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Add transcription for: frames/MDA_TheSymbioteCreature_DownloadPirate.com_SYMBIOTE_CH001_INTRO_1080p_mp4_frames.zip

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transcriptions/frames/MDA_TheSymbioteCreature_DownloadPirate.com_SYMBIOTE_CH001_INTRO_1080p_mp4_frames_transcription.json ADDED
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+ {
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+ "text": " Hello everybody, my name is Alex, AKGhost3D, and today we'll be working on this symbiote creature. So this creature was completely entirely simulated in Houdini, rendered in Octane, renderer and at the time I was using Houdini effects 18.5, but I switched since then to 19.5 and there's a lot of changes that were added or made in the Houdini Valem engine. So today we'll be using some older models of simulation because the settings kind of work differently on the newer ones. This tutorial will be covering the simulation part of this creature, not the modeling or sculpting part, because I think the sculpting part deserves a separate training volume. So yeah, we'll be working on the simulation part, rendering, shading, rendering, compositing. I think it's gonna be fun, so let's trap in and let's go.",
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+ "segments": [
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+ {
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+ "text": " Hello everybody, my name is Alex, AKGhost3D, and today we'll be working on this symbiote creature. So this creature was completely entirely simulated in Houdini, rendered in Octane, renderer and at the time I was using Houdini effects 18.5, but I switched since then to 19.5 and there's a lot of changes that were added or made in the Houdini Valem engine. So today we'll be using some older models of simulation because the settings kind of work differently on the newer ones. This tutorial will be covering the simulation part of this creature, not the modeling or sculpting part, because I think the sculpting part deserves a separate training volume. So yeah, we'll be working on the simulation part, rendering, shading, rendering, compositing. I think it's gonna be fun, so let's trap in and let's go."
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+ }
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+ ]
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+ }