Add transcription for: frames_zips/CGMA_IntroAssetCreationGames_DownloadPirate.com_Wk09 05 TestRendersExporting_frames.zip
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transcriptions/frames_zips/CGMA_IntroAssetCreationGames_DownloadPirate.com_Wk09 05 TestRendersExporting_frames_transcription.json
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"text": " Okay, so now we're gonna actually render out the images. So the first one I'm gonna start with here is with the beetle. So you can jump over into, if you've got the photographer add on installed, you can jump over into that. And in render queue, you can just render out the image. Alternatively, you can just come to render image. That's also gonna do the same thing. So this one is useful if you're trying to render multiple ones out. So we can start to render this and you can see how this is coming together. So some stuff in the background here doesn't seem to be looking like it's showing up. So what I'd like to do is just double check my flowers are all set up to be rendering in there and nothing is going to be... Yeah, these, okay, let's have a look object mode. I check there's no kind of like key frames or anything. The other thing I do also have on these is I have bend on a lot of these and the bend is actually turned off. So what's happening here, looking at this, you can see the issue is that this is being enabled in the viewport. So that's changing the way that these flowers look. So wherever I've disabled it, I'm just gonna basically delete the bend modifier. So those ones are all enabled, that's all fine. So that should be good. And then the other thing I want to do is in compositing, I want to make sure that I'm in the right compositor basically here because this isn't actually setting up the correct one. So we need to make sure we're in the right flower scene. What I will sometimes do as well is for the compositor, I'll just duplicate this guy so I can have the plain scene and then I can just select this guy afterwards basically. So that's kind of useful if you are rendering multiple view modes and you want to make sure that You aren't going to lose your data. Basically, you can select between them So just to cover this briefly I also have a mask which I have set up to be blurred and essentially what this is doing in the compositor is just a Vignette on the edges of the image and I just multiply that back on top So that's kind of my standard compositing that I usually do and then from here We'll just go back over now. We've got that set up We should be able to render this out without it causing any problems again. So let me try and just re-render that. So let's come over here. So this should look this should be rendering out everything with all the flowers in the right position positions again now, which is good. And then we just let that finish up. So now we have our render of our beetle. Okay, so that's working pretty nicely. Now I want to I want to just make sure that this is rendering at a bit higher resolution. So I'm in here. I can choose the size that I want to render. So if these are generally will render it More of like a 4k kind of resolution. So I usually render maybe 4,000 pixels wide It means we're going to get much sharper image and a much higher resolution So I'll just run through that process basically just going to run run through and render out this image I'll take a little bit longer because it's a higher resolution, but we'll get a pretty good result going that way So I'll just come back once this is finished. Okay, so now this is finished. The first thing I wanna do is bring this over into Photoshop. So I've got this here. I'm gonna actually just bring the new image in that I've just done. So let me refine the image size. Just make sure we set this up correctly. Okay, so I'm gonna pull in the image I've just rendered into here. Okay, so that's set up. We'll go through the post processing and things. This is my standard sort of template for post processing. So I'll go through that in a second, but I just wanted to grab that image and pull that into Photoshop so we can start to work on and edit everything that we have in here. So cool, so that's the first image. Then I wanna go over and grab the other image that I've rendered out. So we'll just go through here, we'll just save this and then I'm gonna jump over to the other scene. So the plain scene here. And then so for this one, we would go to compositing and we wanna select the plain scene and make sure that we have that one actually in the viewer and everything there. This is a 16 by nine as well. So I'm just gonna set resolution for that. Okay, and then so for this one, the other thing I wanted to mention is that You may want to change where you're rendering to. Currently, this is just rendering to a temporary folder location, which is what the default is. You can set that over in the output section here. So just basically render out your folder and everything. Just choose your folder location. I'm fine with it being rendered here. So we'll just go for that. And then, so for these, we can now render kind of two of these images at once. We've got this version and this version. So I'll just show that process where it says render two. So I'm just gonna hit that and wait for it to render basically. So I'll go through each one of those and render out both of those images so you can kind of see how that's coming together here. And I'll just resume it once it's finished. Okay, so those images are rendered out and presented here in Photoshop. So you can see we have our plain background shot and then also our shot with the beetle on the flower. So now what I want to just cover is the post-processing in the next video. We'll go through some of the tweaks I do to the images to finish them up.",
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"text": " Okay, so now we're gonna actually render out the images. So the first one I'm gonna start with here is with the beetle. So you can jump over into, if you've got the photographer add on installed, you can jump over into that. And in render queue, you can just render out the image. Alternatively, you can just come to render image. That's also gonna do the same thing. So this one is useful if you're trying to render multiple ones out. So we can start to render this and you can see how this is coming together. So some stuff in the background here doesn't seem to be looking like it's showing up. So what I'd like to do is just double check my flowers are all set up to be rendering in there and nothing is going to be... Yeah, these, okay, let's have a look object mode. I check there's no kind of like key frames or anything. The other thing I do also have on these is I have bend on a lot of these and the bend is actually turned off. So what's happening here, looking at this, you can see the issue is that this is being enabled in the viewport. So that's changing the way that these flowers look. So wherever I've disabled it, I'm just gonna basically delete the bend modifier. So those ones are all enabled, that's all fine. So that should be good. And then the other thing I want to do is in compositing, I want to make sure that I'm in the right compositor basically here because this isn't actually setting up the correct one. So we need to make sure we're in the right flower scene. What I will sometimes do as well is for the compositor, I'll just duplicate this guy so I can have the plain scene and then I can just select this guy afterwards basically. So that's kind of useful if you are rendering multiple view modes and you want to make sure that You aren't going to lose your data. Basically, you can select between them So just to cover this briefly I also have a mask which I have set up to be blurred and essentially what this is doing in the compositor is just a Vignette on the edges of the image and I just multiply that back on top So that's kind of my standard compositing that I usually do and then from here We'll just go back over now. We've got that set up We should be able to render this out without it causing any problems again. So let me try and just re-render that. So let's come over here. So this should look this should be rendering out everything with all the flowers in the right position positions again now, which is good. And then we just let that finish up. So now we have our render of our beetle. Okay, so that's working pretty nicely. Now I want to I want to just make sure that this is rendering at a bit higher resolution. So I'm in here. I can choose the size that I want to render. So if these are generally will render it More of like a 4k kind of resolution. So I usually render maybe 4,000 pixels wide It means we're going to get much sharper image and a much higher resolution So I'll just run through that process basically just going to run run through and render out this image I'll take a little bit longer because it's a higher resolution, but we'll get a pretty good result going that way So I'll just come back once this is finished. Okay, so now this is finished. The first thing I wanna do is bring this over into Photoshop. So I've got this here. I'm gonna actually just bring the new image in that I've just done. So let me refine the image size. Just make sure we set this up correctly. Okay, so I'm gonna pull in the image I've just rendered into here. Okay, so that's set up. We'll go through the post processing and things. This is my standard sort of template for post processing. So I'll go through that in a second, but I just wanted to grab that image and pull that into Photoshop so we can start to work on and edit everything that we have in here. So cool, so that's the first image. Then I wanna go over and grab the other image that I've rendered out. So we'll just go through here, we'll just save this and then I'm gonna jump over to the other scene. So the plain scene here. And then so for this one, we would go to compositing and we wanna select the plain scene and make sure that we have that one actually in the viewer and everything there. This is a 16 by nine as well. So I'm just gonna set resolution for that. Okay, and then so for this one, the other thing I wanted to mention is that You may want to change where you're rendering to. Currently, this is just rendering to a temporary folder location, which is what the default is. You can set that over in the output section here. So just basically render out your folder and everything. Just choose your folder location. I'm fine with it being rendered here. So we'll just go for that. And then, so for these, we can now render kind of two of these images at once. We've got this version and this version. So I'll just show that process where it says render two. So I'm just gonna hit that and wait for it to render basically. So I'll go through each one of those and render out both of those images so you can kind of see how that's coming together here. And I'll just resume it once it's finished. Okay, so those images are rendered out and presented here in Photoshop. So you can see we have our plain background shot and then also our shot with the beetle on the flower. So now what I want to just cover is the post-processing in the next video. We'll go through some of the tweaks I do to the images to finish them up."
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