Sync: processing_audio_state.json
Browse files- processing_audio_state.json +109 -0
processing_audio_state.json
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{
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"total_files_uploaded": 100,
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"current_zip_version": 0,
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"files_since_last_zip": 100,
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"files_since_last_state_upload": 100,
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"next_download_index": 100,
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"file_states": {
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| 8 |
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"audio/0.1 Course Introduction.wav": "processed",
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| 9 |
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"audio/0.1 Welcome! + Course Overview.wav": "processed",
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| 10 |
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"audio/0.2 Plugins.wav": "processed",
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| 11 |
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"audio/0.2 Tutor Presentation.wav": "processed",
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| 12 |
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"audio/0.3 Character Creation Tips.wav": "processed",
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"audio/0.4 About Unreal Engine.wav": "processed",
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| 14 |
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"audio/0.5 About Blender.wav": "processed",
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| 15 |
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"audio/00 - Preview.wav": "processed",
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| 16 |
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"audio/0001_Introduction.wav": "processed",
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"audio/0002_Why_use_motion_design.wav": "processing",
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| 18 |
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"audio/0003_Types_of_animations_and_examples.wav": "processed",
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| 19 |
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"audio/0004_Intro.wav": "processed",
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| 20 |
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"audio/0005_Focusing_attention_and_guiding_the_user.wav": "processed",
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"audio/0006_Creating_emotion_and_showcasing_personality_and_brand.wav": "processed",
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| 22 |
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"audio/0007_Informing_and_giving_feedback_to_the_user.wav": "processed",
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"audio/0008_Timing_easing_and_offset.wav": "processed",
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| 24 |
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"audio/0009_Finding_inspiration.wav": "processed",
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| 25 |
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"audio/001 Adjusting the Overall Look.wav": "processing",
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| 26 |
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"audio/001 Basic materials.wav": "processed",
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| 27 |
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"audio/001 Creating a cutscene (World).wav": "processed",
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| 28 |
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"audio/001 Creating the level.wav": "processed",
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| 29 |
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"audio/001 Creating your First Project and UI Basics.wav": "processed",
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| 30 |
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"audio/001 Importing the Ground Mesh.wav": "processed",
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| 31 |
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"audio/001 Importing the Sound Assets.wav": "processed",
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| 32 |
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"audio/001 Interface Overview.wav": "processed",
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| 33 |
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"audio/001 Intro.wav": "processed",
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| 34 |
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"audio/001 Introduction to Lighting.wav": "processed",
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| 35 |
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"audio/001 Introduction to Materials & Textures.wav": "processed",
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| 36 |
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"audio/001 Introduction to Quixel Megascans.wav": "processed",
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| 37 |
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"audio/001 Introduction.wav": "processed",
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| 38 |
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"audio/001 Level of Detail.wav": "processed",
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| 39 |
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"audio/001 Lighting an empty level.wav": "processed",
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| 40 |
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"audio/001 Moving between levels.wav": "processing",
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| 41 |
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"audio/0010_Chapter_conclusion.wav": "processed",
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| 42 |
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"audio/0011_Intro.wav": "processed",
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| 43 |
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"audio/0012_After_Effects_Importing_your_design_files.wav": "processed",
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| 44 |
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"audio/0013_After_Effects_Workspace_and_compositions.wav": "processed",
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| 45 |
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"audio/0014_After_Effects_Animating_your_design.wav": "processed",
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| 46 |
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"audio/0015_After_Effects_Creating_your_own_motion_design.wav": "processed",
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| 47 |
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"audio/0016_After_Effects_Exporting_your_animation.wav": "processed",
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| 48 |
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"audio/0017_What_is_Lottie.wav": "processed",
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| 49 |
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"audio/0018_Animating_and_exporting_your_animation_in_Lottie.wav": "processed",
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| 50 |
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"audio/0019_Conclusion.wav": "processed",
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| 51 |
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"audio/001_-_Resolve_Intro.wav": "processed",
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| 52 |
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"audio/002 Adjusting Camera Settings.wav": "processed",
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| 53 |
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"audio/002 Autoplay in blueprints.wav": "processed",
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| 54 |
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"audio/002 Community Discord Server.wav": "processed",
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| 55 |
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"audio/002 Creating Sound Cues.wav": "processed",
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| 56 |
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"audio/002 Key bindings and actor setup.wav": "processed",
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| 57 |
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"audio/002 Level transitions based on triggers.wav": "processed",
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| 58 |
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"audio/002 Light Types.wav": "processed",
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| 59 |
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"audio/002 Making the lava material.wav": "processed",
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| 60 |
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"audio/002 Material Instances & Master Material.wav": "processed",
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| 61 |
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"audio/002 Quixel Bridge Overview.wav": "processed",
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| 62 |
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"audio/002 Sculpting the terrain.wav": "processed",
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| 63 |
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"audio/002 Setting Up the Camera.wav": "processing",
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| 64 |
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"audio/002 Texture Size.wav": "processed",
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| 65 |
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"audio/002 Textures.wav": "processed",
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| 66 |
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"audio/002 Viewport Navigation.wav": "processed",
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| 67 |
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"audio/002_-_Beginning_A_Project.wav": "processed",
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| 68 |
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"audio/003 Adding Sound to the Scene.wav": "processed",
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| 69 |
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"audio/003 Calculating thrust and forward velocity.wav": "processed",
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| 70 |
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"audio/003 Creating & Moving Objects.wav": "processed",
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| 71 |
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"audio/003 Downloading the Engine.wav": "processed",
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| 72 |
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"audio/003 Importing Assets.wav": "processed",
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| 73 |
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"audio/003 Landscape materials - Painting terrain.wav": "processed",
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| 74 |
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"audio/003 Lighting the Scene.wav": "processed",
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| 75 |
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"audio/003 Material parameters and texture size.wav": "processed",
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| 76 |
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"audio/003 Optimization Viewmodes.wav": "processed",
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| 77 |
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"audio/003 Placing the 3D Assets.wav": "processed",
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| 78 |
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"audio/003 Taking a Screenshot.wav": "processing",
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| 79 |
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"audio/003 UI animation.wav": "processing",
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| 80 |
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"audio/003 UI animations.wav": "processed",
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| 81 |
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"audio/003_-_Building_An_Edit.wav": "processing",
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| 82 |
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"audio/004 Calculating gravity.wav": "processed",
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| 83 |
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"audio/004 Creating a Blend Material.wav": "processed",
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| 84 |
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"audio/004 Creating a New Level.wav": "processed",
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| 85 |
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"audio/004 Creating the Project.wav": "processed",
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| 86 |
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"audio/004 Creating the platforms.wav": "processed",
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| 87 |
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"audio/004 Finalizing the Scene.wav": "processed",
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| 88 |
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"audio/004 Finishing the cutscene.wav": "processed",
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| 89 |
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"audio/004 Foliage tool - Adding vegetation to the terrain.wav": "processed",
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| 90 |
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"audio/004 Introduction to static meshes.wav": "processed",
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| 91 |
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"audio/004 Lightmap Density.wav": "processed",
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| 92 |
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"audio/004 Making the Camera Work on Play.wav": "processed",
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| 93 |
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"audio/004_-_Editing_In_The_Cut_Page.wav": "processed",
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| 94 |
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"audio/005 Blend Material Properties.wav": "processed",
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| 95 |
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"audio/005 Bonus - Roads.wav": "processed",
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| 96 |
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"audio/005 Connecting game mechanics.wav": "processed",
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| 97 |
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"audio/005 Do a barrel roll_ controlling movement the x, y, and roll axes.wav": "processed",
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| 98 |
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"audio/005 Limiting the FPS Usage.wav": "processed",
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| 99 |
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"audio/005 Lumen and the basics of lighting.wav": "processed",
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| 100 |
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"audio/005 Post Process Volume.wav": "processed",
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| 101 |
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"audio/005 What Now_.wav": "processed",
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| 102 |
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"audio/005_-_Basic_Effects_And_Titles.wav": "processed",
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| 103 |
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"audio/006 Adding simple sounds.wav": "processed",
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| 104 |
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"audio/006 Camera Exposure.wav": "processed",
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| 105 |
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"audio/006 Finishing the game.wav": "processed",
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| 106 |
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"audio/006 Introduction to blueprints.wav": "processed",
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| 107 |
+
"audio/006 Painting the Ground.wav": "processing"
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| 108 |
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}
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| 109 |
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}
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