File size: 15,693 Bytes
20dbb3c
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
import { Emitter } from "@socket.io/component-emitter";
import type { Packet, BinaryType, RawData } from "engine.io-parser";
import { CloseDetails, Transport } from "./transport.js";
import { CookieJar } from "./globals.node.js";
export interface SocketOptions {
    /**
     * The host that we're connecting to. Set from the URI passed when connecting
     */
    host?: string;
    /**
     * The hostname for our connection. Set from the URI passed when connecting
     */
    hostname?: string;
    /**
     * If this is a secure connection. Set from the URI passed when connecting
     */
    secure?: boolean;
    /**
     * The port for our connection. Set from the URI passed when connecting
     */
    port?: string | number;
    /**
     * Any query parameters in our uri. Set from the URI passed when connecting
     */
    query?: {
        [key: string]: any;
    };
    /**
     * `http.Agent` to use, defaults to `false` (NodeJS only)
     *
     * Note: the type should be "undefined | http.Agent | https.Agent | false", but this would break browser-only clients.
     *
     * @see https://nodejs.org/api/http.html#httprequestoptions-callback
     */
    agent?: string | boolean;
    /**
     * Whether the client should try to upgrade the transport from
     * long-polling to something better.
     * @default true
     */
    upgrade?: boolean;
    /**
     * Forces base 64 encoding for polling transport even when XHR2
     * responseType is available and WebSocket even if the used standard
     * supports binary.
     */
    forceBase64?: boolean;
    /**
     * The param name to use as our timestamp key
     * @default 't'
     */
    timestampParam?: string;
    /**
     * Whether to add the timestamp with each transport request. Note: this
     * is ignored if the browser is IE or Android, in which case requests
     * are always stamped
     * @default false
     */
    timestampRequests?: boolean;
    /**
     * A list of transports to try (in order). Engine.io always attempts to
     * connect directly with the first one, provided the feature detection test
     * for it passes.
     *
     * @default ['polling','websocket', 'webtransport']
     */
    transports?: ("polling" | "websocket" | "webtransport" | string)[] | TransportCtor[];
    /**
     * Whether all the transports should be tested, instead of just the first one.
     *
     * If set to `true`, the client will first try to connect with HTTP long-polling, and then with WebSocket in case of
     * failure, and finally with WebTransport if the previous attempts have failed.
     *
     * If set to `false` (default), if the connection with HTTP long-polling fails, then the client will not test the
     * other transports and will abort the connection.
     *
     * @default false
     */
    tryAllTransports?: boolean;
    /**
     * If true and if the previous websocket connection to the server succeeded,
     * the connection attempt will bypass the normal upgrade process and will
     * initially try websocket. A connection attempt following a transport error
     * will use the normal upgrade process. It is recommended you turn this on
     * only when using SSL/TLS connections, or if you know that your network does
     * not block websockets.
     * @default false
     */
    rememberUpgrade?: boolean;
    /**
     * Timeout for xhr-polling requests in milliseconds (0) (only for polling transport)
     */
    requestTimeout?: number;
    /**
     * Transport options for Node.js client (headers etc)
     */
    transportOptions?: Object;
    /**
     * (SSL) Certificate, Private key and CA certificates to use for SSL.
     * Can be used in Node.js client environment to manually specify
     * certificate information.
     */
    pfx?: string;
    /**
     * (SSL) Private key to use for SSL. Can be used in Node.js client
     * environment to manually specify certificate information.
     */
    key?: string;
    /**
     * (SSL) A string or passphrase for the private key or pfx. Can be
     * used in Node.js client environment to manually specify certificate
     * information.
     */
    passphrase?: string;
    /**
     * (SSL) Public x509 certificate to use. Can be used in Node.js client
     * environment to manually specify certificate information.
     */
    cert?: string;
    /**
     * (SSL) An authority certificate or array of authority certificates to
     * check the remote host against.. Can be used in Node.js client
     * environment to manually specify certificate information.
     */
    ca?: string | string[];
    /**
     * (SSL) A string describing the ciphers to use or exclude. Consult the
     * [cipher format list]
     * (http://www.openssl.org/docs/apps/ciphers.html#CIPHER_LIST_FORMAT) for
     * details on the format.. Can be used in Node.js client environment to
     * manually specify certificate information.
     */
    ciphers?: string;
    /**
     * (SSL) If true, the server certificate is verified against the list of
     * supplied CAs. An 'error' event is emitted if verification fails.
     * Verification happens at the connection level, before the HTTP request
     * is sent. Can be used in Node.js client environment to manually specify
     * certificate information.
     */
    rejectUnauthorized?: boolean;
    /**
     * Headers that will be passed for each request to the server (via xhr-polling and via websockets).
     * These values then can be used during handshake or for special proxies.
     */
    extraHeaders?: {
        [header: string]: string;
    };
    /**
     * Whether to include credentials (cookies, authorization headers, TLS
     * client certificates, etc.) with cross-origin XHR polling requests
     * @default false
     */
    withCredentials?: boolean;
    /**
     * Whether to automatically close the connection whenever the beforeunload event is received.
     * @default false
     */
    closeOnBeforeunload?: boolean;
    /**
     * Whether to always use the native timeouts. This allows the client to
     * reconnect when the native timeout functions are overridden, such as when
     * mock clocks are installed.
     * @default false
     */
    useNativeTimers?: boolean;
    /**
     * Whether the heartbeat timer should be unref'ed, in order not to keep the Node.js event loop active.
     *
     * @see https://nodejs.org/api/timers.html#timeoutunref
     * @default false
     */
    autoUnref?: boolean;
    /**
     * parameters of the WebSocket permessage-deflate extension (see ws module api docs). Set to false to disable.
     * @default false
     */
    perMessageDeflate?: {
        threshold: number;
    };
    /**
     * The path to get our client file from, in the case of the server
     * serving it
     * @default '/engine.io'
     */
    path?: string;
    /**
     * Whether we should add a trailing slash to the request path.
     * @default true
     */
    addTrailingSlash?: boolean;
    /**
     * Either a single protocol string or an array of protocol strings. These strings are used to indicate sub-protocols,
     * so that a single server can implement multiple WebSocket sub-protocols (for example, you might want one server to
     * be able to handle different types of interactions depending on the specified protocol)
     * @default []
     */
    protocols?: string | string[];
}
type TransportCtor = {
    new (o: any): Transport;
};
type BaseSocketOptions = Omit<SocketOptions, "transports"> & {
    transports: TransportCtor[];
};
interface HandshakeData {
    sid: string;
    upgrades: string[];
    pingInterval: number;
    pingTimeout: number;
    maxPayload: number;
}
interface SocketReservedEvents {
    open: () => void;
    handshake: (data: HandshakeData) => void;
    packet: (packet: Packet) => void;
    packetCreate: (packet: Packet) => void;
    data: (data: RawData) => void;
    message: (data: RawData) => void;
    drain: () => void;
    flush: () => void;
    heartbeat: () => void;
    ping: () => void;
    pong: () => void;
    error: (err: string | Error) => void;
    upgrading: (transport: Transport) => void;
    upgrade: (transport: Transport) => void;
    upgradeError: (err: Error) => void;
    close: (reason: string, description?: CloseDetails | Error) => void;
}
type SocketState = "opening" | "open" | "closing" | "closed";
interface WriteOptions {
    compress?: boolean;
}
/**
 * This class provides a WebSocket-like interface to connect to an Engine.IO server. The connection will be established
 * with one of the available low-level transports, like HTTP long-polling, WebSocket or WebTransport.
 *
 * This class comes without upgrade mechanism, which means that it will keep the first low-level transport that
 * successfully establishes the connection.
 *
 * In order to allow tree-shaking, there are no transports included, that's why the `transports` option is mandatory.
 *
 * @example
 * import { SocketWithoutUpgrade, WebSocket } from "engine.io-client";
 *
 * const socket = new SocketWithoutUpgrade({
 *   transports: [WebSocket]
 * });
 *
 * socket.on("open", () => {
 *   socket.send("hello");
 * });
 *
 * @see SocketWithUpgrade
 * @see Socket
 */
export declare class SocketWithoutUpgrade extends Emitter<Record<never, never>, Record<never, never>, SocketReservedEvents> {
    id: string;
    transport: Transport;
    binaryType: BinaryType;
    readyState: SocketState;
    writeBuffer: Packet[];
    protected readonly opts: BaseSocketOptions;
    protected readonly transports: string[];
    protected upgrading: boolean;
    protected setTimeoutFn: typeof setTimeout;
    private _prevBufferLen;
    private _pingInterval;
    private _pingTimeout;
    private _maxPayload?;
    private _pingTimeoutTimer;
    /**
     * The expiration timestamp of the {@link _pingTimeoutTimer} object is tracked, in case the timer is throttled and the
     * callback is not fired on time. This can happen for example when a laptop is suspended or when a phone is locked.
     */
    private _pingTimeoutTime;
    private clearTimeoutFn;
    private readonly _beforeunloadEventListener;
    private readonly _offlineEventListener;
    private readonly secure;
    private readonly hostname;
    private readonly port;
    private readonly _transportsByName;
    /**
     * The cookie jar will store the cookies sent by the server (Node. js only).
     */
    readonly _cookieJar: CookieJar;
    static priorWebsocketSuccess: boolean;
    static protocol: number;
    /**
     * Socket constructor.
     *
     * @param {String|Object} uri - uri or options
     * @param {Object} opts - options
     */
    constructor(uri: string | BaseSocketOptions, opts: BaseSocketOptions);
    /**
     * Creates transport of the given type.
     *
     * @param {String} name - transport name
     * @return {Transport}
     * @private
     */
    protected createTransport(name: string): Transport;
    /**
     * Initializes transport to use and starts probe.
     *
     * @private
     */
    private _open;
    /**
     * Sets the current transport. Disables the existing one (if any).
     *
     * @private
     */
    protected setTransport(transport: Transport): void;
    /**
     * Called when connection is deemed open.
     *
     * @private
     */
    protected onOpen(): void;
    /**
     * Handles a packet.
     *
     * @private
     */
    private _onPacket;
    /**
     * Called upon handshake completion.
     *
     * @param {Object} data - handshake obj
     * @private
     */
    protected onHandshake(data: HandshakeData): void;
    /**
     * Sets and resets ping timeout timer based on server pings.
     *
     * @private
     */
    private _resetPingTimeout;
    /**
     * Called on `drain` event
     *
     * @private
     */
    private _onDrain;
    /**
     * Flush write buffers.
     *
     * @private
     */
    protected flush(): void;
    /**
     * Ensure the encoded size of the writeBuffer is below the maxPayload value sent by the server (only for HTTP
     * long-polling)
     *
     * @private
     */
    private _getWritablePackets;
    /**
     * Checks whether the heartbeat timer has expired but the socket has not yet been notified.
     *
     * Note: this method is private for now because it does not really fit the WebSocket API, but if we put it in the
     * `write()` method then the message would not be buffered by the Socket.IO client.
     *
     * @return {boolean}
     * @private
     */
    _hasPingExpired(): boolean;
    /**
     * Sends a message.
     *
     * @param {String} msg - message.
     * @param {Object} options.
     * @param {Function} fn - callback function.
     * @return {Socket} for chaining.
     */
    write(msg: RawData, options?: WriteOptions, fn?: () => void): this;
    /**
     * Sends a message. Alias of {@link Socket#write}.
     *
     * @param {String} msg - message.
     * @param {Object} options.
     * @param {Function} fn - callback function.
     * @return {Socket} for chaining.
     */
    send(msg: RawData, options?: WriteOptions, fn?: () => void): this;
    /**
     * Sends a packet.
     *
     * @param {String} type - packet type.
     * @param {String} data.
     * @param {Object} options.
     * @param {Function} fn - callback function.
     * @private
     */
    private _sendPacket;
    /**
     * Closes the connection.
     */
    close(): this;
    /**
     * Called upon transport error
     *
     * @private
     */
    private _onError;
    /**
     * Called upon transport close.
     *
     * @private
     */
    private _onClose;
}
/**
 * This class provides a WebSocket-like interface to connect to an Engine.IO server. The connection will be established
 * with one of the available low-level transports, like HTTP long-polling, WebSocket or WebTransport.
 *
 * This class comes with an upgrade mechanism, which means that once the connection is established with the first
 * low-level transport, it will try to upgrade to a better transport.
 *
 * In order to allow tree-shaking, there are no transports included, that's why the `transports` option is mandatory.
 *
 * @example
 * import { SocketWithUpgrade, WebSocket } from "engine.io-client";
 *
 * const socket = new SocketWithUpgrade({
 *   transports: [WebSocket]
 * });
 *
 * socket.on("open", () => {
 *   socket.send("hello");
 * });
 *
 * @see SocketWithoutUpgrade
 * @see Socket
 */
export declare class SocketWithUpgrade extends SocketWithoutUpgrade {
    private _upgrades;
    onOpen(): void;
    /**
     * Probes a transport.
     *
     * @param {String} name - transport name
     * @private
     */
    private _probe;
    onHandshake(data: HandshakeData): void;
    /**
     * Filters upgrades, returning only those matching client transports.
     *
     * @param {Array} upgrades - server upgrades
     * @private
     */
    private _filterUpgrades;
}
/**
 * This class provides a WebSocket-like interface to connect to an Engine.IO server. The connection will be established
 * with one of the available low-level transports, like HTTP long-polling, WebSocket or WebTransport.
 *
 * This class comes with an upgrade mechanism, which means that once the connection is established with the first
 * low-level transport, it will try to upgrade to a better transport.
 *
 * @example
 * import { Socket } from "engine.io-client";
 *
 * const socket = new Socket();
 *
 * socket.on("open", () => {
 *   socket.send("hello");
 * });
 *
 * @see SocketWithoutUpgrade
 * @see SocketWithUpgrade
 */
export declare class Socket extends SocketWithUpgrade {
    constructor(uri?: string, opts?: SocketOptions);
    constructor(opts: SocketOptions);
}
export {};