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| // Copyright 2011 Google Inc. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| using namespace std; | |
| namespace { | |
| /// A CommandRunner that doesn't actually run the commands. | |
| struct DryRunCommandRunner : public CommandRunner { | |
| // Overridden from CommandRunner: | |
| size_t CanRunMore() const override; | |
| bool StartCommand(Edge* edge) override; | |
| bool WaitForCommand(Result* result) override; | |
| private: | |
| queue<Edge*> finished_; | |
| }; | |
| size_t DryRunCommandRunner::CanRunMore() const { | |
| return SIZE_MAX; | |
| } | |
| bool DryRunCommandRunner::StartCommand(Edge* edge) { | |
| finished_.push(edge); | |
| return true; | |
| } | |
| bool DryRunCommandRunner::WaitForCommand(Result* result) { | |
| if (finished_.empty()) | |
| return false; | |
| result->status = ExitSuccess; | |
| result->edge = finished_.front(); | |
| finished_.pop(); | |
| return true; | |
| } | |
| } // namespace | |
| Plan::Plan(Builder* builder) | |
| : builder_(builder) | |
| , command_edges_(0) | |
| , wanted_edges_(0) | |
| {} | |
| void Plan::Reset() { | |
| command_edges_ = 0; | |
| wanted_edges_ = 0; | |
| ready_.clear(); | |
| want_.clear(); | |
| } | |
| bool Plan::AddTarget(const Node* target, string* err) { | |
| targets_.push_back(target); | |
| return AddSubTarget(target, NULL, err, NULL); | |
| } | |
| bool Plan::AddSubTarget(const Node* node, const Node* dependent, string* err, | |
| set<Edge*>* dyndep_walk) { | |
| Edge* edge = node->in_edge(); | |
| if (!edge) { | |
| // Leaf node, this can be either a regular input from the manifest | |
| // (e.g. a source file), or an implicit input from a depfile or dyndep | |
| // file. In the first case, a dirty flag means the file is missing, | |
| // and the build should stop. In the second, do not do anything here | |
| // since there is no producing edge to add to the plan. | |
| if (node->dirty() && !node->generated_by_dep_loader()) { | |
| string referenced; | |
| if (dependent) | |
| referenced = ", needed by '" + dependent->path() + "',"; | |
| *err = "'" + node->path() + "'" + referenced + | |
| " missing and no known rule to make it"; | |
| } | |
| return false; | |
| } | |
| if (edge->outputs_ready()) | |
| return false; // Don't need to do anything. | |
| // If an entry in want_ does not already exist for edge, create an entry which | |
| // maps to kWantNothing, indicating that we do not want to build this entry itself. | |
| pair<map<Edge*, Want>::iterator, bool> want_ins = | |
| want_.insert(make_pair(edge, kWantNothing)); | |
| Want& want = want_ins.first->second; | |
| if (dyndep_walk && want == kWantToFinish) | |
| return false; // Don't need to do anything with already-scheduled edge. | |
| // If we do need to build edge and we haven't already marked it as wanted, | |
| // mark it now. | |
| if (node->dirty() && want == kWantNothing) { | |
| want = kWantToStart; | |
| EdgeWanted(edge); | |
| } | |
| if (dyndep_walk) | |
| dyndep_walk->insert(edge); | |
| if (!want_ins.second) | |
| return true; // We've already processed the inputs. | |
| for (vector<Node*>::iterator i = edge->inputs_.begin(); | |
| i != edge->inputs_.end(); ++i) { | |
| if (!AddSubTarget(*i, node, err, dyndep_walk) && !err->empty()) | |
| return false; | |
| } | |
| return true; | |
| } | |
| void Plan::EdgeWanted(const Edge* edge) { | |
| ++wanted_edges_; | |
| if (!edge->is_phony()) { | |
| ++command_edges_; | |
| if (builder_) | |
| builder_->status_->EdgeAddedToPlan(edge); | |
| } | |
| } | |
| Edge* Plan::FindWork() { | |
| if (ready_.empty()) | |
| return NULL; | |
| Edge* work = ready_.top(); | |
| // If jobserver mode is enabled, try to acquire a token first, | |
| // and return null in case of failure. | |
| if (builder_ && builder_->jobserver_.get()) { | |
| work->job_slot_ = builder_->jobserver_->TryAcquire(); | |
| if (!work->job_slot_.IsValid()) | |
| return nullptr; | |
| } | |
| ready_.pop(); | |
| return work; | |
| } | |
| void Plan::ScheduleWork(map<Edge*, Want>::iterator want_e) { | |
| if (want_e->second == kWantToFinish) { | |
| // This edge has already been scheduled. We can get here again if an edge | |
| // and one of its dependencies share an order-only input, or if a node | |
| // duplicates an out edge (see https://github.com/ninja-build/ninja/pull/519). | |
| // Avoid scheduling the work again. | |
| return; | |
| } | |
| assert(want_e->second == kWantToStart); | |
| want_e->second = kWantToFinish; | |
| Edge* edge = want_e->first; | |
| Pool* pool = edge->pool(); | |
| if (pool->ShouldDelayEdge()) { | |
| pool->DelayEdge(edge); | |
| pool->RetrieveReadyEdges(&ready_); | |
| } else { | |
| pool->EdgeScheduled(*edge); | |
| ready_.push(edge); | |
| } | |
| } | |
| bool Plan::EdgeFinished(Edge* edge, EdgeResult result, string* err) { | |
| map<Edge*, Want>::iterator e = want_.find(edge); | |
| assert(e != want_.end()); | |
| bool directly_wanted = e->second != kWantNothing; | |
| // See if this job frees up any delayed jobs. | |
| if (directly_wanted) | |
| edge->pool()->EdgeFinished(*edge); | |
| edge->pool()->RetrieveReadyEdges(&ready_); | |
| // Release job slot if needed. | |
| if (builder_ && builder_->jobserver_.get()) | |
| builder_->jobserver_->Release(std::move(edge->job_slot_)); | |
| // The rest of this function only applies to successful commands. | |
| if (result != kEdgeSucceeded) | |
| return true; | |
| if (directly_wanted) | |
| --wanted_edges_; | |
| want_.erase(e); | |
| edge->outputs_ready_ = true; | |
| // Check off any nodes we were waiting for with this edge. | |
| for (vector<Node*>::iterator o = edge->outputs_.begin(); | |
| o != edge->outputs_.end(); ++o) { | |
| if (!NodeFinished(*o, err)) | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool Plan::NodeFinished(Node* node, string* err) { | |
| // If this node provides dyndep info, load it now. | |
| if (node->dyndep_pending()) { | |
| assert(builder_ && "dyndep requires Plan to have a Builder"); | |
| // Load the now-clean dyndep file. This will also update the | |
| // build plan and schedule any new work that is ready. | |
| return builder_->LoadDyndeps(node, err); | |
| } | |
| // See if we we want any edges from this node. | |
| for (vector<Edge*>::const_iterator oe = node->out_edges().begin(); | |
| oe != node->out_edges().end(); ++oe) { | |
| map<Edge*, Want>::iterator want_e = want_.find(*oe); | |
| if (want_e == want_.end()) | |
| continue; | |
| // See if the edge is now ready. | |
| if (!EdgeMaybeReady(want_e, err)) | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool Plan::EdgeMaybeReady(map<Edge*, Want>::iterator want_e, string* err) { | |
| Edge* edge = want_e->first; | |
| if (edge->AllInputsReady()) { | |
| if (want_e->second != kWantNothing) { | |
| ScheduleWork(want_e); | |
| } else { | |
| // We do not need to build this edge, but we might need to build one of | |
| // its dependents. | |
| if (!EdgeFinished(edge, kEdgeSucceeded, err)) | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| bool Plan::CleanNode(DependencyScan* scan, Node* node, string* err) { | |
| node->set_dirty(false); | |
| for (vector<Edge*>::const_iterator oe = node->out_edges().begin(); | |
| oe != node->out_edges().end(); ++oe) { | |
| // Don't process edges that we don't actually want. | |
| map<Edge*, Want>::iterator want_e = want_.find(*oe); | |
| if (want_e == want_.end() || want_e->second == kWantNothing) | |
| continue; | |
| // Don't attempt to clean an edge if it failed to load deps. | |
| if ((*oe)->deps_missing_) | |
| continue; | |
| // If all non-order-only inputs for this edge are now clean, | |
| // we might have changed the dirty state of the outputs. | |
| vector<Node*>::iterator | |
| begin = (*oe)->inputs_.begin(), | |
| end = (*oe)->inputs_.end() - (*oe)->order_only_deps_; | |
| if (find_if(begin, end, MEM_FN(&Node::dirty)) == end) { | |
| // Recompute most_recent_input. | |
| Node* most_recent_input = NULL; | |
| for (vector<Node*>::iterator i = begin; i != end; ++i) { | |
| if (!most_recent_input || (*i)->mtime() > most_recent_input->mtime()) | |
| most_recent_input = *i; | |
| } | |
| // Now, this edge is dirty if any of the outputs are dirty. | |
| // If the edge isn't dirty, clean the outputs and mark the edge as not | |
| // wanted. | |
| bool outputs_dirty = false; | |
| if (!scan->RecomputeOutputsDirty(*oe, most_recent_input, | |
| &outputs_dirty, err)) { | |
| return false; | |
| } | |
| if (!outputs_dirty) { | |
| for (vector<Node*>::iterator o = (*oe)->outputs_.begin(); | |
| o != (*oe)->outputs_.end(); ++o) { | |
| if (!CleanNode(scan, *o, err)) | |
| return false; | |
| } | |
| want_e->second = kWantNothing; | |
| --wanted_edges_; | |
| if (!(*oe)->is_phony()) { | |
| --command_edges_; | |
| if (builder_) | |
| builder_->status_->EdgeRemovedFromPlan(*oe); | |
| } | |
| } | |
| } | |
| } | |
| return true; | |
| } | |
| bool Plan::DyndepsLoaded(DependencyScan* scan, const Node* node, | |
| const DyndepFile& ddf, string* err) { | |
| // Recompute the dirty state of all our direct and indirect dependents now | |
| // that our dyndep information has been loaded. | |
| if (!RefreshDyndepDependents(scan, node, err)) | |
| return false; | |
| // We loaded dyndep information for those out_edges of the dyndep node that | |
| // specify the node in a dyndep binding, but they may not be in the plan. | |
| // Starting with those already in the plan, walk newly-reachable portion | |
| // of the graph through the dyndep-discovered dependencies. | |
| // Find edges in the the build plan for which we have new dyndep info. | |
| std::vector<DyndepFile::const_iterator> dyndep_roots; | |
| for (DyndepFile::const_iterator oe = ddf.begin(); oe != ddf.end(); ++oe) { | |
| Edge* edge = oe->first; | |
| // If the edge outputs are ready we do not need to consider it here. | |
| if (edge->outputs_ready()) | |
| continue; | |
| map<Edge*, Want>::iterator want_e = want_.find(edge); | |
| // If the edge has not been encountered before then nothing already in the | |
| // plan depends on it so we do not need to consider the edge yet either. | |
| if (want_e == want_.end()) | |
| continue; | |
| // This edge is already in the plan so queue it for the walk. | |
| dyndep_roots.push_back(oe); | |
| } | |
| // Walk dyndep-discovered portion of the graph to add it to the build plan. | |
| std::set<Edge*> dyndep_walk; | |
| for (std::vector<DyndepFile::const_iterator>::iterator | |
| oei = dyndep_roots.begin(); oei != dyndep_roots.end(); ++oei) { | |
| DyndepFile::const_iterator oe = *oei; | |
| for (vector<Node*>::const_iterator i = oe->second.implicit_inputs_.begin(); | |
| i != oe->second.implicit_inputs_.end(); ++i) { | |
| if (!AddSubTarget(*i, oe->first->outputs_[0], err, &dyndep_walk) && | |
| !err->empty()) | |
| return false; | |
| } | |
| } | |
| // Add out edges from this node that are in the plan (just as | |
| // Plan::NodeFinished would have without taking the dyndep code path). | |
| for (vector<Edge*>::const_iterator oe = node->out_edges().begin(); | |
| oe != node->out_edges().end(); ++oe) { | |
| map<Edge*, Want>::iterator want_e = want_.find(*oe); | |
| if (want_e == want_.end()) | |
| continue; | |
| dyndep_walk.insert(want_e->first); | |
| } | |
| // See if any encountered edges are now ready. | |
| for (set<Edge*>::iterator wi = dyndep_walk.begin(); | |
| wi != dyndep_walk.end(); ++wi) { | |
| map<Edge*, Want>::iterator want_e = want_.find(*wi); | |
| if (want_e == want_.end()) | |
| continue; | |
| if (!EdgeMaybeReady(want_e, err)) | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool Plan::RefreshDyndepDependents(DependencyScan* scan, const Node* node, | |
| string* err) { | |
| // Collect the transitive closure of dependents and mark their edges | |
| // as not yet visited by RecomputeDirty. | |
| set<Node*> dependents; | |
| UnmarkDependents(node, &dependents); | |
| // Update the dirty state of all dependents and check if their edges | |
| // have become wanted. | |
| for (set<Node*>::iterator i = dependents.begin(); | |
| i != dependents.end(); ++i) { | |
| Node* n = *i; | |
| // Check if this dependent node is now dirty. Also checks for new cycles. | |
| std::vector<Node*> validation_nodes; | |
| if (!scan->RecomputeDirty(n, &validation_nodes, err)) | |
| return false; | |
| // Add any validation nodes found during RecomputeDirty as new top level | |
| // targets. | |
| for (std::vector<Node*>::iterator v = validation_nodes.begin(); | |
| v != validation_nodes.end(); ++v) { | |
| if (Edge* in_edge = (*v)->in_edge()) { | |
| if (!in_edge->outputs_ready() && | |
| !AddTarget(*v, err)) { | |
| return false; | |
| } | |
| } | |
| } | |
| if (!n->dirty()) | |
| continue; | |
| // This edge was encountered before. However, we may not have wanted to | |
| // build it if the outputs were not known to be dirty. With dyndep | |
| // information an output is now known to be dirty, so we want the edge. | |
| Edge* edge = n->in_edge(); | |
| assert(edge && !edge->outputs_ready()); | |
| map<Edge*, Want>::iterator want_e = want_.find(edge); | |
| assert(want_e != want_.end()); | |
| if (want_e->second == kWantNothing) { | |
| want_e->second = kWantToStart; | |
| EdgeWanted(edge); | |
| } | |
| } | |
| return true; | |
| } | |
| void Plan::UnmarkDependents(const Node* node, set<Node*>* dependents) { | |
| for (vector<Edge*>::const_iterator oe = node->out_edges().begin(); | |
| oe != node->out_edges().end(); ++oe) { | |
| Edge* edge = *oe; | |
| map<Edge*, Want>::iterator want_e = want_.find(edge); | |
| if (want_e == want_.end()) | |
| continue; | |
| if (edge->mark_ != Edge::VisitNone) { | |
| edge->mark_ = Edge::VisitNone; | |
| for (vector<Node*>::iterator o = edge->outputs_.begin(); | |
| o != edge->outputs_.end(); ++o) { | |
| if (dependents->insert(*o).second) | |
| UnmarkDependents(*o, dependents); | |
| } | |
| } | |
| } | |
| } | |
| namespace { | |
| // Heuristic for edge priority weighting. | |
| // Phony edges are free (0 cost), all other edges are weighted equally. | |
| int64_t EdgeWeightHeuristic(Edge *edge) { | |
| return edge->is_phony() ? 0 : 1; | |
| } | |
| } // namespace | |
| void Plan::ComputeCriticalPath() { | |
| METRIC_RECORD("ComputeCriticalPath"); | |
| // Convenience class to perform a topological sort of all edges | |
| // reachable from a set of unique targets. Usage is: | |
| // | |
| // 1) Create instance. | |
| // | |
| // 2) Call VisitTarget() as many times as necessary. | |
| // Note that duplicate targets are properly ignored. | |
| // | |
| // 3) Call result() to get a sorted list of edges, | |
| // where each edge appears _after_ its parents, | |
| // i.e. the edges producing its inputs, in the list. | |
| // | |
| struct TopoSort { | |
| void VisitTarget(const Node* target) { | |
| Edge* producer = target->in_edge(); | |
| if (producer) | |
| Visit(producer); | |
| } | |
| const std::vector<Edge*>& result() const { return sorted_edges_; } | |
| private: | |
| // Implementation note: | |
| // | |
| // This is the regular depth-first-search algorithm described | |
| // at https://en.wikipedia.org/wiki/Topological_sorting, except | |
| // that: | |
| // | |
| // - Edges are appended to the end of the list, for performance | |
| // reasons. Hence the order used in result(). | |
| // | |
| // - Since the graph cannot have any cycles, temporary marks | |
| // are not necessary, and a simple set is used to record | |
| // which edges have already been visited. | |
| // | |
| void Visit(Edge* edge) { | |
| auto insertion = visited_set_.emplace(edge); | |
| if (!insertion.second) | |
| return; | |
| for (const Node* input : edge->inputs_) { | |
| Edge* producer = input->in_edge(); | |
| if (producer) | |
| Visit(producer); | |
| } | |
| sorted_edges_.push_back(edge); | |
| } | |
| std::unordered_set<Edge*> visited_set_; | |
| std::vector<Edge*> sorted_edges_; | |
| }; | |
| TopoSort topo_sort; | |
| for (const Node* target : targets_) { | |
| topo_sort.VisitTarget(target); | |
| } | |
| const auto& sorted_edges = topo_sort.result(); | |
| // First, reset all weights to 1. | |
| for (Edge* edge : sorted_edges) | |
| edge->set_critical_path_weight(EdgeWeightHeuristic(edge)); | |
| // Second propagate / increment weights from | |
| // children to parents. Scan the list | |
| // in reverse order to do so. | |
| for (auto reverse_it = sorted_edges.rbegin(); | |
| reverse_it != sorted_edges.rend(); ++reverse_it) { | |
| Edge* edge = *reverse_it; | |
| int64_t edge_weight = edge->critical_path_weight(); | |
| for (const Node* input : edge->inputs_) { | |
| Edge* producer = input->in_edge(); | |
| if (!producer) | |
| continue; | |
| int64_t producer_weight = producer->critical_path_weight(); | |
| int64_t candidate_weight = edge_weight + EdgeWeightHeuristic(producer); | |
| if (candidate_weight > producer_weight) | |
| producer->set_critical_path_weight(candidate_weight); | |
| } | |
| } | |
| } | |
| void Plan::ScheduleInitialEdges() { | |
| // Add ready edges to queue. | |
| assert(ready_.empty()); | |
| std::set<Pool*> pools; | |
| for (std::map<Edge*, Plan::Want>::iterator it = want_.begin(), | |
| end = want_.end(); it != end; ++it) { | |
| Edge* edge = it->first; | |
| Plan::Want want = it->second; | |
| if (want == kWantToStart && edge->AllInputsReady()) { | |
| Pool* pool = edge->pool(); | |
| if (pool->ShouldDelayEdge()) { | |
| pool->DelayEdge(edge); | |
| pools.insert(pool); | |
| } else { | |
| ScheduleWork(it); | |
| } | |
| } | |
| } | |
| // Call RetrieveReadyEdges only once at the end so higher priority | |
| // edges are retrieved first, not the ones that happen to be first | |
| // in the want_ map. | |
| for (std::set<Pool*>::iterator it=pools.begin(), | |
| end = pools.end(); it != end; ++it) { | |
| (*it)->RetrieveReadyEdges(&ready_); | |
| } | |
| } | |
| void Plan::PrepareQueue() { | |
| ComputeCriticalPath(); | |
| ScheduleInitialEdges(); | |
| } | |
| void Plan::Dump() const { | |
| printf("pending: %d\n", (int)want_.size()); | |
| for (map<Edge*, Want>::const_iterator e = want_.begin(); e != want_.end(); ++e) { | |
| if (e->second != kWantNothing) | |
| printf("want "); | |
| e->first->Dump(); | |
| } | |
| printf("ready: %d\n", (int)ready_.size()); | |
| } | |
| Builder::Builder(State* state, const BuildConfig& config, BuildLog* build_log, | |
| DepsLog* deps_log, DiskInterface* disk_interface, | |
| Status* status, int64_t start_time_millis) | |
| : state_(state), config_(config), plan_(this), status_(status), | |
| start_time_millis_(start_time_millis), disk_interface_(disk_interface), | |
| explanations_(g_explaining ? new Explanations() : nullptr), | |
| scan_(state, build_log, deps_log, disk_interface, | |
| &config_.depfile_parser_options, explanations_.get()) { | |
| lock_file_path_ = ".ninja_lock"; | |
| string build_dir = state_->bindings_.LookupVariable("builddir"); | |
| if (!build_dir.empty()) | |
| lock_file_path_ = build_dir + "/" + lock_file_path_; | |
| status_->SetExplanations(explanations_.get()); | |
| } | |
| Builder::~Builder() { | |
| Cleanup(); | |
| status_->SetExplanations(nullptr); | |
| } | |
| void Builder::Cleanup() { | |
| if (command_runner_.get()) { | |
| vector<Edge*> active_edges = command_runner_->GetActiveEdges(); | |
| command_runner_->Abort(); | |
| for (vector<Edge*>::iterator e = active_edges.begin(); | |
| e != active_edges.end(); ++e) { | |
| string depfile = (*e)->GetUnescapedDepfile(); | |
| for (vector<Node*>::iterator o = (*e)->outputs_.begin(); | |
| o != (*e)->outputs_.end(); ++o) { | |
| // Only delete this output if it was actually modified. This is | |
| // important for things like the generator where we don't want to | |
| // delete the manifest file if we can avoid it. But if the rule | |
| // uses a depfile, always delete. (Consider the case where we | |
| // need to rebuild an output because of a modified header file | |
| // mentioned in a depfile, and the command touches its depfile | |
| // but is interrupted before it touches its output file.) | |
| string err; | |
| TimeStamp new_mtime = disk_interface_->Stat((*o)->path(), &err); | |
| if (new_mtime == -1) // Log and ignore Stat() errors. | |
| status_->Error("%s", err.c_str()); | |
| if (!depfile.empty() || (*o)->mtime() != new_mtime) | |
| disk_interface_->RemoveFile((*o)->path()); | |
| } | |
| if (!depfile.empty()) | |
| disk_interface_->RemoveFile(depfile); | |
| } | |
| } | |
| string err; | |
| if (disk_interface_->Stat(lock_file_path_, &err) > 0) | |
| disk_interface_->RemoveFile(lock_file_path_); | |
| } | |
| Node* Builder::AddTarget(const string& name, string* err) { | |
| Node* node = state_->LookupNode(name); | |
| if (!node) { | |
| *err = "unknown target: '" + name + "'"; | |
| return NULL; | |
| } | |
| if (!AddTarget(node, err)) | |
| return NULL; | |
| return node; | |
| } | |
| bool Builder::AddTarget(Node* target, string* err) { | |
| std::vector<Node*> validation_nodes; | |
| if (!scan_.RecomputeDirty(target, &validation_nodes, err)) | |
| return false; | |
| Edge* in_edge = target->in_edge(); | |
| if (!in_edge || !in_edge->outputs_ready()) { | |
| if (!plan_.AddTarget(target, err)) { | |
| return false; | |
| } | |
| } | |
| // Also add any validation nodes found during RecomputeDirty as top level | |
| // targets. | |
| for (std::vector<Node*>::iterator n = validation_nodes.begin(); | |
| n != validation_nodes.end(); ++n) { | |
| if (Edge* validation_in_edge = (*n)->in_edge()) { | |
| if (!validation_in_edge->outputs_ready() && | |
| !plan_.AddTarget(*n, err)) { | |
| return false; | |
| } | |
| } | |
| } | |
| return true; | |
| } | |
| bool Builder::AlreadyUpToDate() const { | |
| return !plan_.more_to_do(); | |
| } | |
| ExitStatus Builder::Build(string* err) { | |
| assert(!AlreadyUpToDate()); | |
| plan_.PrepareQueue(); | |
| int pending_commands = 0; | |
| int failures_allowed = config_.failures_allowed; | |
| // Set up the command runner if we haven't done so already. | |
| if (!command_runner_.get()) { | |
| if (config_.dry_run) | |
| command_runner_.reset(new DryRunCommandRunner); | |
| else | |
| command_runner_.reset(CommandRunner::factory(config_, jobserver_.get())); | |
| ; | |
| } | |
| // We are about to start the build process. | |
| status_->BuildStarted(); | |
| // This main loop runs the entire build process. | |
| // It is structured like this: | |
| // First, we attempt to start as many commands as allowed by the | |
| // command runner. | |
| // Second, we attempt to wait for / reap the next finished command. | |
| while (plan_.more_to_do()) { | |
| // See if we can start any more commands. | |
| if (failures_allowed) { | |
| size_t capacity = command_runner_->CanRunMore(); | |
| while (capacity > 0) { | |
| Edge* edge = plan_.FindWork(); | |
| if (!edge) | |
| break; | |
| if (edge->GetBindingBool("generator")) { | |
| scan_.build_log()->Close(); | |
| } | |
| if (!StartEdge(edge, err)) { | |
| Cleanup(); | |
| status_->BuildFinished(); | |
| return ExitFailure; | |
| } | |
| if (edge->is_phony()) { | |
| if (!plan_.EdgeFinished(edge, Plan::kEdgeSucceeded, err)) { | |
| Cleanup(); | |
| status_->BuildFinished(); | |
| return ExitFailure; | |
| } | |
| } else { | |
| ++pending_commands; | |
| --capacity; | |
| // Re-evaluate capacity. | |
| size_t current_capacity = command_runner_->CanRunMore(); | |
| if (current_capacity < capacity) | |
| capacity = current_capacity; | |
| } | |
| } | |
| // We are finished with all work items and have no pending | |
| // commands. Therefore, break out of the main loop. | |
| if (pending_commands == 0 && !plan_.more_to_do()) break; | |
| } | |
| // See if we can reap any finished commands. | |
| if (pending_commands) { | |
| CommandRunner::Result result; | |
| if (!command_runner_->WaitForCommand(&result) || | |
| result.status == ExitInterrupted) { | |
| Cleanup(); | |
| status_->BuildFinished(); | |
| *err = "interrupted by user"; | |
| return result.status; | |
| } | |
| --pending_commands; | |
| bool command_finished = FinishCommand(&result, err); | |
| SetFailureCode(result.status); | |
| if (!command_finished) { | |
| Cleanup(); | |
| status_->BuildFinished(); | |
| if (result.success()) { | |
| // If the command pretend succeeded, the status wasn't set to a proper exit code, | |
| // so we set it to ExitFailure. | |
| result.status = ExitFailure; | |
| SetFailureCode(result.status); | |
| } | |
| return result.status; | |
| } | |
| if (!result.success()) { | |
| if (failures_allowed) | |
| failures_allowed--; | |
| } | |
| // We made some progress; start the main loop over. | |
| continue; | |
| } | |
| // If we get here, we cannot make any more progress. | |
| status_->BuildFinished(); | |
| if (failures_allowed == 0) { | |
| if (config_.failures_allowed > 1) | |
| *err = "subcommands failed"; | |
| else | |
| *err = "subcommand failed"; | |
| } else if (failures_allowed < config_.failures_allowed) | |
| *err = "cannot make progress due to previous errors"; | |
| else | |
| *err = "stuck [this is a bug]"; | |
| return GetExitCode(); | |
| } | |
| status_->BuildFinished(); | |
| return ExitSuccess; | |
| } | |
| bool Builder::StartEdge(Edge* edge, string* err) { | |
| METRIC_RECORD("StartEdge"); | |
| if (edge->is_phony()) | |
| return true; | |
| int64_t start_time_millis = GetTimeMillis() - start_time_millis_; | |
| running_edges_.insert(make_pair(edge, start_time_millis)); | |
| status_->BuildEdgeStarted(edge, start_time_millis); | |
| TimeStamp build_start = config_.dry_run ? 0 : -1; | |
| // Create directories necessary for outputs and remember the current | |
| // filesystem mtime to record later | |
| // XXX: this will block; do we care? | |
| for (vector<Node*>::iterator o = edge->outputs_.begin(); | |
| o != edge->outputs_.end(); ++o) { | |
| if (!disk_interface_->MakeDirs((*o)->path())) | |
| return false; | |
| if (build_start == -1) { | |
| disk_interface_->WriteFile(lock_file_path_, "", false); | |
| build_start = disk_interface_->Stat(lock_file_path_, err); | |
| if (build_start == -1) | |
| build_start = 0; | |
| } | |
| } | |
| edge->command_start_time_ = build_start; | |
| // Create depfile directory if needed. | |
| // XXX: this may also block; do we care? | |
| std::string depfile = edge->GetUnescapedDepfile(); | |
| if (!depfile.empty() && !disk_interface_->MakeDirs(depfile)) | |
| return false; | |
| // Create response file, if needed | |
| // XXX: this may also block; do we care? | |
| string rspfile = edge->GetUnescapedRspfile(); | |
| if (!rspfile.empty()) { | |
| string content = edge->GetBinding("rspfile_content"); | |
| if (!disk_interface_->WriteFile(rspfile, content, true)) | |
| return false; | |
| } | |
| // start command computing and run it | |
| if (!command_runner_->StartCommand(edge)) { | |
| err->assign("command '" + edge->EvaluateCommand() + "' failed."); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool Builder::FinishCommand(CommandRunner::Result* result, string* err) { | |
| METRIC_RECORD("FinishCommand"); | |
| Edge* edge = result->edge; | |
| // First try to extract dependencies from the result, if any. | |
| // This must happen first as it filters the command output (we want | |
| // to filter /showIncludes output, even on compile failure) and | |
| // extraction itself can fail, which makes the command fail from a | |
| // build perspective. | |
| vector<Node*> deps_nodes; | |
| string deps_type = edge->GetBinding("deps"); | |
| const string deps_prefix = edge->GetBinding("msvc_deps_prefix"); | |
| if (!deps_type.empty()) { | |
| string extract_err; | |
| if (!ExtractDeps(result, deps_type, deps_prefix, &deps_nodes, | |
| &extract_err) && | |
| result->success()) { | |
| if (!result->output.empty()) | |
| result->output.append("\n"); | |
| result->output.append(extract_err); | |
| result->status = ExitFailure; | |
| } | |
| } | |
| int64_t start_time_millis, end_time_millis; | |
| RunningEdgeMap::iterator it = running_edges_.find(edge); | |
| start_time_millis = it->second; | |
| end_time_millis = GetTimeMillis() - start_time_millis_; | |
| running_edges_.erase(it); | |
| status_->BuildEdgeFinished(edge, start_time_millis, end_time_millis, | |
| result->status, result->output); | |
| // The rest of this function only applies to successful commands. | |
| if (!result->success()) { | |
| return plan_.EdgeFinished(edge, Plan::kEdgeFailed, err); | |
| } | |
| // Restat the edge outputs | |
| TimeStamp record_mtime = 0; | |
| if (!config_.dry_run) { | |
| const bool restat = edge->GetBindingBool("restat"); | |
| const bool generator = edge->GetBindingBool("generator"); | |
| bool node_cleaned = false; | |
| record_mtime = edge->command_start_time_; | |
| // restat and generator rules must restat the outputs after the build | |
| // has finished. if record_mtime == 0, then there was an error while | |
| // attempting to touch/stat the temp file when the edge started and | |
| // we should fall back to recording the outputs' current mtime in the | |
| // log. | |
| if (record_mtime == 0 || restat || generator) { | |
| for (vector<Node*>::iterator o = edge->outputs_.begin(); | |
| o != edge->outputs_.end(); ++o) { | |
| TimeStamp new_mtime = disk_interface_->Stat((*o)->path(), err); | |
| if (new_mtime == -1) | |
| return false; | |
| if (new_mtime > record_mtime) | |
| record_mtime = new_mtime; | |
| if ((*o)->mtime() == new_mtime && restat) { | |
| // The rule command did not change the output. Propagate the clean | |
| // state through the build graph. | |
| // Note that this also applies to nonexistent outputs (mtime == 0). | |
| if (!plan_.CleanNode(&scan_, *o, err)) | |
| return false; | |
| node_cleaned = true; | |
| } | |
| } | |
| } | |
| if (node_cleaned) { | |
| record_mtime = edge->command_start_time_; | |
| } | |
| } | |
| if (!plan_.EdgeFinished(edge, Plan::kEdgeSucceeded, err)) | |
| return false; | |
| // Delete any left over response file. | |
| string rspfile = edge->GetUnescapedRspfile(); | |
| if (!rspfile.empty() && !g_keep_rsp) | |
| disk_interface_->RemoveFile(rspfile); | |
| if (scan_.build_log()) { | |
| if (!scan_.build_log()->RecordCommand( | |
| edge, static_cast<int>(start_time_millis), | |
| static_cast<int>(end_time_millis), record_mtime)) { | |
| *err = string("Error writing to build log: ") + strerror(errno); | |
| return false; | |
| } | |
| } | |
| if (!deps_type.empty() && !config_.dry_run) { | |
| assert(!edge->outputs_.empty() && "should have been rejected by parser"); | |
| for (std::vector<Node*>::const_iterator o = edge->outputs_.begin(); | |
| o != edge->outputs_.end(); ++o) { | |
| TimeStamp deps_mtime = disk_interface_->Stat((*o)->path(), err); | |
| if (deps_mtime == -1) | |
| return false; | |
| if (!scan_.deps_log()->RecordDeps(*o, deps_mtime, deps_nodes)) { | |
| *err = std::string("Error writing to deps log: ") + strerror(errno); | |
| return false; | |
| } | |
| } | |
| } | |
| return true; | |
| } | |
| bool Builder::ExtractDeps(CommandRunner::Result* result, | |
| const string& deps_type, | |
| const string& deps_prefix, | |
| vector<Node*>* deps_nodes, | |
| string* err) { | |
| if (deps_type == "msvc") { | |
| CLParser parser; | |
| string output; | |
| if (!parser.Parse(result->output, deps_prefix, &output, err)) | |
| return false; | |
| result->output = output; | |
| for (set<string>::iterator i = parser.includes_.begin(); | |
| i != parser.includes_.end(); ++i) { | |
| // ~0 is assuming that with MSVC-parsed headers, it's ok to always make | |
| // all backslashes (as some of the slashes will certainly be backslashes | |
| // anyway). This could be fixed if necessary with some additional | |
| // complexity in IncludesNormalize::Relativize. | |
| deps_nodes->push_back(state_->GetNode(*i, ~0u)); | |
| } | |
| } else if (deps_type == "gcc") { | |
| string depfile = result->edge->GetUnescapedDepfile(); | |
| if (depfile.empty()) { | |
| *err = string("edge with deps=gcc but no depfile makes no sense"); | |
| return false; | |
| } | |
| // Read depfile content. Treat a missing depfile as empty. | |
| string content; | |
| switch (disk_interface_->ReadFile(depfile, &content, err)) { | |
| case DiskInterface::Okay: | |
| break; | |
| case DiskInterface::NotFound: | |
| err->clear(); | |
| break; | |
| case DiskInterface::OtherError: | |
| return false; | |
| } | |
| if (content.empty()) | |
| return true; | |
| DepfileParser deps(config_.depfile_parser_options); | |
| if (!deps.Parse(&content, err)) | |
| return false; | |
| // XXX check depfile matches expected output. | |
| deps_nodes->reserve(deps.ins_.size()); | |
| for (vector<StringPiece>::iterator i = deps.ins_.begin(); | |
| i != deps.ins_.end(); ++i) { | |
| uint64_t slash_bits; | |
| CanonicalizePath(const_cast<char*>(i->str_), &i->len_, &slash_bits); | |
| deps_nodes->push_back(state_->GetNode(*i, slash_bits)); | |
| } | |
| if (!g_keep_depfile) { | |
| if (disk_interface_->RemoveFile(depfile) < 0) { | |
| *err = string("deleting depfile: ") + strerror(errno) + string("\n"); | |
| return false; | |
| } | |
| } | |
| } else { | |
| Fatal("unknown deps type '%s'", deps_type.c_str()); | |
| } | |
| return true; | |
| } | |
| bool Builder::LoadDyndeps(Node* node, string* err) { | |
| // Load the dyndep information provided by this node. | |
| DyndepFile ddf; | |
| if (!scan_.LoadDyndeps(node, &ddf, err)) | |
| return false; | |
| // Update the build plan to account for dyndep modifications to the graph. | |
| if (!plan_.DyndepsLoaded(&scan_, node, ddf, err)) | |
| return false; | |
| return true; | |
| } | |
| void Builder::SetFailureCode(ExitStatus code) { | |
| // ExitSuccess should not overwrite any error | |
| if (code != ExitSuccess) { | |
| exit_code_ = code; | |
| } | |
| } | |