| <!DOCTYPE html> |
| <head> |
| <meta charset="utf-8"> |
| <title>GVRM Viewer</title> |
| <meta name="viewport" content="width=device-width, initial-scale=1.0"> |
| <style> |
| body { |
| margin: 0; |
| padding: 0; |
| overflow: hidden; |
| font-family: Arial, sans-serif; |
| background-color: black; |
| color: white; |
| } |
| #threejs-container { |
| position: absolute; |
| width: 100%; |
| height: 100%; |
| } |
| #controls { |
| position: absolute; |
| top: 20px; |
| left: 20px; |
| background: rgba(0, 0, 0, 0.8); |
| padding: 15px; |
| border-radius: 8px; |
| color: white; |
| min-width: 250px; |
| } |
| #controls label { |
| display: block; |
| margin-bottom: 8px; |
| font-weight: bold; |
| font-size: 14px; |
| } |
| #controls input[type="file"] { |
| width: 100%; |
| padding: 8px; |
| margin-bottom: 15px; |
| border-radius: 4px; |
| border: none; |
| font-size: 13px; |
| background: white; |
| color: black; |
| } |
| #info { |
| margin-top: 15px; |
| padding-top: 15px; |
| border-top: 1px solid rgba(255, 255, 255, 0.3); |
| font-size: 12px; |
| line-height: 1.6; |
| color: #aaa; |
| } |
| #info .loaded { |
| color: #4CAF50; |
| font-weight: bold; |
| } |
| #info .warning { |
| color: #ff9800; |
| font-size: 11px; |
| margin-top: 5px; |
| } |
| </style> |
| </head> |
| <body> |
| <div id="threejs-container"></div> |
| |
| <div id="controls"> |
| <label for="gvrmFile">GVRM File:</label> |
| <input type="file" id="gvrmFile" accept=".gvrm"> |
|
|
| <label for="fbxFile">FBX Motion:</label> |
| <input type="file" id="fbxFile" accept=".fbx"> |
| |
| <div id="info"> |
| Load a GVRM file, then optionally load an FBX motion file. |
| </div> |
| </div> |
|
|
| <script type="importmap"> |
| { |
| "imports": { |
| "three": "https://cdn.jsdelivr.net/npm/three@0.170.0/build/three.module.min.js", |
| "three/addons/": "https://cdn.jsdelivr.net/npm/three@0.170.0/examples/jsm/", |
| "@pixiv/three-vrm": "https://cdn.jsdelivr.net/npm/@pixiv/three-vrm@2.1.0/lib/three-vrm.module.js", |
| "gaussian-splats-3d": "https://naruya.github.io/gs-edit/lib/gaussian-splats-3d.module.js", |
| "jszip": "https://cdn.jsdelivr.net/npm/jszip@3.10.1/+esm" |
| } |
| } |
| </script> |
|
|
| <script type="module"> |
| import * as THREE from 'three'; |
| import { OrbitControls } from 'three/addons/controls/OrbitControls.js'; |
| import { TrackballControls } from 'three/addons/controls/TrackballControls.js'; |
| |
| import { GVRM } from '../gvrm-format/gvrm.js'; |
| |
| |
| const container = document.getElementById('threejs-container'); |
| let width = window.innerWidth; |
| let height = window.innerHeight; |
| |
| |
| const renderer = new THREE.WebGLRenderer({ antialias: true }); |
| container.appendChild(renderer.domElement); |
| renderer.setSize(width, height); |
| |
| |
| const camera = new THREE.PerspectiveCamera(65.0, width / height, 0.01, 2000.0); |
| camera.position.set(0.0, 0.8, 2.4); |
| camera.updateProjectionMatrix(); |
| |
| |
| const controls = new OrbitControls(camera, renderer.domElement); |
| controls.screenSpacePanning = true; |
| controls.target.set(0.0, 0.0, 0.0); |
| controls.minDistance = 0.1; |
| controls.maxDistance = 1000; |
| controls.enableDamping = true; |
| controls.enableZoom = false; |
| controls.enablePan = false; |
| controls.update(); |
| |
| |
| const controls2 = new TrackballControls(camera, renderer.domElement); |
| controls2.noRotate = true; |
| controls2.target.set(0.0, 0.0, 0.0); |
| controls2.noPan = false; |
| controls2.noZoom = false; |
| controls2.zoomSpeed = 0.25; |
| controls2.useDummyMouseWheel = true; |
| controls2.update(); |
| |
| |
| const scene = new THREE.Scene(); |
| scene.background = new THREE.Color(0x000000); |
| const light = new THREE.DirectionalLight(0xffffff, Math.PI); |
| light.position.set(10.0, 10.0, 10.0); |
| scene.add(light); |
| |
| let gvrm = null; |
| let hasUpdateError = false; |
| const infoDiv = document.getElementById('info'); |
| |
| |
| document.getElementById('gvrmFile').addEventListener('change', async (e) => { |
| const file = e.target.files[0]; |
| if (!file) return; |
| |
| if (!file.name.endsWith('.gvrm')) { |
| console.warn('Please select a .gvrm file'); |
| infoDiv.innerHTML = 'Please select a .gvrm file'; |
| return; |
| } |
| |
| try { |
| infoDiv.innerHTML = 'Loading GVRM...'; |
| const url = URL.createObjectURL(file); |
| |
| |
| if (gvrm) { |
| if (gvrm.remove) { |
| await gvrm.remove(scene); |
| } |
| gvrm = null; |
| } |
| |
| |
| gvrm = await GVRM.load(url, scene, camera, renderer, file.name); |
| window.gvrm = gvrm; |
| hasUpdateError = false; |
| |
| console.log('β GVRM loaded:', file.name); |
| console.log('GVRM object:', gvrm); |
| |
| |
| if (gvrm.character && gvrm.character.currentVrm) { |
| console.log('β VRM character found'); |
| console.log('Humanoid bones:', gvrm.character.currentVrm.humanoid.humanBones); |
| } else { |
| console.warn('β No VRM character found in GVRM'); |
| } |
| |
| infoDiv.innerHTML = `<span class="loaded">β GVRM loaded:</span> ${file.name}<br>Now load an FBX file for motion`; |
| |
| URL.revokeObjectURL(url); |
| |
| } catch (err) { |
| console.error('Failed to load GVRM:', err); |
| infoDiv.innerHTML = `Error: ${err.message}`; |
| } |
| }); |
| |
| |
| document.getElementById('fbxFile').addEventListener('change', async (e) => { |
| const file = e.target.files[0]; |
| if (!file) return; |
| |
| if (!gvrm) { |
| console.warn('Load GVRM first'); |
| infoDiv.innerHTML = 'Please load a GVRM file first'; |
| return; |
| } |
| |
| if (!file.name.endsWith('.fbx')) { |
| console.warn('Please select a .fbx file'); |
| infoDiv.innerHTML = 'Please select a .fbx file'; |
| return; |
| } |
| |
| try { |
| infoDiv.innerHTML = 'Loading FBX motion...'; |
| const url = URL.createObjectURL(file); |
| |
| |
| if (gvrm.changeFBX) { |
| await gvrm.changeFBX(url); |
| } |
| |
| console.log('β FBX motion loaded:', file.name); |
| |
| |
| if (hasUpdateError) { |
| infoDiv.innerHTML = `<span class="loaded">β Motion loaded:</span> ${file.name}<br><span class="warning">β Static display mode (animation data incomplete)</span>`; |
| } else { |
| infoDiv.innerHTML = `<span class="loaded">β Motion loaded:</span> ${file.name}`; |
| } |
| |
| URL.revokeObjectURL(url); |
| |
| } catch (err) { |
| console.error('Failed to load FBX:', err); |
| infoDiv.innerHTML = `FBX Error: ${err.message}`; |
| } |
| }); |
| |
| |
| window.addEventListener('resize', () => { |
| width = window.innerWidth; |
| height = window.innerHeight; |
| renderer.setSize(width, height); |
| camera.aspect = width / height; |
| camera.updateProjectionMatrix(); |
| renderer.render(scene, camera); |
| }); |
| |
| |
| |
| |
| |
| function animate() { |
| |
| if (!gvrm) { |
| controls.update(); |
| controls2.update(); |
| renderer.render(scene, camera); |
| return; |
| } |
| |
| |
| |
| if (gvrm.update) { |
| try { |
| gvrm.update(); |
| |
| if (hasUpdateError) { |
| hasUpdateError = false; |
| console.log('β GVRM update working again'); |
| } |
| } catch (err) { |
| |
| if (!hasUpdateError) { |
| hasUpdateError = true; |
| console.warn('β GVRM update error (will continue rendering):', err.message); |
| console.log('This is normal for some manually-created GVRM files'); |
| console.log('The model will display correctly but may not animate'); |
| } |
| |
| } |
| } |
| |
| controls.update(); |
| controls2.update(); |
| renderer.render(scene, camera); |
| } |
| |
| renderer.setAnimationLoop(animate); |
| </script> |
| </body> |
| </html> |