| | |
| | import * as THREE from "https://unpkg.com/three@0.127.0/build/three.module.js"; |
| | import { OrbitControls } from "https://unpkg.com/three@0.127.0/examples/jsm/controls/OrbitControls.js"; |
| | |
| | |
| | const renderer = new THREE.WebGLRenderer(); |
| | renderer.setSize(window.innerWidth, window.innerHeight); |
| | document.body.appendChild(renderer.domElement); |
| | |
| |
|
| | |
| | |
| | const textureLoader = new THREE.TextureLoader(); |
| | |
| |
|
| | |
| | |
| | const starTexture = textureLoader.load("./image/stars.jpg"); |
| | const sunTexture = textureLoader.load("./image/sun.jpg"); |
| | const mercuryTexture = textureLoader.load("./image/mercury.jpg"); |
| | const venusTexture = textureLoader.load("./image/venus.jpg"); |
| | const earthTexture = textureLoader.load("./image/earth.jpg"); |
| | const marsTexture = textureLoader.load("./image/mars.jpg"); |
| | const jupiterTexture = textureLoader.load("./image/jupiter.jpg"); |
| | const saturnTexture = textureLoader.load("./image/saturn.jpg"); |
| | const uranusTexture = textureLoader.load("./image/uranus.jpg"); |
| | const neptuneTexture = textureLoader.load("./image/neptune.jpg"); |
| | const plutoTexture = textureLoader.load("./image/pluto.jpg"); |
| | const saturnRingTexture = textureLoader.load("./image/saturn_ring.png"); |
| | const uranusRingTexture = textureLoader.load("./image/uranus_ring.png"); |
| |
|
| | const scene = new THREE.Scene(); |
| |
|
| | const cubeTextureLoader = new THREE.CubeTextureLoader(); |
| | const cubeTexture = cubeTextureLoader.load([ |
| | starTexture, |
| | starTexture, |
| | starTexture, |
| | starTexture, |
| | starTexture, |
| | starTexture, |
| | ]); |
| | scene.background = cubeTexture; |
| |
|
| | const camera = new THREE.PerspectiveCamera( |
| | 75, |
| | window.innerWidth / window.innerHeight, |
| | 0.1, |
| | 1000 |
| | ); |
| | camera.position.set(-50, 90, 150); |
| |
|
| | const orbit = new OrbitControls(camera, renderer.domElement); |
| |
|
| | const sungeo = new THREE.SphereGeometry(15, 50, 50); |
| | const sunMaterial = new THREE.MeshBasicMaterial({ |
| | map: sunTexture, |
| | }); |
| | const sun = new THREE.Mesh(sungeo, sunMaterial); |
| | scene.add(sun); |
| |
|
| | const sunLight = new THREE.PointLight(0xffffff, 4, 300); |
| | scene.add(sunLight); |
| |
|
| | const ambientLight = new THREE.AmbientLight(0xffffff, 0); |
| | scene.add(ambientLight); |
| |
|
| | const path_of_planets = []; |
| | function createLineLoopWithMesh(radius, color, width) { |
| | const material = new THREE.LineBasicMaterial({ |
| | color: color, |
| | linewidth: width, |
| | }); |
| | const geometry = new THREE.BufferGeometry(); |
| | const lineLoopPoints = []; |
| |
|
| | const numSegments = 100; |
| | for (let i = 0; i <= numSegments; i++) { |
| | const angle = (i / numSegments) * Math.PI * 2; |
| | const x = radius * Math.cos(angle); |
| | const z = radius * Math.sin(angle); |
| | lineLoopPoints.push(x, 0, z); |
| | } |
| |
|
| | geometry.setAttribute( |
| | "position", |
| | new THREE.Float32BufferAttribute(lineLoopPoints, 3) |
| | ); |
| | const lineLoop = new THREE.LineLoop(geometry, material); |
| | scene.add(lineLoop); |
| | path_of_planets.push(lineLoop); |
| | } |
| |
|
| | const genratePlanet = (size, planetTexture, x, ring) => { |
| | const planetGeometry = new THREE.SphereGeometry(size, 50, 50); |
| | const planetMaterial = new THREE.MeshStandardMaterial({ |
| | map: planetTexture, |
| | }); |
| | const planet = new THREE.Mesh(planetGeometry, planetMaterial); |
| | const planetObj = new THREE.Object3D(); |
| | planet.position.set(x, 0, 0); |
| | if (ring) { |
| | const ringGeo = new THREE.RingGeometry( |
| | ring.innerRadius, |
| | ring.outerRadius, |
| | 32 |
| | ); |
| | const ringMat = new THREE.MeshBasicMaterial({ |
| | map: ring.ringmat, |
| | side: THREE.DoubleSide, |
| | }); |
| | const ringMesh = new THREE.Mesh(ringGeo, ringMat); |
| | planetObj.add(ringMesh); |
| | ringMesh.position.set(x, 0, 0); |
| | ringMesh.rotation.x = -0.5 * Math.PI; |
| | } |
| | scene.add(planetObj); |
| |
|
| | planetObj.add(planet); |
| | createLineLoopWithMesh(x, 0xffffff, 3); |
| | return { |
| | planetObj: planetObj, |
| | planet: planet, |
| | }; |
| | }; |
| |
|
| | const planets = [ |
| | { |
| | ...genratePlanet(3.2, mercuryTexture, 28), |
| | rotaing_speed_around_sun: 0.004, |
| | self_rotation_speed: 0.004, |
| | }, |
| | { |
| | ...genratePlanet(5.8, venusTexture, 44), |
| | rotaing_speed_around_sun: 0.015, |
| | self_rotation_speed: 0.002, |
| | }, |
| | { |
| | ...genratePlanet(6, earthTexture, 62), |
| | rotaing_speed_around_sun: 0.01, |
| | self_rotation_speed: 0.02, |
| | }, |
| | { |
| | ...genratePlanet(4, marsTexture, 78), |
| | rotaing_speed_around_sun: 0.008, |
| | self_rotation_speed: 0.018, |
| | }, |
| | { |
| | ...genratePlanet(12, jupiterTexture, 100), |
| | rotaing_speed_around_sun: 0.002, |
| | self_rotation_speed: 0.04, |
| | }, |
| | { |
| | ...genratePlanet(10, saturnTexture, 138, { |
| | innerRadius: 10, |
| | outerRadius: 20, |
| | ringmat: saturnRingTexture, |
| | }), |
| | rotaing_speed_around_sun: 0.0009, |
| | self_rotation_speed: 0.038, |
| | }, |
| | { |
| | ...genratePlanet(7, uranusTexture, 176, { |
| | innerRadius: 7, |
| | outerRadius: 12, |
| | ringmat: uranusRingTexture, |
| | }), |
| | rotaing_speed_around_sun: 0.0004, |
| | self_rotation_speed: 0.03, |
| | }, |
| | { |
| | ...genratePlanet(7, neptuneTexture, 200), |
| | rotaing_speed_around_sun: 0.0001, |
| | self_rotation_speed: 0.032, |
| | }, |
| | { |
| | ...genratePlanet(2.8, plutoTexture, 216), |
| | rotaing_speed_around_sun: 0.0007, |
| | self_rotation_speed: 0.008, |
| | }, |
| | ]; |
| |
|
| |
|
| | const options = { |
| | "Real view": false, |
| | "Show path": false, |
| | speed: 5, |
| | }; |
| |
|
| | ambientLight.intensity = options["Real view"] ? 0 : 0.5; |
| | path_of_planets.forEach((dpath) => { |
| | dpath.visible = options["Show path"]; |
| | }); |
| |
|
| | function animate(time) { |
| | sun.rotateY(options.speed * 0.004); |
| | planets.forEach( |
| | ({ planetObj, planet, rotaing_speed_around_sun, self_rotation_speed }) => { |
| | planetObj.rotateY(options.speed * rotaing_speed_around_sun); |
| | planet.rotateY(options.speed * self_rotation_speed); |
| | } |
| | ); |
| | renderer.render(scene, camera); |
| | } |
| | renderer.setAnimationLoop(animate); |
| |
|
| | window.addEventListener("resize", () => { |
| | camera.aspect = window.innerWidth / window.innerHeight; |
| | camera.updateProjectionMatrix(); |
| | renderer.setSize(window.innerWidth, window.innerHeight); |
| | }); |