[flow_default] Transcription for 001 Introduction to Quixel Megascans.wav
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001 Introduction to Quixel Megascans.json
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{
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"file": "001 Introduction to Quixel Megascans.wav",
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"transcription": {
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"audio_file": "001%20Introduction%20to%20Quixel%20Megascans.wav",
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"text": "Now that we have the basic understanding of Unreal Engine 5 and the interface, it is time to import some assets and work with our level, the beach scene that we wanted to make. So before we make the level and import assets, I want to talk about the Quixel Megascans. Megascans is a library made by Quixel and it's a library full of scans, 3D scans and surface scans and foliage scans that you can use for Unreal Engine and the project you're creating. And this goes for both film and the games you create. So this is a very, very nice library. And since you're working in Unreal Engine and Quixel has partnered up with Epic Games, all items inside of the library are for free. Now you don't have to follow with me in this video, I just wanted to show you the library that they have with the scans we are going to use inside of the project we are creating. So inside of the library, they have inside of the website, you can see all of the items we can download, and there are different assets. You can see here 3D assets, they have 3d plans and this is very useful like plans inside of games are so Painful to make so this is very nice that they have all of these assets and remember it's all for free since you're using Unreal Engine I Remember before when I used it a couple of years ago. They didn't partner with the Unreal Engine or With Epic Games and I had to pay for every single asset I had to get which was pretty expensive and now that it's all for free so it's pretty cool so if you're using Unity or something else you have to pay for the assets but since we are using Unreal Engine this is all for free and you can see here there are surfaces you can download and the library is endless like there's so many things you can download and by the way I'm not sponsored since I am trying to endless So they have so many cool things inside of the library and you can view your collection or the collections and you can view the metahuman which is a new thing that is created if you have heard about it. So these are realistic looking humans or characters and they are fully rigged and you can customize them. So this is pretty cool and here are some free assets if you are not using Unreal Engine. So this is a pretty cool library and we are going to use the assets within this library. So and the game will look very realistic because all of these scans are from real life so they will automatically look insanely good inside of the engine. So inside of our project what is really nice is Unreal Engine has added the Epic Games or the Quixel content button and in here this means you don't really have to go inside of their website and download bridge like if we went back here if I just click back to the Quixel website I just write it back here again. Inside of the Quixel website. that you have to sign in with up here and that is it. So this was it for this lesson and this was a short lesson just to explain to you what Megascans is. Pretty cool library to use endless and you can create whatever you want, whatever you can imagine. And this library is getting bigger every day. They are adding scans daily. So let's go over to the next lesson and we will talk more about this bridge add-on.",
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"language": "en",
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"duration": 292.18,
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"timestamp": "2025-11-26T13:46:06.979828"
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},
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"timestamp": "2025-11-26T13:46:06.988802",
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"processing_time_seconds": 71.9138855934143
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}
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