| const formatMessage = require('format-message'); |
| const BlockType = require('../../extension-support/block-type'); |
| const ArgumentType = require('../../extension-support/argument-type'); |
| const Cast = require('../../util/cast'); |
| const CANNON = require('./cannon.min.js'); |
| const Icon = require('./icon.png'); |
|
|
|
|
|
|
| |
| |
| |
| class Fr3DBlocks { |
| constructor(runtime) { |
| |
| |
| |
| this.runtime = runtime; |
| this.CANNON = CANNON |
| |
| this.world = new this.CANNON.World(); |
|
|
| this._3d = {}; |
| this.Three = {}; |
|
|
| if (!vm.runtime.ext_jg3d) { |
| vm.extensionManager.loadExtensionURL('jg3d') |
| .then(() => { |
| this._3d = vm.runtime.ext_jg3d; |
| this.Three = this._3d.three; |
| }) |
| } else { |
| this._3d = vm.runtime.ext_jg3d; |
| this.Three = this._3d.three; |
| } |
| } |
| |
| |
| |
| |
| getInfo() { |
| return { |
| id: 'fr3d', |
| name: '3D Physics', |
| color1: '#D066FE', |
| color2: '#8000BC', |
| blockIconURI: Icon, |
| blocks: [ |
| { |
| opcode: 'step', |
| text: 'step simulation', |
| blockType: BlockType.COMMAND, |
| }, |
| { |
| opcode: 'addp', |
| text: 'enable physics for [NAME1]', |
| blockType: BlockType.COMMAND, |
| arguments: { |
| NAME1: { type: ArgumentType.STRING, defaultValue: "Object1" } |
| } |
| }, |
| { |
| opcode: 'rmp', |
| text: 'disable physics for [NAME1]', |
| blockType: BlockType.COMMAND, |
| arguments: { |
| NAME1: { type: ArgumentType.STRING, defaultValue: "Object1" } |
| } |
| } |
| ] |
| }; |
| } |
| createShapeFromGeometry(geometry) { |
| if (geometry instanceof this.Three.BufferGeometry) { |
| const vertices = geometry.attributes.position.array; |
| const indices = []; |
|
|
| for (let i = 0; i < vertices.length / 3; i++) { |
| indices.push(i); |
| } |
|
|
| return new this.CANNON.Trimesh(vertices, indices); |
| } else if (geometry instanceof this.Three.Geometry) { |
| return new this.CANNON.ConvexPolyhedron( |
| geometry.vertices.map((v) => new this.CANNON.Vec3(v.x, v.y, v.z)), |
| geometry.faces.map((f) => [f.a, f.b, f.c]), |
| ); |
| } else { |
| console.warn('Unsupported geometry type for collision shape creation:', geometry.type); |
| return null; |
| } |
| } |
|
|
| enablePhysicsForObject(objectName) { |
| if (!this._3d.scene) return; |
| const object = this._3d.scene.getObjectByName(objectName); |
| if (!object || !this._3d.scene) return; |
|
|
| const shape = this.createShapeFromGeometry(object.geometry); |
|
|
| if (!shape) { |
| console.warn('Failed to create a valid shape for the object:', object.name); |
| return; |
| } |
|
|
| const body = new this.CANNON.Body({ |
| mass: 1, |
| }); |
|
|
| body.addShape(shape); |
| this.world.addBody(body); |
|
|
| object.userData.physicsBody = body; |
| } |
|
|
| disablePhysicsForObject(objectName) { |
| const object = this._3d.scene.getObjectByName(objectName); |
| if (!object || !object.userData || !object.userData.physicsBody) return; |
|
|
| this.world.removeBody(object.userData.physicsBody); |
| delete object.userData.physicsBody; |
| } |
| step() { |
| |
| this.world.step(1/60); |
|
|
| |
| this._3d.scene.traverse((object) => { |
| if (object.userData && object.userData.physicsBody) { |
| object.position.copy(object.userData.physicsBody.position); |
| object.quaternion.copy(object.userData.physicsBody.quaternion); |
| } |
| }); |
| } |
| addp(args) { |
| this.enablePhysicsForObject(Cast.toString(args.NAME1)) |
| } |
| |
| rmp(args) { |
| this.disablePhysicsForObject(Cast.toString(args.NAME1)) |
| } |
| } |
|
|
| module.exports = Fr3DBlocks; |
|
|