Update src/engine/blocks.js
Browse files- src/engine/blocks.js +23 -7
src/engine/blocks.js
CHANGED
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@@ -1097,17 +1097,28 @@ class Blocks {
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* 'backdrop'.
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*/
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updateAssetName (oldName, newName, assetType) {
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let getAssetField;
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-
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getAssetField = this._getCostumeField.bind(this);
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-
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getAssetField = this._getBackdropField.bind(this);
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-
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getAssetField = this._getSpriteField.bind(this);
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-
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-
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}
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const blocks = this._blocks;
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for (const blockId in blocks) {
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@@ -1117,6 +1128,11 @@ class Blocks {
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}
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}
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this.resetCache();
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}
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/**
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* 'backdrop'.
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*/
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updateAssetName (oldName, newName, assetType) {
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let target = this.runtime.getEditingTarget();
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let getAssetField;
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let eventName;
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switch (assetType) {
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case 'costume':
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eventName = 'COSTUME_RENAMED';
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getAssetField = this._getCostumeField.bind(this);
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break;
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case 'backdrop':
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target = this.runtime.getTargetForStage();
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eventName = 'COSTUME_RENAMED';
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getAssetField = this._getBackdropField.bind(this);
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break;
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case 'sound':
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eventName = 'SOUND_RENAMED';
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getAssetField = this._getSoundField.bind(this);
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break;
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case 'sprite':
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eventName = 'SPRITE_RENAMED';
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getAssetField = this._getSpriteField.bind(this);
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break;
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default: return
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}
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const blocks = this._blocks;
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for (const blockId in blocks) {
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}
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}
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this.resetCache();
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this.runtime.emit(
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eventName,
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{ "old": oldName, "new": newName },
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target
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);
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}
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/**
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