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| const ExtensionApi = require("../../util/custom-ext-api-to-core.js"); |
| const Scratch = new ExtensionApi(true); |
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| const AXIS_DEADZONE = 0.1; |
| const BUTTON_DEADZONE = 0.05; |
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| const getGamepads = (index) => { |
| if (index === 'any') { |
| return navigator.getGamepads().filter(i => i); |
| } |
| const gamepad = navigator.getGamepads()[index - 1]; |
| if (gamepad) { |
| return [gamepad]; |
| } |
| return []; |
| }; |
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| const isButtonPressed = (gamepad, buttonIndex) => { |
| if (buttonIndex === 'any') { |
| return gamepad.buttons.some(i => i.pressed); |
| } |
| const button = gamepad.buttons[buttonIndex - 1]; |
| if (!button) { |
| return false; |
| } |
| return button.pressed; |
| }; |
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| const getButtonValue = (gamepad, buttonIndex) => { |
| const button = gamepad.buttons[buttonIndex - 1]; |
| if (!button) { |
| return 0; |
| } |
| const value = button.value; |
| if (value < BUTTON_DEADZONE) { |
| return 0; |
| } |
| return value; |
| }; |
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| const getAxisValue = (gamepad, axisIndex) => { |
| const axisValue = gamepad.axes[axisIndex - 1]; |
| if (typeof axisValue !== 'number') { |
| return 0; |
| } |
| if (Math.abs(axisValue) < AXIS_DEADZONE) { |
| return 0; |
| } |
| return axisValue; |
| }; |
|
|
| class GamepadExtension { |
| getInfo() { |
| return { |
| id: 'Gamepad', |
| name: 'Gamepad', |
| blocks: [ |
| { |
| opcode: 'gamepadConnected', |
| blockType: Scratch.BlockType.BOOLEAN, |
| text: 'is gamepad [pad] connected?', |
| arguments: { |
| pad: { |
| type: Scratch.ArgumentType.NUMBER, |
| defaultValue: '1', |
| menu: 'padMenu' |
| } |
| } |
| }, |
| { |
| opcode: 'buttonDown', |
| blockType: Scratch.BlockType.BOOLEAN, |
| text: 'button [b] on pad [i] pressed?', |
| arguments: { |
| b: { |
| type: Scratch.ArgumentType.NUMBER, |
| defaultValue: '1', |
| menu: 'buttonMenu' |
| }, |
| i: { |
| type: Scratch.ArgumentType.NUMBER, |
| defaultValue: '1', |
| menu: 'padMenu' |
| } |
| } |
| }, |
| { |
| opcode: 'buttonValue', |
| blockType: Scratch.BlockType.REPORTER, |
| text: 'value of button [b] on pad [i]', |
| arguments: { |
| b: { |
| type: Scratch.ArgumentType.NUMBER, |
| defaultValue: '1', |
| menu: 'buttonMenu' |
| }, |
| i: { |
| type: Scratch.ArgumentType.NUMBER, |
| defaultValue: '1', |
| menu: 'padMenu' |
| } |
| } |
| }, |
| { |
| opcode: 'axisValue', |
| blockType: Scratch.BlockType.REPORTER, |
| text: 'value of axis [b] on pad [i]', |
| arguments: { |
| b: { |
| type: Scratch.ArgumentType.NUMBER, |
| defaultValue: '1', |
| menu: 'axisMenu' |
| }, |
| i: { |
| type: Scratch.ArgumentType.NUMBER, |
| defaultValue: '1', |
| menu: 'padMenu' |
| }, |
| }, |
| }, |
|
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| '---', |
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| { |
| opcode: 'axisDirection', |
| blockType: Scratch.BlockType.REPORTER, |
| text: 'direction of axes [axis] on pad [pad]', |
| arguments: { |
| axis: { |
| type: Scratch.ArgumentType.NUMBER, |
| defaultValue: '1', |
| menu: 'axesGroupMenu' |
| }, |
| pad: { |
| type: Scratch.ArgumentType.NUMBER, |
| defaultValue: '1', |
| menu: 'padMenu' |
| } |
| } |
| }, |
| { |
| opcode: 'axisMagnitude', |
| blockType: Scratch.BlockType.REPORTER, |
| text: 'magnitude of axes [axis] on pad [pad]', |
| arguments: { |
| axis: { |
| type: Scratch.ArgumentType.NUMBER, |
| defaultValue: '1', |
| menu: 'axesGroupMenu' |
| }, |
| pad: { |
| type: Scratch.ArgumentType.NUMBER, |
| defaultValue: '1', |
| menu: 'padMenu' |
| } |
| } |
| }, |
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| '---', |
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| { |
| opcode: 'rumble', |
| blockType: Scratch.BlockType.COMMAND, |
| text: 'rumble strong [s] and weak [w] for [t] sec. on pad [i]', |
| arguments: { |
| s: { |
| type: Scratch.ArgumentType.NUMBER, |
| defaultValue: '0.25' |
| }, |
| w: { |
| type: Scratch.ArgumentType.NUMBER, |
| defaultValue: '0.5' |
| }, |
| t: { |
| type: Scratch.ArgumentType.NUMBER, |
| defaultValue: '0.25' |
| }, |
| i: { |
| type: Scratch.ArgumentType.NUMBER, |
| defaultValue: '1', |
| menu: 'padMenu' |
| }, |
| }, |
| }, |
| ], |
| menus: { |
| padMenu: { |
| acceptReporters: true, |
| items: [ |
| { |
| text: 'any', |
| value: 'any' |
| }, |
| { |
| text: '1', |
| value: '1' |
| }, |
| { |
| text: '2', |
| value: '2' |
| }, |
| { |
| text: '3', |
| value: '3' |
| }, |
| { |
| text: '4', |
| value: '4' |
| } |
| ], |
| }, |
| buttonMenu: { |
| acceptReporters: true, |
| items: [ |
| |
| { |
| text: 'any', |
| value: 'any' |
| }, |
| { |
| text: 'A (1)', |
| value: '1' |
| }, |
| { |
| text: 'B (2)', |
| value: '2' |
| }, |
| { |
| text: 'X (3)', |
| value: '3' |
| }, |
| { |
| text: 'Y (4)', |
| value: '4' |
| }, |
| { |
| text: 'Left bumper (5)', |
| value: '5' |
| }, |
| { |
| text: 'Right bumper (6)', |
| value: '6' |
| }, |
| { |
| text: 'Left trigger (7)', |
| value: '7' |
| }, |
| { |
| text: 'Right trigger (8)', |
| value: '8' |
| }, |
| { |
| text: 'Select/View (9)', |
| value: '9' |
| }, |
| { |
| text: 'Start/Menu (10)', |
| value: '10' |
| }, |
| { |
| text: 'Left stick (11)', |
| value: '11' |
| }, |
| { |
| text: 'Right stick (12)', |
| value: '12' |
| }, |
| { |
| text: 'D-pad up (13)', |
| value: '13' |
| }, |
| { |
| text: 'D-pad down (14)', |
| value: '14' |
| }, |
| { |
| text: 'D-pad left (15)', |
| value: '15' |
| }, |
| { |
| text: 'D-pad right (16)', |
| value: '16' |
| }, |
| ] |
| }, |
| axisMenu: { |
| acceptReporters: true, |
| items: [ |
| |
| { |
| text: 'Left stick horizontal (1)', |
| value: '1' |
| }, |
| { |
| text: 'Left stick vertical (2)', |
| value: '2' |
| }, |
| { |
| text: 'Right stick horizontal (3)', |
| value: '3' |
| }, |
| { |
| text: 'Right stick vertical (4)', |
| value: '4' |
| } |
| ] |
| }, |
| axesGroupMenu: { |
| acceptReporters: true, |
| items: [ |
| |
| { |
| text: 'Left stick (1 & 2)', |
| value: '1' |
| }, |
| { |
| text: 'Right stick (3 & 4)', |
| value: '3' |
| } |
| ] |
| }, |
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| } |
| }; |
| } |
|
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| gamepadConnected ({pad}) { |
| return getGamepads(pad).length > 0; |
| } |
|
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| buttonDown ({b, i}) { |
| for (const gamepad of getGamepads(i)) { |
| if (isButtonPressed(gamepad, b)) { |
| return true; |
| } |
| } |
| return false; |
| } |
|
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| buttonValue ({b, i}) { |
| let greatestButton = 0; |
| for (const gamepad of getGamepads(i)) { |
| const value = getButtonValue(gamepad, b); |
| if (value > greatestButton) { |
| greatestButton = value; |
| } |
| } |
| return greatestButton; |
| } |
|
|
| axisValue ({b, i}) { |
| let greatestAxis = 0; |
| for (const gamepad of getGamepads(i)) { |
| const axis = getAxisValue(gamepad, b); |
| if (Math.abs(axis) > Math.abs(greatestAxis)) { |
| greatestAxis = axis; |
| } |
| } |
| return greatestAxis; |
| } |
|
|
| axisDirection ({axis, pad}) { |
| let greatestMagnitude = 0; |
| let direction = 90; |
| for (const gamepad of getGamepads(pad)) { |
| const horizontalAxis = getAxisValue(gamepad, axis); |
| const verticalAxis = getAxisValue(gamepad, +axis + 1); |
| const magnitude = Math.sqrt(horizontalAxis ** 2 + verticalAxis ** 2); |
| if (magnitude > greatestMagnitude) { |
| greatestMagnitude = magnitude; |
| direction = Math.atan2(verticalAxis, horizontalAxis) * 180 / Math.PI + 90; |
| if (direction < 0) { |
| direction += 360; |
| } |
| } |
| } |
| return direction; |
| } |
|
|
| axisMagnitude ({axis, pad}) { |
| let greatestMagnitude = 0; |
| for (const gamepad of getGamepads(pad)) { |
| const horizontalAxis = getAxisValue(gamepad, axis); |
| const verticalAxis = getAxisValue(gamepad, +axis + 1); |
| const magnitude = Math.sqrt(horizontalAxis ** 2 + verticalAxis ** 2); |
| if (magnitude > greatestMagnitude) { |
| greatestMagnitude = magnitude; |
| } |
| } |
| return greatestMagnitude; |
| } |
|
|
| rumble ({s, w, t, i}) { |
| const gamepads = getGamepads(i); |
| for (const gamepad of gamepads) { |
| |
| if (gamepad.vibrationActuator) { |
| |
| gamepad.vibrationActuator.playEffect('dual-rumble', { |
| startDelay: 0, |
| duration: t * 1000, |
| weakMagnitude: w, |
| strongMagnitude: s |
| }); |
| } |
| } |
| } |
| } |
|
|
| module.exports = GamepadExtension; |