| title A Knight's Path | |
| author Nils Jung | |
| ======== | |
| OBJECTS | |
| ======== | |
| Background | |
| LIGHTGREEN GREEN | |
| 11111 | |
| 01111 | |
| 11101 | |
| 11111 | |
| 10111 | |
| Target | |
| DarkBlue | |
| ..... | |
| .000. | |
| .0.0. | |
| .000. | |
| ..... | |
| Wall | |
| BROWN DARKBROWN | |
| 00010 | |
| 11111 | |
| 01000 | |
| 11111 | |
| 00010 | |
| Player | |
| Black Orange White Blue | |
| .000. | |
| .111. | |
| 22222 | |
| .333. | |
| .3.3. | |
| Crate | |
| Orange Yellow | |
| 00000 | |
| 0...0 | |
| 0...0 | |
| 0...0 | |
| 00000 | |
| Hole | |
| black | |
| PathU | |
| Yellow | |
| ..0.. | |
| ..0.. | |
| ..0.. | |
| ..... | |
| ..... | |
| PathD | |
| Yellow | |
| ..... | |
| ..... | |
| ..0.. | |
| ..0.. | |
| ..0.. | |
| PathL | |
| Yellow | |
| ..... | |
| ..... | |
| 000.. | |
| ..... | |
| ..... | |
| PathR | |
| Yellow | |
| ..... | |
| ..... | |
| ..000 | |
| ..... | |
| ..... | |
| OldPosition | |
| transparent | |
| Step0 | |
| transparent | |
| Step1 | |
| transparent | |
| Step2 | |
| transparent | |
| Step3 | |
| transparent | |
| verified | |
| transparent | |
| ======= | |
| LEGEND | |
| ======= | |
| Path = PathU or PathD or PathL or PathR | |
| Step = Step0 or Step1 or Step2 or Step3 | |
| . = Background | |
| # = Wall | |
| P = Player and Step0 | |
| * = Crate | |
| @ = Crate and Target | |
| O = Target | |
| h = Hole | |
| ======= | |
| SOUNDS | |
| ======= | |
| Crate MOVE 36772507 | |
| CANCEL 73592106 | |
| ENDLEVEL 30158303 | |
| ================ | |
| COLLISIONLAYERS | |
| ================ | |
| Background | |
| Hole | |
| Target | |
| PathU | |
| PathD | |
| PathL | |
| PathR | |
| Player, Wall, Crate | |
| OldPosition | |
| Step | |
| verified | |
| ====== | |
| RULES | |
| ====== | |
| [Player Step0] [Path] -> [Player Step0] [] | |
| [Player] -> [Player OldPosition] | |
| [ > Player | Crate ] -> [ > Player | > Crate ] | |
| late [Crate Hole] -> CANCEL | |
| late [Player OldPosition] -> CANCEL | |
| late [OldPosition Step1] [Player Step0] -> CANCEL | |
| late [OldPosition Step2] [Player Step1] -> CANCEL | |
| late [OldPosition Step0] [Player] -> [OldPosition Step0] [Player Step1] | |
| late [OldPosition Step1] [Player] -> [OldPosition Step1] [Player Step2] | |
| late [OldPosition Step2] [Player] -> [OldPosition Step2] [Player Step3] | |
| late [Player Step3 Hole] -> CANCEL | |
| late [Step0 | Step1 | Step2] [Step3] -> [Step0 | Step1 | Step2] [Step3 verified] | |
| late [Step1 | Step2 | Step3 no verified] -> [Step1 | Step2 | Step3 verified] | |
| late [Step0 | Step1 | Step2 | Step3 verified] -> [Step0 | Step1 | Step2 | Step3] | |
| late [Step3 no verified] -> CANCEL | |
| late [Step0] [Step1] [Step2] [Step3 verified] -> [] [] [] [Step0] | |
| late UP [OldPosition | Player] -> [OldPosition PathU | Player PathD] | |
| late DOWN [OldPosition | Player] -> [OldPosition PathD | Player PathU] | |
| late LEFT [OldPosition | Player] -> [OldPosition PathL | Player PathR] | |
| late RIGHT [OldPosition | Player] -> [OldPosition PathR | Player PathL] | |
| late [OldPosition] -> [] | |
| ============== | |
| WINCONDITIONS | |
| ============== | |
| All Target on Crate | |
| ======= | |
| LEVELS | |
| ======= | |
| message Level 1 of 2 | |
| ##################### | |
| ###############..#..# | |
| #.......#...###.....# | |
| #p...#..........*#o.# | |
| #.......#...###.....# | |
| ###############..#..# | |
| ##################### | |
| message Level 2 of 2 | |
| ######### | |
| ###...### | |
| #...#...# | |
| #.#.#.#o# | |
| #p#.#.#o# | |
| #..***.o# | |
| #...@...# | |
| ######### | |
| message Congratulations! |