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{
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" 3. What Is Concept Art.wav": "processed",
"0.1 Course Introduction.wav": "processed",
"0.1 Welcome! + Course Overview.wav": "processed",
"0.2 Plugins.wav": "processed",
"0.2 Tutor Presentation.wav": "processed",
"0.3 Character Creation Tips.wav": "processed",
"0.4 About Unreal Engine.wav": "processed",
"0.5 About Blender.wav": "processed",
"00 - Preview.wav": "processed",
"0001_Introduction.wav": "processed",
"0002_Why_use_motion_design.wav": "processed",
"0003_Types_of_animations_and_examples.wav": "processed",
"0004_Intro.wav": "processed",
"0005_Focusing_attention_and_guiding_the_user.wav": "processed",
"0006_Creating_emotion_and_showcasing_personality_and_brand.wav": "processed",
"0007_Informing_and_giving_feedback_to_the_user.wav": "processed",
"0008_Timing_easing_and_offset.wav": "processed",
"0009_Finding_inspiration.wav": "processed",
"001 Adjusting the Overall Look.wav": "processed",
"001 Basic materials.wav": "processed",
"001 Creating a cutscene (World).wav": "processed",
"001 Creating the level.wav": "processed",
"001 Creating your First Project and UI Basics.wav": "processed",
"001 Importing the Ground Mesh.wav": "processed",
"001 Importing the Sound Assets.wav": "processed",
"001 Interface Overview.wav": "processed",
"001 Intro.wav": "processed",
"001 Introduction to Lighting.wav": "processed",
"001 Introduction to Materials & Textures.wav": "processed",
"001 Introduction to Quixel Megascans.wav": "processed",
"001 Introduction.wav": "processed",
"001 Level of Detail.wav": "processed",
"001 Lighting an empty level.wav": "processed",
"001 Moving between levels.wav": "processed",
"0010_Chapter_conclusion.wav": "processed",
"0011_Intro.wav": "processed",
"0012_After_Effects_Importing_your_design_files.wav": "processed",
"0013_After_Effects_Workspace_and_compositions.wav": "processed",
"0014_After_Effects_Animating_your_design.wav": "processed",
"0016_After_Effects_Exporting_your_animation.wav": "processed",
"0017_What_is_Lottie.wav": "processed",
"0018_Animating_and_exporting_your_animation_in_Lottie.wav": "processed",
"0019_Conclusion.wav": "processed",
"001_-_Resolve_Intro.wav": "processed",
"002 Adjusting Camera Settings.wav": "processed",
"002 Autoplay in blueprints.wav": "processed",
"002 Community Discord Server.wav": "processed",
"002 Creating Sound Cues.wav": "processed",
"002 Key bindings and actor setup.wav": "processed",
"002 Level transitions based on triggers.wav": "processed",
"002 Light Types.wav": "processed",
"002 Making the lava material.wav": "processed",
"002 Material Instances & Master Material.wav": "processed",
"002 Quixel Bridge Overview.wav": "processed",
"002 Sculpting the terrain.wav": "processed",
"002 Setting Up the Camera.wav": "processed",
"002 Texture Size.wav": "processed",
"002 Textures.wav": "processed",
"002 Viewport Navigation.wav": "processed",
"002_-_Beginning_A_Project.wav": "processed",
"003 Adding Sound to the Scene.wav": "processed",
"003 Calculating thrust and forward velocity.wav": "processed",
"003 Creating & Moving Objects.wav": "processed",
"003 Downloading the Engine.wav": "processed",
"003 Importing Assets.wav": "processed",
"003 Landscape materials - Painting terrain.wav": "processed",
"003 Lighting the Scene.wav": "processed",
"003 Material parameters and texture size.wav": "processed",
"003 Optimization Viewmodes.wav": "processed",
"003 Placing the 3D Assets.wav": "processed",
"003 Taking a Screenshot.wav": "processed",
"003 UI animation.wav": "processed",
"003 UI animations.wav": "processed",
"003_-_Building_An_Edit.wav": "processed",
"004 Calculating gravity.wav": "processed",
"004 Creating a Blend Material.wav": "processed"
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