Update audio processing state: next_index=725
Browse files- processing_audio_state.json +12 -2
processing_audio_state.json
CHANGED
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@@ -1,5 +1,5 @@
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{
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-
"next_download_index":
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"file_states": {
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"audio/\u5982\u4f55\u6fc0\u6d3b\u5b57\u5e55.wav": "processed",
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"audio/week08 11 space switching.wav": "processed",
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@@ -563,6 +563,16 @@
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"audio/5.1. Overview.wav": "failed",
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| 564 |
"audio/5.1 Stroke Style.wav": "failed",
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| 565 |
"audio/5.1 Exporting to Unity or Any Other Game Engine - Baking and Exporting the Rifle Animations to Unity.wav": "failed",
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| 566 |
-
"audio/5.1 Create unique style.wav": "processing"
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| 567 |
}
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| 568 |
}
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{
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+
"next_download_index": 725,
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"file_states": {
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"audio/\u5982\u4f55\u6fc0\u6d3b\u5b57\u5e55.wav": "processed",
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"audio/week08 11 space switching.wav": "processed",
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| 563 |
"audio/5.1. Overview.wav": "failed",
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| 564 |
"audio/5.1 Stroke Style.wav": "failed",
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| 565 |
"audio/5.1 Exporting to Unity or Any Other Game Engine - Baking and Exporting the Rifle Animations to Unity.wav": "failed",
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| 566 |
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"audio/5.1 Create unique style.wav": "processing",
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| 567 |
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"audio/5.1 Arcs in Action.wav": "failed",
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| 568 |
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"audio/5.1 - The Open Mode.wav": "failed",
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| 569 |
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"audio/5. Yann Lhomme from Thinkmojo Interview.wav": "failed",
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| 570 |
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"audio/5. Thats It!.wav": "failed",
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| 571 |
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"audio/5. Repeater.wav": "failed",
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| 572 |
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"audio/5. Head Feather.wav": "failed",
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| 573 |
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"audio/5. Email Magic Part 2.wav": "failed",
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| 574 |
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"audio/5. Character offset, value and Blur Text Animators.wav": "failed",
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| 575 |
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"audio/5-Texture Setup.wav": "failed",
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| 576 |
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"audio/5-Populating Fog.wav": "failed"
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| 577 |
}
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}
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