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Add transcription for: frames/LearnSquared_VFXUnrealTylerSmith_DownloadPirate.com_The Learning Curve_mp4_frames.zip

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transcriptions/frames/LearnSquared_VFXUnrealTylerSmith_DownloadPirate.com_The Learning Curve_mp4_frames_transcription.json ADDED
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+ "text": " And so you see these elements of visual effects in these games and you want to really jump into it and there's a bit of a There's no way around it. There's a really big learning curve that most people run into and I definitely ran into it when I was first Delving into visual effects and trying to understand them unlike environment art where you can have a understanding of sculpting painting composition and all the things that really translate well into traditional lessons that associate with drawing and painting. With visual effects, what usually happens is you want to break open and create something like fire or water and you're just hit immediately with so much visual representation of extreme technical jargon. And at the same time, you're hit with a lot of math, you're hit with a lot of technical terminology and it's very discouraging, especially if you love representational mediums visually and you're not really keen or don't have a lot of experience with the technical or mathematical side of expressing art and visual effects is a lot of that. So what you're seeing here is these menus and these can be very intimidating. This is Cascade, what you're looking at on the right is Niagara, UE4's new particle effect system, and down here we have, I believe this is Houdini or RealFlow and we have what I know is RealFlow on the right and just the amount of menus that you see here. It's enough to kind of throw up your hands and be like, I just, it's just not for me. This is just too much to take in. And all I want to do is just create, how do you wrap your head around all this? And at the same time, uh, create a piece of visual art that is, you know, fire or a waterfall or something like that. And, uh, what I want to provide with this course is how to get over this learning curve, um, the best way possible so that this, uh, is no longer so jarring in that you cannot be stopped by this learning curve and move on and see that visual effects are an amazing sense of visual expression and a great thing to add to your portfolio. And with the way that social media is going that has a lot of video based or animation based elements to it, especially platforms like TikTok, especially with the way that Instagram is going where videos very much encouraged and still images are getting more and more discouraged. visual effects is going to be a huge part of what it means to be a digital artist nowadays. So what I've learned over the years, you understand kind of one element of visual effects, you get comfortable in it, and then you kind of slowly over time venture outside of that, you sort of grasp and understand another more complicated element of what visual effects can do, and then you just slowly sort of expand this radius of your knowledge. Now that took me a couple years to do and we want to very much condense that down into everything in this course so you can learn what I learned in a matter of hours rather than a matter of years. And so what I've seen is by both learning from really amazing experienced people in the industry and doing experimentation myself. I've learned a lot of how to understand all the elements of how visual effects are working. both the animated flipbook series, which will talk a little bit about the power of material panning, the power of manipulating meshes. And already you can see that I'm throwing out this terminology that can be a little bit hard to grasp and understand what exactly it means. So We're going to dive into that a bit and figure out what exactly is going on with all this terminology.",
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+ "text": " And so you see these elements of visual effects in these games and you want to really jump into it and there's a bit of a There's no way around it. There's a really big learning curve that most people run into and I definitely ran into it when I was first Delving into visual effects and trying to understand them unlike environment art where you can have a understanding of sculpting painting composition and all the things that really translate well into traditional lessons that associate with drawing and painting. With visual effects, what usually happens is you want to break open and create something like fire or water and you're just hit immediately with so much visual representation of extreme technical jargon. And at the same time, you're hit with a lot of math, you're hit with a lot of technical terminology and it's very discouraging, especially if you love representational mediums visually and you're not really keen or don't have a lot of experience with the technical or mathematical side of expressing art and visual effects is a lot of that. So what you're seeing here is these menus and these can be very intimidating. This is Cascade, what you're looking at on the right is Niagara, UE4's new particle effect system, and down here we have, I believe this is Houdini or RealFlow and we have what I know is RealFlow on the right and just the amount of menus that you see here. It's enough to kind of throw up your hands and be like, I just, it's just not for me. This is just too much to take in. And all I want to do is just create, how do you wrap your head around all this? And at the same time, uh, create a piece of visual art that is, you know, fire or a waterfall or something like that. And, uh, what I want to provide with this course is how to get over this learning curve, um, the best way possible so that this, uh, is no longer so jarring in that you cannot be stopped by this learning curve and move on and see that visual effects are an amazing sense of visual expression and a great thing to add to your portfolio. And with the way that social media is going that has a lot of video based or animation based elements to it, especially platforms like TikTok, especially with the way that Instagram is going where videos very much encouraged and still images are getting more and more discouraged. visual effects is going to be a huge part of what it means to be a digital artist nowadays. So what I've learned over the years, you understand kind of one element of visual effects, you get comfortable in it, and then you kind of slowly over time venture outside of that, you sort of grasp and understand another more complicated element of what visual effects can do, and then you just slowly sort of expand this radius of your knowledge. Now that took me a couple years to do and we want to very much condense that down into everything in this course so you can learn what I learned in a matter of hours rather than a matter of years. And so what I've seen is by both learning from really amazing experienced people in the industry and doing experimentation myself. I've learned a lot of how to understand all the elements of how visual effects are working. both the animated flipbook series, which will talk a little bit about the power of material panning, the power of manipulating meshes. And already you can see that I'm throwing out this terminology that can be a little bit hard to grasp and understand what exactly it means. So We're going to dive into that a bit and figure out what exactly is going on with all this terminology."
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+ }