[flow_default] Transcription: 02. Chocofur Model Manager.json
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transcriptions/02. Chocofur Model Manager.json
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"audio_file": "02. Chocofur Model Manager.wav",
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"text": "From the previous videos, you already know that we can add assets to Blender by simply dragging and dropping the blend files. But what if I told you there is, in my opinion, at least a more effective and user-friendly way of adding models to the scene? And as you can see right now, I'm actually using that method. And it's called Chocofore model manager. It's an add-in we have created as a Chocofore team for better access to the assets we are providing through our store. And in this short video, I want to show you how you can install the add-in that allows you accessing the models directly in Blender and how you can work with it. If you're familiar with Blender 2.79, the add-on installation process is basically the same, so you need to download the file from our website. And the file is also linked under the video. And the next step is simply adding it to Blender. In Blender 2.79, you are doing it from the file menu here, but in 2.80, we need to use the edit menu because this is where the preferences are located. So we just click this position on the menu here and this is the window we should have opened with the add-ons section clicked enabled by default. Then we just click the install button here and select the zip file. It just, so in my case it's desktop. And I just click install addon from file. So what it does, if everything goes right, you shouldn't have any errors visible. You can also find the addon just by typing choco here. And we will just enable it right now. And these are the default settings of the addon. You can enable auto update, so this will automatically connect to our source online and check if there is anything new added and you can do it manually, you can do it automatically, it depends. So the first thing we need to do is setting up the library. If you want to use Chocofour model manager, the library needs to have a specific structure and the best way to set up this structure is simply downloading some free packs of our models. And for this tutorial, I'm going to use three accessories, three details, three furnishings and one of the material packs. So as you can see here, I already have them saved from the website and I will simply unzip them to the main folder. And what you will see in the screen are those three folders, four folders actually created. And this is the base structure of the library. Once you get into any of the folders, you will see subcategories. In that case, that's accessories. Here we have cooking, hobby, etc. These are all the categories we use for Chocofore. The three models include all of the categories that the other models also use. So I'm gonna delete the zip files and get back to Blender to point to our library. So I'm gonna click this icon here and select the library. So I'm selecting the main folder, clicking accept here. And once it's all done, I can save the preferences and the menu for the Checker 4 model manager is available here on the right under the N key and you just need to switch to it here. After installing the three models you are able to access all of them from the main categories and then the subcategories are available here. So for the kitchen models you can see we have quite a lot of them, same with, no maybe curtains not, but same with decoration, toys probably and yeah the the way you add model to the scene is simply selecting it and just clicking add details model. So let's maybe delete the cube, move the model here and that's it. That's basically it. That's how you add new assets to the scene using the Chocofour model manager. One thing worth mentioning at this point is that you can also import the models to the scene based on the 3D cursor position. So let's for example add a bed model and we need to change the input location to cursor and then the model is created at the 3D cursor. So I think this is a pretty good way of adding new assets to the scene and this is the way we're gonna add furnishings to the interior scene we are doing throughout the course. So I really hope this video is informative and see you in the next stage.",
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"language": "en",
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"confidence": null,
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"duration": 361.83
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}
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