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Upload preprocess_manual.js

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  1. preprocess_manual.js +100 -93
preprocess_manual.js CHANGED
@@ -1464,8 +1464,9 @@ if (confirmBoxBtn) {
1464
 
1465
  ///// Line 1113-1419 ใ‚’ไปฅไธ‹ใซ็ฝฎใๆ›ใˆ ///// Line 1113-1419 ใ‚’ไปฅไธ‹ใซ็ฝฎใๆ›ใˆ
1466
 
1467
- /////////////////////////////////////////15:01
1468
- // GSใฎๅˆๆœŸ่กจ็คบ
 
1469
  GVRM.initGS(gsPath, undefined, undefined, scene).then((gs) => {
1470
  console.log('[preprocessManual] GS initialized');
1471
 
@@ -1490,10 +1491,14 @@ if (confirmBoxBtn) {
1490
  }
1491
 
1492
  // ========================================
1493
- // โญ 1. ใพใšใ‚ซใƒกใƒฉใ‚ณใƒณใƒˆใƒญใƒผใƒซใ‚’ๅˆๆœŸๅŒ–
1494
  // ========================================
1495
- const cameraControls = setupCameraControls(camera, renderer);
1496
- console.log('[preprocessManual] Camera controls initialized');
 
 
 
 
1497
 
1498
  // ========================================
1499
  // โญ 2. ใ‚ญใƒผใƒœใƒผใƒ‰ใ‚ณใƒณใƒˆใƒญใƒผใƒซใ‚’ๅˆๆœŸๅŒ–
@@ -1503,9 +1508,9 @@ if (confirmBoxBtn) {
1503
 
1504
  // ========================================
1505
  // โญ 3. ใ‚ขใƒ‹ใƒกใƒผใ‚ทใƒงใƒณใƒซใƒผใƒ—ใ‚’้–‹ๅง‹
1506
- // ======================================== 12/18 02:00
1507
-
1508
- // โญ ใ‚ฐใƒญใƒผใƒใƒซใชใ‚ซใƒกใƒฉใƒญใƒƒใ‚ฏ็Šถๆ…‹
1509
  if (!window.cameraLockState) {
1510
  window.cameraLockState = {
1511
  locked: false,
@@ -1521,18 +1526,18 @@ if (confirmBoxBtn) {
1521
 
1522
  // ใ‚ญใƒผใƒœใƒผใƒ‰ใ‚ณใƒณใƒˆใƒญใƒผใƒซใฎๆ›ดๆ–ฐ๏ผˆใ‚ซใƒกใƒฉใƒญใƒƒใ‚ฏๆ™‚ใฏ็„กๅŠนๅŒ–๏ผ‰
1523
  if (!window.cameraLockState.locked) {
1524
- updateCameraFromKeys(camera, cameraControls);
1525
  }
1526
 
1527
  // โญโญโญ ้‡่ฆ๏ผšใ‚ซใƒกใƒฉใŒใƒญใƒƒใ‚ฏใ•ใ‚Œใฆใ„ใ‚‹ๅ ดๅˆใฏOrbitControlsใ‚’ๅผทๅˆถ็š„ใซ็„กๅŠนๅŒ–ใ—็ถšใ‘ใ‚‹
1528
  if (window.cameraLockState.locked) {
1529
- if (cameraControls && cameraControls.controls) {
1530
- cameraControls.controls.enabled = false;
1531
  }
1532
  } else {
1533
  // ใ‚ซใƒกใƒฉใŒใ‚ขใƒณใƒญใƒƒใ‚ฏใ•ใ‚Œใฆใ„ใ‚‹ๅ ดๅˆใฎใฟๆ›ดๆ–ฐ
1534
- if (cameraControls && cameraControls.controls) {
1535
- cameraControls.controls.update();
1536
  }
1537
  }
1538
 
@@ -1540,7 +1545,7 @@ if (confirmBoxBtn) {
1540
  if (window.cameraLockState.frameCount % 600 === 0) {
1541
  console.log('[animateControls] Status check:', {
1542
  locked: window.cameraLockState.locked,
1543
- controlsEnabled: cameraControls?.controls?.enabled,
1544
  frame: window.cameraLockState.frameCount
1545
  });
1546
  }
@@ -1551,6 +1556,7 @@ if (confirmBoxBtn) {
1551
  animateControls();
1552
  console.log('[preprocessManual] โœ“ Animation loop started with camera lock support');
1553
 
 
1554
 
1555
  // Cleanup function to stop animation
1556
  const cleanupAnimation = () => {
@@ -1597,15 +1603,17 @@ if (confirmBoxBtn) {
1597
  camera.position.set(0, maxDim * 0.3, distance);
1598
  camera.lookAt(0, 0, 0);
1599
  camera.updateProjectionMatrix();
1600
-
1601
- cameraControls.controls.target.set(0, 0, 0);
1602
- cameraControls.controls.update();
1603
 
1604
  console.log('[preprocessManual] Camera positioned at:', {
1605
  x: camera.position.x.toFixed(2),
1606
  y: camera.position.y.toFixed(2),
1607
  z: camera.position.z.toFixed(2)
1608
  });
 
 
1609
  console.log('[preprocessManual] Initial box setup - size:', boxSize);
1610
 
1611
 
@@ -2476,92 +2484,91 @@ function setupBoneAssignment(ui, scene, camera, renderer, gvrm, character, filte
2476
  // ========================================
2477
  // Camera Lock Setup (ๅฎŒๅ…จ็‰ˆ)
2478
  // ========================================
2479
- console.log('[setupBoneAssignment] Setting up camera lock...');
2480
 
2481
- // ใƒœใ‚ฟใƒณใ‚’ๅ–ๅพ—
2482
- const cameraLockBtn = document.getElementById('camera-lock-btn');
2483
 
2484
- if (!cameraLockBtn) {
2485
- console.error('[setupBoneAssignment] โŒ Camera lock button NOT FOUND!');
2486
- } else {
2487
- console.log('[setupBoneAssignment] โœ“ Camera lock button found');
2488
-
2489
- // ใ‚ซใƒกใƒฉใƒญใƒƒใ‚ฏๅˆ‡ใ‚Šๆ›ฟใˆ้–ขๆ•ฐ
2490
- function toggleCameraLock() {
2491
- // ใ‚ฐใƒญใƒผใƒใƒซ็Šถๆ…‹ใ‚’ๅ่ปข
2492
- window.cameraLockState.locked = !window.cameraLockState.locked;
2493
- const isLocked = window.cameraLockState.locked;
2494
-
2495
- console.log('');
2496
- console.log('โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•');
2497
- console.log(' CAMERA LOCK TOGGLE');
2498
- console.log('โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•');
2499
- console.log('New state:', isLocked ? '๐Ÿ”’ LOCKED' : '๐Ÿ”“ UNLOCKED');
 
 
 
 
 
 
 
 
 
 
 
 
2500
 
2501
- if (isLocked) {
2502
- // === ใ‚ซใƒกใƒฉใ‚’ใƒญใƒƒใ‚ฏ ===
2503
- console.log('Locking camera...');
2504
-
2505
- // OrbitControlsใ‚’็„กๅŠนๅŒ–
2506
- if (cameraControls && cameraControls.controls) {
2507
- cameraControls.controls.enabled = false;
2508
- console.log(' โœ“ OrbitControls.enabled = false');
2509
- } else {
2510
- console.warn(' โš ๏ธ cameraControls not available!');
2511
- }
2512
-
2513
- // UIใ‚’ๆ›ดๆ–ฐ
2514
- cameraLockBtn.textContent = '๐Ÿ”’ Camera Locked (Fixed View)';
2515
- cameraLockBtn.style.background = '#E91E63';
2516
- cameraLockBtn.style.fontWeight = 'bold';
2517
-
2518
- console.log('โœ… Camera locked');
2519
- console.log('โ„น๏ธ Try to rotate the camera with mouse - it should NOT move');
2520
- console.log('โ„น๏ธ You can still click to paint');
2521
-
2522
- } else {
2523
- // === ใ‚ซใƒกใƒฉใฎใƒญใƒƒใ‚ฏใ‚’่งฃ้™ค ===
2524
- console.log('Unlocking camera...');
2525
-
2526
- // OrbitControlsใ‚’ๆœ‰ๅŠนๅŒ–
2527
- if (cameraControls && cameraControls.controls) {
2528
- cameraControls.controls.enabled = true;
2529
- console.log(' โœ“ OrbitControls.enabled = true');
2530
- } else {
2531
- console.warn(' โš ๏ธ cameraControls not available!');
2532
- }
2533
-
2534
- // UIใ‚’ๆ›ดๆ–ฐ
2535
- cameraLockBtn.textContent = '๐Ÿ”“ Camera Unlocked (Can Rotate)';
2536
- cameraLockBtn.style.background = '#9C27B0';
2537
- cameraLockBtn.style.fontWeight = 'bold';
2538
-
2539
- console.log('โœ… Camera unlocked');
2540
- console.log('โ„น๏ธ Camera can now be rotated with mouse');
2541
  }
2542
 
2543
- // ็พๅœจใฎ็Šถๆ…‹ใ‚’่ฉณ็ดฐ่กจ็คบ
2544
- console.log('โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€');
2545
- console.log('Current state:');
2546
- console.log(' window.cameraLockState.locked:', window.cameraLockState.locked);
2547
- console.log(' cameraControls exists:', !!(cameraControls && cameraControls.controls));
 
 
 
 
 
 
 
2548
  if (cameraControls && cameraControls.controls) {
2549
- console.log(' cameraControls.controls.enabled:', cameraControls.controls.enabled);
 
2550
  }
2551
- console.log('โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•');
2552
- console.log('');
 
 
 
 
 
2553
  }
2554
 
2555
- // ใƒœใ‚ฟใƒณใซใ‚คใƒ™ใƒณใƒˆใƒชใ‚นใƒŠใƒผใ‚’่จญๅฎš
2556
- cameraLockBtn.onclick = function(e) {
2557
- e.preventDefault();
2558
- e.stopPropagation();
2559
- toggleCameraLock();
2560
- };
2561
-
2562
- console.log('[setupBoneAssignment] โœ“ Camera lock button configured');
2563
- console.log('[setupBoneAssignment] Initial state: UNLOCKED');
 
 
2564
  }
 
 
 
 
 
 
 
 
 
 
2565
 
2566
 
2567
  // Call this after OrbitControls is created
 
1464
 
1465
  ///// Line 1113-1419 ใ‚’ไปฅไธ‹ใซ็ฝฎใๆ›ใˆ ///// Line 1113-1419 ใ‚’ไปฅไธ‹ใซ็ฝฎใๆ›ใˆ
1466
 
1467
+
1468
+ /////////////////////////////ใ“ใ“ใ‹ใ‚‰
1469
+
1470
  GVRM.initGS(gsPath, undefined, undefined, scene).then((gs) => {
1471
  console.log('[preprocessManual] GS initialized');
1472
 
 
1491
  }
1492
 
1493
  // ========================================
1494
+ // โญ 1. ใ‚ซใƒกใƒฉใ‚ณใƒณใƒˆใƒญใƒผใƒซใ‚’ๅˆๆœŸๅŒ–๏ผˆใ‚ฐใƒญใƒผใƒใƒซใซไฟๅญ˜๏ผ‰
1495
  // ========================================
1496
+ if (!window.globalCameraControls) {
1497
+ window.globalCameraControls = setupCameraControls(camera, renderer);
1498
+ console.log('[preprocessManual] โœ“ Camera controls created and saved globally');
1499
+ } else {
1500
+ console.log('[preprocessManual] Using existing global camera controls');
1501
+ }
1502
 
1503
  // ========================================
1504
  // โญ 2. ใ‚ญใƒผใƒœใƒผใƒ‰ใ‚ณใƒณใƒˆใƒญใƒผใƒซใ‚’ๅˆๆœŸๅŒ–
 
1508
 
1509
  // ========================================
1510
  // โญ 3. ใ‚ขใƒ‹ใƒกใƒผใ‚ทใƒงใƒณใƒซใƒผใƒ—ใ‚’้–‹ๅง‹
1511
+ // ========================================
1512
+
1513
+ // ใ‚ฐใƒญใƒผใƒใƒซใชใ‚ซใƒกใƒฉใƒญใƒƒใ‚ฏ็Šถๆ…‹
1514
  if (!window.cameraLockState) {
1515
  window.cameraLockState = {
1516
  locked: false,
 
1526
 
1527
  // ใ‚ญใƒผใƒœใƒผใƒ‰ใ‚ณใƒณใƒˆใƒญใƒผใƒซใฎๆ›ดๆ–ฐ๏ผˆใ‚ซใƒกใƒฉใƒญใƒƒใ‚ฏๆ™‚ใฏ็„กๅŠนๅŒ–๏ผ‰
1528
  if (!window.cameraLockState.locked) {
1529
+ updateCameraFromKeys(camera, window.globalCameraControls);
1530
  }
1531
 
1532
  // โญโญโญ ้‡่ฆ๏ผšใ‚ซใƒกใƒฉใŒใƒญใƒƒใ‚ฏใ•ใ‚Œใฆใ„ใ‚‹ๅ ดๅˆใฏOrbitControlsใ‚’ๅผทๅˆถ็š„ใซ็„กๅŠนๅŒ–ใ—็ถšใ‘ใ‚‹
1533
  if (window.cameraLockState.locked) {
1534
+ if (window.globalCameraControls && window.globalCameraControls.controls) {
1535
+ window.globalCameraControls.controls.enabled = false;
1536
  }
1537
  } else {
1538
  // ใ‚ซใƒกใƒฉใŒใ‚ขใƒณใƒญใƒƒใ‚ฏใ•ใ‚Œใฆใ„ใ‚‹ๅ ดๅˆใฎใฟๆ›ดๆ–ฐ
1539
+ if (window.globalCameraControls && window.globalCameraControls.controls) {
1540
+ window.globalCameraControls.controls.update();
1541
  }
1542
  }
1543
 
 
1545
  if (window.cameraLockState.frameCount % 600 === 0) {
1546
  console.log('[animateControls] Status check:', {
1547
  locked: window.cameraLockState.locked,
1548
+ controlsEnabled: window.globalCameraControls?.controls?.enabled,
1549
  frame: window.cameraLockState.frameCount
1550
  });
1551
  }
 
1556
  animateControls();
1557
  console.log('[preprocessManual] โœ“ Animation loop started with camera lock support');
1558
 
1559
+ ////ใ“ใ“ใพใง
1560
 
1561
  // Cleanup function to stop animation
1562
  const cleanupAnimation = () => {
 
1603
  camera.position.set(0, maxDim * 0.3, distance);
1604
  camera.lookAt(0, 0, 0);
1605
  camera.updateProjectionMatrix();
1606
+ ////
1607
+ window.globalCameraControls.controls.target.set(0, 0, 0);
1608
+ window.globalCameraControls.controls.update();
1609
 
1610
  console.log('[preprocessManual] Camera positioned at:', {
1611
  x: camera.position.x.toFixed(2),
1612
  y: camera.position.y.toFixed(2),
1613
  z: camera.position.z.toFixed(2)
1614
  });
1615
+ ////
1616
+
1617
  console.log('[preprocessManual] Initial box setup - size:', boxSize);
1618
 
1619
 
 
2484
  // ========================================
2485
  // Camera Lock Setup (ๅฎŒๅ…จ็‰ˆ)
2486
  // ========================================
2487
+ /////ใ“ใ“ใ‹ใ‚‰
2488
 
 
 
2489
 
2490
+ // ========================================
2491
+ // Camera Lock Setup ใฎไฟฎๆญฃ็‰ˆ
2492
+ // Line 2479-2562 ไป˜่ฟ‘ใ‚’ไปฅไธ‹ใซ็ฝฎใๆ›ใˆใฆใใ ใ•ใ„
2493
+ // ========================================
2494
+
2495
+ console.log('[setupBoneAssignment] Setting up camera lock...');
2496
+
2497
+ const cameraLockBtn = document.getElementById('camera-lock-btn');
2498
+
2499
+ if (!cameraLockBtn) {
2500
+ console.error('[setupBoneAssignment] โŒ Camera lock button NOT FOUND!');
2501
+ } else {
2502
+ console.log('[setupBoneAssignment] โœ“ Camera lock button found');
2503
+
2504
+ // ใ‚ซใƒกใƒฉใƒญใƒƒใ‚ฏๅˆ‡ใ‚Šๆ›ฟใˆ้–ขๆ•ฐ
2505
+ function toggleCameraLock() {
2506
+ // ใ‚ฐใƒญใƒผใƒใƒซ็Šถๆ…‹ใ‚’ๅ่ปข
2507
+ window.cameraLockState.locked = !window.cameraLockState.locked;
2508
+ const isLocked = window.cameraLockState.locked;
2509
+
2510
+ console.log('');
2511
+ console.log('โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•');
2512
+ console.log(' CAMERA LOCK TOGGLE');
2513
+ console.log('โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•');
2514
+ console.log('New state:', isLocked ? '๐Ÿ”’ LOCKED' : '๐Ÿ”“ UNLOCKED');
2515
+
2516
+ if (isLocked) {
2517
+ console.log('Locking camera...');
2518
 
2519
+ // OrbitControlsใ‚’็„กๅŠนๅŒ–
2520
+ if (cameraControls && cameraControls.controls) {
2521
+ cameraControls.controls.enabled = false;
2522
+ console.log(' โœ“ OrbitControls.enabled = false');
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
2523
  }
2524
 
2525
+ // โญโญโญ ใƒœใ‚ฟใƒณใฎใƒ†ใ‚ญใ‚นใƒˆใจใ‚นใ‚ฟใ‚คใƒซใ‚’๏ฟฝ๏ฟฝๆ–ฐ โญโญโญ
2526
+ cameraLockBtn.textContent = '๐Ÿ”’ Camera Locked (Click to Unlock)';
2527
+ cameraLockBtn.style.background = '#4CAF50'; // ็ท‘่‰ฒใซๅค‰ๆ›ด
2528
+
2529
+ console.log('โœ… Camera locked');
2530
+ console.log('โ„น๏ธ Try to rotate the camera with mouse - it should NOT move');
2531
+ console.log('โ„น๏ธ You can still click to paint');
2532
+
2533
+ } else {
2534
+ console.log('Unlocking camera...');
2535
+
2536
+ // OrbitControlsใ‚’ๆœ‰ๅŠนๅŒ–
2537
  if (cameraControls && cameraControls.controls) {
2538
+ cameraControls.controls.enabled = true;
2539
+ console.log(' โœ“ OrbitControls.enabled = true');
2540
  }
2541
+
2542
+ // โญโญโญ ใƒœใ‚ฟใƒณใฎใƒ†ใ‚ญใ‚นใƒˆใจใ‚นใ‚ฟใ‚คใƒซใ‚’ๆ›ดๆ–ฐ โญโญโญ
2543
+ cameraLockBtn.textContent = '๐Ÿ”“ Camera Unlocked (Can Rotate)';
2544
+ cameraLockBtn.style.background = '#9C27B0'; // ๅ…ƒใฎ็ดซ่‰ฒใซๆˆปใ™
2545
+
2546
+ console.log('โœ… Camera unlocked');
2547
+ console.log('โ„น๏ธ Camera can now be rotated with mouse');
2548
  }
2549
 
2550
+ // ใƒ‡ใƒใƒƒใ‚ฐๆƒ…ๅ ฑใ‚’ๅ‡บๅŠ›
2551
+ console.log('โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€');
2552
+ console.log('Current state:');
2553
+ console.log(' window.cameraLockState.locked:', window.cameraLockState.locked);
2554
+ console.log(' cameraControls exists:', !!cameraControls);
2555
+ if (cameraControls && cameraControls.controls) {
2556
+ console.log(' cameraControls.controls.enabled:', cameraControls.controls.enabled);
2557
+ }
2558
+ console.log(' Button text:', cameraLockBtn.textContent);
2559
+ console.log('โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•');
2560
+ console.log('');
2561
  }
2562
+
2563
+ // โœ… ใƒœใ‚ฟใƒณใฎใ‚ฏใƒชใƒƒใ‚ฏใ‚คใƒ™ใƒณใƒˆใ‚’่จญๅฎš
2564
+ cameraLockBtn.addEventListener('click', toggleCameraLock);
2565
+
2566
+ console.log('[setupBoneAssignment] โœ“ Camera lock button configured');
2567
+ console.log('[setupBoneAssignment] Initial state: UNLOCKED');
2568
+ }
2569
+
2570
+ ////ใ“ใ“ใพใง
2571
+
2572
 
2573
 
2574
  // Call this after OrbitControls is created