| const Timer = require('../util/timer'); | |
| class Clock { | |
| constructor (runtime) { | |
| this._projectTimer = new Timer({now: () => runtime.currentMSecs}); | |
| this._projectTimer.start(); | |
| this._paused = false; | |
| /** | |
| * Reference to the owning Runtime. | |
| * @type{!Runtime} | |
| */ | |
| this.runtime = runtime; | |
| } | |
| projectTimer () { | |
| return this._projectTimer.timeElapsed() / 1000; | |
| } | |
| pause () { | |
| this._paused = true; | |
| this._projectTimer.pause(); | |
| } | |
| resume () { | |
| this._paused = false; | |
| this._projectTimer.play(); | |
| } | |
| resetProjectTimer () { | |
| this._projectTimer.start(); | |
| } | |
| } | |
| module.exports = Clock; | |