Update transcription processing state: next_index=100, count=0
Browse files
processing_state_transcriptions.json
CHANGED
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@@ -1,5 +1,5 @@
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{
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"next_download_index":
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"file_states": {
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" 3. What Is Concept Art.wav": "processed",
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"0.1 Course Introduction.wav": "processed",
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@@ -80,7 +80,27 @@
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"004 Creating a Blend Material.wav": "processed",
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"004 Creating a New Level.wav": "processed",
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"004 Creating the Project.wav": "processed",
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"004 Creating the platforms.wav": "processed"
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},
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"transcription_count": 0
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}
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{
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"next_download_index": 100,
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"file_states": {
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" 3. What Is Concept Art.wav": "processed",
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"0.1 Course Introduction.wav": "processed",
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| 80 |
"004 Creating a Blend Material.wav": "processed",
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"004 Creating a New Level.wav": "processed",
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"004 Creating the Project.wav": "processed",
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"004 Creating the platforms.wav": "processed",
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"004 Finalizing the Scene.wav": "processed",
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"004 Finishing the cutscene.wav": "processed",
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"004 Foliage tool - Adding vegetation to the terrain.wav": "processed",
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"004 Introduction to static meshes.wav": "processed",
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"004 Lightmap Density.wav": "processed",
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"004 Making the Camera Work on Play.wav": "processed",
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"004_-_Editing_In_The_Cut_Page.wav": "processed",
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"005 Blend Material Properties.wav": "processed",
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"005 Bonus - Roads.wav": "processed",
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"005 Connecting game mechanics.wav": "processed",
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"005 Do a barrel roll_ controlling movement the x, y, and roll axes.wav": "processed",
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"005 Limiting the FPS Usage.wav": "processed",
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"005 Lumen and the basics of lighting.wav": "processed",
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"005 Post Process Volume.wav": "processed",
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"005 What Now_.wav": "processed",
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"005_-_Basic_Effects_And_Titles.wav": "processed",
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"006 Adding simple sounds.wav": "processed",
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"006 Camera Exposure.wav": "processed",
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"006 Finishing the game.wav": "processed",
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"006 Introduction to blueprints.wav": "processed"
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},
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"transcription_count": 0
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}
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