the image is the 3D model of a building, which appears to be a cube or a cube-like structure. The model is black and white and has a geometric shape with a curved top and a flat bottom. The cube has a small opening on the front, which could be a door or a window.\n\nAt the bottom of the screen, there has a text field where the user can select the model they want to create a new model. There are also several buttons on the interface that allow the user to customize their modeling process, such as selecting the shape, size, and color.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1903, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus that can be used to customize the modeling process. In the center of the image, there appears to be a black and white 3D model of a building or structure. The model is made up of various shapes and lines, including a curved roof, a triangular prism, and a rectangular prism. The shapes are arranged in a way that creates a sense of depth and dimension.\n\nAt the bottom of the screen, there has a text field where the user can select the model they want to create a new model. There is also a button labeled \"Select\" which allows the user to select the desired model.", + "cursor_active": true, + "x": 249, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1904, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus that can be used to customize the modeling process. In the center of the image, there appears to be a black and white 3D model of a building or structure. The model is made up of various shapes and lines, including a curved roof, a triangular prism, and a rectangular prism. 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On the right side of the interface, there are various options and settings for the user to customize the model. \n\nOn the top left corner, there is a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, it says \"Select\" and on the top right corner, it reads \"Select\". On the bottom left corner of the screen, there has a text field where the user can select the model they want to create a new model.\n\nThere are also several buttons on the interface that can be used to adjust the model's settings.", + "cursor_active": true, + "x": 436, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1906, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus. The main focus of the image is the 3D model of a building, which appears to be a modern structure with a curved roof and a large window on the front. The model is black and white and has a simple, minimalist design.\n\nAt the bottom of the screen, there has a text field where the user can select the model they want to create, such as the shape, size, and color scheme. There are also several buttons on the interface that can be used to customize the model's design. The background of the screenshot is a light grey color, and the text field is black.", + "cursor_active": true, + "x": 434, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1907, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus. The main focus of the image is the 3D model of a building, which appears to be a modern structure with a curved roof and a large window on the front. 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The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 510, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1909, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a sphere and a cube in the center. The sphere is on the left side of the image and the cube is in the middle. On the right side, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus. At the bottom of the interface, the words \"Add Polygon Too\" are written in white text.", + "cursor_active": true, + "x": 409, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1910, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a sphere with a grid-like pattern on its surface. The sphere is spherical in shape and has a smooth surface. It is black in color and has multiple lines radiating outwards from the center. The lines are arranged in a symmetrical pattern, creating a sense of depth and dimensionality. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 391, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1911, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a white sphere in the center. The sphere has a grid-like pattern on its surface and appears to be made up of small squares and rectangles. On the right side of the interface, there is a panel with various options such as \"Add Polygon\", \"Select\", \"Cancel\", and \"Help\". Below the panel, there are several buttons and menus that can be used to customize the modeling process.", + "cursor_active": true, + "x": 758, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1912, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere appears to be made of a smooth, glossy material and has a small white dot in the middle. On the right side of the interface, there is a panel with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the image, the word \"Adobe\" is written in white text.", + "cursor_active": true, + "x": 92, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1913, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a small white dot in the middle, which appears to be a stylized representation of a sphere. On the right side of the interface, there is a panel with various options such as \"Select\", \"Object\", and \"Transform\". Below the panel, there are several buttons and menus. At the bottom of the image, the words \"Add D\" are written in white text.", + "cursor_active": true, + "x": 726, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1914, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere appears to be made of a smooth, glossy material and has a small hole in the middle. On the right side of the interface, there is a panel with various options such as \"Select\", \"Object\", and \"Transform\". Below the panel, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the image, the words \"Add D\" are written in white text.", + "cursor_active": true, + "x": 700, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1915, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a blue line drawn on it, which appears to be a stylized representation of a sphere. On the right side of the interface, there is a panel with various options such as \"Select\", \"Object\", \"Sample\", and \"Transform\". Below the panel, there are several buttons and menus. At the bottom of the image, the words \"Add D\" are written in white text.", + "cursor_active": true, + "x": 700, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1916, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a blue line drawn on it, which appears to be a stylized representation of a sphere. On the right side of the interface, there is a panel with various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Add D\". Below the panel, there are several buttons and menus. The user can select the shape of the sphere, select the size, and select the desired shape.", + "cursor_active": true, + "x": 726, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1917, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a blue line drawn on it, which appears to be a representation of a geometric shape. On the right side of the interface, there is a panel with various options such as \"Select\", \"Object\", \"Sample\", \"Transform\", and \"Help\". Below the panel, there are several buttons and menus. At the bottom of the image, the words \"Add D\" are written in white text.", + "cursor_active": true, + "x": 726, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1918, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a large black sphere in the center. The sphere has a blue triangle in the middle, which appears to be a representation of a cube or a rectangle. On the right side of the interface, there is a panel with various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Add D\". Below the panel, there are several buttons and menus for creating and editing the 3D model. At the bottom of the image, there has a text that reads \"AddD\".", + "cursor_active": true, + "x": 700, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1919, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a green triangle in the middle, which appears to be a representation of a cube or a rectangle. On the right side of the interface, there are various options and settings for the user to customize the 3D model. 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At the bottom of the image, the word \"Add\" is written in white text.", + "cursor_active": true, + "x": 726, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1921, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a blue square in the middle and is surrounded by a white border. On the right side of the interface, there is a panel with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". Below the panel, there are several buttons and menus. At the bottom of the image, the word \"Add\" is written in white text.", + "cursor_active": true, + "x": 726, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1922, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a blue square in the middle, which appears to be a representation of a cube or a square. On the right side of the interface, there is a panel with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". Below the panel, there are several buttons and menus. At the bottom of the image, the word \"Add\" is written in white text.", + "cursor_active": true, + "x": 563, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1923, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a blue square in the middle and is surrounded by a white border. On the right side of the interface, there is a panel with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". Below the panel, there are several buttons and menus. At the bottom of the image, the word \"Add\" is written in white text.", + "cursor_active": true, + "x": 563, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1924, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a green triangle in the middle, which appears to be a representation of a cube or a sphere. On the right side of the interface, there are various options and settings for the user to customize the 3D model. At the bottom of the image, there is a text that reads \"Add B\".", + "cursor_active": true, + "x": 563, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1925, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a triangular shape with a green triangle in the middle. On the right side of the image, there is a panel with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". Below the panel, there are several buttons and menus. 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At the bottom of the interface, the word \"Add\" is written in white text.", + "cursor_active": true, + "x": 563, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1933, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a blue line drawn on it, which appears to be a representation of a cube or a rectangle. On the right side of the interface, there are various options and settings for the user to customize the 3D model. At the bottom of the image, there is a text that reads \"Add D\".", + "cursor_active": true, + "x": 572, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1934, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a blue line drawn on it, which appears to be a representation of a cube or a rectangle. On the right side of the interface, there are various options and settings for the user to customize the 3D model. At the top of the image, there is a menu bar with options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Tools\". Below the menu bar, there has a search bar and a list of tools and options for creating and editing the model.", + "cursor_active": true, + "x": 508, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1935, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", and \"Transform\". On the right side, there are several buttons and menus.\n\nIn the center of the image, there appears to be a black sphere with a blue line drawn on it. The line is curved and intersecting at various points, creating a geometric pattern. The sphere is surrounded by a gray background. The image is likely a representation of a sphere or a sphere in the modeling software.", + "cursor_active": true, + "x": 509, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1936, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a blue line drawn on it, which appears to be a representation of a sphere. On the right side of the interface, there is a panel with various options such as \"Select\", \"Object\", \"Sample\", \"Transform\", and \"Cluster\". On the left side, there are several buttons and menus that can be used to customize the 3D model. At the bottom of the image, there has a menu bar with options to add, edit, and view the model.", + "cursor_active": true, + "x": 508, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1937, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a blue line drawn on it, which appears to be a representation of a sphere. On the right side of the interface, there is a panel with various options such as \"Select\", \"Object\", \"Sample\", and \"Transform\". Below the panel, there are several buttons and menus that can be used to customize the modeling process.", + "cursor_active": true, + "x": 558, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1938, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a blue line drawn on it, which appears to be a representation of a sphere. On the right side of the interface, there are various options and settings for the user to customize the 3D model. \n\nOn the top left corner, there is a menu bar with options such as \"Select\", \"Object\", \"Shape\", \"Cluster\", and \"Cancel\". On the top right corner, it seems like the user is in the process of creating a new model or editing the model.\n\nThere are also several buttons on the interface that can be used to adjust the model's settings. The main focus of the image is the sphere, which is black in color and has a smooth surface.", + "cursor_active": true, + "x": 560, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1939, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a blue line drawn on it, which appears to be a representation of a sphere or a sphere. On the right side of the interface, there is a panel with various options such as \"Select\", \"Object\", \"Sample\", \"Transform\", and \"Cancel\". On the left side, there are several buttons and menus that can be used to customize the 3D model. At the top of the screen, there has a menu bar with options to select the model, edit the model name, and view the model.", + "cursor_active": true, + "x": 397, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1940, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a blue line drawn on it, which appears to be a representation of a cube or a rectangle. On the right side of the interface, there is a panel with various options such as \"Select\", \"Add\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the 3D model. At the bottom of the image, the word \"Add\" is written in white text.", + "cursor_active": true, + "x": 662, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1941, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a blue line drawn on it, which appears to be a representation of a cube or a rectangle. On the right side of the interface, there is a panel with various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Add\". Below the panel, there are several buttons and menus. At the bottom of the image, the word \"Add\" is written in white text.", + "cursor_active": true, + "x": 662, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1942, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a blue line drawn on it, which appears to be a representation of a geometric shape. On the right side of the interface, there is a panel with various options such as \"Select\", \"Object\", \"Sample\", \"Transform\", and \"Add\". Below the panel, there are several buttons and menus that can be used to customize the 3D model. At the bottom of the image, the word \"Add\" is written in white text.", + "cursor_active": true, + "x": 662, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1943, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a blue line drawn on it, which appears to be a representation of a geometric shape. On the right side of the interface, there is a panel with various options such as \"Select\", \"Object\", \"Sample\", \"Transform\", and \"Add\". Below the panel, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the image, the word \"Add\" is written in white text.", + "cursor_active": true, + "x": 662, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1944, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a blue line drawn on it, which appears to be a representation of a cube or a sphere. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Add\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the image, the word \"Add\" is written in white text.", + "cursor_active": true, + "x": 662, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1945, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a blue line drawn on it, which appears to be a representation of a cube or a sphere. On the right side of the interface, there is a panel with various options such as \"Select\", \"Object\", \"Sample\", and \"Transform\". Below the panel, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the image, the word \"Add\" is written in white text.", + "cursor_active": true, + "x": 662, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1946, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a blue line drawn on it, which appears to be a representation of a cube or a sphere. On the right side of the interface, there is a panel with various options such as \"Select\", \"Object\", \"Sample\", \"Transform\", and \"Cluster\". Below the panel, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the image, the word \"Add\" is written in white text.", + "cursor_active": true, + "x": 662, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1947, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a grid-like pattern on its surface and is surrounded by a blue line. On the right side of the interface, there is a panel with various options and settings. At the bottom of the panel, there are several buttons and menus. The main focus of the image is the \"Add\" button, which is highlighted in blue.", + "cursor_active": true, + "x": 662, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1948, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a grid-like pattern on its surface and is surrounded by a blue line. On the left side of the interface, there is a menu bar with various options such as \"Add\", \"View\", \"Tools\", and \"Help\". On the right side, there are several buttons and menus for creating and editing the 3D model. At the bottom of the image, the word \"Add\" is written in white text.", + "cursor_active": true, + "x": 662, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1949, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a grid-like pattern on it, with blue lines intersecting each other. On the right side of the image, there is a panel with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". Below the panel, there are several buttons and menus. At the bottom of the interface, the word \"Add\" is written in white text.", + "cursor_active": true, + "x": 662, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1950, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a grid-like pattern on it, with blue lines intersecting each other. On the right side of the image, there is a panel with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". Below the panel, there are several buttons and menus. At the bottom of the interface, the word \"Add\" is written in white text.", + "cursor_active": true, + "x": 662, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1951, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a grid-like pattern on it, with blue lines intersecting each other. On the right side of the image, there is a panel with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". Below the panel, there are several buttons and menus. At the bottom of the interface, the word \"Add\" is written in white text.", + "cursor_active": true, + "x": 662, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1952, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a grid-like pattern on it, with blue lines intersecting each other. On the right side of the image, there is a panel with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". Below the panel, there are several buttons and menus. At the bottom of the interface, the word \"Add\" is written in white text.", + "cursor_active": true, + "x": 662, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1953, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a grid-like pattern on its surface, with blue lines intersecting each other. On the right side of the interface, there is a panel with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". Below the panel, there are several buttons and menus. At the bottom of the image, the word \"Add\" is written in white text.", + "cursor_active": true, + "x": 662, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1954, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Add\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a black sphere with a grid-like pattern on it. The grid is made up of blue lines that form a square shape. The lines are arranged in a way that creates a sense of depth and dimension. The sphere is placed on a gray background, and there is an image of a black object on the bottom right corner. The image appears to have been created using the software, as indicated by the \"Add\" button at the bottom of the screen.", + "cursor_active": true, + "x": 662, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1955, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Add\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a black sphere with a grid-like pattern on it. The grid is made up of blue lines that form a square shape. The lines are arranged in a way that creates a sense of depth and dimension. The sphere is placed on a gray background, and there is an image of a black object on the bottom right corner. The image appears to have been created using the software, as indicated by the \"Add\" button at the bottom of the screen.", + "cursor_active": true, + "x": 662, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1956, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a grid-like pattern on it, with blue lines intersecting each other. On the right side of the image, there is a panel with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". Below the panel, there are several buttons and menus. At the bottom of the interface, the word \"Add\" is written in white text.", + "cursor_active": true, + "x": 662, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1957, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Add\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a black sphere with a grid-like pattern on it. The grid is made up of blue lines that form a square shape. The lines are arranged in a way that creates a sense of depth and dimension. The sphere is placed on a gray background, and there is an image of a black object on the bottom right corner. The image appears to have been created using the software, as indicated by the \"Add\" button at the bottom of the screen.", + "cursor_active": true, + "x": 662, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1958, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Add\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a black sphere with a grid-like pattern on it. The grid is made up of blue lines that form a square shape. The lines are arranged in a way that creates a sense of depth and dimension. The sphere is placed on a gray background, and there is an image of a black object on the bottom right corner. The image appears to have been created using the software, as indicated by the \"Add\" button at the bottom of the screen.", + "cursor_active": true, + "x": 662, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1959, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Add\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a black sphere with a blue grid-like pattern on it. The grid is made up of small squares and rectangles, and there are two lines intersecting at the top and bottom of the sphere. The lines are arranged in a way that creates a sense of depth and dimension. The sphere is slightly tilted to the left, and the background is a light grey color. The image appears to have been created using the software, as there are no other objects or objects visible in the image.", + "cursor_active": true, + "x": 662, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1960, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a grid-like pattern on it, with a small white dot in the middle. On the right side of the image, there is a panel with various options such as \"Select\", \"Object\", \"Point\", \"Transform\", and \"Help\". Below the panel, there are several buttons and menus. At the bottom of the interface, the word \"Add\" is written in white text.", + "cursor_active": true, + "x": 513, + "y": 633, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1961, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a black sphere with a grid-like pattern on its surface. The grid is made up of blue lines that form a square shape. The lines are arranged in a way that creates a sense of depth and dimension. The sphere is slightly tilted to the left, giving it a realistic appearance. The background is a light grey color, and there are a few icons scattered around the interface.", + "cursor_active": true, + "x": 800, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1962, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a grid-like pattern on its surface, with blue lines intersecting each other. On the right side of the image, there is a panel with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the 3D model. At the bottom of the interface, the word \"Adobe\" is written in white text.", + "cursor_active": true, + "x": 800, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1963, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a grid-like pattern on its surface, with blue lines intersecting each other. On the right side of the image, there is a panel with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the interface, the word \"Adobe\" is written in white text.", + "cursor_active": true, + "x": 800, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1964, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a grid-like pattern on its surface, with blue lines intersecting each other. On the right side of the image, there is a panel with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the interface, the word \"Adobe\" is written in white text.", + "cursor_active": true, + "x": 800, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1965, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a grid-like pattern on its surface, with blue lines intersecting each other. On the right side of the image, there is a panel with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the interface, there has the word \"Adobe\" written in white text.", + "cursor_active": true, + "x": 800, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1966, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a grid-like pattern on its surface, with blue lines intersecting each other. On the right side of the image, there is a panel with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the interface, the word \"Adobe\" is written in white text.", + "cursor_active": true, + "x": 800, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1967, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a black sphere with a grid-like pattern on its surface. The grid is made up of blue lines that form a hexagonal shape. The lines are arranged in a way that creates a sense of depth and dimension. The sphere is slightly tilted to the left, giving it a realistic appearance. The background is a light grey color, and there are a few icons scattered around the interface.", + "cursor_active": true, + "x": 800, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1968, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a grid-like pattern on its surface, with blue lines intersecting each other. On the right side of the image, there is a panel with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the 3D model. At the bottom of the interface, the word \"Adobe\" is written in white text.", + "cursor_active": true, + "x": 800, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1969, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a grid-like pattern on its surface, with blue lines intersecting each other. On the right side of the image, there is a panel with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the 3D model. At the bottom of the interface, the word \"Adobe\" is written in white text.", + "cursor_active": true, + "x": 800, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1970, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a grid-like pattern on its surface, with blue lines intersecting each other. On the right side of the image, there is a panel with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the interface, the word \"Adobe\" is written in white text.", + "cursor_active": true, + "x": 800, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1971, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere and a black cube on the right side. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". At the bottom of the screen, there are several buttons and menus for creating and editing 3D models. The main focus of the image is the sphere and the cube, which appear to be made of a smooth, glossy material. The sphere has a curved shape with a pointed top and a flat bottom, while the cube has a triangular shape with rounded edges. There are also several lines and curves on the sphere, indicating that the 3D model is in the process of being created.", + "cursor_active": true, + "x": 395, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1972, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a black sphere with a blue line running through it. The sphere is spherical in shape and has a smooth surface. The blue line is connected to the sphere by a series of curved lines, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimensionality. The background of the screen is gray, and there are various icons and menus visible on the top and bottom of the screenshot.", + "cursor_active": true, + "x": 806, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1973, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere and a black cube on the right side. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there are several buttons and menus. The main focus of the image is the 3D model of the sphere and cube, which appears to be a spherical object with a curved top and a flat bottom. The sphere is black in color and has a smooth surface. The cube is also black and is slightly larger than the sphere. There is a blue line connecting the two objects, which could be a representation of a sphere or a cube.", + "cursor_active": true, + "x": 401, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1974, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a grid-like pattern on it, with a small white dot in the middle. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". Below the menu bar, there are several buttons and menus for creating and editing the 3D model. At the bottom of the image, the word \"Add\" is written in white text.", + "cursor_active": true, + "x": 92, + "y": 626, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1975, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a series of curved lines and curves, creating a wave-like shape. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". On the right side, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there has a toolbar with various tools and options for creating and editing the object.", + "cursor_active": true, + "x": 401, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1976, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main focus of the interface is a black and white image of a curved object with a grid-like pattern on it. The object appears to be made up of small squares or rectangles, and it is tilted slightly to the right. The background is a light grey color. On top of the image, there appears to have a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1977, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel with various settings and options. The main focus of the image is the 3D model of a curved object, which is black and white in color. The object appears to have a grid-like pattern on its surface. The model is in the shape of a letter \"F\" with a curved top and bottom. The background is a light grey color.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1978, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a cube or a square. The object is black and white in color and has a grid-like pattern on its surface. The background is a light grey color.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing 3D models. Below the toolbar, there appears to have a search bar and a menu with options to select the model, edit, and view the model.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1979, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere has a grid-like pattern on it, with blue lines radiating outwards from the center to the edges. On the right side of the image, there is a panel with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the 3D model. At the bottom of the interface, the word \"Adobe\" is written in white text.", + "cursor_active": true, + "x": 265, + "y": 560, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1980, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere in the center. The sphere appears to be made of a smooth, glossy material and has a small white dot in the middle. On the right side of the interface, there is a panel with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the bottom of the image, the word \"Adobe\" is written in white text.", + "cursor_active": true, + "x": 258, + "y": 560, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1981, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere and a black cube on the right side. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process. The main focus of the image is the black sphere, which appears to be a spherical object with a smooth surface. The sphere is slightly larger than the cube, and it is positioned in the center of the screen.", + "cursor_active": true, + "x": 243, + "y": 585, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1982, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere and a black object on the right side. On the left side of the interface, there is a menu bar with various options such as \"Add Polygon T\", \"Select\", \"Object\", \"Point\", and \"Transform\". Below the menu bar, there are several buttons and menus for creating and editing the 3D model. At the bottom of the image, there has a text that reads \"Add polygon T\".", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1983, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere and a black object on the right side. On the left side of the interface, there is a menu bar with various options such as \"Add Polygon Tool\", \"Select\", \"Object\", \"Point\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to add a polygon tool to the software.", + "cursor_active": true, + "x": 209, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1984, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black sphere and a black rectangle in the center. On the left side of the interface, there is a menu bar with various options such as \"Add Polygon Tool\", \"Select\", \"Object\", \"Point\", and \"Transform\". On the right side, there are several buttons and menus for creating and editing the 3D model. At the bottom of the screen, there has a text that reads \"Add polygon tool\".", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1985, + "caption": "The image is a screenshot of a software interface with the title \"Add Polygon Tool\". The interface has a gray background with a black and white image of a 3D object in the center. The object appears to be a sphere or a sphere with a curved top and a flat bottom. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". On the right side, there are several buttons and menus for creating and editing the object. At the bottom of the screen, there has a text that reads \"Add polygon tool\".", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1986, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Add Polygon Tool\" and it appears to be a tutorial or tutorial on how to add a polygon tool in the software. \n\nOn the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". On the right side, there are several buttons and menus that can be used to customize the modeling process.\n\nIn the center of the image, there comes a black sphere with a white arrow pointing to it, indicating that the user can add the polygon to the tool. Below the sphere, there has a text box with the text \"Add\" and \"Polygon Tool\".\n\nAt the bottom of the screen, there appears to have a toolbar with various tools and options for creating and editing 3D models. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1987, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Add Polygon Tool\" and has a gray background with a black and white image of a sphere and a rectangle in the center. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Point\", and \"Transform\". On the right side, there are several buttons and menus for creating and editing the 3D model. At the bottom of the image, there appears to be a progress bar with the text \"Results\" and \"Results\".", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1988, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Add Polygon Tool\" and it appears to be a tutorial or tutorial on how to add a polygon tool in the software. \n\nOn the left side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the right side, there are several buttons and menus that can be used to customize the 3D model.\n\nIn the center of the image, there comes a black 3D object, which appears to have a spherical shape and a rectangular base. The object is placed on a gray background. On the bottom right corner of the screen, there has a text field where the user can add the polygon to the model.", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1989, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is titled \"Subdivide Inset Polygons\" and it appears to be a tutorial or tutorial on how to add a polygon tool in the software. \n\nOn the left side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the right side, there are several buttons and menus for creating and editing the polygon.\n\nIn the center of the image, there has a black 3D model of a robot arm with two arms and two legs. The arm is made up of two parts, one on top of the other, and the other on the bottom. The robot arm has a round head and two arms, while the legs have two arms. There is also a small black sphere in the bottom right corner of the screen, which could be a representation of the object being added to the model.", + "cursor_active": true, + "x": 209, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1990, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robot-like figure in the center. The figure appears to be made of metal and has two arms and two legs. On the left side of the interface, there is a menu bar with various options such as \"Add Edge Tool\", \"Slice Polygon Tool\", and \"Subdivide Inset Polygons\". On the right side, there are several buttons and menus for adjusting the settings of the software. At the bottom of the screen, there has a text field for adding a polygon tool.", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1991, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various options and settings. The panel is titled \"Split Edge Tool\" and has a title that reads \"Add Edge Tool\". Below the title, there are two options - \"Slice Polygons Tool Subdivide Inset Polygon\" and \"Add Polygon Tool\". \n\nOn the top left corner of the panel, there appears to be a menu bar with options such as \"Edit\", \"View\", \"Tools\", \"Help\", and \"Help\". On the top right corner, it seems like the user is in the process of creating a new polygon tool.\n\nIn the center of the screen, there has an image of a robot-like figure with two arms and two legs. The figure is black and grey in color and has two arms, one on each side. The body of the figure is made up of multiple layers of polygons, and the legs are also black. There is also a small black sphere in the bottom right corner.", + "cursor_active": true, + "x": 209, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1992, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various options and settings. The panel is titled \"Split Edge Tool Add Edge Tool\" and has a title that reads \"Slice Polygons Tool Subdivide Inset Polygon\". On the right side, there are two 3D models of a pair of legs with a split edge tool attached to them. The legs appear to be made of a metallic material and have a textured surface. There is also a button on the bottom right corner that says \"Add Polygon Tool\".", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1993, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various options and settings. The panel is titled \"Split Edge Tool Add Edge Tool\" and has a title that reads \"Slice Polygons Tool Subdivide Inset Polygon\". On the right side, there are two 3D models of a pair of legs with a split edge tool attached to them. The legs appear to be made of metal and have a metallic finish. There is also a small black object in the bottom right corner of the panel, which could be a component of the software.", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1994, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various options and settings. The panel is titled \"Split Edge Tool Add Edge Tool\" and has a title that reads \"Slice Polygons Tool Subdivide Inset Polygongs\". On the right side, there are two 3D models of a pair of legs with a split edge tool attached to them. The legs appear to be made of metal and have a metallic finish. There is also a small black object in the bottom right corner of the panel. The background is a gray color.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.29939278960227966, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1995, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a text that reads \"Split Edge Tool Add Edge Tool Slice Polygon's Tool Subdivide Inset Polygons\". On the right side, there are two 3D models of a pair of legs with a split edge tool attached to them. The legs appear to be made of metal and have a metallic finish. The image also has a few icons on the top right corner, including a \"Select\" button, a \"Save\" button and a \"Cancel\" button.", + "cursor_active": true, + "x": 656, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1996, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygon\". On the right side, there are two 3D models of a pair of legs with a split edge tool attached to them. The legs appear to be made of metal and have a metallic finish. The text is written in a bold, sans-serif font and is centered on the image. The background of the interface is a light grey color.", + "cursor_active": true, + "x": 382, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1997, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygon\". On the right side, there are two 3D models of a pair of legs with a split edge tool attached to them. The legs appear to be made of a metallic material and have a textured surface. The text on the image is in black and white and is in a sans-serif font. The background of the interface is a light grey color.", + "cursor_active": true, + "x": 398, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1998, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygon\". On the right side, there are two 3D models of a pair of legs with a split edge tool attached to them. The legs appear to be made of a metallic material and have a textured surface. The text on the image is in black and white and is in a sans-serif font. The background of the interface is a light grey color.", + "cursor_active": true, + "x": 398, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 1999, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygon\". On the right side, there are two 3D models of a pair of legs with a split edge tool attached to them. The legs appear to be made of a metallic material and have a textured surface. The text on the image is in black and white and is in a sans-serif font. The background of the interface is a light grey color.", + "cursor_active": true, + "x": 398, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2000, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygon\". On the right side, there are two 3D models of a pair of legs with a split edge tool attached to them. The legs appear to be made of a metallic material and have a textured surface. The text on the image is in black and white and is in a sans-serif font. The background of the interface is a light grey color.", + "cursor_active": true, + "x": 398, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2001, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygon\". On the right side, there are two 3D models of a pair of legs with a split edge tool attached to them. The legs appear to be made of a metallic material and have a textured surface. The text on the image is in black and white and is in a sans-serif font. The background of the interface is a light grey color.", + "cursor_active": true, + "x": 398, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2002, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygon\". On the right side, there are two 3D models of a pair of legs with a split edge tool attached to them. The legs appear to be made of a metallic material and have a textured surface. The text on the image is in black and white and is in a sans-serif font. The background of the interface is a light grey color.", + "cursor_active": true, + "x": 398, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2003, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygon\". On the right side, there are two 3D models of a pair of legs with a split edge tool attached to them. The legs appear to be made of a metallic material and have a textured surface. The text on the image is in black and white and is in a sans-serif font. The background of the interface is a light grey color.", + "cursor_active": true, + "x": 398, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2004, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygon\". On the right side, there are two 3D models of a pair of legs with a split edge tool attached to them. The legs appear to be made of a metallic material and have a textured surface. The text on the image is in black and white and is in a sans-serif font. The background of the interface is a light grey color.", + "cursor_active": true, + "x": 398, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2005, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygon\". On the right side, there are two 3D models of a pair of legs with a split edge tool attached to them. The legs appear to be made of a metallic material and have a textured surface. The text on the image is in black and white and is in a sans-serif font. The background of the interface is a light grey color.", + "cursor_active": true, + "x": 398, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2006, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygon\". On the right side, there are two 3D models of a pair of legs with a split edge tool attached to them. The legs appear to be made of a metallic material and have a textured surface. The text on the image is in black and white and is in a sans-serif font. The background of the interface is a light grey color.", + "cursor_active": true, + "x": 398, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2007, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human body, which appears to be made up of a series of interconnected lines and dots. The lines are arranged in a symmetrical pattern, creating a sense of depth and dimension.\n\nThe model is in the shape of a letter \"H\" with two arms on either side. The arms are connected by a central point, and the legs are slightly curved. The overall design of the model is symmetrical and has a futuristic feel to it.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.29939278960227966, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2008, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a robotic arm, which appears to be made up of a series of interconnected lines and shapes. The arm is shown in a wireframe style, with the arms and legs clearly visible. The lines are arranged in a way that creates a sense of depth and dimension, while the shapes are more realistic and detailed.\n\nAt the bottom of the screen, there appears to have a search bar and a menu icon, indicating that the user is in the process of creating or editing the model.", + "cursor_active": true, + "x": 509, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2009, + "caption": "The image is a 3D model of a robotic arm in a software interface. The model is made up of a wireframe-like structure, with a black and white color scheme. The arm appears to be in the process of being created, as there are various tools and options visible on the right side of the image.\n\nOn the top left corner, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the top right corner, it seems like the user is in the middle of creating a new model or editing the model. On the bottom left corner of the screen, there are several buttons and menus that can be used to customize the model, such as the user's name, model number, and other settings.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.29939278960227966, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2010, + "caption": "The image is a 3D model of a robotic arm in a software interface. The model is made up of a wireframe-like structure, with a black and white color scheme. The arm appears to be in the process of being created, as there are various tools and options visible on the right side of the image.\n\nOn the top left corner, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the top right corner, it seems like the user is in the middle of creating a new model or editing the model. On the bottom left corner of the screen, there are several buttons and menus that can be used to customize the model, such as the user's name, model number, and other settings.", + "cursor_active": true, + "x": 537, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2011, + "caption": "The image is a 3D model of a robotic arm in a software interface. The model is made up of a wireframe-like structure, with a black and white color scheme. The arm appears to be in the process of being created, as there are various tools and options visible on the right side of the image.\n\nOn the top left corner, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the top right corner, it seems like the user is in the middle of creating a new model or editing the model. On the bottom left corner of the screen, there are several buttons and menus that can be used to customize the model, such as the user's name, model number, and other settings.", + "cursor_active": true, + "x": 540, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2012, + "caption": "The image is a 3D model of a robotic arm in a software interface. The model is a wireframe representation of the arm, which appears to be made up of a series of interconnected lines and shapes. The arm is shown in a side view, with the left arm extended upwards and the right arm bent at the elbow. The arms are connected to each other by a curved line, creating a sense of movement and energy.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the model is outlined in black.", + "cursor_active": true, + "x": 273, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2013, + "caption": "The image is a 3D model of a robotic arm in a software interface. The model is a wireframe representation of the arm, which appears to be made up of a series of interconnected lines and shapes. The arm is shown in a side view, with the left arm extended upwards and the right arm bent at the elbow. The arms are connected by a series, with each arm having a unique design.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the model is outlined in black.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2014, + "caption": "The image is a 3D model of a robotic arm in a software interface. The model is a wireframe representation of the arm, which appears to be made up of a series of interconnected lines and shapes. The arm is shown in a side view, with the left arm extended upwards and the right arm bent at the elbow. The arms are connected by a series, with each arm having a unique design.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the model is outlined in black.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2015, + "caption": "The image is a 3D model of a robotic arm in a software interface. The model is a wireframe representation of the arm, which appears to be made up of a series of interconnected lines and shapes. The arm is shown in a side view, with the left arm extended upwards and the right arm bent at the elbow. The arms are connected to each other by a curved line, creating a sense of movement and energy.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the model is outlined in black.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2016, + "caption": "The image is a 3D model of a robotic arm in a software interface. The model is a wireframe representation of the arm, which appears to be made up of a series of interconnected lines and shapes. The arm is shown in a side view, with the left arm extended upwards and the right arm bent at the elbow. The arms are connected to each other by a curved line, creating a sense of movement and energy.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the model is outlined in black.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2017, + "caption": "The image is a 3D model of a robot arm in a software interface. The model is a wireframe representation of the arm, which appears to be made up of a series of interconnected lines and shapes. The arm is shown in a side view, with the left arm extended upwards and the right arm bent at the elbow. The arms are connected by a central point, which is likely the location of the robot's head and neck.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the model is outlined in black.", + "cursor_active": true, + "x": 532, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2018, + "caption": "The image is a 3D model of a robotic arm in a software interface. The model is a wireframe representation of the arm, which appears to be made up of a series of interconnected lines and shapes. The arm is shown in a side view, with the left side facing towards the right side of the image. The lines are arranged in a grid-like pattern, with some overlapping each other, creating a sense of depth and dimension.\n\nOn the top right corner of the interface, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there are several buttons and menus that can be used to customize the model. On the bottom left corner, there has a search bar and a \"Help\" button, indicating that the user can search for specific features or options.", + "cursor_active": true, + "x": 296, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2019, + "caption": "The image is a 3D model of a robotic arm in a software interface. The model is a wireframe representation of the arm, which appears to be made up of a series of interconnected lines and shapes. The arm is shown in a side view, with the left side facing towards the right side of the image. The lines are arranged in a grid-like pattern, with some overlapping each other, creating a sense of depth and dimension.\n\nOn the top right corner of the interface, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there are several buttons and menus that can be used to customize the model. On the bottom left corner, there has a search bar and a \"Help\" button, indicating that the user can search for specific features or options.", + "cursor_active": true, + "x": 296, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2020, + "caption": "The image is a 3D model of a human body in Autodesk Autocad. The model is in the shape of a letter \"U\" with a blue and white color scheme. The body appears to be made up of various lines and shapes, creating a complex and intricate design. The lines are arranged in a way that creates a sense of depth and dimension, while the shapes are more realistic.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the model is displayed on a computer screen.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2021, + "caption": "The image is a 3D model of a human body in a software interface. The model is a wireframe representation of the human body, with the bones and joints clearly visible. The bones are arranged in a symmetrical pattern, with each bone having a different shape and size. The joints are connected by lines and curves, creating a sense of depth and dimension.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the model appears to be in the process of being created using the software.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2022, + "caption": "The image is a 3D model of a robot arm in a software interface. The model is a wireframe representation of the arm, which appears to be made up of a series of interconnected lines and shapes. The arm is shown in a side view, with the left arm extended upwards and the right arm bent at the elbow. The arms are connected by a central point, which is likely the base of the robot arm.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the model is outlined in black.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.39692196249961853, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2023, + "caption": "The image is a 3D model of a robot arm in a software interface. The model is a wireframe representation of the arm, which appears to be made up of a series of interconnected lines and shapes. The arm is shown in a side view, with the left arm extended upwards and the right arm bent at the elbow. The arms are connected by a central point, which is likely the base of the robot arm.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the model is outlined in black.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.39692196249961853, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2024, + "caption": "The image is a 3D model of a robot's torso and arms. The model is made up of a wireframe-like structure with a blue and white color scheme. The robot appears to be in the process of being created, as there are various tools and options visible on the right side of the image.\n\nThe robot's body is shown in a side view, with its arms and legs stretched out in front of it. The arms are connected by a series of lines and curves, creating a sense of movement and energy. The legs are also connected by lines, and the arms are slightly bent at the knees. The overall design of the robot is futuristic and futuristic, with a futuristic and technological feel.", + "cursor_active": true, + "x": 650, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2025, + "caption": "The image is a 3D model of a robot's torso and arms. The model is a wireframe representation of the human body, with the bones and joints clearly visible. The bones are arranged in a symmetrical pattern, with each bone having a different shape and size. The arms and legs are also connected by lines, creating a sense of depth and dimension.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the model appears to be in a software interface.", + "cursor_active": true, + "x": 648, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2026, + "caption": "The image is a 3D model of a robot's torso and arms. The model is a wireframe representation of the human body, with the bones and joints clearly visible. The bones are arranged in a symmetrical pattern, with each bone having a unique shape and texture. The arms and legs are also made of wireframe, giving the model a realistic and detailed appearance.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". On the left side, there are several buttons for adjusting the model's settings, such as the \"Save\" button, the \"Cancel\", and the \"Help\" button. The background is a gray color, and the model appears to be in a software interface.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.31280773878097534, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2027, + "caption": "The image is a 3D model of a robot's torso and arms. The model is a wireframe representation of the human body, with the bones and joints clearly visible. The bones are arranged in a symmetrical pattern, with each bone having a unique shape and texture. The arms and legs are also made of wireframe, giving the model a realistic and detailed appearance.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". On the left side, there are several buttons for adjusting the model's settings, such as the \"Save\" button, the \"Cancel\", and the \"Help\" button. The background is a gray color, and the model appears to be in a software interface.", + "cursor_active": true, + "x": 648, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2028, + "caption": "The image is a 3D model of a robot's torso and arms. The model is a wireframe representation of the human body, with the bones and joints clearly visible. The bones are arranged in a symmetrical pattern, with each bone having a unique shape and texture. The arms and legs are also made of wireframe, giving the model a realistic appearance.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", and \"Transform\". On the left side, there are several buttons for adjusting the model's settings. The background is a gray color, and the model appears to be in a software interface.", + "cursor_active": true, + "x": 647, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2029, + "caption": "The image is a 3D model of a robot's torso and arms. The model is a wireframe representation of the human body, with the bones and joints clearly visible. The bones are arranged in a symmetrical pattern, with each bone having a unique shape and texture. The arms and legs are also made of wireframe, giving the model a realistic and detailed appearance.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". On the left side, there are several buttons for adjusting the model's settings, such as the \"Save\" button, the \"Cancel\", and the \"Help\" button. The background is a gray color, and the model appears to be in a software interface.", + "cursor_active": true, + "x": 647, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2030, + "caption": "The image is a 3D model of a robot arm in a software interface. The model is a wireframe representation of the arm, which appears to be made up of a series of interconnected lines and shapes. The arm is shown in a side view, with the left arm extended upwards and the right arm bent at the elbow. The arms are connected by a central point, which is likely the base of the robot arm.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Transform\", and \"Help\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the model is outlined in black.", + "cursor_active": true, + "x": 509, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2031, + "caption": "The image is a 3D model of a robot arm in a software interface. The model is a wireframe representation of the arm, which appears to be made up of a series of interconnected lines and shapes. The arm is shown in a side view, with the left arm extended upwards and the right arm bent at the elbow. The arms are connected by a central point, which is likely the base of the robot arm.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the model is outlined in black.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.29780125617980957, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2032, + "caption": "The image is a 3D model of a robotic arm in a software interface. The arm appears to be made of metal and has a metallic finish. It has two arms that extend from the top to the bottom, with two arms on either side. The arms have a curved shape with sharp edges and appear to be attached to the arm with screws or bolts. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the image is taken from a top-down perspective.", + "cursor_active": true, + "x": 510, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2033, + "caption": "The image is a 3D model of a robotic arm in a software interface. The arm appears to be made of a dark grey material and has a curved shape with a pointed end. It has two arms on either side of the arm, with a small head at the top and two smaller arms at the bottom. The arms are connected by a series of curved lines, creating a sense of movement and energy.\n\nOn the right side of this image, there is a panel with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". Below the panel, there are several buttons and menus that can be used to customize the model. The background of the image is gray, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 509, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2034, + "caption": "The image is a 3D model of a robotic arm in a software interface. The arm is black in color and appears to be made of a metallic material. It has a curved shape with a pointed end and a small loop at the top for attaching it to a computer or other device. The body of the arm is also black and has a textured surface for better grip. On the right side of the image, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons for adjusting the model's settings. The background of the interface is a gray color.", + "cursor_active": true, + "x": 509, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2035, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. In the center of the image, there appears to be a wireframe model of a human torso. The model is made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing the model. Below the toolbar, it seems like the user is in the process of creating a new model or editing it.", + "cursor_active": true, + "x": 510, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2036, + "caption": "The image is a 3D model of a pair of armor. The armor appears to be made of metal and has a metallic finish. It has two large arms with two smaller arms on either side, each with a unique design. The arms are connected by a central hinge, which is likely used to secure the armor in place.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", and \"Transform\". Below the menu bar, there are several buttons for adjusting the armor's settings. The background is a gray color, and the image is taken from a top-down perspective.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.5554329752922058, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2037, + "caption": "The image is a 3D model of a robotic arm in a software interface. The arm appears to be made of metal and has a metallic finish. It has a curved shape with a pointed end and a small loop at the top for attaching it to a computer or other device. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons for adjusting the model's settings. The background is a gray color, and the image is taken from a top-down perspective.", + "cursor_active": true, + "x": 396, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2038, + "caption": "The image is a 3D model of a robotic arm in a software interface. The arm appears to be made of metal and has a metallic finish. It has a curved shape with a pointed end and a small loop at the top for attaching it to a computer or other device. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons for adjusting the model's settings. The background is a gray color, and the image is taken from a top-down perspective.", + "cursor_active": true, + "x": 396, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2039, + "caption": "The image is a 3D model of a robotic arm in a software interface. The arm appears to be made of metal and has a metallic finish. It has a curved shape with a pointed end and a small loop at the top for attaching it to a computer or other device. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons for adjusting the model's settings. The background is a gray color, and the image is taken from a top-down perspective.", + "cursor_active": true, + "x": 385, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2040, + "caption": "The image is a 3D model of a robotic arm in a software interface. The arm appears to be made of metal and has a metallic finish. It has a curved shape with a pointed end and a small loop at the top for attaching it to a computer or other device. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons for adjusting the model's settings. The background is a gray color, and the image is taken from a top-down perspective.", + "cursor_active": true, + "x": 510, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2041, + "caption": "The image is a 3D model of a robotic arm in a software interface. The arm appears to be made of metal and has a metallic finish. It has a curved shape with a pointed end and a flat base. The arms are connected by a series of curved lines and curves, creating a robotic-like appearance. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", and \"Transform\". On the left side, there are several buttons for adjusting the model's settings. The background is a gray color, and the image is taken from a top-down perspective.", + "cursor_active": true, + "x": 244, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2042, + "caption": "The image is a 3D model of a robotic arm. The arm is black in color and appears to be made of a metallic material. It has a curved shape with a pointed end and two small holes on the sides. The arms are connected by a series of curved lines that form the shape of the arm. On the right side of the image, there is a panel with various options such as \"Select\", \"Object\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the image is taken from a top-down perspective.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4048812985420227, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2043, + "caption": "The image is a 3D model of a robotic arm in a software interface. The arm appears to be made of a dark grey material and has a curved shape with a pointed end. It has two arms on either side of the arm, with the top arm slightly larger than the bottom arm. The arms are connected by a series of curved lines, creating a sense of movement and depth.\n\nOn the right side of this image, there is a menu bar with various options such as \"Select\", \"Object\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the interface is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 84, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2044, + "caption": "The image is a 3D model of a pair of knee pads. The knee pads are black in color and appear to be made of a durable material. They are designed to provide protection and comfort to the knee joint. The image is taken from a top-down perspective, looking down on the knee pads, and there is a menu bar on the right side of the image with various options such as \"Select\", \"Object\", and \"Transform\". The image appears to be a screenshot from a software interface, as there are various tools and menus visible in the background.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2045, + "caption": "The image is a 3D model of a robotic arm in a software interface. The arm appears to be made of metal and has a metallic finish. It has two arms that extend from the top to the bottom, with two legs on either side. The arms are connected by a central hinge, which is likely used to secure the arm in place. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the image is taken from a top-down perspective.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2046, + "caption": "The image is a 3D model of a robotic arm in a software interface. The arm appears to be made of metal and has a metallic finish. It has a curved shape with a pointed end and a small loop at the top for attaching it to a computer or other device. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons for adjusting the model's settings. The background is a gray color, and the image is taken from a top-down perspective.", + "cursor_active": true, + "x": 131, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2047, + "caption": "The image is a 3D model of a robotic arm. The arm is black in color and appears to be made of a metallic material. It has a curved shape with a pointed end and a small loop at the top for attaching it to a computer or other device. The body of the arm is also black and has a textured surface for better grip. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". On the bottom right corner, there are several buttons for adjusting the model's settings.", + "cursor_active": true, + "x": 196, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2048, + "caption": "The image is a 3D model of a futuristic helmet. The helmet is black in color and appears to be made of a metallic material. It has a curved shape with a pointed nose and two ear cushions on either side. The headband is attached to the top of the helmet with a metal ring. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons for adjusting the model's settings. The background is a gray color, and the image is taken from a top-down perspective.", + "cursor_active": true, + "x": 148, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2049, + "caption": "The image is a 3D model of a futuristic helmet. The helmet is black in color and appears to be made of a metallic material. It has a curved shape with a pointed nose and two ear cushions on either side. The headband is attached to the helmet with a metal clasp. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", and \"Transform\". The background is a gray color, and the image is taken from a top-down perspective.", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2050, + "caption": "The image is a 3D model of a robotic arm. The arm appears to be made of a dark material, possibly metal or plastic, and has a curved shape with sharp edges. It has a small circular button on the side, which is likely used to control the movement of the arm. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", and \"Transform\". The background is a gray color, and the image is taken from a top-down perspective.", + "cursor_active": true, + "x": 769, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2051, + "caption": "The image is a 3D model of a robotic arm in a software interface. The arm appears to be made of metal and has a metallic finish. It has a curved shape with a pointed end and a small loop at the top for attaching it to a computer or other device. On the right side of the image, there is a panel with various options such as \"Select\", \"Object\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the image is taken from a top-down perspective.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4914184808731079, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2052, + "caption": "The image is a 3D model of a robotic arm in a software interface. The arm appears to be made of metal and has a metallic finish. It has two arms that extend from the top to the bottom, with two legs on either side. The arms have a curved shape and appear to be connected by a series of wires or cables. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the image is taken from a top-down perspective.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3720795512199402, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2053, + "caption": "The image is a 3D model of a pair of knee pads. The knee pads are black in color and appear to be made of a durable material. They have a curved shape with a pointed top and two small holes on the sides. The pads are attached to the knee pads with straps. The image is displayed on a computer screen with a gray background. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\".", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2054, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygon\". On the right side, there are several options for the user to choose from. \n\nIn the center of the interface, there appears to be a 3d model of a pair of legs with a split edge tool attached to them. The legs appear to be made of metal and have a metallic finish. There are also several buttons on the interface that can be used to add the edge tool to the model.\n\nAt the bottom right corner of the screen, there has a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". There is also a button that says \"Save\".", + "cursor_active": true, + "x": 86, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2055, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various options and settings. The panel is titled \"Split Edge Tool\" and has a title that reads \"Add Edge Tool\". Below the title, there are two images of the same object, one of which is a pair of legs with a split edge tool and the other of which has a slice polygon tool. The image also has text that explains how to add the edge tool to the object.\n\nOn the right side of this image, on the bottom right corner, there has a panel that says \"Add Polygon Tool\". There are also several buttons and menus on the panel, including \"Select\", \"View\", \"Tools\", and \"Help\". The panel appears to be a tutorial or guide on how to create and edit the object in the software.", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2056, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the interface, there is a panel with various options such as \"Split Edge Tool\", \"Add Edge Tool\" and \"Slice Polygons Tool\". On the right side, there are two 3D models of a pair of legs with a split edge tool attached to them. The legs appear to be made of metal and have a metallic finish. The text on the panel reads \"Add Polygon Tool\" in bold letters. Below the text, it says \"Subdivide Inset Polygon\" in smaller letters. The background of the panel is a light grey color.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2057, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the interface, there is a panel with various options such as \"Split Edge Tool\", \"Add Edge Tool\" and \"Slice Polygons Tool\". On the right side, there are two 3D models of a pair of legs with a split edge tool attached to them. The legs appear to be made of metal and have a metallic finish. The text on the panel reads \"Add Polygon Tool\" in bold letters. Below the text, it says \"Subdivide Inset Polygon\" in smaller letters. The background of the panel is a light grey color.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2058, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various options and settings. The panel is titled \"Split Edge Tool\" and has a title that reads \"Add Edge Tool\". On the right side, there are two 3D models of a pair of legs with a split edge tool and a slice polygon tool. The legs appear to be made of metal and have a metallic finish. There is also a text overlay on the panel that explains how to add the split edge tools to the model.\n\nAt the bottom of the panel, there has a button labeled \"Add Polygon Tool\" which can be used to add a polygon to the design of the legs. There are also several other options available to the user to customize the design.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2059, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various options and settings. The panel is titled \"Split Edge Tool\" and has a title that reads \"Add Edge Tool\". On the right side, there are two 3D models of a pair of legs and feet. The legs are black and appear to be made of metal, while the feet are also black.\n\nIn the center of the panel, there has a text box with the text \"Slice Polygon Tool Subdivide Inset Polygons\". Below the text box, it says \"Add Polygon Tools\". There is also a button labeled \"Add\" which can be used to add a polygon tool to the model. The background of the screen is gray, and there are several icons on the top right corner, including a \"Select\" button, a \"Save\" button and a \"Cancel\" button.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2060, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", \"Sample\", and \"Transform\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a cylindrical object with a pointed top and a flat bottom. The object is made up of various geometric shapes and lines, including triangles, squares, and rectangles. The colors used in the model are mostly shades of blue, green, and gray, with some hints of yellow and orange. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 620, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2061, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus that appear to be related to the modeling software. In the center of the image, there appears to be a wireframe model of a robotic arm. The arm is made up of various geometric shapes and lines, including triangles, squares, and rectangles. The arms are connected by a series of curved lines, creating a sense of movement and depth.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing the model. The background is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 620, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2062, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm is made up of various geometric shapes and lines, including triangles, squares, and rectangles. On the right side of the interface, there is a menu bar with various options such as \"Add Edge Tool\", \"Slice Polygons Tool\", and \"Subdivide Inset Polygon\". Below the menu bar, there are several buttons for adjusting the settings of the software.", + "cursor_active": true, + "x": 620, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2063, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm on the left side. On the right side, there is a text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygongs\". Below the text, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a toolbar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". The bottom left corner has an image of the robotic arm with a curved handle and a pointed tip. The image appears to have been created using the software, as indicated by the text on the screen.", + "cursor_active": true, + "x": 625, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2064, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black and white image of a robotic arm with a split edge tool. The arm appears to be made of metal and has a metallic finish. The text on the image reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygongs\". On the right side, there are various options for the user to choose from, such as \"Select\", \"Select\" and \"Select\". There is also a menu bar at the top of the interface with various tools and options for creating and editing the image.", + "cursor_active": true, + "x": 555, + "y": 708, + "confidence": 1.0, + "template": "7.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2065, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygon\". On the right side, there are several options for the user to choose from. \n\nIn the center of the interface, there appears to be a model of a robotic arm with two arms and two legs. The arm has a curved shape with a pointed end and a flat base. The legs have a textured surface and appear to be made of metal.\n\nAt the bottom of the screen, there has a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". There is also a button labeled \"Select\" which can be used to select the desired object.", + "cursor_active": true, + "x": 623, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2066, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygon\". On the right side, there are two 3D models of a pair of legs with a split edge tool attached to them. The legs appear to be made of metal and have a metallic finish. The image also has a few icons on the top right corner, including a \"Select\" button, a \"Save\" button and a \"Cancel\" button.", + "cursor_active": true, + "x": 623, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2067, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black tool called \"Split Edge Tool\" which is used to add edge tools to a slice polygon tool. The tool is labeled \"Slice Polygons Tool\" and has a subdivide insert polygon. \n\nOn the right side, there are various options for the user to choose from, such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". There is also a menu bar at the top of the interface with various tools and options for creating and editing 3D models.\n\nIn the center of the screenshot, there appears to be a wireframe model of a human-like structure, which is made up of lines and shapes. The model is shown in a realistic style, with detailed features such as the shape of the body, arms, legs, and torso. The lines are arranged in a grid-like pattern, and the shapes are outlined in black. The background is a light grey color.", + "cursor_active": true, + "x": 623, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2068, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm on the left side. On the right side, there is a menu bar with various options such as \"Select\", \"Add Edge Tool\", \"Slice Polygons Tool\", and \"Subdivide Inset Polygon\". Below the menu bar, there are two buttons - \"Result\" and \"Result\". At the bottom of the interface, there appears to be a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 623, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2069, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of metal and has a curved shape with a pointed end. On the right side of the interface, there is a menu bar with various options such as \"Split Edge Tool\", \"Add Edge Tool\" and \"Slice Polygons Tool\". Below the menu bar, there are several buttons and menus that can be used to customize the 3D model.", + "cursor_active": true, + "x": 559, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2070, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the top view of the 3D model of a gun, which appears to be a futuristic-looking object with a black and white color scheme. The model has a rectangular shape with a small hole in the center, which could be a trigger or a trigger guard. The body of the gun is made up of a grid-like pattern, with lines and curves that give it a realistic appearance.\n\nAt the bottom of the screen, there appears to have a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 510, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2071, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material and has a curved shape with a pointed end. On the right side of the interface, there is text that reads \"Split Edge Tool Add Edge Tool, Slice Polygons Tool, Subdivide Inset Polygongs\". On the left side, there are various options such as \"Select\", \"Select\" and \"Select\". The interface also has a toolbar at the top with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 119, + "y": 503, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2072, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made of a metallic material and has a textured surface. The text on the image reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygon\". On the right side of the image, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". At the bottom of the interface, there are several buttons and menus for creating and editing the object.", + "cursor_active": true, + "x": 372, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2073, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of metal and has a curved shape with a pointed end. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Add Edge Tool\", \"Slice Polygon\", \"Subdivide Tool\", and \"Inset Polygon\". Below the menu bar, there are several buttons and menus for creating and editing the model.", + "cursor_active": true, + "x": 372, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2074, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material and has a curved shape with a pointed end. On the right side of the interface, there is text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygongs\". On the left side, there are various options such as \"Select\", \"Add Edge Tool\", and \"Select\". There are also several buttons and menus on the interface.", + "cursor_active": true, + "x": 367, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2075, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material and has a curved shape with a pointed end. On the right side of the interface, there is text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygongs\". On the left side, there are various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". The interface also has a toolbar at the top with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2076, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material and has a curved shape with a pointed end. On the right side of the interface, there is text that reads \"Split Edge Tool Add Edge Tool, Slice Polygons Tool, Subdivide Inset Polygongs\". On the left side, there are various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". The interface also has a toolbar at the top with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 372, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2077, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material and has a curved shape with a pointed end. On the right side of the interface, there is text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygongs\". On the left side, there are various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". The interface also has a toolbar at the top with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 372, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2078, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of metal and has a curved shape with a pointed end. On the right side of the interface, there is text that reads \"Split Edge Tool Add Edge Tool, Slice Polygons Tool, Subdivide Inset Polygongs\". On the left side, there are various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". At the top of the image, there has a menu bar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2079, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material and has a curved shape with a pointed end. On the right side of the interface, there is text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygongs\". On the left side, there are various options and settings for the user to customize the model.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2080, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material and has a curved shape with a pointed end. On the right side of the interface, there is text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygongs\". On the left side, there are various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". The interface also has a toolbar at the top with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2081, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material and has a curved shape with a pointed end. On the right side of the interface, there is text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygongs\". On the left side, there are various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". The interface also has a toolbar at the top with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2082, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material and has a curved shape with a pointed end. On the right side of the interface, there is text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygongs\". On the left side, there are various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". The interface also has a toolbar at the top with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2083, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material and has a curved shape with a pointed end. On the right side of the interface, there is text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygongs\". On the left side, there are various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". The interface also has a toolbar at the top with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 256, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2084, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material and has a curved shape with a pointed end. On the right side of the interface, there is text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygongs\". On the left side, there are various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". The interface also has a toolbar at the top with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 256, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2085, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material and has a curved shape with a pointed end. On the right side of the interface, there is a menu bar with various options such as \"Add Edge Tool\", \"Slice Polygons Tool\", and \"Subdivide Inset Polygon\". Below the menu bar, there are several buttons and menus for creating and editing the model.", + "cursor_active": true, + "x": 552, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2086, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of metal and has a curved shape with a pointed end. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Add Edge\", \"Slice Poly\", and \"Tools\". Below the menu bar, there are several buttons and menus for creating and editing the model. The text on the interface reads \"Split Edge To Add Edge To Slice Poly\".", + "cursor_active": true, + "x": 406, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2087, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a hand in the center. The hand appears to be made up of a grid-like pattern, with the fingers and thumb pointing towards the left side of the image. On the right side, there is a menu bar with various options such as \"Select\", \"Add Edge Tool\", \"Slice Polygon\", and \"Tools\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process.", + "cursor_active": true, + "x": 713, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2088, + "caption": "The image is a 3D model of a robotic arm with a split edge. The arm appears to be made of metal and has a black and white color scheme. The top part of the arm is covered in a grid-like pattern, while the bottom part is made up of a series of lines and dots. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Add Edge\", and \"Slice Point\". The background is a gray color, and there is text on the image that reads \"Split Edge Add Edge\".", + "cursor_active": true, + "x": 418, + "y": 713, + "confidence": 1.0, + "template": "12.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2089, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a knife in the center. The knife has a curved handle and a sharp blade. On the right side of the interface, there is text that reads \"Split Edge Add Edge Slice Polygon\". On the left side, there are various options such as \"Select\", \"Add Edge\", and \"Select\". The interface appears to be a tool for creating and editing 3D models.", + "cursor_active": true, + "x": 284, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2090, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material and has a curved shape with a pointed end. On the right side of the interface, there is a menu bar with various options such as \"Split Edge Tool\", \"Add Edge Tool\" and \"Slice Polygons To Subdivide Inset Polygon\". Below the menu bar, there are several buttons and menus for creating and editing the model.", + "cursor_active": true, + "x": 415, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2091, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm on the left side. On the right side, there is a text that reads \"Split Edge Tool Add Edge Tool Slice Polygons To Subdivide Inset Polygon\". Below the text, there are several options for the user to choose from. \n\nOn the top left corner of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models. The top right corner has a toolbar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". The bottom left corner has an image of the robotic arm with a grid-like pattern on it.", + "cursor_active": true, + "x": 415, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2092, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material and has a curved shape with a pointed end. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Add Edge Tool\", \"Slice Polygons\", and \"Subdivision\". Below the menu bar, there are several buttons and menus for creating and editing the model.", + "cursor_active": true, + "x": 342, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2093, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of metal and has a curved shape with a pointed end. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Add Edge\", and \"Slice Point\". Below the menu bar, there are several buttons and menus for creating and editing the model. The text on the interface reads \"Split Edge Add Edge 7\".", + "cursor_active": true, + "x": 243, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2094, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm has a curved shape with a pointed end and a flat base. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Add Edge\", and \"Slice Point\". Below the menu bar, there are several buttons and menus for creating and editing the model. The image also has a text overlay that reads \"Split Edge Add Edge 7\".", + "cursor_active": true, + "x": 243, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2095, + "caption": "The image is a 3D model of a robotic arm with a black and white wireframe design. The arm appears to be made of metal and has a curved shape with a pointed end. The wireframe is made up of various lines and shapes, creating a grid-like pattern. On the right side of the image, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the text \"Split E\" is visible in the bottom right corner.", + "cursor_active": true, + "x": 311, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2096, + "caption": "The image is a screenshot of a 3D model of a gun. The model is a wireframe representation of the gun's head and barrel. The gun appears to be made of metal and has a black handle and a silver barrel. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Tools\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a gray color, and the text \"Split Edge\" is visible in the bottom right corner.", + "cursor_active": true, + "x": 800, + "y": 600, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2097, + "caption": "The image is a screenshot of a 3D model of a gun. The model is a wireframe representation of the gun's head and barrel. The gun appears to be made of metal and has a black handle and a silver barrel. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Tools\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a gray color, and the text \"Split Edge\" is visible in the bottom right corner.", + "cursor_active": true, + "x": 800, + "y": 600, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2098, + "caption": "The image is a screenshot of a 3D model of a gun. The model is a wireframe representation of the gun's head and barrel. The gun appears to be made of metal and has a black handle and a silver barrel. On the right side of the image, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a gray color, and the text \"Split Edge\" is visible in the bottom right corner.", + "cursor_active": true, + "x": 800, + "y": 600, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2099, + "caption": "The image is a screenshot of a 3D model of a gun. The model is a wireframe representation of the gun's head and barrel. The gun appears to be made of metal and has a black handle and a silver barrel. On the right side of the image, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a gray color, and the text \"Split Edge\" is visible in the bottom right corner.", + "cursor_active": true, + "x": 800, + "y": 600, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2100, + "caption": "The image is a screenshot of a 3D model of a gun. The model is a wireframe representation of the gun's head and barrel. The gun appears to be made of metal and has a black handle and a silver barrel. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Tools\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a gray color, and there is text on the bottom right corner that reads \"Split Edge\".", + "cursor_active": true, + "x": 800, + "y": 600, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2101, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus that appear to be related to the modeling software. In the center of the image, there appears to be a 3d model of a hand holding a wrench or a screwdriver. The model is made up of a grid-like structure with blue lines and dots, representing the wireframe of the wrench. The wireframe is connected to the wrench with a series of lines, creating a network-like pattern.\n\nAt the bottom of the screen, there has a text that reads \"Split Edge\" in white letters. The background is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 800, + "y": 600, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2102, + "caption": "The image is a screenshot of a 3D model of a gun. The model is a wireframe representation of the gun's head and barrel. The gun appears to be made of metal and has a black handle and a silver barrel. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Tools\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a gray color, and the text \"Split Edge\" is visible in the bottom right corner.", + "cursor_active": true, + "x": 800, + "y": 600, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2103, + "caption": "The image is a 3D model of a robotic arm with a black and blue color scheme. The arm appears to be made of metal and has a curved shape with a pointed end. The top of the arm has a small hole in the center, which could be a part of the robot's head. The robot's body is made up of a series of lines and dots, creating a grid-like pattern. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the text \"Split Edge\" is visible in the bottom right corner.", + "cursor_active": true, + "x": 800, + "y": 600, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2104, + "caption": "The image is a screenshot of a 3D model of a gun. The model is a wireframe representation of the gun's head and barrel. The gun appears to be made of metal and has a black handle and a silver barrel. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Tools\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a gray color, and the text \"Split Edge\" is visible in the bottom right corner.", + "cursor_active": true, + "x": 800, + "y": 600, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2105, + "caption": "The image is a screenshot of a 3D model of a gun. The model is a wireframe representation of the gun's head and barrel. The gun appears to be made of metal and has a black handle and a silver barrel. On the right side of the image, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a gray color, and the text \"Split Edge\" is visible in the bottom right corner.", + "cursor_active": true, + "x": 800, + "y": 600, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2106, + "caption": "The image is a screenshot of a 3D model of a gun. The model is a wireframe representation of the gun's handle and barrel. The handle is black and appears to be made of metal, with a curved shape and a pointed end. The barrel is also black and has a textured surface.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Tools\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a gray color, and the text \"Split Edge\" is visible in the bottom right corner.", + "cursor_active": true, + "x": 800, + "y": 600, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2107, + "caption": "The image is a screenshot of a 3D model of a gun. The model is a wireframe representation of the gun's head and barrel. The gun appears to be made of metal and has a black handle and a silver barrel. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Tools\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a gray color, and the text \"Split Edge\" is visible in the bottom right corner.", + "cursor_active": true, + "x": 800, + "y": 600, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2108, + "caption": "The image is a 3D model of a robotic arm with a black and white color scheme. The arm appears to be made of metal and has a curved shape with a pointed end. The top of the arm has a small hole in the center, which could be a part of the robot's head. The robot's body is made up of a grid-like pattern, with lines and curves that give it a realistic appearance. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background is a gray color, and there is text on the image that reads \"Split Edge\".", + "cursor_active": true, + "x": 800, + "y": 600, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2109, + "caption": "The image is a 3D model of a robotic arm with a wireframe design. The arm appears to be made of metal and has a curved shape with a pointed end. The wireframe is made up of various geometric shapes and lines, creating a grid-like pattern. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the image is taken from a top-down perspective.", + "cursor_active": true, + "x": 344, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2110, + "caption": "The image is a screenshot of a 3D model of a robotic arm. The model is a wireframe representation of the arm, with a black and white color scheme. The arm appears to be made up of a series of interconnected lines and shapes, creating a grid-like pattern. On the right side of the image, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the model is displayed on a computer screen.", + "cursor_active": true, + "x": 386, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2111, + "caption": "The image is a screenshot of a 3D model of a robotic arm. The arm appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension, while the dots are scattered throughout the image.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a gray color, and the arm is shown in a realistic style.", + "cursor_active": true, + "x": 413, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2112, + "caption": "The image is a screenshot of a 3D model of a robotic arm. The arm appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension, while the dots are scattered throughout the image.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a gray color, and the arm is shown in a realistic style.", + "cursor_active": true, + "x": 413, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2113, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. In the center of the image, there appears to be a 3d model of a hand with a curved arm and a pointed tip. The hand is made up of a grid-like pattern of lines and dots, representing the shape and texture of the hand. The lines are arranged in a way that creates a sense of depth and dimension, while the dots are scattered throughout the image.\n\nAt the bottom of the screen, there has a toolbar with various tools and options for creating and editing the model. The background is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 413, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2114, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. In the center of the image, there appears to be a 3d model of a hand with a wireframe-like structure. The wireframe is made up of blue lines that form a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the bottom of the screen, there has a toolbar with various tools and options for creating and editing the model. The background is a gray color, and the overall design of the model is black and white.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.38955479860305786, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2115, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the top part of the screen, which appears to be a model of a robot arm. The arm is made up of a grid-like structure with a black and white color scheme. The top part is a large, rectangular shape with a curved top and a flat bottom. The bottom part is smaller and has a curved bottom.\n\nThere are also several icons on the interface that appear to be related to the modeling software, such as a camera, a model, and a tool. The icons are arranged in a grid pattern, with some overlapping each other. The background is a light grey color, and the overall design of the arm is simple and minimalistic.", + "cursor_active": true, + "x": 628, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2116, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus that appear to be related to the modeling software. The main focus of the image is the 3D model of a hand holding a gun. The model is made up of a grid-like structure with a black and white color scheme. The word \"Split\" is written in bold letters at the bottom of the screen.\n\nThe image appears to be a tutorial or tutorial on how to create a model of the gun in the software.", + "cursor_active": true, + "x": 172, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2117, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process.", + "cursor_active": true, + "x": 655, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2118, + "caption": "The image is a screenshot of a 3D model of a robot arm. The model is a wireframe representation of the arm, with a black and white color scheme. The arm appears to be made up of a series of interconnected lines and shapes, creating a grid-like pattern. The top of the model has a circular shape with a small hole in the center, which could be a part of the robot's body. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the model is displayed on a computer screen.", + "cursor_active": true, + "x": 656, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2119, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus that appear to be related to the modeling software. In the center of the image, there appears to be a model of a helmet or a helmet with a curved shape. The model is black and white and has a grid-like pattern on it. The background is a gray color.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing the model. The main focus of the screenshot is a large image of the model, which is a close-up of the helmet.", + "cursor_active": true, + "x": 655, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2120, + "caption": "The image is a screenshot of a 3D model of a curved object in a software interface. The object appears to be a part of a larger structure, possibly a helmet or a helmet, with a curved shape and a pointed top. The model is made up of a grid-like pattern of lines and dots, representing the shape of the object. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object is displayed in the center of the screen.", + "cursor_active": true, + "x": 656, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2121, + "caption": "The image is a 3D model of a curved object in a software interface. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that they form a curved shape, with some overlapping each other. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object is displayed in the center of the screen.", + "cursor_active": true, + "x": 655, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2122, + "caption": "The image is a 3D model of a curved object in a software interface. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that they form a curved shape, with some overlapping each other. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object is displayed in the center of the screen.", + "cursor_active": true, + "x": 655, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2123, + "caption": "The image is a 3D model of a curved object in a software interface. The object appears to be made up of a series of interconnected lines and shapes, creating a grid-like pattern. The lines are arranged in a way that they form a curved shape, with some overlapping each other. The shape is black and white, and the lines are evenly spaced. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and there are a few icons scattered throughout the image.", + "cursor_active": true, + "x": 655, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2124, + "caption": "The image is a 3D model of a curved object in a software interface. The object appears to be made up of a series of interconnected lines and curves, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension, while the curves are straight and angular. The image is taken from a top-down perspective, looking down on the object. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the object is outlined in black.", + "cursor_active": true, + "x": 655, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2125, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a curved object with a grid-like pattern. The object is black and white in color and has a curved shape. The grid pattern is made up of small squares and rectangles, creating a textured surface. The background is a light grey color, and there are a few icons scattered around the interface.", + "cursor_active": true, + "x": 655, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2126, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a knife in the center. The knife has a curved handle and a sharp blade. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Add Edge Tool\", and \"Slice Polygonal\". Below the menu bar, there are several buttons and menus for creating and editing the knife. The text on the interface reads \"Split Edge Tool\" and \"Add edge tool\".", + "cursor_active": true, + "x": 798, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2127, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm on the left side. On the right side, there is a text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygon\". Below the text, there are several options such as \"Select\", \"Add Edge Tool\", and \"Subdivide\". The interface appears to be a tool for creating and editing 3D models.", + "cursor_active": true, + "x": 289, + "y": 632, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2128, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm on the left side. On the right side, there is a text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygon\". Below the text, there are several options such as \"Select\", \"Add Edge Tool\", and \"Subdivide\". The interface appears to be a tool for creating and editing 3D models.", + "cursor_active": true, + "x": 289, + "y": 632, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2129, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made up of a grid-like pattern, with a curved handle and a pointed tip. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Add\", and \"Export\". Below the menu bar, there are several buttons and menus that can be used to customize the 3D model of the arm. The text \"Split Edge Add\" is written in bold white letters at the bottom of the image.", + "cursor_active": true, + "x": 238, + "y": 606, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2130, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a black and white image of a curved object with a grid-like pattern on its surface. The object appears to be made up of small squares and rectangles, creating a textured surface. On top of the object, there are several buttons and menus that can be used to customize the model.\n\nOn the right side of this interface, on the top right corner, there has a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Tools\". Below the menu bar, there appears to have a search bar and a list of tools and options for creating and editing the model in the software. The background of the image is gray, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 445, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2131, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, we can see a 3d model of a curved object with a blue and black color scheme. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension, while the dots are scattered throughout the image. The background is a gray color, and the overall design of the object is simple and minimalistic.", + "cursor_active": true, + "x": 147, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2132, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger object. The object has a black and white color scheme, with a grid-like pattern on its surface. The lines on the object are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background of the screenshot is a gray color, and the overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 316, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2133, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. \n\nOn the right side of the interface, there are several buttons and menus that can be used to customize the modeling process. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object is black in color and has a smooth surface. It has a curved shape with sharp edges and sharp edges.\n\nThere are also several lines and shapes that represent the various components of the model, such as the body, arms, and legs. The lines are arranged in a grid-like pattern, with some overlapping each other. The shapes are connected by thin lines, creating a sense of depth and dimension. The overall design of the object is modern and sleek, with a minimalist aesthetic.", + "cursor_active": true, + "x": 428, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2134, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the top part of the model, which appears to be a large, black object with a curved shape. The object has a grid-like pattern on its surface, with lines and curves that create a textured appearance. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the bottom of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background of the screenshot is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 428, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2135, + "caption": "The image is a 3D model of a curved object in a software interface. The object appears to be made up of a series of interconnected lines and curves, creating a grid-like pattern. The lines are black and white, and the curves are arranged in a way that creates a sense of depth and dimension. On the right side of the image, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and there are a few icons scattered throughout the image.", + "cursor_active": true, + "x": 316, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2136, + "caption": "The image is a 3D model of a curved object in a software interface. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that they form a curved shape, with some overlapping each other. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 316, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2137, + "caption": "The image is a 3D model of a curved object in a software interface. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that they form a curved shape, with some overlapping each other. The background of the image is gray, and there are various options and settings visible on the right side of the interface, including a search bar, a menu bar, and a list of options.", + "cursor_active": true, + "x": 428, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2138, + "caption": "The image is a 3D model of a curved object in a software interface. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension, while the dots are scattered throughout the image.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 316, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2139, + "caption": "The image is a 3D model of a curved object in a software interface. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension, while the dots are scattered throughout the image.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 428, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2140, + "caption": "The image is a 3D model of a helmet in a software interface. The model is a wireframe representation of the helmet, which appears to be a helmet with a curved top and a pointed bottom. The helmet is shown in a side view, with the top half of the model facing towards the left side of the image. The top half is slightly tilted to the right, and the bottom half is straight.\n\nOn the top right corner of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus that can be used to customize the model. On the bottom left corner, there has a search bar and a menu icon, indicating that the user can select the model they want to create a new model.", + "cursor_active": true, + "x": 428, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2141, + "caption": "The image is a 3D model of a helmet in a software interface. The model is a wireframe representation of the helmet, which appears to be a helmet with a curved shape and a pointed top. The helmet is shown in a grid-like pattern, with the sides and top of the model facing towards the left side of the image. On the right side, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the model is displayed in the center of the screen.", + "cursor_active": true, + "x": 316, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2142, + "caption": "The image is a 3D model of a helmet in a software interface. The model is a wireframe representation of the helmet, which appears to be a helmet with a curved shape and a pointed top. The helmet is shown in a grid-like pattern, with the sides and top of the model facing towards the left side of the image. On the right side, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the model is displayed in the center of the screen.", + "cursor_active": true, + "x": 316, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2143, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a helmet, which appears to be a helmet with a curved shape and a pointed top. The model is made up of a grid-like pattern, with a red line running through the center of the helmet. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background of the screenshot is a gray color, and the overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 316, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2144, + "caption": "The image is a screenshot of a 3D model of a helmet in a software interface. The model is a wireframe representation of the helmet, which appears to be a helmet with a curved shape and a pointed top. The wireframe is made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that they form the shape of the head and neck of the model. The helmet is shown in a realistic manner, with the edges and curves clearly visible.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model's settings. The background of the interface is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 428, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2145, + "caption": "The image is a screenshot of a 3D model of a helmet in a software interface. The model is a wireframe representation of the helmet, which appears to be a helmet with a curved shape and a pointed top. The wireframe is made up of multiple lines and points, creating a grid-like pattern. The lines are arranged in a way that they form the shape of the head and neck, with the top half of the body facing towards the left side of the image. The top half is slightly curved, while the bottom half is straight.\n\nOn the right side, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", \"Help\", and \"Help\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the model is displayed in the center of the screen.", + "cursor_active": true, + "x": 428, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2146, + "caption": "The image is a screenshot of a 3D model of a helmet in a software interface. The model is a wireframe representation of the helmet, which appears to be a helmet with a curved shape and a pointed top. The wireframe is made up of multiple lines and points, creating a grid-like pattern. The lines are arranged in a way that they form the shape of the head and neck of the model. The helmet is shown in a realistic manner, with the top half of the body facing towards the left side of the image and the bottom half towards the right side.\n\nOn the top right corner of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the model's settings. On the bottom left corner, there has a \"Save\" button and a \"Cancel\" button, indicating that the user can save the model for later use.", + "cursor_active": true, + "x": 428, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2147, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a helmet, which appears to be a helmet with a curved top and a pointed bottom. The model is made up of a grid-like structure with a red line running through the center. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background is a gray color, and the overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 316, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2148, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a helmet, which appears to be a helmet with a curved top and a pointed bottom. The model is made up of a grid-like structure with a red line running through the center. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background of the screenshot is a gray color, and the overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 316, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2149, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a helmet, which appears to be a helmet with a curved shape and a pointed top. The model is made up of a grid-like pattern, with a red line running through the center of the helmet. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background of the screenshot is a gray color, and the overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 428, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2150, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a helmet, which appears to be a helmet with a curved top and a pointed bottom. The model is made up of a grid-like structure with a red line running through the center. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background of the screenshot is a gray color, and the overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2151, + "caption": "The image is a screenshot of a 3D model of a helmet in a software interface. The model is a wireframe representation of a human head with a curved top and a pointed bottom. The head appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that they form the shape of the head, with some overlapping each other. On the right side of the image, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2152, + "caption": "The image is a 3D model of a helmet in a software interface. The model is a wireframe representation of the helmet, which appears to be a helmet with a curved shape and a pointed top. The helmet is shown in a side view, with the top half of the model facing towards the left side of the image. The top half is slightly tilted to the right, and the bottom half is straight.\n\nOn the top right corner of the interface, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there are several buttons and menus that can be used to customize the model. On the bottom left corner, there has a search bar and a list of tools and options for creating and editing the model, such as a camera, a camera lens, and a viewfinder. The background of the screen is a gray color, and there are a few icons scattered around the interface.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2153, + "caption": "The image is a screenshot of a 3D model of a helmet in a software interface. The model appears to be a wireframe representation of a human head, with a curved shape and a pointed nose. The wireframe is made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that they form the shape of the head, and the dots are scattered throughout the image. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and there are a few icons at the bottom of the screen.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2154, + "caption": "The image is a screenshot of a 3D model of a helmet in a software interface. The model appears to be a wireframe representation of a human head, with a curved shape and a pointed nose. The wireframe is made up of a series of interconnected lines and dots, creating a grid-like pattern. On the right side of the image, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons for adjusting the model's settings. The background is a gray color, and the overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2155, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a car, which appears to be a futuristic-looking vehicle with a sleek design. The model is made up of a series of curved lines and curves, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension, while the curves are straight and angular.\n\nAt the bottom of the screen, there has a search bar and a menu icon, indicating that the user can search for specific features or options in the software.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2156, + "caption": "The image is a screenshot of a 3D model of a car in SolidWorks. The model is a wireframe representation of the car's body, with a curved shape and a pointed nose. The car appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that they form the shape of the body, and the dots are scattered throughout the image.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a gray color, and there are a few icons on the top left corner that appear to be related to the software.", + "cursor_active": true, + "x": 486, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2157, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a model of a car with a wireframe design. The model appears to be a spherical shape with a curved top and a flat bottom. The wireframe is made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the model. On the left side, there has a search bar and a menu icon, indicating that the user can select the model they want to create. The background of the interface is a gray color, and the overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 486, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2158, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a model of a car with a wireframe design. The model is in the shape of a sphere with a curved top and a flat bottom. The wireframe is made up of blue lines that form a grid-like pattern. The lines are arranged in a way that they form the body of the car. On the right side of the image, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color.", + "cursor_active": true, + "x": 486, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2159, + "caption": "The image is a screenshot of a 3D model of a car in SolidWorks. The model is a wireframe representation of the car's body, with the front and back sides visible. The car appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that they form the shape of the body, and the dots are scattered throughout the image.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the screenshot is a gray color, and there are a few icons at the bottom of the screen.", + "cursor_active": true, + "x": 486, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2160, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a car, which appears to be made up of a grid-like structure. The model is black and white and has a curved shape with a pointed top and a flat bottom. The lines on the model are arranged in a symmetrical pattern, creating a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background of the screenshot is a gray color, and the overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 486, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2161, + "caption": "The image is a screenshot of a 3D model of a helmet in a software interface. The model is a wireframe representation of a spherical object with a grid-like pattern on its surface. The object appears to be a helmet with a curved top and a pointed bottom. The grid pattern is made up of small squares and rectangles, creating a geometric design. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons for adjusting the model's settings. The background of the interface is a gray color.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2162, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a cube, which appears to be made up of a grid-like pattern. The cube has a rectangular shape with rounded edges and a flat base. The top of the cube is slightly tilted to the left, giving it a realistic appearance.\n\nAt the bottom of the screen, there has a search bar and a menu icon, indicating that the user can search for specific features or options in the software.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2163, + "caption": "The image is a 3D model of a helmet in a software interface. The model is a wireframe representation of the helmet, which appears to be a helmet with a curved top and a flat bottom. The helmet is shown in a grid-like pattern, with the top half of the model being the largest and the bottom half being the smallest. The wireframe is black and white, and the helmet is outlined in a light blue color. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2164, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a helmet, which appears to be a helmet with a curved top and a flat bottom. The model is made up of a grid-like pattern of lines and dots, representing the shape of the helmet. The lines are arranged in a symmetrical manner, creating a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background is a gray color, and the overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2165, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a helmet, which appears to be a helmet with a curved top and a pointed bottom. The model is made up of a grid-like pattern of lines and dots, representing the shape of the helmet. The lines are arranged in a symmetrical manner, creating a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background is a gray color, and the overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2166, + "caption": "The image is a 3D model of a helmet in a software interface. The model is a wireframe representation of the helmet, which appears to be made up of a grid-like pattern. The helmet has a curved shape with a pointed top and a flat bottom. The wireframe is black and white, and it is set against a gray background. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2167, + "caption": "The image is a 3D model of a helmet in a software interface. The model is a wireframe representation of the helmet, which appears to be a helmet with a curved top and a flat bottom. The helmet is shown in a grid-like pattern, with the top half of the model being the largest and the bottom half being the smallest. The wireframe is black and white, and the helmet is outlined in a light blue color. On the right side of the image, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2168, + "caption": "The image is a 3D model of a helmet in a software interface. The model is a wireframe representation of the helmet, which appears to be made up of a grid-like pattern. The helmet has a curved shape with a pointed top and a flat bottom. The wireframe is black and white, and the model is displayed on a gray background. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2169, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like structure in the center. The structure appears to be a helmet or a helmet with a curved top and a flat bottom. The top of the structure is made up of a series of interconnected lines and dots, creating a geometric pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2170, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like structure in the center. The structure appears to be a cube or a hexagon with a curved top and a flat bottom. The grid is made up of blue lines that form a lattice-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to have a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2171, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like structure in the center. The structure appears to be a cube or a hexagon with a curved top and a flat bottom. The grid is made up of blue lines that form a lattice-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2172, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like structure in the center. The structure appears to be a cube or a hexagon with a curved top and a flat bottom. The grid is made up of blue lines that form a lattice-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to have a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2173, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like structure in the center. The structure appears to be a cube or a cube with a curved top and a flat bottom. The grid is made up of blue lines that form a lattice-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Help\". At the bottom of the image, there are several buttons and menus that can be used to customize the modeling process.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2174, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like structure in the center. The structure appears to be a cube or a hexagon with a curved top and a flat bottom. The top of the structure is made up of a series of interconnected lines and dots, creating a gridlike pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2175, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like structure in the center. The structure appears to be a cube or a hexagon with a curved top and a flat bottom. The grid is made up of blue lines that form a lattice-like pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to have a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2176, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like structure in the center. The structure appears to be a cube or a cube with a curved top and a flat bottom. The grid is made up of blue lines that form a geometric pattern. On the right side of the interface, there are various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Tools\". At the top of the image, there is a menu bar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2177, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like structure in the center. The structure appears to be a cube or a cube with a curved top and a flat bottom. The top of the cube has a small hole in the middle, which could be a part of a larger structure. On the right side of the interface, there are various options and settings for the user to customize the model. At the top, there is a menu bar with options such as File, Edit, View, Tools, and Help.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2178, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like structure in the center. The structure appears to be a cube or a cube with a curved top and a flat bottom. The grid is made up of blue lines and dots, creating a geometric pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". At the bottom of the image, there are several buttons and menus for creating and editing the model.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2179, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like structure in the center. The structure appears to be a helmet or a helmet with a curved top and a flat bottom. The grid is made up of blue lines that form a hexagonal shape. On the right side of the interface, there are various options such as \"Select\", \"Object\", \"Sample\", \"Transform\", and \"Tools\". On the left side, there is a menu bar with various tools and options for creating and editing the model. At the bottom of the image, there has a text field where the user can select the model they want to create.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2180, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like structure in the center. The structure appears to be a cube or a hexagon with a pointed top and a flat bottom. The grid is made up of blue lines and dots, creating a geometric pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", \"Help\", and \"Help\". At the bottom of the image, there are several buttons and menus for creating and editing the model.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2181, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like structure in the center. The structure appears to be a cube or a cube with a curved top and a flat bottom. The top of the cube is made up of a series of interconnected lines and dots, creating a geometric pattern. On the right side of the interface, there are various options and settings for the user to customize the 3D model. At the bottom of the image, there is a menu bar with options such as \"Select\", \"View\", \"Tools\", and \"Help\".", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2182, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like structure in the center. The structure appears to be a cube or a hexagon with a curved top and a flat bottom. The top of the cube is made up of a series of interconnected lines and dots, creating a geometric pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", \"Help\", and \"Help\". Below the menu bar, there are several buttons and menus that can be used to customize the modeling process.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2183, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a spherical object, which appears to be made up of a grid-like structure. The object has a triangular shape with a pointed top and a flat bottom. The lines on the object are arranged in a symmetrical pattern, creating a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background of the screenshot is a gray color, and the overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2184, + "caption": "The image is a screenshot of a 3D model of a helmet in a software interface. The model is a wireframe representation of the helmet, which appears to be a helmet with a curved top and a flat bottom. The wireframe is made up of a grid-like pattern of lines and dots, creating a geometric design. The helmet is shown in a realistic style, with the top half of the model facing towards the left side of the image and the bottom half towards the right side.\n\nOn the top right corner of the interface, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the model's settings. On the bottom left corner, there has a search bar and a \"Help\" button, indicating that the user can search for specific features or options.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2185, + "caption": "The image is a screenshot of a 3D model of a helmet in a software interface. The model is a wireframe representation of the helmet, which appears to be a helmet with a curved top and a flat bottom. The wireframe is made up of a grid-like pattern, with each wireframe representing a different aspect of the model.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". Below the menu bar, there are several buttons and menus that can be used to customize the model's settings. On the top left corner of the screen, there has a search bar and a menu icon, indicating that the user can select the model they want to create a new model. On top of the menu, there appears to have a toolbar with various tools and options for creating and editing the model, such as modeling, modeling, and modeling tools.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2186, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a grid-like structure in the center. The structure appears to be a helmet or a helmet with a curved top and a flat bottom. On the right side of the interface, there are various options and settings for the user to customize the model. At the top, there is a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there has a toolbar with various tools and options for creating and editing the model, such as modeling, modeling, and modeling tools.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2187, + "caption": "The image is a 3D model of a helmet in a software interface. The model is a wireframe representation of the helmet, which appears to be a helmet with a curved top and a flat bottom. The helmet is shown in a grid-like pattern, with the top half of the model being the largest and the bottom half being the smallest. The wireframe is black and white, with a grid pattern covering the entire surface of the head. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2188, + "caption": "The image is a screenshot of a 3D model of a robot head. The model is a wireframe representation of the head, with a black and white color scheme. The head appears to be made up of various geometric shapes and lines, creating a grid-like pattern. The top of the model has a large circular hole in the center, which could be a part of the robot's head. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the model is displayed on a computer screen.", + "cursor_active": true, + "x": 195, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2189, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of metal and has a curved shape with a pointed end. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Add Edge Tool\", \"Slice Polygon\", and \"Inset\". Below the menu bar, there are several buttons and menus for creating and editing the model.", + "cursor_active": true, + "x": 103, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2190, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material and has a curved shape with a pointed end. On the right side of the interface, there is text that reads \"Split Edge Tool Add Edge Tool, Slice Polygons Tool, Subdivided Tool, Inset Tool\". On the left side, there are various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". At the top of the image, there has a menu bar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 103, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2191, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a weapon in the center. The weapon appears to be made of metal and has a curved shape with a pointed end. On the right side of the interface, there is text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygon\". On the left side, there are various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". At the top of the image, there has a menu bar with various tools and options for creating and editing the weapon.", + "cursor_active": true, + "x": 811, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2192, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a weapon in the center. The weapon appears to be made of a metallic material with a curved shape and a pointed tip. On the right side of the interface, there is a menu bar with various options such as \"Split Edge Tool\", \"Add Edge Tool\" and \"Slice Polygons Tool\". Below the menu bar, there are several buttons and menus for adjusting the settings of the tool. The text on the interface reads \"Subdivide Inset Polygon\".", + "cursor_active": true, + "x": 811, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2193, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material with a geometric pattern on it. On the right side of the image, there is a text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygon\". On the left side, there are several options for the user to choose from, such as \"Select\", \"Select\" and \"Select\". There is also a menu bar at the top of the interface with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 811, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2194, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm is made up of various geometric shapes and lines, including triangles, squares, and rectangles. On the right side of the image, there is a text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygon\". On the left side, there are several options for the user to choose from, such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". At the top of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 811, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2195, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a panel with various options such as \"Select\", \"Select\" and \"Select\". On the right side, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a hand with a curved arm and a pointed tip. The arm is made up of a grid-like pattern, with the fingers and thumb pointing upwards. The hand is shown in a realistic style, with detailed lines and curves. The background is a light grey color, and the interface has a toolbar at the top with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 811, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2196, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a panel with various options such as \"Select\", \"Select\" and \"Select\". On the right side, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a hand with a curved arm and a pointed tip. The arm is made up of a grid-like pattern, with each arm having a different color and shape. The colors range from light blue to dark blue, with some areas having a darker blue and others having a lighter blue. The lines on the arm are arranged in a way that creates a sense of depth and dimension. The background of the screen is a gray color, and there are a few icons scattered throughout the interface.", + "cursor_active": true, + "x": 811, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2197, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a panel with various options such as \"Select\", \"Select\" and \"Select\". On the right side, there are several buttons and menus.\n\nIn the center of the image, we can see a 3d model of a hand with a blue and black color scheme. The hand appears to be made up of a series of lines and dots, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension, while the dots are scattered throughout the image. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 415, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2198, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus. The main focus of the image is the 3D model of a hand, which appears to be made up of a series of interconnected lines and dots. The lines are arranged in a grid-like pattern, creating a sense of depth and dimension. The hand is shown in a realistic style, with the fingers and thumb clearly visible.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 415, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2199, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a panel with various options such as \"Select\", \"Select\" and \"Select\". On the right side, there are several buttons and menus.\n\nIn the center of the image, we can see a 3d model of a cylindrical object with a grid-like structure. The object appears to be made up of blue lines and dots, representing the lines and curves of the object. The lines are arranged in a way that creates a sense of depth and dimension, while the dots are scattered throughout the image. The background is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 415, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2200, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a panel with various options such as \"Select\", \"Select\" and \"Select\". On the right side, there are several buttons and menus.\n\nIn the center of the image, we can see a 3d model of a cylindrical object with a grid-like structure. The object appears to be made up of various lines and shapes, creating a complex and intricate design. The lines are arranged in a way that creates a sense of depth and dimension, while the shapes are more realistic and detailed. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 415, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2201, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a panel with various options such as \"Select\", \"Select\" and \"Select\". On the right side, there are several buttons and menus.\n\nIn the center of the image, we can see a 3d model of a hand with a blue and green color scheme. The hand appears to be made up of various lines and shapes, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension, while the shapes are more realistic and detailed. The background is a gray color, and the interface has a toolbar at the top with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 415, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2202, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a panel with various options such as \"Select\", \"Select\" and \"Select\". On the right side, there are several buttons and menus.\n\nIn the center of the image, we can see a 3d model of a hand with a blue and green color scheme. The hand appears to be made up of various lines and shapes, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension, while the shapes are more realistic and detailed. The background is a gray color, and the interface has a toolbar at the top with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 415, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2203, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a panel with various options such as \"Select\", \"Select\" and \"Select\". On the right side, there are several buttons and menus.\n\nIn the center of the image, we can see a 3d model of a hand with a blue and red color scheme. The hand appears to be made up of various lines and shapes, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension, while the shapes are more realistic and detailed. The background is a gray color, and the interface has a toolbar at the top with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 415, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2204, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a panel with various options such as \"Select\", \"Select\" and \"Select\". On the right side, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a hand with a curved shape. The hand is made up of blue and red lines that form a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. The background is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2205, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a panel with various options such as \"Select\", \"Select\" and \"Select\". On the right side, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a human arm with a curved shape. The arm is made up of blue and red lines that form a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. The background is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2206, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a panel with various options such as \"Select\", \"Select\" and \"Select\". On the right side, there are several buttons and menus.\n\nIn the center of the image, we can see a 3d model of a hand with a blue and red color scheme. The hand appears to be made up of various lines and shapes, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension, while the shapes are more realistic and detailed. The background is a gray color, and the interface has a toolbar at the top with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2207, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a panel with various options such as \"Select\", \"Select\" and \"Select\". On the right side, there are several buttons and menus.\n\nIn the center of the image, we can see a 3d model of a hand with a blue and red color scheme. The hand appears to be made up of various lines and shapes, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension, while the shapes are more realistic and detailed. The background is a light grey color, and the interface has a toolbar at the top with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2208, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm is made up of various geometric shapes and lines, including triangles, squares, and rectangles. On the right side of the image, there is a text that reads \"Split Edge Tool Add Edge Tool Slice Polygons To Subdivide Inset Polygon\". On the left side, there are various options such as \"Select\", \"Add Edge Tool\", and \"Select\". The interface appears to be a tool for creating and editing 3D models using the software.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2209, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm is made up of various geometric shapes and lines, including triangles, squares, and rectangles. On the right side of the image, there is a text that reads \"Split Edge Tool Add Edge Tool Slice Polygons To Subdivide Inset Polygon\". On the left side, there are several options for the user to choose from, such as \"Select\", \"Edit\", \"View\", and \"Help\". At the top of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2210, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm is made up of various geometric shapes and lines, including triangles, squares, and rectangles. On the right side of the image, there is a text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygongs\". On the left side, there are several options for the user to choose from, such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". At the top of the interface, there appears to be a menu bar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2211, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material with a blue and white pattern on it. On the right side of the interface, there is a menu bar with various options such as \"Split Edge Tool\", \"Add Edge Tool\" and \"Slice Polygons Tool\". Below the menu bar, there are several buttons and menus that can be used to customize the model.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2212, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material and has a curved shape with a pointed end. On the right side of the interface, there is a text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygongs\". Below the text, there are several options for the user to choose from, such as \"Add Edge Tool\", \"Add Polygon Tool\", and \"Subdivide\". On the top right corner of the image, there has a menu bar with various options such as File, Edit, View, Tools, and Help.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2213, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the main panel, which appears to be a 3d model of a rectangular box with a small hole in the center. The box is gray in color and has a smooth surface. The background is black, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 44, + "y": 645, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2214, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material and has a curved shape with a pointed end. On the right side of the image, there is a text that reads \"Split Edge Tool\" and on the left side, there are various options such as \"Add Edge Tool\", \"Add Polygon Tool\", and \"Subdivide Set Polygons\". There are also several buttons on the interface, including \"Select\", \"View\", \"Tools\", \"Help\", \"Options\", and more.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2215, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robot-like object in the center. The object appears to be made of a metallic material and has a curved shape with sharp edges. On the right side of the interface, there is a text that reads \"Split Edge Tool: Add Edge Tool, Slice Polygons Tool, Subdivide, Inset Polygon\". Below the text, there are several options for the user to choose from, such as \"Select\", \"Add Edge Tool\", and \"Add Polygon Tool\". On the top right corner of the image, there has a menu bar with various options such as File, Edit, View, Tools, and Help.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2216, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a black and white 3D model of a weapon with a curved handle and a pointed tip. The weapon appears to be made of a metallic material, possibly metal or plastic, and has a metallic sheen. The handle is attached to the body of the weapon with two screws. On top of the handle, there are several buttons and menus, including \"Select\", \"Add Edge To\", \"Slice Polygons\", \"Subdivide\", and \"Inset Polygon\". On the right side of this image, on the bottom right corner, there has a text that reads \"Split Edge To Add Edge To\".", + "cursor_active": true, + "x": 560, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2217, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a 3d model of a weapon with a black and white color scheme. The weapon appears to be made of a metallic material, possibly metal or plastic, and has a curved shape with a pointed end and a flat base. The body of the weapon is outlined in black, while the rest of the body is in a lighter shade of gray.\n\nOn the top right corner of the screen, there are several options for the user to choose from, such as \"Split Edge Tool\", \"Add Edge Tool\" and \"Slice Polygons T\", \"Subdivide Insert Polygon\". On the top left corner, there has a menu bar with options to select the type of object, the size, and the shape of the object. On top of the menu bar, there appears to have a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 526, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2218, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a weapon in the center. The weapon appears to be made of a metallic material with a curved handle and a pointed tip. On the right side of the interface, there is text that reads \"Split Edge Tool Add Edge Tool Slice Polygons T Subdivide Inset Polygon\". On the left side, there are various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". There is also a menu bar at the top of the screen with various tools and options for creating and editing the weapon.", + "cursor_active": true, + "x": 526, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2219, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various options and settings. The panel is titled \"Split Edge Tool\" and has a title that reads \"Add Edge Tool\". Below the title, there are two options - \"Slice Polygons T\" and \"Subdivide Inset Polygon\". \n\nOn the top left corner of the panel, there appears to be a menu bar with options such as \"File\", \"Edit\", \"View\", \"Tools\", \"Help\", and \"Help\". On the top right corner, it seems like the user is in the process of creating a new object in the software.\n\nIn the center of the screen, we can see a 3d model of a weapon with a black and grey color scheme. The weapon has a curved shape with a pointed tip and a small opening at the top. The body of the weapon is made up of several polygons, including a slice, a subdivide, and an insert polygon. The polygons are arranged in a grid-like pattern, with some overlapping each other. The background is a light grey color.", + "cursor_active": true, + "x": 526, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2220, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a weapon in the center. The weapon appears to be made of a metallic material with a curved handle and a pointed tip. On the right side of the interface, there is text that reads \"Split Edge Tool Add Edge Tool Slice Polygons T Subdivide Inset Polygon\". On the left side, there are various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". There is also a menu bar at the top with various tools and options for creating and editing the weapon.", + "cursor_active": true, + "x": 526, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2221, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material and has a curved shape with a pointed end. On the right side of the interface, there is text that reads \"Split Edge Tool Add Edge Tool Slice Polygons T Subdivide Inset Polygon\". On the left side, there are various options and settings that can be used to add edge tools to the arm.", + "cursor_active": true, + "x": 526, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2222, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a gray background with a black square in the center. The square has a small black dot in the middle, which could be a representation of a square or a rectangle. Below the square, it seems like there are two lines of text, possibly representing the user's input or output of the software. The text on the right side of the screen reads \"Select\" and there are options to select the type of object, the size, and the shape of the square.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2223, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a gray background with a black square in the center. The square has a white arrow pointing to the right, indicating that it is a representation of a cube or a square. Below the square, it seems like there are options to select the object, object, and polygon, as well as a list of options to change the size, shape, and color of the cube. On both sides of the screen, there has a toolbar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2224, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a gray background with a black square in the center. The square has a white arrow pointing to the right, indicating that it is a representation of a cube or a square. Below the square, it seems like there are options to select the object, object, and polygon, as well as a list of options to transform the object. On both sides of the screen, there has a toolbar with various tools and options to customize the modeling process.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2225, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a toolbar with various tools and options. The main focus of the image is the main window of the software, which has a gray background with a black and white 3D model of a cube in the center. The cube has a rectangular shape with rounded edges and a flat top. There are also several buttons on the top and bottom of the window, including a \"Select\" button, a \"Cancel\" button and a \"Help\" button.\n- There is also a \"Save\" button on the bottom right corner of the screen, which allows the user to save the model to a new location.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2226, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus.\n\nOn the right side of the screen, there appears to be a window with a gray background. In the center of the window, there has a black rectangle with a white arrow pointing to the right. Below the rectangle, it seems like the user is in the process of creating a 3d model of a cube or a cube. The text on the window reads \"Scene, Root, Cube, Polygon\".\n\nThere are also several buttons on the top right corner of the image, including \"Select\", \"Cancel\", and \"Help\". There is also a \"Help\" button and a \"Save\" button, which may be used to save the model as a new item.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2227, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus.\n\nOn the right side of the screen, there appears to be a panel with various settings and options. In the center of the panel, there has a gray background with a red rectangle in the middle. The rectangle has a white outline and is slightly tilted to the left. Below the rectangle, there seems to be an image of a computer screen with a text editor open. The text editor has a toolbar at the top with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2228, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a toolbar with various tools and options for creating and editing 3D models. In the center of the panel, there has a red rectangle with a white arrow pointing to it, indicating that the user can select the model they want to create. The background of the image is gray, and there are two lines of text on the top left corner, which likely provide instructions or information about the modeling process.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2229, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main part of the interface is a gray background with a red rectangle in the center. The rectangle appears to be made up of two lines, one on top of the other. The red line is slightly larger than the black line and is slightly smaller than the white line. There is also a small white arrow pointing to the right side of the rectangle, indicating that the user can select the shape or size of the object they want to create. On both sides of the red rectangle, there has a list of options for the user to choose from, such as \"Object\", \"Polygon\", and \"Transform\".\n\nAt the bottom of the screen, there appears to have a search bar and a \"Result\" button, which may be used to search for the desired object.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2230, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material and has a curved shape with a pointed end. On the right side of the image, there is text that reads \"Split Edge 7 Add Edge T Slice Polygons Subdivide Inset Polygon\". On the left side, there are various options and settings for the user to customize the arm.", + "cursor_active": true, + "x": 797, + "y": 703, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2231, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of metal and has a curved shape with a pointed end. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Add Edge Tool\", \"Slices Polygons Tool\", and \"Subdivide Inset Polygon\". Below the menu bar, there are several buttons and menus for adjusting the settings of the software.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2232, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material and has a curved shape with sharp edges. On the right side of the interface, there is a menu bar with various options such as \"Add Edge Tool\", \"Slice Polygon Tool\", and \"Subdivide Inset Polygons\". Below the menu bar, there are several buttons and menus for creating and editing the model.", + "cursor_active": true, + "x": 105, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2233, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm has a curved shape with a pointed tip and a small loop at the end. On the left side of the image, there is a menu bar with various options such as \"Add Edge Tool\", \"Slice Polygon Tool\", and \"Subdivide Inset Polygons\". On the right side, there are several buttons and menus for creating and editing the model. The text on the image reads \"Split Edge Tool\" and \"Add edge tool\".", + "cursor_active": true, + "x": 105, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2234, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material with a curved shape and a pointed tip. On the right side of the image, there is a text that reads \"Split Edge To Add Edge To Slice Polygons Subdivide Inset Point\". On the left side, there are several options for the user to choose from, such as \"Select\", \"Edit\", \"View\", and \"Help\". There is also a menu bar at the top of the interface with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 105, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2235, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various options and settings. The panel is titled \"Split Edge Add Edge Slice Polygon Subdivided Inset Pack\". On the right side, there are several buttons and menus that can be used to customize the design of the object.\n\nIn the center of the panel, there appears to be a 3d model of a robotic arm with a split edge and a slice polygon subdivided design. The arm is black and grey in color and has a sleek and modern design. It has a curved shape with sharp edges and a pointed tip. The text on the panel is written in a bold font and is in a light blue color.", + "cursor_active": true, + "x": 559, + "y": 698, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2236, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel has a title \"Split Edge Add Edge Slice Polygon Subdivided Inset Pack\". On the right side, there are several options for adding and subtracting the 3D model.\n\nIn the center of the panel, we can see a 3d model of a robotic arm with a split edge and a slice polygon subdivided. The arm appears to be made of a metallic material and has a sleek, modern design. The colors used in the model are black, grey, and blue, and the edges of the arm are outlined in a darker shade of blue. The background of the screen is a light grey color.", + "cursor_active": true, + "x": 559, + "y": 698, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2237, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is titled \"Split Edge Add Edge Slice Polygon Subdivided Inset Pack\". On the right side, there are several options for adjusting the edge of the 3D model.\n\nIn the center of the panel, we can see a 3d model of a robotic arm with a split edge and a slice polygon subdivided. The arm appears to be made of a metallic material and has a sleek, modern design. The colors used in the model are black, grey, and red, and the edges of the arm are outlined in a darker shade of grey. The background of the screen is a light grey color.", + "cursor_active": true, + "x": 559, + "y": 698, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2238, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel has a title \"Split Edge Add Edge Slice Polygon Subdivided Inset Pack\". On the right side, there are several options for adjusting the edge of the 3D model.\n\nIn the center of the panel, there appears to be a 3d model of a robotic arm with a black and grey color scheme. The arm has a curved shape with sharp edges and a pointed tip. The body of the arm is made up of a series of polygons, which are arranged in a grid-like pattern. The polygons are connected by a thin red line, which is likely used to add depth and dimension to the model. There is also a text overlay on the panel that reads \"Add Edge\" and \"Sliced Polygon\" in white text.", + "cursor_active": true, + "x": 559, + "y": 698, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2239, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various tools and options for creating and editing 3D models. The panel is titled \"Split Edge Add Edge Slice Polygon Subdivided Inset Pack\". On the right side, there are several options for adjusting the edge of the 3D model.\n\nIn the center of the panel, we can see a 3d model of a robotic arm with a black and grey color scheme. The arm has a curved shape with a pointed tip and a pointed end. The body of the arm is made up of a series of interconnected polygons, which are arranged in a grid-like pattern. The polygons appear to be made of a shiny, metallic material. The image also has a text overlay that reads \"Split edge add edge slice polygon subdivided inset pack\".", + "cursor_active": true, + "x": 559, + "y": 698, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2240, + "caption": "The image is a 3D model of a robotic arm with a split edge and a slice polygon. The arm appears to be made of a metallic material with a black and grey color scheme. The blade of the arm is curved and has a red stripe running along the length of the blade. On the right side of the image, there is a text overlay that reads \"Split Edge Add Edge Slice Polygon Subdivided Inset Pack\". On the left side, there are several options for the user to choose from, such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". The image is displayed on a computer screen with a gray background.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2241, + "caption": "The image is a 3D model of a robotic arm with a split edge and a slice polygon. The arm appears to be made of a metallic material with a black and grey color scheme. The blade of the arm is curved and has a red stripe running along the length of the blade. On the right side of the image, there is a text overlay that reads \"Split Edge Add Edge, Slice Polygon, Subdivided, Insert Part\". On the left side, there are various options and settings for the user to customize the arm. The image is displayed on a computer screen with a gray background.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2242, + "caption": "The image is a 3D model of a robotic arm with a split edge and a slice polygon. The arm appears to be made of metal and has a black and grey color scheme. The split edge is on the left side of the arm and is slightly curved, while the slice Polygon is in the center. On the right side, there is a text overlay that reads \"Split Edge Add Edge, Slice Polygon, Subdivided, Insert Part\". The text overlay is in white and is placed on a gray background. The image is likely from a software interface, as there are various tools and options visible on the top right corner of the image.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2243, + "caption": "The image is a 3D model of a robotic arm with a split edge and a slice polygon. The arm appears to be made of metal and has a black and grey color scheme. The split edge is on the left side of the arm and is slightly curved. On the right side, there is a text overlay that reads \"Split Edge Add Edge, Slice Polygon, Subdivided, Insert Part\". The text overlay is in white and is placed on a gray background. There are several icons on the top right corner of the image, including a search bar, a menu bar, and a toolbar.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2244, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material with a curved shape and a pointed tip. On the right side of the image, there is text that reads \"Split Edge Add Edge Slice Polygon Subdivided Inset Pack\". On the left side, there are various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". The interface also has a toolbar at the top with various tools and menus.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2245, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. The top section has a menu bar with options such as File, Edit, View, Tools, and Help.\n\nOn the right side of the interface, there are several buttons and menus that can be used to customize the 3D model. In the center of the panel, there appears to be a text box with the title \"Edge Edge Polygon\" and a list of options to choose from. Below the text box, it seems like the user is in the process of creating a new model or editing it. The background of the image is gray, and there are various icons and menus on the top and bottom of the screen.", + "cursor_active": true, + "x": 303, + "y": 698, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2246, + "caption": "The image is a 3D model of a robotic arm with a split edge and a slice polygon. The arm appears to be made of a metallic material and has a black and grey color scheme. The split edge is on the left side of the arm and is slightly curved. On the right side, there is a text overlay that reads \"Split Edge Add Edge, Slice Polygon, Subdivided, Insert Part\". The text is in white and is positioned in the center of the image. The image is taken from a top-down view of the software interface, with various tools and options visible on the top right corner.", + "cursor_active": true, + "x": 596, + "y": 710, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2247, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a weapon in the center. The weapon appears to be a long, curved arm with a pointed tip and a curved handle. On the right side of the image, there is text that reads \"Split Add Slice F\" in white letters. Below the text, there are various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the top right corner of the interface, there has a menu bar with various tools and options for creating and editing the weapon.", + "cursor_active": true, + "x": 469, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2248, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. The bottom section has an image of a robotic arm with a red and blue stripe running along the length of the arm. The arm appears to be made of a metallic material, possibly metal or plastic, and has a sleek and modern design.\n\nOn the right side of the interface, there are several buttons and menus that can be used to customize the 3D model. The main focus of the image is the arm, which is shown in the center of the screen. The background is a gray color, and the arm is outlined in black.", + "cursor_active": true, + "x": 623, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2249, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models.\n\nOn the right side of the interface, there are several buttons and menus that can be used to customize the modeling process. The main focus of the image is the 3D model of a robotic arm with a red and blue line running along its length. The arm appears to be made of a metallic material, possibly metal or plastic, and has a sleek and modern design. The red line is pointing towards the arm, indicating that it is in the process of cutting or shaping the model. The blue line is likely representing the direction of the cutting process, while the red line represents the direction that the model is being created.", + "cursor_active": true, + "x": 623, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2250, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm has a long, curved arm with a red and blue stripe running along the length of the arm. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the 3D model of the robotic arm.", + "cursor_active": true, + "x": 623, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2251, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material and has a curved shape with a pointed end. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Add\", \"Slices\", \"Inse\", and \"Transform\". Below the menu bar, there are several buttons and menus for creating and editing the model.", + "cursor_active": true, + "x": 623, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2252, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a hand in the center. The hand appears to be made of a metallic material and has a curved shape with a pointed tip. On the right side of the image, there is a text that reads \"Split Add Slice P\" and on the left side, there are several options for adding a slice to the image. The text is written in a bold, sans-serif font and is centered on the screen. There are also several buttons on the top right corner of the interface, including \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\".", + "cursor_active": true, + "x": 623, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2253, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a hand in the center. The hand appears to be made of a metallic material with a curved shape and a pointed tip. On the right side of the image, there is text that reads \"Split Add Slice P\" and on the left side, there are various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". There is also a menu bar at the top of the interface with various tools and options for creating and editing the image.", + "cursor_active": true, + "x": 508, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2254, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material with a curved shape and a pointed tip. On the right side of the image, there is a menu bar with various options such as \"Split E\", \"Add E\", and \"Slice Pole\". Below the menu bar, there are several buttons and menus that can be used to customize the 3D model of the arm.", + "cursor_active": true, + "x": 623, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2255, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material and has a curved shape with a pointed end. On the right side of the image, there is a menu bar with various options such as \"Split E\", \"Add E\", and \"Slice Pole\". Below the menu bar, there are several buttons and menus that can be used to customize the model.", + "cursor_active": true, + "x": 623, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2256, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material and has a curved shape with sharp edges. On the right side of the image, there is a menu bar with various options such as \"Split E\", \"Add E\", and \"Slice Pole\". Below the menu bar, there are several buttons and menus that can be used to customize the 3D model of the arm.", + "cursor_active": true, + "x": 623, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2257, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material and has a curved shape with a pointed end. On the right side of the interface, there is a menu bar with various options such as \"Split\", \"Add\", \"Slice Point\", \"Suitable\", and \"Inset\". Below the menu bar, there are several buttons and menus for creating and editing the model.", + "cursor_active": true, + "x": 623, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2258, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a knife in the center. The knife has a curved blade with a sharp point and a pointed tip. On the right side of the image, there is text that reads \"Split Edge\" and \"Add Edge\" in white letters. Below the knife, there are various options such as \"Select\", \"Add Polygon\", and \"Subdivision\". On the top right corner of the interface, there appears to be a menu bar with various tools and options for creating and editing the knife.", + "cursor_active": true, + "x": 119, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2259, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material and has a curved shape with a pointed end. On the right side of the image, there is text that reads \"Split Edge Add Edge, Slice Polygon, Subdi Insert Point\". On the left side, there are various options such as \"Select\", \"Add Edge\", and \"Transform\". There is also a menu bar at the top of the interface with various tools and options for creating and editing the image.", + "cursor_active": true, + "x": 509, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2260, + "caption": "The image is a 3D model of a robotic arm in a software interface. The arm appears to be made of a metallic material and has a curved shape with a pointed end. It has a textured surface with ridges and grooves, giving it a realistic appearance. The text on the image reads \"Split Edge T: Add Edge T, Slice Polygons, Subdivide, Insert Point\". On the right side of the image, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". The background is a gray color, and the image is taken from a top-down perspective.", + "cursor_active": true, + "x": 462, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2261, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robot arm in the center. The arm appears to be made of a metallic material and has a curved shape with a pointed end. On the right side of the image, there is text that reads \"Split Edge To Add Edge To Slice Polygons Subdivide Inset Polygon\". On the left side, there are various options and settings for the user to customize the model.", + "cursor_active": true, + "x": 810, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2262, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material and has a curved shape with a pointed end. On the right side of the interface, there is a menu bar with various options such as \"Split Edge\", \"Add Edge\", and \"Slice Polygon Subdivided Inset Polygon\". Below the menu bar, there are several buttons and menus for creating and editing the model.", + "cursor_active": true, + "x": 462, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2263, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as \"Split Edge\", \"Add Edge\", and \"Slice Polygon\". On the right side of the panel, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a hand with a black and white color scheme. The hand is positioned in a way that it is facing towards the viewer. The model is made up of various geometric shapes and lines, including triangles, squares, and rectangles. The colors are mostly shades of blue, green, and yellow, with some hints of red and orange. The background of the interface is a light grey color.", + "cursor_active": true, + "x": 462, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2264, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made up of various geometric shapes and lines, including triangles, squares, and rectangles. On the right side of the interface, there is a text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygon\". On the left side, there are several options for the user to choose from, such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". At the top of the image, there has a menu bar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 462, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2265, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made up of various geometric shapes and lines, including triangles, squares, and rectangles. On the right side of the interface, there is a text that reads \"Split Edge Tool Add Edge Tool Slice Polygons Tool Subdivide Inset Polygon\". On the left side, there are several options for the user to choose from, such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". At the bottom of the image, there has a menu bar with various tools and options for creating and editing 3D models.", + "cursor_active": true, + "x": 378, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2266, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robot arm in the center. The arm is made up of multiple layers of polygonal shapes, including a slice, a subdivide, and an insert polygon. On the right side of the image, there is text that reads \"Split Edge Add Edge, Slice Polygon, Subdivide Insert Polygon\". On the left side, there are various options for the user to choose from, such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\".", + "cursor_active": true, + "x": 128, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2267, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm appears to be made of a metallic material and has a curved shape with a pointed end. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Add Edge\", \"Slice Polygon\", and \"Tools\". Below the menu bar, there are several buttons and menus for creating and editing the model.", + "cursor_active": true, + "x": 457, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2268, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a robotic arm in the center. The arm has a curved shape with a pointed end and a small opening at the top. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Add Edge\", \"Slice Polygon\", and \"Tools\". Below the menu bar, there are several buttons and menus that can be used to customize the 3D model of the arm.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2269, + "caption": "The image is a 3D model of a robotic arm with a split edge and slice polygons. The arm appears to be made of a metallic material with a blue and black color scheme. The split edge is on the left side of the arm and the slice polygones are on the right side. The text on the image reads \"Split Edge Add Edge 7 Slice Polygon Subdivide Inset Polygon\". There is also a menu bar on the top right corner of the image with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\".", + "cursor_active": true, + "x": 457, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2270, + "caption": "The image is a screenshot of a 3D model of a human torso in a software interface. The model appears to be a representation of a torso with a geometric design. The torso is made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension, while the dots are scattered throughout the image.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the model itself is black.", + "cursor_active": true, + "x": 700, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2271, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human body, which appears to be made up of a grid-like structure. The model is black and white and has a simple, geometric design. The body is shown in a side view, with the left arm and the right arm facing towards the viewer.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. Below the toolbar, it seems like the user is in the process of creating a new model or editing it.", + "cursor_active": true, + "x": 492, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2272, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human body, which appears to be made up of a series of interconnected lines and shapes. The lines are black and the shapes are white, creating a grid-like pattern.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. Below the toolbar, it seems like the user is in the process of creating a new model or editing it.", + "cursor_active": true, + "x": 533, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2273, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a black object, which appears to be a part of a larger structure. The object has a triangular shape with a pointed top and a curved bottom. It has a small white circle in the center, which could be a symbol or a logo.\n\nThe background of the screen is a light grey color, and there are a few icons scattered around the interface.", + "cursor_active": true, + "x": 492, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2274, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a black object, which appears to be a cube or a cube-like structure. The object has a triangular shape with a pointed top and a flat bottom. It has a small white circle in the center, which could be a logo or a symbol.\n\nThe background of the screen is a light grey color, and there are a few icons scattered around the interface.", + "cursor_active": true, + "x": 415, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2275, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object is made up of a series of interconnected lines and dots, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension, while the dots are scattered throughout the image.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background of the screenshot is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 700, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2276, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human head, which appears to be made up of a series of interconnected lines and dots. The lines are arranged in a symmetrical pattern, creating a sense of depth and dimension.\n\nThe model is black in color and has a smooth texture. The head has a pointed top and a curved bottom, with a small opening at the top. The eyes are large and round, and the mouth is slightly open, as if it is about to speak. The overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 559, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2277, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a hand in the center. The hand appears to be made up of a series of interconnected lines and dots, creating a geometric pattern. On the right side of the interface, there are various options and settings for the user to customize the model. At the top of the image, there is a menu bar with various tools and options for creating and editing the model, such as modeling, modeling, and modeling.", + "cursor_active": true, + "x": 560, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2278, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a black object, which appears to be a stylized version of a human head. The object has a triangular shape with a pointed top and a curved bottom. The top of the object is slightly tilted to the left, giving it a realistic appearance.\n\nThere is a red arrow pointing to the right, indicating that the user can select the object they want to create. The arrow is pointing towards the top right corner of the screen, which is likely indicating the direction of the model's movement. The background of the screenshot is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.37270477414131165, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2279, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Select\", \"Object\", \"Edge\", and \"Transform\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, we can see a black 3D model of a hand with a triangular shape. The hand appears to be made up of a series of interconnected lines and dots, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension, while the dots are scattered throughout the image. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.37270477414131165, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2280, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main focus of the interface is a black and white 3D model of a hand. The hand appears to be made up of a series of interconnected lines and dots, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 558, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2281, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a black object, which appears to be a cube or a cube-like structure. The object has a triangular shape with a pointed top and a flat bottom. It has a small white circle in the center, which could be a symbol or a logo.\n\nThe background of the screen is a light grey color, and there are a few icons scattered around the interface.", + "cursor_active": true, + "x": 558, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2282, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a black object, which appears to be a cube or a cube-like structure. The object has a triangular shape with a pointed top and a flat bottom. It has a small white dot in the center, which could be a symbol or a logo.\n\nThe background of the screen is a light grey color, and there are a few icons scattered around the interface.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.36226603388786316, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2283, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nIn the center of the image, we can see a black 3D model of a hand with a triangular shape. The hand appears to be made up of a series of lines and curves, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 558, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2284, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a hand, which appears to be made up of a series of curved lines and curves. The hand is black in color and has a pointed tip. The lines are arranged in a symmetrical pattern, creating a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. Below the toolbar, it seems like the user is in the process of creating a new model or editing it.", + "cursor_active": true, + "x": 560, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2285, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human head, which appears to be made up of a series of interconnected lines and dots. The lines are arranged in a grid-like pattern, with some overlapping each other. The dots are colored in different shades of blue, green, and red, and they are connected to each other by a thin line.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background of the screenshot is a gray color, and the overall design of the model is simple and minimalistic.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.432878315448761, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2286, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a hand, which appears to be made up of a series of interconnected lines and dots. The lines are arranged in a grid-like pattern, with some overlapping each other. The dots are colored in shades of blue, green, and red, and they appear to be connected to each other by a thin line.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background of the screenshot is a gray color, and the overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 559, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2287, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a black object with a red dot in the center. The object appears to be made up of a series of interconnected lines and shapes, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the panel, there has a menu bar with options to select the object, select the shape, and select the type of object. Below the menu bar, it has a list of options to customize the model, such as the shape of the object's body, the size, and the color scheme. The background of the screen is a light grey color.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4407009780406952, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2288, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a hand, which appears to be made up of a series of interconnected lines and dots. The lines are arranged in a symmetrical pattern, creating a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. Below the toolbar, it seems like the user is in the process of creating a new model or editing it. The background of the screenshot is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.45002198219299316, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2289, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a hand, which appears to be made up of a series of interconnected lines and dots. The lines are arranged in a symmetrical pattern, creating a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. Below the toolbar, it seems like the user is in the process of creating a new model or editing it. The background of the screenshot is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 587, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2290, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a hand, which appears to be made up of a series of interconnected lines and dots. The lines are arranged in a symmetrical pattern, creating a sense of depth and dimension. The hand is shown in a realistic style, with the fingers slightly curled and the thumb pointing upwards.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 598, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2291, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel with various settings and options for creating and editing 3D models. The main focus of the image is the 3D model of a curved object, which is black in color and has a geometric shape. The object is made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension, while the dots are scattered throughout the image. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3340654671192169, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2292, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a hand, which appears to be made up of a series of interconnected lines and dots. The lines are arranged in a way that creates a grid-like pattern, and the dots are scattered throughout the image.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing the model. Below the toolbar, there appears to have a search bar and a list of options for selecting the model, such as \"Object\", \"Objects\", and \"Transformation\".\n\nOverall, the image shows a 3d model of the hand in the software, which is a realistic representation of a human hand.", + "cursor_active": true, + "x": 508, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2293, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a hand, which appears to be made up of a series of interconnected lines and dots. The lines are arranged in a symmetrical pattern, creating a sense of depth and dimension. The hand is shown in a realistic style, with the fingers slightly curled and the thumb pointing upwards.\n\nAt the bottom of the screen, there appears to have a search bar and a menu icon, indicating that the user can search for specific features or options in the software.", + "cursor_active": true, + "x": 508, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2294, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel with various settings and options for creating and editing 3D models. The main focus of the image is the 3D model of a bear's head, which is black in color and has a triangular shape. The model is made up of multiple layers of polygons, giving it a realistic and detailed appearance. The bear's eyes are large and round, and its mouth is slightly open, as if it is about to speak. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 158, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2295, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a black object, which appears to be a cube or a cube-like structure. The object has a triangular shape with a pointed top and a flat bottom. The top of the object is slightly curved and has a small hole in the center.\n\nThere are also several other buttons on the interface such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Help\". These buttons allow the user to select the object they want to create, edit, and customize the model.", + "cursor_active": true, + "x": 783, + "y": 240, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2296, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel with various settings and options for creating and editing 3D models. The main focus of the image is the 3D model of a curved object, which is black in color and has a triangular shape. The object has three red and blue dots on it, which are likely representing the different components of the model. The red dots are likely the main components, while the blue dots are the components that are used to create the model, such as the base, the top, and the bottom.\nThere are also several buttons on the interface that can be used to adjust the model's settings and customize the model to fit the user's needs.", + "cursor_active": true, + "x": 92, + "y": 526, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2297, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel with various settings and options. The main focus of the image is the 3D model of a curved object, which is black in color. The object has a triangular shape with a pointed top and a flat bottom. There are also several blue and green dots scattered throughout the model, which could represent different components or textures. The image appears to have been created using the software, as there are no other objects or objects visible in the image.", + "cursor_active": true, + "x": 92, + "y": 526, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2298, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel with various settings and options for creating and editing 3D models. The main focus of the image is the 3D model of a curved object with a blue and green color scheme. The object appears to have a triangular shape with a pointed top and a flat bottom. There are also several green and blue arrows pointing towards the object, indicating that it is in the process of being created or edited.", + "cursor_active": true, + "x": 92, + "y": 526, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2299, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel with various settings and options. The main focus of the image is the 3D model of a curved object, which is black in color and has a triangular shape. The object has three red and blue dots on it, which are likely representing the different components of the model. The red dots are connected to the blue dots, while the green dots are located on the top and bottom of the object. The blue dots appear to be connected to a green dot, which could be a component of a larger object or a component that can be used in the modeling process.", + "cursor_active": true, + "x": 92, + "y": 526, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2300, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel with various settings and options for creating and editing 3D models. The main focus of the image is the 3D model of a spherical object, which is black in color and has a geometric shape. The object appears to have a smooth surface and is slightly tilted to the left. The background is a light grey color, and there are a few icons scattered around the interface.", + "cursor_active": true, + "x": 705, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2301, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a bear's head, which appears to be made up of a grid-like structure. The model is black and white and has a realistic texture. The bear's eyes are large and round, and its mouth is slightly open, as if it is about to speak.\n\nAt the top of the screen, there has a menu bar with options to select the model, such as \"Scene\", \"Reset\", and \"Tools\". Below the menu bar, there appears to have a search bar and a list of options to customize the model. The background of the screenshot is a gray color, and the overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 700, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2302, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel with various settings and options for creating and editing 3D models. The main focus of the image is the 3D model of a human head, which is black in color and has a triangular shape. The model is made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension, while the dots are scattered throughout the model. The background of the model is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 700, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2303, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a sphere, which appears to be made up of a series of interconnected lines and dots. The lines are arranged in a symmetrical pattern, creating a sense of depth and dimension. The sphere is black in color and has a smooth surface.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. Below the toolbar, it seems like the user is in the process of creating a new model or editing it.", + "cursor_active": true, + "x": 700, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2304, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a sphere, which appears to be made up of a series of interconnected lines and dots. The lines are arranged in a symmetrical pattern, creating a sense of depth and dimension. The sphere is black in color and has a smooth surface.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing 3D models. Below the toolbar, there appears to have a search bar and a menu icon for selecting the model. The background of the screenshot is a gray color, and the overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 700, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2305, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel with various settings and options for creating and editing 3D models. The main focus of the image is the 3D model of a hand, which is black and white in color. The model is made up of a series of interconnected lines and dots, creating a geometric shape. The lines are arranged in a way that creates a sense of depth and dimension, while the dots are scattered throughout the model. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 705, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2306, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel with various settings and options for creating and editing 3D models. The main focus of the image is the 3D model of a bear's head, which is black in color and has a triangular shape. The model is made up of multiple layers of polygons, giving it a realistic and detailed appearance. The bear's eyes are large and round, and its mouth is slightly open, as if it is about to speak. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 700, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2307, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a black object, which appears to be a cube or a cube-like structure. The object has a triangular shape with a pointed top and a flat bottom. It has a small white circle in the center, which could be a symbol or a logo.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. Below the toolbar, there has a text field for entering the model name and a drop-down menu for selecting the model's model. The background of the screenshot is a light grey color.", + "cursor_active": true, + "x": 700, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2308, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human body, which appears to be made up of a series of interconnected lines and shapes. The model is black in color and has a simple, geometric design. The lines are arranged in a way that creates a sense of depth and dimension, while the shapes are more uniform and appear to be more complex.\n\nAt the top of the screen, there has a menu bar with options to select the model, select the object, and select the shape. Below the menu bar, there appears to have a search bar and a list of options to customize the model. The background of the screenshot is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 705, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2309, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object is black in color and has a smooth, geometric shape. It has a pointed top and a curved bottom, with a small hole in the center.\n\nThere are also several other options on the interface such as \"Select\", \"Object\", \"Sample\", and \"Transformation\". These options allow the user to select the object they want to create, edit, and customize the model.", + "cursor_active": true, + "x": 700, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2310, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object is black in color and has a smooth surface. It has a curved shape with a pointed top and a flat bottom. The edges of the object are outlined in blue, and there are small dots scattered throughout the model.\n\nAt the bottom of the screen, there has a text field where the user can select the object they want to create, such as the shape, size, and color. There is also a button labeled \"Select\" which can be used to select the desired object.", + "cursor_active": true, + "x": 700, + "y": 707, + "confidence": 1.0, + "template": "14.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2311, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object is black in color and has a triangular shape with a pointed top and a curved bottom. The top part of the object is outlined in blue, while the bottom part is colored in black.\n\nThere are also several icons on the interface that appear to be related to the modeling software, such as a \"Select\" button, a \"Save\" button and a \"Cancel\" button. These icons are likely used to select the desired object for the model.", + "cursor_active": true, + "x": 705, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2312, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human leg, which appears to be made up of a series of curved lines and curves. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. Below the toolbar, it seems like the user is in the process of creating the model, as there are various options to customize the model's shape and texture.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2313, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. On the right side of the interface, there are various options and settings for the user to customize the object. \n\nOn the top left corner, there is a menu bar with options such as \"Scene\", \"Modeling\", \"Tools\", and \"Tools\". On the top right corner, it seems like the user is in the process of creating a new object.\n\nIn the center of the image, there has a text field where the user can select the object they want to create, such as the shape of the object, the size, and the color. There is also a button labeled \"Select\" which can be used to select the desired object.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2314, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger object. The object is black in color and has a red line running along its length. The red line is likely a representation of the object's surface.\n\nAt the bottom of the screen, there has a text field where the user can select the object they want to create, such as the shape, size, and color. There are also several buttons on the interface that can be used to customize the model.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2315, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object is black in color and has a triangular shape with a red line running through it. The red line is likely representing the shape of the object.\n\nAt the bottom of the screen, there has a text field where the user can select the object they want to create, such as the shape, size, and color. There are also several buttons on the interface that can be used to customize the model.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2316, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object is black in color and has a triangular shape with a pointed top and a curved bottom. The top part of the object is outlined in blue, while the bottom part is colored in black.\n\nThere are also several icons on the interface that appear to be related to the modeling software, such as a \"Select\" button, a \"Cancel\" button and a \"Help\" button. These icons are likely used to select the desired shape or texture for the model.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2317, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a leg, which appears to be made up of a series of interconnected lines and shapes. The lines are black and the shapes are white, creating a geometric pattern.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. Below the toolbar, it seems like the user is in the process of creating the model, as there are various options to customize the model's shape and texture.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2318, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human leg, which appears to be made up of a series of interconnected lines and shapes. The lines are black and the shapes are white, creating a geometric pattern.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. Below the toolbar, it seems like the user is in the process of creating the model, as there are various options to customize the model's shape and texture.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2319, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human leg, which appears to be made up of a grid-like pattern. The leg is shown in black and white, with the lines and curves of the leg clearly visible.\n\nAt the top of the panel, there has a menu bar with options to select the type of model, the size, and the shape. Below the menu bar, it has a text field for entering the model name and a drop-down menu for selecting the desired model. The background of the screen is a light grey color.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2320, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a bear's head, which appears to be made up of a grid-like pattern. The bear's body is outlined in black and its head is tilted slightly to the side. The model is shown in a realistic style, with detailed features such as the fur, eyes, nose, and mouth visible.\n\nAt the bottom of the screen, there has a menu bar with options to select the type of model, the size, and the shape of the bear. There is also a text field for entering the model name and a drop-down menu for selecting the desired model.", + "cursor_active": true, + "x": 442, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2321, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a bear's head, which appears to be made up of a grid-like pattern. The bear's body is black and its head is tilted slightly to the side. The model is shown in a realistic style, with detailed features such as the fur, eyes, nose, and mouth.\n\nAt the bottom of the screen, there has a menu bar with options to select the type of model, the size, and the shape of the bear. There is also a text field for entering the model name and a button to select a new model.", + "cursor_active": true, + "x": 426, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2322, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a black object, which appears to be a part of a larger structure. The object has a triangular shape with a pointed top and a curved bottom. It has a small white circle in the center, which could be a symbol or a logo.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background of the screenshot is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2323, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a bear's head, which appears to be made up of a grid-like pattern. The bear's body is black and its head is tilted slightly to the left. The model is shown in a realistic style, with detailed features such as the fur, eyes, nose, and mouth visible.\n\nAt the bottom of the screen, there has a search bar and a menu icon, indicating that the user can search for specific features or options in the software.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2324, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a bear's head, which appears to be made up of a grid-like pattern. The bear's body is black and its head is tilted slightly to the left. The model is shown in a realistic style, with detailed features such as the fur, eyes, nose, and mouth visible.\n\nAt the top of the screen, there has a menu bar with options to select the model, select the object, and select the shape of the bear. Below the menu bar, there appears to have a search bar and a list of options to customize the model. The background of the screenshot is a gray color, and the overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2325, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human body, which appears to be made up of a series of interconnected lines and dots. The lines are arranged in a grid-like pattern, with some overlapping each other. The dots are blue and appear to be connected to each other, creating a network-like structure.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. Below the toolbar, it seems like the user is in the process of creating a new model or editing it.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2326, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human head, which appears to be made up of a series of interconnected lines and dots. The lines are arranged in a grid-like pattern, with some overlapping each other. The dots are blue and appear to be connected to each other, creating a network-like structure.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background of the screenshot is a gray color, and the overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2327, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human hand, which appears to be made up of a series of interconnected lines and shapes. The lines are black and the shapes are white, creating a geometric pattern.\n\nAt the top of the panel, there has a menu bar with options to select the type of model, the size, and the shape of the hand. Below the menu bar, it has a text field for entering the model name and a drop-down menu for selecting the desired model. The background of the screen is a light grey color.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2328, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human body, which appears to be made up of a series of interconnected lines and dots. The lines are arranged in a grid-like pattern, with some overlapping each other. The dots are evenly spaced and appear to be connected to each other, creating a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a menu bar with options to select the type of model, the size, and the shape of the body. Below the menu bar, it seems like the user is in the process of creating the model.", + "cursor_active": true, + "x": 384, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2329, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human-like figure, which appears to be made up of a series of interconnected lines and shapes. The figure is black and white in color and has a realistic appearance.\n\nAt the top of the panel, there has a menu bar with options to select the type of model, the size, and the shape of the figure. Below the menu bar, it has a text field for entering the model name and a drop-down menu for selecting the desired model. The background of the screen is a light grey color.", + "cursor_active": true, + "x": 384, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2330, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human head, which appears to be made up of a series of interconnected lines and shapes. The model is black in color and has a triangular shape with a pointed nose and a curved mouth. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the bottom of the screen, there has a menu bar with options to select the desired shape, such as the shape of the head, the size of the body, and the location of the eyes. There is also a drop-down menu to select a specific shape or color.", + "cursor_active": true, + "x": 384, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2331, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a bear's head and neck. The model is made up of a series of interconnected lines and shapes, creating a geometric pattern. The bear's body is black and its head is facing towards the left.\n\nAt the bottom of the screen, there appears to be a menu bar with options to select the model, select the shape, and view the model. There are also options to add, edit, and customize the model to the user's needs.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2332, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human body, which appears to be made up of a series of interconnected lines and dots. The lines are arranged in a grid-like pattern, with some overlapping each other. The dots are connected to each other, creating a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background of the screenshot is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2333, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human body, which appears to be made up of a series of interconnected lines and dots. The lines are arranged in a grid-like pattern, with some overlapping each other. The dots are connected to each other, creating a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background of the screenshot is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2334, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel with various settings and options for creating and editing 3D models. The main focus of the image is the 3D model of a human-like figure, which is made up of a series of interconnected lines and shapes. The figure is black and white and has a realistic appearance. The lines are arranged in a grid-like pattern, with some overlapping each other, creating a sense of depth and dimensionality. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 515, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2335, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a bear's head, which appears to be made up of a grid-like pattern. The bear's body is black and its head is facing towards the left. The model is shown in a realistic style, with detailed features such as the fur, eyes, nose, and mouth.\n\nAt the top of the screen, there has a menu bar with options to select the type of model, the size, and the shape of the bear's face. Below the menu bar, there appears to have a search bar and a list of options to customize the model.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2336, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human body, which appears to be made up of a grid-like structure. The model is black and white and has a realistic texture. The body is shown in a side view, with the head and neck visible.\n\nAt the top of the screen, there appears to have a menu bar with options to select the model, such as \"Scene\", \"Object\", \"Edge\", and \"Transformation\". Below the menu bar, it seems like the user is in the process of creating the model.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2337, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human body, which appears to be made up of a grid-like structure. The model is black and blue in color and has a realistic texture. The body is shown in a side view, with the head and neck visible.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing the model. The toolbar has a search bar, a menu icon, and a drop-down menu with options to select the model, edit, and view the model's features. There is also a text field for entering the model name and a button to add a new model.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2338, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human leg, which appears to be made up of a grid-like structure. The model is black and blue in color and has a realistic texture. The legs are arranged in a way that they form a curved shape, with each leg slightly overlapping the one below it.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background of the screenshot is a gray color, and the overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2339, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel with various settings and options for creating and editing 3D models. The main focus of the image is the 3D model of a bear's head, which is black in color and has a triangular shape. The model is made up of multiple layers of polygons, giving it a realistic and detailed appearance. The bear's eyes are large and round, and its mouth is slightly open, as if it is about to speak. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2340, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel with various settings and options for creating and editing 3D models. The main focus of the image is the 3D model of a human leg, which is black in color and has a curved shape. The leg appears to have a smooth surface and is positioned in a way that suggests it is in the process of being created.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2341, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human body, which appears to be made up of a series of interconnected lines and dots. The lines are arranged in a grid-like pattern, with some overlapping each other. The dots are blue and appear to be connected to each other, creating a network-like structure.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing the model. Below the toolbar, there appears to have a search bar and a menu icon. The background of the screenshot is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2342, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel with various settings and options for creating and editing 3D models. The main focus of the image is the 3D model of a bear's head and neck. The model is made up of a series of interconnected lines and shapes, creating a geometric pattern. The bear's body is black and its head is facing towards the left. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2343, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel with various settings and options for creating and editing 3D models. The main focus of the image is the 3D model of a human leg, which is black in color and has a geometric shape. The leg appears to have a curved shape with a pointed end and a flat base. The model is shown in a realistic style, with detailed lines and curves that give it a realistic appearance.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2344, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human leg, which appears to be made up of a grid-like pattern. The leg is shown in black and white, with the lines and curves of the leg clearly visible.\n\nAt the top of the panel, there has a menu bar with options to select the model, such as the shape, size, and color. Below the menu bar, it has a text field for entering the model name and a drop-down menu for selecting the type of model. The background of the screen is a light grey color.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2345, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human leg, which appears to be made up of a grid-like pattern. The leg is shown in black and white, with the lines and curves of the leg clearly visible.\n\nAt the top of the panel, there has a menu bar with options to select the model, such as the shape, size, and color. Below the menu bar, it has a text field for entering the model name and a drop-down menu for selecting the type of model. The background of the screen is a light grey color.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2346, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human leg, which appears to be made up of a grid-like pattern. The leg is shown in black and white, with the lines and curves of the leg clearly visible.\n\nAt the top of the panel, there has a menu bar with options to select the type of model, the size, and the shape of the human leg. Below the menu bar, it has a text field for entering the model name and a drop-down menu for selecting the desired model. The background of the screen is a light grey color.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2347, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human head, which appears to be made up of a grid-like structure. The model is black and white and has a geometric shape. The head is facing towards the left and has two small eyes and a small mouth. The eyes are outlined in black and the mouth is slightly open, giving the impression that the model is in the process of being created.\n\nAt the bottom of the screen, there has a menu bar with options to select the type of model, the size, and the shape of the head. There is also a text field for entering the model name and a button to select a new model.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2348, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a curved object in the center. The object appears to be made up of a series of interconnected lines and dots, creating a geometric pattern. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the screen, there are several buttons and menus for creating and editing the object. The main focus of the image is the object, which is a stylized version of a snake's head.", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2349, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human torso, which appears to be made up of a series of interconnected lines and shapes. The model is black and white in color and has a realistic texture.\n\nAt the top of the panel, there has a menu bar with options to select the type of model, the size, and the shape of the torso. Below the menu bar, it has a text field for entering the model name and a drop-down menu for selecting the model's size and shape. There is also a button to add a new model to the model.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2350, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a hand, which appears to be made up of a grid-like pattern. The hand is black and white in color and has a curved shape with a pointed tip. The background is a light grey color.\n\nAt the top of the screen, there has a menu bar with options to select the type of model, the size, and the shape of the hand. Below the menu bar, it has a text field for entering the model name and a drop-down menu for selecting the desired model. There is also a button to add a new model to the model.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2351, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a hand, which appears to be made up of a grid-like pattern. The hand is shown in black and white, with the fingers slightly curled and the thumb and index finger pointing upwards. The background is a light grey color.\n\nAt the top of the screen, there has a menu bar with options to select the type of model, the size, and the shape of the hand. Below the menu bar, it has a text field for entering the model name and a drop-down menu for selecting the desired model. There are also several buttons for adjusting the model's settings and settings.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2352, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel with various settings and options for creating and editing 3D models. The main focus of the image is the 3D model of a hand, which is black in color and has a curved shape. The hand is shown in a realistic style with intricate details and curves. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2353, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel with various settings and options for creating and editing 3D models. The main focus of the image is the 3D model of a hand, which is black in color and has a curved shape. The hand is shown in a realistic manner, with intricate details and curves. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2354, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel with various settings and options for creating and editing 3D models. The main focus of the image is the 3D model of a curved object, which is black in color and has a geometric shape. The object appears to have a smooth surface and is made up of multiple layers of polygons. The polygons are arranged in a way that creates a sense of depth and dimension, with some overlapping and some standing out from the rest of the object. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4189049303531647, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2355, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel with various settings and options for creating and editing 3D models. The main focus of the image is the 3D model of a black object, which appears to have a geometric shape. The object has a small white circle in the center, which could be a symbol or a logo. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2356, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main focus of the image is the 3D model of a curved object, which appears to be a part of a larger object. The object is black in color and has a smooth, glossy surface. It has a pointed tip and a curved body with sharp edges. The edges of the object are outlined in a darker shade of black, giving it a realistic appearance. The background of the screen is a light grey color, and there are a few icons scattered around the interface.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2357, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel with various settings and options. The main focus of the image is the 3D model of a curved object, which is black in color and has a triangular shape. The object appears to have a smooth surface and is slightly tilted to the left. The background is a light grey color, and there are a few icons scattered around the interface.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2358, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a curved object. The object is black in color and has a smooth, curved shape. It is positioned in a way that it looks like it is floating in the air. The background is a light grey color, and there are a few icons scattered around the interface.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2359, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel with various settings and options. The main focus of the image is the 3D model of a curved object, which is black in color and has a geometric shape. The object appears to have a smooth surface and is positioned in a way that it looks like it is floating in the air. The background is a light grey color, and there are a few icons scattered around the interface.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2360, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel with various settings and options. The main focus of the image is the 3D model of a curved object, which is black in color and has a geometric shape. The object appears to have a smooth surface and is positioned in a way that it looks like it is floating in the air. The background is a light grey color, and there are a few icons scattered around the interface.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2361, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object is black in color and has a geometric shape with a pointed top and a curved bottom. It has a small white circle in the center, which could be a symbol or a logo.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background of the screenshot is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2362, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human head, which appears to be made up of a grid-like structure. The model is black in color and has a triangular shape with rounded edges. The head has a small white dot in the center, which could be a symbol or a logo.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background of the screenshot is a gray color, and the overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2363, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the model. The panel has a black background with a white text box in the center. \n\nOn the right side of the panel, there are several options for selecting the model, such as the shape, size, and color scheme. The top left corner of the screen has a menu bar with options such as File, Edit, View, Tools, and Help. The bottom right corner has a toolbar with various buttons and menus.\n\nThe main focus of the image is the model itself, which appears to be a black and white 3D object with a geometric design. The object has a triangular shape with a pointed top and a curved bottom. The body of the object is made up of a series of interconnected lines and curves, creating a layered effect. The lines are arranged in a way that creates a sense of depth and dimension. The overall design of the model is modern and sleek, with a minimalist aesthetic.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2364, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons for adjusting the settings.\n\nThe main focus of the image is the 3D model of a hand, which appears to be made up of a grid-like structure. The hand is black in color and has a curved shape with a pointed tip. The background is a light grey color.", + "cursor_active": true, + "x": 440, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2365, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons for adjusting the settings.\n\nThe main focus of the image is the 3D model of a hand, which appears to be made up of a grid-like structure. The hand is black and has a curved shape with a pointed tip. The body of the hand is outlined in a light blue color. The background of the interface is a gray color.", + "cursor_active": true, + "x": 440, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2366, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main focus of the interface is a black and white 3D model of a hand. The hand appears to be made up of a grid-like pattern, with the fingers and thumb pointing towards the right side of the image. The fingers are slightly curved and the thumb is slightly pointed. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2367, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main focus of the interface is a black and white 3D model of a human torso. The torso appears to be made up of a series of interconnected lines and shapes, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension. The shape of the torso is symmetrical and has a smooth texture. The background of the image is gray, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2368, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main focus of the interface is a black and white 3D model of a human torso. The model appears to be made up of a series of interconnected lines and shapes, creating a geometric pattern. The torso has a curved shape with a pointed top and a flat bottom. The lines are arranged in a way that creates a sense of depth and dimension. The overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2369, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons for adjusting the settings.\n\nThe main focus of the image is the 3D model of a curved object, which appears to be a part of a larger object. The object is black in color and has a geometric pattern on its surface. It has a curved shape with rounded edges and a pointed tip. The background of the interface is a light grey color.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2370, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main focus of the interface is a black and white 3D model of a curved object. The object appears to be made up of a grid-like pattern, with lines and curves that create a realistic texture. The lines are arranged in a way that creates a sense of depth and dimension. The curves are evenly spaced and appear to be connected to each other. The overall design of the object is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2371, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Select\" and \"Select\". \n\nOn the right side of the interface, there appears to be a panel for selecting the shape of a curved object. The object is black in color and has a smooth, curved shape. It has a small white dot on the top right corner, which could be a symbol or a logo.\n\nAt the bottom of the panel, there has a text field where the user can select the shape they want to create the object. There are also several buttons on the bottom right corner that can be used to customize the shape.", + "cursor_active": true, + "x": 807, + "y": 698, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2372, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main focus of the interface is a black 3D model of a curved object with a small white logo on the side. The object appears to be made of a smooth, glossy material and has a smooth texture. The background is a light grey color. The overall design of the object is simple and minimalistic.", + "cursor_active": true, + "x": 458, + "y": 698, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2373, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main focus of the interface is a black 3D model of a curved object. The object appears to be made of a smooth, glossy material and has a smooth texture. It has a pointed top and a curved bottom, with a small indentation in the center. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2374, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main focus of the interface is a black and white 3D model of a human leg. The leg appears to be made up of a grid-like pattern, with a curved shape and a pointed toe. The model is shown in a realistic style, with detailed lines and curves. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2375, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main focus of the interface is a black and white 3D model of a human head. The model appears to be made up of a series of interconnected lines and shapes, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension, while the shapes are more uniform and appear to be more realistic. The background of the image is gray, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2376, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options and settings. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are two buttons - \"Select\" and \"Select\". \n\nOn the right side of the interface, there appears to be a preview window with a list of options for the user to choose from. The window has a black background with a grid-like pattern.\n\nIn the center of the image, we can see a black 3D model of a human head with a pointed nose and a curved mouth. The model is made up of a series of interconnected lines and dots, creating a geometric shape. The lines are arranged in a way that creates a sense of depth and dimension, while the dots are scattered throughout the model. The overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2377, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons for adjusting the settings.\n\nOn the right side of the interface, there appears to be a panel for selecting the object, such as the shape, size, and color of the object. The object itself is made up of a series of interconnected lines and dots, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension, while the dots are scattered throughout the image. The background of the image is gray, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2378, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human head, which appears to be made up of a series of interconnected lines and dots. The lines are arranged in a way that creates a geometric pattern, giving the model a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2379, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a human-like figure in the center. The figure appears to be made up of a series of interconnected lines and dots, creating a geometric pattern. On the right side of the interface, there are various options and settings for the user to customize the model. At the top, there is a menu bar with various tools and options for creating and editing the model, such as modeling, modeling, and modeling.", + "cursor_active": true, + "x": 623, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2380, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a human-like figure in the center. The figure appears to be made up of a series of interconnected lines and shapes, creating a geometric pattern. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transformation\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. At the bottom of the image, there has a text field where the user can select the model they want to create.", + "cursor_active": true, + "x": 623, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2381, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black and white 3D model of a bear's head and neck. The model appears to be made up of a grid-like pattern, with the bear's body and head facing towards the left side of the image. The bear's eyes are closed and its mouth is slightly open, giving it a peaceful expression. The background is a light grey color, and there are various tools and options on the right side, including a search bar, a menu bar, and a list of options.", + "cursor_active": true, + "x": 623, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2382, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black and white 3D model of a bear's head and neck. The model appears to be made up of a grid-like pattern, with the bear's body and head facing towards the left side of the image. The bear's eyes are closed and its mouth is slightly open, giving it a peaceful expression. The background is a light grey color, and there are various tools and options on the right side, including a search bar, a menu bar, and a list of options.", + "cursor_active": true, + "x": 623, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2383, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a human leg in the center. The leg appears to be made up of a grid-like pattern, with each leg having a unique shape and texture. On the right side of the interface, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", \"Transform\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the modeling process. At the top of the image, there appears to have a toolbar with various tools and options for creating and editing the model.", + "cursor_active": true, + "x": 623, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2384, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as \"Select\", \"Object\", \"Sample\", and \"Transform\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, we can see a black 3D model of a human leg. The leg appears to be made up of a grid-like pattern, with each leg having a unique shape and texture. The legs are slightly curved and have a slight curve at the bottom. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2385, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger object. The object is black in color and has a geometric shape with a pointed top and a curved bottom. It has a small white dot in the center, which could be a symbol or a logo.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background of the screenshot is a gray color, and the overall design of the object is simple and minimalistic.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.2981724739074707, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2386, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger object. The object is black in color and has a textured surface. It has a curved shape with sharp edges and a pointed tip.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. Below the toolbar, it seems like the user is in the process of creating a new model or editing it.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2387, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a curved object with a black outline. The object is made up of a series of interconnected lines and dots, creating a grid-like pattern. The lines are arranged in a way that creates a sense of depth and dimension, while the dots are scattered throughout the image. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2388, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the interface, there are several buttons and menus.\n\nIn the center of the image, we can see a black 3D model of a human leg. The leg appears to be made up of a series of interconnected lines and curves, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2389, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main focus of the interface is a black and white 3D model of a human leg. The leg appears to be made up of a series of lines and curves, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension. The curves are evenly spaced and the lines are slightly curved, giving the leg a realistic appearance. The background of the image is gray, making the leg stand out.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2390, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main focus of the interface is a black and white 3D model of a human leg. The leg appears to be made up of a grid-like pattern, with each leg having a unique shape and texture. The legs are slightly curved and have a slight curve at the bottom. The overall design of the leg is simple and minimalistic.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2391, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main focus of the interface is a black and white 3D model of a human leg. The leg appears to be made up of a series of curved lines and curves, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2392, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to choose from. \n\nOn the right side of the interface, there are several buttons and menus that can be used to customize the modeling process. The main focus of the image is the 3D model of a human leg, which appears to be made up of a grid-like structure. The leg is black in color and has a curved shape with a pointed toe and a small heel. The model is shown in a realistic style, with detailed lines and curves that give it a realistic appearance.\n\nAt the bottom of the screen, there has a menu bar with options such as \"Select\", \"Select\" and \"Select\". There are also several buttons for adjusting the model's settings, such as the size, shape, and color scheme. The background of the screenshot is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2393, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main focus of the interface is a black and white 3D model of a human leg. The leg appears to be made up of a series of curved lines and curves, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension. The background of the image is gray, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2394, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main focus of the interface is a black and white 3D model of a curved object. The object appears to be made up of a series of interconnected lines and curves, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension, while the curves are more uniform and appear to be more angular. The background of the image is gray, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2395, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main focus of the interface is a black and white 3D model of a curved object. The object appears to be made up of a series of interconnected lines and curves, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension. The curves are connected by a central point, which is likely the shape of the object's surface. The background of the image is gray, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2396, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main focus of the interface is a black and white 3D model of a curved object. The object appears to be made up of a series of interconnected lines and curves, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension. The curves are connected by a central point, which is likely the shape of the object's surface. The background of the image is gray, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2397, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main focus of the interface is a black and white 3D model of a curved object. The object appears to be made up of a series of interconnected lines and curves, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension, while the curves are more uniform and appear to be more angular. The background of the image is gray, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2398, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main focus of the interface is a black and white 3D model of a curved object. The object appears to be made up of a series of interconnected lines and curves, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension. The curves are connected by a central point, which is likely the shape of the object's surface. The background of the image is gray, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2399, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main focus of the interface is a black and white 3D model of a curved object. The object appears to be made up of a series of interconnected lines and curves, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension. The curves are connected by a central point, which is likely the shape of the object's surface. The background of the image is gray, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 145, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2400, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main focus of the interface is a black and white 3D model of a curved object. The object appears to be made up of a series of curved lines and curves, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension. The curves are connected by a central point, which is likely the shape of the object's surface. The background of the image is gray, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2401, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for creating and editing 3D models. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. The bottom section has an image of a curved object with a black outline. The object appears to be made up of a series of curved lines and curves, creating a geometric pattern.\n\nOn the right side of the interface, there are several buttons and menus that can be used to customize the modeling process. The main focus of the image is the 3D model of the object, which is black in color and has a curved shape. The model is displayed on a gray background.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2402, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the 3D model of a curved object. The panel has a black background with a blue and green geometric pattern in the center. \n\nOn the right side of the panel, there are several options for selecting the object, such as the shape, size, and color of the object. There are also options to add, edit, and customize the model.\n\nAt the top of the image, there appears to be a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, it seems like the user is in the process of creating a new model or editing the model in the software.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2403, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the 3D model of a curved object. The panel has a black background with a blue line drawing of the object in the center. The object appears to be made up of a series of curved lines and dots, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension, while the dots are scattered throughout the image.\n\nOn the right side of the interface, there are several buttons and menus that can be used to adjust the model's settings. The main focus of the image is the object, which is a curved shape with a pointed top and a curved bottom. There are also several icons on the panel, including a \"Select\" button, a \"Save\" button and a \"Cancel\" button.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2404, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options for the user to customize the 3D model. The panel has a black background with a blue line drawing of a curved object in the center. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller.\n\nOn the right side of the panel, there are several buttons and menus that can be used to select the desired model. There are also options to add, edit, and customize the model, such as the shape, size, and color scheme. At the bottom of the image, there has a menu bar with options to adjust the model's settings, such for the model name, model number, and other settings.", + "cursor_active": true, + "x": 97, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2405, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object is black and white in color and has a geometric shape. It has a curved top and a pointed bottom, with a small opening at the top.\n\nThere are also several other buttons on the interface such as \"Select\", \"Edit\", \"View\", \"Help\", and \"Help\". These buttons allow the user to select the object they want to create, edit, and customize the model.", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2406, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various settings and options. The top section has a menu bar with options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nThe main focus of the interface is a black 3D model of a curved object, which appears to be a part of a larger structure. The object has a triangular shape with a pointed top and a flat bottom. The body of the object is made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. There are also several buttons on the right side of the panel, including a \"Select\" button, a \"Cancel\" button and a \"Help\" button. The background of the image is gray, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 753, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2407, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a leg in the center. The leg appears to be made up of a series of curved lines and curves, creating a geometric pattern. On the right side of the interface, there are various options and settings for the user to customize the design of the leg. At the top of the image, there is a menu bar with various tools and options for creating and editing the design.", + "cursor_active": true, + "x": 317, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2408, + "caption": "The image is a screenshot of a 3D model of a curved object in a software interface. The object appears to be made up of a series of interconnected lines and shapes, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension, with some overlapping each other. The shape is black in color and has a smooth, glossy finish. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a light grey color.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.36499738693237305, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2409, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black object with a curved shape and a red line running through it. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The red line is pointing towards the right side of the object, indicating that it is in the process of being modeled.\n\nOn the top right corner of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the bottom left corner, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the object itself is black.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2410, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object is black in color and has a red line running along its length. The red line is likely a representation of the object's surface.\n\nAt the top of the panel, there has a menu bar with options to select the shape, size, and color of the model. Below the menu bar, it has a text field for entering the model name, model number, and other details about the model, such as the model's size, shape, and texture. There is also a button to add a new model to the model and a drop-down menu to select a model.", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2411, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object is black in color and has a red line running along its length. The red line is likely a representation of the object's surface.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. Below the toolbar, it seems like the user is in the process of creating a new model or editing it.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2412, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object is black in color and has a red line running along its length. The red line is likely a representation of the object's surface.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. Below the toolbar, it seems like the user is in the process of creating a new model or editing it.", + "cursor_active": true, + "x": 180, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2413, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object is black in color and has a smooth surface. It has a curved shape with a pointed top and a flat bottom. The edges of the object are outlined in red, indicating that it is in the process of being modeled.\n\nAt the bottom of the screen, there has a text field where the user can select the object they want to create, such as the shape, size, and color. There is also a button labeled \"Select\" which can be used to select the desired object.", + "cursor_active": true, + "x": 180, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2414, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object with a red line running through it. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the bottom of the screen, there has a text field where the user can select the object they want to create, such as the shape of the object, the size, and the color. There is also a button labeled \"Select\" which allows the user to select the desired object.", + "cursor_active": true, + "x": 180, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2415, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object with a red line running through it. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the bottom of the screen, there has a text field where the user can select the object they want to create, such as the shape of the object, the size, and the color. There is also a button labeled \"Select\" which allows the user to select the desired object.", + "cursor_active": true, + "x": 180, + "y": 607, + "confidence": 1.0, + "template": "16.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2416, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object with a red line running through it. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background of the screenshot is a gray color, and the overall design of the object is black and white.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2417, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object is black in color and has a triangular shape with a pointed top and a curved bottom. There are also several lines and dots scattered throughout the model, which are likely representing different components or textures.\n\nAt the top of the panel, there has a menu bar with options to select the object, such as the shape, size, and color. Below the menu bar, it has a text field for entering the model name, the model number, and the model's model name. There is also a drop-down menu for selecting the type of object and the color of the object.", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2418, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a black object with a red and blue line running through it. The object appears to be a curved shape with a pointed top and a flat bottom. The red line is likely a representation of the object's surface, while the blue line is a representation that represents the surface's surface.\n\nAt the bottom of the screen, there has a text field where the user can select the object they want to create. There are also several buttons on the interface that can be used to customize the model.", + "cursor_active": true, + "x": 85, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2419, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a black object with a red and yellow arrow pointing towards it. The object appears to be a curved shape with a pointed top and a flat bottom. The arrow is pointing towards the top of the object, indicating that it is in the process of being modeled.\n\nAt the bottom of the screen, there has a text field where the user can select the object they want to create. There are also several buttons on the interface that can be used to customize the model.", + "cursor_active": true, + "x": 95, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2420, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object with a red line running through it. The object appears to be made up of multiple layers, with the top layer being the largest and the bottom layer being smaller. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background of the screenshot is a gray color, and the overall design of the object is black and white.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2421, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger object. The object is black and white in color and has a geometric shape. The lines on the object are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. Below the toolbar, it seems like the user is in the process of creating the model, as there are multiple options for adjusting the model's settings and settings.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2422, + "caption": "The image is a screenshot of a 3D modeling software interface. It shows a black and white 3D model of a sock with a curved design. The sock appears to be made up of a series of curved lines and curves, creating a wave-like pattern. The lines are arranged in a way that creates a sense of depth and dimension. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Edit\", \"View\", \"Tools\", and \"Tools\". On the left side, there are several buttons and menus that can be used to customize the model. The background of the interface is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2423, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black 3D object in the center. The object appears to be a curved shape with a pointed end and a flat base. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the screen, there are several buttons and menus for creating and editing the object. The main focus of the image is the object, which is black in color and has a smooth, curved surface.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2424, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black object in the center. The object appears to be a curved shape with a pointed end and a small hole in the middle. On the left side of the interface, there is a menu bar with various options such as \"Select\", \"Group\", \"Object\", and \"Transform\". On the right side, there are several buttons and menus for creating and editing the object. At the bottom of the image, there has a search bar and a \"Result\" button.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2425, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black 3D object in the center. The object appears to be a curved shape with a pointed end and a flat base. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus that can be used to customize the 3D model. \n\nOn the top right corner of the image, there has a toolbar with various tools and options for creating and editing the model. The top left corner has a search bar and a menu icon, while the bottom right corner has options for selecting the model, selecting the type of model, and selecting the desired model.\n\nOverall, the image shows a 3d model of a curved object in a modeling software.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2426, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black object in the center. The object appears to be a curved shape with a pointed end and a curved body. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus that can be used to customize the 3D model. \n\nOn the top right corner of the image, there has a toolbar with various tools and options for creating and editing the model. The top left corner has a text field for entering the model name, the top center has a drop-down menu for selecting the model, and the bottom right corner has options for adjusting the model's settings.\n\nOverall, the image shows a 3d model of a curved object in a modeling software.", + "cursor_active": true, + "x": 810, + "y": 698, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2427, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human leg, which appears to be made up of a grid-like pattern. The leg has a curved shape with a pointed toe and a small heel. The lines on the leg are black and white, and the lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the screen, there appears to have a menu bar with options to select the model, such as \"Scene\", \"Modeling\", \"Construction\", and \"Tools\". Below the menu bar, it seems like the user is in the process of creating a model of the leg.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2428, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human torso, which appears to be made up of a grid-like structure. The model is black and white and has a geometric shape. The body of the torso is outlined in black and has various lines and curves, giving it a realistic appearance.\n\nAt the top of the screen, there has a menu bar with options to select the model, select the object, and select the shape. Below the menu bar, there appears to have a search bar and a list of options to customize the model. The background of the screenshot is a gray color, and the overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2429, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human leg, which appears to be made up of a series of lines and curves. The lines are arranged in a symmetrical pattern, creating a sense of depth and dimension.\n\nAt the top of the panel, there has a menu bar with options to select the type of model, the size, and the shape of the leg. Below the menu bar, it has a text field for entering the model name and a drop-down menu for selecting the desired model. The background of the screen is a light grey color.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2430, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger object. The object is black and white and has a geometric shape with lines and curves. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the panel, there has a menu bar with options to select the object, select the shape, and select the type of object. Below the menu bar, it has a list of options to customize the model, such as the shape of the object's surface, the size, and the color scheme. There is also a button to add a new object to the model.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2431, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object is black in color and has a geometric shape with lines and curves. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the panel, there has a menu bar with options to select the object, select the shape, and select the type of object. Below the menu bar, it has a list of options to customize the model, such as the shape of the object's surface, the size, and the color scheme. There is also a button to add a new object to the model.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2432, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object is black and white in color and has a geometric shape. It has a curved top and a pointed bottom, with a small opening at the top.\n\nThere are also several lines and curves on the object, indicating that it is made up of different angles and angles. The lines are arranged in a way that creates a sense of depth and dimension. The curves are also curved and appear to be connected to the object with a series of points. The overall design of the object is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2433, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object is black in color and has a geometric shape with lines and curves. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the panel, there has a menu bar with options to select the object, select the shape, and select the type of object. Below the menu bar, it has a list of options to customize the model, such as the shape of the object's surface, the size, and the color scheme. There is also a button to add a new object to the model.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2434, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object is black in color and has a geometric shape with lines and curves. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the panel, there has a menu bar with options to select the object, select the shape, and select the type of object. Below the menu bar, it has a list of options to customize the model, such as the shape of the object's surface, the size of the surface, and the color of the lines. There is also a drop-down menu that allows the user to select a specific shape or texture for the model.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2435, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object is black in color and has a geometric shape with lines and curves. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the panel, there has a menu bar with options to select the object, select the shape, and select the type of object. Below the menu bar, it has a list of options to customize the model, such as the shape of the object's surface, the size, and the color scheme. There are also several buttons on the bottom right corner that can be used to adjust the model's settings.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2436, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object has a black and white color scheme and is made up of lines and curves. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the panel, there has a menu bar with options to select the object, select the shape, and select the type of object. Below the menu bar, it has a list of options to customize the model, such as the shape of the object's surface, the size, and the color scheme. There is also a button to add a new object to the model.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2437, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object is made up of a series of lines and curves, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the panel, there has a menu bar with options to select the object, select the shape, and select the type of object. Below the menu bar, it has a list of options to customize the model, such as the shape of the object's surface, the size, and the color scheme. The background of the screen is a light grey color, and there are a few icons scattered throughout the interface.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2438, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a boot, which appears to be made up of a series of curved lines and curves. The lines are arranged in a way that creates a sense of depth and dimension. The boot has a pointed toe and a low heel, and the overall design is simple and minimalistic.\n\nAt the bottom of the screen, there has a menu bar with options to select the type of model, the size, and other settings. There is also a search bar at the top of the menu bar, which allows users to quickly find the model they want to create.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2439, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human hand, which appears to be made up of a grid-like structure. The hand is shown in a realistic style, with intricate details and shading. The model is black and white, and the lines and curves of the hand are clearly visible.\n\nAt the top of the screen, there appears to have a menu bar with options to select the model, select the type of model, and view the model. Below the menu bar, it seems like the user is in the process of creating a new model.", + "cursor_active": true, + "x": 567, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2440, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a hand, which appears to be made up of a grid-like pattern. The hand is shown in a realistic style, with the fingers slightly curled and the thumb and index finger pointing upwards. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 567, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2441, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a hand, which appears to be made up of a grid-like pattern. The hand is shown in a realistic style, with the fingers slightly curled and the thumb and index finger pointing upwards. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 583, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2442, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a hand, which appears to be made up of a grid-like structure. The model is black and white and has a realistic texture. The hand is positioned in a way that it looks like it is pointing towards the viewer.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing the model. The toolbar has a search bar, a menu icon, and a drop-down menu with options to select the model, edit, and view the model's features. There is also a text field for entering the model name and a button to save the model as a new model.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2443, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a hand, which appears to be made up of a grid-like structure. The model is black and white and has a realistic texture. The hand is shown in a realistic manner, with the fingers slightly curled and the thumb and index finger pointing upwards.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background of the screenshot is a gray color, and the overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2444, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human torso, which appears to be made up of a grid-like pattern. The model is black and white and has a realistic texture.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing the model. Below the toolbar, there appears to have a search bar and a list of options for selecting the model, such as \"Select\", \"Edit\", \"View\", \"Help\", and \"Help\".\n\nOverall, the image shows a 3d model of the torso in the software, which is a modeling tool used to create and edit 3D models.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2445, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human torso, which appears to be made up of a grid-like pattern. The model is black and white and has a realistic texture.\n\nAt the top of the panel, there has a menu bar with options to select the type of model, the size, and the shape of the torso. Below the menu bar, it has a text field for entering the model name and a drop-down menu for selecting the model's size and shape. There is also a \"Select\" button on the top right corner of the screen.", + "cursor_active": true, + "x": 623, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2446, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a hand, which appears to be made up of a grid-like pattern. The hand is shown in a realistic style, with the fingers slightly curled and the thumb and index finger pointing upwards. The model is black and white, with a few lines and curves to give it a realistic appearance.\n\nAt the top of the screen, there appears to have a menu bar with options to select the model, select the object, and select the shape of the hand. Below the menu bar, it seems like the user is in the process of creating the model.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2447, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the main window of the software, which displays a black and white 3D model of a curved object. The object appears to be made up of a series of lines and curves, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension.\n\nAt the top of the window, there has a menu bar with options to select the desired shape, size, and color of the object, as well as a drop-down menu to select a new shape or color. Below the menu bar, there will be a search bar and a list of options to customize the model.", + "cursor_active": true, + "x": 354, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2448, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object is made up of a series of interconnected lines and curves, creating a geometric pattern. The lines are black and the curves are blue, giving the object a sense of depth and dimension.\n\nAt the top of the panel, there has a menu bar with options to select the object, such as the shape, size, and color. Below the menu bar, it has a text field for entering the object name and a drop-down menu for selecting the type of object. There is also a \"Select\" button on the top right corner of the screen, which allows the user to select a specific object to be selected.", + "cursor_active": true, + "x": 354, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2449, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger structure. The object has a triangular shape with a pointed top and a curved bottom. The top of the object is covered in a grid-like pattern, while the bottom is covered with a series of lines and curves.\n\nThere are also several buttons on the interface that can be used to customize the model, such as selecting the shape, selecting the size, and selecting the type of object. There is also a drop-down menu that allows the user to select the desired shape or size for the model.", + "cursor_active": true, + "x": 354, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2450, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the main window of the software, which displays a black and white 3D model of a cube. The model appears to be made up of a series of interconnected lines and dots, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension, while the dots are scattered throughout the model.\n\nAt the top of the window, there has a toolbar with various tools and options for creating and editing the model, such as modeling, modeling, and modeling tools. There is also a drop-down menu with options to select the model's size, shape, and color. The window also has a search bar at the top, allowing users to quickly find the model they want to create.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2451, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel with various settings and options for creating and editing 3D models. The main focus of the image is the 3D model of a cube-like structure, which is black and white in color. The cube has a triangular shape with a pointed top and a flat bottom. The top of the cube is covered in a grid-like pattern, while the bottom is made up of a series of interconnected lines and dots. The lines are arranged in a way that creates a sense of depth and dimension, and the dots are scattered throughout the cube. The overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2452, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a cube, which appears to be made up of a series of interconnected lines and dots. The lines are arranged in a grid-like pattern, with some overlapping each other. The cube has a rectangular shape with rounded edges and a flat base.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating and editing the model. Below the toolbar, there appears to have a search bar and a drop-down menu for selecting the model's model.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2453, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a building, which appears to be made up of a series of interconnected lines and dots. The lines are arranged in a grid-like pattern, with some overlapping each other. The building has a rectangular shape with rounded edges and a flat base.\n\nAt the top of the panel, there has a menu bar with options to select the model, select the type of model, and select the desired model. Below the menu bar, it has a list of options to customize the model's shape, such as the shape of the building, the size, and the color scheme. There is also a search bar at the top right corner of the screen, which allows users to search for specific models or textures.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2454, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus.\n\nOn the right side of the interface, there appears to be a panel with various settings and options. The main focus of the image is the 3D model of a cube, which is black and white in color. The model is made up of a series of interconnected lines and dots, creating a geometric pattern. The lines are arranged in a way that creates a sense of depth and dimension, while the dots are scattered throughout the model. The overall design of the model is simple and minimalistic.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2455, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a hand, which appears to be made up of a grid-like pattern. The hand is shown in a realistic style, with the fingers slightly curled and the thumb and index finger pointing upwards. The background is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 650, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2456, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human torso, which appears to be made up of a grid-like structure. The model is black and white and has a realistic texture. The torso is shown in a side view, with the top half of the model facing towards the viewer and the bottom half facing away from the viewer.\n\nAt the top of the screen, there appears to have a menu bar with options to select the model, select the object, and view the model. There are also options to add, edit, and customize the model to the user's needs.", + "cursor_active": true, + "x": 340, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2457, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human leg, which appears to be made up of a grid-like pattern. The leg is shown in a side view, with the top half of the leg facing towards the viewer and the bottom half facing away from the viewer. The model is black and white, with a few lines and curves to create a realistic representation of the human leg.\n\nAt the top of the screen, there appears to have a menu bar with options to select the type of model, the size, and the shape. Below the menu bar, it seems like the user is in the process of creating the model.", + "cursor_active": true, + "x": 338, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2458, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human leg, which appears to be made up of a grid-like pattern. The leg is shown in black and white, with the lines and curves clearly visible.\n\nAt the top of the panel, there has a menu bar with options to select the type of model, the size, and the shape of the leg. Below the menu bar, it has a text field for entering the model name and a drop-down menu for selecting the desired model. The background of the screen is a light grey color.", + "cursor_active": true, + "x": 503, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2459, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black object in the center. The object appears to be a curved shape with a pointed top and a flat bottom. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus that can be used to customize the model. \n\nOn the top right corner of the image, there has a toolbar with various tools and options for creating and editing the model, such as modeling, modeling, and modeling tools. The top left corner has a text field for entering the model name and a drop-down menu for selecting the model's model. The bottom right corner has options for selecting a model, selecting the type of model, and selecting the desired model.\n\nOverall, the image shows a 3d model of a curved object in a modeling software.", + "cursor_active": true, + "x": 495, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2460, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black 3D object in the center. The object appears to be a curved shape with a pointed tip and a curved body. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the screen, there are several buttons and menus for creating and editing the object. The main focus of the image is the object, which is black in color and has a smooth texture.", + "cursor_active": true, + "x": 503, + "y": 711, + "confidence": 1.0, + "template": "10.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2461, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black object in the center. The object appears to be a curved shape with a pointed end and a flat base. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the screen, there are several buttons and menus for creating and editing the object. The main focus of the image is the object, which is black in color and has a smooth, curved shape.", + "cursor_active": true, + "x": 116, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2462, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a black object, which appears to be a curved shape with a small white dot in the center. The object is outlined in black and has a smooth surface.\n\nAt the top of the panel, there has a menu bar with options to select the model, select the shape, and select the desired shape. Below the menu bar, it has a text field for entering the model name and a drop-down menu for selecting a model. The background of the screen is a light grey color.", + "cursor_active": true, + "x": 354, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2463, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a curved object, which appears to be a part of a larger object. The object is black in color and has a smooth, curved shape. It has a small white arrow pointing to the right, indicating that it is in the process of being created.\n\nAt the top of the panel, there has a menu bar with options to select the object, such as \"Object\", \"Transformation\", and \"Object\". Below the menu bar, it has a text field for entering the object name and a drop-down menu for selecting the desired object. There are also several buttons on the bottom right corner that can be used to customize the model.", + "cursor_active": true, + "x": 540, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2464, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human body, which appears to be a torso or arm. The model is made up of a grid-like pattern, with lines and curves that create a realistic representation of the human body. The body is shown in a side view, with the head and neck visible.\n\nAt the top of the screen, there appears to have a toolbar with various tools and options for creating and editing the model. The background is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 623, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2465, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side of the interface, there are several buttons and menus. The main focus of the image is the 3D model of a human body, which appears to be made up of a grid-like structure. The model is black and white and has a realistic texture. The body is shown in a side view, with the top half of the body facing towards the left and the bottom half facing to the right.\n\nThere are also several icons on the interface such as a \"Select\" button, a \"Save\" button and a \"Cancel\" button. These icons are likely used to select the desired model for the model.", + "cursor_active": true, + "x": 340, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2466, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various options and settings. The panel is titled \"Split Edge Add Edge T Slice Polygons Subdivide Inset Polygon\". On the right side, there are several buttons and menus that can be used to customize the design of the object.\n\nIn the center of the panel is a 3d model of a robotic arm with a split edge design. The arm has a black and white color scheme and appears to be made of a metallic material. The design is intricate and detailed, with a grid-like pattern on the arm and a small loop at the top for attaching it to a computer or other device. The text on the panel reads \"Split edges add edge T slice polygons subdivide inset polygon\".", + "cursor_active": true, + "x": 409, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2467, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a dialog box with the title \"Split Edge Tool\" and a list of options such as \"Add Edge Tool\", \"Slice Polygon Tool\", and \"Subdivide Inset Polygons\". On the right side of the interface, there are various tools and options for creating and editing 3D models.\n\nIn the center of the image, there appears to be a 3d model of a robotic arm with a blue and white color scheme. The arm has a curved handle and a pointed tip, and the body of the arm is made up of multiple layers of polygons. The polygons are arranged in a grid-like pattern, with some overlapping each other. The background is a light grey color, and there are several buttons and menus on the top and bottom of the screen.", + "cursor_active": true, + "x": 409, + "y": 704, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2468, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a dialog box with the title \"Split Edge Tool\" and a list of options such as \"Add Edge Tool\", \"Slice Polygon Tool\", and \"Subdivide Inset Polygons\". On the right side of the interface, there are several buttons and menus that can be used to customize the modeling process.\n\nIn the center of the image, there appears to be a 3d model of a weapon with a black and white color scheme. The weapon has a curved handle and a pointed tip. The body of the weapon is made up of various shapes and textures, including circles, squares, and rectangles. There are also several icons on the interface that appear to be related to the modeling tools.", + "cursor_active": true, + "x": 810, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2469, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a dialog box with the title \"Split Edge Tool\" and a list of options such as \"Add Edge Tool\", \"Slice Polygon Tool\", and \"Subdivide Inset Polygons\". On the right side of the interface, there are several buttons and menus that can be used to customize the modeling process.\n\nIn the center of the image, there appears to be a 3d model of a weapon with a black and white color scheme. The weapon has a curved handle and a pointed tip. The body of the weapon is made up of various shapes and textures, including circles, squares, and rectangles. There are also several icons on the interface that appear to be related to the modeling tools.", + "cursor_active": true, + "x": 810, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2470, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a dialog box with the title \"Split Edge Tool\" and a list of options such as \"Add Edge Tool\", \"Slice Polygon Tool\", and \"Subdivide Inset Polygons\". On the right side of the dialog box, there are several options for adding a polygon tool to the software.\n\nIn the center of the image, there appears to be a 3d model of a piece of metal with a blue and white color scheme. The metal has a curved shape with a pointed end and a flat base. The edges of the metal are outlined in black and the background is a light grey color. There are also several buttons on the interface, including \"Save\", \"Cancel\", \"View\", \"Tools\", \"Help\", and more.", + "cursor_active": true, + "x": 810, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2471, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a dialog box with the title \"Split Edge Tool\" and a list of options such as \"Add Edge Tool\", \"Slice Polygon Tool\", and \"Subdivide Inset Polygons\". On the right side of the interface, there are several options for adding a polygon tool to the software.\n\nIn the center of the image, there appears to be a 3d model of a piece of metal with a blue and white color scheme. The metal has a curved shape with a pointed end and a flat base. The edges of the metal are outlined in black and the background is a light grey color. There are also several buttons and menus on the interface for adjusting the settings and editing the model.", + "cursor_active": true, + "x": 810, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2472, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a dialog box with the title \"Split Edge Tool\" and a list of options such as \"Add Edge Tool\", \"Slice Polygon Tool\", and \"Subdivide Inset Polygons\". On the right side of the dialog box, there are several options for adding a polygon tool to the software.\n\nIn the center of the image, there appears to be a 3d model of a piece of metal with a curved edge. The metal is black and has a metallic sheen. The background of the interface is a light grey color. There are also several buttons and menus on the top and bottom of the screen, including \"Select\", \"View\", \"Tools\", \"Help\", and more.", + "cursor_active": true, + "x": 810, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2473, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a dialog box with the title \"Split Edge Tool\" and a list of options such as \"Add Edge Tool\", \"Slice Polygon Tool\", and \"Subdivide Inset Polygons\". On the right side of the dialog box, there are several options for adding a polygon tool to the software.\n\nIn the center of the image, there appears to be a 3d model of a piece of metal with a curved edge. The metal is black and has a metallic sheen. The background of the interface is a light grey color. There are also several buttons and menus on the top and bottom of the screen, including \"Select\", \"View\", \"Tools\", \"Help\", and more.", + "cursor_active": true, + "x": 810, + "y": 699, + "confidence": 1.0, + "template": "11.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2474, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a dialog box with the title \"Split Edge Tool\" and a list of options such as \"Add Edge Tool\", \"Slice Polygon Tool\", and \"Subdivide Inset Polygons\". On the right side of the dialog box, there are several options for adding a polygon tool to the software.\n\nIn the center of the image, there appears to be a 3d model of a piece of metal with a curved edge. The metal is black and has a metallic sheen. The background of the interface is a light grey color. There are also several buttons and menus on the top and bottom of the screen, including \"Select\", \"View\", \"Tools\", \"Help\", and more.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2475, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a dialog box with the title \"Split Edge Tool\" and a list of options such as \"Add Edge Tool\", \"Slice Polygon Tool\", and \"Subdivide Inset Polygons\". On the right side of the interface, there are several buttons and menus that can be used to customize the modeling process.\n\nIn the center of the image, there appears to be a 3d model of a piece of paper with a textured surface. The model is black and white and has a curved shape. The text on the dialog box reads \"Add polygon tool\" and there are two buttons below it - \"Add\" and \"Add\".\n\nAt the bottom of the screen, there has a \"Add Polygon\" button, which is used to add a polygon to the model. There is also a \"Save\" button and a \"Cancel\" button on the bottom right corner.", + "cursor_active": true, + "x": 391, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2476, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a dialog box with the title \"Split Edge Tool\" and a list of options such as \"Add Edge Tool\", \"Slice Polygon Tool\", and \"Subdivide Inset Polygons\". On the right side of the interface, there are several buttons and menus that can be used to customize the modeling process.\n\nIn the center of the image, there appears to be a 3d model of a piece of paper with a textured surface. The model is black and white and has a curved shape. The text on the dialog box reads \"Add polygon tool\" and there are two buttons below it - \"Add\" and \"Add\".\n\nAt the bottom of the screen, there has a \"Add Polygon\" button, which is used to add a polygon to the model. There is also a \"Save\" button and a \"Cancel\" button.", + "cursor_active": true, + "x": 391, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2477, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a dialog box with various options such as \"Split Edge Tool\", \"Add Edge Tool\" and \"Slice Polygon Tool\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a human body with a split edge tool. The model is made up of various geometric shapes and lines, including triangles, squares, and rectangles. The colors used in the model are mostly shades of blue, green, and gray, with some hints of yellow and orange. The background is a light grey color, and there are a few icons scattered throughout the interface.", + "cursor_active": true, + "x": 391, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2478, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a dialog box with various options such as \"Split Edge Tool\", \"Add Edge Tool\" and \"Slice Polygon Tool\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a human body with a split edge tool. The model is made up of various geometric shapes and lines, including triangles, squares, and rectangles. The colors used in the model are mostly shades of blue, green, and gray, with some hints of yellow and orange. The background is a light grey color, and there are a few icons scattered throughout the interface.", + "cursor_active": true, + "x": 391, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2479, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a dialog box with various options such as \"Split Edge Tool\", \"Add Edge Tool\" and \"Slice Polygon Tool\". On the right side of the interface, there are several buttons and menus.\n\nIn the center of the image, there appears to be a 3d model of a pair of legs with a textured surface. The legs appear to be made up of various shapes and textures, including triangles, squares, and rectangles. The text on the image reads \"Subdivide Inset Polygons\".\n\nAt the bottom of the screen, there has a button labeled \"Add Polygon To\" which suggests that the user can add a polygon to the model.", + "cursor_active": true, + "x": 135, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2480, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a black background with a grid-like pattern in the center. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. \n\nOn the right side, there are several buttons and menus that appear to be related to the modeling software. The main focus of the image is the main interface, which appears to be a modeling tool for creating and editing 3D models.\n\nAt the top of the screen, there has a toolbar with various tools and options for creating, editing, and manipulating 3D objects. Below the toolbar, it seems like the user is in the process of creating a new model or editing the model.\n- There is also a text field where the user can enter the model name and a drop-down menu to select the model they want to create.", + "cursor_active": true, + "x": 307, + "y": 648, + "confidence": 1.0, + "template": "1.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2481, + "caption": "The image is a screenshot of a 3D model of a human torso in a software interface. The model is a wireframe representation of the torso, which appears to be made up of various geometric shapes and lines. The torso is shown in a side view, with the top half of the body facing towards the left side of the image.\n\nOn the top left corner of the screen, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On the top right corner, there are several buttons and menus that can be used to customize the model. The menu bar has a list of options for selecting the model, such as \"Select\", \"Edit\", \"View\", \"Help\", and \"Help\".\n\nIn the center of the screenshot, the model is shown with a grid-like pattern, which is likely a representation of a robot or a humanoid figure. The background is a light grey color, and the model itself is black and white.", + "cursor_active": true, + "x": 782, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2482, + "caption": "The image is a screenshot of a 3D model of a human torso in a software interface. The model is a wireframe representation of the torso, which appears to be made up of various geometric shapes and lines. The torso is shown in a side view, with the top half of the body facing towards the left side of the image.\n\nOn the top left corner of the screen, there is a menu bar with various options such as File, Edit, View, Tools, and Help. On the top right corner, there are several buttons and menus that can be used to customize the model. The menu bar has a list of options for selecting the model, such as \"Select\", \"Edit\", \"View\", \"Help\", and \"Help\".\n\nIn the center of the screenshot, the model is shown with a grid-like pattern, which is likely a representation of a robot or a humanoid figure. The background is a light grey color, and the model itself is black and white.", + "cursor_active": true, + "x": 782, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2483, + "caption": "The image is a screenshot of a 3D model of a robot's torso. The model is made up of a series of interconnected lines and shapes, creating a geometric pattern. The torso appears to be made of a metallic material, possibly metal or plastic, and has a metallic sheen. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the model is displayed on a computer screen.", + "cursor_active": true, + "x": 782, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2484, + "caption": "The image is a screenshot of a 3D model of a robot's torso. The model is made up of a series of interconnected lines and shapes, creating a geometric pattern. The torso appears to be made of a metallic material, possibly metal or plastic, and has a metallic sheen. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Select\" and \"Select\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the model is displayed on a computer screen.", + "cursor_active": true, + "x": 782, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2485, + "caption": "The image is a 3D model of a robot's torso and arms. The robot appears to be made up of a series of interconnected lines and shapes, creating a geometric pattern. The arms and legs are also made of the same material, but they are also connected by lines. The image is taken from a top-down perspective, looking down on the robot's body. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". The background is a gray color, and the robot is shown in a realistic style.", + "cursor_active": true, + "x": 782, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2486, + "caption": "The image is a 3D model of a robot's torso and arm. The robot appears to be made up of a grid-like pattern of lines and dots, with a metallic body and a robotic arm on the left side. The arm has a curved handle and a pointed tip, and the robot's head is tilted slightly to the side. On the right side of the image, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". The background is a gray color, and there are several icons on the top right corner, including a \"Save\" button, a \"Cancel\", and a \"Help\" button.", + "cursor_active": true, + "x": 782, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2487, + "caption": "The image is a screenshot of a 3D model of a robot arm. The robot arm is made up of a grid-like pattern of black and grey lines and shapes, with a metallic finish. The arm has a long, curved arm with a pointed tip and two small arms on either side. The body of the robot arm appears to be made of a metallic material, possibly metal or plastic. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the image appears to have been taken in a software interface.", + "cursor_active": true, + "x": 782, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2488, + "caption": "The image is a 3D model of a robotic arm in a software interface. The arm appears to be made up of a series of interconnected lines and shapes, creating a grid-like pattern. The arms are black and have a metallic sheen, giving them a futuristic and futuristic look. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the image is taken from a top-down perspective.", + "cursor_active": true, + "x": 782, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2489, + "caption": "The image is a screenshot of a 3D model of a robot arm. The robot arm is made up of a series of interconnected lines and dots, creating a geometric pattern. The arm appears to be made of a metallic material, possibly metal or plastic, and has a robotic-like appearance. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". The background is a gray color, and the robot arm itself is black and white.", + "cursor_active": true, + "x": 782, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2490, + "caption": "The image is a 3D model of a robot's torso and arms. The robot appears to be made up of a series of interconnected lines and dots, creating a geometric pattern. The body of the robot is predominantly black, with blue accents on the arms and legs. The arms are also black and have a futuristic design.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". Below the menu bar, there are several buttons and menus that can be used to customize the robot's appearance. The background is a gray color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 782, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2491, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the right side of the panel, there are several buttons and menus.\n\nIn the center of the image, we can see a close-up of a futuristic-looking object with a geometric pattern. The object appears to be made up of a series of interconnected lines and dots, creating a grid-like structure. The lines are arranged in a way that creates a sense of depth and dimension, while the dots are scattered throughout the image. The overall color scheme of the object is black and gray, with some hints of blue and green.", + "cursor_active": true, + "x": 782, + "y": 638, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2492, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models.\n\nOn the right side of the interface, there are several buttons and menus that can be used to customize the modeling process. The main focus of the image is the 3D model of a human torso, which appears to be made up of a series of interconnected lines and shapes. The lines are arranged in a grid-like pattern, creating a complex and intricate design. The colors used in the model are mostly shades of blue, green, and gray, with some hints of yellow and orange.\nThere is also a blue arrow pointing to the right, indicating the direction of the model's movement. The background of the screen is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.46680495142936707, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2493, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a panel with various tools and options for creating and editing 3D models.\n\nOn the right side of the interface, there are several buttons and menus that can be used to customize the modeling process. The main focus of the image is the 3D model of a human torso, which appears to be made up of a series of interconnected lines and shapes. The lines are arranged in a grid-like pattern, creating a complex and intricate design. The colors used in the model are mostly shades of blue, green, and gray, with some hints of yellow and orange.\nThere is also a blue arrow pointing to the right, indicating the direction of the model's movement. The background of the screen is a light grey color, and the overall design is simple and minimalistic.", + "cursor_active": true, + "x": 649, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2494, + "caption": "The image is a screenshot of a 3D model of a robot's torso. The model is made up of a grid-like structure with a black and white color scheme. The torso appears to be made of a metallic material with a geometric pattern. The arms and legs of the robot are also made of the same material and are connected by a series of lines and dots. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.38309288024902344, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2495, + "caption": "The image is a screenshot of a 3D model of a robot's torso and arm. The model is made up of a grid-like structure with various geometric shapes and lines. The robot appears to be in a futuristic or sci-fi style, with a metallic body and a robotic arm. On the right side of the image, there is a menu bar with various options such as \"Edit Edge Tool\", \"Add Edge Tool\" and \"Add Polygon Tool\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the model is displayed on a computer screen.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.39152467250823975, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2496, + "caption": "The image is a screenshot of a 3D model of a robot's torso and arm. The robot appears to be made up of a grid-like pattern, with various components such as arms, legs, and torso visible. The body is black and grey in color, with blue accents on the arms and legs. On the left side of the image, there is a text that reads \"Split Edge Tool Add Edge Tool\" and on the right side, there are various options for the user to choose from. The background is a gray color, and there are several icons on the top right corner of the screen, including a search bar, a menu bar, and a toolbar.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.3712431490421295, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2497, + "caption": "The image is a 3D model of a robot's torso and arms. The robot appears to be made up of a grid-like pattern of lines and dots, giving it a futuristic and futuristic look. The body of the robot is predominantly black, with blue accents on the arms and legs. The arms and torso are also made of a metallic material, with a blue and black color scheme.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the robot's appearance. The background is a light grey color, and the robot has a sleek and modern design.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.37141281366348267, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2498, + "caption": "The image is a 3D model of a robot's torso and arms. The robot appears to be made up of a grid-like pattern of lines and dots, giving it a futuristic and futuristic look. The body of the robot is predominantly black, with blue accents on the arms and legs. The arms and torso are also made of a metallic material, and the legs are also black.\n\nOn the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", \"Polygon\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the robot's appearance. The background is a gray color, and there are a few icons scattered throughout the image.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.43114060163497925, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2499, + "caption": "The image is a 3D model of a robot's torso and arms. The model is made up of a wireframe-like structure, with a black and white color scheme. The robot appears to be standing upright, with its arms stretched out to the sides and its head tilted slightly to the side. The arms and legs are connected by a series of lines and dots, creating a geometric pattern. On the right side of the image, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". The background is a gray color, and the model is displayed on a computer screen.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.29939278960227966, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2500, + "caption": "The image is a 3D model of a robot's torso and arms. The model is made up of a wireframe-like structure, with a black and white color scheme. The robot appears to be standing upright, with its arms stretched out to the sides and its head tilted slightly to the side. The arms and legs are connected by a series of lines and dots, creating a geometric pattern. On the right side of the image, there is a menu bar with various options such as \"Select\", \"View\", \"Tools\", and \"Tools\". The background is a gray color, and the model is displayed on a computer screen.", + "cursor_active": true, + "x": 325, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2501, + "caption": "The image is a 3D model of a robot's torso and arms. The model is a wireframe representation of the robot's body, with the arms and legs clearly visible. The robot appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. The image is displayed on a computer screen, with various tools and options visible on the right side of the screen. The background is a gray color, and the robot is standing upright with its arms stretched out to the sides.", + "cursor_active": true, + "x": 325, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2502, + "caption": "The image is a 3D model of a robot's torso and arms. The model is a wireframe representation of the robot's body, with the arms and legs clearly visible. The robot appears to be made up of a series of interconnected lines and dots, creating a grid-like pattern. The image is displayed on a computer screen, with various tools and options visible on the right side of the screen. The background is a gray color, and the robot is standing upright with its arms stretched out to the sides.", + "cursor_active": true, + "x": 336, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2503, + "caption": "The image is a 3D model of a robotic arm in a software interface. The arm appears to be made of metal and has a metallic finish. It has a curved shape with a pointed end and two small holes on the sides. The arms are connected by a series of curved lines and curves, creating a sense of movement and energy. On the right side of the image, there is a menu bar with various options such as \"Select\", \"Object\", and \"Transform\". On the left side, there are several buttons and menus that can be used to customize the model. The background is a gray color, and the image is taken from a top-down perspective.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.40427151322364807, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2504, + "caption": "The image is a screenshot of a 3D model of a human body. The model appears to be made of a metallic material, possibly metal or plastic, and is shown in a realistic style. The body is divided into two sections, with the left side showing the torso and the right side showing a lower body.\n\nOn the top left corner of the image, there is a menu bar with various options such as File, Edit, View, Tools, and Help. Below the menu bar, there are several buttons and menus that can be used to customize the model. On the top right corner, there has a toolbar with various tools and options for creating and editing the model, such as selecting the model name, selecting the type of model, and selecting the location of the object.\n- On the bottom left corner, the model's body is shown with a green arrow pointing to the left, indicating that the model can be adjusted to fit the user's needs.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.4680182635784149, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2505, + "caption": "The image is a 3D model of a robotic arm in a software interface. The arm appears to be made of metal and has a metallic finish. It has a curved shape with a pointed end and a small loop at the top for attaching it to a computer or other device. On the right side of the image, there is a menu bar with various options such as \"Tool Tool\", \"Tools Tool\", and \"Tools\". On the left side, there are several buttons and menus for creating and editing the model. The background is a gray color, and the image is in black and white.", + "cursor_active": true, + "x": 185, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2506, + "caption": "The image is a screenshot of a 3D modeling software interface. The interface has a gray background with a black and white image of a pair of legs in the center. The legs appear to be made of metal and have a metallic finish. On the right side of the interface, there is a menu bar with various options such as \"Add Edge Tool\", \"Add Polygon Tool\", and \"Subdivide Inset Polygons\". Below the menu bar, there are two buttons - \"Add\" and \"Add\". On the left side, there appears to be a search bar and a menu icon.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2507, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various options and settings. The panel is titled \"Split Edge Tool\" and has a title that reads \"Add Edge Tool\". Below the title, there are two images of the same object, one of which is a pair of legs with a split edge tool and the other of which has a slice polygon tool. The image also has text that explains how to add the edge tool to the object.\n\nOn the right side of this image, on the bottom right corner, there has a panel that says \"Add Polygon Tool\". There are also several buttons and menus on the panel, including \"Select\", \"View\", \"Help\", and \"Help\". The panel appears to be a tutorial or guide on how to create a new object in the software.", + "cursor_active": true, + "x": 98, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2508, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various options and settings. The panel is titled \"Split Edge Tool\" and has a title that reads \"Add Edge Tool\". Below the title, there are two images of the same object, one of which is a pair of legs with a split edge tool and the other of which appears to be a slice polygon tool. The image also has text that explains how to add the edge tool to the object.\n\nOn the right side of this image, on the bottom right corner, there has a menu bar with options such as \"Select\", \"View\", \"Tools\", and \"Tools\". There are also several buttons and menus that can be used to customize the object's design. The background of the panel is a light grey color.", + "cursor_active": false, + "x": null, + "y": null, + "confidence": 0.32022109627723694, + "template": null, + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2509, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various options and settings. The panel is titled \"Split Edge Tool\" and has a title that reads \"Add Edge Tool\". Below the title, there are two 3D models of a pair of legs with a split edge tool. The legs appear to be made of a metallic material and have a textured surface. The text on the panel reads \"Slice Polygons Tool Subdivide Inset Polygon\". On the right side of this panel, it has a list of options such as \"Select\", \"View\", \"Tools\", and \"Tools\". There is also a small icon of a sphere in the bottom right corner of the panel.", + "cursor_active": true, + "x": 94, + "y": 703, + "confidence": 1.0, + "template": "3.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2510, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various options and settings. The panel is titled \"Split Edge Tool\" and has a title that reads \"Add Edge Tool\". Below the title, there are two 3D models of a pair of legs with a split edge tool. The legs appear to be made of a metallic material and have a textured surface. The text on the panel reads \"Slice Polygons Tool Subdivide Inset Polygon\". On the right side of this panel, it has a list of options such as \"Select\", \"View\", \"Tools\", and \"Tools\". There are also two buttons at the bottom of the panel - \"Save\", \"Cancel\", \"Help\", and a \"Help\" button.", + "cursor_active": true, + "x": 410, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2511, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various options and settings. The panel is titled \"Split Edge Tool\" and has a title that reads \"Add Edge Tool\". Below the title, there are two 3D models of a pair of legs with a split edge tool. The legs appear to be made of a metallic material and have a textured surface. The text on the panel reads \"Slice Polygons Tool Subdivide Inset Polygon\". On the right side of this panel, it has a list of options such as \"Select\", \"View\", \"Tools\", and \"Tools\". There are also two buttons at the bottom of the panel - \"Save\", \"Cancel\", \"Help\", and a \"Help\" button.", + "cursor_active": true, + "x": 410, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2512, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various options and settings. The panel is titled \"Split Edge Tool\" and has a title that reads \"Add Edge Tool\". Below the title, there are two 3D models of a pair of legs with a split edge tool. The legs appear to be made of a metallic material and have a textured surface. The text on the panel reads \"Slice Polygons Tool Subdivide Inset Polygon\". On the right side of this panel, it has a list of options such as \"Select\", \"View\", \"Tools\", and \"Tools\". There are also two buttons at the bottom of the panel - \"Save\", \"Cancel\", \"Help\", and a \"Help\" button.", + "cursor_active": true, + "x": 410, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2513, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various options and settings. The panel is titled \"Split Edge Tool\" and has a title that reads \"Add Edge Tool\". Below the title, there are two 3D models of a pair of legs with a split edge tool. The legs appear to be made of a metallic material and have a textured surface. The text on the panel reads \"Slice Polygons Tool Subdivide Inset Polygon\". On the right side of this panel, it has a list of options such as \"Select\", \"View\", \"Tools\", and \"Tools\". There are also two buttons at the bottom of the panel - \"Save\", \"Cancel\", \"Help\", and a \"Help\" button.", + "cursor_active": true, + "x": 410, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2514, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various options and settings. The panel is titled \"Split Edge Tool\" and has a title that reads \"Add Edge Tool\". Below the title, there are two 3D models of a pair of legs with a split edge tool. The legs appear to be made of a metallic material and have a textured surface. The text on the panel reads \"Slice Polygons Tool Subdivide Inset Polygon\". On the right side of this panel, it has a list of options such as \"Select\", \"View\", \"Tools\", and \"Tools\". There are also two buttons at the bottom of the panel - \"Save\", \"Cancel\", \"Help\", and a \"Help\" button.", + "cursor_active": true, + "x": 410, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2515, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various options and settings. The panel is titled \"Split Edge Tool\" and has a title that reads \"Add Edge Tool\". Below the title, there are two 3D models of a pair of legs with a split edge tool. The legs appear to be made of a metallic material and have a textured surface. The text on the panel reads \"Slice Polygons Tool Subdivide Inset Polygon\". On the right side of this panel, it has a list of options such as \"Select\", \"View\", \"Tools\", and \"Tools\". There are also two buttons at the bottom of the panel - \"Save\", \"Cancel\", \"Help\", and a \"Help\" button.", + "cursor_active": true, + "x": 410, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2516, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various options and settings. The panel is titled \"Split Edge Tool\" and has a title that reads \"Add Edge Tool\". Below the title, there are two 3D models of a pair of legs with a split edge tool. The legs appear to be made of a metallic material and have a textured surface. The text on the panel reads \"Slice Polygons Tool Subdivide Inset Polygon\". On the right side of this panel, it has a list of options such as \"Select\", \"View\", \"Tools\", and \"Tools\". There are also two buttons at the bottom of the panel - \"Save\", \"Cancel\", \"Help\", and a \"Help\" button.", + "cursor_active": true, + "x": 410, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + }, + { + "course": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01_frames", + "image_path": 2517, + "caption": "The image is a screenshot of a 3D modeling software interface. On the left side of the image, there is a panel with various options and settings. The panel is titled \"Split Edge Tool\" and has a title that reads \"Add Edge Tool\". Below the title, there are two 3D models of a pair of legs with a split edge tool. The legs appear to be made of a metallic material and have a textured surface. The text on the panel reads \"Slice Polygons Tool Subdivide Inset Polygon\". On the right side of this panel, it has a list of options such as \"Select\", \"View\", \"Tools\", and \"Tools\". There are also two buttons at the bottom of the panel - \"Save\", \"Cancel\", \"Help\", and a \"Help\" button.", + "cursor_active": true, + "x": 410, + "y": 637, + "confidence": 1.0, + "template": "15.png", + "image_shape": [ + 768, + 1024, + 3 + ] + } + ], + "transcription": "none", + "transcription_content": { + "file": "VBU01_Lecture_01.wav", + "transcription": { + "audio_file": "VBU01_Lecture_01.wav", + "text": "Before we start I'd like to show my preference settings. This is color settings and I use white color for selected object and black color for active geometry of selected objects. Now we can see how the color changes. I also turn on Enable Headlight for new scenes. It is more handy than default light of XSA. Now let's turn on Raycast in Shaded mode which preserves from selecting of back points or polygons or edges of the mesh. Now I'm gonna get rid of these menus. I don't really need a than for modeling. So I just delete them and save nearly all. And it's not too much to customize. That's all. Now I'm going to tell about the exercise features and tools I've been using for modeling. I strongly recommend you to buy all these tools to exact hotkeys. It can really improve your modeling if you combine all these tools together. Now you can see some examples. I'm using this delay tool. It's very useful when you have a lot of objects in your scene. I also like the possibility to edit many different objects at the same time and without merging them. You can see all the examples with the hidden unhide polygons. And invert normals. Okay, now shrinking selection as well as growing selection and I just love that the border edges are highlighted. You can see that. Okay, let's move forward. I can't imagine efficient modeling without this. By pressing plus and minus on your keyboard you can easily get your subdivision level up and down. Okay, edge loops. Just middle click on edge with holding Alt key and you'll get a loop selection. If you want to make a range selection, just pick first edge by left click and then holding Alt key pick another one and you'll get a sequence of multiple edges. What's really good that you can loop and range selections for points and polygons as well. It's extremely useful. One more strong feature is the adjusting selection. It becomes very handy when you bind that to specific hotkeys. This is what you can get using bevel and Adjusting Selection. This is what you can get just pressing the hotkeys on your keyboard. It can be used also if you want to just select the point because of high density of the mesh in that area. But the most common case I use a adjustment selection is here. You can combine shrinking selection with the adjustment selection to select that border edges and split them. Ok, what's next? Selecting three sided and n sided polygons is very helpful too. I'm using it when I'm fixing the mesh topology. Then move component tool, proportional modeling and move slide on when you're in move component tool. It's pretty helpful because it preserves the plane you're working in or you can use proportional modeling for creating new shapes or just for fixing proportions. And you can easily change the radius by up and down slide on and as you can see it preserves the shape of the sphere and it's pretty helpful even if you're just moving one or two points it doesn't matter it works perfectly now I'd like to say a couple of words about push. I use push when I want to make a thickness to a shape. I duplicate the polygons and then I duplicate selected border edges and weld them together. I've also showed here some possible variations of how you can make this thickness. I hope it makes sense. One more thing that makes your modeling very flexible is switching between global and local coordinate systems. It's especially helpful for hard surface modeling when you have to model in a more precise way. And this is a simple test of how it can be helped when you're modeling an object which is already settled in space. So I've just selected some polygon loops, made some adjustment selections and here we go! Let's make a kind of turbine thing or something like that. I'm just beveling the edges, adding new polygons, scale them inside and using local coordinate systems. OK, this is enough for this test. Now let me show you how you can use proportional modeling in local coordinates. It's very helpful too. And what is the most exciting that you can easily change the center of your transformation by holding Alt key on your keyboard. And it concerns rotation, scaling as well. Veld edges, Veld point tool and collapse. This is what I use the most when I have to connect some parts of the surface together. It's pretty handy too. I like how it works and here you can see some different variations. Add polygon tool, it can be used for keeping the holes tool for making love poly. already existing objects. Now you can see how it works. It's pretty cool. And now this is your special weapons. Split edge tool, iredge tool, slice polygon tool, subdivide and insert polygons. And this is the final vest model of my character. You can see the mesh is pretty clean. Now I'm going to show you how these tools work and how to get this piece finalized. Split edge tool. Left click splits one edge. Middle click gives you. Add edge tool. I use it for adding edges. It's pretty cool that. Okay, subdivide polygons. It's awesome tool. It's a I'm saying. But if you don't, please, you should send me a note. And I'm really sorry about that. Okay, now we can see how this part of the mesh is getting cleaner. I'm using here inset polygons. You can see how it works. Now I'm gonna insert this part too, just different variations of how far you can go using this tool. Adding some edge loops still requires some refinement, but I hope you got the idea. Okay, so now when we understand how the features and tools work, we can try to make something more complicated. Well, let's get started.", + "language": "en", + "duration": 838.75, + "timestamp": "2025-11-28T03:45:57.715097" + }, + "timestamp": "2025-11-28T03:45:57.721807", + "processing_time_seconds": 196.67012691497803, + "full_course_name": "CharacterDesignandModelingforNext-GenGameswithVitalyBulgarov_DownloadPirate.com_VBU01_Lecture_01.json" + } +} \ No newline at end of file