| const StringUtil = require('../util/string-util'); |
| const log = require('../util/log'); |
| const AsyncLimiter = require('../util/async-limiter'); |
| const {loadSvgString, serializeSvgToString} = require('scratch-svg-renderer'); |
| const {parseVectorMetadata} = require('../serialization/tw-costume-import-export'); |
|
|
| const loadVector_ = function (costume, runtime, rotationCenter, optVersion) { |
| return new Promise(resolve => { |
| let svgString = costume.asset.decodeText(); |
|
|
| |
| if (typeof rotationCenter === 'undefined') { |
| const parsedRotationCenter = parseVectorMetadata(svgString); |
| if (parsedRotationCenter) { |
| rotationCenter = parsedRotationCenter; |
| costume.rotationCenterX = rotationCenter[0]; |
| costume.rotationCenterY = rotationCenter[1]; |
| } |
| } |
| |
| |
| if (optVersion && optVersion === 2) { |
| |
| |
| const fixedSvgString = serializeSvgToString(loadSvgString(svgString, true )); |
| |
| |
| if (svgString !== fixedSvgString) { |
| svgString = fixedSvgString; |
| const storage = runtime.storage; |
| costume.asset.encodeTextData(fixedSvgString, storage.DataFormat.SVG, true); |
| costume.assetId = costume.asset.assetId; |
| costume.md5 = `${costume.assetId}.${costume.dataFormat}`; |
| } |
| } |
|
|
| |
| |
| costume.skinId = runtime.renderer.createSVGSkin(svgString, rotationCenter); |
| costume.size = runtime.renderer.getSkinSize(costume.skinId); |
| |
| if (!rotationCenter) { |
| rotationCenter = runtime.renderer.getSkinRotationCenter(costume.skinId); |
| costume.rotationCenterX = rotationCenter[0]; |
| costume.rotationCenterY = rotationCenter[1]; |
| costume.bitmapResolution = 1; |
| } |
|
|
| if (runtime.isPackaged) { |
| costume.asset = null; |
| } |
|
|
| resolve(costume); |
| }); |
| }; |
|
|
| const canvasPool = (function () { |
| |
| |
| |
| |
| |
| class CanvasPool { |
| constructor () { |
| this.pool = []; |
| this.clearSoon = null; |
| } |
|
|
| |
| |
| |
| |
| clear () { |
| if (!this.clearSoon) { |
| this.clearSoon = new Promise(resolve => setTimeout(resolve, 1000)) |
| .then(() => { |
| this.pool.length = 0; |
| this.clearSoon = null; |
| }); |
| } |
| } |
|
|
| |
| |
| |
| |
| create () { |
| return this.pool.pop() || document.createElement('canvas'); |
| } |
|
|
| |
| |
| |
| |
| release (canvas) { |
| this.clear(); |
| this.pool.push(canvas); |
| } |
| } |
|
|
| return new CanvasPool(); |
| }()); |
|
|
| |
| |
| |
| |
| const readAsImageElement = src => new Promise((resolve, reject) => { |
| const image = new Image(); |
| image.onload = function () { |
| resolve(image); |
| image.onload = null; |
| image.onerror = null; |
| }; |
| image.onerror = function () { |
| reject(new Error('Costume load failed. Asset could not be read.')); |
| image.onload = null; |
| image.onerror = null; |
| }; |
| image.src = src; |
| }); |
|
|
| |
| |
| |
| |
| const _persistentReadImage = async asset => { |
| |
| |
| |
| let firstError; |
| for (let i = 0; i < 3; i++) { |
| try { |
| if (typeof createImageBitmap === 'function') { |
| const imageBitmap = await createImageBitmap( |
| new Blob([asset.data.buffer], {type: asset.assetType.contentType}) |
| ); |
| |
| |
| |
| |
| if (!imageBitmap) { |
| throw new Error(`createImageBitmap resolved with ${imageBitmap}`); |
| } |
| return imageBitmap; |
| } |
| return await readAsImageElement(asset.encodeDataURI()); |
| } catch (e) { |
| if (!firstError) { |
| firstError = e; |
| } |
| log.warn(e); |
| await new Promise(resolve => setTimeout(resolve, Math.random() * 2000)); |
| } |
| } |
| throw firstError; |
| }; |
|
|
| |
| const readImage = new AsyncLimiter(_persistentReadImage, 25); |
|
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| const fetchBitmapCanvas_ = function (costume, runtime, rotationCenter) { |
| if (!costume || !costume.asset) { |
| return Promise.reject('Costume load failed. Assets were missing.'); |
| } |
| if (!runtime.v2BitmapAdapter) { |
| return Promise.reject('No V2 Bitmap adapter present.'); |
| } |
|
|
| return Promise.all([costume.asset, costume.textLayerAsset].map(asset => { |
| if (!asset) { |
| return null; |
| } |
|
|
| return readImage.do(asset); |
| })) |
| .then(([baseImageElement, textImageElement]) => { |
| if (!baseImageElement) { |
| throw new Error('Loading bitmap costume base failed.'); |
| } |
|
|
| const scale = costume.bitmapResolution === 1 ? 2 : 1; |
|
|
| let imageOrCanvas; |
| let canvas; |
| if (textImageElement) { |
| canvas = canvasPool.create(); |
| canvas.width = baseImageElement.width; |
| canvas.height = baseImageElement.height; |
| const ctx = canvas.getContext('2d'); |
| ctx.drawImage(baseImageElement, 0, 0); |
| ctx.drawImage(textImageElement, 0, 0); |
| imageOrCanvas = canvas; |
| } else { |
| imageOrCanvas = baseImageElement; |
| } |
| if (scale !== 1) { |
| |
| imageOrCanvas = runtime.v2BitmapAdapter.resize( |
| imageOrCanvas, |
| imageOrCanvas.width * scale, |
| imageOrCanvas.height * scale |
| ); |
| |
| if (canvas) { |
| canvasPool.release(canvas); |
| } |
| } |
|
|
| |
| |
| imageOrCanvas.reusable = false; |
|
|
| |
| if (rotationCenter) { |
| rotationCenter[0] = rotationCenter[0] * scale; |
| rotationCenter[1] = rotationCenter[1] * scale; |
| costume.rotationCenterX = rotationCenter[0]; |
| costume.rotationCenterY = rotationCenter[1]; |
| } |
| costume.bitmapResolution = 2; |
|
|
| |
| delete costume.textLayerMD5; |
| delete costume.textLayerAsset; |
|
|
| return { |
| image: imageOrCanvas, |
| rotationCenter, |
| |
| assetMatchesBase: scale === 1 && !textImageElement |
| }; |
| }) |
| .finally(() => { |
| |
| delete costume.textLayerMD5; |
| delete costume.textLayerAsset; |
| }); |
| }; |
|
|
| const toDataURL = imageOrCanvas => { |
| if (imageOrCanvas instanceof HTMLCanvasElement) { |
| return imageOrCanvas.toDataURL(); |
| } |
| const canvas = canvasPool.create(); |
| canvas.width = imageOrCanvas.width; |
| canvas.height = imageOrCanvas.height; |
| const ctx = canvas.getContext('2d'); |
| ctx.drawImage(imageOrCanvas, 0, 0); |
| const url = canvas.toDataURL(); |
| canvasPool.release(canvas); |
| return url; |
| }; |
|
|
| const loadBitmap_ = function (costume, runtime, _rotationCenter) { |
| return fetchBitmapCanvas_(costume, runtime, _rotationCenter) |
| .then(fetched => { |
| const updateCostumeAsset = function (dataURI) { |
| if (!runtime.v2BitmapAdapter) { |
| |
| |
| |
| |
| |
| |
| return Promise.reject('No V2 Bitmap adapter present.'); |
| } |
|
|
| const storage = runtime.storage; |
| costume.asset = storage.createAsset( |
| storage.AssetType.ImageBitmap, |
| storage.DataFormat.PNG, |
| runtime.v2BitmapAdapter.convertDataURIToBinary(dataURI), |
| null, |
| true |
| ); |
| costume.dataFormat = storage.DataFormat.PNG; |
| costume.assetId = costume.asset.assetId; |
| costume.md5 = `${costume.assetId}.${costume.dataFormat}`; |
| }; |
|
|
| if (!fetched.assetMatchesBase) { |
| updateCostumeAsset(toDataURL(fetched.image)); |
| } |
|
|
| return fetched; |
| }) |
| .then(({image, rotationCenter}) => { |
| |
| |
| let center; |
| if (rotationCenter) { |
| |
| |
| center = [ |
| rotationCenter[0] / 2, |
| rotationCenter[1] / 2 |
| ]; |
| } |
|
|
| |
| |
| costume.skinId = runtime.renderer.createBitmapSkin(image, costume.bitmapResolution, center); |
| const renderSize = runtime.renderer.getSkinSize(costume.skinId); |
| costume.size = [renderSize[0] * 2, renderSize[1] * 2]; |
|
|
| if (!rotationCenter) { |
| rotationCenter = runtime.renderer.getSkinRotationCenter(costume.skinId); |
| |
| costume.rotationCenterX = rotationCenter[0] * 2; |
| costume.rotationCenterY = rotationCenter[1] * 2; |
| costume.bitmapResolution = 2; |
| } |
|
|
| if (runtime.isPackaged) { |
| costume.asset = null; |
| } |
|
|
| return costume; |
| }); |
| }; |
|
|
| |
| |
| |
| const handleCostumeLoadError = function (costume, runtime) { |
| |
| const oldAsset = costume.asset; |
| const oldAssetId = costume.assetId; |
| const oldRotationX = costume.rotationCenterX; |
| const oldRotationY = costume.rotationCenterY; |
| const oldBitmapResolution = costume.bitmapResolution; |
| const oldDataFormat = costume.dataFormat; |
|
|
| const AssetType = runtime.storage.AssetType; |
| const isVector = costume.dataFormat === AssetType.ImageVector.runtimeFormat; |
| |
| |
| costume.assetId = isVector ? |
| runtime.storage.defaultAssetId.ImageVector : |
| runtime.storage.defaultAssetId.ImageBitmap; |
| costume.asset = runtime.storage.get(costume.assetId); |
| costume.md5 = `${costume.assetId}.${costume.asset.dataFormat}`; |
| |
| const defaultCostumePromise = (isVector) ? |
| loadVector_(costume, runtime) : loadBitmap_(costume, runtime); |
|
|
| return defaultCostumePromise.then(loadedCostume => { |
| loadedCostume.broken = {}; |
| loadedCostume.broken.assetId = oldAssetId; |
| loadedCostume.broken.md5 = `${oldAssetId}.${oldDataFormat}`; |
|
|
| |
| loadedCostume.broken.asset = oldAsset; |
| loadedCostume.broken.dataFormat = oldDataFormat; |
| |
| loadedCostume.broken.rotationCenterX = oldRotationX; |
| loadedCostume.broken.rotationCenterY = oldRotationY; |
| loadedCostume.broken.bitmapResolution = oldBitmapResolution; |
| return loadedCostume; |
| }); |
| }; |
|
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| const loadCostumeFromAsset = function (costume, runtime, optVersion) { |
| costume.assetId = costume.asset.assetId; |
| const renderer = runtime.renderer; |
| if (!renderer) { |
| log.warn('No rendering module present; cannot load costume: ', costume.name); |
| return Promise.resolve(costume); |
| } |
| const AssetType = runtime.storage.AssetType; |
| let rotationCenter; |
| |
| |
| if (typeof costume.rotationCenterX === 'number' && !isNaN(costume.rotationCenterX) && |
| typeof costume.rotationCenterY === 'number' && !isNaN(costume.rotationCenterY)) { |
| rotationCenter = [costume.rotationCenterX, costume.rotationCenterY]; |
| } |
| if (costume.asset.assetType.runtimeFormat === AssetType.ImageVector.runtimeFormat) { |
| return loadVector_(costume, runtime, rotationCenter, optVersion) |
| .catch(error => { |
| log.warn(`Error loading vector image: ${error}`); |
| return handleCostumeLoadError(costume, runtime); |
| |
| }); |
| } |
| return loadBitmap_(costume, runtime, rotationCenter, optVersion) |
| .catch(error => { |
| log.warn(`Error loading bitmap image: ${error}`); |
| return handleCostumeLoadError(costume, runtime); |
| }); |
| }; |
|
|
|
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| const loadCostume = function (md5ext, costume, runtime, optVersion) { |
| const idParts = StringUtil.splitFirst(md5ext, '.'); |
| const md5 = idParts[0]; |
| const ext = idParts[1].toLowerCase(); |
| costume.dataFormat = ext; |
|
|
| if (costume.asset) { |
| |
| return loadCostumeFromAsset(costume, runtime, optVersion); |
| } |
|
|
| |
| if (!runtime.storage) { |
| log.warn('No storage module present; cannot load costume asset: ', md5ext); |
| return Promise.resolve(costume); |
| } |
|
|
| if (!runtime.storage.defaultAssetId) { |
| log.warn(`No default assets found`); |
| return Promise.resolve(costume); |
| } |
|
|
| const AssetType = runtime.storage.AssetType; |
| const assetType = (ext === 'svg') ? AssetType.ImageVector : AssetType.ImageBitmap; |
|
|
| const costumePromise = runtime.storage.load(assetType, md5, ext); |
|
|
| let textLayerPromise; |
| if (costume.textLayerMD5) { |
| textLayerPromise = runtime.storage.load(AssetType.ImageBitmap, costume.textLayerMD5, 'png'); |
| } else { |
| textLayerPromise = Promise.resolve(null); |
| } |
|
|
| return Promise.all([costumePromise, textLayerPromise]) |
| .then(assetArray => { |
| if (assetArray[0]) { |
| costume.asset = assetArray[0]; |
| } else { |
| return handleCostumeLoadError(costume, runtime); |
| } |
|
|
| if (assetArray[1]) { |
| costume.textLayerAsset = assetArray[1]; |
| } |
| return loadCostumeFromAsset(costume, runtime, optVersion); |
| }) |
| .catch(error => { |
| |
| |
| log.warn('Error loading costume: ', error); |
| return handleCostumeLoadError(costume, runtime); |
| }); |
| }; |
|
|
| module.exports = { |
| loadCostume, |
| loadCostumeFromAsset |
| }; |
|
|