Add transcription for: start_here_v1_1.wav
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transcriptions/start_here_v1_1_transcription.json
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"text": " Hey guys, so once you get the course, you're gonna get a bunch of zip files. Once you unwrap these zip files, you're gonna get this with the video that I'm recording, which is gonna be called Start Here. And the first part is an introduction to sculpting and blender. So if you go to the tutorials with audio, you're gonna get a nine part video that basically just shows you the tools and blender, the brushes, hockey stuff like that. Okay, once you go back, you're gonna get sculpting tips tricks and advice. Okay, so this is a 14 part video that basically gives you a lot of different tips and tricks in sculpting and character art in general. So definitely check it out. There's a lot of cool tips over here. And then you get some blend files OBJ that were used during the tutorials with audio and the blender theme. This is in one of the videos, you'll basically use that if you want to use the theme that I'm using my blender. Okay, so the second part is sculpting a stylized male face. So here you're going to get the blend of that stylized male face. And you will get the obj file if you're not using blender. Then you get the high res render. So if you want to check out the final renders, and you get the tutorial with audio. So this is I believe a one hour and 30 minutes real time tutorial that gets us to a good part of the character. And And once we get to this part, I basically switch to time lapse and I sculpt the rest of the character. So you also get the full sculpt of the character, but without audio. So this is just the full recording on cut version of three hours. Let's go back. Okay, here we have the texturing and rendering the skin. So this is just a bonus thing. It has nothing to do with sculpting per se, but it just basically shows you how to texture a sphere skin. And let's see, let's take a look here. So this is the skin rendered that I got. And I just show you how to do this in real time, texturing and rendering this, you also get to the file if you want to check the material that I created. So in the blend file over here, and you can add your own HDRI, I did not add one in this file, but you can get it from HDRI Haven, which is an awesome website, you can get free HDRIs over there. Let's go back. Here we have sculpting EV. So this is the new updates. This is why this is now version 1.1. So I added EV, which is basically, let's see if I put this down, this character over here. So this is the sculpted version. Now there is a course on my gum road for texturing this character, but it is a separate course. You can check it out if you're interested. And yeah, so I added the files. This is our as well. If you go back, you get the blend files and you get all the hair strands as well, the curves so you can use them. And then you get the OBJ file if you're not using blender again and you get the full sculpting. So the full sculpting took me around five hours or so, five hours and 12 minutes. And this is the uncut version without audio. And I also added a 30 minute, there you go. Okay. I'm just going to pause that. a 30 minute time lapse of the full sculpting so I just took the whole 5 hours, spitted up and I basically started talking about the process I was going through and talking about sculpting characters in general and becoming a character artist and stuff like that. Just check it out. A lot of good tips, a lot of good advice in there. And yeah so I basically added this as a free update so if you already got this before this is what you get as an extra and I got it because I really appreciated the support I got from you guys. Yeah, hopefully you guys enjoy that and finally the read me which is basically just some information and copyright and stuff like that So enjoy.",
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"segments": [
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{
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"text": " Hey guys, so once you get the course, you're gonna get a bunch of zip files. Once you unwrap these zip files, you're gonna get this with the video that I'm recording, which is gonna be called Start Here. And the first part is an introduction to sculpting and blender. So if you go to the tutorials with audio, you're gonna get a nine part video that basically just shows you the tools and blender, the brushes, hockey stuff like that. Okay, once you go back, you're gonna get sculpting tips tricks and advice. Okay, so this is a 14 part video that basically gives you a lot of different tips and tricks in sculpting and character art in general. So definitely check it out. There's a lot of cool tips over here. And then you get some blend files OBJ that were used during the tutorials with audio and the blender theme. This is in one of the videos, you'll basically use that if you want to use the theme that I'm using my blender. Okay, so the second part is sculpting a stylized male face. So here you're going to get the blend of that stylized male face. And you will get the obj file if you're not using blender. Then you get the high res render. So if you want to check out the final renders, and you get the tutorial with audio. So this is I believe a one hour and 30 minutes real time tutorial that gets us to a good part of the character. And And once we get to this part, I basically switch to time lapse and I sculpt the rest of the character. So you also get the full sculpt of the character, but without audio. So this is just the full recording on cut version of three hours. Let's go back. Okay, here we have the texturing and rendering the skin. So this is just a bonus thing. It has nothing to do with sculpting per se, but it just basically shows you how to texture a sphere skin. And let's see, let's take a look here. So this is the skin rendered that I got. And I just show you how to do this in real time, texturing and rendering this, you also get to the file if you want to check the material that I created. So in the blend file over here, and you can add your own HDRI, I did not add one in this file, but you can get it from HDRI Haven, which is an awesome website, you can get free HDRIs over there. Let's go back. Here we have sculpting EV. So this is the new updates. This is why this is now version 1.1. So I added EV, which is basically, let's see if I put this down, this character over here. So this is the sculpted version. Now there is a course on my gum road for texturing this character, but it is a separate course. You can check it out if you're interested. And yeah, so I added the files. This is our as well. If you go back, you get the blend files and you get all the hair strands as well, the curves so you can use them. And then you get the OBJ file if you're not using blender again and you get the full sculpting. So the full sculpting took me around five hours or so, five hours and 12 minutes. And this is the uncut version without audio. And I also added a 30 minute, there you go. Okay. I'm just going to pause that. a 30 minute time lapse of the full sculpting so I just took the whole 5 hours, spitted up and I basically started talking about the process I was going through and talking about sculpting characters in general and becoming a character artist and stuff like that. Just check it out. A lot of good tips, a lot of good advice in there. And yeah so I basically added this as a free update so if you already got this before this is what you get as an extra and I got it because I really appreciated the support I got from you guys. Yeah, hopefully you guys enjoy that and finally the read me which is basically just some information and copyright and stuff like that So enjoy."
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}
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}
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