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//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "graph.h"
#include <algorithm>
#include <deque>
#include <assert.h>
#include <stdio.h>
#include "build_log.h"
#include "debug_flags.h"
#include "depfile_parser.h"
#include "deps_log.h"
#include "disk_interface.h"
#include "manifest_parser.h"
#include "metrics.h"
#include "state.h"
#include "util.h"
using namespace std;
bool Node::Stat(DiskInterface* disk_interface, string* err) {
mtime_ = disk_interface->Stat(path_, err);
if (mtime_ == -1) {
return false;
}
exists_ = (mtime_ != 0) ? ExistenceStatusExists : ExistenceStatusMissing;
return true;
}
void Node::UpdatePhonyMtime(TimeStamp mtime) {
if (!exists()) {
mtime_ = std::max(mtime_, mtime);
}
}
bool DependencyScan::RecomputeDirty(Node* initial_node,
std::vector<Node*>* validation_nodes,
string* err) {
std::vector<Node*> stack;
std::vector<Node*> new_validation_nodes;
std::deque<Node*> nodes(1, initial_node);
// RecomputeNodeDirty might return new validation nodes that need to be
// checked for dirty state, keep a queue of nodes to visit.
while (!nodes.empty()) {
Node* node = nodes.front();
nodes.pop_front();
stack.clear();
new_validation_nodes.clear();
if (!RecomputeNodeDirty(node, &stack, &new_validation_nodes, err))
return false;
nodes.insert(nodes.end(), new_validation_nodes.begin(),
new_validation_nodes.end());
if (!new_validation_nodes.empty()) {
assert(validation_nodes &&
"validations require RecomputeDirty to be called with validation_nodes");
validation_nodes->insert(validation_nodes->end(),
new_validation_nodes.begin(),
new_validation_nodes.end());
}
}
return true;
}
bool DependencyScan::RecomputeNodeDirty(Node* node, std::vector<Node*>* stack,
std::vector<Node*>* validation_nodes,
string* err) {
Edge* edge = node->in_edge();
if (!edge) {
// If we already visited this leaf node then we are done.
if (node->status_known())
return true;
// This node has no in-edge; it is dirty if it is missing.
if (!node->StatIfNecessary(disk_interface_, err))
return false;
if (!node->exists())
explanations_.Record(node, "%s has no in-edge and is missing",
node->path().c_str());
node->set_dirty(!node->exists());
return true;
}
// If we already finished this edge then we are done.
if (edge->mark_ == Edge::VisitDone)
return true;
// If we encountered this edge earlier in the call stack we have a cycle.
if (!VerifyDAG(node, stack, err))
return false;
// Mark the edge temporarily while in the call stack.
edge->mark_ = Edge::VisitInStack;
stack->push_back(node);
bool dirty = false;
edge->outputs_ready_ = true;
edge->deps_missing_ = false;
if (!edge->deps_loaded_) {
// This is our first encounter with this edge.
// If there is a pending dyndep file, visit it now:
// * If the dyndep file is ready then load it now to get any
// additional inputs and outputs for this and other edges.
// Once the dyndep file is loaded it will no longer be pending
// if any other edges encounter it, but they will already have
// been updated.
// * If the dyndep file is not ready then since is known to be an
// input to this edge, the edge will not be considered ready below.
// Later during the build the dyndep file will become ready and be
// loaded to update this edge before it can possibly be scheduled.
if (edge->dyndep_ && edge->dyndep_->dyndep_pending()) {
if (!RecomputeNodeDirty(edge->dyndep_, stack, validation_nodes, err))
return false;
if (!edge->dyndep_->in_edge() ||
edge->dyndep_->in_edge()->outputs_ready()) {
// The dyndep file is ready, so load it now.
if (!LoadDyndeps(edge->dyndep_, err))
return false;
}
}
}
// Load output mtimes so we can compare them to the most recent input below.
for (vector<Node*>::iterator o = edge->outputs_.begin();
o != edge->outputs_.end(); ++o) {
if (!(*o)->StatIfNecessary(disk_interface_, err))
return false;
}
if (!edge->deps_loaded_) {
// This is our first encounter with this edge. Load discovered deps.
edge->deps_loaded_ = true;
if (!dep_loader_.LoadDeps(edge, err)) {
if (!err->empty())
return false;
// Failed to load dependency info: rebuild to regenerate it.
// LoadDeps() did explanations_->Record() already, no need to do it here.
dirty = edge->deps_missing_ = true;
}
}
// Store any validation nodes from the edge for adding to the initial
// nodes. Don't recurse into them, that would trigger the dependency
// cycle detector if the validation node depends on this node.
// RecomputeDirty will add the validation nodes to the initial nodes
// and recurse into them.
validation_nodes->insert(validation_nodes->end(),
edge->validations_.begin(), edge->validations_.end());
// Visit all inputs; we're dirty if any of the inputs are dirty.
Node* most_recent_input = NULL;
for (vector<Node*>::iterator i = edge->inputs_.begin();
i != edge->inputs_.end(); ++i) {
// Visit this input.
if (!RecomputeNodeDirty(*i, stack, validation_nodes, err))
return false;
// If an input is not ready, neither are our outputs.
if (Edge* in_edge = (*i)->in_edge()) {
if (!in_edge->outputs_ready_)
edge->outputs_ready_ = false;
}
if (!edge->is_order_only(i - edge->inputs_.begin())) {
// If a regular input is dirty (or missing), we're dirty.
// Otherwise consider mtime.
if ((*i)->dirty()) {
explanations_.Record(node, "%s is dirty", (*i)->path().c_str());
dirty = true;
} else {
if (!most_recent_input || (*i)->mtime() > most_recent_input->mtime()) {
most_recent_input = *i;
}
}
}
}
// We may also be dirty due to output state: missing outputs, out of
// date outputs, etc. Visit all outputs and determine whether they're dirty.
if (!dirty)
if (!RecomputeOutputsDirty(edge, most_recent_input, &dirty, err))
return false;
// Finally, visit each output and update their dirty state if necessary.
for (vector<Node*>::iterator o = edge->outputs_.begin();
o != edge->outputs_.end(); ++o) {
if (dirty)
(*o)->MarkDirty();
}
// If an edge is dirty, its outputs are normally not ready. (It's
// possible to be clean but still not be ready in the presence of
// order-only inputs.)
// But phony edges with no inputs have nothing to do, so are always
// ready.
if (dirty && !(edge->is_phony() && edge->inputs_.empty()))
edge->outputs_ready_ = false;
// Mark the edge as finished during this walk now that it will no longer
// be in the call stack.
edge->mark_ = Edge::VisitDone;
assert(stack->back() == node);
stack->pop_back();
return true;
}
bool DependencyScan::VerifyDAG(Node* node, vector<Node*>* stack, string* err) {
Edge* edge = node->in_edge();
assert(edge != NULL);
// If we have no temporary mark on the edge then we do not yet have a cycle.
if (edge->mark_ != Edge::VisitInStack)
return true;
// We have this edge earlier in the call stack. Find it.
vector<Node*>::iterator start = stack->begin();
while (start != stack->end() && (*start)->in_edge() != edge)
++start;
assert(start != stack->end());
// Make the cycle clear by reporting its start as the node at its end
// instead of some other output of the starting edge. For example,
// running 'ninja b' on
// build a b: cat c
// build c: cat a
// should report a -> c -> a instead of b -> c -> a.
*start = node;
// Construct the error message rejecting the cycle.
*err = "dependency cycle: ";
for (vector<Node*>::const_iterator i = start; i != stack->end(); ++i) {
err->append((*i)->path());
err->append(" -> ");
}
err->append((*start)->path());
if ((start + 1) == stack->end() && edge->maybe_phonycycle_diagnostic()) {
// The manifest parser would have filtered out the self-referencing
// input if it were not configured to allow the error.
err->append(" [-w phonycycle=err]");
}
return false;
}
bool DependencyScan::RecomputeOutputsDirty(Edge* edge, Node* most_recent_input,
bool* outputs_dirty, string* err) {
string command = edge->EvaluateCommand(/*incl_rsp_file=*/true);
for (vector<Node*>::iterator o = edge->outputs_.begin();
o != edge->outputs_.end(); ++o) {
if (RecomputeOutputDirty(edge, most_recent_input, command, *o)) {
*outputs_dirty = true;
return true;
}
}
return true;
}
bool DependencyScan::RecomputeOutputDirty(const Edge* edge,
const Node* most_recent_input,
const string& command,
Node* output) {
if (edge->is_phony()) {
// Phony edges don't write any output. Outputs are only dirty if
// there are no inputs and we're missing the output.
if (edge->inputs_.empty() && !output->exists()) {
explanations_.Record(
output, "output %s of phony edge with no inputs doesn't exist",
output->path().c_str());
return true;
}
// Update the mtime with the newest input. Dependents can thus call mtime()
// on the fake node and get the latest mtime of the dependencies
if (most_recent_input) {
output->UpdatePhonyMtime(most_recent_input->mtime());
}
// Phony edges are clean, nothing to do
return false;
}
// Dirty if we're missing the output.
if (!output->exists()) {
explanations_.Record(output, "output %s doesn't exist",
output->path().c_str());
return true;
}
BuildLog::LogEntry* entry = 0;
// If this is a restat rule, we may have cleaned the output in a
// previous run and stored the command start time in the build log.
// We don't want to consider a restat rule's outputs as dirty unless
// an input changed since the last run, so we'll skip checking the
// output file's actual mtime and simply check the recorded mtime from
// the log against the most recent input's mtime (see below)
bool used_restat = false;
if (edge->GetBindingBool("restat") && build_log() &&
(entry = build_log()->LookupByOutput(output->path()))) {
used_restat = true;
}
// Dirty if the output is older than the input.
if (!used_restat && most_recent_input && output->mtime() < most_recent_input->mtime()) {
explanations_.Record(output,
"output %s older than most recent input %s "
"(%" PRId64 " vs %" PRId64 ")",
output->path().c_str(),
most_recent_input->path().c_str(), output->mtime(),
most_recent_input->mtime());
return true;
}
if (build_log()) {
bool generator = edge->GetBindingBool("generator");
if (entry || (entry = build_log()->LookupByOutput(output->path()))) {
if (!generator &&
BuildLog::LogEntry::HashCommand(command) != entry->command_hash) {
// May also be dirty due to the command changing since the last build.
// But if this is a generator rule, the command changing does not make us
// dirty.
explanations_.Record(output, "command line changed for %s",
output->path().c_str());
return true;
}
if (most_recent_input && entry->mtime < most_recent_input->mtime()) {
// May also be dirty due to the mtime in the log being older than the
// mtime of the most recent input. This can occur even when the mtime
// on disk is newer if a previous run wrote to the output file but
// exited with an error or was interrupted. If this was a restat rule,
// then we only check the recorded mtime against the most recent input
// mtime and ignore the actual output's mtime above.
explanations_.Record(
output,
"recorded mtime of %s older than most recent input %s (%" PRId64
" vs %" PRId64 ")",
output->path().c_str(), most_recent_input->path().c_str(),
entry->mtime, most_recent_input->mtime());
return true;
}
}
if (!entry && !generator) {
explanations_.Record(output, "command line not found in log for %s",
output->path().c_str());
return true;
}
}
return false;
}
bool DependencyScan::LoadDyndeps(Node* node, string* err) const {
return dyndep_loader_.LoadDyndeps(node, err);
}
bool DependencyScan::LoadDyndeps(Node* node, DyndepFile* ddf,
string* err) const {
return dyndep_loader_.LoadDyndeps(node, ddf, err);
}
bool Edge::AllInputsReady() const {
for (vector<Node*>::const_iterator i = inputs_.begin();
i != inputs_.end(); ++i) {
if ((*i)->in_edge() && !(*i)->in_edge()->outputs_ready())
return false;
}
return true;
}
/// An Env for an Edge, providing $in and $out.
struct EdgeEnv : public Env {
enum EscapeKind { kShellEscape, kDoNotEscape };
EdgeEnv(const Edge* const edge, const EscapeKind escape)
: edge_(edge), escape_in_out_(escape), recursive_(false) {}
virtual string LookupVariable(const string& var);
/// Given a span of Nodes, construct a list of paths suitable for a command
/// line.
std::string MakePathList(const Node* const* span, size_t size, char sep) const;
private:
std::vector<std::string> lookups_;
const Edge* const edge_;
EscapeKind escape_in_out_;
bool recursive_;
};
string EdgeEnv::LookupVariable(const string& var) {
if (var == "in" || var == "in_newline") {
int explicit_deps_count =
static_cast<int>(edge_->inputs_.size() - edge_->implicit_deps_ -
edge_->order_only_deps_);
return MakePathList(edge_->inputs_.data(), explicit_deps_count,
var == "in" ? ' ' : '\n');
} else if (var == "out") {
int explicit_outs_count =
static_cast<int>(edge_->outputs_.size() - edge_->implicit_outs_);
return MakePathList(&edge_->outputs_[0], explicit_outs_count, ' ');
}
// Technical note about the lookups_ vector.
//
// This is used to detect cycles during recursive variable expansion
// which can be seen as a graph traversal problem. Consider the following
// example:
//
// rule something
// command = $foo $foo $var1
// var1 = $var2
// var2 = $var3
// var3 = $var1
// foo = FOO
//
// Each variable definition can be seen as a node in a graph that looks
// like the following:
//
// command --> foo
// |
// v
// var1 <-----.
// | |
// v |
// var2 ---> var3
//
// The lookups_ vector is used as a stack of visited nodes/variables
// during recursive expansion. Entering a node adds an item to the
// stack, leaving the node removes it.
//
// The recursive_ flag is used as a small performance optimization
// to never record the starting node in the stack when beginning a new
// expansion, since in most cases, expansions are not recursive
// at all.
//
if (recursive_) {
auto it = std::find(lookups_.begin(), lookups_.end(), var);
if (it != lookups_.end()) {
std::string cycle;
for (; it != lookups_.end(); ++it)
cycle.append(*it + " -> ");
cycle.append(var);
Fatal(("cycle in rule variables: " + cycle).c_str());
}
}
// See notes on BindingEnv::LookupWithFallback.
const EvalString* eval = edge_->rule_->GetBinding(var);
bool record_varname = recursive_ && eval;
if (record_varname)
lookups_.push_back(var);
// In practice, variables defined on rules never use another rule variable.
// For performance, only start checking for cycles after the first lookup.
recursive_ = true;
std::string result = edge_->env_->LookupWithFallback(var, eval, this);
if (record_varname)
lookups_.pop_back();
return result;
}
std::string EdgeEnv::MakePathList(const Node* const* const span,
const size_t size, const char sep) const {
string result;
for (const Node* const* i = span; i != span + size; ++i) {
if (!result.empty())
result.push_back(sep);
const string& path = (*i)->PathDecanonicalized();
if (escape_in_out_ == kShellEscape) {
#ifdef _WIN32
GetWin32EscapedString(path, &result);
#else
GetShellEscapedString(path, &result);
#endif
} else {
result.append(path);
}
}
return result;
}
std::string Edge::EvaluateCommand(const bool incl_rsp_file) const {
string command = GetBinding("command");
if (incl_rsp_file) {
string rspfile_content = GetBinding("rspfile_content");
if (!rspfile_content.empty())
command += ";rspfile=" + rspfile_content;
}
return command;
}
std::string Edge::GetBinding(const std::string& key) const {
EdgeEnv env(this, EdgeEnv::kShellEscape);
return env.LookupVariable(key);
}
bool Edge::GetBindingBool(const string& key) const {
return !GetBinding(key).empty();
}
string Edge::GetUnescapedDepfile() const {
EdgeEnv env(this, EdgeEnv::kDoNotEscape);
return env.LookupVariable("depfile");
}
string Edge::GetUnescapedDyndep() const {
EdgeEnv env(this, EdgeEnv::kDoNotEscape);
return env.LookupVariable("dyndep");
}
std::string Edge::GetUnescapedRspfile() const {
EdgeEnv env(this, EdgeEnv::kDoNotEscape);
return env.LookupVariable("rspfile");
}
void Edge::Dump(const char* prefix) const {
printf("%s[ ", prefix);
for (vector<Node*>::const_iterator i = inputs_.begin();
i != inputs_.end() && *i != NULL; ++i) {
printf("%s ", (*i)->path().c_str());
}
printf("--%s-> ", rule_->name().c_str());
for (vector<Node*>::const_iterator i = outputs_.begin();
i != outputs_.end() && *i != NULL; ++i) {
printf("%s ", (*i)->path().c_str());
}
if (!validations_.empty()) {
printf(" validations ");
for (std::vector<Node*>::const_iterator i = validations_.begin();
i != validations_.end() && *i != NULL; ++i) {
printf("%s ", (*i)->path().c_str());
}
}
if (pool_) {
if (!pool_->name().empty()) {
printf("(in pool '%s')", pool_->name().c_str());
}
} else {
printf("(null pool?)");
}
printf("] 0x%p\n", this);
}
bool Edge::is_phony() const {
return rule_->IsPhony();
}
bool Edge::use_console() const {
return pool() == &State::kConsolePool;
}
bool Edge::maybe_phonycycle_diagnostic() const {
// CMake 2.8.12.x and 3.0.x produced self-referencing phony rules
// of the form "build a: phony ... a ...". Restrict our
// "phonycycle" diagnostic option to the form it used.
return is_phony() && outputs_.size() == 1 && implicit_outs_ == 0 &&
implicit_deps_ == 0;
}
// static
string Node::PathDecanonicalized(const string& path, uint64_t slash_bits) {
string result = path;
#ifdef _WIN32
uint64_t mask = 1;
for (char* c = &result[0]; (c = strchr(c, '/')) != NULL;) {
if (slash_bits & mask)
*c = '\\';
c++;
mask <<= 1;
}
#endif
return result;
}
void Node::Dump(const char* prefix) const {
printf("%s <%s 0x%p> mtime: %" PRId64 "%s, (:%s), ",
prefix, path().c_str(), this,
mtime(), exists() ? "" : " (:missing)",
dirty() ? " dirty" : " clean");
if (in_edge()) {
in_edge()->Dump("in-edge: ");
} else {
printf("no in-edge\n");
}
printf(" out edges:\n");
for (vector<Edge*>::const_iterator e = out_edges().begin();
e != out_edges().end() && *e != NULL; ++e) {
(*e)->Dump(" +- ");
}
if (!validation_out_edges().empty()) {
printf(" validation out edges:\n");
for (std::vector<Edge*>::const_iterator e = validation_out_edges().begin();
e != validation_out_edges().end() && *e != NULL; ++e) {
(*e)->Dump(" +- ");
}
}
}
bool ImplicitDepLoader::LoadDeps(Edge* edge, string* err) {
string deps_type = edge->GetBinding("deps");
if (!deps_type.empty())
return LoadDepsFromLog(edge, err);
string depfile = edge->GetUnescapedDepfile();
if (!depfile.empty())
return LoadDepFile(edge, depfile, err);
// No deps to load.
return true;
}
struct matches {
explicit matches(std::vector<StringPiece>::iterator i) : i_(i) {}
bool operator()(const Node* node) const {
StringPiece opath = StringPiece(node->path());
return *i_ == opath;
}
std::vector<StringPiece>::iterator i_;
};
bool ImplicitDepLoader::LoadDepFile(Edge* edge, const string& path,
string* err) {
METRIC_RECORD("depfile load");
// Read depfile content. Treat a missing depfile as empty.
string content;
switch (disk_interface_->ReadFile(path, &content, err)) {
case DiskInterface::Okay:
break;
case DiskInterface::NotFound:
err->clear();
break;
case DiskInterface::OtherError:
*err = "loading '" + path + "': " + *err;
return false;
}
// On a missing depfile: return false and empty *err.
Node* first_output = edge->outputs_[0];
if (content.empty()) {
explanations_.Record(first_output, "depfile '%s' is missing", path.c_str());
return false;
}
DepfileParser depfile(depfile_parser_options_
? *depfile_parser_options_
: DepfileParserOptions());
string depfile_err;
if (!depfile.Parse(&content, &depfile_err)) {
*err = path + ": " + depfile_err;
return false;
}
if (depfile.outs_.empty()) {
*err = path + ": no outputs declared";
return false;
}
uint64_t unused;
std::vector<StringPiece>::iterator primary_out = depfile.outs_.begin();
CanonicalizePath(const_cast<char*>(primary_out->str_), &primary_out->len_,
&unused);
// Check that this depfile matches the edge's output, if not return false to
// mark the edge as dirty.
StringPiece opath = StringPiece(first_output->path());
if (opath != *primary_out) {
explanations_.Record(first_output,
"expected depfile '%s' to mention '%s', got '%s'",
path.c_str(), first_output->path().c_str(),
primary_out->AsString().c_str());
return false;
}
// Ensure that all mentioned outputs are outputs of the edge.
for (std::vector<StringPiece>::iterator o = depfile.outs_.begin();
o != depfile.outs_.end(); ++o) {
matches m(o);
if (std::find_if(edge->outputs_.begin(), edge->outputs_.end(), m) == edge->outputs_.end()) {
*err = path + ": depfile mentions '" + o->AsString() + "' as an output, but no such output was declared";
return false;
}
}
return ProcessDepfileDeps(edge, &depfile.ins_, err);
}
bool ImplicitDepLoader::ProcessDepfileDeps(
Edge* edge, std::vector<StringPiece>* depfile_ins, std::string* err) {
// Preallocate space in edge->inputs_ to be filled in below.
vector<Node*>::iterator implicit_dep =
PreallocateSpace(edge, static_cast<int>(depfile_ins->size()));
// Add all its in-edges.
for (std::vector<StringPiece>::iterator i = depfile_ins->begin();
i != depfile_ins->end(); ++i, ++implicit_dep) {
uint64_t slash_bits;
CanonicalizePath(const_cast<char*>(i->str_), &i->len_, &slash_bits);
Node* node = state_->GetNode(*i, slash_bits);
*implicit_dep = node;
node->AddOutEdge(edge);
}
return true;
}
bool ImplicitDepLoader::LoadDepsFromLog(Edge* edge, string* err) {
// NOTE: deps are only supported for single-target edges.
Node* output = edge->outputs_[0];
DepsLog::Deps* deps = deps_log_ ? deps_log_->GetDeps(output) : NULL;
if (!deps) {
explanations_.Record(output, "deps for '%s' are missing",
output->path().c_str());
return false;
}
// Deps are invalid if the output is newer than the deps.
if (output->mtime() > deps->mtime) {
explanations_.Record(output,
"stored deps info out of date for '%s' (%" PRId64
" vs %" PRId64 ")",
output->path().c_str(), deps->mtime, output->mtime());
return false;
}
Node** nodes = deps->nodes;
size_t node_count = deps->node_count;
edge->inputs_.insert(edge->inputs_.end() - edge->order_only_deps_,
nodes, nodes + node_count);
edge->implicit_deps_ += node_count;
for (size_t i = 0; i < node_count; ++i) {
nodes[i]->AddOutEdge(edge);
}
return true;
}
vector<Node*>::iterator ImplicitDepLoader::PreallocateSpace(Edge* edge,
int count) {
edge->inputs_.insert(edge->inputs_.end() - edge->order_only_deps_,
(size_t)count, 0);
edge->implicit_deps_ += count;
return edge->inputs_.end() - edge->order_only_deps_ - count;
}
void InputsCollector::VisitNode(const Node* node) {
const Edge* edge = node->in_edge();
if (!edge) // A source file.
return;
// Add inputs of the producing edge to the result,
// except if they are themselves produced by a phony
// edge.
for (const Node* input : edge->inputs_) {
if (!visited_nodes_.insert(input).second)
continue;
VisitNode(input);
const Edge* input_edge = input->in_edge();
if (!(input_edge && input_edge->is_phony())) {
inputs_.push_back(input);
}
}
}
std::vector<std::string> InputsCollector::GetInputsAsStrings(
bool shell_escape) const {
std::vector<std::string> result;
result.reserve(inputs_.size());
for (const Node* input : inputs_) {
std::string unescaped = input->PathDecanonicalized();
if (shell_escape) {
std::string path;
#ifdef _WIN32
GetWin32EscapedString(unescaped, &path);
#else
GetShellEscapedString(unescaped, &path);
#endif
result.push_back(std::move(path));
} else {
result.push_back(std::move(unescaped));
}
}
return result;
}
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