title Animal Cascade author Wayne Myers homepage www.conniptions.org again_interval 0 ======== OBJECTS ======== Background Black Wall Brown DarkBrown 00010 11111 01000 11111 00010 Floor #888855 #885588 00100 01110 11011 01110 00100 Hole Black #222222 Brown 21112 10000 10000 10000 10000 Marker Red 00.00 0...0 ..... 0...0 00.00 MMarker Purple 00.00 0...0 ..... 0...0 00.00 CMarker Purple 00.00 0...0 ..... 0...0 00.00 DMarker Purple 00.00 0...0 ..... 0...0 00.00 EMarker Purple 00.00 0...0 ..... 0...0 00.00 Mouse LightGrey Black ..... .1.1. .000. .010. ..1.. UpMovingMouse LightGrey Black ..... .1.1. .000. .010. ..1.. LeftMovingMouse LightGrey Black ..... .1.1. .000. .010. ..1.. RightMovingMouse LightGrey Black ..... .1.1. .000. .010. ..1.. DownMovingMouse LightGrey Black ..... .1.1. .000. .010. ..1.. Cat White Green Pink Grey 0...0 00000 01010 30203 .000. RightMovingCat White Green Pink Grey 0...0 00000 01010 30203 .000. LeftMovingCat White Green Pink Grey 0...0 00000 01010 30203 .000. UpMovingCat White Green Pink Grey 0...0 00000 01010 30203 .000. DownMovingCat White Green Pink Grey 0...0 00000 01010 30203 .000. Dog DarkBrown Black .0.0. 01010 00000 00100 01110 UpMovingDog DarkBrown Black .0.0. 01010 00000 00100 01110 DownMovingDog DarkBrown Black .0.0. 01010 00000 00100 01110 LeftMovingDog DarkBrown Black .0.0. 01010 00000 00100 01110 RightMovingDog DarkBrown Black .0.0. 01010 00000 00100 01110 Elephant LightGrey Black #eeeeee Grey .000. 31300 32330 30000 .0..0 UpMovingElephant LightGrey Black #eeeeee Grey .000. 31300 32330 30000 .0..0 DownMovingElephant LightGrey Black #eeeeee Grey .000. 31300 32330 30000 .0..0 LeftMovingElephant LightGrey Black #eeeeee Grey .000. 31300 32330 30000 .0..0 RightMovingElephant LightGrey Black #eeeeee Grey .000. 31300 32330 30000 .0..0 ======= LEGEND ======= X = Background . = Floor # = Wall E = Elephant and Floor and Marker D = Dog and Floor and Marker C = Cat and Floor and Marker M = Mouse and Floor and Marker 3 = Elephant and Floor 2 = Dog and Floor 1 = Cat and Floor 0 = Mouse and Floor H = Hole and Floor Player = Marker Obstacle = Wall or Hole VerticalMovingElephant = UpMovingElephant or DownMovingElephant HorizontalMovingElephant = LeftMovingElephant or RightMovingElephant MovingElephant = VerticalMovingElephant or HorizontalMovingElephant VerticalMovingDog = UpMovingDog or DownMovingDog HorizontalMovingDog = LeftMovingDog or RightMovingDog MovingDog = VerticalMovingDog or HorizontalMovingDog VerticalMovingCat = UpMovingCat or DownMovingCat HorizontalMovingCat = LeftMovingCat or RightMovingCat MovingCat = VerticalMovingCat or HorizontalMovingCat VerticalMovingMouse = UpMovingMouse or DownMovingMouse HorizontalMovingMouse = LeftMovingMouse or RightMovingMouse MovingMouse = VerticalMovingMouse or HorizontalMovingMouse MoveMarker = MMarker or CMarker or DMarker or EMarker ======= SOUNDS ======= SFX0 40739509 (Mouse in hole) SFX1 65087301 (Scared mouse) SFX2 10901907 (Hit wall) SFX3 45415107 (Scared dog) SFX4 80636305 (Scared cat) SFX5 3673502 (Scared elephant) ================ COLLISIONLAYERS ================ Background Floor Hole Mouse, MovingMouse, Cat, MovingCat, Dog, MovingDog, Elephant, MovingElephant, Wall Marker, MoveMarker ====== RULES ====== (Marker rules) [ > Marker Mouse ] -> [ MMarker > Mouse ] [ > Marker Cat ] -> [ CMarker > Cat ] [ > Marker Dog ] -> [ DMarker > Dog ] [ > Marker Elephant ] -> [ EMarker > Elephant ] startLoop (Elephant rules) [ UP Elephant ] -> [ UP UpMovingElephant ] [ DOWN Elephant ] -> [ DOWN DownMovingElephant ] [ LEFT Elephant ] -> [ LEFT LeftMovingElephant ] [ RIGHT Elephant ] -> [ RIGHT RightMovingElephant ] [ UpMovingElephant ] -> [ Up UpMovingElephant ] again [ LeftMovingElephant ] -> [ Left LeftMovingElephant ] again [ RightMovingElephant ] -> [ Right RightMovingElephant ] again [ DownMovingElephant ] -> [ Down DownMovingElephant ] again right [ Elephant | Stationary Dog | ] -> [ Elephant | right Dog | SFX3 ] left [ Elephant | Stationary Dog | ] -> [ Elephant | left Dog | SFX3 ] up [ Elephant | Stationary Dog | ] -> [ Elephant | up Dog | SFX3 ] down [ Elephant | Stationary Dog | ] -> [ Elephant | down Dog | SFX3] right [ VerticalMovingElephant | Stationary Dog | ] -> [ VerticalMovingElephant | right Dog | SFX3 ] left [ VerticalMovingElephant | Stationary Dog | ] -> [ VerticalMovingElephant | left Dog | SFX3 ] up [ HorizontalMovingElephant | Stationary Dog | ] -> [ HorizontalMovingElephant | up Dog | SFX3 ] down [ HorizontalMovingElephant | Stationary Dog | ] -> [ HorizontalMovingElephant | down Dog | SFX3] [ > MovingElephant | Cat | ] -> [ Elephant | Cat | SFX5 ] [ > MovingElephant | Dog | ] -> [ Elephant | > Dog | SFX3 ] [ > MovingElephant | Obstacle | ] -> [ Elephant | Obstacle | SFX2 ] (Dog rules) [ UP Dog ] -> [ UP UpMovingDog ] [ DOWN Dog ] -> [ DOWN DownMovingDog ] [ LEFT Dog ] -> [ LEFT LeftMovingDog ] [ RIGHT Dog ] -> [ RIGHT RightMovingDog ] [ UpMovingDog ] -> [ Up UpMovingDog ] again [ LeftMovingDog ] -> [ Left LeftMovingDog ] again [ RightMovingDog ] -> [ Right RightMovingDog ] again [ DownMovingDog ] -> [ Down DownMovingDog ] again right [ Dog | Stationary Cat | ] -> [ Dog | right Cat | SFX4 ] left [ Dog | Stationary Cat | ] -> [ Dog | left Cat | SFX4 ] up [ Dog | Stationary Cat | ] -> [ Dog | up Cat | SFX4 ] down [ Dog | Stationary Cat | ] -> [ Dog | down Cat | SFX4] right [ VerticalMovingDog | Stationary Cat | ] -> [ VerticalMovingDog | right Cat | SFX4 ] left [ VerticalMovingDog | Stationary Cat | ] -> [ VerticalMovingDog | left Cat | SFX4 ] up [ HorizontalMovingDog | Stationary Cat | ] -> [ HorizontalMovingDog | up Cat | SFX4 ] down [ HorizontalMovingDog | Stationary Cat | ] -> [ HorizontalMovingDog | down Cat | SFX4] [ > MovingDog | Mouse | ] -> [ Dog | Mouse | SFX3 ] [ > MovingDog | Cat | ] -> [ Dog | > Cat | SFX4 ] [ > MovingDog | Obstacle | ] -> [ Dog | Obstacle | SFX2 ] (Cat rules) [ UP Cat ] -> [ UP UpMovingCat ] [ DOWN Cat ] -> [ DOWN DownMovingCat ] [ LEFT Cat ] -> [ LEFT LeftMovingCat ] [ RIGHT Cat ] -> [ RIGHT RightMovingCat ] [ UpMovingCat ] -> [ Up UpMovingCat ] again [ LeftMovingCat ] -> [ Left LeftMovingCat ] again [ RightMovingCat ] -> [ Right RightMovingCat ] again [ DownMovingCat ] -> [ Down DownMovingCat ] again right [ Cat | Stationary Mouse | ] -> [ Cat | right Mouse | SFX1 ] left [ Cat | Stationary Mouse | ] -> [ Cat | left Mouse | SFX1 ] up [ Cat | Stationary Mouse | ] -> [ Cat | up Mouse | SFX1 ] down [ Cat | Stationary Mouse | ] -> [ Cat | down Mouse | SFX1] right [ VerticalMovingCat | Stationary Mouse | ] -> [ VerticalMovingCat | right Mouse | SFX1 ] left [ VerticalMovingCat | Stationary Mouse | ] -> [ VerticalMovingCat | left Mouse | SFX1 ] up [ HorizontalMovingCat | Stationary Mouse | ] -> [ HorizontalMovingCat | up Mouse | SFX1 ] down [ HorizontalMovingCat | Stationary Mouse | ] -> [ HorizontalMovingCat | down Mouse | SFX1] [ > MovingCat | Elephant | ] -> [ Cat | Elephant | SFX4 ] [ > MovingCat | Mouse | ] -> [ Cat | > Mouse | SFX1 ] [ > MovingCat | Obstacle | ] -> [ Cat | Obstacle | SFX2 ] (Mouse rules) [ UP Mouse ] -> [ UP UpMovingMouse ] [ DOWN Mouse ] -> [ DOWN DownMovingMouse ] [ LEFT Mouse ] -> [ LEFT LeftMovingMouse ] [ RIGHT Mouse ] -> [ RIGHT RightMovingMouse ] [ UpMovingMouse ] -> [ Up UpMovingMouse ] again [ LeftMovingMouse ] -> [ Left LeftMovingMouse ] again [ RightMovingMouse ] -> [ Right RightMovingMouse ] again [ DownMovingMouse ] -> [ Down DownMovingMouse ] again right [ Mouse | Stationary Elephant | ] -> [ Mouse | right Elephant | SFX5 ] left [ Mouse | Stationary Elephant | ] -> [ Mouse | left Elephant | SFX5 ] up [ Mouse | Stationary Elephant | ] -> [ Mouse | up Elephant | SFX5 ] down [ Mouse | Stationary Elephant | ] -> [ Mouse | down Elephant | SFX5] right [ VerticalMovingMouse | Stationary Elephant | ] -> [ VerticalMovingMouse | right Elephant | SFX5 ] left [ VerticalMovingMouse | Stationary Elephant | ] -> [ VerticalMovingMouse | left Elephant | SFX5 ] up [ HorizontalMovingMouse | Stationary Elephant | ] -> [ HorizontalMovingMouse | up Elephant | SFX5 ] down [ HorizontalMovingMouse | Stationary Elephant | ] -> [ HorizontalMovingMouse | down Elephant | SFX5] [ > MovingMouse | Dog | ] -> [ Mouse | Dog | SFX1 ] [ > MovingMouse | Elephant | ] -> [ Mouse | > Elephant | SFX5 ] [ > MovingMouse | Wall | ] -> [ Mouse | Wall | SFX2 ] [ > MovingMouse | Hole | ] -> [ No MovingMouse | Hole | SFX0 ] endloop (Late marker rules) late [ Mouse ] [ MMarker ] -> [ Mouse Marker ] [] late [ Cat ] [ CMarker ] -> [ Cat Marker ] [] late [ Dog ] [ DMarker ] -> [ Dog Marker ] [] late [ Elephant ] [ EMarker ] -> [ Elephant Marker ] [] ============== WINCONDITIONS ============== No MovingMouse No Mouse ======= LEVELS ======= Message Get the mouse into the hole XXXXXXXXXXXXXXXXXXXXX X###################X X#...............###X X#..#........#...###X X#...............###X X###...M..#........#X X##H..........#....#X X###..#.....#......#X X#.............#...#X X#..#....#.........#X X#..............####X X###################X XXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXX X########################X X#...##....###.###....###X X#...##....#H#........###X X#.M.............#......#X X#....##..##.....##.....#X X#.....#......##........#X X#..##.......###........#X X#..##....#.......###...#X X#.......##........##...#X X#...##..##........##...#X X#...##.................#X X###.........###.....####X X###.........###....#####X X########################X XXXXXXXXXXXXXXXXXXXXXXXXXX Message Chase the mice into the holes XXXXXXXXXXXXXXXXXXXXX X###################X X#.................#X X#.........#.......#X X###...............#X X##H.....0.....#...#X X###...............#X X#.................#X X#....#..........###X X#.........0.....H##X X#C..............###X X###################X XXXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXX X########################X X#.......##.###.........#X X#......##..#H#.........#X X#.................#....#X X#..........0...0#......#X X###....#...............#X X##H..................###X X###......0...........H##X X#........#.....#.....###X X#................#.....#X X#......0...............#X X#.C.......#H#..........#X X#.........###..........#X X########################X XXXXXXXXXXXXXXXXXXXXXXXXXX Message The cat is scared of the dog XXXXXXXXXXXXXXXXXXX X#################X X#...............#X X#.......1#......#X X###.............#X X##H....0........#X X###.............#X X#.............###X X#.D......0....H##X X#.#...........###X X#...#...........#X X#################X XXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXX X########################X X###..................###X X##H.......0.0........H##X X###..................###X X#......................#X X#..#...................#X X#.1.........#..........#X X#.........0............#X X##.........1...........#X X#.......D..............#X X###..................###X X##H.........0........H##X X###.......#..........###X X########################X XXXXXXXXXXXXXXXXXXXXXXXXXX Message The dog is scared of the elephant XXXXXXXXXXXXXXXXXXX X#################X X#...............#X X#.......1#......#X X###.............#X X##H....0........#X X###.............#X X#.............###X X#.....2..0....H##X X#...#.......E.###X X#...#...........#X X#################X XXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXX X########################X X#....................#.#X X#....1..........#......#X X#...........0...#...2..#X X#......................#X X#..........#H#.........#X X#..........###.........#X X#..........###.........#X X#..........#H#.........#X X#...........0..........#X X#...2...........1......#X X#.E...................##X X#......................#X X########################X XXXXXXXXXXXXXXXXXXXXXXXXXX Message The elephants are scared of mice XXXXXXXXXXXXXXXXXXX X#################X X#......0.......H#X X##..........3..##X X#H...0..........#X X##..............#X X####..1.........#X X#............#..#X X#...#..###......#X X#..D#..#H#......#X X#.......0.......#X X#..........1....#X X#################X XXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXX X########################X X#.....#..............###X X#.....0..............H##X X#.......3............###X X#......................#X X###....................#X X##H.................0..#X X###....................#X X#......................#X X#.....................C#X X#...2.................##X X#....#...2............##X X#.....................##X X########################X XXXXXXXXXXXXXXXXXXXXXXXXXX Message That's all for now...