[flow_default] Transcription for 002 Sculpting the terrain.wav
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002 Sculpting the terrain.json
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{
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"file": "002 Sculpting the terrain.wav",
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"transcription": {
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"audio_file": "002%20Sculpting%20the%20terrain.wav",
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"text": "Alright, so let's get into landscape sculpting. I know you're excited. I am too. So first things we're going to do is we're going to go to the landscape tool again. And by doing that, we can press shift to or just go on the top bar and just select it on the landscape mode. We have three options to choose from. We can either manage the landscape. That's what we were doing whenever we actually created the landscape here. But if you want to, you can also mass around with this square tiles by adding them or removing with this tool. So like, I can add, I can remove and then I can add it back if you want and feel free to mass around the settings. Let's go into the sculpting tool because this is what matters right now for us. And the sculpting tool can sculpt the terrain around. So what are you going to do is you can actually throw your cursor out. And if you press anywhere, you can see that the land is lifting up a little bit. But it is, as you can see, amazing. So let's increase the tool strength. And the tool strength is basically how hard is going to paint the terrain. So basically, if you have this at max and you start painting, it's going to grow super fast at a very steep angle. So the slope is super high. If you have a very soft, very few, it's going to grow slowly and steady so you can actually model the way you want it. And you can feel free to mess around the settings to feel it's most comfortable for you and for the situation that you're using this in. Another important setting is the brush settings here, where we can see the brush size, where we can scope the huge terrain and also the brush fell off. So the higher the fall off, the higher the peak will be as you can see. So if the fall off is huge, you can kind of like sculpt this volcano shape because the middle, it's going to grow big, bigger than anything else. But if the fall off is like zero, it's just going to be like a flat surface as you can see. So the falloff is like zero, it's just gonna be like a flat surface as you can see. So the falloff just describes the intensity of this loop in every single square tile basically, which is really helpful. So yeah, you can adjust the falloff the way you want it. I'm just gonna decrease my brush size a little bit and increase the falloff. And here we can paint some cool little hills, very small little hills too. Let's increase this strength too. So if you can just paint around you actually it starts to build shape to your terrain which is amazing. And as you can imagine you can build amazing landscapes with this tool only by sculpting them. But sometimes you might find yourself that you sculpt something really sharp as this really interesting sharp hill that I have here. And to smooth this out, of course, we're going to use this move tool. So you can press all the way in the top right and you can smooth landscape with that tool too. And you have also the same tool settings too for you to smooth the terrain. So if I smooth that out, as you can see, they're already, they're already flattening it down a little bit and also give a little bit of curvature to that. And the same works for any type of terrain like this one, it's adding a little bit softer edges, making it very rounded. And this is your best tool. It's one of the best tools out there that you're going to be using constantly. So as you can see, I created this really hard edge whenever I set the falloff to zero. And you can get rid of that by just moving it out. Perfect. Beautiful. Another great tool for you. It's also going to be the flatten tool. And this, as the name already gives away, as the name my giveaway, it just flattens the terrain around. So let's say you created a huge mountain. So let's create a huge mountain, actually. Perfect. And you want your level to be up top of here, or you want to flat this area right here. Just go back to the flat tool. I'm going to just decrease a little bit the brush size so you can actually see it. And if I press flat, there you go. We actually have a flat surface on top of mountain and it actually works in any landscapes that you create. It just flats it out based on your setting. So it's a great tool, definitely. And last but not least for this tutorial, we also have the ramp tool. It's super simple. We can basically click around on the landscape that we want, and it's going to give us two points. So you click twice to give two points. And basically, this is the start point, this is the end point. And the way you position the end point or the start point is actually going to create a terrain around that. So let's say we want the ramp to end at the end of this hill. And we want it to start in the beginning of this hill. We just adjust this to key points and we press add ramp. Boom ramp is created. And if you want to put a card there and just drive it off the cliff, you can do that because Unreal allows you to explore your creativity. And I know I said last but not least, but another important tool that you need is definitely erosion. And of course, it just erodes our landscape. So it just creates little holes on that. If you want to create rivers, that's the best tool, which we're going to go over in a little bit, but I'm already showing to you because I think it's really important that you can work with this tool whenever you need to create a little river here, then you have like a set of mountains, et cetera. Of course, you're definitely going to put way more effort and detail on your landscape here. I'm just showing you around on the tools that you have. And later down the line, we can actually build our little landscape ourselves. So great. Cool. Thank you so much for being in this tutorial. Now we're going to go into painting on the next one. So be sure to check it out so we can actually paint a beautiful landscape and actually put some grass on this squared boring terrain. Thank you so much for being here and I'll see you in the next one.",
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"language": "en",
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"duration": 364.27,
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"timestamp": "2025-11-26T13:54:42.729342"
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},
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"timestamp": "2025-11-26T13:54:42.734601",
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"processing_time_seconds": 89.85934638977051
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}
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