| import { Socket as Engine, SocketOptions as EngineOptions } from "engine.io-client"; | |
| import { Socket, SocketOptions, DisconnectDescription } from "./socket.js"; | |
| import { Packet } from "socket.io-parser"; | |
| import { DefaultEventsMap, EventsMap, Emitter } from "@socket.io/component-emitter"; | |
| export interface ManagerOptions extends EngineOptions { | |
| /** | |
| * Should we force a new Manager for this connection? | |
| * @default false | |
| */ | |
| forceNew: boolean; | |
| /** | |
| * Should we multiplex our connection (reuse existing Manager) ? | |
| * @default true | |
| */ | |
| multiplex: boolean; | |
| /** | |
| * The path to get our client file from, in the case of the server | |
| * serving it | |
| * @default '/socket.io' | |
| */ | |
| path: string; | |
| /** | |
| * Should we allow reconnections? | |
| * @default true | |
| */ | |
| reconnection: boolean; | |
| /** | |
| * How many reconnection attempts should we try? | |
| * @default Infinity | |
| */ | |
| reconnectionAttempts: number; | |
| /** | |
| * The time delay in milliseconds between reconnection attempts | |
| * @default 1000 | |
| */ | |
| reconnectionDelay: number; | |
| /** | |
| * The max time delay in milliseconds between reconnection attempts | |
| * @default 5000 | |
| */ | |
| reconnectionDelayMax: number; | |
| /** | |
| * Used in the exponential backoff jitter when reconnecting | |
| * @default 0.5 | |
| */ | |
| randomizationFactor: number; | |
| /** | |
| * The timeout in milliseconds for our connection attempt | |
| * @default 20000 | |
| */ | |
| timeout: number; | |
| /** | |
| * Should we automatically connect? | |
| * @default true | |
| */ | |
| autoConnect: boolean; | |
| /** | |
| * the parser to use. Defaults to an instance of the Parser that ships with socket.io. | |
| */ | |
| parser: any; | |
| } | |
| interface ManagerReservedEvents { | |
| open: () => void; | |
| error: (err: Error) => void; | |
| ping: () => void; | |
| packet: (packet: Packet) => void; | |
| close: (reason: string, description?: DisconnectDescription) => void; | |
| reconnect_failed: () => void; | |
| reconnect_attempt: (attempt: number) => void; | |
| reconnect_error: (err: Error) => void; | |
| reconnect: (attempt: number) => void; | |
| } | |
| export declare class Manager<ListenEvents extends EventsMap = DefaultEventsMap, EmitEvents extends EventsMap = ListenEvents> extends Emitter<{}, {}, ManagerReservedEvents> { | |
| /** | |
| * The Engine.IO client instance | |
| * | |
| * @public | |
| */ | |
| engine: Engine; | |
| /** | |
| * @private | |
| */ | |
| _autoConnect: boolean; | |
| /** | |
| * @private | |
| */ | |
| _readyState: "opening" | "open" | "closed"; | |
| /** | |
| * @private | |
| */ | |
| _reconnecting: boolean; | |
| private readonly uri; | |
| opts: Partial<ManagerOptions>; | |
| private nsps; | |
| private subs; | |
| private backoff; | |
| private setTimeoutFn; | |
| private clearTimeoutFn; | |
| private _reconnection; | |
| private _reconnectionAttempts; | |
| private _reconnectionDelay; | |
| private _randomizationFactor; | |
| private _reconnectionDelayMax; | |
| private _timeout; | |
| private encoder; | |
| private decoder; | |
| private skipReconnect; | |
| /** | |
| * `Manager` constructor. | |
| * | |
| * @param uri - engine instance or engine uri/opts | |
| * @param opts - options | |
| * @public | |
| */ | |
| constructor(opts: Partial<ManagerOptions>); | |
| constructor(uri?: string, opts?: Partial<ManagerOptions>); | |
| constructor(uri?: string | Partial<ManagerOptions>, opts?: Partial<ManagerOptions>); | |
| /** | |
| * Sets the `reconnection` config. | |
| * | |
| * @param {Boolean} v - true/false if it should automatically reconnect | |
| * @return {Manager} self or value | |
| * @public | |
| */ | |
| reconnection(v: boolean): this; | |
| reconnection(): boolean; | |
| reconnection(v?: boolean): this | boolean; | |
| /** | |
| * Sets the reconnection attempts config. | |
| * | |
| * @param {Number} v - max reconnection attempts before giving up | |
| * @return {Manager} self or value | |
| * @public | |
| */ | |
| reconnectionAttempts(v: number): this; | |
| reconnectionAttempts(): number; | |
| reconnectionAttempts(v?: number): this | number; | |
| /** | |
| * Sets the delay between reconnections. | |
| * | |
| * @param {Number} v - delay | |
| * @return {Manager} self or value | |
| * @public | |
| */ | |
| reconnectionDelay(v: number): this; | |
| reconnectionDelay(): number; | |
| reconnectionDelay(v?: number): this | number; | |
| /** | |
| * Sets the randomization factor | |
| * | |
| * @param v - the randomization factor | |
| * @return self or value | |
| * @public | |
| */ | |
| randomizationFactor(v: number): this; | |
| randomizationFactor(): number; | |
| randomizationFactor(v?: number): this | number; | |
| /** | |
| * Sets the maximum delay between reconnections. | |
| * | |
| * @param v - delay | |
| * @return self or value | |
| * @public | |
| */ | |
| reconnectionDelayMax(v: number): this; | |
| reconnectionDelayMax(): number; | |
| reconnectionDelayMax(v?: number): this | number; | |
| /** | |
| * Sets the connection timeout. `false` to disable | |
| * | |
| * @param v - connection timeout | |
| * @return self or value | |
| * @public | |
| */ | |
| timeout(v: number | boolean): this; | |
| timeout(): number | boolean; | |
| timeout(v?: number | boolean): this | number | boolean; | |
| /** | |
| * Starts trying to reconnect if reconnection is enabled and we have not | |
| * started reconnecting yet | |
| * | |
| * @private | |
| */ | |
| private maybeReconnectOnOpen; | |
| /** | |
| * Sets the current transport `socket`. | |
| * | |
| * @param {Function} fn - optional, callback | |
| * @return self | |
| * @public | |
| */ | |
| open(fn?: (err?: Error) => void): this; | |
| /** | |
| * Alias for open() | |
| * | |
| * @return self | |
| * @public | |
| */ | |
| connect(fn?: (err?: Error) => void): this; | |
| /** | |
| * Called upon transport open. | |
| * | |
| * @private | |
| */ | |
| private onopen; | |
| /** | |
| * Called upon a ping. | |
| * | |
| * @private | |
| */ | |
| private onping; | |
| /** | |
| * Called with data. | |
| * | |
| * @private | |
| */ | |
| private ondata; | |
| /** | |
| * Called when parser fully decodes a packet. | |
| * | |
| * @private | |
| */ | |
| private ondecoded; | |
| /** | |
| * Called upon socket error. | |
| * | |
| * @private | |
| */ | |
| private onerror; | |
| /** | |
| * Creates a new socket for the given `nsp`. | |
| * | |
| * @return {Socket} | |
| * @public | |
| */ | |
| socket(nsp: string, opts?: Partial<SocketOptions>): Socket; | |
| /** | |
| * Called upon a socket close. | |
| * | |
| * @param socket | |
| * @private | |
| */ | |
| _destroy(socket: Socket): void; | |
| /** | |
| * Writes a packet. | |
| * | |
| * @param packet | |
| * @private | |
| */ | |
| _packet(packet: Partial<Packet & { | |
| query: string; | |
| options: any; | |
| }>): void; | |
| /** | |
| * Clean up transport subscriptions and packet buffer. | |
| * | |
| * @private | |
| */ | |
| private cleanup; | |
| /** | |
| * Close the current socket. | |
| * | |
| * @private | |
| */ | |
| _close(): void; | |
| /** | |
| * Alias for close() | |
| * | |
| * @private | |
| */ | |
| private disconnect; | |
| /** | |
| * Called when: | |
| * | |
| * - the low-level engine is closed | |
| * - the parser encountered a badly formatted packet | |
| * - all sockets are disconnected | |
| * | |
| * @private | |
| */ | |
| private onclose; | |
| /** | |
| * Attempt a reconnection. | |
| * | |
| * @private | |
| */ | |
| private reconnect; | |
| /** | |
| * Called upon successful reconnect. | |
| * | |
| * @private | |
| */ | |
| private onreconnect; | |
| } | |
| export {}; | |