Add transcription for: Motion Design School-6.wav
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transcriptions/Motion Design School-6_transcription.json
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{
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"text": " Hello everyone, with you Motion Design School, in this class we will repeat this recursion. The project is prepared for animation. The illustration is broken by layers, so we take the composition and pull this icon. We create a new precompose. We make it a duplicate, go to the last frame and on the parameters of position and scale we put the keys. Next, we return to the zero frame and set the size and position of the layer so that it is the same as in the card. We turn on the collapse transformation and lower the opacity of the layer to make it easier to adjust. Then we tie the lower layer in the same frame. Now we have to set the easing. We use F9, turn on the graph editor and set the graphics in such a way that the feeling of constant and continuous speed of increase of the image was created. In the first key, raise the graphics a little to add initial speed. The last frame is even higher. As a result, your graphic should look like this. Since the illustration inside the card should be one by one, We draw a mask and animate it, leaving the linear keys. Next select pen tool and draw stroke. Also rename the layer to stroke and attach it to the animated layer. You can copy the keys from the mask and insert them into the stroke pass. and set the scale to 100. Of course, we will have to do it all. In addition, we will have to do animation of the stroke thickness. Next, we will animate the elements inside the composition. Open the background layer, find the shape of the star and animate the pass. Put the keys through each 5 frames and change the shape. We select the keys and apply toggle hold keyframe. With the help of a script we double the keys to the end of the composition. We will make a small animation of the bird. my eyes and make an animation of the pass. We will make a loop. We will set the last points, press CTRL T and scale them to 0. After copying the original key and doubling the animation. With the help of a bit of a key, we stretch the key. We apply toggle hold. We animate the character. Open the contents, find the eyes and just like with the bird Then we will rename the pass. Find the layer of the mustache, rename it to rotation. We set several keys, we will use F9 and everything is ready. Now we will set the time when this animation will happen, so that it looks right in the Cycle. Super, we got such a recursion, but this lesson is not over, we will have a bonus. Create a precompose with a recursion and increase the length of the composition with a reserve. We will use this layer and use Timerimapping. Add loop out and increase the length of the layer to the end of the composition. After that, create another precompose. We also apply time remapping to it. If we write the expression time remapping multiplied by time, we will see that each cycle of animation will accelerate. Before moving the keys, we can accelerate time remapping. But the acceleration of animation is not infinite. It can be extended if you increase the length of the composition of the previous precompose. We will increase it to 1 minute and see that it added a couple of seconds of accelerated animation. Next, one more thing. We leave one key from the Tiger Map. Let's go to the fourth second and set the value here 30. In the eighth second, set another keyframe with the value of 59 or 1 minute. Here we will have to adjust a little more to save the animation cycle. After that, we set the keys, apply them to the 9 and set the graphics. In the end we have such a wonderful animation with a shortcut that accelerates and slows down. On this our lesson comes to an end. Thanks for watching, see you next time!",
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"segments": [
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{
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"text": " Hello everyone, with you Motion Design School, in this class we will repeat this recursion. The project is prepared for animation. The illustration is broken by layers, so we take the composition and pull this icon. We create a new precompose. We make it a duplicate, go to the last frame and on the parameters of position and scale we put the keys. Next, we return to the zero frame and set the size and position of the layer so that it is the same as in the card. We turn on the collapse transformation and lower the opacity of the layer to make it easier to adjust. Then we tie the lower layer in the same frame. Now we have to set the easing. We use F9, turn on the graph editor and set the graphics in such a way that the feeling of constant and continuous speed of increase of the image was created. In the first key, raise the graphics a little to add initial speed. The last frame is even higher. As a result, your graphic should look like this. Since the illustration inside the card should be one by one, We draw a mask and animate it, leaving the linear keys. Next select pen tool and draw stroke. Also rename the layer to stroke and attach it to the animated layer. You can copy the keys from the mask and insert them into the stroke pass. and set the scale to 100. Of course, we will have to do it all. In addition, we will have to do animation of the stroke thickness. Next, we will animate the elements inside the composition. Open the background layer, find the shape of the star and animate the pass. Put the keys through each 5 frames and change the shape. We select the keys and apply toggle hold keyframe. With the help of a script we double the keys to the end of the composition. We will make a small animation of the bird. my eyes and make an animation of the pass. We will make a loop. We will set the last points, press CTRL T and scale them to 0. After copying the original key and doubling the animation. With the help of a bit of a key, we stretch the key. We apply toggle hold. We animate the character. Open the contents, find the eyes and just like with the bird Then we will rename the pass. Find the layer of the mustache, rename it to rotation. We set several keys, we will use F9 and everything is ready. Now we will set the time when this animation will happen, so that it looks right in the Cycle. Super, we got such a recursion, but this lesson is not over, we will have a bonus. Create a precompose with a recursion and increase the length of the composition with a reserve. We will use this layer and use Timerimapping. Add loop out and increase the length of the layer to the end of the composition. After that, create another precompose. We also apply time remapping to it. If we write the expression time remapping multiplied by time, we will see that each cycle of animation will accelerate. Before moving the keys, we can accelerate time remapping. But the acceleration of animation is not infinite. It can be extended if you increase the length of the composition of the previous precompose. We will increase it to 1 minute and see that it added a couple of seconds of accelerated animation. Next, one more thing. We leave one key from the Tiger Map. Let's go to the fourth second and set the value here 30. In the eighth second, set another keyframe with the value of 59 or 1 minute. Here we will have to adjust a little more to save the animation cycle. After that, we set the keys, apply them to the 9 and set the graphics. In the end we have such a wonderful animation with a shortcut that accelerates and slows down. On this our lesson comes to an end. Thanks for watching, see you next time!"
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}
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]
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}
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