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[flow_default] Transcription for audio/AITJJSORT/Blender Course - Advanced Interior Visualization Training/6 - Cameras/2 - Principles of Composition.wav

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audio_AITJJSORT_Blender Course - Advanced Interior Visualization Training_6 - Cameras_2 - Principles of Composition.json ADDED
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+ {
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+ "file": "2 - Principles of Composition.wav",
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+ "transcription": {
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+ "audio_file": "2%20-%20Principles%20of%20Composition.wav",
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+ "text": "In this lesson, we'll talk about the principles of composition and how Blender can help us apply them. The principles of composition are, yes, to put it very simply, the auxiliary lines that we will see in our frame, which inform us in what places we can place certain characteristic points of our visualization. For example, where a particular model should be placed or at what level the floor line should run so that our frame seems more interesting than if it was placed completely randomly. Of course, it is not like we have to look for these rules, compositions, and rigidity by force in every frame. You have to keep them in mind because otherwise the frame will look ugly and mediocre. That's not how it works. However, it is worth knowing that such a thing exists, and that it is worth taking it into consideration when setting the frame. In some situations it can really do a great job making our frames much more interesting. When it comes to the composition division rules and guiding lines I mentioned a moment ago, we can find a lot of resources online that inform us about them. The first one that comes to mind is an image showing the most classic division principles. Here we have the so-called rule of thirds, central division, golden triangle, diagonal division, golden ratio, and golden spiral. Yellow dots, they inform us that these are the places where we should position the objects. We want. In Blender, we can enable a division in the camera view that's very similar to the image shown earlier. We do this in the viewport display option, then we go to composition guides. We have a few options to choose from. The first one is the rule of thirds. The next one is the central division, diagonal division. Golden ratio. And the golden ratio in the shot. Triangular, meaning defined. On one side through the diagonal. And on the other side through a line at the right angle to that diagonal. One way the other way. And also the harmony division which is a very similar division but here the right angles are not maintained so these lines intersect a bit differently. For example we can enable the division for instance a tré. And as we remember the focal points are located at the intersections of the lines. We can say that for example at this point we want to show our sync. So we'll move our camera to the right. We can now for example raise the camera up by a value of 20 cm. And for example I shifted gently, raised the angle of the camera's view. Thanks to this, our sync is now in the central point, which theoretically should suggest that the visualization will be more interesting from a compositional perspective. As I said, it is not always worth sticking to these rules rigidly, and it's not always worth trying to force that this division, but it's good to be aware that something like this exists. And if we can set something like that up in a given frame, capture it, it will definitely add value. We need to remember that this division will change depending on the resolution we set for our camera. In this case we have full HD, but if we change the aspect ratio for example, to square proportions the lines will change. Their paths will be different. So in this case we can already see that this point has gone down. And theoretically our sync is in the wrong place. Like I said, it all depends on how we set up the camera, what frame we have. And I'll say it again. It's not always worth forcing that composition. It's not that compositional lines always indicate that something is good or something is bad. There are certain indications, but it's not something that some must have or that it has to be. Otherwise it will be wrong. By the way, we can see the problem with the clip that I mentioned in the previous lesson, because it cut off the sofa and it cut off the floor panels. We can reduce this clip. The division I most often use in my work is the division into three or the central division. The central division is very useful because sometimes we set frames that focus on an object perfectly in the middle. Sometimes of our camera, our view, thanks to having a line running perfectly through the center in both directions, we can position our camera exactly in the center of the object we want to focus on. This is very useful. I personally don't use the other settings. In my opinion, the first criterion for evaluation should be visual. A look at a given frame. If something is obviously wrong, your eye will catch it right away. If the frame looks good visually and everything is in order, only then can we move on to playing with composition and adding certain elements in specific places.",
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+ "language": "en",
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+ "duration": 353.97,
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+ "timestamp": "2025-12-10T17:50:40.128305"
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+ },
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+ "timestamp": "2025-12-10T17:50:40.185488",
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+ "processing_time_seconds": 274.25221157073975
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+ }