Commit History

Add frames zip for video: 1 - Player Vs Enemies.mp4 from archive: 188_FAALOBSA.part2.rar
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Add frames zip for video: 9 - Dynamic Player and Enemy Spawn Location.mp4 from archive: 188_FAALOBSA.part2.rar
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Add frames zip for video: 8 - Dynamic Player and Enemy Spawn Location (C++ Changes).mp4 from archive: 188_FAALOBSA.part2.rar
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Add frames zip for video: 1 -Stairs.mp4 from archive: 190_HUHUSXL.rar
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Add frames zip for video: 7 - Sword and Shield Enemy - Continued2.mp4 from archive: 188_FAALOBSA.part2.rar
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Add frames zip for video: 2 -Bookshelf and Book Part 2.mp4 from archive: 190_HUHUSXL.rar
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Add frames zip for video: 6 - Sword and Shield Enemy - Continued.mp4 from archive: 188_FAALOBSA.part2.rar
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Add frames zip for video: 1 -Bookshelf and Book Part 1.mp4 from archive: 190_HUHUSXL.rar
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Add frames zip for video: 5 - Sword and Shield Enemy.mp4 from archive: 188_FAALOBSA.part2.rar
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Add frames zip for video: 2 -Structure Part 2.mp4 from archive: 190_HUHUSXL.rar
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Add frames zip for video: 4 - Bot Spawner Component.mp4 from archive: 188_FAALOBSA.part2.rar
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Add frames zip for video: 1 -Structure Part 1.mp4 from archive: 190_HUHUSXL.rar
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Add frames zip for video: 3 - Character Lighting.mp4 from archive: 188_FAALOBSA.part2.rar
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Add frames zip for video: 2 - Lose and Gain Stamina.mp4 from archive: 188_FAALOBSA.part2.rar
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Add frames zip for video: 1 -Animation.mp4 from archive: 190_HUHUSXL.rar
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Add frames zip for video: 14 - Enemy Death.mp4 from archive: 188_FAALOBSA.part2.rar
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Add frames zip for video: 1 -Light.mp4 from archive: 190_HUHUSXL.rar
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Add frames zip for video: 13 - Damage Popup Numbers.mp4 from archive: 188_FAALOBSA.part2.rar
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Add frames zip for video: 1 -Introduction.mp4 from archive: 190_HUHUSXL.rar
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Add frames zip for video: 12 - Gameplay Effect - Enemy Damage.mp4 from archive: 188_FAALOBSA.part2.rar
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Update processing state: next_index=15
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Add frames zip for video: 11 - Advanced Melee Attack with Interruption - Continued.mp4 from archive: 188_FAALOBSA.part2.rar
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Add frames zip for video: 7 - How to create vegetation.mkv from archive: 186_NUZPOHHU.rar
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Add frames zip for video: 10 - Advanced Melee Attack with Interruption.mp4 from archive: 188_FAALOBSA.part2.rar
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Add frames zip for video: 6 - Creating the spears and the scythe.mkv from archive: 186_NUZPOHHU.rar
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Add frames zip for video: 5 - Blocking the wooden roof.mkv from archive: 186_NUZPOHHU.rar
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Add frames zip for video: 1 - Gameplay Ability - Basic Attack.mp4 from archive: 188_FAALOBSA.part2.rar
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Add frames zip for video: 6 - The Stamina Attribute.mp4 from archive: 188_FAALOBSA.part2.rar
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Add frames zip for video: 2 - Making the tower symmetrical.mkv from archive: 186_NUZPOHHU.rar
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Add frames zip for video: 5 - Auto Re-Spawn.mp4 from archive: 188_FAALOBSA.part2.rar
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Add frames zip for video: 1 - Blockout of the main tower.mkv from archive: 186_NUZPOHHU.rar
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Add frames zip for video: 4 - Death Effect.mp4 from archive: 188_FAALOBSA.part2.rar
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Add frames zip for video: 2 - Creating our final rotating render.mp4 from archive: 186_NUZPOHHU.rar
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Add frames zip for video: 3 - Gameplay Effect Self Damage and Heal.mp4 from archive: 188_FAALOBSA.part2.rar
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Add frames zip for video: 1 - Creating Ambient Occlusion effect in Blender.mp4 from archive: 186_NUZPOHHU.rar
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Add frames zip for video: 2 - Creating RPG Stats Attribute and New HealthComponent (C++).mp4 from archive: 188_FAALOBSA.part2.rar
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Add frames zip for video: 3 - Exporting from Substance Painter to Blender.mp4 from archive: 186_NUZPOHHU.rar
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Add frames zip for video: 1 - Adding the HUD and Health Bar.mp4 from archive: 188_FAALOBSA.part2.rar
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Add frames zip for video: 8 - Fix - Initial Inventory Item.mp4 from archive: 188_FAALOBSA.part2.rar
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Add frames zip for video: 7 - Initial Inventory Item.mp4 from archive: 188_FAALOBSA.part2.rar
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Add frames zip for video: 2 - Texturing the Fort in Substance Painter.mp4 from archive: 186_NUZPOHHU.rar
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Add frames zip for video: 6 - Weapon Inventory Definition - Great Sword.mp4 from archive: 188_FAALOBSA.part2.rar
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