diff --git "a/preprocess_manual.js" "b/preprocess_manual.js" deleted file mode 100644--- "a/preprocess_manual.js" +++ /dev/null @@ -1,4347 +0,0 @@ -// apps/preprocess/preprocess_manual.js -// 2025/12/12 18:08 manual mode for human completed -// 2025/12/12 20:55 manual mode for statue completed - -import * as THREE from 'three'; -import { GVRM } from '../../gvrm-format/gvrm.js'; -import { PLYParser } from '../../gvrm-format/ply.js'; -import * as GVRMUtils from '../../gvrm-format/utils.js'; -import { DropInViewer } from 'gaussian-splats-3d'; -// ========================================== -// ADD THESE IMPORTS AT THE TOP -// ========================================== - -import { OrbitControls } from '../../lib/OrbitControls.js'; - -console.log('[preprocess_manual.js] ===== MODULE LOADING ====='); - -/** - * Manual UI作成関数 - * 手動でのBOX設定と部位割り当て用のUIを提供 - */ - -// プリセット定義 -// プリセット定義 - 必須18ボーンをすべてカバー -const PRESET_BONE_GROUPS = { - 'required19': [ - { name: '1. Head', bones: ['head'], color: [255, 0, 0] }, - { name: '2. Neck', bones: ['neck'], color: [255, 100, 100] }, - { name: '3. Chest', bones: ['chest'], color: [0, 255, 0] }, - { name: '4. Upper Chest', bones: ['upperChest'], color: [50, 255, 50] }, - { name: '5. Spine', bones: ['spine'], color: [100, 255, 100] }, - { name: '6. Hips', bones: ['hips'], color: [150, 255, 150] }, - { name: '7. Left Shoulder', bones: ['leftShoulder'], color: [0, 0, 255] }, - { name: '8. Left Upper Arm', bones: ['leftUpperArm'], color: [50, 50, 255] }, - { name: '9. Left Lower Arm', bones: ['leftLowerArm'], color: [100, 100, 255] }, - { name: '10. Left Hand', bones: ['leftHand'], color: [150, 150, 255] }, - { name: '11. Right Shoulder', bones: ['rightShoulder'], color: [255, 255, 0] }, - { name: '12. Right Upper Arm', bones: ['rightUpperArm'], color: [255, 200, 0] }, - { name: '13. Right Lower Arm', bones: ['rightLowerArm'], color: [255, 150, 0] }, - { name: '14. Right Hand', bones: ['rightHand'], color: [255, 100, 0] }, - { name: '15. Left Upper Leg', bones: ['leftUpperLeg'], color: [255, 0, 255] }, - { name: '16. Left Lower Leg', bones: ['leftLowerLeg'], color: [255, 100, 255] }, - { name: '17. Left Foot', bones: ['leftFoot'], color: [255, 150, 255] }, - { name: '18. Right Upper Leg', bones: ['rightUpperLeg'], color: [0, 255, 255] }, - { name: '19. Right Lower Leg', bones: ['rightLowerLeg'], color: [100, 255, 255] }, - { name: '20. Right Foot', bones: ['rightFoot'], color: [150, 255, 255] } - ] -}; - - - -// ========================================== -// FIX 3: Add Camera Controls Setup -// Add this function before createManualUI -// ========================================== - -function setupCameraControls(camera, renderer) { - const controls = new OrbitControls(camera, renderer.domElement); - controls.enableDamping = true; - controls.dampingFactor = 0.05; - controls.screenSpacePanning = false; - controls.minDistance = 1; - controls.maxDistance = 20; - controls.maxPolarAngle = Math.PI; - - return { controls }; -} - - - -// ========================================== -// FIX 4: Enhanced UI with Paint Mode -// Replace the createManualUI function 2025/12/07 -// ========================================== - -//////////////////////////////////////////12/13 17:30 - -// ======================================== -// 完全に修正された createManualUI 関数 -// Line 75 から Line 537 までを、この全体で置き換えてください -// ======================================== - -function createManualUI(scene, camera, renderer) { - console.log('[createManualUI] Creating manual preprocessing UI...'); - - const uiContainer = document.createElement('div'); - uiContainer.id = 'manual-ui-container'; - uiContainer.style.cssText = ` - position: fixed; - top: 20px; - right: 20px; - background: rgba(0, 0, 0, 0.85); - padding: 20px; - border-radius: 10px; - color: white; - z-index: 10000; - max-width: 350px; - max-height: 90vh; - overflow-y: auto; - display: none; - box-shadow: 0 4px 20px rgba(0,0,0,0.5); - `; - - uiContainer.innerHTML = ` -

Manual Preprocessing

-
Loading PLY file...
- - -
- 🎮 Camera Controls:
- • Left Mouse: Rotate view
- • Right Mouse: Pan
- • Scroll: Zoom in/out -
- - - - - -